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Diffstat (limited to 'nx-X11/programs/Xserver/GL/windows/glwindows.h')
-rw-r--r--nx-X11/programs/Xserver/GL/windows/glwindows.h64
1 files changed, 0 insertions, 64 deletions
diff --git a/nx-X11/programs/Xserver/GL/windows/glwindows.h b/nx-X11/programs/Xserver/GL/windows/glwindows.h
deleted file mode 100644
index 74e81f24f..000000000
--- a/nx-X11/programs/Xserver/GL/windows/glwindows.h
+++ /dev/null
@@ -1,64 +0,0 @@
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/Xwindows.h>
-#include <GL/gl.h>
-#include <GL/glext.h>
-
-#include <glxserver.h>
-#include <glxext.h>
-
-#include <windowstr.h>
-#include <resource.h>
-#include <GL/glxint.h>
-#include <GL/glxtokens.h>
-#include <scrnintstr.h>
-#include <glxserver.h>
-#include <glxscreens.h>
-#include <glxdrawable.h>
-#include <glxcontext.h>
-#include <glxext.h>
-#include <glxutil.h>
-#include <glxscreens.h>
-#include <GL/internal/glcore.h>
-#include <stdlib.h>
-
-
-typedef struct {
- unsigned enableDebug : 1;
- unsigned enableTrace : 1;
- unsigned dumpPFD : 1;
- unsigned dumpHWND : 1;
- unsigned dumpDC : 1;
-} glWinDebugSettingsRec, *glWinDebugSettingsPtr;
-extern glWinDebugSettingsRec glWinDebugSettings;
-
-typedef struct {
- int num_vis;
- __GLcontextModes *modes;
- void **priv;
-
- /* wrapped screen functions */
- RealizeWindowProcPtr RealizeWindow;
- UnrealizeWindowProcPtr UnrealizeWindow;
- CopyWindowProcPtr CopyWindow;
-} glWinScreenRec;
-
-extern glWinScreenRec glWinScreens[MAXSCREENS];
-
-#define glWinGetScreenPriv(pScreen) &glWinScreens[pScreen->myNum]
-#define glWinScreenPriv(pScreen) glWinScreenRec *pScreenPriv = glWinGetScreenPriv(pScreen);
-
-#if 1
-#define GLWIN_TRACE() if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: Trace\n", __FUNCTION__, __LINE__ )
-#define GLWIN_TRACE_MSG(msg, args...) if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args )
-#define GLWIN_DEBUG_MSG(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args )
-#define GLWIN_DEBUG_MSG2(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF(msg, ##args )
-#else
-#define GLWIN_TRACE()
-#define GLWIN_TRACE_MSG(a, ...)
-#define GLWIN_DEBUG_MSG(a, ...)
-#define GLWIN_DEBUG_MSG2(a, ...)
-#endif
-