diff options
Diffstat (limited to 'nx-X11/programs/Xserver/GL/windows/glwindows.h')
-rw-r--r-- | nx-X11/programs/Xserver/GL/windows/glwindows.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/GL/windows/glwindows.h b/nx-X11/programs/Xserver/GL/windows/glwindows.h new file mode 100644 index 000000000..74e81f24f --- /dev/null +++ b/nx-X11/programs/Xserver/GL/windows/glwindows.h @@ -0,0 +1,64 @@ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/Xwindows.h> +#include <GL/gl.h> +#include <GL/glext.h> + +#include <glxserver.h> +#include <glxext.h> + +#include <windowstr.h> +#include <resource.h> +#include <GL/glxint.h> +#include <GL/glxtokens.h> +#include <scrnintstr.h> +#include <glxserver.h> +#include <glxscreens.h> +#include <glxdrawable.h> +#include <glxcontext.h> +#include <glxext.h> +#include <glxutil.h> +#include <glxscreens.h> +#include <GL/internal/glcore.h> +#include <stdlib.h> + + +typedef struct { + unsigned enableDebug : 1; + unsigned enableTrace : 1; + unsigned dumpPFD : 1; + unsigned dumpHWND : 1; + unsigned dumpDC : 1; +} glWinDebugSettingsRec, *glWinDebugSettingsPtr; +extern glWinDebugSettingsRec glWinDebugSettings; + +typedef struct { + int num_vis; + __GLcontextModes *modes; + void **priv; + + /* wrapped screen functions */ + RealizeWindowProcPtr RealizeWindow; + UnrealizeWindowProcPtr UnrealizeWindow; + CopyWindowProcPtr CopyWindow; +} glWinScreenRec; + +extern glWinScreenRec glWinScreens[MAXSCREENS]; + +#define glWinGetScreenPriv(pScreen) &glWinScreens[pScreen->myNum] +#define glWinScreenPriv(pScreen) glWinScreenRec *pScreenPriv = glWinGetScreenPriv(pScreen); + +#if 1 +#define GLWIN_TRACE() if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: Trace\n", __FUNCTION__, __LINE__ ) +#define GLWIN_TRACE_MSG(msg, args...) if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args ) +#define GLWIN_DEBUG_MSG(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args ) +#define GLWIN_DEBUG_MSG2(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF(msg, ##args ) +#else +#define GLWIN_TRACE() +#define GLWIN_TRACE_MSG(a, ...) +#define GLWIN_DEBUG_MSG(a, ...) +#define GLWIN_DEBUG_MSG2(a, ...) +#endif + |