diff options
Diffstat (limited to 'nx-X11/programs/Xserver/dix')
-rw-r--r-- | nx-X11/programs/Xserver/dix/events.c | 176 |
1 files changed, 0 insertions, 176 deletions
diff --git a/nx-X11/programs/Xserver/dix/events.c b/nx-X11/programs/Xserver/dix/events.c index 3163270f4..9005cd226 100644 --- a/nx-X11/programs/Xserver/dix/events.c +++ b/nx-X11/programs/Xserver/dix/events.c @@ -143,20 +143,6 @@ extern Bool XkbFilterEvents(ClientPtr, int, xEvent *); #include <nx-X11/extensions/security.h> #endif -#ifdef XEVIE -extern WindowPtr *WindowTable; -extern int xevieFlag; -extern int xevieClientIndex; -extern DeviceIntPtr xeviemouse; -extern DeviceIntPtr xeviekb; -extern Mask xevieMask; -extern Mask xevieFilters[128]; -extern int xevieEventSent; -extern int xevieKBEventSent; -int xeviegrabState = 0; -xEvent *xeviexE; -#endif - #include <nx-X11/extensions/XIproto.h> #include "exevents.h" #include "extnsionst.h" @@ -253,11 +239,6 @@ static struct { #endif } sprite; /* info about the cursor sprite */ -#ifdef XEVIE -WindowPtr xeviewin; -HotSpot xeviehot; -#endif - static void DoEnterLeaveEvents( WindowPtr fromWin, WindowPtr toWin, @@ -462,13 +443,7 @@ XineramaCheckVirtualMotion( if (qe) { sprite.hot.pScreen = qe->pScreen; /* should always be Screen 0 */ -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = qe->event->u.keyButtonPointer.rootX; -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = qe->event->u.keyButtonPointer.rootY; pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo : NullWindow; @@ -505,24 +480,12 @@ XineramaCheckVirtualMotion( lims = *RegionExtents(&sprite.Reg2); if (sprite.hot.x < lims.x1) -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = lims.x1; else if (sprite.hot.x >= lims.x2) -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = lims.x2 - 1; if (sprite.hot.y < lims.y1) -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = lims.y1; else if (sprite.hot.y >= lims.y2) -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = lims.y2 - 1; if (RegionNumRects(&sprite.Reg2) > 1) @@ -552,33 +515,15 @@ XineramaCheckMotion(xEvent *xE) panoramiXdataPtr[0].x; XE_KBPTR.rootY += panoramiXdataPtr[sprite.screen->myNum].y - panoramiXdataPtr[0].y; -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = XE_KBPTR.rootX; -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = XE_KBPTR.rootY; if (sprite.hot.x < sprite.physLimits.x1) -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = sprite.physLimits.x1; else if (sprite.hot.x >= sprite.physLimits.x2) -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = sprite.physLimits.x2 - 1; if (sprite.hot.y < sprite.physLimits.y1) -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = sprite.physLimits.y1; else if (sprite.hot.y >= sprite.physLimits.y2) -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = sprite.physLimits.y2 - 1; if (sprite.hotShape) @@ -595,9 +540,6 @@ XineramaCheckMotion(xEvent *xE) XE_KBPTR.rootY = sprite.hot.y; } -#ifdef XEVIE - xeviewin = -#endif sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y); if (sprite.win != prevSpriteWin) @@ -821,13 +763,7 @@ CheckVirtualMotion( if (qe) { sprite.hot.pScreen = qe->pScreen; -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = qe->event->u.keyButtonPointer.rootX; -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = qe->event->u.keyButtonPointer.rootY; pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo : NullWindow; @@ -839,31 +775,16 @@ CheckVirtualMotion( if (sprite.hot.pScreen != pWin->drawable.pScreen) { sprite.hot.pScreen = pWin->drawable.pScreen; -#ifdef XEVIE - xeviehot.x = xeviehot.y = 0; -#endif sprite.hot.x = sprite.hot.y = 0; } lims = *RegionExtents(&pWin->borderSize); if (sprite.hot.x < lims.x1) -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = lims.x1; else if (sprite.hot.x >= lims.x2) -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = lims.x2 - 1; if (sprite.hot.y < lims.y1) -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = lims.y1; else if (sprite.hot.y >= lims.y2) -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = lims.y2 - 1; #ifdef SHAPE if (wBoundingShape(pWin)) @@ -2057,33 +1978,15 @@ CheckMotion(xEvent *xE) sprite.hot.pScreen = sprite.hotPhys.pScreen; ROOT = WindowTable[sprite.hot.pScreen->myNum]; } -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = XE_KBPTR.rootX; -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = XE_KBPTR.rootY; if (sprite.hot.x < sprite.physLimits.x1) -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = sprite.physLimits.x1; else if (sprite.hot.x >= sprite.physLimits.x2) -#ifdef XEVIE - xeviehot.x = -#endif sprite.hot.x = sprite.physLimits.x2 - 1; if (sprite.hot.y < sprite.physLimits.y1) -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = sprite.physLimits.y1; else if (sprite.hot.y >= sprite.physLimits.y2) -#ifdef XEVIE - xeviehot.y = -#endif sprite.hot.y = sprite.physLimits.y2 - 1; #ifdef SHAPE if (sprite.hotShape) @@ -2101,9 +2004,6 @@ CheckMotion(xEvent *xE) XE_KBPTR.rootY = sprite.hot.y; } -#ifdef XEVIE - xeviewin = -#endif sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y); #ifdef notyet if (!(sprite.win->deliverableEvents & @@ -2183,9 +2083,6 @@ DefineInitialRootWindow(register WindowPtr win) sprite.hot = sprite.hotPhys; sprite.hotLimits.x2 = pScreen->width; sprite.hotLimits.y2 = pScreen->height; -#ifdef XEVIE - xeviewin = -#endif sprite.win = win; sprite.current = wCursor (win); sprite.current->refcnt++; @@ -2764,45 +2661,6 @@ ProcessKeyboardEvent (register xEvent *xE, register DeviceIntPtr keybd, int coun GrabPtr grab = keybd->grab; Bool deactivateGrab = FALSE; register KeyClassPtr keyc = keybd->key; -#ifdef XEVIE - static Window rootWin = 0; - - if(!xeviegrabState && xevieFlag && clients[xevieClientIndex] && - (xevieMask & xevieFilters[xE->u.u.type])) { - key = xE->u.u.detail; - kptr = &keyc->down[key >> 3]; - bit = 1 << (key & 7); - if((xE->u.u.type == KeyPress && (*kptr & bit)) || - (xE->u.u.type == KeyRelease && !(*kptr & bit))) - {} else { -#ifdef XKB - if(!noXkbExtension) - xevieKBEventSent = 1; -#endif - if(!xevieKBEventSent) - { - xeviekb = keybd; - if(!rootWin) { - rootWin = GetCurrentRootWindow()->drawable.id; - } - xE->u.keyButtonPointer.event = xeviewin->drawable.id; - xE->u.keyButtonPointer.root = rootWin; - xE->u.keyButtonPointer.child = (xeviewin->firstChild) ? xeviewin->firstChild-> -drawable.id:0; - xE->u.keyButtonPointer.rootX = xeviehot.x; - xE->u.keyButtonPointer.rootY = xeviehot.y; - xE->u.keyButtonPointer.state = keyc->state; - WriteToClient(clients[xevieClientIndex], sizeof(xEvent), (char *)xE); -#ifdef XKB - if(noXkbExtension) -#endif - return; - } else { - xevieKBEventSent = 0; - } - } - } -#endif if (!syncEvents.playingEvents) { @@ -2815,15 +2673,6 @@ drawable.id:0; CallCallbacks(&DeviceEventCallback, (void *)&eventinfo); } } -#ifdef XEVIE - /* fix for bug5094030: don't change the state bit if the event is from XEvIE client */ - if(!(!xeviegrabState && xevieFlag && clients[xevieClientIndex] && - (xevieMask & xevieFilters[xE->u.u.type] -#ifdef XKB - && !noXkbExtension -#endif - ))) -#endif XE_KBPTR.state = (keyc->state | inputInfo.pointer->button->state); XE_KBPTR.rootX = sprite.hot.x; XE_KBPTR.rootY = sprite.hot.y; @@ -2831,16 +2680,6 @@ drawable.id:0; kptr = &keyc->down[key >> 3]; bit = 1 << (key & 7); modifiers = keyc->modifierMap[key]; -#if defined(XKB) && defined(XEVIE) - if(!noXkbExtension && !xeviegrabState && - xevieFlag && clients[xevieClientIndex] && - (xevieMask & xevieFilters[xE->u.u.type])) { - switch(xE->u.u.type) { - case KeyPress: *kptr &= ~bit; break; - case KeyRelease: *kptr |= bit; break; - } - } -#endif #ifdef DEBUG if ((xkbDebugFlags&0x4)&& @@ -2963,18 +2802,6 @@ ProcessPointerEvent (register xEvent *xE, register DeviceIntPtr mouse, int count #ifdef XKB XkbSrvInfoPtr xkbi= inputInfo.keyboard->key->xkbInfo; #endif -#ifdef XEVIE - if(xevieFlag && clients[xevieClientIndex] && !xeviegrabState && - (xevieMask & xevieFilters[xE->u.u.type])) { - if(xevieEventSent) - xevieEventSent = 0; - else { - xeviemouse = mouse; - WriteToClient(clients[xevieClientIndex], sizeof(xEvent), (char *)xE); - return; - } - } -#endif if (!syncEvents.playingEvents) NoticeTime(xE) @@ -4104,9 +3931,6 @@ InitEvents() spriteTraceGood = 0; lastEventMask = OwnerGrabButtonMask; filters[MotionNotify] = PointerMotionMask; -#ifdef XEVIE - xeviewin = -#endif sprite.win = NullWindow; sprite.current = NullCursor; sprite.hotLimits.x1 = 0; |