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diff --git a/nx-X11/programs/Xserver/hw/dmx/dmx_glxvisuals.c b/nx-X11/programs/Xserver/hw/dmx/dmx_glxvisuals.c
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+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#ifdef HAVE_DMX_CONFIG_H
+#include <dmx-config.h>
+#endif
+
+#include "dmx.h"
+#include <GL/glx.h>
+#include <GL/glxproto.h>
+#include <X11/extensions/Xext.h>
+#include <X11/extensions/extutil.h>
+
+#include "dmx_glxvisuals.h"
+
+__GLXvisualConfig *GetGLXVisualConfigs(Display *dpy, int screen, int *nconfigs)
+{
+ xGLXGetVisualConfigsReq *req;
+ xGLXGetVisualConfigsReply reply;
+ __GLXvisualConfig *config, *configs;
+ GLint i, j, nvisuals, nprops;
+ INT32 *props, *p;
+ int majorOpcode, dummy;
+ int num_good_visuals;
+
+ if (!XQueryExtension(dpy, "GLX", &majorOpcode, &dummy, &dummy)) {
+ return(NULL);
+ }
+
+ /* Send the glXGetVisualConfigs request */
+ LockDisplay(dpy);
+ GetReq(GLXGetVisualConfigs,req);
+ req->reqType = majorOpcode;
+ req->glxCode = X_GLXGetVisualConfigs;
+ req->screen = screen;
+ if (!_XReply(dpy, (xReply*) &reply, 0, False)) {
+ /* Something is busted. Punt. */
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ nvisuals = (int)reply.numVisuals;
+ if (!nvisuals) {
+ /* This screen does not support GL rendering */
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ /* Check number of properties per visual */
+ nprops = (int)reply.numProps;
+ if (nprops < __GLX_MIN_CONFIG_PROPS) {
+ /* Huh? Not in protocol defined limits. Punt */
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+ props = (INT32*) Xmalloc(nprops * __GLX_SIZE_CARD32);
+ if (!props) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ /* Allocate memory for our config structure */
+ config = (__GLXvisualConfig*)
+ Xmalloc(nvisuals * sizeof(__GLXvisualConfig));
+ if (!config) {
+ Xfree(props);
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+ memset(config, 0, nvisuals * sizeof(__GLXvisualConfig));
+ configs = config;
+ num_good_visuals = 0;
+
+ /* Convert config structure into our format */
+ for (i=0; i<nvisuals; i++) {
+
+ /* Read config structure */
+ _XRead(dpy, (char *)props, (nprops * __GLX_SIZE_CARD32));
+
+ /* fill in default values */
+ config->visualRating = GLX_NONE_EXT;
+ config->transparentPixel = GLX_NONE_EXT;
+
+ /* Copy in the first set of properties */
+ config->vid = props[0];
+ config->class = props[1];
+
+ config->rgba = (Bool) props[2];
+
+ config->redSize = props[3];
+ config->greenSize = props[4];
+ config->blueSize = props[5];
+ config->alphaSize = props[6];
+
+ config->accumRedSize = props[7];
+ config->accumGreenSize = props[8];
+ config->accumBlueSize = props[9];
+ config->accumAlphaSize = props[10];
+
+ config->doubleBuffer = (Bool) props[11];
+ config->stereo = (Bool) props[12];
+
+ config->bufferSize = props[13];
+ config->depthSize = props[14];
+ config->stencilSize = props[15];
+
+ config->auxBuffers = props[16];
+ config->level = props[17];
+
+ /* Process remaining properties */
+ p = &props[18];
+ for (j=__GLX_MIN_CONFIG_PROPS; j<nprops; j+=2) {
+ int property = *p++;
+ int value = *p++;
+
+ switch (property) {
+ case GLX_SAMPLES_SGIS:
+ config->multiSampleSize = value;
+ break;
+ case GLX_SAMPLE_BUFFERS_SGIS:
+ config->nMultiSampleBuffers = value;
+ break;
+
+ case GLX_TRANSPARENT_TYPE_EXT:
+ config->transparentPixel = value;
+ break;
+ case GLX_TRANSPARENT_INDEX_VALUE_EXT:
+ config->transparentIndex = value;
+ break;
+ case GLX_TRANSPARENT_RED_VALUE_EXT:
+ config->transparentRed = value;
+ break;
+ case GLX_TRANSPARENT_GREEN_VALUE_EXT:
+ config->transparentGreen = value;
+ break;
+ case GLX_TRANSPARENT_BLUE_VALUE_EXT:
+ config->transparentBlue = value;
+ break;
+ case GLX_TRANSPARENT_ALPHA_VALUE_EXT:
+ config->transparentAlpha = value;
+ break;
+
+ case GLX_VISUAL_CAVEAT_EXT:
+ config->visualRating = value;
+ break;
+
+ /* visualSelectGroup is an internal used property */
+ case GLX_VISUAL_SELECT_GROUP_SGIX:
+ config->visualSelectGroup = value;
+ break;
+
+ default :
+ /* Ignore properties we don't recognize */
+ break;
+ }
+ } /* for j */
+
+ /*
+ // filter out overlay visuals (dmx does not support overlays)
+ */
+ if (config->level == 0) {
+ config++;
+ num_good_visuals++;
+ }
+
+ } /* for i */
+
+ UnlockDisplay(dpy);
+
+ nvisuals = num_good_visuals;
+
+ config = configs;
+ for (i=0; i<nvisuals; i++) {
+ /* XXX hack to fill-in mask info (need a better way to do this) */
+ {
+ XVisualInfo *vis, template;
+ int n;
+
+ template.screen = screen;
+ template.visualid = config->vid;
+ vis = XGetVisualInfo(dpy, VisualScreenMask|VisualIDMask,
+ &template, &n);
+
+ if (vis != NULL) {
+ config->redMask = vis->red_mask;
+ config->greenMask = vis->green_mask;
+ config->blueMask = vis->blue_mask;
+ config->alphaMask = 0; /* XXX */
+ free(vis);
+ }
+ }
+ config++;
+ } /* for i */
+
+ XFree(props);
+ SyncHandle();
+
+ *nconfigs = nvisuals;
+ return( configs );
+}
+
+
+__GLXFBConfig *GetGLXFBConfigs(Display *dpy, int glxMajorOpcode, int *nconfigs)
+{
+ xGLXGetFBConfigsReq *req;
+ xGLXGetFBConfigsReply reply;
+ __GLXFBConfig *config, *fbconfigs;
+ GLint i, j, numFBConfigs, numAttribs;
+ INT32 *attrs, *p;
+ int screen = DefaultScreen( dpy );
+ int numValidConfigs = 0;
+
+ /* Send the glXGetFBConfigs request */
+ LockDisplay(dpy);
+ GetReq(GLXGetFBConfigs, req);
+ req->reqType = glxMajorOpcode;
+ req->glxCode = X_GLXGetFBConfigs;
+ req->screen = screen;
+
+ *nconfigs = 0;
+
+ if (!_XReply(dpy, (xReply*) &reply, 0, False)) {
+ /* Something is busted. Punt. */
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ numFBConfigs = (int)reply.numFBConfigs;
+ if (!numFBConfigs) {
+ /* This screen does not support GL rendering */
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ numAttribs = (int)reply.numAttribs;
+ if (!numAttribs) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ attrs = (INT32*) Xmalloc(2*numAttribs * __GLX_SIZE_CARD32);
+ if (!attrs) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+
+ /* Allocate memory for our config structure */
+ config = (__GLXFBConfig*)
+ Xmalloc(numFBConfigs * sizeof(__GLXFBConfig));
+ if (!config) {
+ Xfree(attrs);
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return NULL;
+ }
+ memset(config, 0, numFBConfigs * sizeof(__GLXFBConfig));
+ fbconfigs = config;
+
+ /* Convert attribute list into our format */
+ for (i=0; i<numFBConfigs; i++) {
+
+ /* Fill in default properties */
+ config->transparentType = GLX_NONE_EXT;
+ config->visualCaveat = GLX_NONE_EXT;
+ config->minRed = 0.;
+ config->maxRed = 1.;
+ config->minGreen = 0.;
+ config->maxGreen = 1.;
+ config->minBlue = 0.;
+ config->maxBlue = 1.;
+ config->minAlpha = 0.;
+ config->maxAlpha = 1.;
+
+ /* Read attribute list */
+ _XRead(dpy, (char *)attrs, (2*numAttribs * __GLX_SIZE_CARD32));
+
+ p = attrs;
+ for (j=0; j<numAttribs; j++) {
+ int attribute = *p++;
+ int value = *p++;
+
+ switch (attribute) {
+ /* core attributes */
+ case GLX_FBCONFIG_ID:
+ config->id = value;
+ break;
+ case GLX_BUFFER_SIZE:
+ config->indexBits = value;
+ break;
+ case GLX_LEVEL:
+ config->level = value;
+ break;
+ case GLX_DOUBLEBUFFER:
+ config->doubleBufferMode = value;
+ break;
+ case GLX_STEREO:
+ config->stereoMode = value;
+ break;
+ case GLX_AUX_BUFFERS:
+ config->maxAuxBuffers = value;
+ break;
+ case GLX_RED_SIZE:
+ config->redBits = value;
+ break;
+ case GLX_GREEN_SIZE:
+ config->greenBits = value;
+ break;
+ case GLX_BLUE_SIZE:
+ config->blueBits = value;
+ break;
+ case GLX_ALPHA_SIZE:
+ config->alphaBits = value;
+ break;
+ case GLX_DEPTH_SIZE:
+ config->depthBits = value;
+ break;
+ case GLX_STENCIL_SIZE:
+ config->stencilBits = value;
+ break;
+ case GLX_ACCUM_RED_SIZE:
+ config->accumRedBits = value;
+ break;
+ case GLX_ACCUM_GREEN_SIZE:
+ config->accumGreenBits = value;
+ break;
+ case GLX_ACCUM_BLUE_SIZE:
+ config->accumBlueBits = value;
+ break;
+ case GLX_ACCUM_ALPHA_SIZE:
+ config->accumAlphaBits = value;
+ break;
+ case GLX_RENDER_TYPE:
+ config->renderType = value;
+ break;
+ case GLX_DRAWABLE_TYPE:
+ config->drawableType = value;
+ break;
+ case GLX_X_VISUAL_TYPE:
+ config->visualType = value;
+ break;
+ case GLX_CONFIG_CAVEAT:
+ config->visualCaveat = value;
+ break;
+ case GLX_TRANSPARENT_TYPE:
+ config->transparentType = value;
+ break;
+ case GLX_TRANSPARENT_INDEX_VALUE:
+ config->transparentIndex = value;
+ break;
+ case GLX_TRANSPARENT_RED_VALUE:
+ config->transparentRed = value;
+ break;
+ case GLX_TRANSPARENT_GREEN_VALUE:
+ config->transparentGreen = value;
+ break;
+ case GLX_TRANSPARENT_BLUE_VALUE:
+ config->transparentBlue = value;
+ break;
+ case GLX_TRANSPARENT_ALPHA_VALUE:
+ config->transparentAlpha = value;
+ break;
+ case GLX_MAX_PBUFFER_WIDTH:
+ config->maxPbufferWidth = value;
+ break;
+ case GLX_MAX_PBUFFER_HEIGHT:
+ config->maxPbufferHeight = value;
+ break;
+ case GLX_MAX_PBUFFER_PIXELS:
+ config->maxPbufferPixels = value;
+ break;
+ case GLX_VISUAL_ID:
+ config->associatedVisualId = value;
+ break;
+
+ /* visualSelectGroup is an internal used property */
+ case GLX_VISUAL_SELECT_GROUP_SGIX:
+ config->visualSelectGroup = value;
+ break;
+
+ /* SGIS_multisample attributes */
+ case GLX_SAMPLES_SGIS:
+ config->multiSampleSize = value;
+ break;
+ case GLX_SAMPLE_BUFFERS_SGIS:
+ config->nMultiSampleBuffers = value;
+ break;
+
+ /* SGIX_pbuffer specific attributes */
+ case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
+ config->optimalPbufferWidth = value;
+ break;
+ case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
+ config->optimalPbufferHeight = value;
+ break;
+
+ default:
+ /* Ignore attributes we don't recognize */
+ break;
+ }
+ } /* for j */
+
+ /* Fill in derived values */
+ config->screen = screen;
+
+ config->rgbMode = config->renderType & GLX_RGBA_BIT;
+ config->colorIndexMode = !config->rgbMode;
+
+ config->haveAccumBuffer =
+ config->accumRedBits > 0 ||
+ config->accumGreenBits > 0 ||
+ config->accumBlueBits > 0;
+ /* Can't have alpha without color */
+
+ config->haveDepthBuffer = config->depthBits > 0;
+ config->haveStencilBuffer = config->stencilBits > 0;
+
+ /* overlay visuals are not valid for now */
+ if (!config->level) {
+ config++;
+ numValidConfigs++;
+ }
+
+ } /* for i */
+ UnlockDisplay(dpy);
+
+ config = fbconfigs;
+ for (i=0; i<numValidConfigs; i++) {
+
+ /* XXX hack to fill-in mask info (need a better way to do this) */
+ if (config->associatedVisualId != 0) {
+ XVisualInfo *vis, template;
+ int n;
+
+ template.screen = screen;
+ template.visualid = config->associatedVisualId;
+ vis = XGetVisualInfo(dpy, VisualScreenMask|VisualIDMask,
+ &template, &n);
+
+ if (vis != NULL) {
+ config->redMask = (GLuint)vis->red_mask;
+ config->greenMask = (GLuint)vis->green_mask;
+ config->blueMask = (GLuint)vis->blue_mask;
+ config->alphaMask = 0; /* XXX */
+ free(vis);
+ }
+ }
+
+ config++;
+ } /* for i */
+
+ XFree(attrs);
+ SyncHandle();
+
+ *nconfigs = numValidConfigs;
+ return fbconfigs;
+}
+
+__GLXvisualConfig *
+GetGLXVisualConfigsFromFBConfigs(__GLXFBConfig *fbconfigs, int nfbconfigs,
+ XVisualInfo *visuals, int nvisuals,
+ __GLXvisualConfig *glxConfigs, int nGlxConfigs,
+ int *nconfigs)
+{
+ __GLXvisualConfig *configs = NULL;
+ int i;
+
+ if (!fbconfigs || !nfbconfigs || !nconfigs) return(NULL);
+ *nconfigs = 0;
+
+ /* Allocate memory for our config structure */
+ configs = (__GLXvisualConfig*)
+ Xmalloc(nfbconfigs * sizeof(__GLXvisualConfig));
+ if (!configs) {
+ return NULL;
+ }
+ memset(configs, 0, nfbconfigs * sizeof(__GLXvisualConfig));
+
+ for (i=0; i<nfbconfigs; i++) {
+ __GLXFBConfig *fbcfg = &fbconfigs[i];
+
+ if (fbcfg->associatedVisualId > 0) {
+ __GLXvisualConfig *cfg = configs + (*nconfigs);
+ int j;
+ XVisualInfo *vinfo = NULL;
+
+ for (j=0; j<nvisuals; j++) {
+ if (visuals[j].visualid == fbcfg->associatedVisualId) {
+ vinfo = &visuals[j];
+ break;
+ }
+ }
+ if (!vinfo) continue;
+
+ /* skip 16 bit colormap visuals */
+ if (vinfo->depth == 16 &&
+ vinfo->class != TrueColor &&
+ vinfo->class != DirectColor ) {
+ continue;
+ }
+
+ (*nconfigs)++;
+
+ /*
+ * if the same visualid exists in the glx configs,
+ * copy the glx attributes from the glx config
+ */
+ for (j=0; j<nGlxConfigs; j++) {
+ if (glxConfigs[j].vid == vinfo->visualid)
+ break;
+ }
+ if (j < nGlxConfigs) {
+ memcpy(cfg, &glxConfigs[j], sizeof(__GLXvisualConfig) );
+ continue;
+ }
+
+ /*
+ * make glx attributes from the FB config attributes
+ */
+ cfg->vid = fbcfg->associatedVisualId;
+ cfg->class = vinfo->class;
+ cfg->rgba = !(fbcfg->renderType & GLX_COLOR_INDEX_BIT_SGIX);
+ cfg->redSize = fbcfg->redBits;
+ cfg->greenSize = fbcfg->greenBits;
+ cfg->blueSize = fbcfg->blueBits;
+ cfg->alphaSize = fbcfg->alphaBits;
+ cfg->redMask = fbcfg->redMask;
+ cfg->greenMask = fbcfg->greenMask;
+ cfg->blueMask = fbcfg->blueMask;
+ cfg->alphaMask = fbcfg->alphaMask;
+ cfg->accumRedSize = fbcfg->accumRedBits;
+ cfg->accumGreenSize = fbcfg->accumGreenBits;
+ cfg->accumBlueSize = fbcfg->accumBlueBits;
+ cfg->accumAlphaSize = fbcfg->accumAlphaBits;
+ cfg->doubleBuffer = fbcfg->doubleBufferMode;
+ cfg->stereo = fbcfg->stereoMode;
+ if (vinfo->class == TrueColor || vinfo->class == DirectColor) {
+ cfg->bufferSize = (fbcfg->rgbMode ? (fbcfg->redBits +
+ fbcfg->greenBits +
+ fbcfg->blueBits +
+ fbcfg->alphaBits)
+ : fbcfg->indexBits );
+ }
+ else {
+ cfg->bufferSize = vinfo->depth;
+ }
+ cfg->depthSize = fbcfg->depthBits;
+ cfg->stencilSize = fbcfg->stencilBits;
+ cfg->auxBuffers = fbcfg->maxAuxBuffers;
+ cfg->level = fbcfg->level;
+ cfg->visualRating = fbcfg->visualCaveat;
+ cfg->transparentPixel = fbcfg->transparentType;
+ cfg->transparentRed = fbcfg->transparentRed;
+ cfg->transparentGreen = fbcfg->transparentGreen;
+ cfg->transparentBlue = fbcfg->transparentBlue;
+ cfg->transparentAlpha = fbcfg->transparentAlpha;
+ cfg->transparentIndex = fbcfg->transparentIndex;
+ cfg->multiSampleSize = fbcfg->multiSampleSize;
+ cfg->nMultiSampleBuffers = fbcfg->nMultiSampleBuffers;
+ cfg->visualSelectGroup = fbcfg->visualSelectGroup;
+ }
+ }
+
+ return( configs );
+}
+