diff options
Diffstat (limited to 'nx-X11/programs/Xserver/hw/dmx/dmxcursor.c')
-rw-r--r-- | nx-X11/programs/Xserver/hw/dmx/dmxcursor.c | 926 |
1 files changed, 0 insertions, 926 deletions
diff --git a/nx-X11/programs/Xserver/hw/dmx/dmxcursor.c b/nx-X11/programs/Xserver/hw/dmx/dmxcursor.c deleted file mode 100644 index a49fc9f43..000000000 --- a/nx-X11/programs/Xserver/hw/dmx/dmxcursor.c +++ /dev/null @@ -1,926 +0,0 @@ -/* $XFree86$ */ -/* - * Copyright 2001-2004 Red Hat Inc., Durham, North Carolina. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation on the rights to use, copy, modify, merge, - * publish, distribute, sublicense, and/or sell copies of the Software, - * and to permit persons to whom the Software is furnished to do so, - * subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS - * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN - * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -/* - * Authors: - * David H. Dawes <dawes@xfree86.org> - * Kevin E. Martin <kem@redhat.com> - * Rickard E. (Rik) Faith <faith@redhat.com> - * - */ - -/** \file - * This file contains code than supports cursor movement, including the - * code that initializes and reinitializes the screen positions and - * computes screen overlap. - * - * "This code is based very closely on the XFree86 equivalent - * (xfree86/common/xf86Cursor.c)." --David Dawes. - * - * "This code was then extensively re-written, as explained here." - * --Rik Faith - * - * The code in xf86Cursor.c used edge lists to implement the - * CursorOffScreen function. The edge list computation was complex - * (especially in the face of arbitrarily overlapping screens) compared - * with the speed savings in the CursorOffScreen function. The new - * implementation has erred on the side of correctness, readability, and - * maintainability over efficiency. For the common (non-edge) case, the - * dmxCursorOffScreen function does avoid a loop over all the screens. - * When the cursor has left the screen, all the screens are searched, - * and the first screen (in dmxScreens order) containing the cursor will - * be returned. If run-time profiling shows that this routing is a - * performance bottle-neck, then an edge list may have to be - * reimplemented. An edge list algorithm is O(edges) whereas the new - * algorithm is O(dmxNumScreens). Since edges is usually 1-3 and - * dmxNumScreens may be 30-60 for large backend walls, this trade off - * may be compelling. - * - * The xf86InitOrigins routine uses bit masks during the computation and - * is therefore limited to the length of a word (e.g., 32 or 64 bits) - * screens. Because Xdmx is expected to be used with a large number of - * backend displays, this limitation was removed. The new - * implementation has erred on the side of readability over efficiency, - * using the dmxSL* routines to manage a screen list instead of a - * bitmap, and a function call to decrease the length of the main - * routine. Both algorithms are of the same order, and both are called - * only at server generation time, so trading clarity and long-term - * maintainability for efficiency does not seem justified in this case. - */ - -#ifdef HAVE_DMX_CONFIG_H -#include <dmx-config.h> -#endif - -#define DMX_CURSOR_DEBUG 0 - -#include "dmx.h" -#include "dmxsync.h" -#include "dmxcursor.h" -#include "dmxlog.h" -#include "dmxprop.h" -#include "dmxinput.h" - -#include "mipointer.h" -#include "windowstr.h" -#include "globals.h" -#include "cursorstr.h" -#include "dixevents.h" /* For GetSpriteCursor() */ - -#if DMX_CURSOR_DEBUG -#define DMXDBG0(f) dmxLog(dmxDebug,f) -#define DMXDBG1(f,a) dmxLog(dmxDebug,f,a) -#define DMXDBG2(f,a,b) dmxLog(dmxDebug,f,a,b) -#define DMXDBG3(f,a,b,c) dmxLog(dmxDebug,f,a,b,c) -#define DMXDBG4(f,a,b,c,d) dmxLog(dmxDebug,f,a,b,c,d) -#define DMXDBG5(f,a,b,c,d,e) dmxLog(dmxDebug,f,a,b,c,d,e) -#define DMXDBG6(f,a,b,c,d,e,g) dmxLog(dmxDebug,f,a,b,c,d,e,g) -#define DMXDBG7(f,a,b,c,d,e,g,h) dmxLog(dmxDebug,f,a,b,c,d,e,g,h) -#else -#define DMXDBG0(f) -#define DMXDBG1(f,a) -#define DMXDBG2(f,a,b) -#define DMXDBG3(f,a,b,c) -#define DMXDBG4(f,a,b,c,d) -#define DMXDBG5(f,a,b,c,d,e) -#define DMXDBG6(f,a,b,c,d,e,g) -#define DMXDBG7(f,a,b,c,d,e,g,h) -#endif - -static int dmxCursorDoMultiCursors = 1; - -/** Turn off support for displaying multiple cursors on overlapped - back-end displays. See #dmxCursorDoMultiCursors. */ -void dmxCursorNoMulti(void) -{ - dmxCursorDoMultiCursors = 0; -} - -static Bool dmxCursorOffScreen(ScreenPtr *ppScreen, int *x, int *y) -{ - DMXScreenInfo *dmxScreen; - int i; - int localX = *x; - int localY = *y; - int globalX; - int globalY; - - if (screenInfo.numScreens == 1) return FALSE; - - /* On current screen? */ - dmxScreen = &dmxScreens[(*ppScreen)->myNum]; - if (localX >= 0 - && localX < dmxScreen->rootWidth - && localY >= 0 - && localY < dmxScreen->rootHeight) return FALSE; - - /* Convert to global coordinate space */ - globalX = dmxScreen->rootXOrigin + localX; - globalY = dmxScreen->rootYOrigin + localY; - - /* Is cursor on the current screen? - * This efficiently exits this routine - * for the most common case. */ - if (ppScreen && *ppScreen) { - dmxScreen = &dmxScreens[(*ppScreen)->myNum]; - if (globalX >= dmxScreen->rootXOrigin - && globalX < dmxScreen->rootXOrigin + dmxScreen->rootWidth - && globalY >= dmxScreen->rootYOrigin - && globalY < dmxScreen->rootYOrigin + dmxScreen->rootHeight) - return FALSE; - } - - /* Find first screen cursor is on */ - for (i = 0; i < dmxNumScreens; i++) { - dmxScreen = &dmxScreens[i]; - if (globalX >= dmxScreen->rootXOrigin - && globalX < dmxScreen->rootXOrigin + dmxScreen->rootWidth - && globalY >= dmxScreen->rootYOrigin - && globalY < dmxScreen->rootYOrigin + dmxScreen->rootHeight) { - if (dmxScreen->index == (*ppScreen)->myNum) return FALSE; - *ppScreen = screenInfo.screens[dmxScreen->index]; - *x = globalX - dmxScreen->rootXOrigin; - *y = globalY - dmxScreen->rootYOrigin; - return TRUE; - } - } - return FALSE; -} - -static void dmxCrossScreen(ScreenPtr pScreen, Bool entering) -{ -} - -static void dmxWarpCursor(ScreenPtr pScreen, int x, int y) -{ - DMXDBG3("dmxWarpCursor(%d,%d,%d)\n", pScreen->myNum, x, y); - miPointerWarpCursor(pScreen, x, y); -} - -miPointerScreenFuncRec dmxPointerCursorFuncs = -{ - dmxCursorOffScreen, - dmxCrossScreen, - dmxWarpCursor, - dmxeqEnqueue, - dmxeqSwitchScreen -}; - - -/** Create a list of screens that we'll manipulate. */ -static int *dmxSLCreate(void) -{ - int *list = malloc(dmxNumScreens * sizeof(*list)); - int i; - - for (i = 0; i < dmxNumScreens; i++) list[i] = 1; - return list; -} - -/** Free list. */ -static void dmxSLFree(int *list) -{ - free(list); -} - -/** Find next uninitialized entry in list. */ -static int dmxSLFindNext(int *list) -{ - int i; - for (i = 0; i < dmxNumScreens; i++) if (list[i]) return i; - return -1; -} - -/** Make one pass over all the screens and return the number updated. */ -static int dmxTryComputeScreenOrigins(int *screensLeft) -{ - ScreenPtr pScreen; - DMXScreenInfo *screen; - int i, ref; - int changed = 0; - - for (i = 0; i < dmxNumScreens; i++) { - if (!screensLeft[i]) continue; - screen = &dmxScreens[i]; - switch (screen->where) { - case PosAbsolute: - dixScreenOrigins[i].x = screen->whereX; - dixScreenOrigins[i].y = screen->whereY; - ++changed, screensLeft[i] = 0; - break; - case PosRelative: - ref = screen->whereRefScreen; - if (screensLeft[ref]) break; - dixScreenOrigins[i].x = dixScreenOrigins[ref].x + screen->whereX; - dixScreenOrigins[i].y = dixScreenOrigins[ref].y + screen->whereY; - ++changed, screensLeft[i] = 0; - break; - case PosRightOf: - ref = screen->whereRefScreen; - if (screensLeft[ref]) break; - pScreen = screenInfo.screens[ref]; - dixScreenOrigins[i].x = dixScreenOrigins[ref].x + pScreen->width; - dixScreenOrigins[i].y = dixScreenOrigins[ref].y; - ++changed, screensLeft[i] = 0; - break; - case PosLeftOf: - ref = screen->whereRefScreen; - if (screensLeft[ref]) break; - pScreen = screenInfo.screens[i]; - dixScreenOrigins[i].x = dixScreenOrigins[ref].x - pScreen->width; - dixScreenOrigins[i].y = dixScreenOrigins[ref].y; - ++changed, screensLeft[i] = 0; - break; - case PosBelow: - ref = screen->whereRefScreen; - if (screensLeft[ref]) break; - pScreen = screenInfo.screens[ref]; - dixScreenOrigins[i].x = dixScreenOrigins[ref].x; - dixScreenOrigins[i].y = dixScreenOrigins[ref].y + pScreen->height; - ++changed, screensLeft[i] = 0; - break; - case PosAbove: - ref = screen->whereRefScreen; - if (screensLeft[ref]) break; - pScreen = screenInfo.screens[i]; - dixScreenOrigins[i].x = dixScreenOrigins[ref].x; - dixScreenOrigins[i].y = dixScreenOrigins[ref].y - pScreen->height; - ++changed, screensLeft[i] = 0; - break; - case PosNone: - dmxLog(dmxFatal, "No position information for screen %d\n", i); - } - } - return changed; -} - -static void dmxComputeScreenOrigins(void) -{ - int *screensLeft; - int i, ref; - int minX, minY; - - /* Compute origins based on - * configuration information. */ - screensLeft = dmxSLCreate(); - while ((i = dmxSLFindNext(screensLeft)) >= 0) { - while (dmxTryComputeScreenOrigins(screensLeft)); - if ((i = dmxSLFindNext(screensLeft)) >= 0) { - /* All of the remaining screens are referencing each other. - * Assign a value to one of them and go through again. This - * guarantees that we will eventually terminate. - */ - ref = dmxScreens[i].whereRefScreen; - dixScreenOrigins[ref].x = dixScreenOrigins[ref].y = 0; - screensLeft[ref] = 0; - } - } - dmxSLFree(screensLeft); - - - /* Justify the topmost and leftmost to - * (0,0). */ - minX = dixScreenOrigins[0].x; - minY = dixScreenOrigins[0].y; - for (i = 1; i < dmxNumScreens; i++) { /* Compute minX, minY */ - if (dixScreenOrigins[i].x < minX) minX = dixScreenOrigins[i].x; - if (dixScreenOrigins[i].y < minY) minY = dixScreenOrigins[i].y; - } - if (minX || minY) { - for (i = 0; i < dmxNumScreens; i++) { - dixScreenOrigins[i].x -= minX; - dixScreenOrigins[i].y -= minY; - } - } -} - -/** Recompute origin information in the #dmxScreens list. This is - * either called from #dmxInitOrigins() or from #dmxReconfig(). */ -void dmxReInitOrigins(void) -{ - int i; - - if (dmxNumScreens > MAXSCREENS) - dmxLog(dmxFatal, "dmxNumScreens = %d > MAXSCREENS = %d\n", - dmxNumScreens, MAXSCREENS); - - for (i = 0; i < dmxNumScreens; i++) { - DMXScreenInfo *dmxScreen = &dmxScreens[i]; - dmxLogOutput(dmxScreen, - "s=%dx%d%+d%+d r=%dx%d%+d%+d @%d,%d" - " (be=%dx%d depth=%d bpp=%d)\n", - dmxScreen->scrnWidth, dmxScreen->scrnHeight, - dmxScreen->scrnX, dmxScreen->scrnY, - - dmxScreen->rootWidth, dmxScreen->rootHeight, - dmxScreen->rootX, dmxScreen->rootY, - - dmxScreen->rootXOrigin, dmxScreen->rootYOrigin, - dmxScreen->beWidth, dmxScreen->beHeight, - dmxScreen->beDepth, dmxScreen->beBPP); - } -} - -/** Initialize screen origins (and relative position). This is called - * for each server generation. For dynamic reconfiguration, use - * #dmxReInitOrigins() instead. */ -void dmxInitOrigins(void) -{ - int i; - - if (dmxNumScreens > MAXSCREENS) - dmxLog(dmxFatal, "dmxNumScreens = %d > MAXSCREENS = %d\n", - dmxNumScreens, MAXSCREENS); - - for (i = 0; i < dmxNumScreens; i++) { - DMXScreenInfo *dmxScreen = &dmxScreens[i]; - dmxLogOutput(dmxScreen, - "(request) s=%dx%d%+d%+d r=%dx%d%+d%+d @%d,%d (%d)" - " (be=%dx%d depth=%d bpp=%d)\n", - dmxScreen->scrnWidth, dmxScreen->scrnHeight, - dmxScreen->scrnX, dmxScreen->scrnY, - - dmxScreen->rootWidth, dmxScreen->rootHeight, - dmxScreen->rootX, dmxScreen->rootY, - - dmxScreen->whereX, dmxScreen->whereY, - dmxScreen->where, - - dmxScreen->beWidth, dmxScreen->beHeight, - dmxScreen->beDepth, dmxScreen->beBPP); - } - - dmxComputeScreenOrigins(); - - for (i = 0; i < dmxNumScreens; i++) { - DMXScreenInfo *dmxScreen = &dmxScreens[i]; - dmxScreen->rootXOrigin = dixScreenOrigins[i].x; - dmxScreen->rootYOrigin = dixScreenOrigins[i].y; - } - - dmxReInitOrigins(); -} - -/** Returns non-zero if the global \a x, \a y coordinate is on the - * screen window of the \a dmxScreen. */ -int dmxOnScreen(int x, int y, DMXScreenInfo *dmxScreen) -{ -#if DMX_CURSOR_DEBUG > 1 - dmxLog(dmxDebug, - "dmxOnScreen %d %d,%d (r=%dx%d%+d%+d@%d,%d s=%dx%d%+d%+d)\n", - dmxScreen->index, x, y, - dmxScreen->rootWidth, dmxScreen->rootHeight, - dmxScreen->rootX, dmxScreen->rootY, - dmxScreen->rootXOrigin, dmxScreen->rootYOrigin, - dmxScreen->scrnWidth, dmxScreen->scrnHeight, - dmxScreen->scrnX, dmxScreen->scrnY); -#endif - if (x >= dmxScreen->rootXOrigin - && x < dmxScreen->rootXOrigin + dmxScreen->rootWidth - && y >= dmxScreen->rootYOrigin - && y < dmxScreen->rootYOrigin + dmxScreen->rootHeight) return 1; - return 0; -} - -/** Returns non-zero if \a a overlaps \a b. */ -static int dmxDoesOverlap(DMXScreenInfo *a, DMXScreenInfo *b) -{ - if (dmxOnScreen(a->rootXOrigin, - a->rootYOrigin, b)) return 1; - - if (dmxOnScreen(a->rootXOrigin, - a->rootYOrigin + a->scrnWidth, b)) return 1; - - if (dmxOnScreen(a->rootXOrigin + a->scrnHeight, - a->rootYOrigin, b)) return 1; - - if (dmxOnScreen(a->rootXOrigin + a->scrnHeight, - a->rootYOrigin + a->scrnWidth, b)) return 1; - - if (dmxOnScreen(b->rootXOrigin, - b->rootYOrigin, a)) return 1; - - if (dmxOnScreen(b->rootXOrigin, - b->rootYOrigin + b->scrnWidth, a)) return 1; - - if (dmxOnScreen(b->rootXOrigin + b->scrnHeight, - b->rootYOrigin, a)) return 1; - - if (dmxOnScreen(b->rootXOrigin + b->scrnHeight, - b->rootYOrigin + b->scrnWidth, a)) return 1; - - return 0; -} - -/** Used with #dmxInterateOverlap to print out a list of screens which - * overlap each other. */ -static void *dmxPrintOverlap(DMXScreenInfo *dmxScreen, void *closure) -{ - DMXScreenInfo *a = closure; - if (dmxScreen != a) { - if (dmxScreen->cursorNotShared) - dmxLogOutputCont(a, " [%d/%s]", dmxScreen->index, dmxScreen->name); - else - dmxLogOutputCont(a, " %d/%s", dmxScreen->index, dmxScreen->name); - } - return NULL; -} - -/** Iterate over the screens which overlap with the \a start screen, - * calling \a f with the \a closure for each argument. Often used with - * #dmxPrintOverlap. */ -static void *dmxIterateOverlap(DMXScreenInfo *start, - void *(*f)(DMXScreenInfo *dmxScreen, void *), - void *closure) -{ - DMXScreenInfo *pt; - - if (!start->over) return f(start, closure); - - for (pt = start->over; /* condition at end of loop */; pt = pt->over) { - void *retval; - if ((retval = f(pt, closure))) return retval; - if (pt == start) break; - } - return NULL; -} - -/** Used with #dmxPropertyIterate to determine if screen \a a is the - * same as the screen \a closure. */ -static void *dmxTestSameDisplay(DMXScreenInfo *a, void *closure) -{ - DMXScreenInfo *b = closure; - - if (a == b) return a; - return NULL; -} - -/** Detects overlapping dmxScreens and creates circular lists. This - * uses an O(dmxNumScreens^2) algorithm, but dmxNumScreens is < 100 and - * the computation only needs to be performed for every server - * generation or dynamic reconfiguration . */ -void dmxInitOverlap(void) -{ - int i, j; - DMXScreenInfo *a, *b, *pt; - - for (i = 0; i < dmxNumScreens; i++) dmxScreens[i].over = NULL; - - for (i = 0; i < dmxNumScreens; i++) { - a = &dmxScreens[i]; - - for (j = i+1; j < dmxNumScreens; j++) { - b = &dmxScreens[j]; - if (b->over) continue; - - if (dmxDoesOverlap(a, b)) { - DMXDBG6("%d overlaps %d: a=%p %p b=%p %p\n", - a->index, b->index, a, a->over, b, b->over); - b->over = (a->over ? a->over : a); - a->over = b; - } - } - } - - for (i = 0; i < dmxNumScreens; i++) { - a = &dmxScreens[i]; - - if (!a->over) continue; - - /* Flag all pairs that are on same display */ - for (pt = a->over; pt != a; pt = pt->over) { - if (dmxPropertyIterate(a, dmxTestSameDisplay, pt)) { - /* The ->over sets contain the transitive set of screens - * that overlap. For screens that are on the same - * backend display, we only want to exclude pairs of - * screens that mutually overlap on the backend display, - * so we call dmxDoesOverlap, which is stricter than the - * ->over set. */ - if (!dmxDoesOverlap(a, pt)) continue; - a->cursorNotShared = 1; - pt->cursorNotShared = 1; - dmxLog(dmxInfo, - "Screen %d and %d overlap on %s\n", - a->index, pt->index, a->name); - } - } - } - - for (i = 0; i < dmxNumScreens; i++) { - a = &dmxScreens[i]; - - if (a->over) { - dmxLogOutput(a, "Overlaps"); - dmxIterateOverlap(a, dmxPrintOverlap, a); - dmxLogOutputCont(a, "\n"); - } - } -} - -/** Create \a pCursor on the back-end associated with \a pScreen. */ -void dmxBECreateCursor(ScreenPtr pScreen, CursorPtr pCursor) -{ - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxCursorPrivPtr pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen); - CursorBitsPtr pBits = pCursor->bits; - Pixmap src, msk; - XColor fg, bg; - XImage *img; - XlibGC gc = NULL; - XGCValues v; - unsigned long m; - int i; - - if (!pCursorPriv) - return; - - m = GCFunction | GCPlaneMask | GCForeground | GCBackground | GCClipMask; - v.function = GXcopy; - v.plane_mask = AllPlanes; - v.foreground = 1L; - v.background = 0L; - v.clip_mask = None; - - for (i = 0; i < dmxScreen->beNumPixmapFormats; i++) { - if (dmxScreen->bePixmapFormats[i].depth == 1) { - /* Create GC in the back-end servers */ - gc = XCreateGC(dmxScreen->beDisplay, dmxScreen->scrnDefDrawables[i], - m, &v); - break; - } - } - if (!gc) - dmxLog(dmxFatal, "dmxRealizeCursor: gc not initialized\n"); - - src = XCreatePixmap(dmxScreen->beDisplay, dmxScreen->scrnWin, - pBits->width, pBits->height, 1); - msk = XCreatePixmap(dmxScreen->beDisplay, dmxScreen->scrnWin, - pBits->width, pBits->height, 1); - - img = XCreateImage(dmxScreen->beDisplay, - dmxScreen->beVisuals[dmxScreen->beDefVisualIndex].visual, - 1, XYBitmap, 0, (char *)pBits->source, - pBits->width, pBits->height, - BitmapPad(dmxScreen->beDisplay), 0); - - XPutImage(dmxScreen->beDisplay, src, gc, img, 0, 0, 0, 0, - pBits->width, pBits->height); - - XFree(img); - - img = XCreateImage(dmxScreen->beDisplay, - dmxScreen->beVisuals[dmxScreen->beDefVisualIndex].visual, - 1, XYBitmap, 0, (char *)pBits->mask, - pBits->width, pBits->height, - BitmapPad(dmxScreen->beDisplay), 0); - - XPutImage(dmxScreen->beDisplay, msk, gc, img, 0, 0, 0, 0, - pBits->width, pBits->height); - - XFree(img); - - fg.red = pCursor->foreRed; - fg.green = pCursor->foreGreen; - fg.blue = pCursor->foreBlue; - - bg.red = pCursor->backRed; - bg.green = pCursor->backGreen; - bg.blue = pCursor->backBlue; - - pCursorPriv->cursor = XCreatePixmapCursor(dmxScreen->beDisplay, - src, msk, - &fg, &bg, - pBits->xhot, pBits->yhot); - - XFreePixmap(dmxScreen->beDisplay, src); - XFreePixmap(dmxScreen->beDisplay, msk); - XFreeGC(dmxScreen->beDisplay, gc); - - dmxSync(dmxScreen, FALSE); -} - -static Bool _dmxRealizeCursor(ScreenPtr pScreen, CursorPtr pCursor) -{ - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxCursorPrivPtr pCursorPriv; - - DMXDBG2("_dmxRealizeCursor(%d,%p)\n", pScreen->myNum, pCursor); - - pCursor->devPriv[pScreen->myNum] = xalloc(sizeof(*pCursorPriv)); - if (!pCursor->devPriv[pScreen->myNum]) - return FALSE; - - pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen); - pCursorPriv->cursor = (Cursor)0; - - if (!dmxScreen->beDisplay) - return TRUE; - - dmxBECreateCursor(pScreen, pCursor); - return TRUE; -} - -/** Free \a pCursor on the back-end associated with \a pScreen. */ -Bool dmxBEFreeCursor(ScreenPtr pScreen, CursorPtr pCursor) -{ - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxCursorPrivPtr pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen); - - if (pCursorPriv) { - XFreeCursor(dmxScreen->beDisplay, pCursorPriv->cursor); - pCursorPriv->cursor = (Cursor)0; - return TRUE; - } - - return FALSE; -} - -static Bool _dmxUnrealizeCursor(ScreenPtr pScreen, CursorPtr pCursor) -{ - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - - DMXDBG3("_dmxUnrealizeCursor(%d,%p) %p\n", - pScreen->myNum, pCursor, pCursorPriv); - - if (dmxScreen->beDisplay) { - if (dmxBEFreeCursor(pScreen, pCursor)) - xfree(pCursor->devPriv[pScreen->myNum]); - } - pCursor->devPriv[pScreen->myNum] = NULL; - - return TRUE; -} - -static void _dmxMoveCursor(ScreenPtr pScreen, int x, int y) -{ - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - int newX = x + dmxScreen->rootX; - int newY = y + dmxScreen->rootY; - - if (newX < 0) newX = 0; - if (newY < 0) newY = 0; - - DMXDBG5("_dmxMoveCursor(%d,%d,%d) -> %d,%d\n", - pScreen->myNum, x, y, newX, newY); - if (dmxScreen->beDisplay) { - XWarpPointer(dmxScreen->beDisplay, None, dmxScreen->scrnWin, - 0, 0, 0, 0, newX, newY); - dmxSync(dmxScreen, TRUE); - } -} - -static void _dmxSetCursor(ScreenPtr pScreen, CursorPtr pCursor, int x, int y) -{ - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - - DMXDBG4("_dmxSetCursor(%d,%p,%d,%d)\n", pScreen->myNum, pCursor, x, y); - - if (pCursor) { - dmxCursorPrivPtr pCursorPriv = DMX_GET_CURSOR_PRIV(pCursor, pScreen); - if (dmxScreen->curCursor != pCursorPriv->cursor) { - if (dmxScreen->beDisplay) - XDefineCursor(dmxScreen->beDisplay, dmxScreen->scrnWin, - pCursorPriv->cursor); - dmxScreen->cursor = pCursor; - dmxScreen->curCursor = pCursorPriv->cursor; - dmxScreen->cursorVisible = 1; - } - _dmxMoveCursor(pScreen, x, y); - } else { - if (dmxScreen->beDisplay) - XDefineCursor(dmxScreen->beDisplay, dmxScreen->scrnWin, - dmxScreen->noCursor); - dmxScreen->cursor = NULL; - dmxScreen->curCursor = (Cursor)0; - dmxScreen->cursorVisible = 0; - } - if (dmxScreen->beDisplay) dmxSync(dmxScreen, TRUE); -} - -static Bool dmxRealizeCursor(ScreenPtr pScreen, CursorPtr pCursor) -{ - DMXScreenInfo *start = &dmxScreens[pScreen->myNum]; - DMXScreenInfo *pt; - - if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared) - return _dmxRealizeCursor(pScreen, pCursor); - - for (pt = start->over; /* condition at end of loop */; pt = pt->over) { - if (pt->cursorNotShared) continue; - _dmxRealizeCursor(screenInfo.screens[pt->index], pCursor); - if (pt == start) break; - } - return TRUE; -} - -static Bool dmxUnrealizeCursor(ScreenPtr pScreen, CursorPtr pCursor) -{ - DMXScreenInfo *start = &dmxScreens[pScreen->myNum]; - DMXScreenInfo *pt; - - if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared) - return _dmxUnrealizeCursor(pScreen, pCursor); - - for (pt = start->over; /* condition at end of loop */; pt = pt->over) { - if (pt->cursorNotShared) continue; - _dmxUnrealizeCursor(screenInfo.screens[pt->index], pCursor); - if (pt == start) break; - } - return TRUE; -} - -static CursorPtr dmxFindCursor(DMXScreenInfo *start) -{ - DMXScreenInfo *pt; - - if (!start || !start->over) return GetSpriteCursor(); - for (pt = start->over; /* condition at end of loop */; pt = pt->over) { - if (pt->cursor) return pt->cursor; - if (pt == start) break; - } - return GetSpriteCursor(); -} - -/** Move the cursor to coordinates (\a x, \a y)on \a pScreen. This - * function is usually called via #dmxPointerSpriteFuncs, except during - * reconfiguration when the cursor is repositioned to force an update on - * newley overlapping screens and on screens that no longer overlap. */ -void dmxMoveCursor(ScreenPtr pScreen, int x, int y) -{ - DMXScreenInfo *start = &dmxScreens[pScreen->myNum]; - DMXScreenInfo *pt; - - DMXDBG3("dmxMoveCursor(%d,%d,%d)\n", pScreen->myNum, x, y); - - if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared) { - _dmxMoveCursor(pScreen, x, y); - return; - } - - for (pt = start->over; /* condition at end of loop */; pt = pt->over) { - if (pt->cursorNotShared) continue; - if (dmxOnScreen(x + start->rootXOrigin, y + start->rootYOrigin, pt)) { - if (/* pt != start && */ !pt->cursorVisible) { - if (!pt->cursor) { - /* This only happens during - * reconfiguration when a new overlap - * occurs. */ - CursorPtr pCursor; - - if ((pCursor = dmxFindCursor(start))) - _dmxRealizeCursor(screenInfo.screens[pt->index], - pt->cursor = pCursor); - - } - _dmxSetCursor(screenInfo.screens[pt->index], - pt->cursor, - x + start->rootXOrigin - pt->rootXOrigin, - y + start->rootYOrigin - pt->rootYOrigin); - } - _dmxMoveCursor(screenInfo.screens[pt->index], - x + start->rootXOrigin - pt->rootXOrigin, - y + start->rootYOrigin - pt->rootYOrigin); - } else if (/* pt != start && */ pt->cursorVisible) { - _dmxSetCursor(screenInfo.screens[pt->index], - NULL, - x + start->rootXOrigin - pt->rootXOrigin, - y + start->rootYOrigin - pt->rootYOrigin); - } - if (pt == start) break; - } -} - -static void dmxSetCursor(ScreenPtr pScreen, CursorPtr pCursor, int x, int y) -{ - DMXScreenInfo *start = &dmxScreens[pScreen->myNum]; - DMXScreenInfo *pt; - int GX, GY, gx, gy; - - DMXDBG5("dmxSetCursor(%d %p, %p,%d,%d)\n", - pScreen->myNum, start, pCursor, x, y); - - /* We do this check here because of two cases: - * - * 1) if a client calls XWarpPointer() - * and Xinerama is not running, we can - * have mi's notion of the pointer - * position out of phase with DMX's - * notion. - * - * 2) if a down button is held while the - * cursor moves outside the root window, - * mi's notion of the pointer position - * is out of phase with DMX's notion and - * the cursor can remain visible when it - * shouldn't be. */ - - dmxGetGlobalPosition(&GX, &GY); - gx = start->rootXOrigin + x; - gy = start->rootYOrigin + y; - if (x && y && (GX != gx || GY != gy)) - dmxCoreMotion(gx, gy, 0, DMX_NO_BLOCK); - - if (!start->over || !dmxCursorDoMultiCursors || start->cursorNotShared) { - _dmxSetCursor(pScreen, pCursor, x, y); - return; - } - - for (pt = start->over; /* condition at end of loop */; pt = pt->over) { - if (pt->cursorNotShared) continue; - if (dmxOnScreen(x + start->rootXOrigin, y + start->rootYOrigin, pt)) { - _dmxSetCursor(screenInfo.screens[pt->index], pCursor, - x + start->rootXOrigin - pt->rootXOrigin, - y + start->rootYOrigin - pt->rootYOrigin); - } else { - _dmxSetCursor(screenInfo.screens[pt->index], NULL, - x + start->rootXOrigin - pt->rootXOrigin, - y + start->rootYOrigin - pt->rootYOrigin); - } - if (pt == start) break; - } -} - - -/** This routine is used by the backend input routines to hide the - * cursor on a screen that is being used for relative input. \see - * dmxbackend.c */ -void dmxHideCursor(DMXScreenInfo *dmxScreen) -{ - int x, y; - ScreenPtr pScreen = screenInfo.screens[dmxScreen->index]; - - dmxGetGlobalPosition(&x, &y); - _dmxSetCursor(pScreen, NULL, x, y); -} - -/** This routine is called during reconfiguration to make sure the - * cursor is visible. */ -void dmxCheckCursor(void) -{ - int i; - int x, y; - ScreenPtr pScreen; - DMXScreenInfo *firstScreen; - - dmxGetGlobalPosition(&x, &y); - firstScreen = dmxFindFirstScreen(x, y); - - DMXDBG2("dmxCheckCursor %d %d\n", x, y); - for (i = 0; i < dmxNumScreens; i++) { - DMXScreenInfo *dmxScreen = &dmxScreens[i]; - pScreen = screenInfo.screens[dmxScreen->index]; - - if (!dmxOnScreen(x, y, dmxScreen)) { - if (firstScreen && i == miPointerCurrentScreen()->myNum) - miPointerSetNewScreen(firstScreen->index, x, y); - _dmxSetCursor(pScreen, NULL, - x - dmxScreen->rootXOrigin, - y - dmxScreen->rootYOrigin); - } else { - if (!dmxScreen->cursor) { - CursorPtr pCursor; - - if ((pCursor = dmxFindCursor(dmxScreen))) { - _dmxRealizeCursor(pScreen, dmxScreen->cursor = pCursor); - } - } - _dmxSetCursor(pScreen, dmxScreen->cursor, - x - dmxScreen->rootXOrigin, - y - dmxScreen->rootYOrigin); - } - } - DMXDBG2(" leave dmxCheckCursor %d %d\n", x, y); -} - -miPointerSpriteFuncRec dmxPointerSpriteFuncs = -{ - dmxRealizeCursor, - dmxUnrealizeCursor, - dmxSetCursor, - dmxMoveCursor, -}; |