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Diffstat (limited to 'nx-X11/programs/Xserver/hw/nxagent/Handlers.h')
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/Handlers.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Handlers.h b/nx-X11/programs/Xserver/hw/nxagent/Handlers.h new file mode 100644 index 000000000..3d3b335c0 --- /dev/null +++ b/nx-X11/programs/Xserver/hw/nxagent/Handlers.h @@ -0,0 +1,121 @@ +/**************************************************************************/ +/* */ +/* Copyright (c) 2001, 2011 NoMachine, http://www.nomachine.com/. */ +/* */ +/* NXAGENT, NX protocol compression and NX extensions to this software */ +/* are copyright of NoMachine. Redistribution and use of the present */ +/* software is allowed according to terms specified in the file LICENSE */ +/* which comes in the source distribution. */ +/* */ +/* Check http://www.nomachine.com/licensing.html for applicability. */ +/* */ +/* NX and NoMachine are trademarks of Medialogic S.p.A. */ +/* */ +/* All rights reserved. */ +/* */ +/**************************************************************************/ + +#ifndef __Handlers_H__ +#define __Handlers_H__ + +/* + * Current size of the display buffer. + */ + +extern int nxagentBuffer; + +/* + * Set if we had to block waiting for + * the display to become writable. + */ + +extern int nxagentBlocking; + +/* + * Current congestion level based on + * the sync requests awaited or the + * proxy tokens. + */ + +extern int nxagentCongestion; + +/* + * Bytes read from the agent's clients + * and written to the display socket. + */ + +extern double nxagentBytesIn; +extern double nxagentBytesOut; + +/* + * Total number of descriptors ready + * as reported by the wakeup handler. + */ + +extern int nxagentReady; + +/* + * Timestamp of the last write to the + * remote display. + */ + +extern int nxagentFlush; + +/* + * Let the dispatch loop yield control to + * a different client after a fair amount + * of time or after enough data has been + * processed. + */ + +struct _DispatchRec +{ + int client; + + double in; + double out; + + unsigned long start; +}; + +extern struct _DispatchRec nxagentDispatch; + +/* + * Ensure that we synchronize with the X + * server after a given amount of output + * is produced. + */ + +struct _TokensRec +{ + int soft; + int hard; + + int pending; +}; + +extern struct _TokensRec nxagentTokens; + +/* + * The agent's block and wakeup handlers. + */ + +void nxagentBlockHandler(pointer data, struct timeval **timeout, pointer mask); +void nxagentWakeupHandler(pointer data, int count, pointer mask); + +/* + * Executed after each request processed. + */ + +void nxagentDispatchHandler(ClientPtr client, int in, int out); + +void nxagentShadowBlockHandler(pointer data, struct timeval **timeout, pointer mask); +void nxagentShadowWakeupHandler(pointer data, int count, pointer mask); + +extern GCPtr nxagentShadowGCPtr; +extern unsigned char nxagentShadowDepth; +extern int nxagentShadowWidth; +extern int nxagentShadowHeight; +extern char *nxagentShadowBuffer; + +#endif /* __Handlers_H__ */ |