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-rw-r--r--nx-X11/programs/Xserver/hw/nxagent/Imakefile25
1 files changed, 14 insertions, 11 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Imakefile b/nx-X11/programs/Xserver/hw/nxagent/Imakefile
index e37f97e84..a713467ae 100644
--- a/nx-X11/programs/Xserver/hw/nxagent/Imakefile
+++ b/nx-X11/programs/Xserver/hw/nxagent/Imakefile
@@ -190,34 +190,35 @@ INCLUDES = \
#endif
#endif
-### NXAGENT Defines:
+### list of existing NXAGENT macros:
#
# NXAGENT_SHAPE Old shape code
# NXAGENT_SHAPE2 New shape code
# NXAGENT_FIXKEYS Force the release of pressed key when losing focus
# NXAGENT_CLIPBOARD Enables clipboard cut and paste function between X servers.
-# NXAGENT_RANDR_MODE_PREFIX Prefix for RandR modes (i.e., nx_<x>x<y>) (default: nx_)
+# NXAGENT_RANDR_MODE_PREFIX Prefix for RandR display modes (i.e., nx_<x>x<y>) (default: nx_)
# NXAGENT_RANDR_XINERAMA_CLIPPING cut off invisible window parts in xinerama mode (you probably do not want this)
# NXAGENT_TIMESTAMP print duration for some routines
+# NXAGENT_ONSTART communicate about startup phase to the original nxclient by NoMachine via selections
+# NXAGENT_WAKEUP=<milliseconds> Specifies a timeout that makes WaitForSomething() return earlier than normal which
+# enables nxagent to close the splash window at the right time and/or improve connection
+# handling for the xdmcp option.
+# This only has an effect if NX_TRANS_WAKEUP is also set for os/WaitFor.c
+# NXAGENT_ARTSD enable special handling of MCOPGLOBALS property used by artsd.
+# NXAGENT_RENDER_CLEANUP cleanup padding bits/bytes of glyphs to possibly increase compression rate
#
### macros not investigated yet:
#
# NXAGENT_PICTURE_ALWAYS_POINTS_TO_VIRTUAL
-# NXAGENT_RENDER_CLEANUP
-# NXAGENT_WAKEUP=<milliseconds>
-# NXAGENT_ONSTART
-# NXAGENT_SPLASH
-# NXAGENT_ARTSD
#
### Debug macros:
#
# DEBUG_COLORMAP
-# DEBUG_TREE
-# NXAGENT_DEBUG
+# DEBUG_TREE Include code that activates the keystroke to print the current window tree
# NXAGENT_FIXKEYS_DEBUG
# NXAGENT_FONTCACHE_DEBUG
# NXAGENT_FONTMATCH_DEBUG
-# NXAGENT_LOGO_DEBUG
+# NXAGENT_LOGO_DEBUG print details about splash logo creating and paint some helper lines
# NXAGENT_RECONNECT_COLORMAP_DEBUG
# NXAGENT_RECONNECT_CURSOR_DEBUG
# NXAGENT_RECONNECT_DEBUG
@@ -228,7 +229,9 @@ INCLUDES = \
# NXAGENT_RECONNECT_SCREEN_DEBUG
# NXAGENT_RECONNECT_WINDOW_DEBUG
# NXAGENT_XKBD_DEBUG
-# NX_DEBUG_INPUT
+# NX_DEBUG_INPUT include input debugging code. Can then by controlled at runtime by
+# xprop -root -f NX_DEBUG_INPUT 8b -set NX_DEBUG_INPUT "True" or
+# xprop -root -f NX_DEBUG_INPUT 8b -set NX_DEBUG_INPUT "False"
#if nxVersion
NX_DEFINES = \