diff options
Diffstat (limited to 'nx-X11/programs/Xserver/hw/nxagent/NXdispatch.c')
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/NXdispatch.c | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/NXdispatch.c b/nx-X11/programs/Xserver/hw/nxagent/NXdispatch.c index 77e2bf473..4f59b8098 100644 --- a/nx-X11/programs/Xserver/hw/nxagent/NXdispatch.c +++ b/nx-X11/programs/Xserver/hw/nxagent/NXdispatch.c @@ -1973,23 +1973,6 @@ ProcCreatePixmap(client) client->errorValue = 0; return BadValue; } - if (stuff->width > 32767 || stuff->height > 32767) - { - /* It is allowed to try and allocate a pixmap which is larger than - * 32767 in either dimension. However, all of the framebuffer code - * is buggy and does not reliably draw to such big pixmaps, basically - * because the Region data structure operates with signed shorts - * for the rectangles in it. - * - * Furthermore, several places in the X server computes the - * size in bytes of the pixmap and tries to store it in an - * integer. This integer can overflow and cause the allocated size - * to be much smaller. - * - * So, such big pixmaps are rejected here with a BadAlloc - */ - return BadAlloc; - } if (stuff->depth != 1) { pDepth = pDraw->pScreen->allowedDepths; |