diff options
Diffstat (limited to 'nx-X11/programs/Xserver/hw/nxagent/NXglxext.c.NX.original')
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/NXglxext.c.NX.original | 550 |
1 files changed, 0 insertions, 550 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c.NX.original b/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c.NX.original deleted file mode 100644 index fe2f4aa6c..000000000 --- a/nx-X11/programs/Xserver/hw/nxagent/NXglxext.c.NX.original +++ /dev/null @@ -1,550 +0,0 @@ -#ifdef NXAGENT_UPGRADE - -#include "X/NXglxext.c" - -#else - -/* $XFree86: xc/programs/Xserver/GL/glx/glxext.c,v 1.8 2001/08/23 18:25:40 alanh Exp $ -** The contents of this file are subject to the GLX Public License Version 1.0 -** (the "License"). You may not use this file except in compliance with the -** License. You may obtain a copy of the License at Silicon Graphics, Inc., -** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043 -** or at http://www.sgi.com/software/opensource/glx/license.html. -** -** Software distributed under the License is distributed on an "AS IS" -** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY -** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR -** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific -** language governing rights and limitations under the License. -** -** The Original Software is GLX version 1.2 source code, released February, -** 1999. The developer of the Original Software is Silicon Graphics, Inc. -** Those portions of the Subject Software created by Silicon Graphics, Inc. -** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved. -** -*/ - -#define NEED_REPLIES -#include "glxserver.h" -#include <windowstr.h> -#include <propertyst.h> -#include <os.h> -#include "g_disptab.h" -#include "unpack.h" -#include "glxutil.h" -#include "glxext.h" -#include "micmap.h" - -#include "Trap.h" - -#define PANIC -#define WARNING -#undef TEST -#undef DEBUG - -extern __GLXextensionInfo __glDDXExtensionInfo; - -__GLXextensionInfo *__glXExt = &__glDDXExtensionInfo; - -/* -** Forward declarations. -*/ -static int __glXSwapDispatch(ClientPtr); -static int __glXDispatch(ClientPtr); - -/* -** Called when the extension is reset. -*/ -static void ResetExtension(ExtensionEntry* extEntry) -{ - __glXFlushContextCache(); - (*__glXExt->resetExtension)(); - __glXScreenReset(); -} - -/* -** Initialize the per-client context storage. -*/ -static void ResetClientState(int clientIndex) -{ - __GLXclientState *cl = __glXClients[clientIndex]; - - if (cl->returnBuf) __glXFree(cl->returnBuf); - if (cl->largeCmdBuf) __glXFree(cl->largeCmdBuf); - if (cl->currentContexts) __glXFree(cl->currentContexts); - __glXMemset(cl, 0, sizeof(__GLXclientState)); - /* - ** By default, assume that the client supports - ** GLX major version 1 minor version 0 protocol. - */ - cl->GLClientmajorVersion = 1; - cl->GLClientminorVersion = 0; - if (cl->GLClientextensions) __glXFree(cl->GLClientextensions); - -} - -/* -** Reset state used to keep track of large (multi-request) commands. -*/ -void __glXResetLargeCommandStatus(__GLXclientState *cl) -{ - cl->largeCmdBytesSoFar = 0; - cl->largeCmdBytesTotal = 0; - cl->largeCmdRequestsSoFar = 0; - cl->largeCmdRequestsTotal = 0; -} - -/* -** This procedure is called when the client who created the context goes -** away OR when glXDestroyContext is called. In either case, all we do is -** flag that the ID is no longer valid, and (maybe) free the context. -** use. -*/ -static int ContextGone(__GLXcontext* cx, XID id) -{ - cx->idExists = GL_FALSE; - if (!cx->isCurrent) { - __glXFreeContext(cx); - } - - return True; -} - -/* -** Free a client's state. -*/ -static int ClientGone(int clientIndex, XID id) -{ - __GLXcontext *cx; - __GLXclientState *cl = __glXClients[clientIndex]; - int i; - - if (cl) { - /* - ** Free all the contexts that are current for this client. - */ - for (i=0; i < cl->numCurrentContexts; i++) { - cx = cl->currentContexts[i]; - if (cx) { - __glXDeassociateContext(cx, cx->glxPriv); - cx->isCurrent = GL_FALSE; - if (!cx->idExists) { - __glXFreeContext(cx); - } - } - } - /* - ** Re-initialize the client state structure. Don't free it because - ** we'll probably get another client with this index and use the struct - ** again. There is a maximum of MAXCLIENTS of these structures. - */ - ResetClientState(clientIndex); - } - - return True; -} - -/* -** Free a GLX Pixmap. -*/ -static int PixmapGone(__GLXpixmap *pGlxPixmap, XID id) -{ - PixmapPtr pPixmap = (PixmapPtr) pGlxPixmap->pDraw; - - pGlxPixmap->idExists = False; - if (!pGlxPixmap->refcnt) { - /* - ** The DestroyPixmap routine should decrement the refcount and free - ** only if it's zero. - */ - (*pGlxPixmap->pScreen->DestroyPixmap)(pPixmap); - __glXFree(pGlxPixmap); - } - - return True; -} - -/* -** Free a context. -*/ -GLboolean __glXFreeContext(__GLXcontext *cx) -{ - if (cx->idExists || cx->isCurrent) return GL_FALSE; - - if (!cx->isDirect) { - if ((*cx->gc->exports.destroyContext)((__GLcontext *)cx->gc) == GL_FALSE) { - return GL_FALSE; - } - } - if (cx->feedbackBuf) __glXFree(cx->feedbackBuf); - if (cx->selectBuf) __glXFree(cx->selectBuf); - __glXFree(cx); - if (cx == __glXLastContext) { - __glXFlushContextCache(); - } - - return GL_TRUE; -} - -/************************************************************************/ - -/* -** These routines can be used to check whether a particular GL command -** has caused an error. Specifically, we use them to check whether a -** given query has caused an error, in which case a zero-length data -** reply is sent to the client. -*/ - -static GLboolean errorOccured = GL_FALSE; - -/* -** The GL was will call this routine if an error occurs. -*/ -void __glXErrorCallBack(__GLinterface *gc, GLenum code) -{ - errorOccured = GL_TRUE; -} - -/* -** Clear the error flag before calling the GL command. -*/ -void __glXClearErrorOccured(void) -{ - errorOccured = GL_FALSE; -} - -/* -** Check if the GL command caused an error. -*/ -GLboolean __glXErrorOccured(void) -{ - return errorOccured; -} - -/************************************************************************/ - -/* -** Initialize the GLX extension. -*/ -void GlxExtensionInit(void) -{ - ExtensionEntry *extEntry; - int i; - -#ifdef X11R5 - __glXContextRes = CreateNewResourceType(ContextGone); - __glXClientRes = CreateNewResourceType(ClientGone); - __glXPixmapRes = CreateNewResourceType(PixmapGone); -#else - __glXContextRes = CreateNewResourceType((DeleteType)ContextGone); - __glXClientRes = CreateNewResourceType((DeleteType)ClientGone); - __glXPixmapRes = CreateNewResourceType((DeleteType)PixmapGone); -#endif - - /* - ** Add extension to server extensions. - */ - extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS, - __GLX_NUMBER_ERRORS, __glXDispatch, - __glXSwapDispatch, ResetExtension, - StandardMinorOpcode); - if (!extEntry) { - FatalError("__glXExtensionInit: AddExtensions failed\n"); - return; - } - if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) { - ErrorF("__glXExtensionInit: AddExtensionAlias failed\n"); - return; - } - - __glXBadContext = extEntry->errorBase + GLXBadContext; - __glXBadContextState = extEntry->errorBase + GLXBadContextState; - __glXBadDrawable = extEntry->errorBase + GLXBadDrawable; - __glXBadPixmap = extEntry->errorBase + GLXBadPixmap; - __glXBadContextTag = extEntry->errorBase + GLXBadContextTag; - __glXBadCurrentWindow = extEntry->errorBase + GLXBadCurrentWindow; - __glXBadRenderRequest = extEntry->errorBase + GLXBadRenderRequest; - __glXBadLargeRequest = extEntry->errorBase + GLXBadLargeRequest; - __glXUnsupportedPrivateRequest = extEntry->errorBase + - GLXUnsupportedPrivateRequest; - - /* - ** Initialize table of client state. There is never a client 0. - */ - for (i=1; i <= MAXCLIENTS; i++) { - __glXClients[i] = 0; - } - - /* - ** Initialize screen specific data. - */ - __glXScreenInit(screenInfo.numScreens); -} - -/************************************************************************/ - -Bool __glXCoreType(void) -{ - return __glXExt->type; -} - -/************************************************************************/ - -void GlxSetVisualConfigs(int nconfigs, - __GLXvisualConfig *configs, void **privates) -{ - (*__glXExt->setVisualConfigs)(nconfigs, configs, privates); -} - -static miInitVisualsProcPtr saveInitVisualsProc; - -Bool GlxInitVisuals(VisualPtr *visualp, DepthPtr *depthp, - int *nvisualp, int *ndepthp, - int *rootDepthp, VisualID *defaultVisp, - unsigned long sizes, int bitsPerRGB, - int preferredVis) -{ - Bool ret; - - if (saveInitVisualsProc) { - ret = saveInitVisualsProc(visualp, depthp, nvisualp, ndepthp, - rootDepthp, defaultVisp, sizes, bitsPerRGB, - preferredVis); - if (!ret) - return False; - } - (*__glXExt->initVisuals)(visualp, depthp, nvisualp, ndepthp, rootDepthp, - defaultVisp, sizes, bitsPerRGB); - return True; -} - -void -GlxWrapInitVisuals(miInitVisualsProcPtr *initVisProc) -{ - saveInitVisualsProc = *initVisProc; - *initVisProc = GlxInitVisuals; -} - -/************************************************************************/ - -void __glXFlushContextCache(void) -{ - __glXLastContext = 0; -} - -/* -** Make a context the current one for the GL (in this implementation, there -** is only one instance of the GL, and we use it to serve all GL clients by -** switching it between different contexts). While we are at it, look up -** a context by its tag and return its (__GLXcontext *). -*/ -__GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, - int *error) -{ - __GLXcontext *cx; - - /* - ** See if the context tag is legal; it is managed by the extension, - ** so if it's invalid, we have an implementation error. - */ - cx = (__GLXcontext *) __glXLookupContextByTag(cl, tag); - if (!cx) { - cl->client->errorValue = tag; - *error = __glXBadContextTag; - return 0; - } - - if (!cx->isDirect) { - if (cx->glxPriv == NULL) { - /* - ** The drawable has vanished. It must be a window, because only - ** windows can be destroyed from under us; GLX pixmaps are - ** refcounted and don't go away until no one is using them. - */ - *error = __glXBadCurrentWindow; - return 0; - } - } - - if (cx == __glXLastContext) { - /* No need to re-bind */ - return cx; - } - - /* Make this context the current one for the GL. */ - if (!cx->isDirect) { - if (!(*cx->gc->exports.forceCurrent)((__GLcontext *)cx->gc)) { - /* Bind failed, and set the error code. Bummer */ - cl->client->errorValue = cx->id; - *error = __glXBadContextState; - return 0; - } - } - __glXLastContext = cx; - return cx; -} - -/************************************************************************/ - -/* -** Top level dispatcher; all commands are executed from here down. -*/ -static int __glXDispatch(ClientPtr client) -{ - int result; - - REQUEST(xGLXSingleReq); - CARD8 opcode; - int (*proc)(__GLXclientState *cl, GLbyte *pc); - __GLXclientState *cl; - - opcode = stuff->glxCode; - cl = __glXClients[client->index]; - if (!cl) { - cl = (__GLXclientState *) __glXMalloc(sizeof(__GLXclientState)); - __glXClients[client->index] = cl; - if (!cl) { - return BadAlloc; - } - __glXMemset(cl, 0, sizeof(__GLXclientState)); - } - - if (!cl->inUse) { - /* - ** This is first request from this client. Associate a resource - ** with the client so we will be notified when the client dies. - */ - XID xid = FakeClientID(client->index); - if (!AddResource( xid, __glXClientRes, (pointer)(long)client->index)) { - return BadAlloc; - } - ResetClientState(client->index); - cl->inUse = GL_TRUE; - cl->client = client; - } - - /* - ** Check for valid opcode. - */ - if (opcode >= __GLX_SINGLE_TABLE_SIZE) { - return BadRequest; - } - - /* - ** If we're expecting a glXRenderLarge request, this better be one. - */ - if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) { - client->errorValue = stuff->glxCode; - return __glXBadLargeRequest; - } - - /* - ** Use the opcode to index into the procedure table. - */ - proc = __glXSingleTable[opcode]; - - /* - * Report upstream that we are - * dispatching a GLX operation. - */ - - nxagentGlxTrap = 1; - - #ifdef TEST - fprintf(stderr, "__glXDispatch: Going to dispatch GLX operation [%d] for client [%d].\n", - opcode, client -> index); - #endif - - result = (*proc)(cl, (GLbyte *) stuff); - - nxagentGlxTrap = 0; - - #ifdef TEST - fprintf(stderr, "__glXDispatch: Dispatched GLX operation [%d] for client [%d].\n", - opcode, client -> index); - #endif - - return result; -} - -static int __glXSwapDispatch(ClientPtr client) -{ - int result; - - REQUEST(xGLXSingleReq); - CARD8 opcode; - int (*proc)(__GLXclientState *cl, GLbyte *pc); - __GLXclientState *cl; - - opcode = stuff->glxCode; - cl = __glXClients[client->index]; - if (!cl) { - cl = (__GLXclientState *) __glXMalloc(sizeof(__GLXclientState)); - __glXClients[client->index] = cl; - if (!cl) { - return BadAlloc; - } - __glXMemset(cl, 0, sizeof(__GLXclientState)); - } - - if (!cl->inUse) { - /* - ** This is first request from this client. Associate a resource - ** with the client so we will be notified when the client dies. - */ - XID xid = FakeClientID(client->index); - if (!AddResource( xid, __glXClientRes, (pointer)(long)client->index)) { - return BadAlloc; - } - ResetClientState(client->index); - cl->inUse = GL_TRUE; - cl->client = client; - } - - /* - ** Check for valid opcode. - */ - if (opcode >= __GLX_SINGLE_TABLE_SIZE) { - return BadRequest; - } - - /* - ** Use the opcode to index into the procedure table. - */ - proc = __glXSwapSingleTable[opcode]; - - /* - * Report upstream that we are - * dispatching a GLX operation. - */ - - nxagentGlxTrap = 1; - - #ifdef TEST - fprintf(stderr, "__glXDispatch: Going to dispatch GLX operation [%d] for client [%d].\n", - opcode, client -> index); - #endif - - result = (*proc)(cl, (GLbyte *) stuff); - - nxagentGlxTrap = 0; - - #ifdef TEST - fprintf(stderr, "__glXDispatch: Dispatched GLX operation [%d] for client [%d].\n", - opcode, client -> index); - #endif - - return result; -} - -int __glXNoSuchSingleOpcode(__GLXclientState *cl, GLbyte *pc) -{ - return BadRequest; -} - -void __glXNoSuchRenderOpcode(GLbyte *pc) -{ - return; -} - -#endif /* #ifdef NXAGENT_UPGRADE */ |