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Diffstat (limited to 'nx-X11/programs/Xserver/hw/nxagent/Visual.c')
-rw-r--r--nx-X11/programs/Xserver/hw/nxagent/Visual.c55
1 files changed, 23 insertions, 32 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Visual.c b/nx-X11/programs/Xserver/hw/nxagent/Visual.c
index a29560d43..6be82148f 100644
--- a/nx-X11/programs/Xserver/hw/nxagent/Visual.c
+++ b/nx-X11/programs/Xserver/hw/nxagent/Visual.c
@@ -64,19 +64,17 @@ Visual nxagentAlphaVisual;
Visual *nxagentVisual(VisualPtr pVisual)
{
- XVisualInfo visual;
-
- int i;
-
- visual.class = pVisual->class;
- visual.bits_per_rgb = pVisual->bitsPerRGBValue;
- visual.colormap_size = pVisual->ColormapEntries;
- visual.depth = pVisual->nplanes;
- visual.red_mask = pVisual->redMask;
- visual.green_mask = pVisual->greenMask;
- visual.blue_mask = pVisual->blueMask;
-
- for (i = 0; i < nxagentNumVisuals; i++)
+ XVisualInfo visual = {
+ .class = pVisual->class,
+ .bits_per_rgb = pVisual->bitsPerRGBValue,
+ .colormap_size = pVisual->ColormapEntries,
+ .depth = pVisual->nplanes,
+ .red_mask = pVisual->redMask,
+ .green_mask = pVisual->greenMask,
+ .blue_mask = pVisual->blueMask
+ };
+
+ for (int i = 0; i < nxagentNumVisuals; i++)
{
if (nxagentCompareVisuals(visual, nxagentVisuals[i]) == 1)
{
@@ -89,9 +87,7 @@ Visual *nxagentVisual(VisualPtr pVisual)
Visual *nxagentVisualFromID(ScreenPtr pScreen, VisualID visual)
{
- int i;
-
- for (i = 0; i < pScreen->numVisuals; i++)
+ for (int i = 0; i < pScreen->numVisuals; i++)
{
if (pScreen->visuals[i].vid == visual)
{
@@ -104,9 +100,7 @@ Visual *nxagentVisualFromID(ScreenPtr pScreen, VisualID visual)
Colormap nxagentDefaultVisualColormap(Visual *visual)
{
- int i;
-
- for (i = 0; i < nxagentNumVisuals; i++)
+ for (int i = 0; i < nxagentNumVisuals; i++)
{
if (nxagentVisuals[i].visual == visual)
{
@@ -117,18 +111,16 @@ Colormap nxagentDefaultVisualColormap(Visual *visual)
return None;
}
+#if 0
/*
- * This is currently unused. It should serve
- * the scope of matching a visual whenever
- * a drawable has a different depth than the
- * real display.
+ * This is currently unused. It should serve the scope of matching a
+ * visual whenever a drawable has a different depth than the real
+ * display.
*/
Visual *nxagentVisualFromDepth(ScreenPtr pScreen, int depth)
{
- int i;
-
- for (i = 0; i < pScreen->numVisuals; i++)
+ for (int i = 0; i < pScreen->numVisuals; i++)
{
if (pScreen->visuals[i].nplanes == depth)
{
@@ -138,11 +130,11 @@ Visual *nxagentVisualFromDepth(ScreenPtr pScreen, int depth)
return NULL;
}
+#endif
/*
- * Create a fake 32 bits depth visual and
- * initialize it based on the endianness
- * of the remote display.
+ * Create a fake 32 bits depth visual and initialize it based on the
+ * endianness of the remote display.
*/
void nxagentInitAlphaVisual(void)
@@ -150,9 +142,8 @@ void nxagentInitAlphaVisual(void)
nxagentAlphaVisual.visualid = XAllocID(nxagentDisplay);
/*
- * Color masks are referred to bits inside
- * the pixel. This is independent from the
- * endianness.
+ * Color masks are referred to bits inside the pixel. This is
+ * independent from the endianness.
*/
nxagentAlphaVisual.red_mask = 0x00ff0000;