diff options
Diffstat (limited to 'nx-X11/programs/Xserver/hw/nxagent/Window.c')
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/Window.c | 174 |
1 files changed, 166 insertions, 8 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Window.c b/nx-X11/programs/Xserver/hw/nxagent/Window.c index c404d0a46..c5c533934 100644 --- a/nx-X11/programs/Xserver/hw/nxagent/Window.c +++ b/nx-X11/programs/Xserver/hw/nxagent/Window.c @@ -247,6 +247,15 @@ WindowPtr nxagentWindowPtr(Window window) return match.pWin; } +/* + * from "Definition of the Porting Layer for X v11 Sample Server": + * + * This routine is a hook for when DIX creates a window. It should + * fill in the "Window Procedures in the WindowRec" below and also + * allocate the devPrivate block for it. + * + * See Xserver/fb/fbwindow.c for the sample server implementation. + */ Bool nxagentCreateWindow(WindowPtr pWin) { unsigned long mask; @@ -530,7 +539,7 @@ void nxagentSetVersionProperty(WindowPtr pWin) #ifdef DEBUG else { - fprintf(stderr, "%s: Added property [%s], value [%s] for root window [%x].\n", __func__, name, NX_VERSION_CURRENT_STRING, pWin); + fprintf(stderr, "%s: Added property [%s], value [%s] for root window [%x].\n", __func__, name, NX_VERSION_CURRENT_STRING, pWin); } #endif } @@ -553,6 +562,15 @@ Bool nxagentSomeWindowsAreMapped(void) return False; } +/* + * from "Definition of the Porting Layer for X v11 Sample Server": + * + * This routine is a hook for when DIX destroys a window. It should + * deallocate the devPrivate block for it and any other blocks that + * need to be freed, besides doing other cleanup actions. + * + * See Xserver/fb/fbwindow.c for the sample server implementation. + */ Bool nxagentDestroyWindow(WindowPtr pWin) { nxagentPrivWindowPtr pWindowPriv; @@ -683,6 +701,20 @@ Bool nxagentDestroyWindow(WindowPtr pWin) return True; } +/* + * from "Definition of the Porting Layer for X v11 Sample Server": + * + * This routine is a hook for when DIX moves or resizes a window. It + * should do whatever private operations need to be done when a window + * is moved or resized. For instance, if DDX keeps a pixmap tile used + * for drawing the background or border, and it keeps the tile rotated + * such that it is longword aligned to longword locations in the frame + * buffer, then you should rotate your tiles here. The actual graphics + * involved in moving the pixels on the screen and drawing the border + * are handled by CopyWindow(), below. + * + * See Xserver/fb/fbwindow.c for the sample server implementation. + */ Bool nxagentPositionWindow(WindowPtr pWin, int x, int y) { if (nxagentScreenTrap == 1) @@ -1218,6 +1250,15 @@ void nxagentMoveViewport(ScreenPtr pScreen, int hShift, int vShift) nxagentOption(Width), nxagentOption(Height)); } +/* + * This will update the window on the real X server by calling + * XConfigureWindow()/XMapWindow()/XLowerWindow()/XRaiseWindow() + * mask definesthe values that need to be updated, see e.g + * man XConfigureWindow. + * + * In addition to the bit flags known to Xorg it uses these + * self-defined ones: CW_Update, CW_Shape, CW_Map, CW_RootlessRestack. + */ void nxagentConfigureWindow(WindowPtr pWin, unsigned int mask) { unsigned int valuemask; @@ -1510,6 +1551,16 @@ void nxagentConfigureWindow(WindowPtr pWin, unsigned int mask) } } +/* + * from "Definition of the Porting Layer for X v11 Sample Server": + * + * This function will be called when a window is reparented. At the + * time of the call, pWin will already be spliced into its new + * position in the window tree, and pPriorParent is its previous + * parent. This function can be NULL. + * + * We simply pass this pver to the real X server. + */ void nxagentReparentWindow(WindowPtr pWin, WindowPtr pOldParent) { if (nxagentScreenTrap) @@ -1529,6 +1580,16 @@ void nxagentReparentWindow(WindowPtr pWin, WindowPtr pOldParent) pWin->origin.y - wBorderWidth(pWin)); } +/* + * from "Definition of the Porting Layer for X v11 Sample Server": + * + * ChangeWindowAttributes is called whenever DIX changes window + * attributes, such as the size, front-to-back ordering, title, or + * anything of lesser severity that affects the window itself. The + * sample server implements this routine. It computes accelerators for + * quickly putting up background and border tiles. (See description of + * the set of routines stored in the WindowRec.) + */ Bool nxagentChangeWindowAttributes(WindowPtr pWin, unsigned long mask) { XSetWindowAttributes attributes; @@ -1822,6 +1883,7 @@ Bool nxagentChangeWindowAttributes(WindowPtr pWin, unsigned long mask) return 1; } +/* Set the WM_STATE property of pWin to the desired value */ void nxagentSetWMState(WindowPtr pWin, CARD32 desired) { Atom prop = MakeAtom("WM_STATE", strlen("WM_STATE"), True); @@ -1834,6 +1896,20 @@ void nxagentSetWMState(WindowPtr pWin, CARD32 desired) } } +/* + * from "Definition of the Porting Layer for X v11 Sample Server": + * + * RealizeWindow/UnRealizeWindow: + * These routines are hooks for when DIX maps (makes visible) and + * unmaps (makes invisible) a window. It should do whatever private + * operations need to be done when these happen, such as allocating or + * deallocating structures that are only needed for visible + * windows. RealizeWindow does NOT draw the window border, background + * or contents; UnrealizeWindow does NOT erase the window or generate + * exposure events for underlying windows; this is taken care of by + * DIX. DIX does, however, call PaintWindowBackground() and + * PaintWindowBorder() to perform some of these. +-+ */ Bool nxagentRealizeWindow(WindowPtr pWin) { if (nxagentScreenTrap == 1) @@ -1894,6 +1970,7 @@ Bool nxagentRealizeWindow(WindowPtr pWin) return True; } +/* See nxagentRealizeWindow for a description */ Bool nxagentUnrealizeWindow(WindowPtr pWin) { if (nxagentScreenTrap) @@ -1918,8 +1995,6 @@ Bool nxagentUnrealizeWindow(WindowPtr pWin) void nxagentFrameBufferPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what) { - void (*PaintWindowBackgroundBackup)(WindowPtr, RegionPtr, int); - if (pWin->backgroundState == BackgroundPixmap) { pWin->background.pixmap = nxagentVirtualPixmap(pWin->background.pixmap); @@ -1930,13 +2005,22 @@ void nxagentFrameBufferPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what) pWin->border.pixmap = nxagentVirtualPixmap(pWin->border.pixmap); } - PaintWindowBackgroundBackup = pWin->drawable.pScreen -> PaintWindowBackground; + /* + * Call fbPaintWindow(). We need to temporarily replace + * PaintWindowBackground() by ourself because fbPaintWindow() is + * recursively calling it for parent windows, too. + */ + { + void (*PaintWindowBackgroundBackup)(WindowPtr, RegionPtr, int); - pWin->drawable.pScreen -> PaintWindowBackground = nxagentFrameBufferPaintWindow; + PaintWindowBackgroundBackup = pWin->drawable.pScreen -> PaintWindowBackground; - fbPaintWindow(pWin, pRegion, what); + pWin->drawable.pScreen -> PaintWindowBackground = nxagentFrameBufferPaintWindow; - pWin->drawable.pScreen -> PaintWindowBackground = PaintWindowBackgroundBackup; + fbPaintWindow(pWin, pRegion, what); + + pWin->drawable.pScreen -> PaintWindowBackground = PaintWindowBackgroundBackup; + } if (pWin->backgroundState == BackgroundPixmap) { @@ -2003,11 +2087,46 @@ void nxagentPaintWindowBorder(WindowPtr pWin, RegionPtr pRegion, int what) RegionUninit(&temp); } +/* + * from "Definition of the Porting Layer for X v11 Sample Server": + * + * CopyWindow is called when a window is moved, and graphically moves + * to pixels of a window on the screen. It should not change any other + * state within DDX (see PositionWindow(), above). + * + * oldpt is the old location of the upper-left corner. oldRegion is + * the old region it is coming from. The new location and new region + * is stored in the WindowRec. oldRegion might modified in place by + * this routine (the sample implementation does this). + * + * CopyArea could be used, except that this operation has more + * complications. First of all, you do not want to copy a rectangle + * onto a rectangle. The original window may be obscured by other + * windows, and the new window location may be similarly + * obscured. Second, some hardware supports multiple windows with + * multiple depths, and your routine needs to take care of that. + * + * The pixels in oldRegion (with reference point oldpt) are copied to + * the window's new region (pWin->borderClip). pWin->borderClip is + * gotten directly from the window, rather than passing it as a + * parameter. + * + * The sample server implementation is in Xserver/fb/fbwindow.c. + */ void nxagentCopyWindow(WindowPtr pWin, xPoint oldOrigin, RegionPtr oldRegion) { fbCopyWindow(pWin, oldOrigin, oldRegion); } +/* + * from "Definition of the Porting Layer for X v11 Sample Server": + * + * Whenever the cliplist for a window is changed, this function is + * called to perform whatever hardware manipulations might be + * necessary. When called, the clip list and border clip regions in + * the window are set to the new values. dx,dy are the distance that + * the window has been moved (if at all). + */ void nxagentClipNotify(WindowPtr pWin, int dx, int dy) { /* @@ -2026,6 +2145,20 @@ void nxagentClipNotify(WindowPtr pWin, int dx, int dy) #endif /* NXAGENT_SHAPE */ } +/* + * from "Definition of the Porting Layer for X v11 Sample Server": + * + * The WindowExposures() routine paints the border and generates + * exposure events for the window. pRegion is an unoccluded region of + * the window, and pBSRegion is an occluded region that has backing + * store. Since exposure events include a rectangle describing what + * was exposed, this routine may have to send back a series of + * exposure events, one for each rectangle of the region. The count + * field in the expose event is a hint to the client as to the number + * of regions that are after this one. This routine must be + * provided. The sample server has a machine-independent version in + * Xserver/mi/miexpose.c. + */ void nxagentWindowExposures(WindowPtr pWin, RegionPtr pRgn, RegionPtr other_exposed) { /* @@ -3340,6 +3473,7 @@ Bool nxagentIsIconic(WindowPtr pWin) } } +/* pass Eventmask to the real X server (for the rootless toplevel window only) */ void nxagentSetTopLevelEventMask(WindowPtr pWin) { if (nxagentOption(Rootless) && nxagentWindowTopLevel(pWin)) @@ -3408,7 +3542,7 @@ void nxagentFlushConfigureWindow(void) index = index -> prev; free(tmp); } -} + } nxagentConfiguredWindowList = NULL; @@ -3438,6 +3572,14 @@ void nxagentFlushConfigureWindow(void) return; } +/* + * from "Definition of the Porting Layer for X v11 Sample Server": + * + * If this routine is not NULL, DIX calls it shortly after calling + * ValidateTree, passing it the same arguments. This is useful for + * managing multi-layered framebuffers. The sample server sets this to + * NULL. + */ void nxagentPostValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind) { /* @@ -3449,6 +3591,16 @@ void nxagentPostValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind) return; } +/* + * Add the given window to the beginning of + * nxagentconfiguredWindowList. This list collects all windows that + * need to be reconfigured on the real X server. valuemask defines + * what changes need to be done. The required values (like position, + * size, ...) are already stored in pWin). + * + * Note that we just add the window to the list here. The actual work + * will be done by nxagentFlushConfigureWindow() later. + */ void nxagentAddConfiguredWindow(WindowPtr pWin, unsigned int valuemask) { unsigned int mask; @@ -3518,6 +3670,12 @@ void nxagentAddConfiguredWindow(WindowPtr pWin, unsigned int valuemask) return; } +/* + * remove pWin from nxgentConfigureWindowList + * + * This is just updating the linked list and freeing the + * given entry. It will not perform any X stuff + */ void nxagentDeleteConfiguredWindow(WindowPtr pWin) { ConfiguredWindowStruct *index, *previous, *tmp; |