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-rw-r--r--nx-X11/programs/Xserver/hw/nxagent/Window.c3614
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diff --git a/nx-X11/programs/Xserver/hw/nxagent/Window.c b/nx-X11/programs/Xserver/hw/nxagent/Window.c
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+++ b/nx-X11/programs/Xserver/hw/nxagent/Window.c
@@ -0,0 +1,3614 @@
+/**************************************************************************/
+/* */
+/* Copyright (c) 2001, 2007 NoMachine, http://www.nomachine.com/. */
+/* */
+/* NXAGENT, NX protocol compression and NX extensions to this software */
+/* are copyright of NoMachine. Redistribution and use of the present */
+/* software is allowed according to terms specified in the file LICENSE */
+/* which comes in the source distribution. */
+/* */
+/* Check http://www.nomachine.com/licensing.html for applicability. */
+/* */
+/* NX and NoMachine are trademarks of NoMachine S.r.l. */
+/* */
+/* All rights reserved. */
+/* */
+/**************************************************************************/
+
+#include <unistd.h>
+
+#include "X.h"
+#include "Xproto.h"
+#include "gcstruct.h"
+#include "../../include/window.h"
+#include "windowstr.h"
+#include "pixmapstr.h"
+#include "colormapst.h"
+#include "scrnintstr.h"
+#include "region.h"
+#include "dixstruct.h"
+#include "selection.h"
+#include "mi.h"
+#include "fb.h"
+#include "mibstorest.h"
+
+#include "Agent.h"
+#include "Display.h"
+#include "Screen.h"
+#include "GCs.h"
+#include "GCOps.h"
+#include "Drawable.h"
+#include "Colormap.h"
+#include "Cursor.h"
+#include "Visual.h"
+#include "Events.h"
+#include "Clipboard.h"
+#include "Args.h"
+#include "Trap.h"
+#include "Rootless.h"
+#include "Atoms.h"
+#include "Client.h"
+#include "Reconnect.h"
+#include "Dialog.h"
+#include "Splash.h"
+#include "Holder.h"
+#include "Init.h"
+#include "Composite.h"
+#include "Events.h"
+
+#include "NX.h"
+#include "NXlib.h"
+
+#include "Xatom.h"
+
+/*
+ * Used to register the window's privates.
+ */
+
+int nxagentWindowPrivateIndex;
+
+/*
+ * Number of windows which need synchronization.
+ */
+
+int nxagentCorruptedWindows;
+
+/*
+ * Used to track nxagent window's visibility.
+ */
+
+int nxagentVisibility = VisibilityUnobscured;
+unsigned long nxagentVisibilityTimeout = 0;
+Bool nxagentVisibilityStop = False;
+
+/*
+ * Set here the required log level.
+ */
+
+#define PANIC
+#define WARNING
+#undef TEST
+#undef DEBUG
+
+/*
+ * Useful to test the window configuration
+ * failures.
+ */
+
+#ifdef TEST
+#define MAKE_SYNC_CONFIGURE_WINDOW XSync(nxagentDisplay, 0)
+#else
+#define MAKE_SYNC_CONFIGURE_WINDOW
+#endif
+
+extern WindowPtr nxagentViewportFrameLeft;
+extern WindowPtr nxagentViewportFrameRight;
+extern WindowPtr nxagentViewportFrameAbove;
+extern WindowPtr nxagentViewportFrameBelow;
+
+extern WindowPtr nxagentRootTileWindow;
+
+/*
+ * Also referenced in Events.c.
+ */
+
+int nxagentSplashCount = 0;
+
+#define RECTLIMIT 25
+#define BSPIXMAPLIMIT 128
+
+Bool nxagentExposeArrayIsInitialized = False;
+Window nxagentConfiguredSynchroWindow;
+static int nxagentExposeSerial = 0;
+
+StoringPixmapPtr nxagentBSPixmapList[BSPIXMAPLIMIT];
+
+/*
+ * Used to walk through the window hierarchy
+ * to find a window
+ */
+
+typedef struct _WindowMatch
+{
+ WindowPtr pWin;
+ Window id;
+
+} WindowMatchRec;
+
+Bool nxagentReconnectAllWindows(void *);
+
+Bool nxagentDisconnectAllWindows(void);
+
+Bool nxagentIsIconic(WindowPtr);
+
+/*
+ * From NXproperty.c.
+ */
+
+int GetWindowProperty(WindowPtr, Atom, long, long, Bool, Atom, Atom*, int*,
+ unsigned long*, unsigned long*, unsigned char**);
+
+/*
+ * From NXwindow.c.
+ */
+
+void nxagentClearSplash(WindowPtr pWin);
+
+/*
+ * Other local functions.
+ */
+
+static Bool nxagentSomeWindowsAreMapped(void);
+
+static void nxagentFrameBufferPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what);
+
+static void nxagentTraverseWindow(WindowPtr, void(*)(pointer, XID, pointer), pointer);
+
+static void nxagentDisconnectWindow(pointer, XID, pointer);
+
+static Bool nxagentLoopOverWindows(void(*)(pointer, XID, pointer));
+
+static void nxagentReconfigureWindowCursor(pointer, XID, pointer);
+
+static void nxagentReconnectWindow(pointer, XID, pointer);
+
+static void nxagentReconfigureWindow(pointer, XID, pointer);
+
+static int nxagentForceExposure(WindowPtr pWin, pointer ptr);
+
+/*
+ * This is currently unused.
+ */
+
+#ifdef TEST
+
+static Bool nxagentCheckWindowIntegrity(WindowPtr pWin);
+
+#endif
+
+WindowPtr nxagentGetWindowFromID(Window id)
+{
+ WindowPtr pWin = WindowTable[0];
+
+ while (pWin && nxagentWindowPriv(pWin))
+ {
+ if (nxagentWindow(pWin) == id)
+ {
+ return pWin;
+ }
+
+ if (pWin -> nextSib)
+ {
+ pWin = pWin -> nextSib;
+ }
+ else
+ {
+ pWin = pWin -> firstChild;
+ }
+ }
+
+ return NULL;
+}
+
+static int nxagentFindWindowMatch(WindowPtr pWin, pointer ptr)
+{
+ WindowMatchRec *match = (WindowMatchRec *) ptr;
+
+ if (match -> id == nxagentWindow(pWin))
+ {
+ match -> pWin = pWin;
+
+ return WT_STOPWALKING;
+ }
+ else
+ {
+ return WT_WALKCHILDREN;
+ }
+}
+
+WindowPtr nxagentWindowPtr(Window window)
+{
+ int i;
+
+ WindowMatchRec match;
+
+ match.pWin = NullWindow;
+ match.id = window;
+
+ for (i = 0; i < nxagentNumScreens; i++)
+ {
+ WalkTree(screenInfo.screens[i], nxagentFindWindowMatch, (pointer) &match);
+
+ if (match.pWin) break;
+ }
+
+ return match.pWin;
+}
+
+Bool nxagentCreateWindow(pWin)
+ WindowPtr pWin;
+{
+ unsigned long mask;
+ XSetWindowAttributes attributes;
+ Visual *visual;
+ ColormapPtr pCmap;
+
+ if (nxagentScreenTrap)
+ {
+ return True;
+ }
+
+ nxagentSplashCount++;
+
+ if (nxagentSplashCount == 2)
+ {
+ nxagentClearSplash(nxagentRootTileWindow);
+ }
+#ifdef NXAGENT_LOGO_DEBUG
+ fprintf(stderr, "nxagentSplashCount: %d\n", nxagentSplashCount);
+#endif
+
+ if (pWin->drawable.class == InputOnly) {
+ mask = CWEventMask;
+ visual = CopyFromParent;
+ }
+ else {
+ mask = CWEventMask | CWBackingStore;
+
+ if (pWin->optional)
+ {
+ mask |= CWBackingPlanes | CWBackingPixel;
+ attributes.backing_planes = pWin->optional->backingBitPlanes;
+ attributes.backing_pixel = pWin->optional->backingPixel;
+ }
+
+ attributes.backing_store = NotUseful;
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentCreateWindow: Backing store on window at %p is %d.\n",
+ (void*)pWin, attributes.backing_store);
+ #endif
+
+/*
+FIXME: We need to set save under on the real display?
+*/
+ if (nxagentSaveUnder == True)
+ {
+ mask |= CWSaveUnder;
+ attributes.save_under = False;
+ }
+
+ if (pWin->parent) {
+ if (pWin->optional && pWin->optional->visual != wVisual(pWin->parent)) {
+ visual = nxagentVisualFromID(pWin->drawable.pScreen, wVisual(pWin));
+ mask |= CWColormap;
+ if (pWin->optional->colormap) {
+ pCmap = (ColormapPtr)LookupIDByType(wColormap(pWin), RT_COLORMAP);
+ attributes.colormap = nxagentColormap(pCmap);
+ }
+ else
+ attributes.colormap = nxagentDefaultVisualColormap(visual);
+ }
+ else if (pWin->optional)
+ visual = CopyFromParent;
+ else {
+ visual = nxagentVisualFromID(pWin->drawable.pScreen, wVisual(pWin));
+ mask |= CWColormap;
+ attributes.colormap = nxagentDefaultVisualColormap(visual);
+ }
+ }
+ else { /* root windows have their own colormaps at creation time */
+ visual = nxagentVisualFromID(pWin->drawable.pScreen, wVisual(pWin));
+ pCmap = (ColormapPtr)LookupIDByType(wColormap(pWin), RT_COLORMAP);
+ mask |= CWColormap;
+ attributes.colormap = nxagentColormap(pCmap);
+ }
+ }
+
+ if (mask & CWEventMask)
+ {
+ nxagentGetEventMask(pWin, (Mask*)&attributes.event_mask);
+ }
+ #ifdef WARNING
+ else
+ {
+ attributes.event_mask = NoEventMask;
+ }
+ #endif
+
+ /*
+ * Select the event mask if window is a top level
+ * window. This at least makes the keyboard barely
+ * work.
+ */
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentCreateWindow: Going to create new window.\n");
+ #endif
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentCreateWindow: Creating %swindow at %p current event mask = %lX mask & CWEventMask = %ld "
+ "event_mask = %lX\n",
+ nxagentWindowTopLevel(pWin) ? "toplevel " : "", (void*)pWin, pWin -> eventMask,
+ mask & CWEventMask, attributes.event_mask);
+
+ fprintf(stderr, "nxagentCreateWindow: position [%d,%d] size [%d,%d] depth [%d] border [%d] class [%d].\n",
+ pWin->origin.x - wBorderWidth(pWin), pWin->origin.y - wBorderWidth(pWin),
+ pWin->drawable.width, pWin->drawable.height, pWin->drawable.depth, pWin->borderWidth,
+ pWin->drawable.class);
+ #endif
+
+ nxagentWindowPriv(pWin)->window = XCreateWindow(nxagentDisplay,
+ nxagentWindowParent(pWin),
+ pWin->origin.x -
+ wBorderWidth(pWin),
+ pWin->origin.y -
+ wBorderWidth(pWin),
+ pWin->drawable.width,
+ pWin->drawable.height,
+ pWin->borderWidth,
+ pWin->drawable.depth,
+ pWin->drawable.class,
+ visual,
+ mask, &attributes);
+
+ nxagentWindowPriv(pWin) -> isMapped = 0;
+ nxagentWindowPriv(pWin) -> isRedirected = 0;
+
+ nxagentWindowPriv(pWin) -> visibilityState = VisibilityUnobscured;
+
+ nxagentWindowPriv(pWin) -> corruptedRegion = REGION_CREATE(pWin -> drawable.pScreen, NULL, 1);
+
+ nxagentWindowPriv(pWin) -> hasTransparentChildren = 0;
+
+ nxagentWindowPriv(pWin) -> containGlyphs = 0;
+
+ nxagentWindowPriv(pWin) -> corruptedId = 0;
+
+ nxagentWindowPriv(pWin) -> deferredBackgroundExpose = 0;
+
+ nxagentWindowPriv(pWin) -> synchronizationBitmap = NullPixmap;
+
+ nxagentWindowPriv(pWin) -> corruptedTimestamp = 0;
+
+ nxagentWindowPriv(pWin) -> splitResource = NULL;
+
+ if (nxagentOption(Rootless) == 1)
+ {
+ if (pWin != nxagentRootlessWindow)
+ {
+ WindowPtr pParent = pWin -> parent;
+
+ if (pParent && nxagentWindowPriv(pParent) -> isMapped == 1)
+ {
+ nxagentWindowPriv(pWin) -> isMapped = 1;
+ }
+ else
+ {
+ nxagentWindowPriv(pWin) -> isMapped = 0;
+ }
+ }
+ else
+ {
+ nxagentWindowPriv(pWin) -> isMapped = 0;
+ }
+ }
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentCreateWindow: Created new window with id [%ld].\n",
+ nxagentWindowPriv(pWin)->window);
+ #endif
+
+ /*
+ * Set the WM_DELETE_WINDOW protocols on every
+ * top level window. Also redirect the window
+ * if it is a top level.
+ */
+
+ if (nxagentOption(Rootless) && nxagentWindowTopLevel(pWin))
+ {
+ Atom prop = nxagentMakeAtom("WM_PROTOCOLS", strlen("WM_PROTOCOLS"), True);
+
+ XlibAtom atom = nxagentMakeAtom("WM_DELETE_WINDOW", strlen("WM_DELETE_WINDOW"), True);
+
+ XSetWMProtocols(nxagentDisplay, nxagentWindowPriv(pWin)->window, &atom, 1);
+
+ nxagentAddPropertyToList(prop, pWin);
+
+ /*
+ * Redirect the window to the off-screen
+ * memory, if the composite extension is
+ * supported on the display.
+ */
+/*
+FIXME: Do all the windows for which nxagentWindowTopLevel(pWin)
+ returns true need to be redirected?
+*/
+ nxagentRedirectWindow(pWin);
+ }
+
+ nxagentWindowPriv(pWin)->x = pWin->origin.x - wBorderWidth(pWin);
+ nxagentWindowPriv(pWin)->y = pWin->origin.y - wBorderWidth(pWin);
+ nxagentWindowPriv(pWin)->width = pWin->drawable.width;
+ nxagentWindowPriv(pWin)->height = pWin->drawable.height;
+ nxagentWindowPriv(pWin)->borderWidth = pWin->borderWidth;
+ nxagentWindowPriv(pWin)->siblingAbove = None;
+ nxagentWindowPriv(pWin)->pPicture = NULL;
+
+ if (nxagentRootTileWindow)
+ {
+ if (nxagentWindowPriv(pWin)->window != nxagentWindowPriv(nxagentRootTileWindow)->window)
+ {
+ XClearWindow(nxagentDisplay, nxagentWindowPriv(nxagentRootTileWindow)->window);
+ }
+ }
+
+ if (pWin->nextSib)
+ {
+ nxagentWindowPriv(pWin->nextSib)->siblingAbove = nxagentWindow(pWin);
+ }
+
+#ifdef NXAGENT_SHAPE2
+#ifdef SHAPE
+ nxagentWindowPriv(pWin)->boundingShape = NULL;
+ nxagentWindowPriv(pWin)->clipShape = NULL;
+#endif /* SHAPE */
+#else
+#ifdef SHAPE
+ nxagentWindowPriv(pWin)->boundingShape = REGION_CREATE(pWin->drawable.pScreen, NULL, 1);
+ nxagentWindowPriv(pWin)->clipShape = REGION_CREATE(pWin->drawable.pScreen, NULL, 1);
+#endif /* SHAPE */
+#endif
+
+ fbCreateWindow(pWin);
+
+ /*
+ * Only the root window will have
+ * the right colormap.
+ */
+
+ if (!pWin->parent)
+ {
+ nxagentSetInstalledColormapWindows(pWin->drawable.pScreen);
+ }
+
+ return True;
+}
+
+Bool nxagentSomeWindowsAreMapped()
+{
+ WindowPtr pWin = WindowTable[0] -> firstChild;
+
+ while (pWin)
+ {
+ if ((pWin -> mapped || nxagentIsIconic(pWin)) &&
+ pWin -> drawable.class == InputOutput)
+ {
+ return True;
+ }
+
+ pWin = pWin -> nextSib;
+ }
+
+ return False;
+}
+
+Bool nxagentDestroyWindow(WindowPtr pWin)
+{
+ int i;
+ int j;
+
+ nxagentPrivWindowPtr pWindowPriv;
+
+ if (nxagentScreenTrap == 1)
+ {
+ return 1;
+ }
+
+ nxagentClearClipboard(NULL, pWin);
+
+ for (j = 0; j < nxagentExposeQueue.length; j++)
+ {
+ i = (nxagentExposeQueue.start + j) % EXPOSED_SIZE;
+
+ if (nxagentExposeQueue.exposures[i].pWindow == pWin)
+ {
+ if (nxagentExposeQueue.exposures[i].localRegion != NullRegion)
+ {
+ REGION_DESTROY(pWin -> drawable.pScreen, nxagentExposeQueue.exposures[i].localRegion);
+ }
+
+ nxagentExposeQueue.exposures[i].localRegion = NullRegion;
+
+ if (nxagentExposeQueue.exposures[i].remoteRegion != NullRegion)
+ {
+ REGION_DESTROY(pWin -> drawable.pScreen, nxagentExposeQueue.exposures[i].remoteRegion);
+ }
+
+ nxagentExposeQueue.exposures[i].remoteRegion = NullRegion;
+ }
+ }
+
+ nxagentDeleteConfiguredWindow(pWin);
+
+ pWindowPriv = nxagentWindowPriv(pWin);
+
+ if (pWin->nextSib)
+ {
+ nxagentWindowPriv(pWin->nextSib)->siblingAbove =
+ pWindowPriv->siblingAbove;
+ }
+
+ #ifdef NXAGENT_SHAPE2
+
+ #ifdef SHAPE
+
+ if (pWindowPriv->boundingShape)
+ {
+ REGION_DESTROY(pWin->drawable.pScreen,
+ pWindowPriv->boundingShape);
+ }
+
+ if (pWindowPriv->clipShape)
+ {
+ REGION_DESTROY(pWin->drawable.pScreen,
+ pWindowPriv->clipShape);
+ }
+
+ #endif
+
+ #else
+
+ REGION_DESTROY(pWin->drawable.pScreen,
+ pWindowPriv->boundingShape);
+
+ REGION_DESTROY(pWin->drawable.pScreen,
+ pWindowPriv->clipShape);
+
+ #endif
+
+ if (pWindowPriv -> corruptedRegion)
+ {
+ REGION_DESTROY(pWin -> drawable.pScreen,
+ pWindowPriv -> corruptedRegion);
+
+ pWindowPriv -> corruptedRegion = NULL;
+ }
+
+ if (nxagentSynchronization.pDrawable == (DrawablePtr) pWin)
+ {
+ nxagentSynchronization.pDrawable = NULL;
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentDestroyWindow: Synchronization drawable [%p] removed from resources.\n",
+ (void *) pWin);
+ #endif
+ }
+
+ nxagentDestroyCorruptedResource((DrawablePtr) pWin, RT_NX_CORR_WINDOW);
+
+ nxagentDestroyDrawableBitmap((DrawablePtr) pWin);
+
+ if (pWindowPriv -> splitResource != NULL)
+ {
+ nxagentReleaseSplit((DrawablePtr) pWin);
+ }
+
+ XDestroyWindow(nxagentDisplay, nxagentWindow(pWin));
+
+ if (nxagentOption(Rootless))
+ {
+ nxagentRootlessDelTopLevelWindow(pWin);
+ }
+
+ nxagentSplashCount--;
+
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentDestroyWindow: The splash counter is now [%d].\n",
+ nxagentSplashCount);
+ #endif
+
+ if (nxagentSplashCount == 1)
+ {
+ XClearWindow(nxagentDisplay, nxagentWindowPriv(nxagentRootTileWindow) -> window);
+ }
+
+ if (pWin == nxagentRootTileWindow)
+ {
+ nxagentWindowPriv(nxagentRootTileWindow)->window = None;
+
+ nxagentRootTileWindow = None;
+ }
+
+ pWindowPriv->window = None;
+
+ if (pWin -> optional)
+ {
+ pWin -> optional -> userProps = NULL;
+ }
+
+ if (nxagentOption(Rootless) && nxagentRootlessDialogPid == 0 &&
+ nxagentLastWindowDestroyed == False && nxagentSomeWindowsAreMapped() == False)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentDestroyWindow: Last mapped window as been destroyed.\n");
+ #endif
+
+ nxagentLastWindowDestroyed = True;
+ nxagentLastWindowDestroyedTime = GetTimeInMillis();
+ }
+
+ return True;
+}
+
+Bool nxagentPositionWindow(WindowPtr pWin, int x, int y)
+{
+ if (nxagentScreenTrap == 1)
+ {
+ return True;
+ }
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentPositionWindow: Changing position of window [%p][%ld] to [%d,%d].\n",
+ (void *) pWin, nxagentWindow(pWin), x, y);
+ #endif
+
+ nxagentAddConfiguredWindow(pWin, CWParent | CWX | CWY | CWWidth |
+ CWHeight | CWBorderWidth);
+
+ return True;
+}
+
+void nxagentRestackWindow(WindowPtr pWin, WindowPtr pOldNextSib)
+{
+ if (nxagentScreenTrap == 1)
+ {
+ return;
+ }
+
+ nxagentAddConfiguredWindow(pWin, CW_RootlessRestack);
+
+}
+
+void nxagentSwitchFullscreen(ScreenPtr pScreen, Bool switchOn)
+{
+ Window w;
+ XSetWindowAttributes attributes;
+ unsigned long valuemask;
+
+ if (nxagentOption(Rootless))
+ {
+ return;
+ }
+
+ if (!switchOn)
+ {
+ nxagentWMDetect();
+
+ if (!nxagentWMIsRunning)
+ {
+ #ifdef WARNING
+ fprintf(stderr, "Warning: Can't switch to window mode, no window manager has been detected.\n");
+ #endif
+
+ return;
+ }
+ }
+
+ w = nxagentDefaultWindows[pScreen -> myNum];
+ attributes.override_redirect = switchOn;
+ valuemask = CWOverrideRedirect;
+ XUnmapWindow(nxagentDisplay, w);
+ XChangeWindowAttributes(nxagentDisplay, w, valuemask, &attributes);
+
+ if (switchOn)
+ {
+ /*
+ * Change to fullscreen mode.
+ */
+
+ struct timeval timeout;
+ int i;
+ XEvent e;
+
+ /*
+ * Wait for window manager reparenting the default window.
+ */
+
+ for (i = 0; i < 100 && nxagentWMIsRunning; i++)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentSwitchFullscreen: WARNING! Going to wait for the ReparentNotify event.\n");
+ #endif
+
+ if (XCheckTypedWindowEvent(nxagentDisplay, w, ReparentNotify, &e))
+ {
+ break;
+ }
+
+ /*
+ * This should also flush
+ * the NX link for us.
+ */
+
+ XSync(nxagentDisplay, 0);
+
+ timeout.tv_sec = 0;
+ timeout.tv_usec = 50 * 1000;
+
+ nxagentWaitEvents(nxagentDisplay, &timeout);
+ }
+
+ if (i < 100)
+ {
+ /*
+ * The window manager has done with the reparent
+ * operation. We can resize and map the window.
+ */
+
+ nxagentChangeOption(Fullscreen, True);
+
+ /*
+ * Save the window-mode configuration.
+ */
+
+ nxagentChangeOption(SavedX, nxagentOption(X));
+ nxagentChangeOption(SavedY, nxagentOption(Y));
+ nxagentChangeOption(SavedWidth, nxagentOption(Width));
+ nxagentChangeOption(SavedHeight, nxagentOption(Height));
+ nxagentChangeOption(SavedRootWidth, nxagentOption(RootWidth));
+ nxagentChangeOption(SavedRootHeight, nxagentOption(RootHeight));
+
+ /*
+ * Reconf the Default window.
+ */
+
+ nxagentChangeOption(X, 0);
+ nxagentChangeOption(Y, 0);
+ nxagentChangeOption(Width, WidthOfScreen(DefaultScreenOfDisplay(nxagentDisplay)));
+ nxagentChangeOption(Height, HeightOfScreen(DefaultScreenOfDisplay(nxagentDisplay)));
+
+ /*
+ * Move the root window.
+ */
+
+ nxagentChangeOption(RootX, (nxagentOption(Width) - nxagentOption(RootWidth)) / 2);
+ nxagentChangeOption(RootY, (nxagentOption(Height) - nxagentOption(RootHeight)) / 2);
+ nxagentChangeOption(ViewportXSpan, nxagentOption(Width) - nxagentOption(RootWidth));
+ nxagentChangeOption(ViewportYSpan, nxagentOption(Height) - nxagentOption(RootHeight));
+
+ XMoveResizeWindow(nxagentDisplay, w, nxagentOption(X), nxagentOption(Y),
+ nxagentOption(Width), nxagentOption(Height));
+
+ nxagentUpdateViewportFrame(0, 0, nxagentOption(RootWidth), nxagentOption(RootHeight));
+
+ XMoveWindow(nxagentDisplay, nxagentWindow(WindowTable[pScreen -> myNum]),
+ nxagentOption(RootX), nxagentOption(RootY));
+
+ /*
+ * We disable the screensaver when changing
+ * mode to fullscreen. Is it really needed?
+ */
+
+ XSetScreenSaver(nxagentDisplay, 0, 0, DefaultExposures, DefaultBlanking);
+
+ if (nxagentIconWindow == None)
+ {
+ nxagentIconWindow = nxagentCreateIconWindow();
+
+ XMapWindow(nxagentDisplay, nxagentIconWindow);
+ }
+
+ XMapRaised(nxagentDisplay, w);
+ XSetInputFocus(nxagentDisplay, w, RevertToParent, CurrentTime);
+ XCheckTypedWindowEvent(nxagentDisplay, w, LeaveNotify, &e);
+ nxagentFullscreenWindow = w;
+
+ if (nxagentOption(DesktopResize) == 1)
+ {
+ if (nxagentOption(Shadow) == 0)
+ {
+ nxagentRRSetScreenConfig(pScreen, WidthOfScreen(DefaultScreenOfDisplay(nxagentDisplay)),
+ HeightOfScreen(DefaultScreenOfDisplay(nxagentDisplay)));
+ }
+ else
+ {
+ nxagentShadowAdaptToRatio();
+ }
+ }
+ }
+ else
+ {
+ /*
+ * We have waited for a reparent event unsuccessfully.
+ * Something happened to the window manager.
+ */
+
+ #ifdef WARNING
+ fprintf(stderr, "nxagentSwitchFullscreen: WARNING! Expected ReparentNotify event missing.\n");
+ #endif
+
+ nxagentWMIsRunning = False;
+ attributes.override_redirect = False;
+ XChangeWindowAttributes(nxagentDisplay, w, valuemask, &attributes);
+ XMapWindow(nxagentDisplay, w);
+ }
+ }
+ else
+ {
+ /*
+ * FIXME:
+ * It could be necessary:
+ * - To restore screensaver.
+ * - To set or reset nxagentForceBackingStore flag.
+ * - To grab keyboard.
+ * - To propagate device settings to the X server if no WM is running.
+ */
+
+ /*
+ * Change to windowed mode.
+ */
+
+ nxagentChangeOption(Fullscreen, False);
+ XDestroyWindow(nxagentDisplay, nxagentIconWindow);
+ nxagentIconWindow = nxagentFullscreenWindow = None;
+
+ if (nxagentOption(DesktopResize) == 1)
+ {
+ nxagentChangeOption(RootWidth, nxagentOption(SavedRootWidth));
+ nxagentChangeOption(RootHeight, nxagentOption(SavedRootHeight));
+
+ if (nxagentOption(Shadow) == 0)
+ {
+ nxagentRRSetScreenConfig(pScreen, nxagentOption(RootWidth), nxagentOption(RootHeight));
+ }
+ }
+
+ nxagentChangeOption(X, nxagentOption(SavedX));
+ nxagentChangeOption(Y, nxagentOption(SavedY));
+ nxagentChangeOption(Width, nxagentOption(SavedWidth));
+ nxagentChangeOption(Height, nxagentOption(SavedHeight));
+
+ if (nxagentOption(Shadow) == 1 && nxagentOption(DesktopResize) == 1)
+ {
+ nxagentShadowAdaptToRatio();
+ }
+
+ XMoveResizeWindow(nxagentDisplay, w, nxagentOption(X), nxagentOption(Y),
+ nxagentOption(Width), nxagentOption(Height));
+
+ nxagentUpdateViewportFrame(0, 0, nxagentOption(Width), nxagentOption(Height));
+
+ XMoveWindow(nxagentDisplay, nxagentWindow(WindowTable[pScreen -> myNum]), 0, 0);
+ XMapWindow(nxagentDisplay, w);
+
+ nxagentChangeOption(RootX, 0);
+ nxagentChangeOption(RootY, 0);
+ }
+
+ XMoveResizeWindow(nxagentDisplay, nxagentInputWindows[0], 0, 0,
+ nxagentOption(Width), nxagentOption(Height));
+}
+
+#ifdef VIEWPORT_FRAME
+
+void nxagentUpdateViewportFrame(int x, int y, int w, int h)
+{
+ /*
+ * Four virtual windows make a frame around the viewport. We move the frame
+ * with the viewport together. The areas going into the viewport were covered by
+ * the frame and become exposed. This make the agent send expose events to his
+ * clients.
+ */
+
+ XID values[3];
+ Mask mask;
+
+ /*
+ * nxagentScreenTrap = True;
+ */
+
+ values[2] = Above;
+
+ values[1] = nxagentOption(RootHeight);
+
+ mask = CWX | CWHeight | CWStackMode;
+ values[0] = x - NXAGENT_FRAME_WIDTH;
+ ConfigureWindow(nxagentViewportFrameLeft, mask, (XID *) &values, serverClient);
+
+ values[0] = x + w;
+ ConfigureWindow(nxagentViewportFrameRight, mask, (XID *) &values, serverClient);
+
+ values[1] = nxagentOption(RootWidth);
+
+ mask = CWY | CWWidth | CWStackMode;
+ values[0] = y - NXAGENT_FRAME_WIDTH;
+ ConfigureWindow(nxagentViewportFrameAbove, mask, (XID *) &values, serverClient);
+
+ values[0] = y + h;
+ ConfigureWindow(nxagentViewportFrameBelow, mask, (XID *) &values, serverClient);
+
+ /*
+ * nxagentScreenTrap = False;
+ */
+}
+
+#endif /* #ifdef VIEWPORT_FRAME */
+
+void nxagentMoveViewport(ScreenPtr pScreen, int hShift, int vShift)
+{
+ int newX;
+ int newY;
+ int oldX;
+ int oldY;
+
+ Bool doMove = False;
+ oldX = 0;
+ oldY = 0;
+
+ if (nxagentOption(Rootless))
+ {
+ return;
+ }
+
+ /*
+ * We must keep x coordinate between viewportXSpan and zero, if viewportXSpan
+ * is less then zero. If viewportXSpan is greater or equal to zero, it means
+ * the agent root window has a size smaller than the agent default window.
+ * In this case we keep the old coordinate.
+ */
+
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentMoveViewport: RootX[%i] RootY[%i], hShift[%i] vShift[%i].\n",
+ nxagentOption(RootX), nxagentOption(RootY), hShift, vShift);
+ #endif
+
+ nxagentChangeOption(ViewportXSpan, nxagentOption(Width) - nxagentOption(RootWidth));
+
+ nxagentChangeOption(ViewportYSpan, nxagentOption(Height) - nxagentOption(RootHeight));
+
+ if (nxagentOption(ViewportXSpan) < 0)
+ {
+ newX = nxagentOption(RootX) - hShift;
+
+ if (newX > 0)
+ {
+ newX = 0;
+ }
+ else if (newX < nxagentOption(ViewportXSpan))
+ {
+ newX = nxagentOption(ViewportXSpan);
+ }
+ }
+ else if (nxagentOption(ViewportXSpan) == 0)
+ {
+ newX = 0;
+ }
+ else
+ {
+ newX = nxagentOption(RootX);
+ }
+
+ if (nxagentOption(ViewportYSpan) < 0)
+ {
+ newY = nxagentOption(RootY) - vShift;
+
+ if (newY > 0)
+ {
+ newY = 0;
+ }
+ else if (newY < nxagentOption(ViewportYSpan))
+ {
+ newY = nxagentOption(ViewportYSpan);
+ }
+ }
+ else if (nxagentOption(ViewportYSpan) == 0)
+ {
+ newY = 0;
+ }
+ else
+ {
+ newY = nxagentOption(RootY);
+ }
+
+ oldX = nxagentOption(RootX);
+
+ if (newX != nxagentOption(RootX))
+ {
+ nxagentChangeOption(RootX, newX);
+
+ doMove = True;
+ }
+
+ oldY = nxagentOption(RootY);
+
+ if (newY != nxagentOption(RootY))
+ {
+ nxagentChangeOption(RootY, newY);
+
+ doMove = True;
+ }
+
+ if (doMove)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentMoveViewport: New viewport geometry: (%d, %d)-"
+ "(%d, %d)\n", -nxagentOption(RootX), -nxagentOption(RootY),
+ -nxagentOption(RootX) + nxagentOption(Width),
+ -nxagentOption(RootY) + nxagentOption(Height));
+
+ fprintf(stderr, "nxagentMoveViewport: Root geometry x=[%d] y=[%d]\n",
+ WindowTable[pScreen -> myNum] -> drawable.x,
+ WindowTable[pScreen -> myNum] -> drawable.y );
+ #endif
+
+ XMoveWindow(nxagentDisplay, nxagentWindow(WindowTable[pScreen -> myNum]),
+ nxagentOption(RootX), nxagentOption(RootY));
+
+ if (nxagentOption(ClientOs) == ClientOsWinnt)
+ {
+ /*
+ * If doMove is True we add exposed rectangles
+ * to the remote expose region. This is done to
+ * refresh the areas showed newly in the viewport.
+ * We create two rectangles, one for horizontal
+ * pan and one for vertical pan.
+ */
+
+ BoxRec hRect;
+ BoxRec vRect;
+
+ hRect.x1 = -newX;
+ hRect.y1 = -newY;
+
+ if (hShift < 0)
+ {
+ hRect.x2 = -oldX;
+ hRect.y2 = -newY + nxagentOption(Height);
+ }
+ else if (hShift > 0)
+ {
+ hRect.x1 = -oldX + nxagentOption(Width);
+ hRect.x2 = -newX + nxagentOption(Width);
+ hRect.y2 = -newY + nxagentOption(Height);
+ }
+
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentMoveViewport: hRect p1[%i, %i] - p2[%i, %i].\n", hRect.x1, hRect.y1, hRect.x2, hRect.y2);
+ #endif
+
+ vRect.x1 = -newX;
+ vRect.y1 = -newY;
+
+ if (vShift < 0)
+ {
+ vRect.x2 = -newX + nxagentOption(Width);
+ vRect.y2 = -oldY;
+ }
+ else if (vShift > 0)
+ {
+ vRect.y1 = -oldY + nxagentOption(Height);
+ vRect.x2 = -newX + nxagentOption(Width);
+ vRect.y2 = -newY + nxagentOption(Height);
+ }
+
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentMoveViewport: vRect p1[%i, %i] - p2[%i, %i].\n", vRect.x1, vRect.y1, vRect.x2, vRect.y2);
+ #endif
+
+ if (oldX != newX && hRect.x1 != hRect.x2 && hRect.y1 != hRect.y2)
+ {
+ nxagentAddRectToRemoteExposeRegion(&hRect);
+ }
+
+ if (oldY != newY && vRect.x1 != vRect.x2 && vRect.y1 != vRect.y2)
+ {
+ nxagentAddRectToRemoteExposeRegion(&vRect);
+ }
+ }
+ }
+
+ nxagentUpdateViewportFrame(-nxagentOption(RootX), -nxagentOption(RootY),
+ nxagentOption(Width), nxagentOption(Height));
+}
+
+void nxagentConfigureWindow(WindowPtr pWin, unsigned int mask)
+{
+ unsigned int valuemask;
+ XWindowChanges values;
+
+ if (nxagentScreenTrap == 1)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentConfigureWindow: WARNING: Called with the screen trap set.\n");
+ #endif
+
+ return;
+ }
+
+ if (nxagentOption(Rootless) == 1 &&
+ nxagentWindowTopLevel(pWin) == 1)
+ {
+ mask &= ~(CWSibling | CWStackMode);
+ }
+ else
+ {
+ if (mask & CW_RootlessRestack)
+ {
+ mask = CWStackingOrder;
+ }
+ }
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentConfigureWindow: Called with window [%p][%ld] and mask [%x].\n",
+ (void *) pWin, nxagentWindow(pWin), mask);
+ #endif
+
+ nxagentMoveCorruptedRegion(pWin, mask);
+
+ valuemask = 0;
+
+ if (mask & CW_Update)
+ {
+ mask |= CWX | CWY | CWWidth | CWHeight | CWBorderWidth | CWStackingOrder;
+ }
+
+ if (mask & CWX)
+ {
+ valuemask |= CWX;
+
+ values.x = nxagentWindowPriv(pWin)->x = pWin->origin.x - wBorderWidth(pWin);
+ }
+
+ if (mask & CWY)
+ {
+ valuemask |= CWY;
+
+ values.y = nxagentWindowPriv(pWin)->y = pWin->origin.y - wBorderWidth(pWin);
+ }
+
+ if (mask & CWWidth)
+ {
+ valuemask |= CWWidth;
+
+ values.width = nxagentWindowPriv(pWin)->width = pWin->drawable.width;
+ }
+
+ if (mask & CWHeight)
+ {
+ valuemask |= CWHeight;
+
+ values.height = nxagentWindowPriv(pWin)->height = pWin->drawable.height;
+ }
+
+ if (mask & CWBorderWidth)
+ {
+ valuemask |= CWBorderWidth;
+
+ values.border_width = nxagentWindowPriv(pWin)->borderWidth =
+ pWin->borderWidth;
+ }
+
+ if (mask & CW_Update)
+ {
+ valuemask = 0;
+ }
+
+ if (valuemask)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentConfigureWindow: Going to configure window [%p][%ld] with mask [%x].\n",
+ (void *) pWin, nxagentWindow(pWin), valuemask);
+ #endif
+
+ XConfigureWindow(nxagentDisplay, nxagentWindow(pWin), valuemask, &values);
+
+ MAKE_SYNC_CONFIGURE_WINDOW;
+ }
+
+ if (mask & CWStackingOrder &&
+ nxagentWindowPriv(pWin)->siblingAbove != nxagentWindowSiblingAbove(pWin))
+ {
+ WindowPtr pSib;
+
+ /*
+ * Find the top sibling.
+ */
+
+ for (pSib = pWin; pSib->prevSib != NullWindow; pSib = pSib->prevSib);
+
+ /*
+ * Configure the top sibling.
+ */
+
+ valuemask = CWStackMode;
+
+ values.stack_mode = Above;
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentConfigureWindow: Going to configure top sibling [%ld] "
+ "with mask [%x] and parent [%ld].\n", nxagentWindow(pSib),
+ valuemask, nxagentWindowParent(pWin));
+ #endif
+
+ XConfigureWindow(nxagentDisplay, nxagentWindow(pSib), valuemask, &values);
+
+ MAKE_SYNC_CONFIGURE_WINDOW;
+
+ nxagentWindowPriv(pSib)->siblingAbove = None;
+
+ /*
+ * Configure the rest of siblings.
+ */
+
+ valuemask = CWSibling | CWStackMode;
+
+ values.stack_mode = Below;
+
+ for (pSib = pSib->nextSib; pSib != NullWindow; pSib = pSib->nextSib)
+ {
+ values.sibling = nxagentWindowSiblingAbove(pSib);
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentConfigureWindow: Going to configure other sibling [%ld] "
+ "with mask [%x] and parent [%ld] below [%ld].\n", nxagentWindow(pSib),
+ valuemask, nxagentWindowParent(pWin), nxagentWindowSiblingAbove(pSib));
+ #endif
+
+ XConfigureWindow(nxagentDisplay, nxagentWindow(pSib), valuemask, &values);
+
+ MAKE_SYNC_CONFIGURE_WINDOW;
+
+ nxagentWindowPriv(pSib)->siblingAbove = nxagentWindowSiblingAbove(pSib);
+ }
+
+ #ifdef TEST
+ {
+ Window root_return;
+ Window parent_return;
+ Window *children_return;
+ unsigned int nchildren_return;
+ Window *pw;
+ Status result;
+
+ result = XQueryTree(nxagentDisplay, DefaultRootWindow(nxagentDisplay),
+ &root_return, &parent_return, &children_return, &nchildren_return);
+
+ if (result)
+ {
+ pw = children_return;
+
+ fprintf(stderr, "nxagentConfigureWindow: Children of the root: ");
+ while(nchildren_return > 0)
+ {
+ pSib = nxagentWindowPtr(children_return[--nchildren_return]);
+ if (pSib)
+ {
+ fprintf(stderr, "%lu ", children_return[nchildren_return]);
+ }
+ }
+ fprintf(stderr, "\n");
+
+ if (children_return)
+ {
+ XFree(children_return);
+ }
+ }
+ else
+ {
+ fprintf(stderr, "nxagentConfigureWindow: Failed QueryTree request.\n ");
+ }
+ }
+ #endif
+ }
+
+ #ifdef NXAGENT_SPLASH
+
+ /*
+ * This should bring again the splash window
+ * on top, so why the else clause? Is this
+ * really needed?
+ *
+ *
+ * else if (mask & CWStackingOrder)
+ * {
+ * if (nxagentSplashWindow)
+ * {
+ * valuemask = CWStackMode;
+ *
+ * values.stack_mode = Above;
+ *
+ * #ifdef TEST
+ * fprintf(stderr, "nxagentConfigureWindow: Going to configure splash window [%ld].\n",
+ * nxagentSplashWindow);
+ * #endif
+ *
+ * XConfigureWindow(nxagentDisplay, nxagentSplashWindow, valuemask, &values);
+ *
+ * MAKE_SYNC_CONFIGURE_WINDOW;
+ * }
+ * }
+ */
+
+ #endif
+
+ if (mask & CW_RootlessRestack)
+ {
+ if (!pWin -> prevSib)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentConfigureWindow: Raising window [%p][%ld].\n",
+ (void *) pWin, nxagentWindow(pWin));
+ #endif
+
+ XRaiseWindow(nxagentDisplay, nxagentWindow(pWin));
+ }
+ else if (!pWin -> nextSib)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentConfigureWindow: Lowering window [%p][%ld].\n",
+ (void *) pWin, nxagentWindow(pWin));
+ #endif
+
+ XLowerWindow(nxagentDisplay, nxagentWindow(pWin));
+ }
+ else
+ {
+ XlibWindow windowList[2];
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentConfigureWindow: Putting window [%p][%ld] in the middle.\n",
+ (void *) pWin, nxagentWindow(pWin));
+ #endif
+
+ windowList[0] = nxagentWindow(pWin->prevSib);
+ windowList[1] = nxagentWindow(pWin);
+
+ XRestackWindows(nxagentDisplay, windowList, 2);
+ }
+ }
+
+ #ifdef SHAPE
+
+ if (mask & CW_Shape)
+ {
+ nxagentShapeWindow(pWin);
+ }
+
+ #endif
+
+ if (mask & CW_Map &&
+ (!nxagentOption(Rootless) ||
+ nxagentRootlessWindow != pWin))
+ {
+ XMapWindow(nxagentDisplay, nxagentWindow(pWin));
+
+ return;
+ }
+}
+
+void nxagentReparentWindow(pWin, pOldParent)
+ WindowPtr pWin;
+ WindowPtr pOldParent;
+{
+ if (nxagentScreenTrap)
+ {
+ return;
+ }
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentReparentWindow: window at %p [%lx] previous parent at %p [%lx].\n",
+ (void*)pWin, nxagentWindow(pWin),
+ (void*)pOldParent, nxagentWindow(pOldParent));
+ #endif
+
+ XReparentWindow(nxagentDisplay, nxagentWindow(pWin),
+ nxagentWindowParent(pWin),
+ pWin->origin.x - wBorderWidth(pWin),
+ pWin->origin.y - wBorderWidth(pWin));
+}
+
+Bool nxagentChangeWindowAttributes(pWin, mask)
+ WindowPtr pWin;
+ unsigned long mask;
+{
+ XSetWindowAttributes attributes;
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentChangeWindowAttributes: Changing attributes for window at [%p] with mask [%lu].\n",
+ (void *) pWin, mask);
+ #endif
+
+ if (nxagentScreenTrap)
+ {
+ return True;
+ }
+
+ if (mask & CWBackPixmap)
+ {
+ switch (pWin->backgroundState)
+ {
+ case None:
+ {
+ attributes.background_pixmap = None;
+ attributes.background_pixel = nxagentWhitePixel;
+
+ /*
+ * One of problems faced during the implementation of lazy
+ * encoding policies was due to the presence of windows with
+ * transparent background, usually created by X clients to
+ * cover some sensible areas (i.e. checkboxes used by
+ * Konqueror 3.5). The sequence of operations consists in
+ * drawing the underneath part before covering it with the
+ * transparent window, so when we synchronize the deferred
+ * drawing operation we have to bear in mind that the dest-
+ * ination area is covered by a window. By using the Inclu-
+ * deInferiors GC's property and by clipping the region to
+ * synchronize to the borderClip instead of clipList (to
+ * include the areas covered by children) we can easily take
+ * care of this situation, but there is a drawback: if the
+ * children are not transparent, we are going to synchronize
+ * invisible areas. To avoid this we have added the 'has-
+ * TransparentChildren' flag, which is set when a window has
+ * at least one child with background None. The problem is
+ * that we don't know when to reset the flag. This solution,
+ * also, doesn't take care of transparent windows which don't
+ * have childhood relationships with underneath windows.
+ * We tried to mark the whole windows as dirty when they are
+ * created to force the synchronization of transparent windows
+ * with the content of underneath windows, but, of course,
+ * this works only with the first synchronization because the
+ * transparent windows will be never marked again as dirty.
+ */
+
+ if (pWin -> parent != NULL)
+ {
+ nxagentWindowPriv(pWin -> parent) -> hasTransparentChildren = 1;
+
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentChangeWindowAttributes: WARNING! Window at [%p] got the "
+ "hasTransparentChildren flag.\n", (void *) pWin);
+ #endif
+ }
+
+ break;
+ }
+ case ParentRelative:
+ {
+ attributes.background_pixmap = ParentRelative;
+
+ break;
+ }
+ case BackgroundPixmap:
+ {
+ /*
+ * If a window background is corrupted, we grant
+ * its usability by clearing it with a solid co-
+ * lor. When the pixmap will be fully synchroni-
+ * zed, an expose will be sent to the window's
+ * hierarchy.
+ */
+
+ if (nxagentDrawableStatus((DrawablePtr) pWin -> background.pixmap) == NotSynchronized)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentChangeWindowAttributes: The window at [%p] has the background at [%p] "
+ "not synchronized.\n", (void *) pWin, (void *) pWin -> background.pixmap);
+ #endif
+
+ if (nxagentIsCorruptedBackground(pWin -> background.pixmap) == 0)
+ {
+ nxagentIsCorruptedBackground(pWin -> background.pixmap) = 1;
+
+ nxagentAllocateCorruptedResource((DrawablePtr) pWin -> background.pixmap, RT_NX_CORR_BACKGROUND);
+
+ /*
+ * Clearing the remote background to
+ * make it usable.
+ */
+
+ nxagentFillRemoteRegion((DrawablePtr) pWin -> background.pixmap,
+ nxagentCorruptedRegion((DrawablePtr) pWin -> background.pixmap));
+ }
+ }
+
+ attributes.background_pixmap = nxagentPixmap(pWin -> background.pixmap);
+
+ break;
+ }
+ case BackgroundPixel:
+ {
+ mask &= ~CWBackPixmap;
+
+ break;
+ }
+ }
+ }
+
+ if (mask & CWBackPixel)
+ {
+ if (pWin -> backgroundState == BackgroundPixel)
+ {
+ attributes.background_pixel = nxagentPixel(pWin -> background.pixel);
+ }
+ else
+ {
+ mask &= ~CWBackPixel;
+ }
+ }
+
+ if (mask & CWBorderPixmap)
+ {
+ if (pWin -> borderIsPixel != 0)
+ {
+ mask &= ~CWBorderPixmap;
+ }
+ else
+ {
+ attributes.border_pixmap = nxagentPixmap(pWin -> border.pixmap);
+ }
+ }
+
+ if (mask & CWBorderPixel)
+ {
+ if (pWin -> borderIsPixel != 0)
+ {
+ attributes.border_pixel = nxagentPixel(pWin -> border.pixel);
+ }
+ else
+ {
+ mask &= ~CWBorderPixel;
+ }
+ }
+
+ if (mask & CWBitGravity)
+ {
+ attributes.bit_gravity = pWin -> bitGravity;
+ }
+
+ /*
+ * As we set this bit, whe must change dix in
+ * order not to perform PositionWindow and let
+ * X move children windows for us.
+ */
+
+ if (mask & CWWinGravity)
+ {
+ attributes.win_gravity = pWin -> winGravity;
+ }
+
+/*
+FIXME: Do we need to set the attribute on the
+ remote display?
+*/
+ if (mask & CWBackingStore)
+ {
+ attributes.backing_store = pWin -> backingStore;
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentChangeWindowAttributes: Changing backing store value to %d"
+ " for window at %p.\n", pWin -> backingStore, (void*)pWin);
+ #endif
+ }
+
+ if (mask & CWBackingPlanes)
+ {
+ if ((nxagentBackingStore == NotUseful) || (pWin -> optional == NULL))
+ {
+ mask &= ~CWBackingPlanes;
+ }
+ else
+ {
+ attributes.backing_planes = pWin -> optional -> backingBitPlanes;
+ }
+ }
+
+ if (mask & CWBackingPixel)
+ {
+ if ((nxagentBackingStore == NotUseful) || (pWin -> optional == NULL))
+ {
+ mask &= ~CWBackingPixel;
+ }
+ else
+ {
+ attributes.backing_pixel = pWin -> optional -> backingPixel;
+ }
+ }
+
+ if (mask & CWOverrideRedirect)
+ {
+ attributes.override_redirect = pWin -> overrideRedirect;
+ }
+
+/*
+FIXME: Do we need to set the attribute on the
+ remote display?
+*/
+ if (mask & CWSaveUnder)
+ {
+ attributes.save_under = pWin -> saveUnder;
+ }
+
+ /*
+ * Events are handled elsewhere.
+ */
+
+ if (mask & CWEventMask)
+ {
+ mask &= ~CWEventMask;
+ }
+
+ if (mask & CWDontPropagate)
+ {
+ mask &= ~CWDontPropagate;
+ }
+
+ if (mask & CWColormap)
+ {
+ ColormapPtr pCmap;
+
+ pCmap = (ColormapPtr) LookupIDByType(wColormap(pWin), RT_COLORMAP);
+
+/*
+FIXME: When the caller is nxagentReconfigureWindow
+ sometimes wColormap(pWin) is 0. Could a window
+ have no colormap?
+*/
+ if (pCmap != NULL)
+ {
+ attributes.colormap = nxagentColormap(pCmap);
+
+ nxagentSetInstalledColormapWindows(pWin -> drawable.pScreen);
+ }
+ else
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentChangeWindowAttributes: WARNING! Bad colormap "
+ "[%lu] for window at [%p].\n", wColormap(pWin), (void *) pWin);
+ #endif
+
+ mask &= ~CWColormap;
+ }
+ }
+
+ if (mask & CWCursor)
+ {
+ if (nxagentOption(Rootless))
+ {
+ if (pWin->cursorIsNone == 0 && pWin->optional != NULL &&
+ pWin->optional->cursor != NULL && nxagentCursorPriv(pWin ->
+ optional -> cursor, pWin -> drawable.pScreen) != NULL)
+ {
+ attributes.cursor = nxagentCursor(pWin -> optional -> cursor,
+ pWin -> drawable.pScreen);
+ }
+ else
+ {
+ attributes.cursor = None;
+ }
+ }
+ else
+ {
+ /*
+ * This is handled in cursor code
+ */
+
+ mask &= ~CWCursor;
+ }
+ }
+
+ if (mask != 0)
+ {
+ XChangeWindowAttributes(nxagentDisplay, nxagentWindow(pWin), mask, &attributes);
+ }
+
+ return 1;
+}
+
+Bool nxagentRealizeWindow(WindowPtr pWin)
+{
+ if (nxagentScreenTrap == 1)
+ {
+ return True;
+ }
+
+ /*
+ * Not needed.
+ *
+ * nxagentConfigureWindow(pWin, CWStackingOrder);
+ *
+ * nxagentFlushConfigureWindow();
+ */
+
+ nxagentAddConfiguredWindow(pWin, CWStackingOrder);
+ nxagentAddConfiguredWindow(pWin, CW_Shape);
+
+ #ifdef SHAPE
+
+ /*
+ * Not needed.
+ *
+ * nxagentShapeWindow(pWin);
+ */
+
+ #endif /* SHAPE */
+
+ /*
+ * Mapping of the root window is called by
+ * InitRootWindow in DIX. Skip the operation
+ * if we are in rootless mode.
+ */
+
+ /*
+ * if (!nxagentOption(Rootless) ||
+ * nxagentRootlessWindow != pWin)
+ * {
+ * XMapWindow(nxagentDisplay, nxagentWindow(pWin));
+ * }
+ */
+
+ #ifdef TEST
+ if (nxagentOption(Rootless) && nxagentLastWindowDestroyed)
+ {
+ fprintf(stderr, "nxagentRealizeWindow: Window realized. Stopped termination for rootless session.\n");
+ }
+ #endif
+
+ nxagentAddConfiguredWindow(pWin, CW_Map);
+
+ nxagentLastWindowDestroyed = False;
+
+ return True;
+}
+
+Bool nxagentUnrealizeWindow(pWin)
+ WindowPtr pWin;
+{
+ if (nxagentScreenTrap)
+ {
+ return True;
+ }
+
+ XUnmapWindow(nxagentDisplay, nxagentWindow(pWin));
+
+ return True;
+}
+
+void nxagentFrameBufferPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what)
+{
+
+ void *PaintWindowBackgroundBackup;
+
+ if (pWin->backgroundState == BackgroundPixmap)
+ {
+ pWin->background.pixmap = nxagentVirtualPixmap(pWin->background.pixmap);
+ }
+
+ if (pWin->borderIsPixel == False)
+ {
+ pWin->border.pixmap = nxagentVirtualPixmap(pWin->border.pixmap);
+ }
+
+ PaintWindowBackgroundBackup = pWin->drawable.pScreen -> PaintWindowBackground;
+
+ pWin->drawable.pScreen -> PaintWindowBackground = nxagentFrameBufferPaintWindow;
+
+ fbPaintWindow(pWin, pRegion, what);
+
+ pWin->drawable.pScreen -> PaintWindowBackground = PaintWindowBackgroundBackup;
+
+ if (pWin->backgroundState == BackgroundPixmap)
+ {
+ pWin->background.pixmap = nxagentRealPixmap(pWin->background.pixmap);
+ }
+
+ if (pWin->borderIsPixel == False)
+ {
+ pWin->border.pixmap = nxagentRealPixmap(pWin->border.pixmap);
+ }
+}
+
+void nxagentPaintWindowBackground(pWin, pRegion, what)
+ WindowPtr pWin;
+ RegionPtr pRegion;
+ int what;
+{
+ int i;
+
+ RegionRec temp;
+
+ if (pWin -> realized)
+ {
+ BoxPtr pBox;
+
+ pBox = REGION_RECTS(pRegion);
+
+ for (i = 0; i < REGION_NUM_RECTS(pRegion); i++)
+ {
+ XClearArea(nxagentDisplay, nxagentWindow(pWin),
+ pBox[i].x1 - pWin->drawable.x,
+ pBox[i].y1 - pWin->drawable.y,
+ pBox[i].x2 - pBox[i].x1,
+ pBox[i].y2 - pBox[i].y1,
+ False);
+ }
+ }
+ #ifdef TEST
+ else
+ {
+ fprintf(stderr, "nxagentPaintWindowBackground: Saving the operation with window "
+ "at [%p] not realized.\n", (void *) pWin);
+ }
+ #endif
+
+ /*
+ * The framebuffer operations don't take care of
+ * clipping to the actual area of the framebuffer
+ * so we need to clip ourselves.
+ */
+
+ REGION_INIT(pWin -> drawable.pScreen, &temp, NullBox, 1);
+
+ REGION_INTERSECT(pWin -> drawable.pScreen, &temp, pRegion, &pWin -> clipList);
+
+ nxagentFrameBufferPaintWindow(pWin, &temp, what);
+
+ REGION_UNINIT(pWin -> drawable.pScreen, &temp);
+}
+
+void nxagentPaintWindowBorder(WindowPtr pWin, RegionPtr pRegion, int what)
+{
+ RegionRec temp;
+
+ /*
+ * The framebuffer operations don't take care of
+ * clipping to the actual area of the framebuffer
+ * so we need to clip ourselves.
+ */
+
+ REGION_INIT(pWin -> drawable.pScreen, &temp, NullBox, 1);
+
+ REGION_INTERSECT(pWin -> drawable.pScreen, &temp, pRegion, &pWin -> borderClip);
+
+ nxagentFrameBufferPaintWindow(pWin, &temp, what);
+
+ REGION_UNINIT(pWin -> drawable.pScreen, &temp);
+}
+
+void nxagentCopyWindow(WindowPtr pWin, xPoint oldOrigin, RegionPtr oldRegion)
+{
+ fbCopyWindow(pWin, oldOrigin, oldRegion);
+}
+
+void nxagentClipNotify(WindowPtr pWin, int dx, int dy)
+{
+ /*
+ * nxagentConfigureWindow(pWin, CWStackingOrder);
+ */
+
+ nxagentAddConfiguredWindow(pWin, CWStackingOrder);
+ nxagentAddConfiguredWindow(pWin, CW_Shape);
+
+#ifdef NXAGENT_SHAPE
+ return;
+#else
+
+#ifdef SHAPE
+
+/*
+ * nxagentShapeWindow(pWin);
+ */
+
+#endif /* SHAPE */
+
+#endif /* NXAGENT_SHAPE */
+}
+
+void nxagentWindowExposures(WindowPtr pWin, RegionPtr pRgn, RegionPtr other_exposed)
+{
+ /*
+ * The problem: we want to synthetize the expose events internally, so
+ * that we reduce the time between a window operation and the corresp-
+ * onding graphical output, but at the same time we need to take care
+ * of the remote exposures, as we need to handle those cases where our
+ * windows are covered by the windows on the real display. Handling
+ * both the local and the remote exposures we would generate the same
+ * redraws twice, something we call "double refreshes", so we must be
+ * able to identify which events have been already sent to our clients.
+ *
+ * Here is how the algorithm is working:
+ *
+ * - We collect the exposures that the agent sent to its clients in a
+ * region (the "local-region") and store the region for a given win-
+ * dow in a vector.
+ *
+ * - Another region collects the expose that were received from the
+ * real X server (the "remote-region") for the same window.
+ *
+ * - We create a "fake" off-screen window. For every generated region
+ * we send a ConfigureWindow request for that window to synchronize
+ * ourselves with both the remote X server and/or the window manager.
+ *
+ * - When the ConfigureNotify is received, we calculate the difference
+ * between the "remote-region" and the "local-region" for the window
+ * that had collected exposures.
+ *
+ * - Finally we send the resulting exposures to our clients.
+ *
+ * As you may have guessed, the windows are synchronized per-region,
+ * that is there is a single region for a set of exposures. The regions
+ * are handled in order. This means that we can always calculate the
+ * final region by referring to the first element of the vector.
+ */
+
+ RegionRec temp;
+ BoxRec box;
+
+ if (nxagentSessionState != SESSION_DOWN)
+ {
+ if (nxagentExposeArrayIsInitialized == 0)
+ {
+ int i;
+
+ XSetWindowAttributes attributes;
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentWindowExposures: Initializing expose queue.\n");
+ #endif
+
+ attributes.event_mask = StructureNotifyMask;
+
+ for (i = 0; i < EXPOSED_SIZE; i++)
+ {
+ nxagentExposeQueue.exposures[i].pWindow = NULL;
+ nxagentExposeQueue.exposures[i].localRegion = NullRegion;
+ nxagentExposeQueue.exposures[i].remoteRegion = NullRegion;
+ nxagentExposeQueue.exposures[i].remoteRegionIsCompleted = False;
+ nxagentExposeQueue.exposures[i].serial = 0;
+ }
+
+ nxagentExposeQueue.length = 0;
+
+ nxagentExposeSerial = 0;
+
+ nxagentExposeQueue.start = 0;
+
+ nxagentConfiguredSynchroWindow = XCreateWindow(nxagentDisplay, DefaultRootWindow(nxagentDisplay), 0, 0,
+ 1, 1, 0, 0, InputOutput, 0, CWEventMask, &attributes);
+
+ nxagentInitRemoteExposeRegion();
+
+ nxagentExposeArrayIsInitialized = 1;
+ }
+
+ REGION_INIT(pWin -> drawable.pScreen, &temp, (BoxRec *) NULL, 1);
+
+ if (pRgn != NULL)
+ {
+ if (REGION_NUM_RECTS(pRgn) > RECTLIMIT)
+ {
+ box = *REGION_EXTENTS(pWin -> drawable.pScreen, pRgn);
+
+ REGION_EMPTY(pWin -> drawable.pScreen, pRgn);
+ REGION_INIT(pWin -> drawable.pScreen, pRgn, &box, 1);
+ }
+
+ REGION_UNION(pWin -> drawable.pScreen, &temp, &temp, pRgn);
+ }
+
+ if (other_exposed != NULL)
+ {
+ REGION_UNION(pWin -> drawable.pScreen, &temp, &temp, other_exposed);
+ }
+
+ if (REGION_NIL(&temp) == 0)
+ {
+ REGION_TRANSLATE(pWin -> drawable.pScreen, &temp,
+ -(pWin -> drawable.x), -(pWin -> drawable.y));
+
+ if (nxagentExposeQueue.length < EXPOSED_SIZE)
+ {
+ XWindowChanges changes;
+ int index;
+
+ index = (nxagentExposeQueue.start + nxagentExposeQueue.length) % EXPOSED_SIZE;
+
+ nxagentExposeQueue.exposures[index].pWindow = pWin;
+
+ nxagentExposeQueue.exposures[index].localRegion = REGION_CREATE(pwin -> drawable.pScreen, NULL, 1);
+
+ if (nxagentOption(Rootless) && nxagentWindowPriv(pWin) &&
+ (nxagentWindowPriv(pWin) -> isMapped == 0 ||
+ nxagentWindowPriv(pWin) -> visibilityState != VisibilityUnobscured))
+ {
+ nxagentExposeQueue.exposures[index].remoteRegion = REGION_CREATE(pwin -> drawable.pScreen, NULL, 1);
+
+ REGION_UNION(pWin -> drawable.pScreen, nxagentExposeQueue.exposures[index].remoteRegion,
+ nxagentExposeQueue.exposures[index].remoteRegion, &temp);
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentWindowExposures: Added region to remoteRegion for window [%ld] to position [%d].\n",
+ nxagentWindow(pWin), nxagentExposeQueue.length);
+ #endif
+ }
+ else
+ {
+ REGION_UNION(pWin -> drawable.pScreen, nxagentExposeQueue.exposures[index].localRegion,
+ nxagentExposeQueue.exposures[index].localRegion, &temp);
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentWindowExposures: Added region to localRegion for window [%ld] to position [%d].\n",
+ nxagentWindow(pWin), nxagentExposeQueue.length);
+ #endif
+ }
+
+ nxagentExposeSerial = (nxagentExposeSerial - 1) % EXPOSED_SIZE;
+
+ changes.x = nxagentExposeSerial;
+ changes.y = -2;
+
+ nxagentExposeQueue.exposures[index].serial = nxagentExposeSerial;
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentWindowExposures: Added region to queue with serial [%d].\n", nxagentExposeSerial);
+ #endif
+
+ /*
+ * Mark this region for sending a synchro,
+ * in nxagentFlushConfigureWindow().
+ */
+
+ nxagentExposeQueue.exposures[index].synchronize = 1;
+
+ nxagentExposeQueue.length++;
+
+ if (nxagentOption(Rootless) && nxagentWindowPriv(pWin) &&
+ (nxagentWindowPriv(pWin) -> isMapped == 0 ||
+ nxagentWindowPriv(pWin) -> visibilityState != VisibilityUnobscured))
+ {
+ REGION_UNINIT(pWin -> drawable.pScreen, &temp);
+
+ return;
+ }
+ }
+ else
+ {
+ REGION_UNINIT(pWin -> drawable.pScreen, &temp);
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentWindowExposures: WARNING! Reached maximum size of collect exposures vector.\n");
+ #endif
+
+ if ((pRgn != NULL && REGION_NOTEMPTY(pWin -> drawable.pScreen, pRgn) != 0) ||
+ (other_exposed != NULL && REGION_NOTEMPTY(pWin -> drawable.pScreen, other_exposed) != 0))
+ {
+ nxagentUnmarkExposedRegion(pWin, pRgn, other_exposed);
+
+ miWindowExposures(pWin, pRgn, other_exposed);
+ }
+
+ return;
+ }
+ }
+
+ REGION_UNINIT(pWin -> drawable.pScreen, &temp);
+ }
+
+ if ((pRgn != NULL && REGION_NOTEMPTY(pWin -> drawable.pScreen, pRgn) != 0) ||
+ (other_exposed != NULL && REGION_NOTEMPTY(pWin -> drawable.pScreen, other_exposed) != 0))
+ {
+ nxagentUnmarkExposedRegion(pWin, pRgn, other_exposed);
+
+ miWindowExposures(pWin, pRgn, other_exposed);
+ }
+
+ return;
+}
+
+#ifdef SHAPE
+static Bool nxagentRegionEqual(RegionPtr pReg1, RegionPtr pReg2)
+{
+ BoxPtr pBox1, pBox2;
+ unsigned int n1, n2;
+
+ if (pReg1 == pReg2) return True;
+
+ if (pReg1 == NullRegion || pReg2 == NullRegion) return False;
+
+ pBox1 = REGION_RECTS(pReg1);
+ n1 = REGION_NUM_RECTS(pReg1);
+
+ pBox2 = REGION_RECTS(pReg2);
+ n2 = REGION_NUM_RECTS(pReg2);
+
+ if (n1 != n2) return False;
+
+ if (pBox1 == pBox2) return True;
+
+ if (memcmp(pBox1, pBox2, n1 * sizeof(BoxRec))) return False;
+
+ return True;
+}
+
+void nxagentShapeWindow(WindowPtr pWin)
+{
+ Region reg;
+ BoxPtr pBox;
+ XRectangle rect;
+ int i;
+
+ if (NXDisplayError(nxagentDisplay) == 1)
+ {
+ return;
+ }
+
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentShapeWindow: Window at [%p][%ld].\n",
+ (void *) pWin, nxagentWindow(pWin));
+ #endif
+
+ if (!nxagentRegionEqual(nxagentWindowPriv(pWin)->boundingShape,
+ wBoundingShape(pWin)))
+ {
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentShapeWindow: Bounding shape differs.\n");
+ #endif
+
+ if (wBoundingShape(pWin))
+ {
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentShapeWindow: wBounding shape has [%ld] rects.\n",
+ REGION_NUM_RECTS(wBoundingShape(pWin)));
+ #endif
+
+#ifdef NXAGENT_SHAPE2
+ if (!nxagentWindowPriv(pWin)->boundingShape)
+ {
+ nxagentWindowPriv(pWin)->boundingShape = REGION_CREATE(pWin->drawable.pScreen, NULL, 1);
+ }
+#endif
+
+ REGION_COPY(pWin->drawable.pScreen,
+ nxagentWindowPriv(pWin)->boundingShape, wBoundingShape(pWin));
+
+ reg = XCreateRegion();
+ pBox = REGION_RECTS(nxagentWindowPriv(pWin)->boundingShape);
+ for (i = 0;
+ i < REGION_NUM_RECTS(nxagentWindowPriv(pWin)->boundingShape);
+ i++)
+ {
+ rect.x = pBox[i].x1;
+ rect.y = pBox[i].y1;
+ rect.width = pBox[i].x2 - pBox[i].x1;
+ rect.height = pBox[i].y2 - pBox[i].y1;
+ XUnionRectWithRegion(&rect, reg, reg);
+ }
+
+#ifndef NXAGENT_SHAPE
+ XShapeCombineRegion(nxagentDisplay, nxagentWindow(pWin),
+ ShapeBounding, 0, 0, reg, ShapeSet);
+#endif
+
+ XDestroyRegion(reg);
+ }
+ else
+ {
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentShapeWindow: wBounding shape does not exist. Removing the shape.\n");
+ #endif
+
+ REGION_EMPTY(pWin->drawable.pScreen,
+ nxagentWindowPriv(pWin)->boundingShape);
+
+#ifndef NXAGENT_SHAPE
+ XShapeCombineMask(nxagentDisplay, nxagentWindow(pWin),
+ ShapeBounding, 0, 0, None, ShapeSet);
+#endif
+
+ }
+ }
+
+ if (!nxagentRegionEqual(nxagentWindowPriv(pWin)->clipShape, wClipShape(pWin)))
+ {
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentShapeWindow: Clip shape differs.\n");
+ #endif
+
+ if (wClipShape(pWin))
+ {
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentShapeWindow: wClip shape has [%ld] rects.\n",
+ REGION_NUM_RECTS(wClipShape(pWin)));
+ #endif
+
+#ifdef NXAGENT_SHAPE2
+ if (!nxagentWindowPriv(pWin)->clipShape)
+ {
+ nxagentWindowPriv(pWin)->clipShape = REGION_CREATE(pWin->drawable.pScreen, NULL, 1);
+ }
+#endif
+
+ REGION_COPY(pWin->drawable.pScreen,
+ nxagentWindowPriv(pWin)->clipShape, wClipShape(pWin));
+
+ reg = XCreateRegion();
+ pBox = REGION_RECTS(nxagentWindowPriv(pWin)->clipShape);
+ for (i = 0;
+ i < REGION_NUM_RECTS(nxagentWindowPriv(pWin)->clipShape);
+ i++)
+ {
+ rect.x = pBox[i].x1;
+ rect.y = pBox[i].y1;
+ rect.width = pBox[i].x2 - pBox[i].x1;
+ rect.height = pBox[i].y2 - pBox[i].y1;
+ XUnionRectWithRegion(&rect, reg, reg);
+ }
+
+#ifndef NXAGENT_SHAPE
+ XShapeCombineRegion(nxagentDisplay, nxagentWindow(pWin),
+ ShapeClip, 0, 0, reg, ShapeSet);
+#endif
+
+ XDestroyRegion(reg);
+ }
+ else
+ {
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentShapeWindow: wClip shape does not exist. Removing the shape.\n");
+ #endif
+
+ REGION_EMPTY(pWin->drawable.pScreen,
+ nxagentWindowPriv(pWin)->clipShape);
+
+#ifndef NXAGENT_SHAPE
+ XShapeCombineMask(nxagentDisplay, nxagentWindow(pWin),
+ ShapeClip, 0, 0, None, ShapeSet);
+#endif
+ }
+ }
+}
+#endif /* SHAPE */
+
+static int nxagentForceExposure(WindowPtr pWin, pointer ptr)
+{
+ RegionPtr exposedRgn;
+ BoxRec Box;
+ WindowPtr pRoot = WindowTable[pWin->drawable.pScreen->myNum];
+
+ if (pWin -> drawable.class != InputOnly)
+ {
+ Box.x1 = pWin->drawable.x;
+ Box.y1 = pWin->drawable.y;
+ Box.x2 = Box.x1 + pWin->drawable.width;
+ Box.y2 = Box.y1 + pWin->drawable.height;
+
+ exposedRgn = REGION_CREATE(pWin->drawable.pScreen, &Box, 1);
+ REGION_INTERSECT(pWin->drawable.pScreen, exposedRgn, exposedRgn, &pRoot->winSize);
+
+ if (exposedRgn != NULL && REGION_NOTEMPTY(pWin -> drawable.pScreen, exposedRgn) != 0)
+ {
+ miWindowExposures(pWin, exposedRgn, NullRegion);
+ }
+
+ REGION_DESTROY(pWin->drawable.pScreen, exposedRgn);
+ }
+
+ return WT_WALKCHILDREN;
+}
+
+void nxagentRefreshWindows(WindowPtr pWin)
+{
+ int action = 1;
+
+ TraverseTree(pWin, nxagentForceExposure, &action);
+}
+
+void nxagentUnmapWindows(void)
+{
+ int i;
+
+ if (nxagentOption(Fullscreen) == 1)
+ {
+ for (i = 0; i < screenInfo.numScreens; i++)
+ {
+ if (nxagentDefaultWindows[i])
+ {
+ XUnmapWindow(nxagentDisplay, nxagentDefaultWindows[i]);
+ }
+ }
+ }
+
+ NXFlushDisplay(nxagentDisplay, NXFlushLink);
+}
+
+void nxagentMapDefaultWindows()
+{
+ int i;
+
+ for (i = 0; i < screenInfo.numScreens; i++)
+ {
+ WindowPtr pWin = WindowTable[i];
+
+ ScreenPtr pScreen = pWin -> drawable.pScreen;
+
+ MapWindow(pWin, serverClient);
+
+ if (nxagentOption(Rootless) == 0)
+ {
+ /*
+ * Show the NX splash screen.
+ */
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentMapDefaultWindows: Showing the splash window.\n");
+ #endif
+
+ nxagentShowSplashWindow(nxagentDefaultWindows[pScreen->myNum]);
+
+ /*
+ * Map the default window. Defer the mapping if the session is
+ * of shadow type. If no WM is running on the remote display,
+ * map the window soon anyway: this avoids a flickering effect
+ * on the !M logo if the shadow session is displayed from a
+ * Windows client.
+ */
+
+ if (nxagentOption(Shadow) == 0 || nxagentWMIsRunning == 0)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentMapDefaultWindows: Mapping default window id [%ld].\n",
+ nxagentDefaultWindows[pScreen->myNum]);
+ #endif
+
+ XMapWindow(nxagentDisplay, nxagentDefaultWindows[pScreen->myNum]);
+ }
+
+ /*
+ * Map and raise the input window.
+ */
+
+ XMapWindow(nxagentDisplay, nxagentInputWindows[pScreen->myNum]);
+
+ /*
+ * At reconnection the Input Window is
+ * raised in nxagentReconnectAllWindows,
+ * after the Root Window is mapped.
+ */
+
+ if (nxagentReconnectTrap == 0)
+ {
+ XRaiseWindow(nxagentDisplay, nxagentInputWindows[pScreen->myNum]);
+ }
+ }
+
+ /*
+ * Send a SetSelectionOwner request
+ * to notify of the agent start.
+ */
+
+ XSetSelectionOwner(nxagentDisplay, serverCutProperty,
+ nxagentDefaultWindows[i], CurrentTime);
+ }
+
+ /*
+ * Map the icon window.
+ */
+
+ if (nxagentIconWindow != 0)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentMapDefaultWindows: Mapping icon window id [%ld].\n",
+ nxagentIconWindow);
+ #endif
+
+ XMapWindow(nxagentDisplay, nxagentIconWindow);
+
+ if (nxagentIpaq != 0)
+ {
+ XIconifyWindow(nxagentDisplay, nxagentIconWindow,
+ DefaultScreen(nxagentDisplay));
+ }
+ }
+
+ /*
+ * Ensure that the fullscreen window gets the focus.
+ */
+
+ if (nxagentFullscreenWindow != 0)
+ {
+ XSetInputFocus(nxagentDisplay, nxagentFullscreenWindow,
+ RevertToParent, CurrentTime);
+ }
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentMapDefaultWindows: Completed mapping of default windows.\n");
+ #endif
+}
+
+Bool nxagentDisconnectAllWindows(void)
+{
+ Bool succeded = True;
+ int i;
+ WindowPtr pWin;
+
+ #if defined(NXAGENT_RECONNECT_DEBUG) || defined(NXAGENT_RECONNECT_WINDOW_DEBUG)
+ fprintf(stderr, "nxagentDisconnectAllWindows\n");
+ #endif
+
+ for (i = 0; i < screenInfo.numScreens; i++)
+ {
+ pWin = WindowTable[i];
+ nxagentTraverseWindow( pWin, nxagentDisconnectWindow, &succeded);
+ nxagentDefaultWindows[i] = None;
+ }
+
+ #ifdef NXAGENT_RECONNECT_WINDOW_DEBUG
+ fprintf(stderr, "nxagentDisconnectAllWindows: all windows disconnected\n");
+ #endif
+
+ return succeded;
+}
+
+/*
+ * FIXME: We are giving up reconnecting those pointer
+ * that are not resource, and we are just disconnecting them.
+ * perhaps we could do better and reconnect them.
+ */
+
+void nxagentDisconnectWindow(pointer p0, XID x1, pointer p2)
+{
+ WindowPtr pWin = (WindowPtr)p0;
+ Bool* pBool = (Bool*)p2;
+ CursorPtr pCursor = wCursor(pWin);
+ ScreenPtr pScreen = pWin -> drawable.pScreen;
+
+ if ((pCursor = wCursor(pWin)) &&
+ nxagentCursorPriv(pCursor, pScreen) &&
+ nxagentCursor(pCursor, pScreen))
+ {
+ #ifdef NXAGENT_RECONNECT_CURSOR_DEBUG_disabled
+ char msg[] = "nxagentDisconnectWindow:";
+
+ nxagentPrintCursorInfo(pCursor, msg);
+ #endif
+
+ #ifdef NXAGENT_RECONNECT_CURSOR_DEBUG
+ fprintf(stderr, "nxagentDisconnectWindow: window %p - disconnecting cursor %p ID %lx\n",
+ pWin, pCursor, nxagentCursor(pCursor, pScreen));
+ #endif
+
+ nxagentDisconnectCursor(pCursor, (XID)0, pBool);
+
+ if (*pBool == False)
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentDisconnectWindow: WARNING failed disconnection of cursor at [%p]"
+ " for window at [%p]: ignoring it.\n", (void*)pCursor, (void*)pWin);
+ #endif
+
+ *pBool = True;
+ }
+ }
+ #ifdef NXAGENT_RECONNECT_CURSOR_DEBUG
+ else if (pCursor)
+ {
+ fprintf(stderr, "nxagentDisconnectWindow: window %p - cursor %p already disconnected\n",
+ pWin, pCursor);
+ }
+ #endif
+
+ nxagentWindow(pWin) = None;
+
+ if (nxagentDrawableStatus((DrawablePtr) pWin) == NotSynchronized)
+ {
+ nxagentDestroyCorruptedResource((DrawablePtr) pWin, RT_NX_CORR_WINDOW);
+ }
+}
+
+Bool nxagentReconnectAllWindows(void *p0)
+{
+ int flexibility = *(int *) p0;
+
+ flexibility = flexibility;
+
+ #if defined(NXAGENT_RECONNECT_DEBUG) || defined(NXAGENT_RECONNECT_WINDOW_DEBUG)
+ fprintf(stderr, "nxagentReconnectAllWindows\n");
+ #endif
+
+ if (WindowTable[0] -> backgroundState == BackgroundPixmap &&
+ WindowTable[0] -> background.pixmap == NULL)
+ {
+ FatalError("nxagentReconnectAllWindows: correct the FIXME\n");
+ }
+
+ if (nxagentOption(Fullscreen))
+ {
+ WindowTable[0] -> origin.x = nxagentOption(RootX);
+ WindowTable[0] -> origin.y = nxagentOption(RootY);
+ }
+
+ if (!nxagentLoopOverWindows(nxagentReconnectWindow))
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentReconnectAllWindows: couldn't recreate windows\n");
+ #endif
+
+ return False;
+ }
+
+ #ifdef NXAGENT_RECONNECT_WINDOW_DEBUG
+ XSync(nxagentDisplay, 0);
+ fprintf(stderr, "nxagentReconnectAllWindows: all windows recreated\n");
+ #endif
+
+ if (!nxagentLoopOverWindows(nxagentReconfigureWindow))
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentReconnectAllWindows: couldn't reconfigure windows\n");
+ #endif
+
+ return False;
+ }
+
+ /*
+ * After the Root Window has
+ * been mapped, the Input
+ * Windows is raised.
+ */
+
+ if (nxagentOption(Rootless) == 0)
+ {
+ int i;
+
+ for (i = 0; i < screenInfo.numScreens; i++)
+ {
+ XRaiseWindow(nxagentDisplay, nxagentInputWindows[i]);
+ }
+ }
+
+ nxagentFlushConfigureWindow();
+
+ if (nxagentOption(Fullscreen))
+ {
+ WindowTable[0] -> origin.x = 0;
+ WindowTable[0] -> origin.y = 0;
+ }
+
+ #ifdef NXAGENT_RECONNECT_WINDOW_DEBUG
+
+ XSync(nxagentDisplay, 0);
+
+ fprintf(stderr, "nxagentReconnectAllWindows: All windows reconfigured.\n");
+
+ #endif
+
+ if (nxagentInitClipboard(WindowTable[0]) == -1)
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentReconnectAllWindows: WARNING! Couldn't initialize the clipboard.\n");
+ #endif
+
+ return False;
+ }
+
+ #ifdef NXAGENT_RECONNECT_WINDOW_DEBUG
+
+ XSync(nxagentDisplay, 0);
+
+ fprintf(stderr, "nxagentReconnectAllWindows: Clipboard initialized.\n");
+
+ #endif
+
+ #ifdef VIEWPORT_FRAME
+
+ /*
+ * We move the viewport frames out of the way on the X server side.
+ */
+
+ if (nxagentViewportFrameLeft &&
+ nxagentViewportFrameRight &&
+ nxagentViewportFrameAbove &&
+ nxagentViewportFrameBelow)
+ {
+ XMoveWindow(nxagentDisplay, nxagentWindow(nxagentViewportFrameLeft),
+ -NXAGENT_FRAME_WIDTH, 0);
+ XMoveWindow(nxagentDisplay, nxagentWindow(nxagentViewportFrameRight),
+ nxagentOption(RootWidth), 0);
+ XMoveWindow(nxagentDisplay, nxagentWindow(nxagentViewportFrameAbove),
+ 0, -NXAGENT_FRAME_WIDTH);
+ XMoveWindow(nxagentDisplay, nxagentWindow(nxagentViewportFrameBelow),
+ 0, nxagentOption(RootHeight));
+ }
+
+ #endif /* #ifdef VIEWPORT_FRAME */
+
+ return True;
+}
+
+Bool nxagentSetWindowCursors(void *p0)
+{
+ int flexibility = *(int *) p0;
+
+ flexibility = flexibility;
+
+ #if defined(NXAGENT_RECONNECT_DEBUG) || defined(NXAGENT_RECONNECT_WINDOW_DEBUG)
+ fprintf(stderr, "nxagentSetWindowCursors: Going to loop over the windows.\n");
+ #endif
+
+ if (!nxagentLoopOverWindows(nxagentReconfigureWindowCursor))
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentSetWindowCursors: WARNING! Couldn't configure all windows' cursors.\n");
+ #endif
+
+ return False;
+ }
+
+ #ifdef NXAGENT_RECONNECT_WINDOW_DEBUG
+ fprintf(stderr, "nxagentLoopOverWindows: All cursors configured.\n");
+ #endif
+
+ nxagentReDisplayCurrentCursor();
+
+ return True;
+}
+
+static void nxagentTraverseWindow(
+ WindowPtr pWin,
+ void (*pF)(pointer, XID, pointer),
+ pointer p)
+{
+ pF(pWin, 0, p);
+
+ if (pWin -> nextSib)
+ {
+ nxagentTraverseWindow(pWin -> nextSib, pF, p);
+ }
+
+ if (pWin -> firstChild)
+ {
+ nxagentTraverseWindow(pWin -> firstChild, pF, p);
+ }
+}
+
+static Bool nxagentLoopOverWindows(void (*pF)(pointer, XID, pointer))
+{
+ int i;
+ Bool windowSuccess = True;
+ WindowPtr pWin;
+
+ for (i = 0; i < screenInfo.numScreens; i++)
+ {
+ pWin = WindowTable[i];
+ nxagentTraverseWindow(pWin, pF, &windowSuccess);
+ }
+
+ return windowSuccess;
+}
+
+static void nxagentReconnectWindow(pointer param0, XID param1, pointer data_buffer)
+{
+ WindowPtr pWin = (WindowPtr)param0;
+ Bool *pBool = (Bool*)data_buffer;
+ Visual *visual;
+ unsigned long mask;
+ XSetWindowAttributes attributes;
+ ColormapPtr pCmap;
+
+ if (!pWin || !*pBool)
+ return;
+
+ #ifdef NXAGENT_RECONNECT_WINDOW_DEBUG
+ fprintf(stderr, "nxagentReconnectWindow: %p - ID %lx\n", pWin, nxagentWindow(pWin));
+ #endif
+
+ if (pWin->drawable.class == InputOnly) {
+ mask = CWEventMask;
+ visual = CopyFromParent;
+ }
+ else {
+ mask = CWEventMask | CWBackingStore;
+
+ attributes.backing_store = NotUseful;
+
+ if (pWin->optional)
+ {
+ mask |= CWBackingPlanes | CWBackingPixel;
+ attributes.backing_planes = pWin->optional->backingBitPlanes;
+ attributes.backing_pixel = pWin->optional->backingPixel;
+ }
+
+/*
+FIXME: Do we need to set save unders attribute here?
+*/
+ if (nxagentSaveUnder == True)
+ {
+ mask |= CWSaveUnder;
+ attributes.save_under = pWin->saveUnder;
+ }
+
+ if (pWin->parent) {
+ if (pWin->optional && pWin->optional->visual != wVisual(pWin->parent)) {
+ visual = nxagentVisualFromID(pWin->drawable.pScreen, wVisual(pWin));
+ mask |= CWColormap;
+ if (pWin->optional->colormap) {
+ pCmap = (ColormapPtr)LookupIDByType(wColormap(pWin), RT_COLORMAP);
+ attributes.colormap = nxagentColormap(pCmap);
+ }
+ else
+ attributes.colormap = nxagentDefaultVisualColormap(visual);
+ }
+ else
+ visual = CopyFromParent;
+ }
+ else { /* root windows have their own colormaps at creation time */
+ visual = nxagentVisualFromID(pWin->drawable.pScreen, wVisual(pWin));
+ pCmap = (ColormapPtr)LookupIDByType(wColormap(pWin), RT_COLORMAP);
+ mask |= CWColormap;
+ attributes.colormap = nxagentColormap(pCmap);
+ }
+ }
+
+ if (mask & CWEventMask)
+ {
+ nxagentGetEventMask(pWin, (Mask*)&attributes.event_mask);
+ }
+ #ifdef WARNING
+ else
+ {
+ attributes.event_mask = NoEventMask;
+ }
+ #endif
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentReconnectWindow: Going to create new window.\n");
+ #endif
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentReconnectWindow: Recreating %swindow at %p current event mask = %lX mask & CWEventMask = %ld "
+ "event_mask = %lX\n",
+ nxagentWindowTopLevel(pWin) ? "toplevel " : "", (void*)pWin, pWin -> eventMask,
+ mask & CWEventMask, attributes.event_mask);
+ #endif
+
+ /*
+ * FIXME: This quick hack is intended to solve a
+ * problem of NXWin X server for windows.
+ * The NXWin minimize the windows moving them
+ * out of the screen area, this behaviour
+ * can cause problem when a rootless session
+ * is disconnected and an apps is minimized.
+ * It will be solved with new Xorg version of
+ * the NXWin server.
+ */
+
+ if (nxagentOption(Rootless))
+ {
+ if (pWin -> drawable.x == -32000 && pWin -> drawable.y == -32000)
+ {
+ pWin -> drawable.x = (pWin -> drawable.pScreen -> width - pWin -> drawable.width) / 2;
+ pWin -> drawable.y = (pWin -> drawable.pScreen -> height - pWin -> drawable.height) /2;
+ }
+
+ if (pWin -> origin.x == -32000 && pWin -> origin.y == -32000)
+ {
+ pWin -> origin.x = (pWin -> drawable.pScreen -> width - pWin -> drawable.width) / 2;
+ pWin -> origin.y = (pWin -> drawable.pScreen -> height - pWin -> drawable.height) / 2;
+ }
+ }
+
+ nxagentWindow(pWin) = XCreateWindow(nxagentDisplay,
+ nxagentWindowParent(pWin),
+ pWin->origin.x -
+ wBorderWidth(pWin),
+ pWin->origin.y -
+ wBorderWidth(pWin),
+ pWin->drawable.width,
+ pWin->drawable.height,
+ pWin->borderWidth,
+ pWin->drawable.depth,
+ pWin->drawable.class,
+ visual,
+ mask,
+ &attributes);
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentReconnectWindow: Created new window with id [%ld].\n",
+ nxagentWindowPriv(pWin)->window);
+ #endif
+
+ /*
+ * We have to set the WM_DELETE_WINDOW protocols
+ * on every top level window, because we don't know
+ * if a client handles this.
+ */
+
+ if (nxagentOption(Rootless) && (pWin != WindowTable[0]))
+ {
+ if (nxagentWindowTopLevel(pWin))
+ {
+ Atom prop = nxagentMakeAtom("WM_PROTOCOLS", strlen("WM_PROTOCOLS"), True);
+
+ XlibAtom atom = nxagentMakeAtom("WM_DELETE_WINDOW", strlen("WM_DELETE_WINDOW"), True);
+
+ XSetWMProtocols(nxagentDisplay, nxagentWindow(pWin), &atom, 1);
+
+ nxagentAddPropertyToList(prop, pWin);
+ }
+
+ nxagentExportAllProperty(pWin);
+
+ if (nxagentWindowTopLevel(pWin))
+ {
+ int ret;
+ Atom type;
+ int format;
+ unsigned long nItems, bytesLeft;
+ XSizeHints *props, hints;
+ unsigned char *data = NULL;
+
+ hints.flags = 0;
+
+ ret = GetWindowProperty(pWin,
+ XA_WM_NORMAL_HINTS,
+ 0, sizeof(XSizeHints),
+ False, XA_WM_SIZE_HINTS,
+ &type, &format, &nItems, &bytesLeft, &data);
+
+ props = (XSizeHints*) data;
+
+ if (ret == Success &&
+ ((format >> 3) * nItems) == sizeof(XSizeHints) &&
+ bytesLeft == 0 &&
+ type == XA_WM_SIZE_HINTS)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentReconnectWindow: setting WMSizeHints on window %p [%lx - %lx].\n",
+ (void*)pWin, pWin -> drawable.id, nxagentWindow(pWin));
+ #endif
+
+ hints = *props;
+ }
+ else
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentReconnectWindow: Failed to get property WM_NORMAL_HINTS on window %p\n",
+ (void*)pWin);
+ #endif
+ }
+
+ hints.flags |= (USPosition | PWinGravity);
+ hints.x = pWin -> drawable.x;
+ hints.y = pWin -> drawable.y;
+ hints.win_gravity = StaticGravity;
+
+ XSetWMNormalHints(nxagentDisplay,
+ nxagentWindow(pWin),
+ &hints);
+ }
+ }
+
+ if (nxagentDrawableStatus((DrawablePtr) pWin) == NotSynchronized)
+ {
+ nxagentAllocateCorruptedResource((DrawablePtr) pWin, RT_NX_CORR_WINDOW);
+ }
+}
+
+static void nxagentReconfigureWindowCursor(pointer param0, XID param1, pointer data_buffer)
+{
+ WindowPtr pWin = (WindowPtr)param0;
+ Bool *pBool = (Bool*)data_buffer;
+ CursorPtr pCursor;
+ ScreenPtr pScreen = pWin -> drawable.pScreen;
+
+ if (!pWin || !*pBool || !(pCursor = wCursor(pWin)) ||
+ !(nxagentCursorPriv(pCursor, pScreen)))
+ {
+ return;
+ }
+
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentReconfigureWindowCursor: %p - ID %lx geometry (%d,%d,%d,%d) "
+ "cursor %p - ID %lx\n",
+ pWin, nxagentWindow(pWin),
+ pWin -> drawable.x,
+ pWin -> drawable.y,
+ pWin -> drawable.width,
+ pWin -> drawable.height,
+ pCursor, nxagentCursor(pCursor, pScreen));
+ #endif
+
+ if (nxagentCursor(pCursor, pScreen) == None)
+ {
+ #ifdef NXAGENT_RECONNECT_WINDOW_DEBUG
+ fprintf(stderr, "nxagentReconfigureWindowCursor: reconnecting valid cursor %lx\n",
+ (void*)pCursor);
+ #endif
+
+ nxagentReconnectCursor(pCursor, 0, pBool);
+
+ if (!*pBool)
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentReconfigureWindowCursor: WARNING "
+ "failed reconnection of cursor at [%p] for window at [%p]: ignoring it.\n",
+ (void*)pCursor, (void*)pWin);
+ #endif
+
+ *pBool = True;
+ }
+ }
+
+ if (nxagentOption(Rootless))
+ {
+ XDefineCursor(nxagentDisplay,nxagentWindow(pWin),nxagentCursor(pCursor,pScreen));
+ }
+}
+
+static void nxagentReconfigureWindow(pointer param0, XID param1, pointer data_buffer)
+{
+ WindowPtr pWin = (WindowPtr)param0;
+ unsigned long mask = 0;
+
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentReconfigureWindow: pWin %p - ID %lx\n", pWin, nxagentWindow(pWin));
+ #endif
+
+ if (pWin -> drawable.class == InputOnly)
+ mask = CWWinGravity | CWEventMask | CWDontPropagate | CWOverrideRedirect | CWCursor;
+ else
+ mask = CWBackPixmap | CWBackPixel | CWBorderPixmap | CWBorderPixel |
+ CWBitGravity | CWWinGravity | CWBackingStore | CWBackingPlanes |
+ CWBackingPixel | CWOverrideRedirect | CWSaveUnder | CWEventMask |
+ CWDontPropagate | CWColormap | CWCursor;
+
+ nxagentChangeWindowAttributes(pWin, mask);
+
+#ifdef SHAPE
+ if (nxagentWindowPriv(pWin) -> boundingShape)
+ {
+ REGION_DESTROY(pWin -> drawable.pScreen,
+ nxagentWindowPriv(pWin) -> boundingShape);
+ nxagentWindowPriv(pWin) -> boundingShape = NULL;
+ }
+
+ if (nxagentWindowPriv(pWin) -> clipShape)
+ {
+ REGION_DESTROY(pWin -> drawable.pScreen,
+ nxagentWindowPriv(pWin) -> clipShape);
+ nxagentWindowPriv(pWin) -> clipShape = NULL;
+ }
+ nxagentShapeWindow(pWin);
+#endif
+
+ if (pWin != WindowTable[0])
+ {
+ if (pWin->realized)
+ {
+ nxagentRealizeWindow (pWin);
+ }
+ else if (pWin->mapped)
+ {
+ XMapWindow(nxagentDisplay, nxagentWindow(pWin));
+ }
+ else if (nxagentOption(Rootless) && pWin -> overrideRedirect == 0 &&
+ nxagentWindowTopLevel(pWin) && nxagentIsIconic(pWin))
+ {
+ MapWindow(pWin, serverClient);
+ XIconifyWindow(nxagentDisplay, nxagentWindow(pWin), pWin -> drawable.pScreen -> myNum);
+ }
+ }
+ else if (nxagentOption(Rootless) == 0)
+ {
+ /*
+ * Map the root window.
+ */
+
+ XMoveWindow(nxagentDisplay, nxagentWindow(pWin),
+ nxagentOption(RootX), nxagentOption(RootY));
+
+ XMapWindow(nxagentDisplay, nxagentWindow(pWin));
+ }
+}
+
+Bool nxagentCheckIllegalRootMonitoring(WindowPtr pWin, Mask mask)
+{
+ Mask invalidMask = SubstructureRedirectMask | ResizeRedirectMask | ButtonPressMask;
+
+ if (nxagentOption(Rootless) &&
+ pWin == WindowTable[0] &&
+ (mask & invalidMask))
+ {
+ return True;
+ }
+
+ return False;
+}
+
+#ifdef TEST
+
+Bool nxagentCheckWindowIntegrity(WindowPtr pWin)
+{
+ Bool integrity = True;
+ XImage *image;
+ char *data;
+ int format;
+ unsigned long plane_mask = AllPlanes;
+ unsigned int width, height, length, depth;
+
+ width = pWin -> drawable.width;
+ height = pWin -> drawable.height;
+ depth = pWin -> drawable.depth;
+ format = (depth == 1) ? XYPixmap : ZPixmap;
+
+ if (width && height)
+ {
+ length = nxagentImageLength(width, height, format, 0, depth);
+ data = malloc(length);
+
+ if (data == NULL)
+ {
+ FatalError("nxagentCheckWindowIntegrity: Failed to allocate a buffer of size %d.\n", length);
+ }
+
+ memset(data, 0, length);
+
+ image = XGetImage(nxagentDisplay, nxagentWindow(pWin), 0, 0,
+ width, height, plane_mask, format);
+ if (image == NULL)
+ {
+ fprintf(stderr, "XGetImage: Failed.\n");
+ return False;
+ }
+
+ fbGetImage((DrawablePtr)pWin, 0, 0, width, height, format, plane_mask, data);
+
+ if (image && memcmp(image->data, data, length) != 0)
+ {
+ #ifdef TEST
+ int i;
+ char *p, *q;
+ #endif
+
+ integrity = False;
+
+ #ifdef TEST
+ for (i = 0, p = image->data, q = data; i < length; i++)
+ {
+ if (p[i] != q[i])
+ {
+ fprintf(stderr, "[%d] %d - %d !!!!!!!!!!!!!!!!!!! **************** !!!!!!!!!!!!!!!!!\n", i, p[i], q[i]);
+ }
+ else
+ {
+ fprintf(stderr, "[%d] %d - %d\n", i, p[i], q[i]);
+ }
+ }
+ #endif
+
+ #ifdef WARNING
+ fprintf(stderr, "nxagentCheckWindowIntegrity: Window %p width %d, height %d, has been realized "
+ "but the data buffer still differs.\n", (void*) pWin, width, height);
+ fprintf(stderr, "nxagentCheckWindowIntegrity: bytes_per_line = %d byte pad %d format %d.\n",
+ image -> bytes_per_line, nxagentImagePad(width, height, 0, depth), image->format);
+
+ fprintf(stderr, "nxagentCheckWindowIntegrity: image is corrupted!!\n");
+ #endif
+ }
+ else
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentCheckWindowIntegrity: Window %p has been realized "
+ "now remote and frambuffer data are synchronized.\n", (void*) pWin);
+ #endif
+ }
+
+ if (image)
+ {
+ XDestroyImage(image);
+ }
+
+ if (data)
+ {
+ free(data);
+ }
+ }
+ else
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentCheckWindowIntegrity: ignored window %p with geometry (%d,%d).\n",
+ (void*) pWin, width, height);
+ #endif
+ }
+
+ return integrity;
+}
+
+#endif
+
+Bool nxagentIsIconic(WindowPtr pWin)
+{
+ int iReturn;
+ unsigned long ulReturnItems;
+ unsigned long ulReturnBytesLeft;
+ Atom atomReturnType;
+ int iReturnFormat;
+ unsigned char *pszReturnData = NULL;
+
+ if (!wUserProps (pWin))
+ {
+ return 0;
+ }
+
+ iReturn = GetWindowProperty(pWin, MakeAtom("WM_STATE", 8, False), 0, sizeof(CARD32), False,
+ AnyPropertyType, &atomReturnType, &iReturnFormat,
+ &ulReturnItems, &ulReturnBytesLeft, &pszReturnData);
+
+ if (iReturn == Success)
+ {
+ return (((CARD32 *)pszReturnData)[0] == IconicState);
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+void nxagentSetTopLevelEventMask(pWin)
+ WindowPtr pWin;
+{
+ unsigned long mask = CWEventMask;
+ XSetWindowAttributes attributes;
+
+ if (nxagentOption(Rootless) && nxagentWindowTopLevel(pWin))
+ {
+ nxagentGetEventMask(pWin, (Mask*)&attributes.event_mask);
+
+ XChangeWindowAttributes(nxagentDisplay, nxagentWindow(pWin), mask, &attributes);
+ }
+}
+
+/*
+ * This function must return 1 if we want the
+ * exposures to be sent as the window's extents.
+ * This is actually a harmless, but useful hack,
+ * as it speeds up the window redraws considera-
+ * bly, when using a very popular WM theme.
+ */
+
+int nxagentExtentsPredicate(int total)
+{
+ #ifdef TEST
+
+ if (total == 6 || total == 11 || total == 10)
+ {
+ fprintf(stderr, "nxagentExtentsPredicate: WARNING! Returning [%d] with [%d] rectangles.\n",
+ (total == 6 || total == 11 || total == 10), total);
+ }
+
+ #endif
+
+ return (total == 6 || total == 11 || total == 10);
+}
+
+void nxagentFlushConfigureWindow(void)
+{
+ ConfiguredWindowStruct *index;
+ XWindowChanges changes;
+ int i;
+ int j;
+
+ index = nxagentConfiguredWindowList;
+
+ while (index)
+ {
+ if (index -> next == NULL)
+ {
+ break;
+ }
+
+ index = index -> next;
+ }
+
+ while (index)
+ {
+ ConfiguredWindowStruct *tmp;
+
+ WindowPtr pWin = index -> pWin;
+ unsigned int valuemask = index -> valuemask;
+
+ if (pWin && valuemask)
+ {
+ nxagentConfigureWindow(pWin, valuemask);
+ }
+
+ tmp = index;
+
+ if (index == nxagentConfiguredWindowList)
+ {
+ free(tmp);
+ break;
+ }
+
+ index = index -> prev;
+ free(tmp);
+ }
+
+ nxagentConfiguredWindowList = NULL;
+
+ for (j = 0; j < nxagentExposeQueue.length; j++)
+ {
+ i = (nxagentExposeQueue.start + j) % EXPOSED_SIZE;
+
+ if (nxagentExposeQueue.exposures[i].synchronize == 1)
+ {
+ changes.x = nxagentExposeQueue.exposures[i].serial;
+ changes.y = -2;
+
+ #ifdef DEBUG
+ fprintf(stderr, "nxagentFlushConfigureWindow: Sending synch ConfigureWindow for "
+ "index [%d] serial [%d].\n", i, nxagentExposeQueue.exposures[i].serial);
+ #endif
+
+ XConfigureWindow(nxagentDisplay, nxagentConfiguredSynchroWindow,
+ CWX | CWY, &changes);
+
+ nxagentExposeQueue.exposures[i].synchronize = 0;
+ }
+ }
+
+ nxagentSendDeferredBackgroundExposures();
+
+ return;
+}
+
+void nxagentPostValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind)
+{
+/*
+FIXME: Do we need this here?
+
+ nxagentFlushConfigureWindow();
+*/
+
+ return;
+}
+
+void nxagentAddConfiguredWindow(WindowPtr pWin, unsigned int valuemask)
+{
+ unsigned int mask;
+
+ mask = valuemask & (CWParent | CWX | CWY | CWWidth | CWHeight |
+ CWBorderWidth | CWStackingOrder | CW_Map | CW_Update | CW_Shape);
+
+ valuemask &= ~(CWParent | CWX | CWY | CWWidth | CWHeight | CWBorderWidth | CWStackingOrder);
+
+ if (mask & CWX &&
+ nxagentWindowPriv(pWin)->x !=
+ pWin->origin.x - wBorderWidth(pWin))
+ {
+ valuemask |= CWX;
+ }
+
+ if (mask & CWY &&
+ nxagentWindowPriv(pWin)->y !=
+ pWin->origin.y - wBorderWidth(pWin))
+ {
+ valuemask |= CWY;
+ }
+
+ if (mask & CWWidth &&
+ nxagentWindowPriv(pWin)->width !=
+ pWin->drawable.width)
+ {
+ valuemask |= CWWidth;
+ }
+
+ if (mask & CWHeight &&
+ nxagentWindowPriv(pWin)->height !=
+ pWin->drawable.height)
+ {
+ valuemask |= CWHeight;
+ }
+
+ if (mask & CWBorderWidth &&
+ nxagentWindowPriv(pWin)->borderWidth !=
+ pWin->borderWidth)
+ {
+ valuemask |= CWBorderWidth;
+ }
+
+ if (mask & CWStackingOrder &&
+ nxagentWindowPriv(pWin)->siblingAbove !=
+ nxagentWindowSiblingAbove(pWin))
+ {
+ valuemask |= CWStackingOrder;
+ }
+
+ if (nxagentConfiguredWindowList == NULL)
+ {
+ nxagentConfiguredWindowList = malloc(sizeof(ConfiguredWindowStruct));
+ nxagentConfiguredWindowList -> next = NULL;
+ nxagentConfiguredWindowList -> prev = NULL;
+
+ nxagentConfiguredWindowList -> pWin = pWin;
+ }
+ else
+ {
+ ConfiguredWindowStruct *tmp;
+
+ tmp = malloc(sizeof(ConfiguredWindowStruct));
+
+ tmp -> next = nxagentConfiguredWindowList;
+ nxagentConfiguredWindowList -> prev = tmp;
+ tmp -> prev = NULL;
+ nxagentConfiguredWindowList = tmp;
+ nxagentConfiguredWindowList -> pWin = pWin;
+ }
+
+ nxagentConfiguredWindowList -> valuemask = valuemask;
+
+ return;
+}
+
+void nxagentDeleteConfiguredWindow(WindowPtr pWin)
+{
+ ConfiguredWindowStruct *index, *previous, *tmp;
+
+ index = nxagentConfiguredWindowList;
+
+ while (index)
+ {
+ WindowPtr pDel = index -> pWin;
+
+ if (pDel == pWin)
+ {
+ if (index -> prev == NULL && index -> next == NULL)
+ {
+ free(nxagentConfiguredWindowList);
+ nxagentConfiguredWindowList = NULL;
+
+ return;
+ }
+ else if (index -> prev == NULL)
+ {
+ tmp = nxagentConfiguredWindowList;
+ index = nxagentConfiguredWindowList = tmp -> next;
+ free(tmp);
+ nxagentConfiguredWindowList -> prev = NULL;
+
+ continue;
+ }
+ else if (index -> next == NULL)
+ {
+ tmp = index;
+ index = index -> prev;
+ free(tmp);
+ index -> next = NULL;
+
+ return;
+ }
+
+ previous = index -> prev;
+ tmp = index;
+ index = index -> next;
+ previous -> next = index;
+ index -> prev = previous;
+ free(tmp);
+
+ continue;
+ }
+
+ index = index -> next;
+ }
+
+ return;
+}
+
+void nxagentEmptyBackingStoreRegion(pointer param0, XID param1, pointer data_buffer)
+{
+ WindowPtr pWin = (WindowPtr) param0;
+
+ miBSWindowPtr pBackingStore = (miBSWindowPtr)pWin->backStorage;
+
+ if (pBackingStore != NULL)
+ {
+ REGION_EMPTY(pWin -> pScreen, &pBackingStore->SavedRegion);
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentEmptyBackingStoreRegion: Emptying saved region for window at [%p].\n", (void*) pWin);
+ #endif
+
+ if (pBackingStore -> pBackingPixmap != NULL)
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentEmptyBackingStoreRegion: Emptying corrupted region for drawable at [%p].\n",
+ (void*) pBackingStore -> pBackingPixmap);
+ #endif
+
+ nxagentUnmarkCorruptedRegion((DrawablePtr) pBackingStore -> pBackingPixmap, NullRegion);
+ }
+ }
+}
+
+void nxagentEmptyAllBackingStoreRegions(void)
+{
+ if (nxagentLoopOverWindows(nxagentEmptyBackingStoreRegion) == 0)
+ {
+ #ifdef WARNING
+ fprintf(stderr, "nxagentEmptyAllSavedRegions: Failed to empty backing store saved regions.\n");
+ #endif
+ }
+}
+
+void nxagentInitBSPixmapList(void)
+{
+ memset(nxagentBSPixmapList, 0, BSPIXMAPLIMIT * sizeof( StoringPixmapPtr));
+}
+
+int nxagentAddItemBSPixmapList(unsigned long id, PixmapPtr pPixmap, WindowPtr pWin, int bsx, int bsy)
+{
+ int i;
+
+ for (i = 0; i < BSPIXMAPLIMIT; i++)
+ {
+ if (nxagentBSPixmapList[i] == NULL)
+ {
+ nxagentBSPixmapList[i] = malloc(sizeof(StoringPixmapRec));
+
+ if (nxagentBSPixmapList[i] == NULL)
+ {
+ FatalError("nxagentAddItemBSPixmapList: Failed to allocate memory for nxagentBSPixmapList.\n");
+ }
+
+ nxagentBSPixmapList[i] -> storingPixmapId = id;
+ nxagentBSPixmapList[i] -> pStoringPixmap = pPixmap;
+ nxagentBSPixmapList[i] -> pSavedWindow = pWin;
+ nxagentBSPixmapList[i] -> backingStoreX = bsx;
+ nxagentBSPixmapList[i] -> backingStoreY = bsy;
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentAddItemBSPixmapList: Added Pixmap with id [%lu] to nxagentBSPixmapList.\n", id);
+ #endif
+
+ return 1;
+ }
+
+ if (nxagentBSPixmapList[i] -> storingPixmapId == id)
+ {
+ nxagentBSPixmapList[i] -> pStoringPixmap = pPixmap;
+ nxagentBSPixmapList[i] -> pSavedWindow = pWin;
+ nxagentBSPixmapList[i] -> backingStoreX = bsx;
+ nxagentBSPixmapList[i] -> backingStoreY = bsy;
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentAddItemBSPixmapList: Updated existing item for id [%lu].\n", id);
+ #endif
+
+ return 1;
+ }
+ }
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentAddItemBSPixmapList: WARNING! List item full.\n");
+ #endif
+
+ return 0;
+}
+
+int nxagentRemoveItemBSPixmapList(unsigned long pixmapId)
+{
+ int i;
+ int j;
+
+ if (pixmapId == 0 || nxagentBSPixmapList[0] == NULL)
+ {
+ return 0;
+ }
+
+ for (i = 0; i < BSPIXMAPLIMIT; i++)
+ {
+ if ((nxagentBSPixmapList[i] != NULL) &&
+ (nxagentBSPixmapList[i] -> storingPixmapId == pixmapId))
+ {
+ free(nxagentBSPixmapList[i]);
+ nxagentBSPixmapList[i] = NULL;
+
+ if (i < BSPIXMAPLIMIT - 1)
+ {
+ for (j = i; j < BSPIXMAPLIMIT -1; j++)
+ {
+ nxagentBSPixmapList[j] = nxagentBSPixmapList[j + 1];
+ }
+
+ if (nxagentBSPixmapList[j] == nxagentBSPixmapList[j - 1])
+ {
+ nxagentBSPixmapList[j] = NULL;
+ }
+ }
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentRemoveItemBSPixmapList: Removed Pixmap with id [%lu] from list.\n",
+ pixmapId);
+ #endif
+
+ return 1;
+ }
+ }
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentRemoveItemBSPixmapList: WARNING! Can't remove item [%lu]: item not found.\n",
+ pixmapId);
+ #endif
+
+ return 0;
+}
+
+int nxagentEmptyBSPixmapList()
+{
+ int i;
+
+ for (i = 0; i < BSPIXMAPLIMIT; i++)
+ {
+ if (nxagentBSPixmapList[i] != NULL)
+ {
+ free(nxagentBSPixmapList[i]);
+ nxagentBSPixmapList[i] = NULL;
+ }
+ }
+
+ return 1;
+}
+
+StoringPixmapPtr nxagentFindItemBSPixmapList(unsigned long pixmapId)
+{
+ int i;
+
+ for (i = 0; i < BSPIXMAPLIMIT; i++)
+ {
+ if ((nxagentBSPixmapList[i] != NULL) &&
+ (nxagentBSPixmapList[i] -> storingPixmapId == pixmapId))
+ {
+ #ifdef TEST
+ fprintf(stderr, "nxagentFindItemBSPixmapList: pixmapId [%lu].\n", pixmapId);
+ fprintf(stderr, "nxagentFindItemBSPixmapList: nxagentBSPixmapList[%d] -> storingPixmapId [%lu].\n",
+ i, nxagentBSPixmapList[i] -> storingPixmapId);
+ #endif
+
+ return nxagentBSPixmapList[i];
+ }
+ }
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentFindItemBSPixmapList: WARNING! Item not found.\n");
+ #endif
+
+ #ifdef TEST
+ fprintf(stderr, "nxagentFindItemBSPixmapList: Pixmap with id [%lu] not found.\n",
+ pixmapId);
+ fprintf(stderr, "nxagentBSPixmapList[%d] = [%p].\n",
+ i, (void *) nxagentBSPixmapList[i]);
+ #endif
+
+ return NULL;
+}
+