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Diffstat (limited to 'nx-X11/programs/Xserver/miext/layer/layer.h')
-rw-r--r-- | nx-X11/programs/Xserver/miext/layer/layer.h | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/nx-X11/programs/Xserver/miext/layer/layer.h b/nx-X11/programs/Xserver/miext/layer/layer.h new file mode 100644 index 000000000..e8f3a856e --- /dev/null +++ b/nx-X11/programs/Xserver/miext/layer/layer.h @@ -0,0 +1,149 @@ +/* + * $XFree86: xc/programs/Xserver/miext/layer/layer.h,v 1.4 2001/08/01 00:44:58 tsi Exp $ + * + * Copyright © 2001 Keith Packard, member of The XFree86 Project, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Keith Packard not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Keith Packard makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#ifndef _LAYER_H_ +#define _LAYER_H_ + +#include <shadow.h> + +#define LAYER_FB 0 +#define LAYER_SHADOW 1 + +typedef struct _LayerKind *LayerKindPtr; +typedef struct _LayerWin *LayerWinPtr; +typedef struct _LayerList *LayerListPtr; +typedef struct _LayerGC *LayerGCPtr; +typedef struct _Layer *LayerPtr; +typedef struct _LayerScreen *LayerScreenPtr; + +/* + * We'll try to work without a list of windows in each layer + * for now, this will make computing bounding boxes for each + * layer rather expensive, so that may need to change at some point. + */ + +#define LAYER_SCREEN_PIXMAP ((PixmapPtr) 1) + +typedef struct _Layer { + LayerPtr pNext; /* a list of all layers for this screen */ + LayerKindPtr pKind; /* characteristics of this layer */ + int refcnt; /* reference count, layer is freed when zero */ + int windows; /* number of windows, free pixmap when zero */ + int depth; /* window depth in this layer */ + PixmapPtr pPixmap; /* pixmap for this layer (may be frame buffer) */ + Bool freePixmap; /* whether to free this pixmap when done */ + RegionRec region; /* valid set of pPixmap for drawing */ + ShadowUpdateProc update; /* for shadow layers, update/window/closure values */ + ShadowWindowProc window; + int randr; + void *closure; +} LayerRec; + +/* + * Call this before wrapping stuff for acceleration, it + * gives layer pointers to the raw frame buffer functions + */ + +Bool +LayerStartInit (ScreenPtr pScreen); + +/* + * Initialize wrappers for each acceleration type and + * call this function, it will move the needed functions + * into a new LayerKind and replace them with the generic + * functions. + */ + +int +LayerNewKind (ScreenPtr pScreen); + +/* + * Finally, call this function and layer + * will wrap the screen functions and prepare for execution + */ + +Bool +LayerFinishInit (ScreenPtr pScreen); + +/* + * At any point after LayerStartInit, a new layer can be created. + */ +LayerPtr +LayerCreate (ScreenPtr pScreen, + int kind, + int depth, + PixmapPtr pPixmap, + ShadowUpdateProc update, + ShadowWindowProc window, + int randr, + void *closure); + +/* + * Create a layer pixmap + */ +Bool +LayerCreatePixmap (ScreenPtr pScreen, LayerPtr pLayer); + +/* + * Change a layer pixmap + */ +void +LayerSetPixmap (ScreenPtr pScreen, LayerPtr pLayer, PixmapPtr pPixmap); + +/* + * Destroy a layer pixmap + */ +void +LayerDestroyPixmap (ScreenPtr pScreen, LayerPtr pLayer); + +/* + * Change a layer kind + */ +void +LayerSetKind (ScreenPtr pScreen, LayerPtr pLayer, int kind); + +/* + * Destroy a layer. The layer must not contain any windows. + */ +void +LayerDestroy (ScreenPtr pScreen, LayerPtr layer); + +/* + * Add a window to a layer + */ +Bool +LayerWindowAdd (ScreenPtr pScreen, LayerPtr pLayer, WindowPtr pWin); + +/* + * Remove a window from a layer + */ + +void +LayerWindowRemove (ScreenPtr pScreen, LayerPtr pLayer, WindowPtr pWin); + +#endif /* _LAYER_H_ */ |