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Diffstat (limited to 'nx-X11/programs/Xserver/miext/rootless/rootlessCommon.c')
-rw-r--r--nx-X11/programs/Xserver/miext/rootless/rootlessCommon.c405
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diff --git a/nx-X11/programs/Xserver/miext/rootless/rootlessCommon.c b/nx-X11/programs/Xserver/miext/rootless/rootlessCommon.c
deleted file mode 100644
index 33321105e..000000000
--- a/nx-X11/programs/Xserver/miext/rootless/rootlessCommon.c
+++ /dev/null
@@ -1,405 +0,0 @@
-/*
- * Common rootless definitions and code
- */
-/*
- * Copyright (c) 2001 Greg Parker. All Rights Reserved.
- * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
- * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name(s) of the above copyright
- * holders shall not be used in advertising or otherwise to promote the sale,
- * use or other dealings in this Software without prior written authorization.
- */
-/* $XFree86: xc/programs/Xserver/miext/rootless/rootlessCommon.c,v 1.6 2004/07/02 01:30:33 torrey Exp $ */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "rootlessCommon.h"
-
-unsigned int rootless_CopyBytes_threshold = 0;
-unsigned int rootless_FillBytes_threshold = 0;
-unsigned int rootless_CompositePixels_threshold = 0;
-unsigned int rootless_CopyWindow_threshold = 0;
-#ifdef ROOTLESS_GLOBAL_COORDS
-int rootlessGlobalOffsetX = 0;
-int rootlessGlobalOffsetY = 0;
-#endif
-
-RegionRec rootlessHugeRoot = {{-32767, -32767, 32767, 32767}, NULL};
-
-/* Following macro from miregion.c */
-
-/* true iff two Boxes overlap */
-#define EXTENTCHECK(r1,r2) \
- (!( ((r1)->x2 <= (r2)->x1) || \
- ((r1)->x1 >= (r2)->x2) || \
- ((r1)->y2 <= (r2)->y1) || \
- ((r1)->y1 >= (r2)->y2) ) )
-
-
-/*
- * TopLevelParent
- * Returns the top-level parent of pWindow.
- * The root is the top-level parent of itself, even though the root is
- * not otherwise considered to be a top-level window.
- */
-WindowPtr
-TopLevelParent(WindowPtr pWindow)
-{
- WindowPtr top;
-
- if (IsRoot(pWindow))
- return pWindow;
-
- top = pWindow;
- while (top && ! IsTopLevel(top))
- top = top->parent;
-
- return top;
-}
-
-
-/*
- * IsFramedWindow
- * Returns TRUE if this window is visible inside a frame
- * (e.g. it is visible and has a top-level or root parent)
- */
-Bool
-IsFramedWindow(WindowPtr pWin)
-{
- WindowPtr top;
-
- if (!pWin->realized)
- return FALSE;
- top = TopLevelParent(pWin);
-
- return (top && WINREC(top));
-}
-
-
-/*
- * RootlessStartDrawing
- * Prepare a window for direct access to its backing buffer.
- * Each top-level parent has a Pixmap representing its backing buffer,
- * which all of its children inherit.
- */
-void RootlessStartDrawing(WindowPtr pWindow)
-{
- ScreenPtr pScreen = pWindow->drawable.pScreen;
- WindowPtr top = TopLevelParent(pWindow);
- RootlessWindowRec *winRec;
-
- if (top == NULL)
- return;
- winRec = WINREC(top);
- if (winRec == NULL)
- return;
-
- // Make sure the window's top-level parent is prepared for drawing.
- if (!winRec->is_drawing) {
- int bw = wBorderWidth(top);
-
- SCREENREC(pScreen)->imp->StartDrawing(winRec->wid, &winRec->pixelData,
- &winRec->bytesPerRow);
-
- winRec->pixmap =
- GetScratchPixmapHeader(pScreen, winRec->width, winRec->height,
- top->drawable.depth,
- top->drawable.bitsPerPixel,
- winRec->bytesPerRow,
- winRec->pixelData);
- SetPixmapBaseToScreen(winRec->pixmap,
- top->drawable.x - bw, top->drawable.y - bw);
-
- winRec->is_drawing = TRUE;
- }
-
- winRec->oldPixmap = pScreen->GetWindowPixmap(pWindow);
- pScreen->SetWindowPixmap(pWindow, winRec->pixmap);
-}
-
-
-/*
- * RootlessStopDrawing
- * Stop drawing to a window's backing buffer. If flush is true,
- * damaged regions are flushed to the screen.
- */
-void RootlessStopDrawing(WindowPtr pWindow, Bool flush)
-{
- ScreenPtr pScreen = pWindow->drawable.pScreen;
- WindowPtr top = TopLevelParent(pWindow);
- RootlessWindowRec *winRec;
-
- if (top == NULL)
- return;
- winRec = WINREC(top);
- if (winRec == NULL)
- return;
-
- if (winRec->is_drawing) {
- SCREENREC(pScreen)->imp->StopDrawing(winRec->wid, flush);
-
- FreeScratchPixmapHeader(winRec->pixmap);
- pScreen->SetWindowPixmap(pWindow, winRec->oldPixmap);
- winRec->pixmap = NULL;
-
- winRec->is_drawing = FALSE;
- }
- else if (flush) {
- SCREENREC(pScreen)->imp->UpdateRegion(winRec->wid, NULL);
- }
-
- if (flush && winRec->is_reorder_pending) {
- winRec->is_reorder_pending = FALSE;
- RootlessReorderWindow(pWindow);
- }
-}
-
-
-/*
- * RootlessDamageRegion
- * Mark a damaged region as requiring redisplay to screen.
- * pRegion is in GLOBAL coordinates.
- */
-void
-RootlessDamageRegion(WindowPtr pWindow, RegionPtr pRegion)
-{
- ScreenPtr pScreen = pWindow->drawable.pScreen;
- RootlessWindowRec *winRec;
- RegionRec clipped;
- WindowPtr pTop;
- BoxPtr b1, b2;
-
- RL_DEBUG_MSG("Damaged win 0x%x ", pWindow);
-
- pTop = TopLevelParent(pWindow);
- if (pTop == NULL)
- return;
-
- winRec = WINREC(pTop);
- if (winRec == NULL)
- return;
-
- /* We need to intersect the drawn region with the clip of the window
- to avoid marking places we didn't actually draw (which can cause
- problems when the window has an extra client-side backing store)
-
- But this is a costly operation and since we'll normally just be
- drawing inside the clip, go to some lengths to avoid the general
- case intersection. */
-
- b1 = REGION_EXTENTS(pScreen, &pWindow->borderClip);
- b2 = REGION_EXTENTS(pScreen, pRegion);
-
- if (EXTENTCHECK(b1, b2)) {
- /* Regions may overlap. */
-
- if (REGION_NUM_RECTS(pRegion) == 1) {
- int in;
-
- /* Damaged region only has a single rect, so we can
- just compare that against the region */
-
- in = RECT_IN_REGION(pScreen, &pWindow->borderClip,
- REGION_RECTS (pRegion));
- if (in == rgnIN) {
- /* clip totally contains pRegion */
-
-#ifdef ROOTLESS_TRACK_DAMAGE
- REGION_UNION(pScreen, &winRec->damage,
- &winRec->damage, (pRegion));
-#else
- SCREENREC(pScreen)->imp->DamageRects(winRec->wid,
- REGION_NUM_RECTS(pRegion),
- REGION_RECTS(pRegion),
- -winRec->x, -winRec->y);
-#endif
-
- RootlessQueueRedisplay(pTop->drawable.pScreen);
- goto out;
- }
- else if (in == rgnOUT) {
- /* clip doesn't contain pRegion */
-
- goto out;
- }
- }
-
- /* clip overlaps pRegion, need to intersect */
-
- REGION_NULL(pScreen, &clipped);
- REGION_INTERSECT(pScreen, &clipped, &pWindow->borderClip, pRegion);
-
-#ifdef ROOTLESS_TRACK_DAMAGE
- REGION_UNION(pScreen, &winRec->damage,
- &winRec->damage, (pRegion));
-#else
- SCREENREC(pScreen)->imp->DamageRects(winRec->wid,
- REGION_NUM_RECTS(&clipped),
- REGION_RECTS(&clipped),
- -winRec->x, -winRec->y);
-#endif
-
- REGION_UNINIT(pScreen, &clipped);
-
- RootlessQueueRedisplay(pTop->drawable.pScreen);
- }
-
-out:
-#ifdef ROOTLESSDEBUG
- {
- BoxRec *box = REGION_RECTS(pRegion), *end;
- int numBox = REGION_NUM_RECTS(pRegion);
-
- for (end = box+numBox; box < end; box++) {
- RL_DEBUG_MSG("Damage rect: %i, %i, %i, %i\n",
- box->x1, box->x2, box->y1, box->y2);
- }
- }
-#endif
- return;
-}
-
-
-/*
- * RootlessDamageBox
- * Mark a damaged box as requiring redisplay to screen.
- * pRegion is in GLOBAL coordinates.
- */
-void
-RootlessDamageBox(WindowPtr pWindow, BoxPtr pBox)
-{
- RegionRec region;
-
- REGION_INIT(pWindow->drawable.pScreen, &region, pBox, 1);
-
- RootlessDamageRegion(pWindow, &region);
-
- REGION_UNINIT(pWindow->drawable.pScreen, &region); /* no-op */
-}
-
-
-/*
- * RootlessDamageRect
- * Mark a damaged rectangle as requiring redisplay to screen.
- * (x, y, w, h) is in window-local coordinates.
- */
-void
-RootlessDamageRect(WindowPtr pWindow, int x, int y, int w, int h)
-{
- BoxRec box;
- RegionRec region;
-
- x += pWindow->drawable.x;
- y += pWindow->drawable.y;
-
- box.x1 = x;
- box.x2 = x + w;
- box.y1 = y;
- box.y2 = y + h;
-
- REGION_INIT(pWindow->drawable.pScreen, &region, &box, 1);
-
- RootlessDamageRegion(pWindow, &region);
-
- REGION_UNINIT(pWindow->drawable.pScreen, &region); /* no-op */
-}
-
-
-/*
- * RootlessRedisplay
- * Stop drawing and redisplay the damaged region of a window.
- */
-void
-RootlessRedisplay(WindowPtr pWindow)
-{
-#ifdef ROOTLESS_TRACK_DAMAGE
-
- RootlessWindowRec *winRec = WINREC(pWindow);
- ScreenPtr pScreen = pWindow->drawable.pScreen;
-
- RootlessStopDrawing(pWindow, FALSE);
-
- if (REGION_NOTEMPTY(pScreen, &winRec->damage)) {
- RL_DEBUG_MSG("Redisplay Win 0x%x, %i x %i @ (%i, %i)\n",
- pWindow, winRec->width, winRec->height,
- winRec->x, winRec->y);
-
- // move region to window local coords
- REGION_TRANSLATE(pScreen, &winRec->damage,
- -winRec->x, -winRec->y);
-
- SCREENREC(pScreen)->imp->UpdateRegion(winRec->wid, &winRec->damage);
-
- REGION_EMPTY(pScreen, &winRec->damage);
- }
-
-#else /* !ROOTLESS_TRACK_DAMAGE */
-
- RootlessStopDrawing(pWindow, TRUE);
-
-#endif
-}
-
-
-/*
- * RootlessRepositionWindows
- * Reposition all windows on a screen to their correct positions.
- */
-void
-RootlessRepositionWindows(ScreenPtr pScreen)
-{
- WindowPtr root = WindowTable[pScreen->myNum];
- WindowPtr win;
-
- if (root != NULL) {
- RootlessRepositionWindow(root);
-
- for (win = root->firstChild; win; win = win->nextSib) {
- if (WINREC(win) != NULL)
- RootlessRepositionWindow(win);
- }
- }
-}
-
-
-/*
- * RootlessRedisplayScreen
- * Walk every window on a screen and redisplay the damaged regions.
- */
-void
-RootlessRedisplayScreen(ScreenPtr pScreen)
-{
- WindowPtr root = WindowTable[pScreen->myNum];
-
- if (root != NULL) {
- WindowPtr win;
-
- RootlessRedisplay(root);
- for (win = root->firstChild; win; win = win->nextSib) {
- if (WINREC(win) != NULL) {
- RootlessRedisplay(win);
- }
- }
- }
-}