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-rw-r--r--nx-X11/programs/Xserver/miext/shadow/shadow.h179
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diff --git a/nx-X11/programs/Xserver/miext/shadow/shadow.h b/nx-X11/programs/Xserver/miext/shadow/shadow.h
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+++ b/nx-X11/programs/Xserver/miext/shadow/shadow.h
@@ -0,0 +1,179 @@
+/*
+ * $XFree86: xc/programs/Xserver/miext/shadow/shadow.h,v 1.6tsi Exp $
+ *
+ * Copyright © 2000 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Keith Packard not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Keith Packard makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifndef _SHADOW_H_
+#define _SHADOW_H_
+
+#include "scrnintstr.h"
+
+#ifdef RENDER
+#include "picturestr.h"
+#endif
+
+typedef struct _shadowBuf *shadowBufPtr;
+
+typedef void (*ShadowUpdateProc) (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+#define SHADOW_WINDOW_RELOCATE 1
+#define SHADOW_WINDOW_READ 2
+#define SHADOW_WINDOW_WRITE 4
+
+typedef void *(*ShadowWindowProc) (ScreenPtr pScreen,
+ CARD32 row,
+ CARD32 offset,
+ int mode,
+ CARD32 *size,
+ void *closure);
+
+typedef struct _shadowBuf {
+ shadowBufPtr pNext;
+ ShadowUpdateProc update;
+ ShadowWindowProc window;
+ RegionRec damage;
+ PixmapPtr pPixmap;
+ void *closure;
+ int randr;
+} shadowBufRec;
+
+/* Match defines from randr extension */
+#define SHADOW_ROTATE_0 1
+#define SHADOW_ROTATE_90 2
+#define SHADOW_ROTATE_180 4
+#define SHADOW_ROTATE_270 8
+#define SHADOW_ROTATE_ALL (SHADOW_ROTATE_0|SHADOW_ROTATE_90|\
+ SHADOW_ROTATE_180|SHADOW_ROTATE_270)
+#define SHADOW_REFLECT_X 16
+#define SHADOW_REFLECT_Y 32
+#define SHADOW_REFLECT_ALL (SHADOW_REFLECT_X|SHADOW_REFLECT_Y)
+
+typedef struct _shadowScrPriv {
+ PaintWindowBackgroundProcPtr PaintWindowBackground;
+ PaintWindowBorderProcPtr PaintWindowBorder;
+ CopyWindowProcPtr CopyWindow;
+ CloseScreenProcPtr CloseScreen;
+ CreateGCProcPtr CreateGC;
+ GetImageProcPtr GetImage;
+#ifdef RENDER
+ CompositeProcPtr Composite;
+ GlyphsProcPtr Glyphs;
+#endif
+ shadowBufPtr pBuf;
+ BSFuncRec BackingStoreFuncs;
+} shadowScrPrivRec, *shadowScrPrivPtr;
+
+extern int shadowScrPrivateIndex;
+
+#define shadowGetScrPriv(pScr) ((shadowScrPrivPtr) (pScr)->devPrivates[shadowScrPrivateIndex].ptr)
+#define shadowScrPriv(pScr) shadowScrPrivPtr pScrPriv = shadowGetScrPriv(pScr)
+
+Bool
+shadowSetup (ScreenPtr pScreen);
+
+Bool
+shadowAdd (ScreenPtr pScreen,
+ PixmapPtr pPixmap,
+ ShadowUpdateProc update,
+ ShadowWindowProc window,
+ int randr,
+ void *closure);
+
+void
+shadowRemove (ScreenPtr pScreen, PixmapPtr pPixmap);
+
+shadowBufPtr
+shadowFindBuf (WindowPtr pWindow);
+
+Bool
+shadowInit (ScreenPtr pScreen, ShadowUpdateProc update, ShadowWindowProc window);
+
+void *
+shadowAlloc (int width, int height, int bpp);
+
+void
+shadowUpdatePacked (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdatePlanar4 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdatePlanar4x8 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdateRotatePacked (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdateRotate8_90 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdateRotate16_90 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdateRotate32_90 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdateRotate8_180 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdateRotate16_180 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdateRotate32_180 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdateRotate8_270 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdateRotate16_270 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+shadowUpdateRotate32_270 (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+typedef void (* shadowUpdateProc)(ScreenPtr, shadowBufPtr);
+
+shadowUpdateProc shadowUpdatePackedWeak(void);
+shadowUpdateProc shadowUpdatePlanar4Weak(void);
+shadowUpdateProc shadowUpdatePlanar4x8Weak(void);
+shadowUpdateProc shadowUpdateRotatePackedWeak(void);
+
+void
+shadowWrapGC (GCPtr pGC);
+
+void
+shadowUnwrapGC (GCPtr pGC);
+
+#endif /* _SHADOW_H_ */