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diff --git a/nx-X11/programs/Xserver/xkb/ddxBeep.c b/nx-X11/programs/Xserver/xkb/ddxBeep.c
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+/* $Xorg: ddxBeep.c,v 1.3 2000/08/17 19:53:45 cpqbld Exp $ */
+/************************************************************
+Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc.
+
+Permission to use, copy, modify, and distribute this
+software and its documentation for any purpose and without
+fee is hereby granted, provided that the above copyright
+notice appear in all copies and that both that copyright
+notice and this permission notice appear in supporting
+documentation, and that the name of Silicon Graphics not be
+used in advertising or publicity pertaining to distribution
+of the software without specific prior written permission.
+Silicon Graphics makes no representation about the suitability
+of this software for any purpose. It is provided "as is"
+without any express or implied warranty.
+
+SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS
+SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
+AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
+DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
+OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
+THE USE OR PERFORMANCE OF THIS SOFTWARE.
+
+********************************************************/
+/* $XFree86: xc/programs/Xserver/xkb/ddxBeep.c,v 3.9 2002/12/05 21:59:00 paulo Exp $ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stdio.h>
+#define NEED_EVENTS 1
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include <X11/keysym.h>
+#include "inputstr.h"
+#include "scrnintstr.h"
+#include "windowstr.h"
+#include <X11/extensions/XKBsrv.h>
+#include <X11/extensions/XI.h>
+
+#if (defined(__osf__) && defined(__alpha))
+#include <sys/sysinfo.h>
+#include <alpha/hal_sysinfo.h>
+#include <alpha/prom.h>
+#endif
+
+/*#define FALLING_TONE 1*/
+/*#define RISING_TONE 1*/
+#define FALLING_TONE 10
+#define RISING_TONE 10
+#define SHORT_TONE 50
+#define SHORT_DELAY 60
+#define LONG_TONE 75
+#define VERY_LONG_TONE 100
+#define LONG_DELAY 85
+#define CLICK_DURATION 1
+
+#define DEEP_PITCH 250
+#define LOW_PITCH 500
+#define MID_PITCH 1000
+#define HIGH_PITCH 2000
+#define CLICK_PITCH 1500
+
+static unsigned long atomGeneration= 0;
+static Atom featureOn;
+static Atom featureOff;
+static Atom featureChange;
+static Atom ledOn;
+static Atom ledOff;
+static Atom ledChange;
+static Atom slowWarn;
+static Atom slowPress;
+static Atom slowReject;
+static Atom slowAccept;
+static Atom slowRelease;
+static Atom stickyLatch;
+static Atom stickyLock;
+static Atom stickyUnlock;
+static Atom bounceReject;
+static char doesPitch = 1;
+
+#define FEATURE_ON "AX_FeatureOn"
+#define FEATURE_OFF "AX_FeatureOff"
+#define FEATURE_CHANGE "AX_FeatureChange"
+#define LED_ON "AX_IndicatorOn"
+#define LED_OFF "AX_IndicatorOff"
+#define LED_CHANGE "AX_IndicatorChange"
+#define SLOW_WARN "AX_SlowKeysWarning"
+#define SLOW_PRESS "AX_SlowKeyPress"
+#define SLOW_REJECT "AX_SlowKeyReject"
+#define SLOW_ACCEPT "AX_SlowKeyAccept"
+#define SLOW_RELEASE "AX_SlowKeyRelease"
+#define STICKY_LATCH "AX_StickyLatch"
+#define STICKY_LOCK "AX_StickyLock"
+#define STICKY_UNLOCK "AX_StickyUnlock"
+#define BOUNCE_REJECT "AX_BounceKeyReject"
+
+#define MAKE_ATOM(a) MakeAtom(a,sizeof(a)-1,True)
+
+static void
+_XkbDDXBeepInitAtoms(void)
+{
+ featureOn= MAKE_ATOM(FEATURE_ON);
+ featureOff= MAKE_ATOM(FEATURE_OFF);
+ featureChange= MAKE_ATOM(FEATURE_CHANGE);
+ ledOn= MAKE_ATOM(LED_ON);
+ ledOff= MAKE_ATOM(LED_OFF);
+ ledChange= MAKE_ATOM(LED_CHANGE);
+ slowWarn= MAKE_ATOM(SLOW_WARN);
+ slowPress= MAKE_ATOM(SLOW_PRESS);
+ slowReject= MAKE_ATOM(SLOW_REJECT);
+ slowAccept= MAKE_ATOM(SLOW_ACCEPT);
+ slowRelease= MAKE_ATOM(SLOW_RELEASE);
+ stickyLatch= MAKE_ATOM(STICKY_LATCH);
+ stickyLock= MAKE_ATOM(STICKY_LOCK);
+ stickyUnlock= MAKE_ATOM(STICKY_UNLOCK);
+ bounceReject= MAKE_ATOM(BOUNCE_REJECT);
+#if (defined(__osf__) && defined(__alpha))
+ /* [[[ WDW - Some bells do not allow for pitch changes.
+ * Maybe this could become part of the keymap? ]]]
+ */
+ {
+ char keyboard[8];
+
+ /* Find the class of keyboard being used.
+ */
+ keyboard[0] = '\0';
+ if (-1 == getsysinfo(GSI_KEYBOARD,
+ keyboard, sizeof(keyboard),
+ 0, NULL))
+ keyboard[0] = '\0';
+
+ if ((strcmp(keyboard,"LK201") == 0) ||
+ (strcmp(keyboard,"LK401") == 0) ||
+ (strcmp(keyboard,"LK421") == 0) ||
+ (strcmp(keyboard,"LK443") == 0))
+ doesPitch = 0;
+ }
+#else
+#if defined(sun)
+ doesPitch = 0;
+#endif
+#endif
+ return;
+}
+
+static CARD32
+_XkbDDXBeepExpire(OsTimerPtr timer,CARD32 now,pointer arg)
+{
+DeviceIntPtr dev= (DeviceIntPtr)arg;
+KbdFeedbackPtr feed;
+KeybdCtrl * ctrl;
+XkbSrvInfoPtr xkbInfo;
+CARD32 next;
+int pitch,duration;
+int oldPitch,oldDuration;
+Atom name;
+
+ if ((dev==NULL)||(dev->key==NULL)||(dev->key->xkbInfo==NULL)||
+ (dev->kbdfeed==NULL))
+ return 0;
+ if (atomGeneration!=serverGeneration) {
+ _XkbDDXBeepInitAtoms();
+ atomGeneration= serverGeneration;
+ }
+
+ feed= dev->kbdfeed;
+ ctrl= &feed->ctrl;
+ xkbInfo= dev->key->xkbInfo;
+ next= 0;
+ pitch= oldPitch= ctrl->bell_pitch;
+ duration= oldDuration= ctrl->bell_duration;
+#ifdef DEBUG
+ if (xkbDebugFlags>1)
+ ErrorF("beep: %d (count= %d)\n",xkbInfo->beepType,xkbInfo->beepCount);
+#endif
+ name= None;
+ switch (xkbInfo->beepType) {
+ default:
+ ErrorF("Unknown beep type %d\n",xkbInfo->beepType);
+ case _BEEP_NONE:
+ duration= 0;
+ break;
+
+ /* When an LED is turned on, we want a high-pitched beep.
+ * When the LED it turned off, we want a low-pitched beep.
+ * If we cannot do pitch, we want a single beep for on and two
+ * beeps for off.
+ */
+ case _BEEP_LED_ON:
+ if (name==None) name= ledOn;
+ duration= SHORT_TONE;
+ pitch= HIGH_PITCH;
+ break;
+ case _BEEP_LED_OFF:
+ if (name==None) name= ledOff;
+ duration= SHORT_TONE;
+ pitch= LOW_PITCH;
+ if (!doesPitch && xkbInfo->beepCount<1)
+ next = SHORT_DELAY;
+ break;
+
+ /* When a Feature is turned on, we want an up-siren.
+ * When a Feature is turned off, we want a down-siren.
+ * If we cannot do pitch, we want a single beep for on and two
+ * beeps for off.
+ */
+ case _BEEP_FEATURE_ON:
+ if (name==None) name= featureOn;
+ if (xkbInfo->beepCount<1) {
+ pitch= LOW_PITCH;
+ duration= VERY_LONG_TONE;
+ if (doesPitch)
+ next= SHORT_DELAY;
+ }
+ else {
+ pitch= MID_PITCH;
+ duration= SHORT_TONE;
+ }
+ break;
+
+ case _BEEP_FEATURE_OFF:
+ if (name==None) name= featureOff;
+ if (xkbInfo->beepCount<1) {
+ pitch= MID_PITCH;
+ if (doesPitch)
+ duration= VERY_LONG_TONE;
+ else duration= SHORT_TONE;
+ next= SHORT_DELAY;
+ }
+ else {
+ pitch= LOW_PITCH;
+ duration= SHORT_TONE;
+ }
+ break;
+
+ /* Two high beeps indicate an LED or Feature changed
+ * state, but that another LED or Feature is also on.
+ * [[[WDW - This is not in AccessDOS ]]]
+ */
+ case _BEEP_LED_CHANGE:
+ if (name==None) name= ledChange;
+ case _BEEP_FEATURE_CHANGE:
+ if (name==None) name= featureChange;
+ duration= SHORT_TONE;
+ pitch= HIGH_PITCH;
+ if (xkbInfo->beepCount<1) {
+ next= SHORT_DELAY;
+ }
+ break;
+
+ /* Three high-pitched beeps are the warning that SlowKeys
+ * is going to be turned on or off.
+ */
+ case _BEEP_SLOW_WARN:
+ if (name==None) name= slowWarn;
+ duration= SHORT_TONE;
+ pitch= HIGH_PITCH;
+ if (xkbInfo->beepCount<2)
+ next= SHORT_DELAY;
+ break;
+
+ /* Click on SlowKeys press and accept.
+ * Deep pitch when a SlowKey or BounceKey is rejected.
+ * [[[WDW - Rejects are not in AccessDOS ]]]
+ * If we cannot do pitch, we want single beeps.
+ */
+ case _BEEP_SLOW_PRESS:
+ if (name==None) name= slowPress;
+ case _BEEP_SLOW_ACCEPT:
+ if (name==None) name= slowAccept;
+ case _BEEP_SLOW_RELEASE:
+ if (name==None) name= slowRelease;
+ duration= CLICK_DURATION;
+ pitch= CLICK_PITCH;
+ break;
+ case _BEEP_BOUNCE_REJECT:
+ if (name==None) name= bounceReject;
+ case _BEEP_SLOW_REJECT:
+ if (name==None) name= slowReject;
+ duration= SHORT_TONE;
+ pitch= DEEP_PITCH;
+ break;
+
+ /* Low followed by high pitch when a StickyKey is latched.
+ * High pitch when a StickyKey is locked.
+ * Low pitch when unlocked.
+ * If we cannot do pitch, two beeps for latch, nothing for
+ * lock, and two for unlock.
+ */
+ case _BEEP_STICKY_LATCH:
+ if (name==None) name= stickyLatch;
+ duration= SHORT_TONE;
+ if (xkbInfo->beepCount<1) {
+ next= SHORT_DELAY;
+ pitch= LOW_PITCH;
+ }
+ else pitch= HIGH_PITCH;
+ break;
+ case _BEEP_STICKY_LOCK:
+ if (name==None) name= stickyLock;
+ if (doesPitch) {
+ duration= SHORT_TONE;
+ pitch= HIGH_PITCH;
+ }
+ break;
+ case _BEEP_STICKY_UNLOCK:
+ if (name==None) name= stickyUnlock;
+ duration= SHORT_TONE;
+ pitch= LOW_PITCH;
+ if (!doesPitch && xkbInfo->beepCount<1)
+ next = SHORT_DELAY;
+ break;
+ }
+ if (timer == NULL && duration>0) {
+ CARD32 starttime = GetTimeInMillis();
+ CARD32 elapsedtime;
+
+ ctrl->bell_duration= duration;
+ ctrl->bell_pitch= pitch;
+ if (xkbInfo->beepCount==0) {
+ XkbHandleBell(0,0,dev,ctrl->bell,(pointer)ctrl,KbdFeedbackClass,name,None,
+ NULL);
+ }
+ else if (xkbInfo->desc->ctrls->enabled_ctrls&XkbAudibleBellMask) {
+ (*dev->kbdfeed->BellProc)(ctrl->bell,dev,(pointer)ctrl,KbdFeedbackClass);
+ }
+ ctrl->bell_duration= oldDuration;
+ ctrl->bell_pitch= oldPitch;
+ xkbInfo->beepCount++;
+
+ /* Some DDX schedule the beep and return immediately, others don't
+ return until the beep is completed. We measure the time and if
+ it's less than the beep duration, make sure not to schedule the
+ next beep until after the current one finishes. */
+
+ elapsedtime = GetTimeInMillis();
+ if (elapsedtime > starttime) { /* watch out for millisecond counter
+ overflow! */
+ elapsedtime -= starttime;
+ } else {
+ elapsedtime = 0;
+ }
+ if (elapsedtime < duration) {
+ next += duration - elapsedtime;
+ }
+
+ }
+ return next;
+}
+
+int
+XkbDDXAccessXBeep(DeviceIntPtr dev,unsigned what,unsigned which)
+{
+XkbSrvInfoRec *xkbInfo= dev->key->xkbInfo;
+CARD32 next;
+
+ xkbInfo->beepType= what;
+ xkbInfo->beepCount= 0;
+ next= _XkbDDXBeepExpire(NULL,0,(pointer)dev);
+ if (next>0) {
+ xkbInfo->beepTimer= TimerSet(xkbInfo->beepTimer,
+ 0, next,
+ _XkbDDXBeepExpire, (pointer)dev);
+ }
+ return 1;
+}