diff options
Diffstat (limited to 'nx-X11/programs/Xserver')
-rw-r--r-- | nx-X11/programs/Xserver/Xext/xtest1.frags | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/nx-X11/programs/Xserver/Xext/xtest1.frags b/nx-X11/programs/Xserver/Xext/xtest1.frags deleted file mode 100644 index bdf7943b7..000000000 --- a/nx-X11/programs/Xserver/Xext/xtest1.frags +++ /dev/null @@ -1,90 +0,0 @@ -There are several code fragments that need to be placed in the device -dependent part of the server. These are described below. These code -fragments are device and implementation dependent. - -This code fragment should go in your ddx InitInput() routine: - -#ifdef XTESTEXT1 -extern KeyCode xtest_command_key; -#endif - -#ifdef XTESTEXT1 - xtest_command_key = <whatever-is-a-good-keycode-for-your-keyboard>; -#endif - -This code fragment should go at the front of the file that handles -keyboards: - -#ifdef XTESTEXT1 -/* - * defined in xtestext1di.c - */ -extern int on_steal_input; -extern Bool XTestStealKeyData(); -#endif XTESTEXT1 - -This code fragment should go in the function that parses input from the -keyboard or pointer after you know what input action has occurred, but before -you have told the server about it. If conditionalizes the actual function -call to pass the information on: - -#ifdef XTESTEXT1 - if (!on_steal_input || - XTestStealKeyData(code, direction, dev_type, x, y)) -#endif /* XTESTEXT1 */ - handle_device_event(...); - -This code fragment should go in the function that handles mouse motion after -you have figured out how much the mouse has moved: - -#ifdef XTESTEXT1 - if (on_steal_input) - XTestStealMotionData(dx, dy, dev, x, y); -#endif XTESTEXT1 - - -This code fragment should go at the front of the os-specific code where -you wait (by doing a select on the socket in our implementation) for -something to happen: - -#ifdef XTESTEXT1 -extern int playback_on; -void XTestComputeWaitTime(); -#endif XTESTEXT1 - -These code fragments should go in the os-specific code on both sides of -where you wait (by doing a select on the socket in our implementation) -for something to happen: - -#ifdef XTESTEXT1 - if (playback_on) - XTestComputeWaitTime(wt = &waittime); -#endif XTESTEXT1 - ... code to do select ... - WakeupHandler(i, LastSelectMask); -#ifdef XTESTEXT1 - if (playback_on) - i = XTestProcessInputAction(i, &waittime); -#endif XTESTEXT1 - - -You also need to implement the following routines (documentation -is needed; for now, see server/ddx/hp/hp/x_hil.c): - -void -XTestGenerateEvent(dev_type, keycode, keystate, mousex, mousey) - int dev_type; - int keycode; - int keystate; - int mousex; - int mousey; - -void -XTestGetPointerPos(fmousex, fmousey) - short *fmousex, *fmousey; - -void -XTestJumpPointer(jx, jy, dev_type) - int jx; - int jy; - int dev_type; |