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-rw-r--r--nx-X11/CHANGELOG4
-rw-r--r--nx-X11/CHANGELOG.NX.original4
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c1
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.NX.original497
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.X.original496
-rw-r--r--nx-X11/lib/SM/sm_client.c4
-rw-r--r--nx-X11/lib/SM/sm_client.c.NX.original633
-rw-r--r--nx-X11/lib/SM/sm_client.c.SM.original631
-rw-r--r--nx-X11/programs/Xserver/GL/glx/render2.c2
-rw-r--r--nx-X11/programs/Xserver/GL/glx/render2.c.NX.original271
-rw-r--r--nx-X11/programs/Xserver/GL/glx/render2.c.X.original271
-rw-r--r--nx-X11/programs/Xserver/GL/glx/render2swap.c2
-rw-r--r--nx-X11/programs/Xserver/GL/glx/render2swap.c.NX.original393
-rw-r--r--nx-X11/programs/Xserver/GL/glx/render2swap.c.X.original393
14 files changed, 3599 insertions, 3 deletions
diff --git a/nx-X11/CHANGELOG b/nx-X11/CHANGELOG
index e433f2ca0..4faf2ad79 100644
--- a/nx-X11/CHANGELOG
+++ b/nx-X11/CHANGELOG
@@ -1,5 +1,9 @@
ChangeLog:
+nx-X11-3.4.0-4
+
+- Fixed TR06H02359. Removed compiler warnings.
+
nx-X11-3.4.0-3
- Updated copyright to year 2010.
diff --git a/nx-X11/CHANGELOG.NX.original b/nx-X11/CHANGELOG.NX.original
index e433f2ca0..4faf2ad79 100644
--- a/nx-X11/CHANGELOG.NX.original
+++ b/nx-X11/CHANGELOG.NX.original
@@ -1,5 +1,9 @@
ChangeLog:
+nx-X11-3.4.0-4
+
+- Fixed TR06H02359. Removed compiler warnings.
+
nx-X11-3.4.0-3
- Updated copyright to year 2010.
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c
index 5e9e352f2..066c5ffba 100644
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c
+++ b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c
@@ -44,6 +44,7 @@
# include "GL/glxint.h"
# ifdef XFree86Server
+void *memset( void * ptr, int val, size_t size);
# include "GL/glx_ansic.h"
extern void * __glXMalloc( size_t size );
extern void __glXFree( void * ptr );
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.NX.original b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.NX.original
new file mode 100644
index 000000000..066c5ffba
--- /dev/null
+++ b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.NX.original
@@ -0,0 +1,497 @@
+/*
+ * (C) Copyright IBM Corporation 2003
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file glcontextmodes.c
+ * Utility routines for working with \c __GLcontextModes structures. At
+ * some point most or all of these functions will be moved to the Mesa
+ * code base.
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#if defined(IN_MINI_GLX)
+# include <stdlib.h>
+# include <string.h>
+# include <GL/gl.h>
+# include "GL/internal/dri_interface.h"
+# include "imports.h"
+# define __glXMemset memset
+#else
+# include <X11/X.h>
+# include <GL/glx.h>
+# include "GL/glxint.h"
+
+# ifdef XFree86Server
+void *memset( void * ptr, int val, size_t size);
+# include "GL/glx_ansic.h"
+extern void * __glXMalloc( size_t size );
+extern void __glXFree( void * ptr );
+# define _mesa_malloc(b) __glXMalloc(b)
+# define _mesa_free(m) __glXFree(m)
+# else
+# include <X11/Xlibint.h>
+# define __glXMemset memset
+# define _mesa_malloc(b) Xmalloc(b)
+# define _mesa_free(m) Xfree(m)
+# endif /* XFree86Server */
+#endif /* !defined(IN_MINI_GLX) */
+
+#include "glcontextmodes.h"
+
+#if !defined(IN_MINI_GLX)
+#define NUM_VISUAL_TYPES 6
+
+/**
+ * Convert an X visual type to a GLX visual type.
+ *
+ * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
+ * to be converted.
+ * \return If \c visualType is a valid X visual type, a GLX visual type will
+ * be returned. Otherwise \c GLX_NONE will be returned.
+ */
+GLint
+_gl_convert_from_x_visual_type( int visualType )
+{
+ static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
+ GLX_STATIC_GRAY, GLX_GRAY_SCALE,
+ GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
+ GLX_TRUE_COLOR, GLX_DIRECT_COLOR
+ };
+
+ return ( (unsigned) visualType < NUM_VISUAL_TYPES )
+ ? glx_visual_types[ visualType ] : GLX_NONE;
+}
+
+
+/**
+ * Convert a GLX visual type to an X visual type.
+ *
+ * \param visualType GLX visual type (i.e., \c GLX_TRUE_COLOR,
+ * \c GLX_STATIC_GRAY, etc.) to be converted.
+ * \return If \c visualType is a valid GLX visual type, an X visual type will
+ * be returned. Otherwise -1 will be returned.
+ */
+GLint
+_gl_convert_to_x_visual_type( int visualType )
+{
+ static const int x_visual_types[ NUM_VISUAL_TYPES ] = {
+ TrueColor, DirectColor,
+ PseudoColor, StaticColor,
+ GrayScale, StaticGray
+ };
+
+ return ( (unsigned) (visualType - GLX_TRUE_COLOR) <= NUM_VISUAL_TYPES )
+ ? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1;
+}
+
+
+/**
+ * Copy a GLX visual config structure to a GL context mode structure. All
+ * of the fields in \c config are copied to \c mode. Additional fields in
+ * \c mode that can be derrived from the fields of \c config (i.e.,
+ * \c haveDepthBuffer) are also filled in. The remaining fields in \c mode
+ * that cannot be derrived are set to default values.
+ *
+ * \param mode Destination GL context mode.
+ * \param config Source GLX visual config.
+ *
+ * \note
+ * The \c fbconfigID and \c visualID fields of the \c __GLcontextModes
+ * structure will be set to the \c vid of the \c __GLXvisualConfig structure.
+ */
+void
+_gl_copy_visual_to_context_mode( __GLcontextModes * mode,
+ const __GLXvisualConfig * config )
+{
+ __GLcontextModes * const next = mode->next;
+
+ (void) __glXMemset( mode, 0, sizeof( __GLcontextModes ) );
+ mode->next = next;
+
+ mode->visualID = config->vid;
+ mode->visualType = _gl_convert_from_x_visual_type( config->class );
+ mode->xRenderable = GL_TRUE;
+ mode->fbconfigID = config->vid;
+ mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
+
+ mode->rgbMode = (config->rgba != 0);
+ mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
+
+ mode->colorIndexMode = !(mode->rgbMode);
+ mode->doubleBufferMode = (config->doubleBuffer != 0);
+ mode->stereoMode = (config->stereo != 0);
+
+ mode->haveAccumBuffer = ((config->accumRedSize +
+ config->accumGreenSize +
+ config->accumBlueSize +
+ config->accumAlphaSize) > 0);
+ mode->haveDepthBuffer = (config->depthSize > 0);
+ mode->haveStencilBuffer = (config->stencilSize > 0);
+
+ mode->redBits = config->redSize;
+ mode->greenBits = config->greenSize;
+ mode->blueBits = config->blueSize;
+ mode->alphaBits = config->alphaSize;
+ mode->redMask = config->redMask;
+ mode->greenMask = config->greenMask;
+ mode->blueMask = config->blueMask;
+ mode->alphaMask = config->alphaMask;
+ mode->rgbBits = mode->rgbMode ? config->bufferSize : 0;
+ mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0;
+
+ mode->accumRedBits = config->accumRedSize;
+ mode->accumGreenBits = config->accumGreenSize;
+ mode->accumBlueBits = config->accumBlueSize;
+ mode->accumAlphaBits = config->accumAlphaSize;
+ mode->depthBits = config->depthSize;
+ mode->stencilBits = config->stencilSize;
+
+ mode->numAuxBuffers = config->auxBuffers;
+ mode->level = config->level;
+
+ mode->visualRating = config->visualRating;
+ mode->transparentPixel = config->transparentPixel;
+ mode->transparentRed = config->transparentRed;
+ mode->transparentGreen = config->transparentGreen;
+ mode->transparentBlue = config->transparentBlue;
+ mode->transparentAlpha = config->transparentAlpha;
+ mode->transparentIndex = config->transparentIndex;
+
+ mode->swapMethod = GLX_SWAP_UNDEFINED_OML;
+}
+
+
+/**
+ * Get data from a GL context mode.
+ *
+ * \param mode GL context mode whose data is to be returned.
+ * \param attribute Attribute of \c mode that is to be returned.
+ * \param value_return Location to store the data member of \c mode.
+ * \return If \c attribute is a valid attribute of \c mode, zero is
+ * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned.
+ */
+int
+_gl_get_context_mode_data(const __GLcontextModes *mode, int attribute,
+ int *value_return)
+{
+ switch (attribute) {
+ case GLX_USE_GL:
+ *value_return = GL_TRUE;
+ return 0;
+ case GLX_BUFFER_SIZE:
+ *value_return = mode->rgbBits;
+ return 0;
+ case GLX_RGBA:
+ *value_return = mode->rgbMode;
+ return 0;
+ case GLX_RED_SIZE:
+ *value_return = mode->redBits;
+ return 0;
+ case GLX_GREEN_SIZE:
+ *value_return = mode->greenBits;
+ return 0;
+ case GLX_BLUE_SIZE:
+ *value_return = mode->blueBits;
+ return 0;
+ case GLX_ALPHA_SIZE:
+ *value_return = mode->alphaBits;
+ return 0;
+ case GLX_DOUBLEBUFFER:
+ *value_return = mode->doubleBufferMode;
+ return 0;
+ case GLX_STEREO:
+ *value_return = mode->stereoMode;
+ return 0;
+ case GLX_AUX_BUFFERS:
+ *value_return = mode->numAuxBuffers;
+ return 0;
+ case GLX_DEPTH_SIZE:
+ *value_return = mode->depthBits;
+ return 0;
+ case GLX_STENCIL_SIZE:
+ *value_return = mode->stencilBits;
+ return 0;
+ case GLX_ACCUM_RED_SIZE:
+ *value_return = mode->accumRedBits;
+ return 0;
+ case GLX_ACCUM_GREEN_SIZE:
+ *value_return = mode->accumGreenBits;
+ return 0;
+ case GLX_ACCUM_BLUE_SIZE:
+ *value_return = mode->accumBlueBits;
+ return 0;
+ case GLX_ACCUM_ALPHA_SIZE:
+ *value_return = mode->accumAlphaBits;
+ return 0;
+ case GLX_LEVEL:
+ *value_return = mode->level;
+ return 0;
+ case GLX_TRANSPARENT_TYPE_EXT:
+ *value_return = mode->transparentPixel;
+ return 0;
+ case GLX_TRANSPARENT_RED_VALUE:
+ *value_return = mode->transparentRed;
+ return 0;
+ case GLX_TRANSPARENT_GREEN_VALUE:
+ *value_return = mode->transparentGreen;
+ return 0;
+ case GLX_TRANSPARENT_BLUE_VALUE:
+ *value_return = mode->transparentBlue;
+ return 0;
+ case GLX_TRANSPARENT_ALPHA_VALUE:
+ *value_return = mode->transparentAlpha;
+ return 0;
+ case GLX_TRANSPARENT_INDEX_VALUE:
+ *value_return = mode->transparentIndex;
+ return 0;
+ case GLX_X_VISUAL_TYPE:
+ *value_return = mode->visualType;
+ return 0;
+ case GLX_CONFIG_CAVEAT:
+ *value_return = mode->visualRating;
+ return 0;
+ case GLX_VISUAL_ID:
+ *value_return = mode->visualID;
+ return 0;
+ case GLX_DRAWABLE_TYPE:
+ *value_return = mode->drawableType;
+ return 0;
+ case GLX_RENDER_TYPE:
+ *value_return = mode->renderType;
+ return 0;
+ case GLX_X_RENDERABLE:
+ *value_return = mode->xRenderable;
+ return 0;
+ case GLX_FBCONFIG_ID:
+ *value_return = mode->fbconfigID;
+ return 0;
+ case GLX_MAX_PBUFFER_WIDTH:
+ *value_return = mode->maxPbufferWidth;
+ return 0;
+ case GLX_MAX_PBUFFER_HEIGHT:
+ *value_return = mode->maxPbufferHeight;
+ return 0;
+ case GLX_MAX_PBUFFER_PIXELS:
+ *value_return = mode->maxPbufferPixels;
+ return 0;
+ case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
+ *value_return = mode->optimalPbufferWidth;
+ return 0;
+ case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
+ *value_return = mode->optimalPbufferHeight;
+ return 0;
+ case GLX_SWAP_METHOD_OML:
+ *value_return = mode->swapMethod;
+ return 0;
+ case GLX_SAMPLE_BUFFERS_SGIS:
+ *value_return = mode->sampleBuffers;
+ return 0;
+ case GLX_SAMPLES_SGIS:
+ *value_return = mode->samples;
+ return 0;
+
+ /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX.
+ * It is ONLY for communication between the GLX client and the GLX
+ * server.
+ */
+ case GLX_VISUAL_SELECT_GROUP_SGIX:
+ default:
+ return GLX_BAD_ATTRIBUTE;
+ }
+}
+#endif /* !defined(IN_MINI_GLX) */
+
+
+/**
+ * Allocate a linked list of \c __GLcontextModes structures. The fields of
+ * each structure will be initialized to "reasonable" default values. In
+ * most cases this is the default value defined by table 3.4 of the GLX
+ * 1.3 specification. This means that most values are either initialized to
+ * zero or \c GLX_DONT_CARE (which is -1). As support for additional
+ * extensions is added, the new values will be initialized to appropriate
+ * values from the extension specification.
+ *
+ * \param count Number of structures to allocate.
+ * \param minimum_size Minimum size of a structure to allocate. This allows
+ * for differences in the version of the
+ * \c __GLcontextModes stucture used in libGL and in a
+ * DRI-based driver.
+ * \returns A pointer to the first element in a linked list of \c count
+ * stuctures on success, or \c NULL on failure.
+ *
+ * \warning Use of \c minimum_size does \b not guarantee binary compatibility.
+ * The fundamental assumption is that if the \c minimum_size
+ * specified by the driver and the size of the \c __GLcontextModes
+ * structure in libGL is the same, then the meaning of each byte in
+ * the structure is the same in both places. \b Be \b careful!
+ * Basically this means that fields have to be added in libGL and
+ * then propagated to drivers. Drivers should \b never arbitrarilly
+ * extend the \c __GLcontextModes data-structure.
+ */
+__GLcontextModes *
+_gl_context_modes_create( unsigned count, size_t minimum_size )
+{
+ const size_t size = (minimum_size > sizeof( __GLcontextModes ))
+ ? minimum_size : sizeof( __GLcontextModes );
+ __GLcontextModes * base = NULL;
+ __GLcontextModes ** next;
+ unsigned i;
+
+ next = & base;
+ for ( i = 0 ; i < count ; i++ ) {
+ *next = (__GLcontextModes *) _mesa_malloc( size );
+ if ( *next == NULL ) {
+ _gl_context_modes_destroy( base );
+ base = NULL;
+ break;
+ }
+
+ (void) __glXMemset( *next, 0, size );
+ (*next)->visualID = GLX_DONT_CARE;
+ (*next)->visualType = GLX_DONT_CARE;
+ (*next)->visualRating = GLX_NONE;
+ (*next)->transparentPixel = GLX_NONE;
+ (*next)->transparentRed = GLX_DONT_CARE;
+ (*next)->transparentGreen = GLX_DONT_CARE;
+ (*next)->transparentBlue = GLX_DONT_CARE;
+ (*next)->transparentAlpha = GLX_DONT_CARE;
+ (*next)->transparentIndex = GLX_DONT_CARE;
+ (*next)->xRenderable = GLX_DONT_CARE;
+ (*next)->fbconfigID = GLX_DONT_CARE;
+ (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
+
+ next = & ((*next)->next);
+ }
+
+ return base;
+}
+
+
+/**
+ * Destroy a linked list of \c __GLcontextModes structures created by
+ * \c _gl_context_modes_create.
+ *
+ * \param modes Linked list of structures to be destroyed. All structres
+ * in the list will be freed.
+ */
+void
+_gl_context_modes_destroy( __GLcontextModes * modes )
+{
+ while ( modes != NULL ) {
+ __GLcontextModes * const next = modes->next;
+
+ _mesa_free( modes );
+ modes = next;
+ }
+}
+
+
+/**
+ * Find a context mode matching a Visual ID.
+ *
+ * \param modes List list of context-mode structures to be searched.
+ * \param vid Visual ID to be found.
+ * \returns A pointer to a context-mode in \c modes if \c vid was found in
+ * the list, or \c NULL if it was not.
+ */
+
+__GLcontextModes *
+_gl_context_modes_find_visual( __GLcontextModes * modes, int vid )
+{
+ while ( modes != NULL ) {
+ if ( modes->visualID == vid ) {
+ break;
+ }
+
+ modes = modes->next;
+ }
+
+ return modes;
+}
+
+
+/**
+ * Determine if two context-modes are the same. This is intended to be used
+ * by libGL implementations to compare to sets of driver generated FBconfigs.
+ *
+ * \param a Context-mode to be compared.
+ * \param b Context-mode to be compared.
+ * \returns \c GL_TRUE if the two context-modes are the same. \c GL_FALSE is
+ * returned otherwise.
+ */
+GLboolean
+_gl_context_modes_are_same( const __GLcontextModes * a,
+ const __GLcontextModes * b )
+{
+ return( (a->rgbMode == b->rgbMode) &&
+ (a->floatMode == b->floatMode) &&
+ (a->colorIndexMode == b->colorIndexMode) &&
+ (a->doubleBufferMode == b->doubleBufferMode) &&
+ (a->stereoMode == b->stereoMode) &&
+ (a->redBits == b->redBits) &&
+ (a->greenBits == b->greenBits) &&
+ (a->blueBits == b->blueBits) &&
+ (a->alphaBits == b->alphaBits) &&
+#if 0 /* For some reason these don't get set on the client-side in libGL. */
+ (a->redMask == b->redMask) &&
+ (a->greenMask == b->greenMask) &&
+ (a->blueMask == b->blueMask) &&
+ (a->alphaMask == b->alphaMask) &&
+#endif
+ (a->rgbBits == b->rgbBits) &&
+ (a->indexBits == b->indexBits) &&
+ (a->accumRedBits == b->accumRedBits) &&
+ (a->accumGreenBits == b->accumGreenBits) &&
+ (a->accumBlueBits == b->accumBlueBits) &&
+ (a->accumAlphaBits == b->accumAlphaBits) &&
+ (a->depthBits == b->depthBits) &&
+ (a->stencilBits == b->stencilBits) &&
+ (a->numAuxBuffers == b->numAuxBuffers) &&
+ (a->level == b->level) &&
+ (a->pixmapMode == b->pixmapMode) &&
+ (a->visualRating == b->visualRating) &&
+
+ (a->transparentPixel == b->transparentPixel) &&
+
+ ((a->transparentPixel != GLX_TRANSPARENT_RGB) ||
+ ((a->transparentRed == b->transparentRed) &&
+ (a->transparentGreen == b->transparentGreen) &&
+ (a->transparentBlue == b->transparentBlue) &&
+ (a->transparentAlpha == b->transparentAlpha))) &&
+
+ ((a->transparentPixel != GLX_TRANSPARENT_INDEX) ||
+ (a->transparentIndex == b->transparentIndex)) &&
+
+ (a->sampleBuffers == b->sampleBuffers) &&
+ (a->samples == b->samples) &&
+ ((a->drawableType & b->drawableType) != 0) &&
+ (a->renderType == b->renderType) &&
+ (a->maxPbufferWidth == b->maxPbufferWidth) &&
+ (a->maxPbufferHeight == b->maxPbufferHeight) &&
+ (a->maxPbufferPixels == b->maxPbufferPixels) &&
+ (a->optimalPbufferWidth == b->optimalPbufferWidth) &&
+ (a->optimalPbufferHeight == b->optimalPbufferHeight) &&
+ (a->swapMethod == b->swapMethod) );
+}
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.X.original b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.X.original
new file mode 100644
index 000000000..5e9e352f2
--- /dev/null
+++ b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.X.original
@@ -0,0 +1,496 @@
+/*
+ * (C) Copyright IBM Corporation 2003
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file glcontextmodes.c
+ * Utility routines for working with \c __GLcontextModes structures. At
+ * some point most or all of these functions will be moved to the Mesa
+ * code base.
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#if defined(IN_MINI_GLX)
+# include <stdlib.h>
+# include <string.h>
+# include <GL/gl.h>
+# include "GL/internal/dri_interface.h"
+# include "imports.h"
+# define __glXMemset memset
+#else
+# include <X11/X.h>
+# include <GL/glx.h>
+# include "GL/glxint.h"
+
+# ifdef XFree86Server
+# include "GL/glx_ansic.h"
+extern void * __glXMalloc( size_t size );
+extern void __glXFree( void * ptr );
+# define _mesa_malloc(b) __glXMalloc(b)
+# define _mesa_free(m) __glXFree(m)
+# else
+# include <X11/Xlibint.h>
+# define __glXMemset memset
+# define _mesa_malloc(b) Xmalloc(b)
+# define _mesa_free(m) Xfree(m)
+# endif /* XFree86Server */
+#endif /* !defined(IN_MINI_GLX) */
+
+#include "glcontextmodes.h"
+
+#if !defined(IN_MINI_GLX)
+#define NUM_VISUAL_TYPES 6
+
+/**
+ * Convert an X visual type to a GLX visual type.
+ *
+ * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
+ * to be converted.
+ * \return If \c visualType is a valid X visual type, a GLX visual type will
+ * be returned. Otherwise \c GLX_NONE will be returned.
+ */
+GLint
+_gl_convert_from_x_visual_type( int visualType )
+{
+ static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
+ GLX_STATIC_GRAY, GLX_GRAY_SCALE,
+ GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
+ GLX_TRUE_COLOR, GLX_DIRECT_COLOR
+ };
+
+ return ( (unsigned) visualType < NUM_VISUAL_TYPES )
+ ? glx_visual_types[ visualType ] : GLX_NONE;
+}
+
+
+/**
+ * Convert a GLX visual type to an X visual type.
+ *
+ * \param visualType GLX visual type (i.e., \c GLX_TRUE_COLOR,
+ * \c GLX_STATIC_GRAY, etc.) to be converted.
+ * \return If \c visualType is a valid GLX visual type, an X visual type will
+ * be returned. Otherwise -1 will be returned.
+ */
+GLint
+_gl_convert_to_x_visual_type( int visualType )
+{
+ static const int x_visual_types[ NUM_VISUAL_TYPES ] = {
+ TrueColor, DirectColor,
+ PseudoColor, StaticColor,
+ GrayScale, StaticGray
+ };
+
+ return ( (unsigned) (visualType - GLX_TRUE_COLOR) <= NUM_VISUAL_TYPES )
+ ? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1;
+}
+
+
+/**
+ * Copy a GLX visual config structure to a GL context mode structure. All
+ * of the fields in \c config are copied to \c mode. Additional fields in
+ * \c mode that can be derrived from the fields of \c config (i.e.,
+ * \c haveDepthBuffer) are also filled in. The remaining fields in \c mode
+ * that cannot be derrived are set to default values.
+ *
+ * \param mode Destination GL context mode.
+ * \param config Source GLX visual config.
+ *
+ * \note
+ * The \c fbconfigID and \c visualID fields of the \c __GLcontextModes
+ * structure will be set to the \c vid of the \c __GLXvisualConfig structure.
+ */
+void
+_gl_copy_visual_to_context_mode( __GLcontextModes * mode,
+ const __GLXvisualConfig * config )
+{
+ __GLcontextModes * const next = mode->next;
+
+ (void) __glXMemset( mode, 0, sizeof( __GLcontextModes ) );
+ mode->next = next;
+
+ mode->visualID = config->vid;
+ mode->visualType = _gl_convert_from_x_visual_type( config->class );
+ mode->xRenderable = GL_TRUE;
+ mode->fbconfigID = config->vid;
+ mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
+
+ mode->rgbMode = (config->rgba != 0);
+ mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
+
+ mode->colorIndexMode = !(mode->rgbMode);
+ mode->doubleBufferMode = (config->doubleBuffer != 0);
+ mode->stereoMode = (config->stereo != 0);
+
+ mode->haveAccumBuffer = ((config->accumRedSize +
+ config->accumGreenSize +
+ config->accumBlueSize +
+ config->accumAlphaSize) > 0);
+ mode->haveDepthBuffer = (config->depthSize > 0);
+ mode->haveStencilBuffer = (config->stencilSize > 0);
+
+ mode->redBits = config->redSize;
+ mode->greenBits = config->greenSize;
+ mode->blueBits = config->blueSize;
+ mode->alphaBits = config->alphaSize;
+ mode->redMask = config->redMask;
+ mode->greenMask = config->greenMask;
+ mode->blueMask = config->blueMask;
+ mode->alphaMask = config->alphaMask;
+ mode->rgbBits = mode->rgbMode ? config->bufferSize : 0;
+ mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0;
+
+ mode->accumRedBits = config->accumRedSize;
+ mode->accumGreenBits = config->accumGreenSize;
+ mode->accumBlueBits = config->accumBlueSize;
+ mode->accumAlphaBits = config->accumAlphaSize;
+ mode->depthBits = config->depthSize;
+ mode->stencilBits = config->stencilSize;
+
+ mode->numAuxBuffers = config->auxBuffers;
+ mode->level = config->level;
+
+ mode->visualRating = config->visualRating;
+ mode->transparentPixel = config->transparentPixel;
+ mode->transparentRed = config->transparentRed;
+ mode->transparentGreen = config->transparentGreen;
+ mode->transparentBlue = config->transparentBlue;
+ mode->transparentAlpha = config->transparentAlpha;
+ mode->transparentIndex = config->transparentIndex;
+
+ mode->swapMethod = GLX_SWAP_UNDEFINED_OML;
+}
+
+
+/**
+ * Get data from a GL context mode.
+ *
+ * \param mode GL context mode whose data is to be returned.
+ * \param attribute Attribute of \c mode that is to be returned.
+ * \param value_return Location to store the data member of \c mode.
+ * \return If \c attribute is a valid attribute of \c mode, zero is
+ * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned.
+ */
+int
+_gl_get_context_mode_data(const __GLcontextModes *mode, int attribute,
+ int *value_return)
+{
+ switch (attribute) {
+ case GLX_USE_GL:
+ *value_return = GL_TRUE;
+ return 0;
+ case GLX_BUFFER_SIZE:
+ *value_return = mode->rgbBits;
+ return 0;
+ case GLX_RGBA:
+ *value_return = mode->rgbMode;
+ return 0;
+ case GLX_RED_SIZE:
+ *value_return = mode->redBits;
+ return 0;
+ case GLX_GREEN_SIZE:
+ *value_return = mode->greenBits;
+ return 0;
+ case GLX_BLUE_SIZE:
+ *value_return = mode->blueBits;
+ return 0;
+ case GLX_ALPHA_SIZE:
+ *value_return = mode->alphaBits;
+ return 0;
+ case GLX_DOUBLEBUFFER:
+ *value_return = mode->doubleBufferMode;
+ return 0;
+ case GLX_STEREO:
+ *value_return = mode->stereoMode;
+ return 0;
+ case GLX_AUX_BUFFERS:
+ *value_return = mode->numAuxBuffers;
+ return 0;
+ case GLX_DEPTH_SIZE:
+ *value_return = mode->depthBits;
+ return 0;
+ case GLX_STENCIL_SIZE:
+ *value_return = mode->stencilBits;
+ return 0;
+ case GLX_ACCUM_RED_SIZE:
+ *value_return = mode->accumRedBits;
+ return 0;
+ case GLX_ACCUM_GREEN_SIZE:
+ *value_return = mode->accumGreenBits;
+ return 0;
+ case GLX_ACCUM_BLUE_SIZE:
+ *value_return = mode->accumBlueBits;
+ return 0;
+ case GLX_ACCUM_ALPHA_SIZE:
+ *value_return = mode->accumAlphaBits;
+ return 0;
+ case GLX_LEVEL:
+ *value_return = mode->level;
+ return 0;
+ case GLX_TRANSPARENT_TYPE_EXT:
+ *value_return = mode->transparentPixel;
+ return 0;
+ case GLX_TRANSPARENT_RED_VALUE:
+ *value_return = mode->transparentRed;
+ return 0;
+ case GLX_TRANSPARENT_GREEN_VALUE:
+ *value_return = mode->transparentGreen;
+ return 0;
+ case GLX_TRANSPARENT_BLUE_VALUE:
+ *value_return = mode->transparentBlue;
+ return 0;
+ case GLX_TRANSPARENT_ALPHA_VALUE:
+ *value_return = mode->transparentAlpha;
+ return 0;
+ case GLX_TRANSPARENT_INDEX_VALUE:
+ *value_return = mode->transparentIndex;
+ return 0;
+ case GLX_X_VISUAL_TYPE:
+ *value_return = mode->visualType;
+ return 0;
+ case GLX_CONFIG_CAVEAT:
+ *value_return = mode->visualRating;
+ return 0;
+ case GLX_VISUAL_ID:
+ *value_return = mode->visualID;
+ return 0;
+ case GLX_DRAWABLE_TYPE:
+ *value_return = mode->drawableType;
+ return 0;
+ case GLX_RENDER_TYPE:
+ *value_return = mode->renderType;
+ return 0;
+ case GLX_X_RENDERABLE:
+ *value_return = mode->xRenderable;
+ return 0;
+ case GLX_FBCONFIG_ID:
+ *value_return = mode->fbconfigID;
+ return 0;
+ case GLX_MAX_PBUFFER_WIDTH:
+ *value_return = mode->maxPbufferWidth;
+ return 0;
+ case GLX_MAX_PBUFFER_HEIGHT:
+ *value_return = mode->maxPbufferHeight;
+ return 0;
+ case GLX_MAX_PBUFFER_PIXELS:
+ *value_return = mode->maxPbufferPixels;
+ return 0;
+ case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
+ *value_return = mode->optimalPbufferWidth;
+ return 0;
+ case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
+ *value_return = mode->optimalPbufferHeight;
+ return 0;
+ case GLX_SWAP_METHOD_OML:
+ *value_return = mode->swapMethod;
+ return 0;
+ case GLX_SAMPLE_BUFFERS_SGIS:
+ *value_return = mode->sampleBuffers;
+ return 0;
+ case GLX_SAMPLES_SGIS:
+ *value_return = mode->samples;
+ return 0;
+
+ /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX.
+ * It is ONLY for communication between the GLX client and the GLX
+ * server.
+ */
+ case GLX_VISUAL_SELECT_GROUP_SGIX:
+ default:
+ return GLX_BAD_ATTRIBUTE;
+ }
+}
+#endif /* !defined(IN_MINI_GLX) */
+
+
+/**
+ * Allocate a linked list of \c __GLcontextModes structures. The fields of
+ * each structure will be initialized to "reasonable" default values. In
+ * most cases this is the default value defined by table 3.4 of the GLX
+ * 1.3 specification. This means that most values are either initialized to
+ * zero or \c GLX_DONT_CARE (which is -1). As support for additional
+ * extensions is added, the new values will be initialized to appropriate
+ * values from the extension specification.
+ *
+ * \param count Number of structures to allocate.
+ * \param minimum_size Minimum size of a structure to allocate. This allows
+ * for differences in the version of the
+ * \c __GLcontextModes stucture used in libGL and in a
+ * DRI-based driver.
+ * \returns A pointer to the first element in a linked list of \c count
+ * stuctures on success, or \c NULL on failure.
+ *
+ * \warning Use of \c minimum_size does \b not guarantee binary compatibility.
+ * The fundamental assumption is that if the \c minimum_size
+ * specified by the driver and the size of the \c __GLcontextModes
+ * structure in libGL is the same, then the meaning of each byte in
+ * the structure is the same in both places. \b Be \b careful!
+ * Basically this means that fields have to be added in libGL and
+ * then propagated to drivers. Drivers should \b never arbitrarilly
+ * extend the \c __GLcontextModes data-structure.
+ */
+__GLcontextModes *
+_gl_context_modes_create( unsigned count, size_t minimum_size )
+{
+ const size_t size = (minimum_size > sizeof( __GLcontextModes ))
+ ? minimum_size : sizeof( __GLcontextModes );
+ __GLcontextModes * base = NULL;
+ __GLcontextModes ** next;
+ unsigned i;
+
+ next = & base;
+ for ( i = 0 ; i < count ; i++ ) {
+ *next = (__GLcontextModes *) _mesa_malloc( size );
+ if ( *next == NULL ) {
+ _gl_context_modes_destroy( base );
+ base = NULL;
+ break;
+ }
+
+ (void) __glXMemset( *next, 0, size );
+ (*next)->visualID = GLX_DONT_CARE;
+ (*next)->visualType = GLX_DONT_CARE;
+ (*next)->visualRating = GLX_NONE;
+ (*next)->transparentPixel = GLX_NONE;
+ (*next)->transparentRed = GLX_DONT_CARE;
+ (*next)->transparentGreen = GLX_DONT_CARE;
+ (*next)->transparentBlue = GLX_DONT_CARE;
+ (*next)->transparentAlpha = GLX_DONT_CARE;
+ (*next)->transparentIndex = GLX_DONT_CARE;
+ (*next)->xRenderable = GLX_DONT_CARE;
+ (*next)->fbconfigID = GLX_DONT_CARE;
+ (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
+
+ next = & ((*next)->next);
+ }
+
+ return base;
+}
+
+
+/**
+ * Destroy a linked list of \c __GLcontextModes structures created by
+ * \c _gl_context_modes_create.
+ *
+ * \param modes Linked list of structures to be destroyed. All structres
+ * in the list will be freed.
+ */
+void
+_gl_context_modes_destroy( __GLcontextModes * modes )
+{
+ while ( modes != NULL ) {
+ __GLcontextModes * const next = modes->next;
+
+ _mesa_free( modes );
+ modes = next;
+ }
+}
+
+
+/**
+ * Find a context mode matching a Visual ID.
+ *
+ * \param modes List list of context-mode structures to be searched.
+ * \param vid Visual ID to be found.
+ * \returns A pointer to a context-mode in \c modes if \c vid was found in
+ * the list, or \c NULL if it was not.
+ */
+
+__GLcontextModes *
+_gl_context_modes_find_visual( __GLcontextModes * modes, int vid )
+{
+ while ( modes != NULL ) {
+ if ( modes->visualID == vid ) {
+ break;
+ }
+
+ modes = modes->next;
+ }
+
+ return modes;
+}
+
+
+/**
+ * Determine if two context-modes are the same. This is intended to be used
+ * by libGL implementations to compare to sets of driver generated FBconfigs.
+ *
+ * \param a Context-mode to be compared.
+ * \param b Context-mode to be compared.
+ * \returns \c GL_TRUE if the two context-modes are the same. \c GL_FALSE is
+ * returned otherwise.
+ */
+GLboolean
+_gl_context_modes_are_same( const __GLcontextModes * a,
+ const __GLcontextModes * b )
+{
+ return( (a->rgbMode == b->rgbMode) &&
+ (a->floatMode == b->floatMode) &&
+ (a->colorIndexMode == b->colorIndexMode) &&
+ (a->doubleBufferMode == b->doubleBufferMode) &&
+ (a->stereoMode == b->stereoMode) &&
+ (a->redBits == b->redBits) &&
+ (a->greenBits == b->greenBits) &&
+ (a->blueBits == b->blueBits) &&
+ (a->alphaBits == b->alphaBits) &&
+#if 0 /* For some reason these don't get set on the client-side in libGL. */
+ (a->redMask == b->redMask) &&
+ (a->greenMask == b->greenMask) &&
+ (a->blueMask == b->blueMask) &&
+ (a->alphaMask == b->alphaMask) &&
+#endif
+ (a->rgbBits == b->rgbBits) &&
+ (a->indexBits == b->indexBits) &&
+ (a->accumRedBits == b->accumRedBits) &&
+ (a->accumGreenBits == b->accumGreenBits) &&
+ (a->accumBlueBits == b->accumBlueBits) &&
+ (a->accumAlphaBits == b->accumAlphaBits) &&
+ (a->depthBits == b->depthBits) &&
+ (a->stencilBits == b->stencilBits) &&
+ (a->numAuxBuffers == b->numAuxBuffers) &&
+ (a->level == b->level) &&
+ (a->pixmapMode == b->pixmapMode) &&
+ (a->visualRating == b->visualRating) &&
+
+ (a->transparentPixel == b->transparentPixel) &&
+
+ ((a->transparentPixel != GLX_TRANSPARENT_RGB) ||
+ ((a->transparentRed == b->transparentRed) &&
+ (a->transparentGreen == b->transparentGreen) &&
+ (a->transparentBlue == b->transparentBlue) &&
+ (a->transparentAlpha == b->transparentAlpha))) &&
+
+ ((a->transparentPixel != GLX_TRANSPARENT_INDEX) ||
+ (a->transparentIndex == b->transparentIndex)) &&
+
+ (a->sampleBuffers == b->sampleBuffers) &&
+ (a->samples == b->samples) &&
+ ((a->drawableType & b->drawableType) != 0) &&
+ (a->renderType == b->renderType) &&
+ (a->maxPbufferWidth == b->maxPbufferWidth) &&
+ (a->maxPbufferHeight == b->maxPbufferHeight) &&
+ (a->maxPbufferPixels == b->maxPbufferPixels) &&
+ (a->optimalPbufferWidth == b->optimalPbufferWidth) &&
+ (a->optimalPbufferHeight == b->optimalPbufferHeight) &&
+ (a->swapMethod == b->swapMethod) );
+}
diff --git a/nx-X11/lib/SM/sm_client.c b/nx-X11/lib/SM/sm_client.c
index 02f9ccdf6..499be5e3d 100644
--- a/nx-X11/lib/SM/sm_client.c
+++ b/nx-X11/lib/SM/sm_client.c
@@ -239,7 +239,9 @@ char *errorStringRet;
SIZEOF (smRegisterClientMsg), WORD64COUNT (extra),
smRegisterClientMsg, pMsg, pData);
- STORE_ARRAY8 (pData, 0, NULL);
+ previousId = NULL;
+
+ STORE_ARRAY8 (pData, 0, previousId);
IceFlush (iceConn);
diff --git a/nx-X11/lib/SM/sm_client.c.NX.original b/nx-X11/lib/SM/sm_client.c.NX.original
new file mode 100644
index 000000000..499be5e3d
--- /dev/null
+++ b/nx-X11/lib/SM/sm_client.c.NX.original
@@ -0,0 +1,633 @@
+/* $Xorg: sm_client.c,v 1.4 2001/02/09 02:03:30 xorgcvs Exp $ */
+
+/*
+
+Copyright 1993, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+*/
+
+/*
+ * Author: Ralph Mor, X Consortium
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+#include <X11/SM/SMlib.h>
+#include "SMlibint.h"
+#include "globals.h"
+
+static void set_callbacks();
+
+
+SmcConn
+SmcOpenConnection (networkIdsList, context,
+ xsmpMajorRev, xsmpMinorRev, mask, callbacks,
+ previousId, clientIdRet, errorLength, errorStringRet)
+
+char *networkIdsList;
+SmPointer context;
+int xsmpMajorRev;
+int xsmpMinorRev;
+unsigned long mask;
+SmcCallbacks *callbacks;
+char *previousId;
+char **clientIdRet;
+int errorLength;
+char *errorStringRet;
+
+{
+ SmcConn smcConn;
+ IceConn iceConn;
+ char *ids;
+ IceProtocolSetupStatus setupstat;
+ int majorVersion;
+ int minorVersion;
+ char *vendor = NULL;
+ char *release = NULL;
+ smRegisterClientMsg *pMsg;
+ char *pData;
+ int extra, len;
+ IceReplyWaitInfo replyWait;
+ _SmcRegisterClientReply reply;
+ Bool gotReply, ioErrorOccured;
+
+ *clientIdRet = NULL;
+
+ if (errorStringRet && errorLength > 0)
+ *errorStringRet = '\0';
+
+ if (!_SmcOpcode)
+ {
+ /*
+ * For now, there is only one version of XSMP, so we don't
+ * have to check {xsmpMajorRev, xsmpMinorRev}. In the future,
+ * we will check against _SmcVersions and generate the list
+ * of versions the application actually supports.
+ */
+
+ if ((_SmcOpcode = IceRegisterForProtocolSetup ("XSMP",
+ SmVendorString, SmReleaseString, _SmVersionCount, _SmcVersions,
+ _SmAuthCount, _SmAuthNames, _SmcAuthProcs, NULL)) < 0)
+ {
+ strncpy (errorStringRet,
+ "Could not register XSMP protocol with ICE", errorLength);
+
+ return (NULL);
+ }
+ }
+
+ if (networkIdsList == NULL || *networkIdsList == '\0')
+ {
+ if ((ids = (char *) getenv ("SESSION_MANAGER")) == NULL)
+ {
+ strncpy (errorStringRet,
+ "SESSION_MANAGER environment variable not defined",
+ errorLength);
+
+ return (NULL);
+ }
+ }
+ else
+ {
+ ids = networkIdsList;
+ }
+
+ if ((iceConn = IceOpenConnection (
+ ids, context, 0, _SmcOpcode, errorLength, errorStringRet)) == NULL)
+ {
+ return (NULL);
+ }
+
+ if ((smcConn = (SmcConn) malloc (sizeof (struct _SmcConn))) == NULL)
+ {
+ strncpy (errorStringRet, "Can't malloc", errorLength);
+ IceCloseConnection (iceConn);
+ return (NULL);
+ }
+
+ setupstat = IceProtocolSetup (iceConn, _SmcOpcode,
+ (IcePointer) smcConn,
+ False /* mustAuthenticate */,
+ &majorVersion, &minorVersion,
+ &vendor, &release, errorLength, errorStringRet);
+
+ if (setupstat == IceProtocolSetupFailure ||
+ setupstat == IceProtocolSetupIOError)
+ {
+ IceCloseConnection (iceConn);
+ free ((char *) smcConn);
+ return (NULL);
+ }
+ else if (setupstat == IceProtocolAlreadyActive)
+ {
+ /*
+ * This case should never happen, because when we called
+ * IceOpenConnection, we required that the ICE connection
+ * may not already have XSMP active on it.
+ */
+
+ free ((char *) smcConn);
+ strncpy (errorStringRet, "Internal error in IceOpenConnection",
+ errorLength);
+ return (NULL);
+ }
+
+ smcConn->iceConn = iceConn;
+ smcConn->proto_major_version = majorVersion;
+ smcConn->proto_minor_version = minorVersion;
+ smcConn->vendor = vendor;
+ smcConn->release = release;
+ smcConn->client_id = NULL;
+
+ bzero ((char *) &smcConn->callbacks, sizeof (SmcCallbacks));
+ set_callbacks (smcConn, mask, callbacks);
+
+ smcConn->interact_waits = NULL;
+ smcConn->phase2_wait = NULL;
+ smcConn->prop_reply_waits = NULL;
+
+ smcConn->save_yourself_in_progress = False;
+ smcConn->shutdown_in_progress = False;
+
+
+ /*
+ * Now register the client
+ */
+
+ len = previousId ? strlen (previousId) : 0;
+ extra = ARRAY8_BYTES (len);
+
+ IceGetHeaderExtra (iceConn, _SmcOpcode, SM_RegisterClient,
+ SIZEOF (smRegisterClientMsg), WORD64COUNT (extra),
+ smRegisterClientMsg, pMsg, pData);
+
+ STORE_ARRAY8 (pData, len, previousId);
+
+ IceFlush (iceConn);
+
+ replyWait.sequence_of_request = IceLastSentSequenceNumber (iceConn);
+ replyWait.major_opcode_of_request = _SmcOpcode;
+ replyWait.minor_opcode_of_request = SM_RegisterClient;
+ replyWait.reply = (IcePointer) &reply;
+
+ gotReply = False;
+ ioErrorOccured = False;
+
+ while (!gotReply && !ioErrorOccured)
+ {
+ ioErrorOccured = (IceProcessMessages (
+ iceConn, &replyWait, &gotReply) == IceProcessMessagesIOError);
+
+ if (ioErrorOccured)
+ {
+ strncpy (errorStringRet, "IO error occured opening connection",
+ errorLength);
+
+ free (smcConn->vendor);
+ free (smcConn->release);
+ free ((char *) smcConn);
+
+ return (NULL);
+ }
+ else if (gotReply)
+ {
+ if (reply.status == 1)
+ {
+ /*
+ * The client successfully registered.
+ */
+
+ *clientIdRet = reply.client_id;
+
+ smcConn->client_id = (char *) malloc (
+ strlen (*clientIdRet) + 1);
+
+ strcpy (smcConn->client_id, *clientIdRet);
+ }
+ else
+ {
+ /*
+ * Could not register the client because the previous ID
+ * was bad. So now we register the client with the
+ * previous ID set to NULL.
+ */
+
+ extra = ARRAY8_BYTES (0);
+
+ IceGetHeaderExtra (iceConn, _SmcOpcode, SM_RegisterClient,
+ SIZEOF (smRegisterClientMsg), WORD64COUNT (extra),
+ smRegisterClientMsg, pMsg, pData);
+
+ previousId = NULL;
+
+ STORE_ARRAY8 (pData, 0, previousId);
+
+ IceFlush (iceConn);
+
+ replyWait.sequence_of_request =
+ IceLastSentSequenceNumber (iceConn);
+
+ gotReply = False;
+ }
+ }
+ }
+
+ return (smcConn);
+}
+
+
+
+SmcCloseStatus
+SmcCloseConnection (smcConn, count, reasonMsgs)
+
+SmcConn smcConn;
+int count;
+char **reasonMsgs;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smCloseConnectionMsg *pMsg;
+ char *pData;
+ int extra, i;
+ IceCloseStatus closeStatus;
+ SmcCloseStatus statusRet;
+
+ extra = 8;
+
+ for (i = 0; i < count; i++)
+ extra += ARRAY8_BYTES (strlen (reasonMsgs[i]));
+
+ IceGetHeaderExtra (iceConn, _SmcOpcode, SM_CloseConnection,
+ SIZEOF (smCloseConnectionMsg), WORD64COUNT (extra),
+ smCloseConnectionMsg, pMsg, pData);
+
+ STORE_CARD32 (pData, count);
+ pData += 4;
+
+ for (i = 0; i < count; i++)
+ STORE_ARRAY8 (pData, strlen (reasonMsgs[i]), reasonMsgs[i]);
+
+ IceFlush (iceConn);
+
+ IceProtocolShutdown (iceConn, _SmcOpcode);
+ IceSetShutdownNegotiation (iceConn, False);
+ closeStatus = IceCloseConnection (iceConn);
+
+ if (smcConn->vendor)
+ free (smcConn->vendor);
+
+ if (smcConn->release)
+ free (smcConn->release);
+
+ if (smcConn->client_id)
+ free (smcConn->client_id);
+
+ if (smcConn->prop_reply_waits)
+ {
+ _SmcPropReplyWait *ptr = smcConn->prop_reply_waits;
+ _SmcPropReplyWait *next;
+
+ while (ptr)
+ {
+ next = ptr->next;
+ free ((char *) ptr);
+ ptr = next;
+ }
+
+ }
+
+ free ((char *) smcConn);
+
+ if (closeStatus == IceClosedNow)
+ statusRet = SmcClosedNow;
+ else if (closeStatus == IceClosedASAP)
+ statusRet = SmcClosedASAP;
+ else
+ statusRet = SmcConnectionInUse;
+
+ return (statusRet);
+}
+
+
+
+void
+SmcModifyCallbacks (smcConn, mask, callbacks)
+
+SmcConn smcConn;
+unsigned long mask;
+SmcCallbacks *callbacks;
+
+{
+ set_callbacks (smcConn, mask, callbacks);
+}
+
+
+
+void
+SmcSetProperties (smcConn, numProps, props)
+
+SmcConn smcConn;
+int numProps;
+SmProp **props;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smSetPropertiesMsg *pMsg;
+ char *pBuf;
+ char *pStart;
+ int bytes;
+
+ IceGetHeader (iceConn, _SmcOpcode, SM_SetProperties,
+ SIZEOF (smSetPropertiesMsg), smSetPropertiesMsg, pMsg);
+
+ LISTOF_PROP_BYTES (numProps, props, bytes);
+ pMsg->length += WORD64COUNT (bytes);
+
+ pBuf = pStart = IceAllocScratch (iceConn, bytes);
+
+ STORE_LISTOF_PROPERTY (pBuf, numProps, props);
+
+ IceWriteData (iceConn, bytes, pStart);
+ IceFlush (iceConn);
+}
+
+
+
+void
+SmcDeleteProperties (smcConn, numProps, propNames)
+
+SmcConn smcConn;
+int numProps;
+char **propNames;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smDeletePropertiesMsg *pMsg;
+ char *pData;
+ int extra, i;
+
+ extra = 8;
+
+ for (i = 0; i < numProps; i++)
+ extra += ARRAY8_BYTES (strlen (propNames[i]));
+
+ IceGetHeaderExtra (iceConn, _SmcOpcode, SM_DeleteProperties,
+ SIZEOF (smDeletePropertiesMsg), WORD64COUNT (extra),
+ smDeletePropertiesMsg, pMsg, pData);
+
+ STORE_CARD32 (pData, numProps);
+ pData += 4;
+
+ for (i = 0; i < numProps; i++)
+ STORE_ARRAY8 (pData, strlen (propNames[i]), propNames[i]);
+
+ IceFlush (iceConn);
+}
+
+
+
+Status
+SmcGetProperties (smcConn, propReplyProc, clientData)
+
+SmcConn smcConn;
+SmcPropReplyProc propReplyProc;
+SmPointer clientData;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ _SmcPropReplyWait *wait, *ptr;
+
+ if ((wait = (_SmcPropReplyWait *) malloc (
+ sizeof (_SmcPropReplyWait))) == NULL)
+ {
+ return (0);
+ }
+
+ wait->prop_reply_proc = propReplyProc;
+ wait->client_data = clientData;
+ wait->next = NULL;
+
+ ptr = smcConn->prop_reply_waits;
+ while (ptr && ptr->next)
+ ptr = ptr->next;
+
+ if (ptr == NULL)
+ smcConn->prop_reply_waits = wait;
+ else
+ ptr->next = wait;
+
+ IceSimpleMessage (iceConn, _SmcOpcode, SM_GetProperties);
+ IceFlush (iceConn);
+
+ return (1);
+}
+
+
+
+Status
+SmcInteractRequest (smcConn, dialogType, interactProc, clientData)
+
+SmcConn smcConn;
+int dialogType;
+SmcInteractProc interactProc;
+SmPointer clientData;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smInteractRequestMsg *pMsg;
+ _SmcInteractWait *wait, *ptr;
+
+ if ((wait = (_SmcInteractWait *) malloc (
+ sizeof (_SmcInteractWait))) == NULL)
+ {
+ return (0);
+ }
+
+ wait->interact_proc = interactProc;
+ wait->client_data = clientData;
+ wait->next = NULL;
+
+ ptr = smcConn->interact_waits;
+ while (ptr && ptr->next)
+ ptr = ptr->next;
+
+ if (ptr == NULL)
+ smcConn->interact_waits = wait;
+ else
+ ptr->next = wait;
+
+ IceGetHeader (iceConn, _SmcOpcode, SM_InteractRequest,
+ SIZEOF (smInteractRequestMsg), smInteractRequestMsg, pMsg);
+
+ pMsg->dialogType = dialogType;
+
+ IceFlush (iceConn);
+
+ return (1);
+}
+
+
+
+void
+SmcInteractDone (smcConn, cancelShutdown)
+
+SmcConn smcConn;
+Bool cancelShutdown;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smInteractDoneMsg *pMsg;
+
+ IceGetHeader (iceConn, _SmcOpcode, SM_InteractDone,
+ SIZEOF (smInteractDoneMsg), smInteractDoneMsg, pMsg);
+
+ pMsg->cancelShutdown = cancelShutdown;
+
+ IceFlush (iceConn);
+}
+
+
+
+void
+SmcRequestSaveYourself (smcConn, saveType, shutdown, interactStyle,
+ fast, global)
+
+SmcConn smcConn;
+int saveType;
+Bool shutdown;
+int interactStyle;
+Bool fast;
+Bool global;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smSaveYourselfRequestMsg *pMsg;
+
+ IceGetHeader (iceConn, _SmcOpcode, SM_SaveYourselfRequest,
+ SIZEOF (smSaveYourselfRequestMsg), smSaveYourselfRequestMsg, pMsg);
+
+ pMsg->saveType = saveType;
+ pMsg->shutdown = shutdown;
+ pMsg->interactStyle = interactStyle;
+ pMsg->fast = fast;
+ pMsg->global = global;
+
+ IceFlush (iceConn);
+}
+
+
+
+Status
+SmcRequestSaveYourselfPhase2 (smcConn, saveYourselfPhase2Proc, clientData)
+
+SmcConn smcConn;
+SmcSaveYourselfPhase2Proc saveYourselfPhase2Proc;
+SmPointer clientData;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ _SmcPhase2Wait *wait;
+
+ if (smcConn->phase2_wait)
+ wait = smcConn->phase2_wait;
+ else
+ {
+ if ((wait = (_SmcPhase2Wait *) malloc (
+ sizeof (_SmcPhase2Wait))) == NULL)
+ {
+ return (0);
+ }
+ }
+
+ wait->phase2_proc = saveYourselfPhase2Proc;
+ wait->client_data = clientData;
+
+ smcConn->phase2_wait = wait;
+
+ IceSimpleMessage (iceConn, _SmcOpcode, SM_SaveYourselfPhase2Request);
+ IceFlush (iceConn);
+
+ return (1);
+}
+
+
+
+void
+SmcSaveYourselfDone (smcConn, success)
+
+SmcConn smcConn;
+Bool success;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smSaveYourselfDoneMsg *pMsg;
+
+ IceGetHeader (iceConn, _SmcOpcode, SM_SaveYourselfDone,
+ SIZEOF (smSaveYourselfDoneMsg), smSaveYourselfDoneMsg, pMsg);
+
+ pMsg->success = success;
+
+ IceFlush (iceConn);
+}
+
+
+
+static void
+set_callbacks (smcConn, mask, callbacks)
+
+SmcConn smcConn;
+unsigned long mask;
+SmcCallbacks *callbacks;
+
+{
+ if (mask & SmcSaveYourselfProcMask)
+ {
+ smcConn->callbacks.save_yourself.callback =
+ callbacks->save_yourself.callback;
+ smcConn->callbacks.save_yourself.client_data =
+ callbacks->save_yourself.client_data;
+ }
+
+ if (mask & SmcDieProcMask)
+ {
+ smcConn->callbacks.die.callback = callbacks->die.callback;
+ smcConn->callbacks.die.client_data = callbacks->die.client_data;
+ }
+
+ if (mask & SmcSaveCompleteProcMask)
+ {
+ smcConn->callbacks.save_complete.callback =
+ callbacks->save_complete.callback;
+ smcConn->callbacks.save_complete.client_data =
+ callbacks->save_complete.client_data;
+ }
+
+ if (mask & SmcShutdownCancelledProcMask)
+ {
+ smcConn->callbacks.shutdown_cancelled.callback =
+ callbacks->shutdown_cancelled.callback;
+ smcConn->callbacks.shutdown_cancelled.client_data =
+ callbacks->shutdown_cancelled.client_data;
+ }
+}
diff --git a/nx-X11/lib/SM/sm_client.c.SM.original b/nx-X11/lib/SM/sm_client.c.SM.original
new file mode 100644
index 000000000..02f9ccdf6
--- /dev/null
+++ b/nx-X11/lib/SM/sm_client.c.SM.original
@@ -0,0 +1,631 @@
+/* $Xorg: sm_client.c,v 1.4 2001/02/09 02:03:30 xorgcvs Exp $ */
+
+/*
+
+Copyright 1993, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+*/
+
+/*
+ * Author: Ralph Mor, X Consortium
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+#include <X11/SM/SMlib.h>
+#include "SMlibint.h"
+#include "globals.h"
+
+static void set_callbacks();
+
+
+SmcConn
+SmcOpenConnection (networkIdsList, context,
+ xsmpMajorRev, xsmpMinorRev, mask, callbacks,
+ previousId, clientIdRet, errorLength, errorStringRet)
+
+char *networkIdsList;
+SmPointer context;
+int xsmpMajorRev;
+int xsmpMinorRev;
+unsigned long mask;
+SmcCallbacks *callbacks;
+char *previousId;
+char **clientIdRet;
+int errorLength;
+char *errorStringRet;
+
+{
+ SmcConn smcConn;
+ IceConn iceConn;
+ char *ids;
+ IceProtocolSetupStatus setupstat;
+ int majorVersion;
+ int minorVersion;
+ char *vendor = NULL;
+ char *release = NULL;
+ smRegisterClientMsg *pMsg;
+ char *pData;
+ int extra, len;
+ IceReplyWaitInfo replyWait;
+ _SmcRegisterClientReply reply;
+ Bool gotReply, ioErrorOccured;
+
+ *clientIdRet = NULL;
+
+ if (errorStringRet && errorLength > 0)
+ *errorStringRet = '\0';
+
+ if (!_SmcOpcode)
+ {
+ /*
+ * For now, there is only one version of XSMP, so we don't
+ * have to check {xsmpMajorRev, xsmpMinorRev}. In the future,
+ * we will check against _SmcVersions and generate the list
+ * of versions the application actually supports.
+ */
+
+ if ((_SmcOpcode = IceRegisterForProtocolSetup ("XSMP",
+ SmVendorString, SmReleaseString, _SmVersionCount, _SmcVersions,
+ _SmAuthCount, _SmAuthNames, _SmcAuthProcs, NULL)) < 0)
+ {
+ strncpy (errorStringRet,
+ "Could not register XSMP protocol with ICE", errorLength);
+
+ return (NULL);
+ }
+ }
+
+ if (networkIdsList == NULL || *networkIdsList == '\0')
+ {
+ if ((ids = (char *) getenv ("SESSION_MANAGER")) == NULL)
+ {
+ strncpy (errorStringRet,
+ "SESSION_MANAGER environment variable not defined",
+ errorLength);
+
+ return (NULL);
+ }
+ }
+ else
+ {
+ ids = networkIdsList;
+ }
+
+ if ((iceConn = IceOpenConnection (
+ ids, context, 0, _SmcOpcode, errorLength, errorStringRet)) == NULL)
+ {
+ return (NULL);
+ }
+
+ if ((smcConn = (SmcConn) malloc (sizeof (struct _SmcConn))) == NULL)
+ {
+ strncpy (errorStringRet, "Can't malloc", errorLength);
+ IceCloseConnection (iceConn);
+ return (NULL);
+ }
+
+ setupstat = IceProtocolSetup (iceConn, _SmcOpcode,
+ (IcePointer) smcConn,
+ False /* mustAuthenticate */,
+ &majorVersion, &minorVersion,
+ &vendor, &release, errorLength, errorStringRet);
+
+ if (setupstat == IceProtocolSetupFailure ||
+ setupstat == IceProtocolSetupIOError)
+ {
+ IceCloseConnection (iceConn);
+ free ((char *) smcConn);
+ return (NULL);
+ }
+ else if (setupstat == IceProtocolAlreadyActive)
+ {
+ /*
+ * This case should never happen, because when we called
+ * IceOpenConnection, we required that the ICE connection
+ * may not already have XSMP active on it.
+ */
+
+ free ((char *) smcConn);
+ strncpy (errorStringRet, "Internal error in IceOpenConnection",
+ errorLength);
+ return (NULL);
+ }
+
+ smcConn->iceConn = iceConn;
+ smcConn->proto_major_version = majorVersion;
+ smcConn->proto_minor_version = minorVersion;
+ smcConn->vendor = vendor;
+ smcConn->release = release;
+ smcConn->client_id = NULL;
+
+ bzero ((char *) &smcConn->callbacks, sizeof (SmcCallbacks));
+ set_callbacks (smcConn, mask, callbacks);
+
+ smcConn->interact_waits = NULL;
+ smcConn->phase2_wait = NULL;
+ smcConn->prop_reply_waits = NULL;
+
+ smcConn->save_yourself_in_progress = False;
+ smcConn->shutdown_in_progress = False;
+
+
+ /*
+ * Now register the client
+ */
+
+ len = previousId ? strlen (previousId) : 0;
+ extra = ARRAY8_BYTES (len);
+
+ IceGetHeaderExtra (iceConn, _SmcOpcode, SM_RegisterClient,
+ SIZEOF (smRegisterClientMsg), WORD64COUNT (extra),
+ smRegisterClientMsg, pMsg, pData);
+
+ STORE_ARRAY8 (pData, len, previousId);
+
+ IceFlush (iceConn);
+
+ replyWait.sequence_of_request = IceLastSentSequenceNumber (iceConn);
+ replyWait.major_opcode_of_request = _SmcOpcode;
+ replyWait.minor_opcode_of_request = SM_RegisterClient;
+ replyWait.reply = (IcePointer) &reply;
+
+ gotReply = False;
+ ioErrorOccured = False;
+
+ while (!gotReply && !ioErrorOccured)
+ {
+ ioErrorOccured = (IceProcessMessages (
+ iceConn, &replyWait, &gotReply) == IceProcessMessagesIOError);
+
+ if (ioErrorOccured)
+ {
+ strncpy (errorStringRet, "IO error occured opening connection",
+ errorLength);
+
+ free (smcConn->vendor);
+ free (smcConn->release);
+ free ((char *) smcConn);
+
+ return (NULL);
+ }
+ else if (gotReply)
+ {
+ if (reply.status == 1)
+ {
+ /*
+ * The client successfully registered.
+ */
+
+ *clientIdRet = reply.client_id;
+
+ smcConn->client_id = (char *) malloc (
+ strlen (*clientIdRet) + 1);
+
+ strcpy (smcConn->client_id, *clientIdRet);
+ }
+ else
+ {
+ /*
+ * Could not register the client because the previous ID
+ * was bad. So now we register the client with the
+ * previous ID set to NULL.
+ */
+
+ extra = ARRAY8_BYTES (0);
+
+ IceGetHeaderExtra (iceConn, _SmcOpcode, SM_RegisterClient,
+ SIZEOF (smRegisterClientMsg), WORD64COUNT (extra),
+ smRegisterClientMsg, pMsg, pData);
+
+ STORE_ARRAY8 (pData, 0, NULL);
+
+ IceFlush (iceConn);
+
+ replyWait.sequence_of_request =
+ IceLastSentSequenceNumber (iceConn);
+
+ gotReply = False;
+ }
+ }
+ }
+
+ return (smcConn);
+}
+
+
+
+SmcCloseStatus
+SmcCloseConnection (smcConn, count, reasonMsgs)
+
+SmcConn smcConn;
+int count;
+char **reasonMsgs;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smCloseConnectionMsg *pMsg;
+ char *pData;
+ int extra, i;
+ IceCloseStatus closeStatus;
+ SmcCloseStatus statusRet;
+
+ extra = 8;
+
+ for (i = 0; i < count; i++)
+ extra += ARRAY8_BYTES (strlen (reasonMsgs[i]));
+
+ IceGetHeaderExtra (iceConn, _SmcOpcode, SM_CloseConnection,
+ SIZEOF (smCloseConnectionMsg), WORD64COUNT (extra),
+ smCloseConnectionMsg, pMsg, pData);
+
+ STORE_CARD32 (pData, count);
+ pData += 4;
+
+ for (i = 0; i < count; i++)
+ STORE_ARRAY8 (pData, strlen (reasonMsgs[i]), reasonMsgs[i]);
+
+ IceFlush (iceConn);
+
+ IceProtocolShutdown (iceConn, _SmcOpcode);
+ IceSetShutdownNegotiation (iceConn, False);
+ closeStatus = IceCloseConnection (iceConn);
+
+ if (smcConn->vendor)
+ free (smcConn->vendor);
+
+ if (smcConn->release)
+ free (smcConn->release);
+
+ if (smcConn->client_id)
+ free (smcConn->client_id);
+
+ if (smcConn->prop_reply_waits)
+ {
+ _SmcPropReplyWait *ptr = smcConn->prop_reply_waits;
+ _SmcPropReplyWait *next;
+
+ while (ptr)
+ {
+ next = ptr->next;
+ free ((char *) ptr);
+ ptr = next;
+ }
+
+ }
+
+ free ((char *) smcConn);
+
+ if (closeStatus == IceClosedNow)
+ statusRet = SmcClosedNow;
+ else if (closeStatus == IceClosedASAP)
+ statusRet = SmcClosedASAP;
+ else
+ statusRet = SmcConnectionInUse;
+
+ return (statusRet);
+}
+
+
+
+void
+SmcModifyCallbacks (smcConn, mask, callbacks)
+
+SmcConn smcConn;
+unsigned long mask;
+SmcCallbacks *callbacks;
+
+{
+ set_callbacks (smcConn, mask, callbacks);
+}
+
+
+
+void
+SmcSetProperties (smcConn, numProps, props)
+
+SmcConn smcConn;
+int numProps;
+SmProp **props;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smSetPropertiesMsg *pMsg;
+ char *pBuf;
+ char *pStart;
+ int bytes;
+
+ IceGetHeader (iceConn, _SmcOpcode, SM_SetProperties,
+ SIZEOF (smSetPropertiesMsg), smSetPropertiesMsg, pMsg);
+
+ LISTOF_PROP_BYTES (numProps, props, bytes);
+ pMsg->length += WORD64COUNT (bytes);
+
+ pBuf = pStart = IceAllocScratch (iceConn, bytes);
+
+ STORE_LISTOF_PROPERTY (pBuf, numProps, props);
+
+ IceWriteData (iceConn, bytes, pStart);
+ IceFlush (iceConn);
+}
+
+
+
+void
+SmcDeleteProperties (smcConn, numProps, propNames)
+
+SmcConn smcConn;
+int numProps;
+char **propNames;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smDeletePropertiesMsg *pMsg;
+ char *pData;
+ int extra, i;
+
+ extra = 8;
+
+ for (i = 0; i < numProps; i++)
+ extra += ARRAY8_BYTES (strlen (propNames[i]));
+
+ IceGetHeaderExtra (iceConn, _SmcOpcode, SM_DeleteProperties,
+ SIZEOF (smDeletePropertiesMsg), WORD64COUNT (extra),
+ smDeletePropertiesMsg, pMsg, pData);
+
+ STORE_CARD32 (pData, numProps);
+ pData += 4;
+
+ for (i = 0; i < numProps; i++)
+ STORE_ARRAY8 (pData, strlen (propNames[i]), propNames[i]);
+
+ IceFlush (iceConn);
+}
+
+
+
+Status
+SmcGetProperties (smcConn, propReplyProc, clientData)
+
+SmcConn smcConn;
+SmcPropReplyProc propReplyProc;
+SmPointer clientData;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ _SmcPropReplyWait *wait, *ptr;
+
+ if ((wait = (_SmcPropReplyWait *) malloc (
+ sizeof (_SmcPropReplyWait))) == NULL)
+ {
+ return (0);
+ }
+
+ wait->prop_reply_proc = propReplyProc;
+ wait->client_data = clientData;
+ wait->next = NULL;
+
+ ptr = smcConn->prop_reply_waits;
+ while (ptr && ptr->next)
+ ptr = ptr->next;
+
+ if (ptr == NULL)
+ smcConn->prop_reply_waits = wait;
+ else
+ ptr->next = wait;
+
+ IceSimpleMessage (iceConn, _SmcOpcode, SM_GetProperties);
+ IceFlush (iceConn);
+
+ return (1);
+}
+
+
+
+Status
+SmcInteractRequest (smcConn, dialogType, interactProc, clientData)
+
+SmcConn smcConn;
+int dialogType;
+SmcInteractProc interactProc;
+SmPointer clientData;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smInteractRequestMsg *pMsg;
+ _SmcInteractWait *wait, *ptr;
+
+ if ((wait = (_SmcInteractWait *) malloc (
+ sizeof (_SmcInteractWait))) == NULL)
+ {
+ return (0);
+ }
+
+ wait->interact_proc = interactProc;
+ wait->client_data = clientData;
+ wait->next = NULL;
+
+ ptr = smcConn->interact_waits;
+ while (ptr && ptr->next)
+ ptr = ptr->next;
+
+ if (ptr == NULL)
+ smcConn->interact_waits = wait;
+ else
+ ptr->next = wait;
+
+ IceGetHeader (iceConn, _SmcOpcode, SM_InteractRequest,
+ SIZEOF (smInteractRequestMsg), smInteractRequestMsg, pMsg);
+
+ pMsg->dialogType = dialogType;
+
+ IceFlush (iceConn);
+
+ return (1);
+}
+
+
+
+void
+SmcInteractDone (smcConn, cancelShutdown)
+
+SmcConn smcConn;
+Bool cancelShutdown;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smInteractDoneMsg *pMsg;
+
+ IceGetHeader (iceConn, _SmcOpcode, SM_InteractDone,
+ SIZEOF (smInteractDoneMsg), smInteractDoneMsg, pMsg);
+
+ pMsg->cancelShutdown = cancelShutdown;
+
+ IceFlush (iceConn);
+}
+
+
+
+void
+SmcRequestSaveYourself (smcConn, saveType, shutdown, interactStyle,
+ fast, global)
+
+SmcConn smcConn;
+int saveType;
+Bool shutdown;
+int interactStyle;
+Bool fast;
+Bool global;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smSaveYourselfRequestMsg *pMsg;
+
+ IceGetHeader (iceConn, _SmcOpcode, SM_SaveYourselfRequest,
+ SIZEOF (smSaveYourselfRequestMsg), smSaveYourselfRequestMsg, pMsg);
+
+ pMsg->saveType = saveType;
+ pMsg->shutdown = shutdown;
+ pMsg->interactStyle = interactStyle;
+ pMsg->fast = fast;
+ pMsg->global = global;
+
+ IceFlush (iceConn);
+}
+
+
+
+Status
+SmcRequestSaveYourselfPhase2 (smcConn, saveYourselfPhase2Proc, clientData)
+
+SmcConn smcConn;
+SmcSaveYourselfPhase2Proc saveYourselfPhase2Proc;
+SmPointer clientData;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ _SmcPhase2Wait *wait;
+
+ if (smcConn->phase2_wait)
+ wait = smcConn->phase2_wait;
+ else
+ {
+ if ((wait = (_SmcPhase2Wait *) malloc (
+ sizeof (_SmcPhase2Wait))) == NULL)
+ {
+ return (0);
+ }
+ }
+
+ wait->phase2_proc = saveYourselfPhase2Proc;
+ wait->client_data = clientData;
+
+ smcConn->phase2_wait = wait;
+
+ IceSimpleMessage (iceConn, _SmcOpcode, SM_SaveYourselfPhase2Request);
+ IceFlush (iceConn);
+
+ return (1);
+}
+
+
+
+void
+SmcSaveYourselfDone (smcConn, success)
+
+SmcConn smcConn;
+Bool success;
+
+{
+ IceConn iceConn = smcConn->iceConn;
+ smSaveYourselfDoneMsg *pMsg;
+
+ IceGetHeader (iceConn, _SmcOpcode, SM_SaveYourselfDone,
+ SIZEOF (smSaveYourselfDoneMsg), smSaveYourselfDoneMsg, pMsg);
+
+ pMsg->success = success;
+
+ IceFlush (iceConn);
+}
+
+
+
+static void
+set_callbacks (smcConn, mask, callbacks)
+
+SmcConn smcConn;
+unsigned long mask;
+SmcCallbacks *callbacks;
+
+{
+ if (mask & SmcSaveYourselfProcMask)
+ {
+ smcConn->callbacks.save_yourself.callback =
+ callbacks->save_yourself.callback;
+ smcConn->callbacks.save_yourself.client_data =
+ callbacks->save_yourself.client_data;
+ }
+
+ if (mask & SmcDieProcMask)
+ {
+ smcConn->callbacks.die.callback = callbacks->die.callback;
+ smcConn->callbacks.die.client_data = callbacks->die.client_data;
+ }
+
+ if (mask & SmcSaveCompleteProcMask)
+ {
+ smcConn->callbacks.save_complete.callback =
+ callbacks->save_complete.callback;
+ smcConn->callbacks.save_complete.client_data =
+ callbacks->save_complete.client_data;
+ }
+
+ if (mask & SmcShutdownCancelledProcMask)
+ {
+ smcConn->callbacks.shutdown_cancelled.callback =
+ callbacks->shutdown_cancelled.callback;
+ smcConn->callbacks.shutdown_cancelled.client_data =
+ callbacks->shutdown_cancelled.client_data;
+ }
+}
diff --git a/nx-X11/programs/Xserver/GL/glx/render2.c b/nx-X11/programs/Xserver/GL/glx/render2.c
index 39d0c132a..f4491b276 100644
--- a/nx-X11/programs/Xserver/GL/glx/render2.c
+++ b/nx-X11/programs/Xserver/GL/glx/render2.c
@@ -43,7 +43,7 @@
#include "unpack.h"
#include "g_disptab.h"
#include "g_disptab_EXT.h"
-
+#include "indirect_size.h"
void __glXDisp_Map1f(GLbyte *pc)
{
diff --git a/nx-X11/programs/Xserver/GL/glx/render2.c.NX.original b/nx-X11/programs/Xserver/GL/glx/render2.c.NX.original
new file mode 100644
index 000000000..f4491b276
--- /dev/null
+++ b/nx-X11/programs/Xserver/GL/glx/render2.c.NX.original
@@ -0,0 +1,271 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/render2.c,v 1.8 2004/02/03 23:04:08 alanh Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+/* #define NEED_REPLIES */
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <glxserver.h>
+#include "unpack.h"
+#include "g_disptab.h"
+#include "g_disptab_EXT.h"
+#include "indirect_size.h"
+
+void __glXDisp_Map1f(GLbyte *pc)
+{
+ GLint order, k;
+ GLfloat u1, u2, *points;
+ GLenum target;
+
+ target = *(GLenum *)(pc + 0);
+ order = *(GLint *)(pc + 12);
+ u1 = *(GLfloat *)(pc + 4);
+ u2 = *(GLfloat *)(pc + 8);
+ points = (GLfloat *)(pc + 16);
+ k = __glMap1f_size(target);
+
+ glMap1f(target, u1, u2, k, order, points);
+}
+
+void __glXDisp_Map2f(GLbyte *pc)
+{
+ GLint uorder, vorder, ustride, vstride, k;
+ GLfloat u1, u2, v1, v2, *points;
+ GLenum target;
+
+ target = *(GLenum *)(pc + 0);
+ uorder = *(GLint *)(pc + 12);
+ vorder = *(GLint *)(pc + 24);
+ u1 = *(GLfloat *)(pc + 4);
+ u2 = *(GLfloat *)(pc + 8);
+ v1 = *(GLfloat *)(pc + 16);
+ v2 = *(GLfloat *)(pc + 20);
+ points = (GLfloat *)(pc + 28);
+
+ k = __glMap2f_size(target);
+ ustride = vorder * k;
+ vstride = k;
+
+ glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+void __glXDisp_Map1d(GLbyte *pc)
+{
+ GLint order, k;
+#ifdef __GLX_ALIGN64
+ GLint compsize;
+#endif
+ GLenum target;
+ GLdouble u1, u2, *points;
+
+ target = *(GLenum*) (pc + 16);
+ order = *(GLint*) (pc + 20);
+ k = __glMap1d_size(target);
+
+#ifdef __GLX_ALIGN64
+ if (order < 0 || k < 0) {
+ compsize = 0;
+ } else {
+ compsize = order * k;
+ }
+#endif
+
+ __GLX_GET_DOUBLE(u1,pc);
+ __GLX_GET_DOUBLE(u2,pc+8);
+ pc += 24;
+
+#ifdef __GLX_ALIGN64
+ if (((unsigned long)pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc-4, pc, compsize*8);
+ points = (GLdouble*) (pc - 4);
+ } else {
+ points = (GLdouble*) pc;
+ }
+#else
+ points = (GLdouble*) pc;
+#endif
+ glMap1d(target, u1, u2, k, order, points);
+}
+
+void __glXDisp_Map2d(GLbyte *pc)
+{
+ GLdouble u1, u2, v1, v2, *points;
+ GLint uorder, vorder, ustride, vstride, k;
+#ifdef __GLX_ALIGN64
+ GLint compsize;
+#endif
+ GLenum target;
+
+ target = *(GLenum *)(pc + 32);
+ uorder = *(GLint *)(pc + 36);
+ vorder = *(GLint *)(pc + 40);
+ k = __glMap2d_size(target);
+
+#ifdef __GLX_ALIGN64
+ if (vorder < 0 || uorder < 0 || k < 0) {
+ compsize = 0;
+ } else {
+ compsize = uorder * vorder * k;
+ }
+#endif
+
+ __GLX_GET_DOUBLE(u1,pc);
+ __GLX_GET_DOUBLE(u2,pc+8);
+ __GLX_GET_DOUBLE(v1,pc+16);
+ __GLX_GET_DOUBLE(v2,pc+24);
+ pc += 44;
+
+ ustride = vorder * k;
+ vstride = k;
+
+#ifdef __GLX_ALIGN64
+ if (((unsigned long)pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc-4, pc, compsize*8);
+ points = (GLdouble*) (pc - 4);
+ } else {
+ points = (GLdouble*) pc;
+ }
+#else
+ points = (GLdouble*) pc;
+#endif
+ glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+void __glXDisp_CallLists(GLbyte *pc)
+{
+ GLenum type;
+ GLsizei n;
+
+ type = *(GLenum *)(pc + 4);
+ n = *(GLsizei *)(pc + 0);
+ glCallLists(n, type, pc + 8);
+}
+
+void __glXDisp_DrawArrays(GLbyte *pc)
+{
+ __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc;
+ __GLXdispatchDrawArraysComponentHeader *compHeader;
+ GLint numVertexes = hdr->numVertexes;
+ GLint numComponents = hdr->numComponents;
+ GLenum primType = hdr->primType;
+ GLint stride = 0;
+ int i;
+
+ pc += sizeof(__GLXdispatchDrawArraysHeader);
+ compHeader = (__GLXdispatchDrawArraysComponentHeader *)pc;
+
+ /* compute stride (same for all component arrays) */
+ for (i = 0; i < numComponents; i++) {
+ GLenum datatype = compHeader[i].datatype;
+ GLint numVals = compHeader[i].numVals;
+
+ stride += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ }
+
+ pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader);
+
+ /* set up component arrays */
+ for (i = 0; i < numComponents; i++) {
+ GLenum datatype = compHeader[i].datatype;
+ GLint numVals = compHeader[i].numVals;
+ GLenum component = compHeader[i].component;
+
+ switch (component) {
+ case GL_VERTEX_ARRAY:
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_NORMAL_ARRAY:
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glNormalPointer(datatype, stride, pc);
+ break;
+ case GL_COLOR_ARRAY:
+ glEnableClientState(GL_COLOR_ARRAY);
+ glColorPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_INDEX_ARRAY:
+ glEnableClientState(GL_INDEX_ARRAY);
+ glIndexPointer(datatype, stride, pc);
+ break;
+ case GL_TEXTURE_COORD_ARRAY:
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_EDGE_FLAG_ARRAY:
+ glEnableClientState(GL_EDGE_FLAG_ARRAY);
+ glEdgeFlagPointer(stride, (const GLboolean *)pc);
+ break;
+ case GL_SECONDARY_COLOR_ARRAY:
+ glEnableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glSecondaryColorPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_FOG_COORD_ARRAY:
+ glEnableClientState(GL_FOG_COORD_ARRAY);
+ glFogCoordPointer(datatype, stride, pc);
+ break;
+ default:
+ break;
+ }
+
+ pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ }
+
+ glDrawArrays(primType, 0, numVertexes);
+
+ /* turn off anything we might have turned on */
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_INDEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_EDGE_FLAG_ARRAY);
+ glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glDisableClientState(GL_FOG_COORD_ARRAY);
+}
+
+void __glXDisp_DrawArraysEXT(GLbyte *pc)
+{
+ __glXDisp_DrawArrays(pc);
+}
diff --git a/nx-X11/programs/Xserver/GL/glx/render2.c.X.original b/nx-X11/programs/Xserver/GL/glx/render2.c.X.original
new file mode 100644
index 000000000..39d0c132a
--- /dev/null
+++ b/nx-X11/programs/Xserver/GL/glx/render2.c.X.original
@@ -0,0 +1,271 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/render2.c,v 1.8 2004/02/03 23:04:08 alanh Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+/* #define NEED_REPLIES */
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <glxserver.h>
+#include "unpack.h"
+#include "g_disptab.h"
+#include "g_disptab_EXT.h"
+
+
+void __glXDisp_Map1f(GLbyte *pc)
+{
+ GLint order, k;
+ GLfloat u1, u2, *points;
+ GLenum target;
+
+ target = *(GLenum *)(pc + 0);
+ order = *(GLint *)(pc + 12);
+ u1 = *(GLfloat *)(pc + 4);
+ u2 = *(GLfloat *)(pc + 8);
+ points = (GLfloat *)(pc + 16);
+ k = __glMap1f_size(target);
+
+ glMap1f(target, u1, u2, k, order, points);
+}
+
+void __glXDisp_Map2f(GLbyte *pc)
+{
+ GLint uorder, vorder, ustride, vstride, k;
+ GLfloat u1, u2, v1, v2, *points;
+ GLenum target;
+
+ target = *(GLenum *)(pc + 0);
+ uorder = *(GLint *)(pc + 12);
+ vorder = *(GLint *)(pc + 24);
+ u1 = *(GLfloat *)(pc + 4);
+ u2 = *(GLfloat *)(pc + 8);
+ v1 = *(GLfloat *)(pc + 16);
+ v2 = *(GLfloat *)(pc + 20);
+ points = (GLfloat *)(pc + 28);
+
+ k = __glMap2f_size(target);
+ ustride = vorder * k;
+ vstride = k;
+
+ glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+void __glXDisp_Map1d(GLbyte *pc)
+{
+ GLint order, k;
+#ifdef __GLX_ALIGN64
+ GLint compsize;
+#endif
+ GLenum target;
+ GLdouble u1, u2, *points;
+
+ target = *(GLenum*) (pc + 16);
+ order = *(GLint*) (pc + 20);
+ k = __glMap1d_size(target);
+
+#ifdef __GLX_ALIGN64
+ if (order < 0 || k < 0) {
+ compsize = 0;
+ } else {
+ compsize = order * k;
+ }
+#endif
+
+ __GLX_GET_DOUBLE(u1,pc);
+ __GLX_GET_DOUBLE(u2,pc+8);
+ pc += 24;
+
+#ifdef __GLX_ALIGN64
+ if (((unsigned long)pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc-4, pc, compsize*8);
+ points = (GLdouble*) (pc - 4);
+ } else {
+ points = (GLdouble*) pc;
+ }
+#else
+ points = (GLdouble*) pc;
+#endif
+ glMap1d(target, u1, u2, k, order, points);
+}
+
+void __glXDisp_Map2d(GLbyte *pc)
+{
+ GLdouble u1, u2, v1, v2, *points;
+ GLint uorder, vorder, ustride, vstride, k;
+#ifdef __GLX_ALIGN64
+ GLint compsize;
+#endif
+ GLenum target;
+
+ target = *(GLenum *)(pc + 32);
+ uorder = *(GLint *)(pc + 36);
+ vorder = *(GLint *)(pc + 40);
+ k = __glMap2d_size(target);
+
+#ifdef __GLX_ALIGN64
+ if (vorder < 0 || uorder < 0 || k < 0) {
+ compsize = 0;
+ } else {
+ compsize = uorder * vorder * k;
+ }
+#endif
+
+ __GLX_GET_DOUBLE(u1,pc);
+ __GLX_GET_DOUBLE(u2,pc+8);
+ __GLX_GET_DOUBLE(v1,pc+16);
+ __GLX_GET_DOUBLE(v2,pc+24);
+ pc += 44;
+
+ ustride = vorder * k;
+ vstride = k;
+
+#ifdef __GLX_ALIGN64
+ if (((unsigned long)pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc-4, pc, compsize*8);
+ points = (GLdouble*) (pc - 4);
+ } else {
+ points = (GLdouble*) pc;
+ }
+#else
+ points = (GLdouble*) pc;
+#endif
+ glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+void __glXDisp_CallLists(GLbyte *pc)
+{
+ GLenum type;
+ GLsizei n;
+
+ type = *(GLenum *)(pc + 4);
+ n = *(GLsizei *)(pc + 0);
+ glCallLists(n, type, pc + 8);
+}
+
+void __glXDisp_DrawArrays(GLbyte *pc)
+{
+ __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc;
+ __GLXdispatchDrawArraysComponentHeader *compHeader;
+ GLint numVertexes = hdr->numVertexes;
+ GLint numComponents = hdr->numComponents;
+ GLenum primType = hdr->primType;
+ GLint stride = 0;
+ int i;
+
+ pc += sizeof(__GLXdispatchDrawArraysHeader);
+ compHeader = (__GLXdispatchDrawArraysComponentHeader *)pc;
+
+ /* compute stride (same for all component arrays) */
+ for (i = 0; i < numComponents; i++) {
+ GLenum datatype = compHeader[i].datatype;
+ GLint numVals = compHeader[i].numVals;
+
+ stride += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ }
+
+ pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader);
+
+ /* set up component arrays */
+ for (i = 0; i < numComponents; i++) {
+ GLenum datatype = compHeader[i].datatype;
+ GLint numVals = compHeader[i].numVals;
+ GLenum component = compHeader[i].component;
+
+ switch (component) {
+ case GL_VERTEX_ARRAY:
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_NORMAL_ARRAY:
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glNormalPointer(datatype, stride, pc);
+ break;
+ case GL_COLOR_ARRAY:
+ glEnableClientState(GL_COLOR_ARRAY);
+ glColorPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_INDEX_ARRAY:
+ glEnableClientState(GL_INDEX_ARRAY);
+ glIndexPointer(datatype, stride, pc);
+ break;
+ case GL_TEXTURE_COORD_ARRAY:
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_EDGE_FLAG_ARRAY:
+ glEnableClientState(GL_EDGE_FLAG_ARRAY);
+ glEdgeFlagPointer(stride, (const GLboolean *)pc);
+ break;
+ case GL_SECONDARY_COLOR_ARRAY:
+ glEnableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glSecondaryColorPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_FOG_COORD_ARRAY:
+ glEnableClientState(GL_FOG_COORD_ARRAY);
+ glFogCoordPointer(datatype, stride, pc);
+ break;
+ default:
+ break;
+ }
+
+ pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ }
+
+ glDrawArrays(primType, 0, numVertexes);
+
+ /* turn off anything we might have turned on */
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_INDEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_EDGE_FLAG_ARRAY);
+ glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glDisableClientState(GL_FOG_COORD_ARRAY);
+}
+
+void __glXDisp_DrawArraysEXT(GLbyte *pc)
+{
+ __glXDisp_DrawArrays(pc);
+}
diff --git a/nx-X11/programs/Xserver/GL/glx/render2swap.c b/nx-X11/programs/Xserver/GL/glx/render2swap.c
index 65ac5e18a..0225970cb 100644
--- a/nx-X11/programs/Xserver/GL/glx/render2swap.c
+++ b/nx-X11/programs/Xserver/GL/glx/render2swap.c
@@ -43,7 +43,7 @@
#include "unpack.h"
#include "g_disptab.h"
#include "g_disptab_EXT.h"
-
+#include "indirect_size.h"
void __glXDispSwap_Map1f(GLbyte *pc)
{
diff --git a/nx-X11/programs/Xserver/GL/glx/render2swap.c.NX.original b/nx-X11/programs/Xserver/GL/glx/render2swap.c.NX.original
new file mode 100644
index 000000000..0225970cb
--- /dev/null
+++ b/nx-X11/programs/Xserver/GL/glx/render2swap.c.NX.original
@@ -0,0 +1,393 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/render2swap.c,v 1.6 2002/01/14 22:47:08 tsi Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+/* #define NEED_REPLIES */
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "glxserver.h"
+#include "unpack.h"
+#include "g_disptab.h"
+#include "g_disptab_EXT.h"
+#include "indirect_size.h"
+
+void __glXDispSwap_Map1f(GLbyte *pc)
+{
+ GLint order, k;
+ GLfloat u1, u2, *points;
+ GLenum target;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+ target = *(GLenum *)(pc + 0);
+ order = *(GLint *)(pc + 12);
+ u1 = *(GLfloat *)(pc + 4);
+ u2 = *(GLfloat *)(pc + 8);
+ points = (GLfloat *)(pc + 16);
+ k = __glMap1f_size(target);
+
+ if (order <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = order * k;
+ }
+ __GLX_SWAP_FLOAT_ARRAY(points, compsize);
+
+ glMap1f(target, u1, u2, k, order, points);
+}
+
+void __glXDispSwap_Map2f(GLbyte *pc)
+{
+ GLint uorder, vorder, ustride, vstride, k;
+ GLfloat u1, u2, v1, v2, *points;
+ GLenum target;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 16);
+ __GLX_SWAP_FLOAT(pc + 20);
+
+ target = *(GLenum *)(pc + 0);
+ uorder = *(GLint *)(pc + 12);
+ vorder = *(GLint *)(pc + 24);
+ u1 = *(GLfloat *)(pc + 4);
+ u2 = *(GLfloat *)(pc + 8);
+ v1 = *(GLfloat *)(pc + 16);
+ v2 = *(GLfloat *)(pc + 20);
+ points = (GLfloat *)(pc + 28);
+
+ k = __glMap2f_size(target);
+ ustride = vorder * k;
+ vstride = k;
+
+ if (vorder <= 0 || uorder <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = uorder * vorder * k;
+ }
+ __GLX_SWAP_FLOAT_ARRAY(points, compsize);
+
+ glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+void __glXDispSwap_Map1d(GLbyte *pc)
+{
+ GLint order, k, compsize;
+ GLenum target;
+ GLdouble u1, u2, *points;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+
+ target = *(GLenum*) (pc + 16);
+ order = *(GLint*) (pc + 20);
+ k = __glMap1d_size(target);
+ if (order <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = order * k;
+ }
+ __GLX_GET_DOUBLE(u1,pc);
+ __GLX_GET_DOUBLE(u2,pc+8);
+ __GLX_SWAP_DOUBLE_ARRAY(pc+24, compsize);
+ pc += 24;
+
+#ifdef __GLX_ALIGN64
+ if (((unsigned long)pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc-4, pc, compsize*8);
+ points = (GLdouble*) (pc - 4);
+ } else {
+ points = (GLdouble*) pc;
+ }
+#else
+ points = (GLdouble*) pc;
+#endif
+ glMap1d(target, u1, u2, k, order, points);
+}
+
+void __glXDispSwap_Map2d(GLbyte *pc)
+{
+ GLdouble u1, u2, v1, v2, *points;
+ GLint uorder, vorder, ustride, vstride, k, compsize;
+ GLenum target;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+ __GLX_SWAP_INT(pc + 32);
+ __GLX_SWAP_INT(pc + 36);
+ __GLX_SWAP_INT(pc + 40);
+
+ target = *(GLenum *)(pc + 32);
+ uorder = *(GLint *)(pc + 36);
+ vorder = *(GLint *)(pc + 40);
+ k = __glMap2d_size(target);
+ if (vorder <= 0 || uorder <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = uorder * vorder * k;
+ }
+ __GLX_GET_DOUBLE(u1,pc);
+ __GLX_GET_DOUBLE(u2,pc+8);
+ __GLX_GET_DOUBLE(v1,pc+16);
+ __GLX_GET_DOUBLE(v2,pc+24);
+ __GLX_SWAP_DOUBLE_ARRAY(pc+44, compsize);
+ pc += 44;
+ ustride = vorder * k;
+ vstride = k;
+
+#ifdef __GLX_ALIGN64
+ if (((unsigned long)pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc-4, pc, compsize*8);
+ points = (GLdouble*) (pc - 4);
+ } else {
+ points = (GLdouble*) pc;
+ }
+#else
+ points = (GLdouble*) pc;
+#endif
+ glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+void __glXDispSwap_CallLists(GLbyte *pc)
+{
+ GLenum type;
+ GLsizei n;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 0);
+ type = *(GLenum *)(pc + 4);
+ n = *(GLsizei *)(pc + 0);
+
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_2_BYTES:
+ case GL_3_BYTES:
+ case GL_4_BYTES:
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ __GLX_SWAP_SHORT_ARRAY(pc+8, n);
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ __GLX_SWAP_INT_ARRAY(pc+8, n);
+ break;
+ case GL_FLOAT:
+ __GLX_SWAP_FLOAT_ARRAY(pc+8, n);
+ break;
+ }
+
+ glCallLists(n, type, pc+8);
+}
+
+static void swapArray(GLint numVals, GLenum datatype,
+ GLint stride, GLint numVertexes, GLbyte *pc)
+{
+ int i,j;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ switch (datatype) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ /* don't need to swap */
+ return;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ for (i=0; i<numVertexes; i++) {
+ GLshort *pVal = (GLshort *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_SHORT(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ for (i=0; i<numVertexes; i++) {
+ GLint *pVal = (GLint *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_INT(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ case GL_FLOAT:
+ for (i=0; i<numVertexes; i++) {
+ GLfloat *pVal = (GLfloat *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_FLOAT(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ case GL_DOUBLE:
+ for (i=0; i<numVertexes; i++) {
+ GLdouble *pVal = (GLdouble *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_DOUBLE(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ default:
+ return;
+ }
+}
+
+void __glXDispSwap_DrawArrays(GLbyte *pc)
+{
+ __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc;
+ __GLXdispatchDrawArraysComponentHeader *compHeader;
+ GLint numVertexes = hdr->numVertexes;
+ GLint numComponents = hdr->numComponents;
+ GLenum primType = hdr->primType;
+ GLint stride = 0;
+ int i;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&numVertexes);
+ __GLX_SWAP_INT(&numComponents);
+ __GLX_SWAP_INT(&primType);
+
+ pc += sizeof(__GLXdispatchDrawArraysHeader);
+ compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc;
+
+ /* compute stride (same for all component arrays) */
+ for (i=0; i<numComponents; i++) {
+ GLenum datatype = compHeader[i].datatype;
+ GLint numVals = compHeader[i].numVals;
+ GLenum component = compHeader[i].component;
+
+ __GLX_SWAP_INT(&datatype);
+ __GLX_SWAP_INT(&numVals);
+ __GLX_SWAP_INT(&component);
+
+ stride += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ }
+
+ pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader);
+
+ /* set up component arrays */
+ for (i=0; i<numComponents; i++) {
+ GLenum datatype = compHeader[i].datatype;
+ GLint numVals = compHeader[i].numVals;
+ GLenum component = compHeader[i].component;
+
+ swapArray(numVals, datatype, stride, numVertexes, pc);
+
+ switch (component) {
+ case GL_VERTEX_ARRAY:
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_NORMAL_ARRAY:
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glNormalPointer(datatype, stride, pc);
+ break;
+ case GL_COLOR_ARRAY:
+ glEnableClientState(GL_COLOR_ARRAY);
+ glColorPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_INDEX_ARRAY:
+ glEnableClientState(GL_INDEX_ARRAY);
+ glIndexPointer(datatype, stride, pc);
+ break;
+ case GL_TEXTURE_COORD_ARRAY:
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_EDGE_FLAG_ARRAY:
+ glEnableClientState(GL_EDGE_FLAG_ARRAY);
+ glEdgeFlagPointer(stride, (const GLboolean *)pc);
+ break;
+ default:
+ break;
+ }
+
+ pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ }
+
+ glDrawArrays(primType, 0, numVertexes);
+
+ /* turn off anything we might have turned on */
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_INDEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_EDGE_FLAG_ARRAY);
+}
+
+void __glXDispSwap_DrawArraysEXT(GLbyte *pc)
+{
+ __glXDispSwap_DrawArrays(pc);
+}
diff --git a/nx-X11/programs/Xserver/GL/glx/render2swap.c.X.original b/nx-X11/programs/Xserver/GL/glx/render2swap.c.X.original
new file mode 100644
index 000000000..65ac5e18a
--- /dev/null
+++ b/nx-X11/programs/Xserver/GL/glx/render2swap.c.X.original
@@ -0,0 +1,393 @@
+/* $XFree86: xc/programs/Xserver/GL/glx/render2swap.c,v 1.6 2002/01/14 22:47:08 tsi Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+/* #define NEED_REPLIES */
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "glxserver.h"
+#include "unpack.h"
+#include "g_disptab.h"
+#include "g_disptab_EXT.h"
+
+
+void __glXDispSwap_Map1f(GLbyte *pc)
+{
+ GLint order, k;
+ GLfloat u1, u2, *points;
+ GLenum target;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+ target = *(GLenum *)(pc + 0);
+ order = *(GLint *)(pc + 12);
+ u1 = *(GLfloat *)(pc + 4);
+ u2 = *(GLfloat *)(pc + 8);
+ points = (GLfloat *)(pc + 16);
+ k = __glMap1f_size(target);
+
+ if (order <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = order * k;
+ }
+ __GLX_SWAP_FLOAT_ARRAY(points, compsize);
+
+ glMap1f(target, u1, u2, k, order, points);
+}
+
+void __glXDispSwap_Map2f(GLbyte *pc)
+{
+ GLint uorder, vorder, ustride, vstride, k;
+ GLfloat u1, u2, v1, v2, *points;
+ GLenum target;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 16);
+ __GLX_SWAP_FLOAT(pc + 20);
+
+ target = *(GLenum *)(pc + 0);
+ uorder = *(GLint *)(pc + 12);
+ vorder = *(GLint *)(pc + 24);
+ u1 = *(GLfloat *)(pc + 4);
+ u2 = *(GLfloat *)(pc + 8);
+ v1 = *(GLfloat *)(pc + 16);
+ v2 = *(GLfloat *)(pc + 20);
+ points = (GLfloat *)(pc + 28);
+
+ k = __glMap2f_size(target);
+ ustride = vorder * k;
+ vstride = k;
+
+ if (vorder <= 0 || uorder <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = uorder * vorder * k;
+ }
+ __GLX_SWAP_FLOAT_ARRAY(points, compsize);
+
+ glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+void __glXDispSwap_Map1d(GLbyte *pc)
+{
+ GLint order, k, compsize;
+ GLenum target;
+ GLdouble u1, u2, *points;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+
+ target = *(GLenum*) (pc + 16);
+ order = *(GLint*) (pc + 20);
+ k = __glMap1d_size(target);
+ if (order <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = order * k;
+ }
+ __GLX_GET_DOUBLE(u1,pc);
+ __GLX_GET_DOUBLE(u2,pc+8);
+ __GLX_SWAP_DOUBLE_ARRAY(pc+24, compsize);
+ pc += 24;
+
+#ifdef __GLX_ALIGN64
+ if (((unsigned long)pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc-4, pc, compsize*8);
+ points = (GLdouble*) (pc - 4);
+ } else {
+ points = (GLdouble*) pc;
+ }
+#else
+ points = (GLdouble*) pc;
+#endif
+ glMap1d(target, u1, u2, k, order, points);
+}
+
+void __glXDispSwap_Map2d(GLbyte *pc)
+{
+ GLdouble u1, u2, v1, v2, *points;
+ GLint uorder, vorder, ustride, vstride, k, compsize;
+ GLenum target;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+ __GLX_SWAP_INT(pc + 32);
+ __GLX_SWAP_INT(pc + 36);
+ __GLX_SWAP_INT(pc + 40);
+
+ target = *(GLenum *)(pc + 32);
+ uorder = *(GLint *)(pc + 36);
+ vorder = *(GLint *)(pc + 40);
+ k = __glMap2d_size(target);
+ if (vorder <= 0 || uorder <= 0 || k < 0) {
+ /* Erroneous command. */
+ compsize = 0;
+ } else {
+ compsize = uorder * vorder * k;
+ }
+ __GLX_GET_DOUBLE(u1,pc);
+ __GLX_GET_DOUBLE(u2,pc+8);
+ __GLX_GET_DOUBLE(v1,pc+16);
+ __GLX_GET_DOUBLE(v2,pc+24);
+ __GLX_SWAP_DOUBLE_ARRAY(pc+44, compsize);
+ pc += 44;
+ ustride = vorder * k;
+ vstride = k;
+
+#ifdef __GLX_ALIGN64
+ if (((unsigned long)pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc-4, pc, compsize*8);
+ points = (GLdouble*) (pc - 4);
+ } else {
+ points = (GLdouble*) pc;
+ }
+#else
+ points = (GLdouble*) pc;
+#endif
+ glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+void __glXDispSwap_CallLists(GLbyte *pc)
+{
+ GLenum type;
+ GLsizei n;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 0);
+ type = *(GLenum *)(pc + 4);
+ n = *(GLsizei *)(pc + 0);
+
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_2_BYTES:
+ case GL_3_BYTES:
+ case GL_4_BYTES:
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ __GLX_SWAP_SHORT_ARRAY(pc+8, n);
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ __GLX_SWAP_INT_ARRAY(pc+8, n);
+ break;
+ case GL_FLOAT:
+ __GLX_SWAP_FLOAT_ARRAY(pc+8, n);
+ break;
+ }
+
+ glCallLists(n, type, pc+8);
+}
+
+static void swapArray(GLint numVals, GLenum datatype,
+ GLint stride, GLint numVertexes, GLbyte *pc)
+{
+ int i,j;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ switch (datatype) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ /* don't need to swap */
+ return;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ for (i=0; i<numVertexes; i++) {
+ GLshort *pVal = (GLshort *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_SHORT(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ for (i=0; i<numVertexes; i++) {
+ GLint *pVal = (GLint *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_INT(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ case GL_FLOAT:
+ for (i=0; i<numVertexes; i++) {
+ GLfloat *pVal = (GLfloat *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_FLOAT(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ case GL_DOUBLE:
+ for (i=0; i<numVertexes; i++) {
+ GLdouble *pVal = (GLdouble *) pc;
+ for (j=0; j<numVals; j++) {
+ __GLX_SWAP_DOUBLE(&pVal[j]);
+ }
+ pc += stride;
+ }
+ break;
+ default:
+ return;
+ }
+}
+
+void __glXDispSwap_DrawArrays(GLbyte *pc)
+{
+ __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc;
+ __GLXdispatchDrawArraysComponentHeader *compHeader;
+ GLint numVertexes = hdr->numVertexes;
+ GLint numComponents = hdr->numComponents;
+ GLenum primType = hdr->primType;
+ GLint stride = 0;
+ int i;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&numVertexes);
+ __GLX_SWAP_INT(&numComponents);
+ __GLX_SWAP_INT(&primType);
+
+ pc += sizeof(__GLXdispatchDrawArraysHeader);
+ compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc;
+
+ /* compute stride (same for all component arrays) */
+ for (i=0; i<numComponents; i++) {
+ GLenum datatype = compHeader[i].datatype;
+ GLint numVals = compHeader[i].numVals;
+ GLenum component = compHeader[i].component;
+
+ __GLX_SWAP_INT(&datatype);
+ __GLX_SWAP_INT(&numVals);
+ __GLX_SWAP_INT(&component);
+
+ stride += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ }
+
+ pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader);
+
+ /* set up component arrays */
+ for (i=0; i<numComponents; i++) {
+ GLenum datatype = compHeader[i].datatype;
+ GLint numVals = compHeader[i].numVals;
+ GLenum component = compHeader[i].component;
+
+ swapArray(numVals, datatype, stride, numVertexes, pc);
+
+ switch (component) {
+ case GL_VERTEX_ARRAY:
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_NORMAL_ARRAY:
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glNormalPointer(datatype, stride, pc);
+ break;
+ case GL_COLOR_ARRAY:
+ glEnableClientState(GL_COLOR_ARRAY);
+ glColorPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_INDEX_ARRAY:
+ glEnableClientState(GL_INDEX_ARRAY);
+ glIndexPointer(datatype, stride, pc);
+ break;
+ case GL_TEXTURE_COORD_ARRAY:
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_EDGE_FLAG_ARRAY:
+ glEnableClientState(GL_EDGE_FLAG_ARRAY);
+ glEdgeFlagPointer(stride, (const GLboolean *)pc);
+ break;
+ default:
+ break;
+ }
+
+ pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ }
+
+ glDrawArrays(primType, 0, numVertexes);
+
+ /* turn off anything we might have turned on */
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_INDEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_EDGE_FLAG_ARRAY);
+}
+
+void __glXDispSwap_DrawArraysEXT(GLbyte *pc)
+{
+ __glXDispSwap_DrawArrays(pc);
+}