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+/**************************************************************************/
+/* */
+/* Copyright (c) 2001, 2011 NoMachine (http://www.nomachine.com) */
+/* Copyright (c) 2008-2014 Oleksandr Shneyder <o.shneyder@phoca-gmbh.de> */
+/* Copyright (c) 2014-2016 Ulrich Sibiller <uli42@gmx.de> */
+/* Copyright (c) 2014-2016 Mihai Moldovan <ionic@ionic.de> */
+/* Copyright (c) 2011-2016 Mike Gabriel <mike.gabriel@das-netzwerkteam.de>*/
+/* Copyright (c) 2015-2016 Qindel Group (http://www.qindel.com) */
+/* */
+/* NXCOMPSHAD, NX protocol compression and NX extensions to this software */
+/* are copyright of the aforementioned persons and companies. */
+/* */
+/* Redistribution and use of the present software is allowed according */
+/* to terms specified in the file LICENSE which comes in the source */
+/* distribution. */
+/* */
+/* All rights reserved. */
+/* */
+/* NOTE: This software has received contributions from various other */
+/* contributors, only the core maintainers and supporters are listed as */
+/* copyright holders. Please contact us, if you feel you should be listed */
+/* as copyright holder, as well. */
+/* */
+/**************************************************************************/
+
+#ifndef Input_H
+#define Input_H
+
+#include <nx-X11/Xlib.h>
+
+typedef struct Event
+{
+ struct Event *next;
+ Display *display;
+ XEvent *event;
+} Event;
+
+class Input
+{
+ public:
+
+ Input();
+
+ ~Input();
+
+ int checkIfEvent();
+
+ void pushEvent(Display *, XEvent *);
+
+ XEvent *popEvent();
+ Display *currentDisplay();
+
+ int removeAllEvents(Display *);
+
+ void setKeymap(char *keymap);
+ char *getKeymap();
+
+ void setShadowDisplayName(char *shadowDisplayName);
+ char *getShadowDisplayName();
+
+ private:
+
+ Event *eventsHead_;
+ Event *eventsTail_;
+ char *keymap_;
+ char *shadowDisplayName_;
+};
+
+inline Display *Input::currentDisplay()
+{
+ return eventsHead_ ? eventsHead_ -> display : NULL;
+}
+
+inline int Input::checkIfEvent()
+{
+ return (eventsHead_ != NULL);
+}
+
+inline void Input::setKeymap(char *keymap)
+{
+ keymap_ = keymap;
+}
+
+inline char *Input::getKeymap()
+{
+ return keymap_;
+}
+
+inline void Input::setShadowDisplayName(char *shadowDisplayName)
+{
+ shadowDisplayName_ = shadowDisplayName;
+}
+
+inline char *Input::getShadowDisplayName()
+{
+ return shadowDisplayName_;
+}
+
+#endif /* Input_H */