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-rw-r--r--progs/samples/font.c273
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diff --git a/progs/samples/font.c b/progs/samples/font.c
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+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define OPENGL_WIDTH 24
+#define OPENGL_HEIGHT 13
+
+
+char string[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz";
+GLenum rgb, doubleBuffer, windType;
+float angleX = 0.0, angleY = 0.0, angleZ = 0.0;
+float scaleX = 1.0, scaleY = 1.0, scaleZ = 1.0;
+float shiftX = 0.0, shiftY = 0.0, shiftZ = 0.0;
+
+
+#include "tkmap.c"
+
+
+static void DrawBitmapString(void *font, const char *string)
+{
+ int i;
+
+ for (i = 0; string[i]; i++)
+ glutBitmapCharacter(font, string[i]);
+}
+
+static void DrawStrokeString(void *font, const char *string)
+{
+ int i;
+
+ for (i = 0; string[i]; i++)
+ glutStrokeCharacter(font, string[i]);
+}
+
+static void Init(void)
+{
+
+ glClearColor(0.0, 0.0, 0.0, 0.0);
+ glClearIndex(0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-400.0, 400.0, -200.0, 200.0, -400.0, 400.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key2(int key, int x, int y)
+{
+
+ switch (key) {
+ case GLUT_KEY_LEFT:
+ shiftX -= 20.0;
+ break;
+ case GLUT_KEY_RIGHT:
+ shiftX += 20.0;
+ break;
+ case GLUT_KEY_UP:
+ shiftY += 20.0;
+ break;
+ case GLUT_KEY_DOWN:
+ shiftY -= 20.0;
+ break;
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+
+ case 'n':
+ shiftZ += 20.0;
+ break;
+ case 'm':
+ shiftZ -= 20.0;
+ break;
+
+ case 'q':
+ scaleX -= 0.1;
+ if (scaleX < 0.1) {
+ scaleX = 0.1;
+ }
+ break;
+ case 'w':
+ scaleX += 0.1;
+ break;
+ case 'a':
+ scaleY -= 0.1;
+ if (scaleY < 0.1) {
+ scaleY = 0.1;
+ }
+ break;
+ case 's':
+ scaleY += 0.1;
+ break;
+ case 'z':
+ scaleZ -= 0.1;
+ if (scaleZ < 0.1) {
+ scaleZ = 0.1;
+ }
+ break;
+ case 'x':
+ scaleZ += 0.1;
+ break;
+
+ case 'e':
+ angleX -= 5.0;
+ if (angleX < 0.0) {
+ angleX = 360.0 + angleX;
+ }
+ break;
+ case 'r':
+ angleX += 5.0;
+ if (angleX > 360.0) {
+ angleX = angleX - 360.0;
+ }
+ break;
+ case 'd':
+ angleY -= 5.0;
+ if (angleY < 0.0) {
+ angleY = 360.0 + angleY;
+ }
+ break;
+ case 'f':
+ angleY += 5.0;
+ if (angleY > 360.0) {
+ angleY = angleY - 360.0;
+ }
+ break;
+ case 'c':
+ angleZ -= 5.0;
+ if (angleZ < 0.0) {
+ angleZ = 360.0 + angleZ;
+ }
+ break;
+ case 'v':
+ angleZ += 5.0;
+ if (angleZ > 360.0) {
+ angleZ = angleZ - 360.0;
+ }
+ break;
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ SetColor(COLOR_WHITE);
+
+ glPushMatrix();
+
+ glTranslatef(shiftX, shiftY, shiftZ);
+ glRotatef(angleX, 1.0, 0.0, 0.0);
+ glRotatef(angleY, 0.0, 1.0, 0.0);
+ glRotatef(angleZ, 0.0, 0.0, 1.0);
+ glScalef(scaleX, scaleY, scaleZ);
+
+ glPushMatrix();
+ glRasterPos2f(-390.5, 0.5);
+ DrawBitmapString(GLUT_BITMAP_9_BY_15, string);
+ glPopMatrix();
+
+ glPushMatrix();
+ glTranslatef(-390.5, -30.5, 0.0);
+ DrawStrokeString(GLUT_STROKE_ROMAN, string);
+ glPopMatrix();
+
+ glPopMatrix();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ rgb = GL_TRUE;
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-ci") == 0) {
+ rgb = GL_FALSE;
+ } else if (strcmp(argv[i], "-rgb") == 0) {
+ rgb = GL_TRUE;
+ } else if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ printf("%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 800, 400);
+
+ windType = (rgb) ? GLUT_RGB : GLUT_INDEX;
+ windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(windType);
+
+ if (glutCreateWindow("Font Test") == GL_FALSE) {
+ exit(1);
+ }
+
+ InitMap();
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutSpecialFunc(Key2);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}