| Commit message (Collapse) | Author | Age | Files | Lines |
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NX_WAKEUP had been non-effective and its effect had been tied to NX_TRANS_WAKEUP.
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and remove obsolete NX_SPLASH
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Instead of hardcoding the keystrokes in Dialog.h determine the
currently configured keystrokes for the action and insert them into
the dialog strings.
Fixes ArcticaProject/nx-libs#438
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and use True/False instead of 1/0
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This change ensures Literals.h is always referenced during
compilation, effectively hiding it from "unused file" detection we do
occasionally to clean up the source code.
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Derived from
commit 978f3b496b9951ee8120a0efcc5cd12503e26770
Author: Roland Mainz <roland.mainz@nrubsig.org>
Date: Sat Mar 5 21:38:29 2005 +0000
xc/programs/Xserver/Imakefile
xc/programs/Xserver/hw/xnest/Imakefile
//bugs.freedesktop.org/show_bug.cgi?id=2653) attachment #2020
(https://bugs.freedesktop.org/attachment.cgi?id=2020): Cleanup Xnest
usage of the DPMS dummy stub functions from dpmsstubs.c instead of
using it's own copy of these functions.
Fixes ArcticaProject/nx-libs#901
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See ArcticaProject/nx-libs#263 for discussion
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Instead of 17 XFillPolygon() calls we now use 5.
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Was wrong when scale was different from 1
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It is not needed elsewhere.
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They are not used from the outside.
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was offset to the right and downwards before
Fixes ArcticaProject/nx-libs#892
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(from nxagent changelog)
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It is better to create the values array once and not on every iteration..
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Does not require two parameters. It could be replaced by
RegionDestroy() entirely but we leave it to have a match to
nxagentCreateRegion().
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Now all cleanup code at the end of the function is gone so there's no
need for the gotos anymore. Just return directly.
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move common code into helper function that also takes care of the ugly
alloc/free stuff.
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Otherwise we will never be able to free the list because we do not know
if free() is allowed or not.
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add else clauses, improve debugging, add comments
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not a real memleak since it is followed by a FatalError...
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The FIXME just described what the following function actually implements...
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We have no hardware that could blank the screen for us. So let
nxagentSaveScreen return False in some situations to let dix do the
default action.
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we moved the auto-disconnect feature to an own timer so there's no
need for a special treatment in screen saver stuff anymore.
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Option -timeout used the screensaver facility. This patch changes that
to an own timer that is independent. This effectly means we can drop
most of the derived screensaving stuff in a follow-up commit.
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This was removed by mistake in 39866f5c133230e5731156c2356c8571c971534c.
Fixes ArcticaProject/nx-libs#904
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Clean.c: In function ‘CleanZImage’:
Clean.c:141:23: warning: declaration of ‘j’ shadows a previous local [-Wshadow=local]
register int i, j;
^
Clean.c:88:16: note: shadowed declaration is here
unsigned int j;
^
Clean.c: In function ‘CopyAndCleanImage’:
Clean.c:239:22: warning: declaration of ‘i’ shadows a previous local [-Wshadow=compatible-local]
register int i;
^
Clean.c:192:16: note: shadowed declaration is here
register int i;
^
Clean.c:324:13: warning: declaration of ‘i’ shadows a previous local [-Wshadow=compatible-local]
int i;
^
Clean.c:192:16: note: shadowed declaration is here
register int i;
^
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xp must be declared outside the while loop!
xp was reset in each interation despite being increased at the
iteration's end!
To protect against this happening again replace the while loop by a
for loop that references xp.
Bug introduced by d94f472744355c71987d145727aecace1e8455b6
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Pixmap.c: In function ‘nxagentDisconnectAllPixmaps’:
Pixmap.c:677:19: warning: declaration of ‘r’ shadows a previous local [-Wshadow=compatible-local]
for (int i = 0, r = 1; i < MAXCLIENTS; r = 1, i++)
^
Pixmap.c:652:7: note: shadowed declaration is here
int r = 1;
^
Pixmap.c: In function ‘nxagentReconnectAllPixmaps’:
Pixmap.c:840:19: warning: declaration of ‘result’ shadows a previous local [-Wshadow=compatible-local]
for (int i = 0, result = 1; i < MAXCLIENTS; result = 1, i++)
^~~~~~
Pixmap.c:807:8: note: shadowed declaration is here
Bool result = 1;
^~~~~~
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