| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixes ArcticaProject/nx-libs#105
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header file containing all use protocol versions.
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use system libXext instead
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XAPPGROUP, LBX, XEVIE.
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identically be found in dix/dixfonts.c. Also remove NX'ish code from dix/dixfonts.c.
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identically be found in dix/dispatch.c.
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identically be found in dix/property.c.
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found in Xext/shm.c.
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be found in Xext/xvdisp.c.
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be found in dix/events.c.
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be found in render/glyph.c.
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identically be found in dix/glyphcurs.c.
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be found in render/render.c.
Fixes ArcticaProject/nx-libs#37
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in nxagent's code base. Rather replace structures we need modified only.
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Xrender_nxagent.h. (Like we have done with all other non-public Xlib related header files that are required for building nxagent.
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identically be found in dix/resource.c.
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be found in dix/window.c.
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be found in GL/glx/glxext.c.
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identically be found in render/picture.c.
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identically be found in mi/miexpose.c.
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includes.
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in render/miglyph.c.
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be found in render/mitrap.c.
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Reasoning:
(1) The diff between this file and mi/miwindow.c is so minimal, we simply
apply the change to mi/miwindow.c.
(2) In recent X.org, the fixed code has gone, so this patch won't exist
after having rebased nx-libs against X.org.
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be found in miext/damage/damage.c.
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hw/nxagent/X11/include/ and drop all symbols that are not explicitly used by nxagent.
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nx-X11/include/extensions/composite.h.
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indentically found in dix/extension.c.
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Backported to X.org's /xorg/xserver Git hash level:
a6b6e8ba026acedef6336b17adf06aebddd5f22f.
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de-duplication in nxagent. (Will be fixed by ArcticaProject/nx-libs#120 later on).
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de-duplication in nxagent. (Will be fixed by ArcticaProject/nx-libs#120 later on).
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transform matrices in floating point.
Backported from X.org, inspired by:
commit 9ffc6719390df8fdd0a5295a7a7a0eaea792be45
Author: Keith Packard <keithp@keithp.com>
Date: Mon Nov 24 13:08:48 2008 -0800
Move matrix operations from X server to pixman 0.13.2
pixman 0.13.2 now holds all of the matrix operations. This leaves
the protocol conversion routines and some ABI stubs in place
Signed-off-by: Keith Packard <keithp@keithp.com>
commit c4b9ab6bf56139fdd8c7c584a6f523c6766cddd6
Author: Keith Packard <keithp@keithp.com>
Date: Tue Apr 29 08:29:42 2008 -0700
Handle transform failure when computing shadow damage area.
PictureTransformBounds can fail, when this happens, damage the entire screen
so that the shadow gets repainted correctly.
commit fa6a1df209bd74da1d545982cca437afc2198cc1
Author: Keith Packard <keithp@keithp.com>
Date: Fri Mar 21 02:35:28 2008 -0700
Avoid overflow in PictureTransformPoint. Fix PictureTransformIsIdentity.
PictureTransformPoint computes homogeneous coordinates internally, but fails
to handle intermediate values larger than 16.16. Use 64 bit intermediate
values while computing the final result at 16.16 and only complain if that
result is too large.
PictureTransformIsIdentity was completely wrong -- it was not checking for
identity transforms at all.
commit 49db14e4ac26070ed86088419483888dda18b603
Author: Keith Packard <keithp@keithp.com>
Date: Wed Mar 19 00:46:35 2008 -0700
Handle RandR transform matrices in floating point.
RandR matrix computations lose too much precision in fixed point;
computations using the inverted matrix can be as much as 10 pixels off.
Convert them to double precision values and pass those around. These API
changes are fairly heavyweight; the official Render interface remains fixed
point, so the fixed point matrix comes along for the ride everywhere.
commit 97ab0c6eff870b52c0383b63a78cec49059b2545
Author: Keith Packard <keithp@keithp.com>
Date: Tue Mar 18 15:15:40 2008 -0700
When converting from double to fixed, round carefully.
This reduces the matrix representation error after inverting a
transformation matrix (although it doesn't eliminate it entirely).
Perhaps we should extend Render to include 64-bit floating point transforms...
commit 160252d94f04acc95f0a4e0f884ff565a5aa0744
Author: Keith Packard <keithp@keithp.com>
Date: Mon Mar 17 23:03:56 2008 -0700
Add matrix inversion function (uses doubles)
The obvious matrix inversion function, coded using doubles to avoid fiddling
with fixed point precision adventures.
commit ff9d1cd843a9b0aba69a3d788b21d5f6af702590
Author: Keith Packard <keithp@keithp.com>
Date: Thu Mar 13 21:30:18 2008 -0700
Add funcs to convert between protocol and pixman matrices
commit f547650328287545a7a4d96df8d6a6c606dd95a9
Author: Keith Packard <keithp@keithp.com>
Date: Thu Mar 13 14:50:13 2008 -0700
Export a bunch of matrix operations from render.
The render extension uses many matrix operations internally, this change
exposes those functions to other parts of the server, drivers and
extensions. The change is motivated by the 'transform' additions to the
RandR extension but will likely be useful elsewhere.
Backport to nx-libs: Mike Gabriel <mike.gabriel@das-netzwerkteam.de>
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Backported from X.org:
commit acda790e430b2a18c7c35379f6e538f3d01ff221
Author: Keith Packard <keithp@keithp.com>
Date: Fri Mar 14 13:46:30 2008 -0700
[render] Split out filter finding from filter setting.
To prepare for RandR using filters in transforms, split out
code paths so that the RandR code can validate the filter name and
parameters during the transform set operation so that use of the filter
later will not have unreportable errors.
Backport to nx-libs: Mike Gabriel <mike.gabriel@das-netzwerkteam.de>
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The security checks simply bypass the cached values so they are unused. Required code de-duplication in nxagent. (Will be fixed by ArcticaProject/nx-libs#120 later on).
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Backported from X.org:
commit e7fae9ecc42ab5e73b89117722dbf4117d928f9a
Author: Jamey Sharp <jamey@minilop.net>
Date: Sat May 22 00:26:28 2010 -0700
Move each screen's root-window pointer into ScreenRec.
Many references to the WindowTable array already had the corresponding
screen pointer handy, which meant they usually looked like
"WindowTable[pScreen->myNum]". Adding a field to ScreenRec instead of
keeping this information in a parallel array simplifies those
expressions, and eliminates a MAXSCREENS-sized array.
Since dix uses this data, a screen private entry isn't appropriate.
xf86-video-dummy currently uses WindowTable, so it needs to be updated
to reflect this change.
Signed-off-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: Tiago Vignatti <tiago.vignatti@nokia.com>
Tested-by: Tiago Vignatti <tiago.vignatti@nokia.com> (i686 GNU/Linux)
Backport to nx-libs: Mike Gabriel <mike.gabriel@das-netzwerkteam.de>
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de-duplication in nxagent. (Will be fixed by ArcticaProject/nx-libs#120 later on).
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TEST'.
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provider in Xserver/os/utils.c.
* Xinerama defaults to enabled, using RRXineramaExtension
(i.e. cmdline option: +rrxinerama).
* Cmdline option -rrxinerama disables Xinerama support entirely.
* Cmdline option +xinerama switches from RRXineramaExtension to
PanoramiXExtension.
* Cmdline option -xinerama is actually non-functional (i.e. the
default).
* If the nx/nx option "xinerama" is handed over to nxagent,
then Xinerama is only switched on if that given option enables it
(value: 1) _and_ if either of the Xinerama extensions (PanoramiX
or RRXinerama) has been initialized (via cmdline options above).
Fixes ArcticaProject/nx-libs#117.
Fixes ArcticaProject/nx-libs#134 (makes flawed PR#134 obsolete).
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.h},nxcomp/{Loop,Misc}.cpp}: add configurable sleep delay if session is suspended.
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greater than zero. We have seen Xevent.xbutton.button being set to AnyButton (equaling 0).
Fixes ArcticaProject/nx-libs#92
Fixes X2GoBTS#791
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different data type sizes between Xserver and Xlib.
While on the X server side we were expecting a 32bit value, the Xlib side in
nxcompext wrote a 64bit integer to the 32bit location, hence overwriting
"random" data on the stack (most notably the return adress.)
We can work around this by using the Xlib-based Window data type on the
server-side as well, but this problem is likely a more general one.
Calling functions from libcompext in nxagent sounds like a bad idea. Other code
locations might well be affected by issues alike to that as well.
In order to silence compiler warnings, use a "macro hack" for overriding the
"Window" type in NXlib.h.
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with system-wide shared libraries.
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function ReduceCompositeOp().
More or less just an optimization for more "trivial" composite operations
requiring less work, but syncs up the newer X.Org Server and nx-libs a bit
more.
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Composite 0.4 - with changes where neccessary and rough edges.
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