From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- nx-X11/extras/Mesa/docs/MESA_program_debug.spec | 357 ------------------------ 1 file changed, 357 deletions(-) delete mode 100644 nx-X11/extras/Mesa/docs/MESA_program_debug.spec (limited to 'nx-X11/extras/Mesa/docs/MESA_program_debug.spec') diff --git a/nx-X11/extras/Mesa/docs/MESA_program_debug.spec b/nx-X11/extras/Mesa/docs/MESA_program_debug.spec deleted file mode 100644 index 89429d8f3..000000000 --- a/nx-X11/extras/Mesa/docs/MESA_program_debug.spec +++ /dev/null @@ -1,357 +0,0 @@ -Name - - MESA_program_debug - -Name Strings - - GL_MESA_program_debug - -Contact - - Brian Paul (brian.paul 'at' tungstengraphics.com) - -Status - - XXX - Not complete yet!!! - -Version - - Last Modified Date: July 20, 2003 - Author Revision: 1.0 - $Date: 2004/08/12 23:43:24 $ $Revision: 1.1.1.3 $ - -Number - - TBD - -Dependencies - - OpenGL 1.4 is required - The extension is written against the OpenGL 1.4 specification. - ARB_vertex_program or ARB_fragment_program or NV_vertex_program - or NV_fragment_program is required. - -Overview - - The extension provides facilities for implementing debuggers for - vertex and fragment programs. - - The concept is that vertex and fragment program debuggers will be - implemented outside of the GL as a utility package. This extension - only provides the minimal hooks required to implement a debugger. - - There are facilities to do the following: - 1. Have the GL call a user-specified function prior to executing - each vertex or fragment instruction. - 2. Query the current program string's execution position. - 3. Query the current values of intermediate program values. - - The main feature is the ProgramCallbackMESA function. It allows the - user to register a callback function with the GL. The callback will - be called prior to executing each vertex or fragment program instruction. - - From within the callback, the user may issue Get* commands to - query current GL state. The GetProgramRegisterfvMESA function allows - current program values to be queried (such as temporaries, input - attributes, and result registers). - - There are flags for enabling/disabling the program callbacks. - - The current execution position (as an offset from the start of the - program string) can be queried with - GetIntegerv(GL_FRAGMENT_PROGRAM_POSITION_MESA, &pos) or - GetIntegerv(GL_VERTEX_PROGRAM_POSITION_MESA, &pos). - - -IP Status - - None - -Issues - - 1. Is this the right model for a debugger? - - It seems prudent to minimize the scope of this extension and leave - it up to the developer (or developer community) to write debuggers - that layer on top of this extension. - - If the debugger were fully implemented within the GL it's not - clear how terminal and GUI-based interfaces would work, for - example. - - 2. There aren't any other extensions that register callbacks with - the GL. Isn't there another solution? - - If we want to be able to single-step through vertex/fragment - programs I don't see another way to do it. - - 3. How do we prevent the user from doing something crazy in the - callback function, like trying to call glBegin (leading to - recursion)? - - The rule is that the callback function can only issue glGet*() - functions and no other GL commands. It could be difficult to - enforce this, however. Therefore, calling any non-get GL - command from within the callback will result in undefined - results. - - 4. Is this extension amenable to hardware implementation? - - Hopefully, but if not, the GL implementation will have to fall - back to a software path when debugging. This may be acceptable - for debugging. - - 5. What's the parameter to ProgramCallbackMESA for? - - It's a common programming practice to associate a user-supplied - value with callback functions. - - 6. Debuggers often allow one to modify intermediate program values, - then continue. Does this extension support that? - - No. - - -New Procedures and Functions (and datatypes) - - typedef void (*programcallbackMESA)(enum target, void *data) - - void ProgramCallbackMESA(enum target, programcallbackMESA callback, - void *data) - - void GetProgramRegisterfvMESA(enum target, sizei len, - const ubyte *registerName, float *v) - -New Tokens - - Accepted by the parameter of Enable, Disable, IsEnabled, - GetBooleanv, GetDoublev, GetFloatv and GetIntegerv: - - FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 - VERTEX_PROGRAM_CALLBACK_MESA 0x8bb4 - - Accepted by the parameter GetBooleanv, GetDoublev, - GetFloatv and GetIntegerv: - - FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 - VERTEX_PROGRAM_POSITION_MESA 0x8bb4 - - Accepted by the parameter of GetPointerv: - - FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 - FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 - VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 - VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 - -Additions to Chapter 2 of the OpenGL 1.4 Specification (OpenGL Operation) - - None. - -Additions to Chapter 3 of the OpenGL 1.4 Specification (Rasterization) - - None. - -Additions to Chapter 4 of the OpenGL 1.4 Specification (Per-Fragment -Operations and the Frame Buffer) - - None. - -Additions to Chapter 5 of the OpenGL 1.4 Specification (Special Functions) - - In section 5.4 "Display Lists", page 202, add the following command - to the list of those that are not compiled into display lists: - - ProgramCallbackMESA. - - - Add a new section 5.7 "Callback Functions" - - The function - - void ProgramCallbackMESA(enum target, programcallbackMESA callback, - void *data) - - registers a user-defined callback function with the GL. - may be FRAGMENT_PROGRAM_ARB or VERTEX_PROGRAM_ARB. The enabled - callback functions registered with these targets will be called - prior to executing each instruction in the current fragment or - vertex program, respectively. The callbacks are enabled and - disabled by calling Enable or Disable with - FRAGMENT_PROGRAM_ARB or VERTEX_PROGRAM_ARB. - - The callback function's signature must match the typedef - - typedef void (*programcallbackMESA)(enum target, void *data) - - When the callback function is called, will either be - FRAGMENT_PROGRAM_ARB or VERTEX_PROGRAM_ARB to indicate which - program is currently executing and will be the value - specified when ProgramCallbackMESA was called. - - From within the callback function, only the following GL commands - may be called: - - GetBooleanv - GetDoublev - GetFloatv - GetIntegerv - GetProgramLocalParameter - GetProgramEnvParameter - GetProgramRegisterfvMESA - GetProgramivARB - GetProgramStringARB - GetError - - Calling any other command from within the callback results in - undefined behaviour. - - -Additions to Chapter 6 of the OpenGL 1.4 Specification (State and -State Requests) - - Add a new section 6.1.3 "Program Value Queries": - - The command - - void GetProgramRegisterfvMESA(enum target, sizei len, - const ubyte *registerName, - float *v) - - Is used to query the value of program variables and registers - during program execution. GetProgramRegisterfvMESA may only be - called from within a callback function registered with - ProgramCallbackMESA. - - and specify the name a variable, input - attribute, temporary, or result register in the program string. - The current value of the named variable is returned as four - values in . If doesn't exist in the program string, - the error INVALID_OPERATION is generated. - -Additions to Appendix A of the OpenGL 1.4 Specification (Invariance) - - None. - -Additions to the AGL/GLX/WGL Specifications - - None. - -GLX Protocol - - XXX TBD - -Dependencies on NV_vertex_program and NV_fragment_program - - If NV_vertex_program and/or NV_fragment_program are supported, - vertex and/or fragment programs defined by those extensions may - be debugged as well. Register queries will use the syntax used - by those extensions (i.e. "v[X]" to query vertex attributes, - "o[X]" for vertex outputs, etc.) - -Errors - - INVALID_OPERATION is generated if ProgramCallbackMESA is called - between Begin and End. - - INVALID_ENUM is generated by ProgramCallbackMESA if is not - a supported vertex or fragment program type. - - Note: INVALID_OPERAION IS NOT generated by GetProgramRegisterfvMESA, - GetBooleanv, GetDoublev, GetFloatv, or GetIntegerv if called between - Begin and End when a vertex or fragment program is currently executing. - - INVALID_ENUM is generated by ProgramCallbackMESA, - GetProgramRegisterfvMESA if is not a program target supported - by ARB_vertex_program, ARB_fragment_program (or NV_vertex_program or - NV_fragment_program). - - INVALID_VALUE is generated by GetProgramRegisterfvMESA if - does not name a known program register or variable. - - INVALID_OPERATION is generated by GetProgramRegisterfvMESA when a - register query is attempted for a program target that's not currently - being executed. - - -New State - - XXX finish - -(table 6.N, p. ###) - Initial - Get Value Type Get Command Value Description Sec. Attribute - --------- ---- ----------- ----- ----------- ---- --------- - FRAGMENT_PROGRAM_CALLBACK_MESA B IsEnabled FALSE XXX XXX enable - VERTEX_PROGRAM_CALLBACK_MESA B IsEnabled FALSE XXX XXX enable - FRAGMENT_PROGRAM_POSITION_MESA Z+ GetIntegerv -1 XXX XXX - - VERTEX_PROGRAM_POSITION_MESA Z+ GetIntegerv -1 XXX XXX - - FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA P GetPointerv NULL XXX XXX - - VERTEX_PROGRAM_CALLBACK_FUNC_MESA P GetPointerv NULL XXX XXX - - FRAGMENT_PROGRAM_CALLBACK_DATA_MESA P GetPointerv NULL XXX XXX - - VERTEX_PROGRAM_CALLBACK_DATA_MESA P GetPointerv NULL XXX XXX - - - XXX more? - -New Implementation Dependent State - - None. - -Revision History - - 8 July 2003 - Initial draft. (Brian Paul) - 11 July 2003 - Second draft. (Brian Paul) - 20 July 2003 - Third draft. Lots of fundamental changes. (Brian Paul) - 23 July 2003 - Added chapter 5 and 6 spec language. (Brian Paul) - -Example Usage - - The following is a very simple example of how this extension may - be used to print the values of R0, R1, R2 and R3 while executing - vertex programs. - - - /* This is called by the GL when the vertex program is executing. - * We can only make glGet* calls from within this function! - */ - void DebugCallback(GLenum target, GLvoid *data) - { - GLint pos; - GLuint i; - - /* Get PC and current instruction string */ - glGetIntegerv(GL_VERTEX_PROGRAM_POSITION_ARB, &pos); - - printf("Current position: %d\n", pos); - - printf("Current temporary registers:\n"); - for (i = 0; i < 4; i++) { - GLfloat v[4]; - char s[10]; - sprintf(s, "R%d", i); - glGetProgramRegisterfvMESA(GL_VERTEX_PROGRAM_ARB, strlen(s), s, v); - printf("R%d = %g, %g, %g, %g\n", i, v[0], v[1], v[2], v[3]); - } - } - - - /* - * elsewhere... - */ - - /* Register our debugger callback function */ - glProgramCallbackMESA(GL_VERTEX_PROGRAM_ARB, DebugCallback, NULL); - glEnable(GL_VERTEX_PROGRAM_CALLBACK_MESA); - - /* define/bind a vertex program */ - - glEnable(GL_VERTEX_PROGRAM); - - /* render something */ - glBegin(GL_POINTS); - glVertex2f(0, 0); - glEnd(); - -- cgit v1.2.3