From f4092abdf94af6a99aff944d6264bc1284e8bdd4 Mon Sep 17 00:00:00 2001 From: Reinhard Tartler Date: Mon, 10 Oct 2011 17:43:39 +0200 Subject: Imported nx-X11-3.1.0-1.tar.gz Summary: Imported nx-X11-3.1.0-1.tar.gz Keywords: Imported nx-X11-3.1.0-1.tar.gz into Git repository --- nx-X11/extras/Mesa/src/glx/x11/glxcmds.c | 2969 ++++++++++++++++++++++++++++++ 1 file changed, 2969 insertions(+) create mode 100644 nx-X11/extras/Mesa/src/glx/x11/glxcmds.c (limited to 'nx-X11/extras/Mesa/src/glx/x11/glxcmds.c') diff --git a/nx-X11/extras/Mesa/src/glx/x11/glxcmds.c b/nx-X11/extras/Mesa/src/glx/x11/glxcmds.c new file mode 100644 index 000000000..6a31f24dd --- /dev/null +++ b/nx-X11/extras/Mesa/src/glx/x11/glxcmds.c @@ -0,0 +1,2969 @@ +/* $XFree86: xc/lib/GL/glx/glxcmds.c,v 1.30 2004/01/30 20:33:06 alanh Exp $ */ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ + +/** + * \file glxcmds.c + * Client-side GLX interface. + */ + +#include +#include "glxclient.h" +#include +#include +#include +#include +#include "glapi.h" +#ifdef GLX_DIRECT_RENDERING +#include "indirect_init.h" +#include +#include "xf86dri.h" +#endif +#include "glxextensions.h" +#include "glcontextmodes.h" +#include "glheader.h" +#include + +static const char __glXGLXClientVendorName[] = "SGI"; +static const char __glXGLXClientVersion[] = "1.4"; + + +/****************************************************************************/ +/** + * Get the __DRIdrawable for the drawable associated with a GLXContext + * + * \param dpy The display associated with \c drawable. + * \param drawable GLXDrawable whose __DRIdrawable part is to be retrieved. + * \returns A pointer to the context's __DRIdrawable on success, or NULL if + * the drawable is not associated with a direct-rendering context. + */ + +#ifdef GLX_DIRECT_RENDERING +static __DRIdrawable * +GetDRIDrawable( Display *dpy, GLXDrawable drawable, int * const scrn_num ) +{ + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + + if ( (priv != NULL) && (priv->driDisplay.private != NULL) ) { + const unsigned screen_count = ScreenCount(dpy); + unsigned i; + + for ( i = 0 ; i < screen_count ; i++ ) { + __DRIscreen * const psc = &priv->screenConfigs[i].driScreen; + __DRIdrawable * const pdraw = (psc->private != NULL) + ? (*psc->getDrawable)(dpy, drawable, psc->private) : NULL; + + if ( pdraw != NULL ) { + if ( scrn_num != NULL ) { + *scrn_num = i; + } + return pdraw; + } + } + } + + return NULL; +} +#endif + + +/** + * Get the GLX per-screen data structure associated with a GLX context. + * + * \param dpy Display for which the GLX per-screen information is to be + * retrieved. + * \param scrn Screen on \c dpy for which the GLX per-screen information is + * to be retrieved. + * \returns A pointer to the GLX per-screen data if \c dpy and \c scrn + * specify a valid GLX screen, or NULL otherwise. + * + * \todo Should this function validate that \c scrn is within the screen + * number range for \c dpy? + */ + +static __GLXscreenConfigs * +GetGLXScreenConfigs(Display *dpy, int scrn) +{ + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + + return (priv->screenConfigs != NULL) ? &priv->screenConfigs[scrn] : NULL; +} + + +static int +GetGLXPrivScreenConfig( Display *dpy, int scrn, __GLXdisplayPrivate ** ppriv, + __GLXscreenConfigs ** ppsc ) +{ + /* Initialize the extension, if needed . This has the added value + * of initializing/allocating the display private + */ + + if ( dpy == NULL ) { + return GLX_NO_EXTENSION; + } + + *ppriv = __glXInitialize(dpy); + if ( *ppriv == NULL ) { + return GLX_NO_EXTENSION; + } + + /* Check screen number to see if its valid */ + if ((scrn < 0) || (scrn >= ScreenCount(dpy))) { + return GLX_BAD_SCREEN; + } + + /* Check to see if the GL is supported on this screen */ + *ppsc = &((*ppriv)->screenConfigs[scrn]); + if ( (*ppsc)->configs == NULL ) { + /* No support for GL on this screen regardless of visual */ + return GLX_BAD_VISUAL; + } + + return Success; +} + + +/** + * Determine if a \c GLXFBConfig supplied by the application is valid. + * + * \param dpy Application supplied \c Display pointer. + * \param config Application supplied \c GLXFBConfig. + * + * \returns If the \c GLXFBConfig is valid, the a pointer to the matching + * \c __GLcontextModes structure is returned. Otherwise, \c NULL + * is returned. + */ +static __GLcontextModes * +ValidateGLXFBConfig( Display * dpy, GLXFBConfig config ) +{ + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + const unsigned num_screens = ScreenCount(dpy); + unsigned i; + const __GLcontextModes * modes; + + + if ( priv != NULL ) { + for ( i = 0 ; i < num_screens ; i++ ) { + for ( modes = priv->screenConfigs[i].configs + ; modes != NULL + ; modes = modes->next ) { + if ( modes == (__GLcontextModes *) config ) { + return (__GLcontextModes *) config; + } + } + } + } + + return NULL; +} + + +/** + * \todo It should be possible to move the allocate of \c client_state_private + * later in the function for direct-rendering contexts. Direct-rendering + * contexts don't need to track client state, so they don't need that memory + * at all. + * + * \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new + * function called \c __glXAllocateClientState that allocates the memory and + * does all the initialization (including the pixel pack / unpack). + */ +static +GLXContext AllocateGLXContext( Display *dpy ) +{ + GLXContext gc; + int bufSize; + CARD8 opcode; + __GLXattribute *state; + + if (!dpy) + return NULL; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return NULL; + } + + /* Allocate our context record */ + gc = (GLXContext) Xmalloc(sizeof(struct __GLXcontextRec)); + if (!gc) { + /* Out of memory */ + return NULL; + } + memset(gc, 0, sizeof(struct __GLXcontextRec)); + + state = Xmalloc(sizeof(struct __GLXattributeRec)); + if (state == NULL) { + /* Out of memory */ + Xfree(gc); + return NULL; + } + gc->client_state_private = state; + memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec)); + state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL); + + /* + ** Create a temporary buffer to hold GLX rendering commands. The size + ** of the buffer is selected so that the maximum number of GLX rendering + ** commands can fit in a single X packet and still have room in the X + ** packet for the GLXRenderReq header. + */ + + bufSize = (XMaxRequestSize(dpy) * 4) - sz_xGLXRenderReq; + gc->buf = (GLubyte *) Xmalloc(bufSize); + if (!gc->buf) { + Xfree(gc->client_state_private); + Xfree(gc); + return NULL; + } + gc->bufSize = bufSize; + + /* Fill in the new context */ + gc->renderMode = GL_RENDER; + + state->storePack.alignment = 4; + state->storeUnpack.alignment = 4; + + gc->attributes.stackPointer = &gc->attributes.stack[0]; + + /* + ** PERFORMANCE NOTE: A mode dependent fill image can speed things up. + ** Other code uses the fastImageUnpack bit, but it is never set + ** to GL_TRUE. + */ + gc->fastImageUnpack = GL_FALSE; + gc->fillImage = __glFillImage; + gc->isDirect = GL_FALSE; + gc->pc = gc->buf; + gc->bufEnd = gc->buf + bufSize; + if (__glXDebug) { + /* + ** Set limit register so that there will be one command per packet + */ + gc->limit = gc->buf; + } else { + gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE; + } + gc->createDpy = dpy; + gc->majorOpcode = opcode; + + /* + ** Constrain the maximum drawing command size allowed to be + ** transfered using the X_GLXRender protocol request. First + ** constrain by a software limit, then constrain by the protocl + ** limit. + */ + if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) { + bufSize = __GLX_RENDER_CMD_SIZE_LIMIT; + } + if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) { + bufSize = __GLX_MAX_RENDER_CMD_SIZE; + } + gc->maxSmallRenderCommandSize = bufSize; + return gc; +} + + +/** + * Create a new context. Exactly one of \c vis and \c fbconfig should be + * non-NULL. + * + * \param use_glx_1_3 For FBConfigs, should GLX 1.3 protocol or + * SGIX_fbconfig protocol be used? + * \param renderType For FBConfigs, what is the rendering type? + */ + +static GLXContext +CreateContext(Display *dpy, XVisualInfo *vis, + const __GLcontextModes * const fbconfig, + GLXContext shareList, + Bool allowDirect, GLXContextID contextID, + Bool use_glx_1_3, int renderType) +{ + GLXContext gc; + + if ( dpy == NULL ) + return NULL; + + gc = AllocateGLXContext(dpy); + if (!gc) + return NULL; + + if (None == contextID) { + if ( (vis == NULL) && (fbconfig == NULL) ) + return NULL; + +#ifdef GLX_DIRECT_RENDERING + if (allowDirect) { + int screen = (fbconfig == NULL) ? vis->screen : fbconfig->screen; + __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + const __GLcontextModes * mode; + + /* The value of fbconfig cannot change because it is tested + * later in the function. + */ + if ( fbconfig == NULL ) { + /* FIXME: Is it possible for the __GLcontextModes structure + * FIXME: to not be found? + */ + mode = _gl_context_modes_find_visual( psc->configs, + vis->visualid ); + assert( mode != NULL ); + assert( mode->screen == screen ); + } + else { + mode = fbconfig; + } + + if (psc && psc->driScreen.private) { + void * const shared = (shareList != NULL) + ? shareList->driContext.private : NULL; + gc->driContext.private = + (*psc->driScreen.createNewContext)( dpy, mode, renderType, + shared, + &gc->driContext ); + if (gc->driContext.private) { + gc->isDirect = GL_TRUE; + gc->screen = mode->screen; + gc->vid = mode->visualID; + gc->fbconfigID = mode->fbconfigID; + gc->driContext.mode = mode; + } + } + } +#endif + + LockDisplay(dpy); + if ( fbconfig == NULL ) { + xGLXCreateContextReq *req; + + /* Send the glXCreateContext request */ + GetReq(GLXCreateContext,req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXCreateContext; + req->context = gc->xid = XAllocID(dpy); + req->visual = vis->visualid; + req->screen = vis->screen; + req->shareList = shareList ? shareList->xid : None; + req->isDirect = gc->isDirect; + } + else if ( use_glx_1_3 ) { + xGLXCreateNewContextReq *req; + + /* Send the glXCreateNewContext request */ + GetReq(GLXCreateNewContext,req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXCreateNewContext; + req->context = gc->xid = XAllocID(dpy); + req->fbconfig = fbconfig->fbconfigID; + req->screen = fbconfig->screen; + req->renderType = renderType; + req->shareList = shareList ? shareList->xid : None; + req->isDirect = gc->isDirect; + } + else { + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXCreateContextWithConfigSGIXReq *req; + + /* Send the glXCreateNewContext request */ + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXCreateContextWithConfigSGIXReq-sz_xGLXVendorPrivateWithReplyReq,vpreq); + req = (xGLXCreateContextWithConfigSGIXReq *)vpreq; + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX; + req->context = gc->xid = XAllocID(dpy); + req->fbconfig = fbconfig->fbconfigID; + req->screen = fbconfig->screen; + req->renderType = renderType; + req->shareList = shareList ? shareList->xid : None; + req->isDirect = gc->isDirect; + } + + UnlockDisplay(dpy); + SyncHandle(); + gc->imported = GL_FALSE; + } + else { + gc->xid = contextID; + gc->imported = GL_TRUE; + } + + return gc; +} + +PUBLIC GLXContext glXCreateContext(Display *dpy, XVisualInfo *vis, + GLXContext shareList, Bool allowDirect) +{ + return CreateContext(dpy, vis, NULL, shareList, allowDirect, None, + False, 0); +} + +void __glXFreeContext(__GLXcontext *gc) +{ + if (gc->vendor) XFree((char *) gc->vendor); + if (gc->renderer) XFree((char *) gc->renderer); + if (gc->version) XFree((char *) gc->version); + if (gc->extensions) XFree((char *) gc->extensions); + __glFreeAttributeState(gc); + XFree((char *) gc->buf); + Xfree((char *) gc->client_state_private); + XFree((char *) gc); + +} + +/* +** Destroy the named context +*/ +static void +DestroyContext(Display *dpy, GLXContext gc) +{ + xGLXDestroyContextReq *req; + GLXContextID xid; + CARD8 opcode; + GLboolean imported; + + opcode = __glXSetupForCommand(dpy); + if (!opcode || !gc) { + return; + } + + __glXLock(); + xid = gc->xid; + imported = gc->imported; + gc->xid = None; + +#ifdef GLX_DIRECT_RENDERING + /* Destroy the direct rendering context */ + if (gc->isDirect) { + if (gc->driContext.private) { + (*gc->driContext.destroyContext)(dpy, gc->screen, + gc->driContext.private); + gc->driContext.private = NULL; + } + } +#endif + + if (gc->currentDpy) { + /* Have to free later cuz it's in use now */ + __glXUnlock(); + } else { + /* Destroy the handle if not current to anybody */ + __glXUnlock(); + __glXFreeContext(gc); + } + + if (!imported) { + /* + ** This dpy also created the server side part of the context. + ** Send the glXDestroyContext request. + */ + LockDisplay(dpy); + GetReq(GLXDestroyContext,req); + req->reqType = opcode; + req->glxCode = X_GLXDestroyContext; + req->context = xid; + UnlockDisplay(dpy); + SyncHandle(); + } +} + +PUBLIC void glXDestroyContext(Display *dpy, GLXContext gc) +{ + DestroyContext(dpy, gc); +} + +/* +** Return the major and minor version #s for the GLX extension +*/ +PUBLIC Bool glXQueryVersion(Display *dpy, int *major, int *minor) +{ + __GLXdisplayPrivate *priv; + + /* Init the extension. This fetches the major and minor version. */ + priv = __glXInitialize(dpy); + if (!priv) return GL_FALSE; + + if (major) *major = priv->majorVersion; + if (minor) *minor = priv->minorVersion; + return GL_TRUE; +} + +/* +** Query the existance of the GLX extension +*/ +PUBLIC Bool glXQueryExtension(Display *dpy, int *errorBase, int *eventBase) +{ + int major_op, erb, evb; + Bool rv; + + rv = XQueryExtension(dpy, GLX_EXTENSION_NAME, &major_op, &evb, &erb); + if (rv) { + if (errorBase) *errorBase = erb; + if (eventBase) *eventBase = evb; + } + return rv; +} + +/* +** Put a barrier in the token stream that forces the GL to finish its +** work before X can proceed. +*/ +PUBLIC void glXWaitGL(void) +{ + xGLXWaitGLReq *req; + GLXContext gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; + + if (!dpy) return; + + /* Flush any pending commands out */ + __glXFlushRenderBuffer(gc, gc->pc); + +#ifdef GLX_DIRECT_RENDERING + if (gc->isDirect) { +/* This bit of ugliness unwraps the glFinish function */ +#ifdef glFinish +#undef glFinish +#endif + glFinish(); + return; + } +#endif + + /* Send the glXWaitGL request */ + LockDisplay(dpy); + GetReq(GLXWaitGL,req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXWaitGL; + req->contextTag = gc->currentContextTag; + UnlockDisplay(dpy); + SyncHandle(); +} + +/* +** Put a barrier in the token stream that forces X to finish its +** work before GL can proceed. +*/ +PUBLIC void glXWaitX(void) +{ + xGLXWaitXReq *req; + GLXContext gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; + + if (!dpy) return; + + /* Flush any pending commands out */ + __glXFlushRenderBuffer(gc, gc->pc); + +#ifdef GLX_DIRECT_RENDERING + if (gc->isDirect) { + XSync(dpy, False); + return; + } +#endif + + /* + ** Send the glXWaitX request. + */ + LockDisplay(dpy); + GetReq(GLXWaitX,req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXWaitX; + req->contextTag = gc->currentContextTag; + UnlockDisplay(dpy); + SyncHandle(); +} + +PUBLIC void glXUseXFont(Font font, int first, int count, int listBase) +{ + xGLXUseXFontReq *req; + GLXContext gc = __glXGetCurrentContext(); + Display *dpy = gc->currentDpy; + + if (!dpy) return; + + /* Flush any pending commands out */ + (void) __glXFlushRenderBuffer(gc, gc->pc); + +#ifdef GLX_DIRECT_RENDERING + if (gc->isDirect) { + DRI_glXUseXFont(font, first, count, listBase); + return; + } +#endif + + /* Send the glXUseFont request */ + LockDisplay(dpy); + GetReq(GLXUseXFont,req); + req->reqType = gc->majorOpcode; + req->glxCode = X_GLXUseXFont; + req->contextTag = gc->currentContextTag; + req->font = font; + req->first = first; + req->count = count; + req->listBase = listBase; + UnlockDisplay(dpy); + SyncHandle(); +} + +/************************************************************************/ + +/* +** Copy the source context to the destination context using the +** attribute "mask". +*/ +PUBLIC void glXCopyContext(Display *dpy, GLXContext source, + GLXContext dest, unsigned long mask) +{ + xGLXCopyContextReq *req; + GLXContext gc = __glXGetCurrentContext(); + GLXContextTag tag; + CARD8 opcode; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return; + } + +#ifdef GLX_DIRECT_RENDERING + if (gc->isDirect) { + /* NOT_DONE: This does not work yet */ + } +#endif + + /* + ** If the source is the current context, send its tag so that the context + ** can be flushed before the copy. + */ + if (source == gc && dpy == gc->currentDpy) { + tag = gc->currentContextTag; + } else { + tag = 0; + } + + /* Send the glXCopyContext request */ + LockDisplay(dpy); + GetReq(GLXCopyContext,req); + req->reqType = opcode; + req->glxCode = X_GLXCopyContext; + req->source = source ? source->xid : None; + req->dest = dest ? dest->xid : None; + req->mask = mask; + req->contextTag = tag; + UnlockDisplay(dpy); + SyncHandle(); +} + + +/** + * Determine if a context uses direct rendering. + * + * \param dpy Display where the context was created. + * \param contextID ID of the context to be tested. + * + * \returns \c GL_TRUE if the context is direct rendering or not. + */ +static Bool __glXIsDirect(Display *dpy, GLXContextID contextID) +{ + xGLXIsDirectReq *req; + xGLXIsDirectReply reply; + CARD8 opcode; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return GL_FALSE; + } + + /* Send the glXIsDirect request */ + LockDisplay(dpy); + GetReq(GLXIsDirect,req); + req->reqType = opcode; + req->glxCode = X_GLXIsDirect; + req->context = contextID; + _XReply(dpy, (xReply*) &reply, 0, False); + UnlockDisplay(dpy); + SyncHandle(); + + return reply.isDirect; +} + +/** + * \todo + * Shouldn't this function \b always return \c GL_FALSE when + * \c GLX_DIRECT_RENDERING is not defined? Do we really need to bother with + * the GLX protocol here at all? + */ +PUBLIC Bool glXIsDirect(Display *dpy, GLXContext gc) +{ + if (!gc) { + return GL_FALSE; +#ifdef GLX_DIRECT_RENDERING + } else if (gc->isDirect) { + return GL_TRUE; +#endif + } + return __glXIsDirect(dpy, gc->xid); +} + +PUBLIC GLXPixmap glXCreateGLXPixmap(Display *dpy, XVisualInfo *vis, + Pixmap pixmap) +{ + xGLXCreateGLXPixmapReq *req; + GLXPixmap xid; + CARD8 opcode; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return None; + } + + /* Send the glXCreateGLXPixmap request */ + LockDisplay(dpy); + GetReq(GLXCreateGLXPixmap,req); + req->reqType = opcode; + req->glxCode = X_GLXCreateGLXPixmap; + req->screen = vis->screen; + req->visual = vis->visualid; + req->pixmap = pixmap; + req->glxpixmap = xid = XAllocID(dpy); + UnlockDisplay(dpy); + SyncHandle(); + return xid; +} + +/* +** Destroy the named pixmap +*/ +PUBLIC void glXDestroyGLXPixmap(Display *dpy, GLXPixmap glxpixmap) +{ + xGLXDestroyGLXPixmapReq *req; + CARD8 opcode; + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return; + } + + /* Send the glXDestroyGLXPixmap request */ + LockDisplay(dpy); + GetReq(GLXDestroyGLXPixmap,req); + req->reqType = opcode; + req->glxCode = X_GLXDestroyGLXPixmap; + req->glxpixmap = glxpixmap; + UnlockDisplay(dpy); + SyncHandle(); +} + +PUBLIC void glXSwapBuffers(Display *dpy, GLXDrawable drawable) +{ + xGLXSwapBuffersReq *req; + GLXContext gc; + GLXContextTag tag; + CARD8 opcode; +#ifdef GLX_DIRECT_RENDERING + __DRIdrawable *pdraw = GetDRIDrawable( dpy, drawable, NULL ); + + if ( pdraw != NULL ) { + (*pdraw->swapBuffers)(dpy, pdraw->private); + return; + } +#endif + + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return; + } + + /* + ** The calling thread may or may not have a current context. If it + ** does, send the context tag so the server can do a flush. + */ + gc = __glXGetCurrentContext(); + if ((gc != NULL) && (dpy == gc->currentDpy) && + ((drawable == gc->currentDrawable) || (drawable == gc->currentReadable)) ) { + tag = gc->currentContextTag; + } else { + tag = 0; + } + + /* Send the glXSwapBuffers request */ + LockDisplay(dpy); + GetReq(GLXSwapBuffers,req); + req->reqType = opcode; + req->glxCode = X_GLXSwapBuffers; + req->drawable = drawable; + req->contextTag = tag; + UnlockDisplay(dpy); + SyncHandle(); + XFlush(dpy); +} + + +/* +** Return configuration information for the given display, screen and +** visual combination. +*/ +PUBLIC int glXGetConfig(Display *dpy, XVisualInfo *vis, int attribute, + int *value_return) +{ + __GLXdisplayPrivate *priv; + __GLXscreenConfigs *psc; + int status; + + status = GetGLXPrivScreenConfig( dpy, vis->screen, & priv, & psc ); + if ( status == Success ) { + const __GLcontextModes * const modes = _gl_context_modes_find_visual( + psc->configs, vis->visualid ); + + /* Lookup attribute after first finding a match on the visual */ + if ( modes != NULL ) { + return _gl_get_context_mode_data( modes, attribute, value_return ); + } + + status = GLX_BAD_VISUAL; + } + + /* + ** If we can't find the config for this visual, this visual is not + ** supported by the OpenGL implementation on the server. + */ + if ( (status == GLX_BAD_VISUAL) && (attribute == GLX_USE_GL) ) { + *value_return = GL_FALSE; + status = Success; + } + + return status; +} + +/************************************************************************/ + +static void +init_fbconfig_for_chooser( __GLcontextModes * config, + GLboolean fbconfig_style_tags ) +{ + memset( config, 0, sizeof( __GLcontextModes ) ); + config->visualID = (XID) GLX_DONT_CARE; + config->visualType = GLX_DONT_CARE; + + /* glXChooseFBConfig specifies different defaults for these two than + * glXChooseVisual. + */ + if ( fbconfig_style_tags ) { + config->rgbMode = GL_TRUE; + config->doubleBufferMode = GLX_DONT_CARE; + } + + config->visualRating = GLX_DONT_CARE; + config->transparentPixel = GLX_NONE; + config->transparentRed = GLX_DONT_CARE; + config->transparentGreen = GLX_DONT_CARE; + config->transparentBlue = GLX_DONT_CARE; + config->transparentAlpha = GLX_DONT_CARE; + config->transparentIndex = GLX_DONT_CARE; + + config->drawableType = GLX_WINDOW_BIT; + config->renderType = (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + config->xRenderable = GLX_DONT_CARE; + config->fbconfigID = (GLXFBConfigID)(GLX_DONT_CARE); + + config->swapMethod = GLX_DONT_CARE; +} + +#define MATCH_DONT_CARE( param ) \ + do { \ + if ( (a-> param != GLX_DONT_CARE) \ + && (a-> param != b-> param) ) { \ + return False; \ + } \ + } while ( 0 ) + +#define MATCH_MINIMUM( param ) \ + do { \ + if ( (a-> param != GLX_DONT_CARE) \ + && (a-> param > b-> param) ) { \ + return False; \ + } \ + } while ( 0 ) + +#define MATCH_EXACT( param ) \ + do { \ + if ( a-> param != b-> param) { \ + return False; \ + } \ + } while ( 0 ) + +/** + * Determine if two GLXFBConfigs are compatible. + * + * \param a Application specified config to test. + * \param b Server specified config to test against \c a. + */ +static Bool +fbconfigs_compatible( const __GLcontextModes * const a, + const __GLcontextModes * const b ) +{ + MATCH_DONT_CARE( doubleBufferMode ); + MATCH_DONT_CARE( visualType ); + MATCH_DONT_CARE( visualRating ); + MATCH_DONT_CARE( xRenderable ); + MATCH_DONT_CARE( fbconfigID ); + MATCH_DONT_CARE( swapMethod ); + + MATCH_MINIMUM( rgbBits ); + MATCH_MINIMUM( numAuxBuffers ); + MATCH_MINIMUM( redBits ); + MATCH_MINIMUM( greenBits ); + MATCH_MINIMUM( blueBits ); + MATCH_MINIMUM( alphaBits ); + MATCH_MINIMUM( depthBits ); + MATCH_MINIMUM( stencilBits ); + MATCH_MINIMUM( accumRedBits ); + MATCH_MINIMUM( accumGreenBits ); + MATCH_MINIMUM( accumBlueBits ); + MATCH_MINIMUM( accumAlphaBits ); + MATCH_MINIMUM( sampleBuffers ); + MATCH_MINIMUM( maxPbufferWidth ); + MATCH_MINIMUM( maxPbufferHeight ); + MATCH_MINIMUM( maxPbufferPixels ); + MATCH_MINIMUM( samples ); + + MATCH_DONT_CARE( stereoMode ); + MATCH_EXACT( level ); + + if ( ((a->drawableType & b->drawableType) == 0) + || ((a->renderType & b->renderType) == 0) ) { + return False; + } + + + /* There is a bug in a few of the XFree86 DDX drivers. They contain + * visuals with a "transparent type" of 0 when they really mean GLX_NONE. + * Technically speaking, it is a bug in the DDX driver, but there is + * enough of an installed base to work around the problem here. In any + * case, 0 is not a valid value of the transparent type, so we'll treat 0 + * from the app as GLX_DONT_CARE. We'll consider GLX_NONE from the app and + * 0 from the server to be a match to maintain backward compatibility with + * the (broken) drivers. + */ + + if ( a->transparentPixel != GLX_DONT_CARE + && a->transparentPixel != 0 ) { + if ( a->transparentPixel == GLX_NONE ) { + if ( b->transparentPixel != GLX_NONE && b->transparentPixel != 0 ) + return False; + } else { + MATCH_EXACT( transparentPixel ); + } + + switch ( a->transparentPixel ) { + case GLX_TRANSPARENT_RGB: + MATCH_DONT_CARE( transparentRed ); + MATCH_DONT_CARE( transparentGreen ); + MATCH_DONT_CARE( transparentBlue ); + MATCH_DONT_CARE( transparentAlpha ); + break; + + case GLX_TRANSPARENT_INDEX: + MATCH_DONT_CARE( transparentIndex ); + break; + + default: + break; + } + } + + return True; +} + + +/* There's some trickly language in the GLX spec about how this is supposed + * to work. Basically, if a given component size is either not specified + * or the requested size is zero, it is supposed to act like PERFER_SMALLER. + * Well, that's really hard to do with the code as-is. This behavior is + * closer to correct, but still not technically right. + */ +#define PREFER_LARGER_OR_ZERO(comp) \ + do { \ + if ( ((*a)-> comp) != ((*b)-> comp) ) { \ + if ( ((*a)-> comp) == 0 ) { \ + return -1; \ + } \ + else if ( ((*b)-> comp) == 0 ) { \ + return 1; \ + } \ + else { \ + return ((*b)-> comp) - ((*a)-> comp) ; \ + } \ + } \ + } while( 0 ) + +#define PREFER_LARGER(comp) \ + do { \ + if ( ((*a)-> comp) != ((*b)-> comp) ) { \ + return ((*b)-> comp) - ((*a)-> comp) ; \ + } \ + } while( 0 ) + +#define PREFER_SMALLER(comp) \ + do { \ + if ( ((*a)-> comp) != ((*b)-> comp) ) { \ + return ((*a)-> comp) - ((*b)-> comp) ; \ + } \ + } while( 0 ) + +/** + * Compare two GLXFBConfigs. This function is intended to be used as the + * compare function passed in to qsort. + * + * \returns If \c a is a "better" config, according to the specification of + * SGIX_fbconfig, a number less than zero is returned. If \c b is + * better, then a number greater than zero is return. If both are + * equal, zero is returned. + * \sa qsort, glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX + */ +static int +fbconfig_compare( const __GLcontextModes * const * const a, + const __GLcontextModes * const * const b ) +{ + /* The order of these comparisons must NOT change. It is defined by + * the GLX 1.3 spec and ARB_multisample. + */ + + PREFER_SMALLER( visualSelectGroup ); + + /* The sort order for the visualRating is GLX_NONE, GLX_SLOW, and + * GLX_NON_CONFORMANT_CONFIG. It just so happens that this is the + * numerical sort order of the enums (0x8000, 0x8001, and 0x800D). + */ + PREFER_SMALLER( visualRating ); + + /* This isn't quite right. It is supposed to compare the sum of the + * components the user specifically set minimums for. + */ + PREFER_LARGER_OR_ZERO( redBits ); + PREFER_LARGER_OR_ZERO( greenBits ); + PREFER_LARGER_OR_ZERO( blueBits ); + PREFER_LARGER_OR_ZERO( alphaBits ); + + PREFER_SMALLER( rgbBits ); + + if ( ((*a)->doubleBufferMode != (*b)->doubleBufferMode) ) { + /* Prefer single-buffer. + */ + return ( !(*a)->doubleBufferMode ) ? -1 : 1; + } + + PREFER_SMALLER( numAuxBuffers ); + + PREFER_LARGER_OR_ZERO( depthBits ); + PREFER_SMALLER( stencilBits ); + + /* This isn't quite right. It is supposed to compare the sum of the + * components the user specifically set minimums for. + */ + PREFER_LARGER_OR_ZERO( accumRedBits ); + PREFER_LARGER_OR_ZERO( accumGreenBits ); + PREFER_LARGER_OR_ZERO( accumBlueBits ); + PREFER_LARGER_OR_ZERO( accumAlphaBits ); + + PREFER_SMALLER( visualType ); + + /* None of the multisample specs say where this comparison should happen, + * so I put it near the end. + */ + PREFER_SMALLER( sampleBuffers ); + PREFER_SMALLER( samples ); + + /* None of the pbuffer or fbconfig specs say that this comparison needs + * to happen at all, but it seems like it should. + */ + PREFER_LARGER( maxPbufferWidth ); + PREFER_LARGER( maxPbufferHeight ); + PREFER_LARGER( maxPbufferPixels ); + + return 0; +} + + +/** + * Selects and sorts a subset of the supplied configs based on the attributes. + * This function forms to basis of \c glXChooseVisual, \c glXChooseFBConfig, + * and \c glXChooseFBConfigSGIX. + * + * \param configs Array of pointers to possible configs. The elements of + * this array that do not meet the criteria will be set to + * NULL. The remaining elements will be sorted according to + * the various visual / FBConfig selection rules. + * \param num_configs Number of elements in the \c configs array. + * \param attribList Attributes used select from \c configs. This array is + * terminated by a \c None tag. The array can either take + * the form expected by \c glXChooseVisual (where boolean + * tags do not have a value) or by \c glXChooseFBConfig + * (where every tag has a value). + * \param fbconfig_style_tags Selects whether \c attribList is in + * \c glXChooseVisual style or + * \c glXChooseFBConfig style. + * \returns The number of valid elements left in \c configs. + * + * \sa glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX + */ +static int +choose_visual( __GLcontextModes ** configs, int num_configs, + const int *attribList, GLboolean fbconfig_style_tags ) +{ + __GLcontextModes test_config; + int base; + int i; + + /* This is a fairly direct implementation of the selection method + * described by GLX_SGIX_fbconfig. Start by culling out all the + * configs that are not compatible with the selected parameter + * list. + */ + + init_fbconfig_for_chooser( & test_config, fbconfig_style_tags ); + __glXInitializeVisualConfigFromTags( & test_config, 512, + (const INT32 *) attribList, + GL_TRUE, fbconfig_style_tags ); + + base = 0; + for ( i = 0 ; i < num_configs ; i++ ) { + if ( fbconfigs_compatible( & test_config, configs[i] ) ) { + configs[ base ] = configs[ i ]; + base++; + } + } + + if ( base == 0 ) { + return 0; + } + + if ( base < num_configs ) { + (void) memset( & configs[ base ], 0, + sizeof( void * ) * (num_configs - base) ); + } + + /* After the incompatible configs are removed, the resulting + * list is sorted according to the rules set out in the various + * specifications. + */ + + qsort( configs, base, sizeof( __GLcontextModes * ), + (int (*)(const void*, const void*)) fbconfig_compare ); + return base; +} + + + + +/* +** Return the visual that best matches the template. Return None if no +** visual matches the template. +*/ +PUBLIC XVisualInfo *glXChooseVisual(Display *dpy, int screen, int *attribList) +{ + XVisualInfo *visualList = NULL; + __GLXdisplayPrivate *priv; + __GLXscreenConfigs *psc; + __GLcontextModes test_config; + __GLcontextModes *modes; + const __GLcontextModes *best_config = NULL; + + /* + ** Get a list of all visuals, return if list is empty + */ + if ( GetGLXPrivScreenConfig( dpy, screen, & priv, & psc ) != Success ) { + return None; + } + + + /* + ** Build a template from the defaults and the attribute list + ** Free visual list and return if an unexpected token is encountered + */ + init_fbconfig_for_chooser( & test_config, GL_FALSE ); + __glXInitializeVisualConfigFromTags( & test_config, 512, + (const INT32 *) attribList, + GL_TRUE, GL_FALSE ); + + /* + ** Eliminate visuals that don't meet minimum requirements + ** Compute a score for those that do + ** Remember which visual, if any, got the highest score + */ + for ( modes = psc->configs ; modes != NULL ; modes = modes->next ) { + if ( fbconfigs_compatible( & test_config, modes ) + && ((best_config == NULL) + || (fbconfig_compare( (const __GLcontextModes * const * const)&modes, &best_config ) < 0)) ) { + best_config = modes; + } + } + + /* + ** If no visual is acceptable, return None + ** Otherwise, create an XVisualInfo list with just the selected X visual + ** and return this. + */ + if (best_config != NULL) { + XVisualInfo visualTemplate; + int i; + + visualTemplate.screen = screen; + visualTemplate.visualid = best_config->visualID; + visualList = XGetVisualInfo( dpy, VisualScreenMask|VisualIDMask, + &visualTemplate, &i ); + } + + return visualList; +} + + +PUBLIC const char *glXQueryExtensionsString( Display *dpy, int screen ) +{ + __GLXscreenConfigs *psc; + __GLXdisplayPrivate *priv; + + if ( GetGLXPrivScreenConfig( dpy, screen, & priv, & psc ) != Success ) { + return NULL; + } + + if (!psc->effectiveGLXexts) { + if (!psc->serverGLXexts) { + psc->serverGLXexts = __glXGetStringFromServer(dpy, priv->majorOpcode, + X_GLXQueryServerString, + screen, GLX_EXTENSIONS); + } + + __glXCalculateUsableExtensions(psc, +#ifdef GLX_DIRECT_RENDERING + (psc->driScreen.private != NULL), +#else + GL_FALSE, +#endif + priv->minorVersion); + } + + return psc->effectiveGLXexts; +} + +PUBLIC const char *glXGetClientString( Display *dpy, int name ) +{ + switch(name) { + case GLX_VENDOR: + return (__glXGLXClientVendorName); + case GLX_VERSION: + return (__glXGLXClientVersion); + case GLX_EXTENSIONS: + return (__glXGetClientExtensions()); + default: + return NULL; + } +} + +PUBLIC const char *glXQueryServerString( Display *dpy, int screen, int name ) +{ + __GLXscreenConfigs *psc; + __GLXdisplayPrivate *priv; + const char ** str; + + + if ( GetGLXPrivScreenConfig( dpy, screen, & priv, & psc ) != Success ) { + return NULL; + } + + switch(name) { + case GLX_VENDOR: + str = & priv->serverGLXvendor; + break; + case GLX_VERSION: + str = & priv->serverGLXversion; + break; + case GLX_EXTENSIONS: + str = & psc->serverGLXexts; + break; + default: + return NULL; + } + + if ( *str == NULL ) { + *str = __glXGetStringFromServer(dpy, priv->majorOpcode, + X_GLXQueryServerString, screen, name); + } + + return *str; +} + +void __glXClientInfo ( Display *dpy, int opcode ) +{ + xGLXClientInfoReq *req; + int size; + char * ext_str = __glXGetClientGLExtensionString(); + + /* Send the glXClientInfo request */ + LockDisplay(dpy); + GetReq(GLXClientInfo,req); + req->reqType = opcode; + req->glxCode = X_GLXClientInfo; + req->major = GLX_MAJOR_VERSION; + req->minor = GLX_MINOR_VERSION; + + size = strlen( ext_str ) + 1; + req->length += (size + 3) >> 2; + req->numbytes = size; + Data(dpy, ext_str, size); + + UnlockDisplay(dpy); + SyncHandle(); + + Xfree( ext_str ); +} + + +/* +** EXT_import_context +*/ + +PUBLIC Display *glXGetCurrentDisplay(void) +{ + GLXContext gc = __glXGetCurrentContext(); + if (NULL == gc) return NULL; + return gc->currentDpy; +} + +PUBLIC GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (), + glXGetCurrentDisplay) + +/** + * Used internally by libGL to send \c xGLXQueryContextinfoExtReq requests + * to the X-server. + * + * \param dpy Display where \c ctx was created. + * \param ctx Context to query. + * \returns \c Success on success. \c GLX_BAD_CONTEXT if \c ctx is invalid, + * or zero if the request failed due to internal problems (i.e., + * unable to allocate temporary memory, etc.) + * + * \note + * This function dynamically determines whether to use the EXT_import_context + * version of the protocol or the GLX 1.3 version of the protocol. + */ +static int __glXQueryContextInfo(Display *dpy, GLXContext ctx) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + xGLXQueryContextReply reply; + CARD8 opcode; + GLuint numValues; + int retval; + + if (ctx == NULL) { + return GLX_BAD_CONTEXT; + } + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return 0; + } + + /* Send the glXQueryContextInfoEXT request */ + LockDisplay(dpy); + + if ( (priv->majorVersion > 1) || (priv->minorVersion >= 3) ) { + xGLXQueryContextReq *req; + + GetReq(GLXQueryContext, req); + + req->reqType = opcode; + req->glxCode = X_GLXQueryContext; + req->context = (unsigned int)(ctx->xid); + } + else { + xGLXVendorPrivateReq *vpreq; + xGLXQueryContextInfoEXTReq *req; + + GetReqExtra( GLXVendorPrivate, + sz_xGLXQueryContextInfoEXTReq - sz_xGLXVendorPrivateReq, + vpreq ); + req = (xGLXQueryContextInfoEXTReq *)vpreq; + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_QueryContextInfoEXT; + req->context = (unsigned int)(ctx->xid); + } + + _XReply(dpy, (xReply*) &reply, 0, False); + + numValues = reply.n; + if (numValues == 0) + retval = Success; + else if (numValues > __GLX_MAX_CONTEXT_PROPS) + retval = 0; + else + { + int *propList, *pProp; + int nPropListBytes; + int i; + + nPropListBytes = numValues << 3; + propList = (int *) Xmalloc(nPropListBytes); + if (NULL == propList) { + retval = 0; + } else { + _XRead(dpy, (char *)propList, nPropListBytes); + pProp = propList; + for (i=0; i < numValues; i++) { + switch (*pProp++) { + case GLX_SHARE_CONTEXT_EXT: + ctx->share_xid = *pProp++; + break; + case GLX_VISUAL_ID_EXT: + ctx->vid = *pProp++; + break; + case GLX_SCREEN: + ctx->screen = *pProp++; + break; + case GLX_FBCONFIG_ID: + ctx->fbconfigID = *pProp++; + break; + case GLX_RENDER_TYPE: + ctx->renderType = *pProp++; + break; + default: + pProp++; + continue; + } + } + Xfree((char *)propList); + retval = Success; + } + } + UnlockDisplay(dpy); + SyncHandle(); + return retval; +} + +PUBLIC int +glXQueryContext(Display *dpy, GLXContext ctx, int attribute, int *value) +{ + int retVal; + + /* get the information from the server if we don't have it already */ + if (!ctx->isDirect && (ctx->vid == None)) { + retVal = __glXQueryContextInfo(dpy, ctx); + if (Success != retVal) return retVal; + } + switch (attribute) { + case GLX_SHARE_CONTEXT_EXT: + *value = (int)(ctx->share_xid); + break; + case GLX_VISUAL_ID_EXT: + *value = (int)(ctx->vid); + break; + case GLX_SCREEN: + *value = (int)(ctx->screen); + break; + case GLX_FBCONFIG_ID: + *value = (int)(ctx->fbconfigID); + break; + case GLX_RENDER_TYPE: + *value = (int)(ctx->renderType); + break; + default: + return GLX_BAD_ATTRIBUTE; + } + return Success; +} + +PUBLIC GLX_ALIAS( int, glXQueryContextInfoEXT, + (Display *dpy, GLXContext ctx, int attribute, int *value), + (dpy, ctx, attribute, value), + glXQueryContext ) + +PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx) +{ + return ctx->xid; +} + +PUBLIC GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID) +{ + GLXContext ctx; + + if (contextID == None) { + return NULL; + } + if (__glXIsDirect(dpy, contextID)) { + return NULL; + } + + ctx = CreateContext(dpy, NULL, NULL, NULL, False, contextID, False, 0); + if (NULL != ctx) { + if (Success != __glXQueryContextInfo(dpy, ctx)) { + return NULL; + } + } + return ctx; +} + +PUBLIC void glXFreeContextEXT(Display *dpy, GLXContext ctx) +{ + DestroyContext(dpy, ctx); +} + + + +/* + * GLX 1.3 functions - these are just stubs for now! + */ + +PUBLIC GLXFBConfig *glXChooseFBConfig(Display *dpy, int screen, + const int *attribList, int *nitems) +{ + __GLcontextModes ** config_list; + int list_size; + + + config_list = (__GLcontextModes **) + glXGetFBConfigs( dpy, screen, & list_size ); + + if ( (config_list != NULL) && (list_size > 0) && (attribList != NULL) ) { + list_size = choose_visual( config_list, list_size, attribList, + GL_TRUE ); + if ( list_size == 0 ) { + XFree( config_list ); + config_list = NULL; + } + } + + *nitems = list_size; + return (GLXFBConfig *) config_list; +} + + +PUBLIC GLXContext glXCreateNewContext(Display *dpy, GLXFBConfig config, + int renderType, GLXContext shareList, + Bool allowDirect) +{ + return CreateContext( dpy, NULL, (__GLcontextModes *) config, shareList, + allowDirect, None, True, renderType ); +} + + +PUBLIC GLXDrawable glXGetCurrentReadDrawable(void) +{ + GLXContext gc = __glXGetCurrentContext(); + return gc->currentReadable; +} + + +PUBLIC GLXFBConfig *glXGetFBConfigs(Display *dpy, int screen, int *nelements) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + __GLcontextModes ** config = NULL; + int i; + + if ( (priv->screenConfigs != NULL) + && (screen >= 0) && (screen <= ScreenCount(dpy)) + && (priv->screenConfigs[screen].configs != NULL) + && (priv->screenConfigs[screen].configs->fbconfigID != GLX_DONT_CARE) ) { + unsigned num_configs = 0; + __GLcontextModes * modes; + + + for ( modes = priv->screenConfigs[screen].configs + ; modes != NULL + ; modes = modes->next ) { + if ( modes->fbconfigID != GLX_DONT_CARE ) { + num_configs++; + } + } + + config = (__GLcontextModes **) Xmalloc( sizeof(__GLcontextModes *) + * num_configs ); + if ( config != NULL ) { + *nelements = num_configs; + i = 0; + for ( modes = priv->screenConfigs[screen].configs + ; modes != NULL + ; modes = modes->next ) { + config[i] = modes; + i++; + } + } + } + return (GLXFBConfig *) config; +} + + +PUBLIC int glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config, + int attribute, int *value) +{ + __GLcontextModes * const modes = ValidateGLXFBConfig( dpy, config ); + + return (modes != NULL) + ? _gl_get_context_mode_data( modes, attribute, value ) + : GLXBadFBConfig; +} + + +PUBLIC XVisualInfo *glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config) +{ + XVisualInfo visualTemplate; + __GLcontextModes * fbconfig = (__GLcontextModes *) config; + int count; + + /* + ** Get a list of all visuals, return if list is empty + */ + visualTemplate.visualid = fbconfig->visualID; + return XGetVisualInfo(dpy,VisualIDMask,&visualTemplate,&count); +} + + +/* +** GLX_SGI_make_current_read +*/ + +PUBLIC GLX_ALIAS(GLXDrawable, glXGetCurrentReadDrawableSGI, (void), (), + glXGetCurrentReadDrawable) + + +/* +** GLX_SGI_swap_control +*/ +PUBLIC int glXSwapIntervalSGI(int interval) +{ + xGLXVendorPrivateReq *req; + GLXContext gc = __glXGetCurrentContext(); + Display * dpy; + CARD32 * interval_ptr; + CARD8 opcode; + + if ( gc == NULL ) { + return GLX_BAD_CONTEXT; + } + + if ( interval <= 0 ) { + return GLX_BAD_VALUE; + } + +#ifdef GLX_DIRECT_RENDERING + if ( gc->isDirect ) { + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, + gc->screen ); + __DRIdrawable * const pdraw = GetDRIDrawable( gc->currentDpy, + gc->currentDrawable, + NULL ); + if ( __glXExtensionBitIsEnabled( psc, SGI_swap_control_bit ) + && (pdraw != NULL) ) { + pdraw->swap_interval = interval; + return 0; + } + else { + return GLX_BAD_CONTEXT; + } + } +#endif + dpy = gc->currentDpy; + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return 0; + } + + /* Send the glXSwapIntervalSGI request */ + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate,sizeof(CARD32),req); + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivate; + req->vendorCode = X_GLXvop_SwapIntervalSGI; + req->contextTag = gc->currentContextTag; + + interval_ptr = (CARD32 *) req + 1; + *interval_ptr = interval; + + UnlockDisplay(dpy); + SyncHandle(); + XFlush(dpy); + + return 0; +} + + +/* +** GLX_MESA_swap_control +*/ +PUBLIC GLint glXSwapIntervalMESA(unsigned interval) +{ +#ifdef GLX_DIRECT_RENDERING + GLXContext gc = __glXGetCurrentContext(); + + if ( interval < 0 ) { + return GLX_BAD_VALUE; + } + + if ( (gc != NULL) && gc->isDirect ) { + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, + gc->screen ); + + if ( (psc != NULL) && (psc->driScreen.private != NULL) + && __glXExtensionBitIsEnabled( psc, MESA_swap_control_bit ) ) { + __DRIdrawable * const pdraw = + (*psc->driScreen.getDrawable)(gc->currentDpy, + gc->currentDrawable, + psc->driScreen.private); + if ( pdraw != NULL ) { + pdraw->swap_interval = interval; + return 0; + } + } + } +#else + (void) interval; +#endif + + return GLX_BAD_CONTEXT; +} + +PUBLIC GLint glXGetSwapIntervalMESA( void ) +{ +#ifdef GLX_DIRECT_RENDERING + GLXContext gc = __glXGetCurrentContext(); + + if ( (gc != NULL) && gc->isDirect ) { + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, + gc->screen ); + + if ( (psc != NULL) && (psc->driScreen.private != NULL) + && __glXExtensionBitIsEnabled( psc, MESA_swap_control_bit ) ) { + __DRIdrawable * const pdraw = + (*psc->driScreen.getDrawable)(gc->currentDpy, + gc->currentDrawable, + psc->driScreen.private); + if ( pdraw != NULL ) { + return pdraw->swap_interval; + } + } + } +#endif + + return 0; +} + + +/* +** GLX_MESA_swap_frame_usage +*/ + +PUBLIC GLint glXBeginFrameTrackingMESA(Display *dpy, GLXDrawable drawable) +{ + int status = GLX_BAD_CONTEXT; +#ifdef GLX_DIRECT_RENDERING + int screen; + __DRIdrawable * const pdraw = GetDRIDrawable(dpy, drawable, & screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + + if ( (pdraw != NULL) && (pdraw->frameTracking != NULL) + && __glXExtensionBitIsEnabled( psc, MESA_swap_frame_usage_bit ) ) { + status = pdraw->frameTracking( dpy, pdraw->private, GL_TRUE ); + } +#else + (void) dpy; + (void) drawable; +#endif + return status; +} + + +PUBLIC GLint glXEndFrameTrackingMESA(Display *dpy, GLXDrawable drawable) +{ + int status = GLX_BAD_CONTEXT; +#ifdef GLX_DIRECT_RENDERING + int screen; + __DRIdrawable * const pdraw = GetDRIDrawable(dpy, drawable, & screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + + if ( (pdraw != NULL) && (pdraw->frameTracking != NULL) + && __glXExtensionBitIsEnabled( psc, MESA_swap_frame_usage_bit ) ) { + status = pdraw->frameTracking( dpy, pdraw->private, GL_FALSE ); + } +#else + (void) dpy; + (void) drawable; +#endif + return status; +} + + +PUBLIC GLint glXGetFrameUsageMESA(Display *dpy, GLXDrawable drawable, + GLfloat *usage) +{ + int status = GLX_BAD_CONTEXT; +#ifdef GLX_DIRECT_RENDERING + int screen; + __DRIdrawable * const pdraw = GetDRIDrawable(dpy, drawable, & screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + + if ( (pdraw != NULL ) && (pdraw->queryFrameTracking != NULL) + && __glXExtensionBitIsEnabled( psc, MESA_swap_frame_usage_bit ) ) { + int64_t sbc, missedFrames; + float lastMissedUsage; + + status = pdraw->queryFrameTracking( dpy, pdraw->private, &sbc, + &missedFrames, &lastMissedUsage, + usage ); + } +#else + (void) dpy; + (void) drawable; + (void) usage; +#endif + return status; +} + + +PUBLIC GLint glXQueryFrameTrackingMESA(Display *dpy, GLXDrawable drawable, + int64_t *sbc, int64_t *missedFrames, + GLfloat *lastMissedUsage) +{ + int status = GLX_BAD_CONTEXT; +#ifdef GLX_DIRECT_RENDERING + int screen; + __DRIdrawable * const pdraw = GetDRIDrawable(dpy, drawable, & screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs(dpy, screen); + + if ( (pdraw != NULL ) && (pdraw->queryFrameTracking != NULL) + && __glXExtensionBitIsEnabled( psc, MESA_swap_frame_usage_bit ) ) { + float usage; + + status = pdraw->queryFrameTracking( dpy, pdraw->private, sbc, + missedFrames, lastMissedUsage, + & usage ); + } +#else + (void) dpy; + (void) drawable; + (void) sbc; + (void) missedFrames; + (void) lastMissedUsage; +#endif + return status; +} + + +/* +** GLX_SGI_video_sync +*/ +PUBLIC int glXGetVideoSyncSGI(unsigned int *count) +{ + /* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry, + * FIXME: there should be a GLX encoding for this call. I can find no + * FIXME: documentation for the GLX encoding. + */ +#ifdef GLX_DIRECT_RENDERING + GLXContext gc = __glXGetCurrentContext(); + + + if ( (gc != NULL) && gc->isDirect ) { + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, + gc->screen ); + if ( __glXExtensionBitIsEnabled( psc, SGI_video_sync_bit ) + && psc->driScreen.private && psc->driScreen.getMSC) { + int ret; + int64_t temp; + + ret = psc->driScreen.getMSC( psc->driScreen.private, & temp ); + *count = (unsigned) temp; + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; + } + } +#else + (void) count; +#endif + return GLX_BAD_CONTEXT; +} + +PUBLIC int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) +{ +#ifdef GLX_DIRECT_RENDERING + GLXContext gc = __glXGetCurrentContext(); + + if ( divisor <= 0 || remainder < 0 ) + return GLX_BAD_VALUE; + + if ( (gc != NULL) && gc->isDirect ) { + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, + gc->screen ); + if ( __glXExtensionBitIsEnabled( psc, SGI_video_sync_bit ) + && psc->driScreen.private ) { + __DRIdrawable * const pdraw = + (*psc->driScreen.getDrawable)(gc->currentDpy, + gc->currentDrawable, + psc->driScreen.private); + if ( (pdraw != NULL) && (pdraw->waitForMSC != NULL) ) { + int ret; + int64_t msc; + int64_t sbc; + + ret = (*pdraw->waitForMSC)( gc->currentDpy, pdraw->private, + 0, divisor, remainder, + & msc, & sbc ); + *count = (unsigned) msc; + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; + } + } + } +#else + (void) count; +#endif + return GLX_BAD_CONTEXT; +} + + +/* +** GLX_SGIS_video_source +*/ +#if defined(_VL_H) + +PUBLIC GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX(Display *dpy, + int screen, VLServer server, VLPath path, + int nodeClass, VLNode drainNode) +{ + (void) dpy; + (void) screen; + (void) server; + (void) path; + (void) nodeClass; + (void) drainNode; + return 0; +} + +PUBLIC void glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) +{ + (void) dpy; + (void) src; +} + +#endif + + +/* +** GLX_SGIX_fbconfig +** Many of these functions are aliased to GLX 1.3 entry points in the +** GLX_functions table. +*/ + +PUBLIC GLX_ALIAS(int, glXGetFBConfigAttribSGIX, + (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value), + (dpy, config, attribute, value), + glXGetFBConfigAttrib) + +PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX, + (Display *dpy, int screen, int *attrib_list, int *nelements), + (dpy, screen, attrib_list, nelements), + glXChooseFBConfig) + +PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX, + (Display * dpy, GLXFBConfigSGIX config), + (dpy, config), + glXGetVisualFromFBConfig) + +PUBLIC GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display *dpy, + GLXFBConfigSGIX config, Pixmap pixmap) +{ + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXCreateGLXPixmapWithConfigSGIXReq *req; + GLXPixmap xid = None; + CARD8 opcode; + const __GLcontextModes * const fbconfig = (__GLcontextModes *) config; + __GLXscreenConfigs * psc; + + + if ( (dpy == NULL) || (config == NULL) ) { + return None; + } + + psc = GetGLXScreenConfigs( dpy, fbconfig->screen ); + if ( (psc != NULL) + && __glXExtensionBitIsEnabled( psc, SGIX_fbconfig_bit ) ) { + opcode = __glXSetupForCommand(dpy); + if (!opcode) { + return None; + } + + /* Send the glXCreateGLXPixmapWithConfigSGIX request */ + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXCreateGLXPixmapWithConfigSGIXReq-sz_xGLXVendorPrivateWithReplyReq,vpreq); + req = (xGLXCreateGLXPixmapWithConfigSGIXReq *)vpreq; + req->reqType = opcode; + req->glxCode = X_GLXVendorPrivateWithReply; + req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX; + req->screen = fbconfig->screen; + req->fbconfig = fbconfig->fbconfigID; + req->pixmap = pixmap; + req->glxpixmap = xid = XAllocID(dpy); + UnlockDisplay(dpy); + SyncHandle(); + } + + return xid; +} + +PUBLIC GLXContext glXCreateContextWithConfigSGIX(Display *dpy, + GLXFBConfigSGIX config, int renderType, + GLXContext shareList, Bool allowDirect) +{ + GLXContext gc = NULL; + const __GLcontextModes * const fbconfig = (__GLcontextModes *) config; + __GLXscreenConfigs * psc; + + + if ( (dpy == NULL) || (config == NULL) ) { + return None; + } + + psc = GetGLXScreenConfigs( dpy, fbconfig->screen ); + if ( (psc != NULL) + && __glXExtensionBitIsEnabled( psc, SGIX_fbconfig_bit ) ) { + gc = CreateContext( dpy, NULL, (__GLcontextModes *) config, shareList, + allowDirect, None, False, renderType ); + } + + return gc; +} + + +PUBLIC GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display *dpy, + XVisualInfo *vis) +{ + __GLXdisplayPrivate *priv; + __GLXscreenConfigs *psc; + + if ( (GetGLXPrivScreenConfig( dpy, vis->screen, & priv, & psc ) != Success) + && __glXExtensionBitIsEnabled( psc, SGIX_fbconfig_bit ) + && (psc->configs->fbconfigID != GLX_DONT_CARE) ) { + return (GLXFBConfigSGIX) _gl_context_modes_find_visual( psc->configs, + vis->visualid ); + } + + return NULL; +} + + +/* +** GLX_SGI_cushion +*/ +PUBLIC void glXCushionSGI(Display *dpy, Window win, float cushion) +{ + (void) dpy; + (void) win; + (void) cushion; +} + + +/* +** GLX_SGIX_video_resize +*/ +PUBLIC int glXBindChannelToWindowSGIX(Display *dpy, int screen, + int channel , Window window) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) window; + return 0; +} + +PUBLIC int glXChannelRectSGIX(Display *dpy, int screen, int channel, + int x, int y, int w, int h) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) x; + (void) y; + (void) w; + (void) h; + return 0; +} + +PUBLIC int glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, + int *x, int *y, int *w, int *h) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) x; + (void) y; + (void) w; + (void) h; + return 0; +} + +int glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, + int *dx, int *dy, int *dw, int *dh) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) dx; + (void) dy; + (void) dw; + (void) dh; + return 0; +} + +PUBLIC int glXChannelRectSyncSGIX(Display *dpy, int screen, + int channel, GLenum synctype) +{ + (void) dpy; + (void) screen; + (void) channel; + (void) synctype; + return 0; +} + + +#if defined(_DM_BUFFER_H_) + +PUBLIC Bool glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, + DMparams *params, DMbuffer dmbuffer) +{ + (void) dpy; + (void) pbuffer; + (void) params; + (void) dmbuffer; + return False; +} + +#endif + + +/* +** GLX_SGIX_swap_group +*/ +PUBLIC void glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, + GLXDrawable member) +{ + (void) dpy; + (void) drawable; + (void) member; +} + + +/* +** GLX_SGIX_swap_barrier +*/ +PUBLIC void glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, + int barrier) +{ + (void) dpy; + (void) drawable; + (void) barrier; +} + +PUBLIC Bool glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) +{ + (void) dpy; + (void) screen; + (void) max; + return False; +} + + +/* +** GLX_SUN_get_transparent_index +*/ +PUBLIC Status glXGetTransparentIndexSUN(Display *dpy, Window overlay, + Window underlay, long *pTransparent) +{ + (void) dpy; + (void) overlay; + (void) underlay; + (void) pTransparent; + return 0; +} + + +/* +** GLX_OML_sync_control +*/ +PUBLIC Bool glXGetSyncValuesOML(Display *dpy, GLXDrawable drawable, + int64_t *ust, int64_t *msc, int64_t *sbc) +{ +#ifdef GLX_DIRECT_RENDERING + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + + if ( priv != NULL ) { + int i; + __DRIdrawable * const pdraw = GetDRIDrawable( dpy, drawable, & i ); + __GLXscreenConfigs * const psc = &priv->screenConfigs[i]; + + assert( (pdraw == NULL) || (i != -1) ); + return ( (pdraw && pdraw->getSBC && psc->driScreen.getMSC) + && __glXExtensionBitIsEnabled( psc, OML_sync_control_bit ) + && ((*psc->driScreen.getMSC)( psc->driScreen.private, msc ) == 0) + && ((*pdraw->getSBC)( dpy, psc->driScreen.private, sbc ) == 0) + && (__glXGetUST( ust ) == 0) ); + } +#else + (void) dpy; + (void) drawable; + (void) ust; + (void) msc; + (void) sbc; +#endif + return False; +} + + +/** + * Determine the refresh rate of the specified drawable and display. + * + * \param dpy Display whose refresh rate is to be determined. + * \param drawable Drawable whose refresh rate is to be determined. + * \param numerator Numerator of the refresh rate. + * \param demoninator Denominator of the refresh rate. + * \return If the refresh rate for the specified display and drawable could + * be calculated, True is returned. Otherwise False is returned. + * + * \note This function is implemented entirely client-side. A lot of other + * functionality is required to export GLX_OML_sync_control, so on + * XFree86 this function can be called for direct-rendering contexts + * when GLX_OML_sync_control appears in the client extension string. + */ + +PUBLIC Bool glXGetMscRateOML(Display * dpy, GLXDrawable drawable, + int32_t * numerator, int32_t * denominator) +{ +#if defined( GLX_DIRECT_RENDERING ) && defined( XF86VIDMODE ) + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + + + if ( priv != NULL ) { + XF86VidModeModeLine mode_line; + int dot_clock; + int screen_num; + int i; + + + GetDRIDrawable( dpy, drawable, & screen_num ); + if ( (screen_num != -1) + && XF86VidModeQueryVersion( dpy, & i, & i ) + && XF86VidModeGetModeLine( dpy, screen_num, & dot_clock, + & mode_line ) ) { + unsigned n = dot_clock * 1000; + unsigned d = mode_line.vtotal * mode_line.htotal; + +# define V_INTERLACE 0x010 +# define V_DBLSCAN 0x020 + + if ( (mode_line.flags & V_INTERLACE) ) { + n *= 2; + } + else if ( (mode_line.flags & V_DBLSCAN) ) { + d *= 2; + } + + /* The OML_sync_control spec requires that if the refresh rate is a + * whole number, that the returned numerator be equal to the refresh + * rate and the denominator be 1. + */ + + if ( (n % d) == 0 ) { + n /= d; + d = 1; + } + else { + static const unsigned f[] = { 13, 11, 7, 5, 3, 2, 0 }; + + + /* This is a poor man's way to reduce a fraction. It's far from + * perfect, but it will work well enough for this situation. + */ + + for ( i = 0 ; f[i] != 0 ; i++ ) { + while ( ((n % f[i]) == 0) && ((d % f[i]) == 0) ) { + d /= f[i]; + n /= f[i]; + } + } + } + + *numerator = n; + *denominator = d; + + (void) drawable; + return True; + } + } +#else + (void) dpy; + (void) drawable; + (void) numerator; + (void) denominator; +#endif + return False; +} + + +PUBLIC int64_t glXSwapBuffersMscOML(Display *dpy, GLXDrawable drawable, + int64_t target_msc, int64_t divisor, + int64_t remainder) +{ +#ifdef GLX_DIRECT_RENDERING + int screen; + __DRIdrawable *pdraw = GetDRIDrawable( dpy, drawable, & screen ); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); + + /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE + * error", but it also says "It [glXSwapBuffersMscOML] will return a value + * of -1 if the function failed because of errors detected in the input + * parameters" + */ + if ( divisor < 0 || remainder < 0 || target_msc < 0 ) + return -1; + if ( divisor > 0 && remainder >= divisor ) + return -1; + + if ( (pdraw != NULL) && (pdraw->swapBuffersMSC != NULL) + && __glXExtensionBitIsEnabled( psc, OML_sync_control_bit ) ) { + return (*pdraw->swapBuffersMSC)(dpy, pdraw->private, target_msc, + divisor, remainder); + } +#else + (void) dpy; + (void) drawable; + (void) target_msc; + (void) divisor; + (void) remainder; +#endif + return 0; +} + + +PUBLIC Bool glXWaitForMscOML(Display * dpy, GLXDrawable drawable, + int64_t target_msc, int64_t divisor, + int64_t remainder, int64_t *ust, + int64_t *msc, int64_t *sbc) +{ +#ifdef GLX_DIRECT_RENDERING + int screen; + __DRIdrawable *pdraw = GetDRIDrawable( dpy, drawable, & screen ); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); + int ret; + + /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE + * error", but the return type in the spec is Bool. + */ + if ( divisor < 0 || remainder < 0 || target_msc < 0 ) + return False; + if ( divisor > 0 && remainder >= divisor ) + return False; + + if ( (pdraw != NULL) && (pdraw->waitForMSC != NULL) + && __glXExtensionBitIsEnabled( psc, OML_sync_control_bit ) ) { + ret = (*pdraw->waitForMSC)( dpy, pdraw->private, target_msc, + divisor, remainder, msc, sbc ); + + /* __glXGetUST returns zero on success and non-zero on failure. + * This function returns True on success and False on failure. + */ + return ( (ret == 0) && (__glXGetUST( ust ) == 0) ); + } +#else + (void) dpy; + (void) drawable; + (void) target_msc; + (void) divisor; + (void) remainder; + (void) ust; + (void) msc; + (void) sbc; +#endif + return False; +} + + +PUBLIC Bool glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, + int64_t target_sbc, int64_t *ust, + int64_t *msc, int64_t *sbc ) +{ +#ifdef GLX_DIRECT_RENDERING + int screen; + __DRIdrawable *pdraw = GetDRIDrawable( dpy, drawable, & screen ); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); + int ret; + + /* The OML_sync_control spec says this should "generate a GLX_BAD_VALUE + * error", but the return type in the spec is Bool. + */ + if ( target_sbc < 0 ) + return False; + + if ( (pdraw != NULL) && (pdraw->waitForSBC != NULL) + && __glXExtensionBitIsEnabled( psc, OML_sync_control_bit )) { + ret = (*pdraw->waitForSBC)( dpy, pdraw->private, target_sbc, msc, sbc ); + + /* __glXGetUST returns zero on success and non-zero on failure. + * This function returns True on success and False on failure. + */ + return( (ret == 0) && (__glXGetUST( ust ) == 0) ); + } +#else + (void) dpy; + (void) drawable; + (void) target_sbc; + (void) ust; + (void) msc; + (void) sbc; +#endif + return False; +} + + +/** + * GLX_MESA_allocate_memory + */ +/*@{*/ + +PUBLIC void *glXAllocateMemoryMESA(Display *dpy, int scrn, + size_t size, float readFreq, + float writeFreq, float priority) +{ +#ifdef GLX_DIRECT_RENDERING + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn ); + + if ( __glXExtensionBitIsEnabled( psc, MESA_allocate_memory_bit ) ) { + if (psc && psc->driScreen.private && psc->driScreen.allocateMemory) { + return (*psc->driScreen.allocateMemory)( dpy, scrn, size, + readFreq, writeFreq, + priority ); + } + } +#else + (void) dpy; + (void) scrn; + (void) size; + (void) readFreq; + (void) writeFreq; + (void) priority; +#endif /* GLX_DIRECT_RENDERING */ + + return NULL; +} + + +PUBLIC void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer) +{ +#ifdef GLX_DIRECT_RENDERING + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn ); + + if ( __glXExtensionBitIsEnabled( psc, MESA_allocate_memory_bit ) ) { + if (psc && psc->driScreen.private && psc->driScreen.freeMemory) { + (*psc->driScreen.freeMemory)( dpy, scrn, pointer ); + } + } +#else + (void) dpy; + (void) scrn; + (void) pointer; +#endif /* GLX_DIRECT_RENDERING */ +} + + +PUBLIC GLuint glXGetMemoryOffsetMESA( Display *dpy, int scrn, + const void *pointer ) +{ +#ifdef GLX_DIRECT_RENDERING + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, scrn ); + + if ( __glXExtensionBitIsEnabled( psc, MESA_allocate_memory_bit ) ) { + if (psc && psc->driScreen.private && psc->driScreen.memoryOffset) { + return (*psc->driScreen.memoryOffset)( dpy, scrn, pointer ); + } + } +#else + (void) dpy; + (void) scrn; + (void) pointer; +#endif /* GLX_DIRECT_RENDERING */ + + return ~0L; +} +/*@}*/ + + +/** + * Mesa extension stubs. These will help reduce portability problems. + */ +/*@{*/ + +/** + * Release all buffers associated with the specified GLX drawable. + * + * \todo + * This function was intended for stand-alone Mesa. The issue there is that + * the library doesn't get any notification when a window is closed. In + * DRI there is a similar but slightly different issue. When GLX 1.3 is + * supported, there are 3 different functions to destroy a drawable. It + * should be possible to create GLX protocol (or have it determine which + * protocol to use based on the type of the drawable) to have one function + * do the work of 3. For the direct-rendering case, this function could + * just call the driver's \c __DRIdrawableRec::destroyDrawable function. + * This would reduce the frequency with which \c __driGarbageCollectDrawables + * would need to be used. This really should be done as part of the new DRI + * interface work. + * + * \sa http://oss.sgi.com/projects/ogl-sample/registry/MESA/release_buffers.txt + * __driGarbageCollectDrawables + * glXDestroyGLXPixmap + * glXDestroyPbuffer glXDestroyPixmap glXDestroyWindow + * glXDestroyGLXPbufferSGIX glXDestroyGLXVideoSourceSGIX + */ +PUBLIC Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) +{ + (void) dpy; + (void) d; + return False; +} + + +PUBLIC GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual, + Pixmap pixmap, Colormap cmap ) +{ + (void) dpy; + (void) visual; + (void) pixmap; + (void) cmap; + return 0; +} + + +PUBLIC void glXCopySubBufferMESA(Display *dpy, GLXDrawable drawable, + int x, int y, int width, int height) +{ + (void) dpy; + (void) drawable; + (void) x; + (void) y; + (void) width; + (void) height; +} + + +PUBLIC Bool glXSet3DfxModeMESA( int mode ) +{ + (void) mode; + return GL_FALSE; +} +/*@}*/ + + + +/** + * \c strdup is actually not a standard ANSI C or POSIX routine. + * Irix will not define it if ANSI mode is in effect. + * + * \sa strdup + */ +char * +__glXstrdup(const char *str) +{ + char *copy; + copy = (char *) Xmalloc(strlen(str) + 1); + if (!copy) + return NULL; + strcpy(copy, str); + return copy; +} + +/* +** glXGetProcAddress support +*/ + +struct name_address_pair { + const char *Name; + GLvoid *Address; +}; + +#define GLX_FUNCTION(f) { # f, (GLvoid *) f } +#define GLX_FUNCTION2(n,f) { # n, (GLvoid *) f } + +static const struct name_address_pair GLX_functions[] = { + /*** GLX_VERSION_1_0 ***/ + GLX_FUNCTION( glXChooseVisual ), + GLX_FUNCTION( glXCopyContext ), + GLX_FUNCTION( glXCreateContext ), + GLX_FUNCTION( glXCreateGLXPixmap ), + GLX_FUNCTION( glXDestroyContext ), + GLX_FUNCTION( glXDestroyGLXPixmap ), + GLX_FUNCTION( glXGetConfig ), + GLX_FUNCTION( glXGetCurrentContext ), + GLX_FUNCTION( glXGetCurrentDrawable ), + GLX_FUNCTION( glXIsDirect ), + GLX_FUNCTION( glXMakeCurrent ), + GLX_FUNCTION( glXQueryExtension ), + GLX_FUNCTION( glXQueryVersion ), + GLX_FUNCTION( glXSwapBuffers ), + GLX_FUNCTION( glXUseXFont ), + GLX_FUNCTION( glXWaitGL ), + GLX_FUNCTION( glXWaitX ), + + /*** GLX_VERSION_1_1 ***/ + GLX_FUNCTION( glXGetClientString ), + GLX_FUNCTION( glXQueryExtensionsString ), + GLX_FUNCTION( glXQueryServerString ), + + /*** GLX_VERSION_1_2 ***/ + GLX_FUNCTION( glXGetCurrentDisplay ), + + /*** GLX_VERSION_1_3 ***/ + GLX_FUNCTION( glXChooseFBConfig ), + GLX_FUNCTION( glXCreateNewContext ), + GLX_FUNCTION( glXCreatePbuffer ), + GLX_FUNCTION( glXCreatePixmap ), + GLX_FUNCTION( glXCreateWindow ), + GLX_FUNCTION( glXDestroyPbuffer ), + GLX_FUNCTION( glXDestroyPixmap ), + GLX_FUNCTION( glXDestroyWindow ), + GLX_FUNCTION( glXGetCurrentReadDrawable ), + GLX_FUNCTION( glXGetFBConfigAttrib ), + GLX_FUNCTION( glXGetFBConfigs ), + GLX_FUNCTION( glXGetSelectedEvent ), + GLX_FUNCTION( glXGetVisualFromFBConfig ), + GLX_FUNCTION( glXMakeContextCurrent ), + GLX_FUNCTION( glXQueryContext ), + GLX_FUNCTION( glXQueryDrawable ), + GLX_FUNCTION( glXSelectEvent ), + + /*** GLX_SGI_swap_control ***/ + GLX_FUNCTION( glXSwapIntervalSGI ), + + /*** GLX_SGI_video_sync ***/ + GLX_FUNCTION( glXGetVideoSyncSGI ), + GLX_FUNCTION( glXWaitVideoSyncSGI ), + + /*** GLX_SGI_make_current_read ***/ + GLX_FUNCTION2( glXMakeCurrentReadSGI, glXMakeContextCurrent ), + GLX_FUNCTION2( glXGetCurrentReadDrawableSGI, glXGetCurrentReadDrawable ), + + /*** GLX_SGIX_video_source ***/ +#if defined(_VL_H) + GLX_FUNCTION( glXCreateGLXVideoSourceSGIX ), + GLX_FUNCTION( glXDestroyGLXVideoSourceSGIX ), +#endif + + /*** GLX_EXT_import_context ***/ + GLX_FUNCTION( glXFreeContextEXT ), + GLX_FUNCTION( glXGetContextIDEXT ), + GLX_FUNCTION2( glXGetCurrentDisplayEXT, glXGetCurrentDisplay ), + GLX_FUNCTION( glXImportContextEXT ), + GLX_FUNCTION2( glXQueryContextInfoEXT, glXQueryContext ), + + /*** GLX_SGIX_fbconfig ***/ + GLX_FUNCTION2( glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib ), + GLX_FUNCTION2( glXChooseFBConfigSGIX, glXChooseFBConfig ), + GLX_FUNCTION( glXCreateGLXPixmapWithConfigSGIX ), + GLX_FUNCTION( glXCreateContextWithConfigSGIX ), + GLX_FUNCTION2( glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig ), + GLX_FUNCTION( glXGetFBConfigFromVisualSGIX ), + + /*** GLX_SGIX_pbuffer ***/ + GLX_FUNCTION( glXCreateGLXPbufferSGIX ), + GLX_FUNCTION( glXDestroyGLXPbufferSGIX ), + GLX_FUNCTION( glXQueryGLXPbufferSGIX ), + GLX_FUNCTION( glXSelectEventSGIX ), + GLX_FUNCTION( glXGetSelectedEventSGIX ), + + /*** GLX_SGI_cushion ***/ + GLX_FUNCTION( glXCushionSGI ), + + /*** GLX_SGIX_video_resize ***/ + GLX_FUNCTION( glXBindChannelToWindowSGIX ), + GLX_FUNCTION( glXChannelRectSGIX ), + GLX_FUNCTION( glXQueryChannelRectSGIX ), + GLX_FUNCTION( glXQueryChannelDeltasSGIX ), + GLX_FUNCTION( glXChannelRectSyncSGIX ), + + /*** GLX_SGIX_dmbuffer **/ +#if defined(_DM_BUFFER_H_) + GLX_FUNCTION( glXAssociateDMPbufferSGIX ), +#endif + + /*** GLX_SGIX_swap_group ***/ + GLX_FUNCTION( glXJoinSwapGroupSGIX ), + + /*** GLX_SGIX_swap_barrier ***/ + GLX_FUNCTION( glXBindSwapBarrierSGIX ), + GLX_FUNCTION( glXQueryMaxSwapBarriersSGIX ), + + /*** GLX_SUN_get_transparent_index ***/ + GLX_FUNCTION( glXGetTransparentIndexSUN ), + + /*** GLX_MESA_allocate_memory ***/ + GLX_FUNCTION( glXAllocateMemoryMESA ), + GLX_FUNCTION( glXFreeMemoryMESA ), + GLX_FUNCTION( glXGetMemoryOffsetMESA ), + + /*** GLX_MESA_copy_sub_buffer ***/ + GLX_FUNCTION( glXCopySubBufferMESA ), + + /*** GLX_MESA_pixmap_colormap ***/ + GLX_FUNCTION( glXCreateGLXPixmapMESA ), + + /*** GLX_MESA_release_buffers ***/ + GLX_FUNCTION( glXReleaseBuffersMESA ), + + /*** GLX_MESA_set_3dfx_mode ***/ + GLX_FUNCTION( glXSet3DfxModeMESA ), + + /*** GLX_MESA_swap_control ***/ + GLX_FUNCTION( glXSwapIntervalMESA ), + GLX_FUNCTION( glXGetSwapIntervalMESA ), + + /*** GLX_MESA_swap_frame_usage ***/ + GLX_FUNCTION( glXBeginFrameTrackingMESA ), + GLX_FUNCTION( glXEndFrameTrackingMESA ), + GLX_FUNCTION( glXGetFrameUsageMESA ), + GLX_FUNCTION( glXQueryFrameTrackingMESA ), + + /*** GLX_ARB_get_proc_address ***/ + GLX_FUNCTION( glXGetProcAddressARB ), + + /*** GLX 1.4 ***/ + GLX_FUNCTION2( glXGetProcAddress, glXGetProcAddressARB ), + + /*** GLX_OML_sync_control ***/ + GLX_FUNCTION( glXWaitForSbcOML ), + GLX_FUNCTION( glXWaitForMscOML ), + GLX_FUNCTION( glXSwapBuffersMscOML ), + GLX_FUNCTION( glXGetMscRateOML ), + GLX_FUNCTION( glXGetSyncValuesOML ), + +#ifdef GLX_DIRECT_RENDERING + /*** DRI configuration ***/ + GLX_FUNCTION( glXGetScreenDriver ), + GLX_FUNCTION( glXGetDriverConfig ), +#endif + + { NULL, NULL } /* end of list */ +}; + + +static const GLvoid * +get_glx_proc_address(const char *funcName) +{ + GLuint i; + + /* try static functions */ + for (i = 0; GLX_functions[i].Name; i++) { + if (strcmp(GLX_functions[i].Name, funcName) == 0) + return GLX_functions[i].Address; + } + + return NULL; +} + + +/** + * Get the address of a named GL function. This is the pre-GLX 1.4 name for + * \c glXGetProcAddress. + * + * \param procName Name of a GL or GLX function. + * \returns A pointer to the named function + * + * \sa glXGetProcAddress + */ +PUBLIC void (*glXGetProcAddressARB(const GLubyte *procName))( void ) +{ + typedef void (*gl_function)( void ); + gl_function f; + + + /* Search the table of GLX and internal functions first. If that + * fails and the supplied name could be a valid core GL name, try + * searching the core GL function table. This check is done to prevent + * DRI based drivers from searching the core GL function table for + * internal API functions. + */ + + f = (gl_function) get_glx_proc_address((const char *) procName); + if ( (f == NULL) && (procName[0] == 'g') && (procName[1] == 'l') + && (procName[2] != 'X') ) { + f = (gl_function) _glapi_get_proc_address((const char *) procName); + } + + return f; +} + +/** + * Get the address of a named GL function. This is the GLX 1.4 name for + * \c glXGetProcAddressARB. + * + * \param procName Name of a GL or GLX function. + * \returns A pointer to the named function + * + * \sa glXGetProcAddressARB + */ +PUBLIC void (*glXGetProcAddress(const GLubyte *procName))( void ) +#if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) + __attribute__ ((alias ("glXGetProcAddressARB"))); +#else +{ + return glXGetProcAddressARB(procName); +} +#endif /* __GNUC__ */ + + +#ifdef GLX_DIRECT_RENDERING +/** + * Retrieves the verion of the internal libGL API in YYYYMMDD format. This + * might be used by the DRI drivers to determine how new libGL is at runtime. + * Drivers should not call this function directly. They should instead use + * \c glXGetProcAddress to obtain a pointer to the function. + * + * \returns An 8-digit decimal number representing the internal libGL API in + * YYYYMMDD format. + * + * \sa glXGetProcAddress, PFNGLXGETINTERNALVERSIONPROC + * + * \since Internal API version 20021121. + */ +int __glXGetInternalVersion(void) +{ + /* History: + * 20021121 - Initial version + * 20021128 - Added __glXWindowExists() function + * 20021207 - Added support for dynamic GLX extensions, + * GLX_SGI_swap_control, GLX_SGI_video_sync, + * GLX_OML_sync_control, and GLX_MESA_swap_control. + * Never officially released. Do NOT test against + * this version. Use 20030317 instead. + * 20030317 - Added support GLX_SGIX_fbconfig, + * GLX_MESA_swap_frame_usage, GLX_OML_swap_method, + * GLX_{ARB,SGIS}_multisample, and + * GLX_SGIX_visual_select_group. + * 20030606 - Added support for GLX_SGI_make_current_read. + * 20030813 - Made support for dynamic extensions multi-head aware. + * 20030818 - Added support for GLX_MESA_allocate_memory in place of the + * deprecated GLX_NV_vertex_array_range & GLX_MESA_agp_offset + * interfaces. + * 20031201 - Added support for the first round of DRI interface changes. + * Do NOT test against this version! It has binary + * compatibility bugs, use 20040317 instead. + * 20040317 - Added the 'mode' field to __DRIcontextRec. + * 20040415 - Added support for bindContext3 and unbindContext3. + * 20040602 - Add __glXGetDrawableInfo. I though that was there + * months ago. :( + * 20050727 - Gut all the old interfaces. This breaks compatability with + * any DRI driver built to any previous version. + */ + return 20050727; +} + + + +static Bool windowExistsFlag; + +static int windowExistsErrorHandler(Display *dpy, XErrorEvent *xerr) +{ + if (xerr->error_code == BadWindow) { + windowExistsFlag = GL_FALSE; + } + return 0; +} + +/** + * Determine if a window associated with a \c GLXDrawable exists on the + * X-server. This function is not used internally by libGL. It is provided + * as a utility function for DRI drivers. + * Drivers should not call this function directly. They should instead use + * \c glXGetProcAddress to obtain a pointer to the function. + * + * \param dpy Display associated with the drawable to be queried. + * \param draw \c GLXDrawable to test. + * + * \returns \c GL_TRUE if a window exists that is associated with \c draw, + * otherwise \c GL_FALSE is returned. + * + * \warning This function is not currently thread-safe. + * + * \sa glXGetProcAddress + * + * \since Internal API version 20021128. + */ +Bool __glXWindowExists(Display *dpy, GLXDrawable draw) +{ + XWindowAttributes xwa; + int (*oldXErrorHandler)(Display *, XErrorEvent *); + + XSync(dpy, GL_FALSE); + windowExistsFlag = GL_TRUE; + oldXErrorHandler = XSetErrorHandler(windowExistsErrorHandler); + XGetWindowAttributes(dpy, draw, &xwa); /* dummy request */ + XSetErrorHandler(oldXErrorHandler); + return windowExistsFlag; +} + + +/** + * Get the unadjusted system time (UST). Currently, the UST is measured in + * microseconds since Epoc. The actual resolution of the UST may vary from + * system to system, and the units may vary from release to release. + * Drivers should not call this function directly. They should instead use + * \c glXGetProcAddress to obtain a pointer to the function. + * + * \param ust Location to store the 64-bit UST + * \returns Zero on success or a negative errno value on failure. + * + * \sa glXGetProcAddress, PFNGLXGETUSTPROC + * + * \since Internal API version 20030317. + */ +int __glXGetUST( int64_t * ust ) +{ + struct timeval tv; + + if ( ust == NULL ) { + return -EFAULT; + } + + if ( gettimeofday( & tv, NULL ) == 0 ) { + ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; + return 0; + } else { + return -errno; + } +} +#endif /* GLX_DIRECT_RENDERING */ -- cgit v1.2.3