From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- .../src/mesa/drivers/dri/mach64/mach64_context.h | 405 --------------------- 1 file changed, 405 deletions(-) delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_context.h (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_context.h') diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_context.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_context.h deleted file mode 100644 index c541f77ab..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_context.h +++ /dev/null @@ -1,405 +0,0 @@ -/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */ -/* - * Copyright 2000 Gareth Hughes - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Authors: - * Gareth Hughes - * Leif Delgass - * Jos�Fonseca - */ - -#ifndef __MACH64_CONTEXT_H__ -#define __MACH64_CONTEXT_H__ - -#include "dri_util.h" -#include "drm.h" -#include "mach64_drm.h" - -#include "mtypes.h" - -#include "mach64_reg.h" - -#include "texmem.h" - -struct mach64_context; -typedef struct mach64_context mach64ContextRec; -typedef struct mach64_context *mach64ContextPtr; - -#include "mach64_lock.h" -#include "mach64_screen.h" - -/* Experimental driver options */ -#define MACH64_CLIENT_STATE_EMITS 0 - -/* Performace monitoring */ -#define ENABLE_PERF_BOXES 1 - -/* Native vertex format */ -#define MACH64_NATIVE_VTXFMT 1 - -/* Flags for what context state needs to be updated: - */ -#define MACH64_NEW_ALPHA 0x0001 -#define MACH64_NEW_DEPTH 0x0002 -#define MACH64_NEW_FOG 0x0004 -#define MACH64_NEW_CLIP 0x0008 -#define MACH64_NEW_CULL 0x0010 -#define MACH64_NEW_MASKS 0x0020 -#define MACH64_NEW_RENDER_UNUSED 0x0040 -#define MACH64_NEW_WINDOW 0x0080 -#define MACH64_NEW_TEXTURE 0x0100 -#define MACH64_NEW_CONTEXT 0x0200 -#define MACH64_NEW_ALL 0x03ff - -/* Flags for software fallback cases: - */ -#define MACH64_FALLBACK_TEXTURE 0x0001 -#define MACH64_FALLBACK_DRAW_BUFFER 0x0002 -#define MACH64_FALLBACK_READ_BUFFER 0x0004 -#define MACH64_FALLBACK_STENCIL 0x0008 -#define MACH64_FALLBACK_RENDER_MODE 0x0010 -#define MACH64_FALLBACK_LOGICOP 0x0020 -#define MACH64_FALLBACK_SEP_SPECULAR 0x0040 -#define MACH64_FALLBACK_BLEND_EQ 0x0080 -#define MACH64_FALLBACK_BLEND_FUNC 0x0100 -#define MACH64_FALLBACK_DISABLE 0x0200 - -#define CARD32 GLuint /* KW: For building in mesa tree */ - -#if MACH64_NATIVE_VTXFMT - -/* The vertex structures. - */ - -/* The size of this union is not of relevence: - */ -union mach64_vertex_t { - GLfloat f[16]; - GLuint ui[16]; - GLushort us2[16][2]; - GLubyte ub4[16][4]; -}; - -typedef union mach64_vertex_t mach64Vertex, *mach64VertexPtr; - -#else - -/* Use the templated vertex format: - */ -#define TAG(x) mach64##x -#include "tnl_dd/t_dd_vertex.h" -#undef TAG - -#endif /* MACH64_NATIVE_VTXFMT */ - -/* Subpixel offsets for window coordinates: - * These are enough to fix most glean tests except polygonOffset. - * There are also still some gaps that show in e.g. the tunnel Mesa demo - * or the lament xscreensaver hack. - */ -#define SUBPIXEL_X (0.0125F) -#define SUBPIXEL_Y (0.15F) - - -typedef void (*mach64_tri_func)( mach64ContextPtr, - mach64Vertex *, - mach64Vertex *, - mach64Vertex * ); - -typedef void (*mach64_line_func)( mach64ContextPtr, - mach64Vertex *, - mach64Vertex * ); - -typedef void (*mach64_point_func)( mach64ContextPtr, - mach64Vertex * ); - -#ifdef TEXMEM -struct mach64_texture_object { - driTextureObject base; - - GLuint offset; - - GLuint dirty; - GLuint age; - - GLint widthLog2; - GLint heightLog2; - GLint maxLog2; - - GLint hasAlpha; - GLint textureFormat; - - /* Have to keep these separate due to how they are programmed. - * FIXME: Why don't we just use the tObj values? - */ - GLboolean BilinearMin; - GLboolean BilinearMag; - GLboolean ClampS; - GLboolean ClampT; -}; -#else -struct mach64_texture_object { - struct mach64_texture_object *next; - struct mach64_texture_object *prev; - struct gl_texture_object *tObj; - - PMemBlock memBlock; - GLuint offset; - GLuint size; - - GLuint dirty; - GLuint age; - - GLint bound; - GLint heap; - - GLint widthLog2; - GLint heightLog2; - GLint maxLog2; - - GLint hasAlpha; - GLint textureFormat; - - /* Have to keep these separate due to how they are programmed. - * FIXME: Why don't we just use the tObj values? - */ - GLboolean BilinearMin; - GLboolean BilinearMag; - GLboolean ClampS; - GLboolean ClampT; -}; -#endif - -typedef struct mach64_texture_object mach64TexObj, *mach64TexObjPtr; - - -struct mach64_context { - GLcontext *glCtx; - - /* Driver and hardware state management - */ - GLuint new_state; - GLuint dirty; /* Hardware state to be updated */ - drm_mach64_context_regs_t setup; - - GLuint NewGLState; - GLuint Fallback; - GLuint SetupIndex; - GLuint SetupNewInputs; - GLuint RenderIndex; - GLfloat hw_viewport[16]; - GLfloat depth_scale; - GLuint vertex_size; - GLuint vertex_stride_shift; - GLuint vertex_format; - GLuint num_verts; - GLubyte *verts; - - CARD32 Color; /* Current draw color */ - CARD32 ClearColor; /* Color used to clear color buffer */ - CARD32 ClearDepth; /* Value used to clear depth buffer */ - - /* Map GL texture units onto hardware - */ - GLint multitex; - GLint tmu_source[2]; - GLint tex_dest[2]; - - /* Texture object bookkeeping - */ - mach64TexObjPtr CurrentTexObj[2]; -#ifdef TEXMEM - unsigned nr_heaps; - driTexHeap * texture_heaps[ R128_NR_TEX_HEAPS ]; - driTextureObject swapped; -#else - mach64TexObj TexObjList[MACH64_NR_TEX_HEAPS]; - mach64TexObj SwappedOut; - memHeap_t *texHeap[MACH64_NR_TEX_HEAPS]; - GLuint lastTexAge[MACH64_NR_TEX_HEAPS]; - GLint firstTexHeap, lastTexHeap; -#endif - - /* Fallback rasterization functions - */ - mach64_point_func draw_point; - mach64_line_func draw_line; - mach64_tri_func draw_tri; - - /* Culling */ - GLfloat backface_sign; - - /* DMA buffers - */ - void *vert_buf; - size_t vert_total; - unsigned vert_used; - - GLuint hw_primitive; - GLenum render_primitive; - - /* Visual, drawable, cliprect and scissor information - */ - GLint drawOffset, drawPitch; - GLint drawX, drawY; /* origin of drawable in draw buffer */ - GLint readOffset, readPitch; - - GLuint numClipRects; /* Cliprects for the draw buffer */ - drm_clip_rect_t *pClipRects; - - GLint scissor; - drm_clip_rect_t ScissorRect; /* Current software scissor */ - - /* Mirrors of some DRI state - */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ - - unsigned int lastStamp; /* mirror driDrawable->lastStamp */ - - drm_context_t hHWContext; - drm_hw_lock_t *driHwLock; - int driFd; - - mach64ScreenPtr mach64Screen; /* Screen private DRI data */ - drm_mach64_sarea_t *sarea; /* Private SAREA data */ - - GLuint hardwareWentIdle; - -#if ENABLE_PERF_BOXES - /* Performance counters - */ - GLuint boxes; /* Draw performance boxes */ - GLuint c_clears; - GLuint c_drawWaits; - GLuint c_textureSwaps; - GLuint c_textureBytes; - GLuint c_agpTextureBytes; - GLuint c_texsrc_agp; - GLuint c_texsrc_card; - GLuint c_vertexBuffers; -#endif - - /* VBI - */ - GLuint vbl_seq; - GLuint vblank_flags; - GLuint do_irqs; - - /* Configuration cache - */ - driOptionCache optionCache; -}; - -#define MACH64_CONTEXT(ctx) ((mach64ContextPtr)(ctx->DriverCtx)) - - -extern GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate ); - -extern void mach64DestroyContext( __DRIcontextPrivate * ); - -extern GLboolean mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); - -extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv ); - -/* ================================================================ - * Byte ordering - */ -#if MESA_LITTLE_ENDIAN == 1 -#define LE32_IN( x ) ( *(GLuint *)(x) ) -#define LE32_IN_FLOAT( x ) ( *(GLfloat *)(x) ) -#define LE32_OUT( x, y ) do { *(GLuint *)(x) = (y); } while (0) -#define LE32_OUT_FLOAT( x, y ) do { *(GLfloat *)(x) = (y); } while (0) -#else -#include -#define LE32_IN( x ) bswap_32( *(GLuint *)(x) ) -#define LE32_IN_FLOAT( x ) \ -({ \ - GLuint __tmp = bswap_32( *(GLuint *)(x) ); \ - *(GLfloat *)&__tmp; \ -}) -#define LE32_OUT( x, y ) do { *(GLuint *)(x) = bswap_32( y ); } while (0) -#define LE32_OUT_FLOAT( x, y ) \ -do { \ - GLuint __tmp; \ - *(GLfloat *)&__tmp = (y); \ - *(GLuint *)(x) = bswap_32( __tmp ); \ -} while (0) -#endif - -/* ================================================================ - * DMA buffers - */ - -#define DMALOCALS CARD32 *buf=NULL; int requested=0; int outcount=0 - -/* called while locked for interleaved client-side state emits */ -#define DMAGETPTR( dwords ) \ -do { \ - requested = (dwords); \ - buf = (CARD32 *)mach64AllocDmaLocked( mmesa, ((dwords)*4) ); \ - outcount = 0; \ -} while(0) - -#define DMAOUTREG( reg, val ) \ -do { \ - LE32_OUT( &buf[outcount++], ADRINDEX( reg ) ); \ - LE32_OUT( &buf[outcount++], ( val ) ); \ -} while(0) - -#define DMAADVANCE() \ -do { \ - if (outcount < requested) { \ - mmesa->vert_used -= (requested - outcount) * 4; \ - } \ -} while(0) - -/* ================================================================ - * Debugging: - */ - -#define DO_DEBUG 1 - -#if DO_DEBUG -extern int MACH64_DEBUG; -#else -#define MACH64_DEBUG 0 -#endif - -#define DEBUG_ALWAYS_SYNC 0x001 -#define DEBUG_VERBOSE_API 0x002 -#define DEBUG_VERBOSE_MSG 0x004 -#define DEBUG_VERBOSE_LRU 0x008 -#define DEBUG_VERBOSE_DRI 0x010 -#define DEBUG_VERBOSE_IOCTL 0x020 -#define DEBUG_VERBOSE_PRIMS 0x040 -#define DEBUG_VERBOSE_COUNT 0x080 -#define DEBUG_NOWAIT 0x100 -#define DEBUG_VERBOSE_FALLBACK 0x200 -#endif /* __MACH64_CONTEXT_H__ */ -- cgit v1.2.3