From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- .../src/mesa/drivers/dri/mach64/mach64_native_vb.c | 257 --------------------- 1 file changed, 257 deletions(-) delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_native_vb.c (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_native_vb.c') diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_native_vb.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_native_vb.c deleted file mode 100644 index 7872c206f..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_native_vb.c +++ /dev/null @@ -1,257 +0,0 @@ -/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */ -/* - * Mesa 3-D graphics library - * Version: 3.5 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Original authors: - * Keith Whitwell - * - * Adapted to Mach64 by: - * José Fonseca - */ - -#include "math/m_translate.h" - -#ifndef LOCALVARS -#define LOCALVARS -#endif - -void TAG(translate_vertex)(GLcontext *ctx, - const VERTEX *src, - SWvertex *dst) -{ - LOCALVARS - GLuint format = GET_VERTEX_FORMAT(); - UNVIEWPORT_VARS; - CARD32 *p = (CARD32 *)src + 10 - mmesa->vertex_size; - - dst->win[3] = 1.0; - - switch ( format ) { - case TEX1_VERTEX_FORMAT: -#ifdef MACH64_PREMULT_TEXCOORDS - { - float rhw = 1.0 / LE32_IN_FLOAT( p + 2 ); - - dst->texcoord[1][0] = rhw*LE32_IN_FLOAT( p++ ); - dst->texcoord[1][1] = rhw*LE32_IN_FLOAT( p++ ); - } -#else - dst->texcoord[1][0] = LE32_IN_FLOAT( p++ ); - dst->texcoord[1][1] = LE32_IN_FLOAT( p++ ); -#endif - dst->texcoord[1][3] = 1.0; - p++; - - case TEX0_VERTEX_FORMAT: -#ifdef MACH64_PREMULT_TEXCOORDS - { - float rhw = 1.0 / LE32_IN_FLOAT( p + 2 ); - - dst->texcoord[0][0] = rhw*LE32_IN_FLOAT( p++ ); - dst->texcoord[0][1] = rhw*LE32_IN_FLOAT( p++ ); - } -#else - dst->texcoord[0][0] = LE32_IN_FLOAT( p++ ); - dst->texcoord[0][1] = LE32_IN_FLOAT( p++ ); -#endif - dst->texcoord[0][3] = 1.0; - dst->win[3] = LE32_IN_FLOAT( p++ ); - - case NOTEX_VERTEX_FORMAT: - dst->specular[2] = ((GLubyte *)p)[0]; - dst->specular[1] = ((GLubyte *)p)[1]; - dst->specular[0] = ((GLubyte *)p)[2]; - dst->fog = ((GLubyte *)p)[3]; - p++; - - case TINY_VERTEX_FORMAT: - dst->win[2] = UNVIEWPORT_Z( LE32_IN( p++ ) ); - - dst->color[2] = ((GLubyte *)p)[0]; - dst->color[1] = ((GLubyte *)p)[1]; - dst->color[0] = ((GLubyte *)p)[2]; - dst->color[3] = ((GLubyte *)p)[3]; - p++; - - { - GLuint xy = LE32_IN( p ); - - dst->win[0] = UNVIEWPORT_X( (GLfloat)(GLshort)( xy >> 16 ) ); - dst->win[1] = UNVIEWPORT_Y( (GLfloat)(GLshort)( xy & 0xffff ) ); - } - } - - assert( p + 1 - (CARD32 *)src == 10 ); - - dst->pointSize = ctx->Point._Size; -} - - - -void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v ) -{ - LOCALVARS - GLuint format = GET_VERTEX_FORMAT(); - CARD32 *p = (CARD32 *)v + 10 - mmesa->vertex_size; - - switch ( format ) { - case TEX1_VERTEX_FORMAT: - { - GLfloat u, v, w; -#ifdef MACH64_PREMULT_TEXCOORDS - float rhw = 1.0 / LE32_IN_FLOAT( p + 2 ); - - u = rhw*LE32_IN_FLOAT( p++ ); - v = rhw*LE32_IN_FLOAT( p++ ); -#else - u = LE32_IN_FLOAT( p++ ); - v = LE32_IN_FLOAT( p++ ); -#endif - w = LE32_IN_FLOAT( p++ ); - fprintf( stderr, "u1 %f v1 %f w1 %f\n", u, v, w ); - } - - case TEX0_VERTEX_FORMAT: - { - GLfloat u, v, w; -#ifdef MACH64_PREMULT_TEXCOORDS - float rhw = 1.0 / LE32_IN_FLOAT( p + 2 ); - - u = rhw*LE32_IN_FLOAT( p++ ); - v = rhw*LE32_IN_FLOAT( p++ ); -#else - u = LE32_IN_FLOAT( p++ ); - v = LE32_IN_FLOAT( p++ ); -#endif - w = LE32_IN_FLOAT( p++ ); - fprintf( stderr, "u0 %f v0 %f w0 %f\n", u, v, w ); - } - - case NOTEX_VERTEX_FORMAT: - { - GLubyte r, g, b, a; - - b = ((GLubyte *)p)[0]; - g = ((GLubyte *)p)[1]; - r = ((GLubyte *)p)[2]; - a = ((GLubyte *)p)[3]; - p++; - fprintf(stderr, "spec: r %d g %d b %d a %d\n", r, g, b, a); - } - - case TINY_VERTEX_FORMAT: - { - GLuint xy; - GLfloat x, y, z; - GLubyte r, g, b, a; - - z = LE32_IN( p++ ) / 65536.0; - - b = ((GLubyte *)p)[0]; - g = ((GLubyte *)p)[1]; - r = ((GLubyte *)p)[2]; - a = ((GLubyte *)p)[3]; - p++; - xy = LE32_IN( p ); - x = (GLfloat)(GLshort)( xy >> 16 ) / 4.0; - y = (GLfloat)(GLshort)( xy & 0xffff ) / 4.0; - - fprintf(stderr, "x %f y %f z %f\n", x, y, z); - fprintf(stderr, "r %d g %d b %d a %d\n", r, g, b, a); - } - } - - assert( p + 1 - (CARD32 *)v == 10 ); - - fprintf(stderr, "\n"); -} - -/* Interpolate the elements of the VB not included in typical hardware - * vertices. - * - * NOTE: All these arrays are guarenteed by tnl to be writeable and - * have good stride. - */ -#ifndef INTERP_QUALIFIER -#define INTERP_QUALIFIER static -#endif - -#define GET_COLOR(ptr, idx) ((ptr)->data[idx]) - - -INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx, - GLfloat t, - GLuint dst, GLuint out, GLuint in, - GLboolean force_boundary ) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (VB->ColorPtr[1]) { - assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat)); - - INTERP_4F( t, - GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], out), - GET_COLOR(VB->ColorPtr[1], in) ); - - if (VB->SecondaryColorPtr[1]) { - INTERP_3F( t, - GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], out), - GET_COLOR(VB->SecondaryColorPtr[1], in) ); - } - } - - if (VB->EdgeFlag) { - VB->EdgeFlag[dst] = VB->EdgeFlag[out] || force_boundary; - } - - INTERP_VERTEX(ctx, t, dst, out, in, force_boundary); -} - -INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx, - GLuint dst, GLuint src ) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (VB->ColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst), - GET_COLOR(VB->ColorPtr[1], src) ); - - if (VB->SecondaryColorPtr[1]) { - COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst), - GET_COLOR(VB->SecondaryColorPtr[1], src) ); - } - } - - COPY_PV_VERTEX(ctx, dst, src); -} - - -#undef INTERP_QUALIFIER -#undef GET_COLOR - -#undef IND -#undef TAG -- cgit v1.2.3