From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- .../mesa/drivers/dri/mach64/mach64_native_vbtmp.h | 562 --------------------- 1 file changed, 562 deletions(-) delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h') diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h deleted file mode 100644 index f64b808ee..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h +++ /dev/null @@ -1,562 +0,0 @@ -/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */ -/* - * Mesa 3-D graphics library - * Version: 3.5 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Original authors: - * Keith Whitwell - * - * Adapted to Mach64 by: - * José Fonseca - */ - - -/* DO_XYZW: Emit xyz and maybe w coordinates. - * DO_RGBA: Emit color. - * DO_SPEC: Emit specular color. - * DO_FOG: Emit fog coordinate in specular alpha. - * DO_TEX0: Emit tex0 u,v coordinates. - * DO_TEX1: Emit tex1 u,v coordinates. - * DO_PTEX: Emit tex0,1 q coordinates where possible. - * - * Additionally, this template assumes it is emitting *transformed* - * vertices; the modifications to emit untransformed vertices (ie. to - * t&l hardware) are probably too great to cooexist with the code - * already in this file. - */ - -#define VIEWPORT_X(x) ((GLint) ((s[0] * (x) + s[12]) * 4.0)) -#define VIEWPORT_Y(y) ((GLint) ((s[5] * (y) + s[13]) * 4.0)) -#define VIEWPORT_Z(z) (((GLuint) (s[10] * (z) + s[14])) << 15) - -#ifndef LOCALVARS -#define LOCALVARS -#endif - -static void TAG(emit)( GLcontext *ctx, - GLuint start, GLuint end, - void *dest, - GLuint stride ) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; -#if DO_TEX1 - GLfloat (*tc1)[4]; - GLuint tc1_stride; -#if DO_PTEX - GLuint tc1_size; -#endif -#endif -#if DO_TEX0 - GLfloat (*tc0)[4]; - GLuint tc0_stride; -#if DO_PTEX - GLuint tc0_size; -#endif -#endif -#if DO_SPEC - GLfloat (*spec)[4]; - GLuint spec_stride; -#endif -#if DO_FOG - GLfloat (*fog)[4]; - GLuint fog_stride; -#endif -#if DO_RGBA - GLfloat (*col)[4]; - GLuint col_stride; -#endif - GLfloat (*coord)[4]; - GLuint coord_stride; - VERTEX *v = (VERTEX *)dest; - const GLfloat *s = GET_VIEWPORT_MAT(); -#if DO_TEX1 || DO_TEX0 || DO_XYZW - const GLubyte *mask = VB->ClipMask; -#endif - int i; - -#if !DO_XYZW - (void) s; /* Quiet compiler */ -#endif -/* fprintf(stderr, "%s(big) importable %d %d..%d\n", */ -/* __FUNCTION__, VB->importable_data, start, end); */ - -#if DO_TEX1 - { - const GLuint t1 = GET_TEXSOURCE(1); - tc1 = VB->TexCoordPtr[t1]->data; - tc1_stride = VB->TexCoordPtr[t1]->stride; -#if DO_PTEX - tc1_size = VB->TexCoordPtr[t1]->size; -#endif - } -#endif - -#if DO_TEX0 - { - const GLuint t0 = GET_TEXSOURCE(0); - tc0 = VB->TexCoordPtr[t0]->data; - tc0_stride = VB->TexCoordPtr[t0]->stride; -#if DO_PTEX - tc0_size = VB->TexCoordPtr[t0]->size; -#endif - } -#endif - -#if DO_SPEC - if (VB->SecondaryColorPtr[0]) { - spec = VB->SecondaryColorPtr[0]->data; - spec_stride = VB->SecondaryColorPtr[0]->stride; - } else { - spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; - spec_stride = 0; - } -#endif - -#if DO_FOG - if (VB->FogCoordPtr) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; - } else { - static GLfloat tmp[4] = {0, 0, 0, 0}; - fog = &tmp; - fog_stride = 0; - } -#endif - -#if DO_RGBA - col = VB->ColorPtr[0]->data; - col_stride = VB->ColorPtr[0]->stride; -#endif - - coord = VB->NdcPtr->data; - coord_stride = VB->NdcPtr->stride; - - if (start) { -#if DO_TEX1 - STRIDE_4F(tc1, start * tc1_stride); -#endif -#if DO_TEX0 - STRIDE_4F(tc0, start * tc0_stride); -#endif -#if DO_SPEC - STRIDE_4F(spec, start * spec_stride); -#endif -#if DO_FOG - STRIDE_4F(fog, start * fog_stride); -#endif -#if DO_RGBA - STRIDE_4F(col, start * col_stride); -#endif - STRIDE_4F(coord, start * coord_stride); - } - - for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) { - CARD32 *p = (CARD32 *)v; -#if DO_TEX1 || DO_TEX0 - GLfloat w; - - if (mask[i] == 0) { - /* unclipped */ - w = coord[0][3]; - } else { - /* clipped */ - w = 1.0; - } -#endif - -#if DO_TEX1 -#if DO_PTEX - if (tc1_size == 4) { -#ifdef MACH64_PREMULT_TEXCOORDS - LE32_OUT_FLOAT( p++, w*tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ - LE32_OUT_FLOAT( p++, w*tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ - LE32_OUT_FLOAT( p++, w*tc1[0][3] ); /* VERTEX_?_SECONDARY_W */ -#else /* !MACH64_PREMULT_TEXCOORDS */ - float rhw = 1.0 / tc1[0][3]; - LE32_OUT_FLOAT( p++, rhw*tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ - LE32_OUT_FLOAT( p++, rhw*tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ - LE32_OUT_FLOAT( p++, w*tc1[0][3] ); /* VERTEX_?_SECONDARY_W */ -#endif /* !MACH64_PREMULT_TEXCOORDS */ - } else { -#endif /* DO_PTEX */ -#ifdef MACH64_PREMULT_TEXCOORDS - LE32_OUT_FLOAT( p++, w*tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ - LE32_OUT_FLOAT( p++, w*tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ - LE32_OUT_FLOAT( p++, w ); /* VERTEX_?_SECONDARY_W */ -#else /* !MACH64_PREMULT_TEXCOORDS */ - LE32_OUT_FLOAT( p++, tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ - LE32_OUT_FLOAT( p++, tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ - LE32_OUT_FLOAT( p++, w ); /* VERTEX_?_SECONDARY_W */ -#endif /* !MACH64_PREMULT_TEXCOORDS */ -#if DO_PTEX - } -#endif /* DO_PTEX */ - STRIDE_4F(tc1, tc1_stride); -#else /* !DO_TEX1 */ - p += 3; -#endif /* !DO_TEX1 */ - -#if DO_TEX0 -#if DO_PTEX - if (tc0_size == 4) { -#ifdef MACH64_PREMULT_TEXCOORDS - LE32_OUT_FLOAT( p++, w*tc0[0][0] ); /* VERTEX_?_S */ - LE32_OUT_FLOAT( p++, w*tc0[0][1] ); /* VERTEX_?_T */ - LE32_OUT_FLOAT( p++, w*tc0[0][3] ); /* VERTEX_?_W */ -#else /* !MACH64_PREMULT_TEXCOORDS */ - float rhw = 1.0 / tc0[0][3]; - LE32_OUT_FLOAT( p++, rhw*tc0[0][0] ); /* VERTEX_?_S */ - LE32_OUT_FLOAT( p++, rhw*tc0[0][1] ); /* VERTEX_?_T */ - LE32_OUT_FLOAT( p++, w*tc0[0][3] ); /* VERTEX_?_W */ -#endif /* !MACH64_PREMULT_TEXCOORDS */ - } else { -#endif /* DO_PTEX */ -#ifdef MACH64_PREMULT_TEXCOORDS - LE32_OUT_FLOAT( p++, w*tc0[0][0] ); /* VERTEX_?_S */ - LE32_OUT_FLOAT( p++, w*tc0[0][1] ); /* VERTEX_?_T */ - LE32_OUT_FLOAT( p++, w ); /* VERTEX_?_W */ -#else /* !MACH64_PREMULT_TEXCOORDS */ - LE32_OUT_FLOAT( p++, tc0[0][0] ); /* VERTEX_?_S */ - LE32_OUT_FLOAT( p++, tc0[0][1] ); /* VERTEX_?_T */ - LE32_OUT_FLOAT( p++, w ); /* VERTEX_?_W */ -#endif /* !MACH64_PREMULT_TEXCOORDS */ -#if DO_PTEX - } -#endif /* DO_PTEX */ - STRIDE_4F(tc0, tc0_stride); -#else /* !DO_TEX0 */ - p += 3; -#endif /* !DO_TEX0 */ - -#if DO_SPEC - UNCLAMPED_FLOAT_TO_UBYTE(((GLubyte *)p)[0], spec[0][2]); /* VERTEX_?_SPEC_B */ - UNCLAMPED_FLOAT_TO_UBYTE(((GLubyte *)p)[1], spec[0][1]); /* VERTEX_?_SPEC_G */ - UNCLAMPED_FLOAT_TO_UBYTE(((GLubyte *)p)[2], spec[0][0]); /* VERTEX_?_SPEC_R */ - - STRIDE_4F(spec, spec_stride); -#endif -#if DO_FOG - UNCLAMPED_FLOAT_TO_UBYTE(((GLubyte *)p)[3], fog[0][0]); /* VERTEX_?_SPEC_A */ - /* ((GLubyte *)p)[3] = fog[0][0] * 255.0; */ - STRIDE_4F(fog, fog_stride); -#endif - p++; - -#if DO_XYZW - if (mask[i] == 0) { - /* unclipped */ - LE32_OUT( p++, VIEWPORT_Z( coord[0][2] ) ); /* VERTEX_?_Z */ - } else { -#endif - p++; -#if DO_XYZW - } -#endif - -#if DO_RGBA - UNCLAMPED_FLOAT_TO_UBYTE(((GLubyte *)p)[0], col[0][2]); - UNCLAMPED_FLOAT_TO_UBYTE(((GLubyte *)p)[1], col[0][1]); - UNCLAMPED_FLOAT_TO_UBYTE(((GLubyte *)p)[2], col[0][0]); - UNCLAMPED_FLOAT_TO_UBYTE(((GLubyte *)p)[3], col[0][3]); - p++; - STRIDE_4F(col, col_stride); -#else - p++; -#endif - -#if DO_XYZW - if (mask[i] == 0) { - /* unclipped */ - LE32_OUT( p, - (VIEWPORT_X( coord[0][0] ) << 16) | /* VERTEX_?_X */ - (VIEWPORT_Y( coord[0][1] ) & 0xffff) ); /* VERTEX_?_Y */ - - if (MACH64_DEBUG & DEBUG_VERBOSE_PRIMS) { - fprintf( stderr, "%s: vert %d: %.2f %.2f %.2f %x\n", - __FUNCTION__, - i, - (LE32_IN( p ) >> 16)/4.0, - (LE32_IN( p ) & 0xffff)/4.0, - LE32_IN( p - 2 )/65536.0, - *(GLuint *)(p - 1) ); - } - } -#endif -#if DO_TEX1 || DO_TEX0 || DO_XYZW - STRIDE_4F(coord, coord_stride); -#endif - - assert( p + 1 - (CARD32 *)v == 10 ); - } -} - -#if DO_XYZW && DO_RGBA - -static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - /* Force 'missing' texcoords to something valid. - */ - if (DO_TEX1 && VB->TexCoordPtr[0] == 0) - VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; - - if (DO_PTEX) - return GL_TRUE; - - /* No hardware support for projective texture. Can fake it for - * TEX0 only. - */ - if ((DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { - PTEX_FALLBACK(); - return GL_FALSE; - } - - if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { - if (DO_TEX1) { - PTEX_FALLBACK(); - } - return GL_FALSE; - } - - return GL_TRUE; -} - - -static void TAG(interp)( GLcontext *ctx, - GLfloat t, - GLuint edst, GLuint eout, GLuint ein, - GLboolean force_boundary ) -{ - LOCALVARS - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLubyte *ddverts = GET_VERTEX_STORE(); - GLuint size = GET_VERTEX_SIZE(); - const GLfloat *dstclip = VB->ClipPtr->data[edst]; - GLfloat w; - const GLfloat *s = GET_VIEWPORT_MAT(); - - CARD32 *dst = (CARD32 *)(ddverts + (edst * size)); - CARD32 *in = (CARD32 *)(ddverts + (ein * size)); - CARD32 *out = (CARD32 *)(ddverts + (eout * size)); - - (void)s; - - w = (dstclip[3] == 0.0F) ? 1.0 : (1.0 / dstclip[3]); - -#if DO_TEX1 - { - GLfloat temp; -#if DO_PTEX - GLfloat wout = VB->NdcPtr->data[eout][3]; - GLfloat win = VB->NdcPtr->data[ein][3]; - GLfloat qout = LE32_IN_FLOAT( out + 2 ) / wout; - GLfloat qin = LE32_IN_FLOAT( in + 2 ) / win; - GLfloat qdst, rqdst; - - INTERP_F( t, qdst, qout, qin ); - rqdst = 1.0 / qdst; - - INTERP_F( t, temp, LE32_IN_FLOAT( out ) * qout, LE32_IN_FLOAT( in ) * qin ); - LE32_OUT_FLOAT( dst, temp*rqdst ); /* VERTEX_?_SECONDARY_S */ - dst++; out++; in++; - - INTERP_F( t, temp, LE32_IN_FLOAT( out ) * qout, LE32_IN_FLOAT( in ) * qin ); - LE32_OUT_FLOAT( dst, temp*rqdst ); /* VERTEX_?_SECONDARY_T */ - dst++; out++; in++; - - LE32_OUT_FLOAT( dst, w*rqdst ); /* VERTEX_?_SECONDARY_W */ - dst++; out++; in++; -#else /* !DO_PTEX */ -#ifdef MACH64_PREMULT_TEXCOORDS - GLfloat qout = w / LE32_IN_FLOAT( out + 2 ); - GLfloat qin = w / LE32_IN_FLOAT( in + 2 ); - - INTERP_F( t, temp, LE32_IN_FLOAT( out ) * qout, LE32_IN_FLOAT( in ) * qin ); - LE32_OUT_FLOAT( dst, temp ); /* VERTEX_?_SECONDARY_S */ - dst++; out++; in++; - - INTERP_F( t, temp, LE32_IN_FLOAT( out ) * qout, LE32_IN_FLOAT( in ) * qin ); - LE32_OUT_FLOAT( dst, temp ); /* VERTEX_?_SECONDARY_T */ - dst++; out++; in++; -#else /* !MACH64_PREMULT_TEXCOORDS */ - INTERP_F( t, temp, LE32_IN_FLOAT( out ), LE32_IN_FLOAT( in ) ); - LE32_OUT_FLOAT( dst, temp ); /* VERTEX_?_SECONDARY_S */ - dst++; out++; in++; - - INTERP_F( t, temp, LE32_IN_FLOAT( out ), LE32_IN_FLOAT( in ) ); - LE32_OUT_FLOAT( dst, temp ); /* VERTEX_?_SECONDARY_T */ - dst++; out++; in++; -#endif /* !MACH64_PREMULT_TEXCOORDS */ - LE32_OUT_FLOAT( dst, w ); /* VERTEX_?_SECONDARY_W */ - dst++; out++; in++; -#endif /* !DO_PTEX */ - } -#else /* !DO_TEX1 */ - dst += 3; out += 3; in += 3; -#endif /* !DO_TEX1 */ - -#if DO_TEX0 - { - GLfloat temp; -#if DO_PTEX - GLfloat wout = VB->NdcPtr->data[eout][3]; - GLfloat win = VB->NdcPtr->data[ein][3]; - GLfloat qout = LE32_IN_FLOAT( out + 2 ) / wout; - GLfloat qin = LE32_IN_FLOAT( in + 2 ) / win; - GLfloat qdst, rqdst; - - INTERP_F( t, qdst, qout, qin ); - rqdst = 1.0 / qdst; - - INTERP_F( t, temp, LE32_IN_FLOAT( out ) * qout, LE32_IN_FLOAT( in ) * qin ); - LE32_OUT_FLOAT( dst, temp*rqdst ); /* VERTEX_?_S */ - dst++; out++; in++; - - INTERP_F( t, temp, LE32_IN_FLOAT( out ) * qout, LE32_IN_FLOAT( in ) * qin ); - LE32_OUT_FLOAT( dst, temp*rqdst ); /* VERTEX_?_T */ - dst++; out++; in++; - - LE32_OUT_FLOAT( dst, w*rqdst ); /* VERTEX_?_W */ - dst++; out++; in++; -#else /* !DO_PTEX */ -#ifdef MACH64_PREMULT_TEXCOORDS - GLfloat qout = w / LE32_IN_FLOAT( out + 2 ); - GLfloat qin = w / LE32_IN_FLOAT( in + 2 ); - - INTERP_F( t, temp, LE32_IN_FLOAT( out ) * qout, LE32_IN_FLOAT( in ) * qin ); - LE32_OUT_FLOAT( dst, temp ); /* VERTEX_?_S */ - dst++; out++; in++; - - INTERP_F( t, temp, LE32_IN_FLOAT( out ) * qout, LE32_IN_FLOAT( in ) * qin ); - LE32_OUT_FLOAT( dst, temp ); /* VERTEX_?_T */ - dst++; out++; in++; -#else /* !MACH64_PREMULT_TEXCOORDS */ - INTERP_F( t, temp, LE32_IN_FLOAT( out ), LE32_IN_FLOAT( in ) ); - LE32_OUT_FLOAT( dst, temp ); /* VERTEX_?_S */ - dst++; out++; in++; - - INTERP_F( t, temp, LE32_IN_FLOAT( out ), LE32_IN_FLOAT( in ) ); - LE32_OUT_FLOAT( dst, temp ); /* VERTEX_?_T */ - dst++; out++; in++; -#endif /* !MACH64_PREMULT_TEXCOORDS */ - LE32_OUT_FLOAT( dst, w ); /* VERTEX_?_W */ - dst++; out++; in++; -#endif /* !DO_PTEX */ - } -#else /* !DO_TEX0 */ - dst += 3; out += 3; in += 3; -#endif /* !DO_TEX0 */ - -#if DO_SPEC - INTERP_UB( t, ((GLubyte *)dst)[0], ((GLubyte *)out)[0], ((GLubyte *)in)[0] ); /* VERTEX_?_SPEC_B */ - INTERP_UB( t, ((GLubyte *)dst)[1], ((GLubyte *)out)[1], ((GLubyte *)in)[1] ); /* VERTEX_?_SPEC_G */ - INTERP_UB( t, ((GLubyte *)dst)[2], ((GLubyte *)out)[2], ((GLubyte *)in)[2] ); /* VERTEX_?_SPEC_R */ -#endif - -#if DO_FOG - INTERP_UB( t, ((GLubyte *)dst)[3], ((GLubyte *)out)[3], ((GLubyte *)in)[3] ); /* VERTEX_?_SPEC_A */ -#endif /* DO_FOG */ - - dst++; out++; in++; - - LE32_OUT( dst, VIEWPORT_Z( dstclip[2] * w ) ); /* VERTEX_?_Z */ - dst++; out++; in++; - - INTERP_UB( t, ((GLubyte *)dst)[0], ((GLubyte *)out)[0], ((GLubyte *)in)[0] ); /* VERTEX_?_B */ - INTERP_UB( t, ((GLubyte *)dst)[1], ((GLubyte *)out)[1], ((GLubyte *)in)[1] ); /* VERTEX_?_G */ - INTERP_UB( t, ((GLubyte *)dst)[2], ((GLubyte *)out)[2], ((GLubyte *)in)[2] ); /* VERTEX_?_R */ - INTERP_UB( t, ((GLubyte *)dst)[3], ((GLubyte *)out)[3], ((GLubyte *)in)[3] ); /* VERTEX_?_A */ - dst++; /*out++; in++;*/ - - LE32_OUT( dst, - (VIEWPORT_X( dstclip[0] * w ) << 16) | /* VERTEX_?_X */ - (VIEWPORT_Y( dstclip[1] * w ) & 0xffff) ); /* VERTEX_?_Y */ - - assert( dst + 1 - (CARD32 *)(ddverts + (edst * size)) == 10 ); - assert( in + 2 - (CARD32 *)(ddverts + (ein * size)) == 10 ); - assert( out + 2 - (CARD32 *)(ddverts + (eout * size)) == 10 ); - - if (MACH64_DEBUG & DEBUG_VERBOSE_PRIMS) { - fprintf( stderr, "%s: dst vert: %.2f %.2f %.2f %x\n", - __FUNCTION__, - (GLshort)(LE32_IN( dst ) >> 16)/4.0, - (GLshort)(LE32_IN( dst ) & 0xffff)/4.0, - LE32_IN( dst - 2 )/65536.0, - *(GLuint *)(dst - 1) ); - } -} - -#endif /* DO_RGBA && DO_XYZW */ - - -static void TAG(copy_pv)( GLcontext *ctx, GLuint edst, GLuint esrc ) -{ -#if DO_SPEC || DO_FOG || DO_RGBA - LOCALVARS - GLubyte *verts = GET_VERTEX_STORE(); - GLuint size = GET_VERTEX_SIZE(); - GLuint *dst = (GLuint *)(verts + (edst * size)); - GLuint *src = (GLuint *)(verts + (esrc * size)); -#endif - -#if DO_SPEC || DO_FOG - dst[6] = src[6]; /* VERTEX_?_SPEC_ARGB */ -#endif - -#if DO_RGBA - dst[8] = src[8]; /* VERTEX_?_ARGB */ -#endif -} - -static void TAG(init)( void ) -{ - setup_tab[IND].emit = TAG(emit); - -#if DO_XYZW && DO_RGBA - setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes); - setup_tab[IND].interp = TAG(interp); -#endif - - setup_tab[IND].copy_pv = TAG(copy_pv); - -#if DO_TEX1 - setup_tab[IND].vertex_format = TEX1_VERTEX_FORMAT; - setup_tab[IND].vertex_size = 10; -#elif DO_TEX0 - setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT; - setup_tab[IND].vertex_size = 7; -#elif DO_SPEC || DO_FOG - setup_tab[IND].vertex_format = NOTEX_VERTEX_FORMAT; - setup_tab[IND].vertex_size = 4; -#else - setup_tab[IND].vertex_format = TINY_VERTEX_FORMAT; - setup_tab[IND].vertex_size = 3; -#endif - -} - - -#undef IND -#undef TAG -- cgit v1.2.3