From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- .../Mesa/src/mesa/drivers/dri/mga/mgastate.c | 1237 -------------------- 1 file changed, 1237 deletions(-) delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/dri/mga/mgastate.c (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/mga/mgastate.c') diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mga/mgastate.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/mga/mgastate.c deleted file mode 100644 index 72d5c9fb0..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/mga/mgastate.c +++ /dev/null @@ -1,1237 +0,0 @@ -/* - * Copyright 2000-2001 VA Linux Systems, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell - */ -/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgastate.c,v 1.13 2002/10/30 12:51:36 alanh Exp $ */ - - -#include "mtypes.h" -#include "buffers.h" -#include "colormac.h" -#include "dd.h" - -#include "mm.h" -#include "mgacontext.h" -#include "mgadd.h" -#include "mgastate.h" -#include "mgatex.h" -#include "mgavb.h" -#include "mgatris.h" -#include "mgaioctl.h" -#include "mgaregs.h" - -#include "swrast/swrast.h" -#include "array_cache/acache.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "swrast_setup/swrast_setup.h" - -#include "xmlpool.h" - -static void updateSpecularLighting( GLcontext *ctx ); - -static const GLuint mgarop_NoBLK[16] = { - DC_atype_rpl | 0x00000000, DC_atype_rstr | 0x00080000, - DC_atype_rstr | 0x00040000, DC_atype_rpl | 0x000c0000, - DC_atype_rstr | 0x00020000, DC_atype_rstr | 0x000a0000, - DC_atype_rstr | 0x00060000, DC_atype_rstr | 0x000e0000, - DC_atype_rstr | 0x00010000, DC_atype_rstr | 0x00090000, - DC_atype_rstr | 0x00050000, DC_atype_rstr | 0x000d0000, - DC_atype_rpl | 0x00030000, DC_atype_rstr | 0x000b0000, - DC_atype_rstr | 0x00070000, DC_atype_rpl | 0x000f0000 -}; - -/* ============================================================= - * Alpha blending - */ - -static void mgaDDAlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - GLubyte refByte; - GLuint a; - - CLAMPED_FLOAT_TO_UBYTE(refByte, ref); - - switch ( func ) { - case GL_NEVER: - a = AC_atmode_alt; - refByte = 0; - break; - case GL_LESS: - a = AC_atmode_alt; - break; - case GL_GEQUAL: - a = AC_atmode_agte; - break; - case GL_LEQUAL: - a = AC_atmode_alte; - break; - case GL_GREATER: - a = AC_atmode_agt; - break; - case GL_NOTEQUAL: - a = AC_atmode_ane; - break; - case GL_EQUAL: - a = AC_atmode_ae; - break; - case GL_ALWAYS: - a = AC_atmode_noacmp; - break; - default: - a = 0; - break; - } - - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->hw.alpha_func = a | MGA_FIELD( AC_atref, refByte ); -} - -static void updateBlendLogicOp(GLcontext *ctx) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - - mmesa->hw.blend_func_enable = - (ctx->Color.BlendEnabled && !ctx->Color._LogicOpEnabled) ? ~0 : 0; - - FALLBACK( ctx, MGA_FALLBACK_BLEND, - ctx->Color.BlendEnabled && !ctx->Color._LogicOpEnabled && - mmesa->hw.blend_func == (AC_src_src_alpha_sat | AC_dst_zero) ); -} - -static void mgaDDBlendEquationSeparate(GLcontext *ctx, - GLenum modeRGB, GLenum modeA) -{ - assert( modeRGB == modeA ); - updateBlendLogicOp( ctx ); -} - -static void mgaDDBlendFuncSeparate( GLcontext *ctx, GLenum sfactorRGB, - GLenum dfactorRGB, GLenum sfactorA, - GLenum dfactorA ) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - GLuint src; - GLuint dst; - - switch (ctx->Color.BlendSrcRGB) { - case GL_ZERO: - src = AC_src_zero; break; - case GL_SRC_ALPHA: - src = AC_src_src_alpha; break; - case GL_ONE: - default: /* never happens */ - src = AC_src_one; break; - case GL_DST_COLOR: - src = AC_src_dst_color; break; - case GL_ONE_MINUS_DST_COLOR: - src = AC_src_om_dst_color; break; - case GL_ONE_MINUS_SRC_ALPHA: - src = AC_src_om_src_alpha; break; - case GL_DST_ALPHA: - src = (ctx->Visual.alphaBits > 0) - ? AC_src_dst_alpha : AC_src_one; - break; - case GL_ONE_MINUS_DST_ALPHA: - src = (ctx->Visual.alphaBits > 0) - ? AC_src_om_dst_alpha : AC_src_zero; - break; - case GL_SRC_ALPHA_SATURATE: - src = (ctx->Visual.alphaBits > 0) - ? AC_src_src_alpha_sat : AC_src_zero; - break; - } - - switch (ctx->Color.BlendDstRGB) { - case GL_SRC_ALPHA: - dst = AC_dst_src_alpha; break; - case GL_ONE_MINUS_SRC_ALPHA: - dst = AC_dst_om_src_alpha; break; - default: /* never happens */ - case GL_ZERO: - dst = AC_dst_zero; break; - case GL_ONE: - dst = AC_dst_one; break; - case GL_SRC_COLOR: - dst = AC_dst_src_color; break; - case GL_ONE_MINUS_SRC_COLOR: - dst = AC_dst_om_src_color; break; - case GL_DST_ALPHA: - dst = (ctx->Visual.alphaBits > 0) - ? AC_dst_dst_alpha : AC_dst_one; - break; - case GL_ONE_MINUS_DST_ALPHA: - dst = (ctx->Visual.alphaBits > 0) - ? AC_dst_om_dst_alpha : AC_dst_zero; - break; - } - - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->hw.blend_func = (src | dst); - - FALLBACK( ctx, MGA_FALLBACK_BLEND, - ctx->Color.BlendEnabled && !ctx->Color._LogicOpEnabled && - mmesa->hw.blend_func == (AC_src_src_alpha_sat | AC_dst_zero) ); -} - -/* ============================================================= - * Depth testing - */ - -static void mgaDDDepthFunc(GLcontext *ctx, GLenum func) -{ - mgaContextPtr mmesa = MGA_CONTEXT( ctx ); - int zmode; - - switch (func) { - case GL_NEVER: - /* can't do this in h/w, we'll use a s/w fallback */ - FALLBACK (ctx, MGA_FALLBACK_DEPTH, ctx->Depth.Test); - - /* FALLTHROUGH */ - case GL_ALWAYS: - zmode = DC_zmode_nozcmp; break; - case GL_LESS: - zmode = DC_zmode_zlt; break; - case GL_LEQUAL: - zmode = DC_zmode_zlte; break; - case GL_EQUAL: - zmode = DC_zmode_ze; break; - case GL_GREATER: - zmode = DC_zmode_zgt; break; - case GL_GEQUAL: - zmode = DC_zmode_zgte; break; - case GL_NOTEQUAL: - zmode = DC_zmode_zne; break; - default: - zmode = 0; break; - } - - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->hw.zmode &= DC_zmode_MASK; - mmesa->hw.zmode |= zmode; -} - -static void mgaDDDepthMask(GLcontext *ctx, GLboolean flag) -{ - mgaContextPtr mmesa = MGA_CONTEXT( ctx ); - - - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->hw.zmode &= DC_atype_MASK; - mmesa->hw.zmode |= (flag) ? DC_atype_zi : DC_atype_i; -} - - -static void mgaDDClearDepth(GLcontext *ctx, GLclampd d) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - - /* Select the Z depth. The ~ is used because the _MASK values in the - * MGA driver are used to mask OFF the selected bits. In this case, - * we want to mask off everything except the MA_zwidth bits. - */ - switch (mmesa->setup.maccess & ~MA_zwidth_MASK) { - case MA_zwidth_16: mmesa->ClearDepth = d * 0x0000ffff; break; - case MA_zwidth_24: mmesa->ClearDepth = d * 0xffffff00; break; - case MA_zwidth_32: mmesa->ClearDepth = d * 0xffffffff; break; - default: return; - } -} - - -/* ============================================================= - * Fog - */ - - -static void mgaDDFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - - if (pname == GL_FOG_COLOR) { - GLuint color = PACK_COLOR_888((GLubyte)(ctx->Fog.Color[0]*255.0F), - (GLubyte)(ctx->Fog.Color[1]*255.0F), - (GLubyte)(ctx->Fog.Color[2]*255.0F)); - - MGA_STATECHANGE(mmesa, MGA_UPLOAD_CONTEXT); - mmesa->setup.fogcolor = color; - } -} - - -/* ============================================================= - * Scissoring - */ - - -void mgaUpdateClipping(const GLcontext *ctx) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - - if (mmesa->driDrawable) - { - int x1 = mmesa->driDrawable->x + ctx->Scissor.X; - int y1 = mmesa->driDrawable->y + mmesa->driDrawable->h - - (ctx->Scissor.Y + ctx->Scissor.Height); - int x2 = x1 + ctx->Scissor.Width; - int y2 = y1 + ctx->Scissor.Height; - - if (x1 < 0) x1 = 0; - if (y1 < 0) y1 = 0; - if (x2 < 0) x2 = 0; - if (y2 < 0) y2 = 0; - - mmesa->scissor_rect.x1 = x1; - mmesa->scissor_rect.y1 = y1; - mmesa->scissor_rect.x2 = x2; - mmesa->scissor_rect.y2 = y2; - - mmesa->dirty |= MGA_UPLOAD_CLIPRECTS; - } -} - - -static void mgaDDScissor( GLcontext *ctx, GLint x, GLint y, - GLsizei w, GLsizei h ) -{ - if ( ctx->Scissor.Enabled ) { - FLUSH_BATCH( MGA_CONTEXT(ctx) ); /* don't pipeline cliprect changes */ - mgaUpdateClipping( ctx ); - } -} - - -/* ============================================================= - * Culling - */ - - -#define _CULL_DISABLE 0 -#define _CULL_NEGATIVE ((1<<11)|(1<<5)|(1<<16)) -#define _CULL_POSITIVE (1<<11) - -static void mgaDDCullFaceFrontFace(GLcontext *ctx, GLenum unused) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - if (ctx->Polygon.CullFlag && - ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) - { - mmesa->hw.cull = _CULL_NEGATIVE; - - if (ctx->Polygon.CullFaceMode == GL_FRONT) - mmesa->hw.cull ^= (_CULL_POSITIVE ^ _CULL_NEGATIVE); - - if (ctx->Polygon.FrontFace != GL_CCW) - mmesa->hw.cull ^= (_CULL_POSITIVE ^ _CULL_NEGATIVE); - - mmesa->hw.cull_dualtex = mmesa->hw.cull ^ - (_CULL_POSITIVE ^ _CULL_NEGATIVE); /* warp bug? */ - } - else { - mmesa->hw.cull = _CULL_DISABLE; - mmesa->hw.cull_dualtex = _CULL_DISABLE; - } -} - - -/* ============================================================= - * Masks - */ - -static void mgaDDColorMask(GLcontext *ctx, - GLboolean r, GLboolean g, - GLboolean b, GLboolean a ) -{ - mgaContextPtr mmesa = MGA_CONTEXT( ctx ); - mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; - - - GLuint mask = mgaPackColor(mgaScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); - - if (mgaScreen->cpp == 2) - mask = mask | (mask << 16); - - if (mmesa->setup.plnwt != mask) { - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->setup.plnwt = mask; - } -} - - -/* ============================================================= - * Polygon state - */ - -static int mgaStipples[16] = { - 0xffff, - 0xa5a5, - 0x5a5a, - 0xa0a0, - 0x5050, - 0x0a0a, - 0x0505, - 0x8020, - 0x0401, - 0x1040, - 0x0208, - 0x0802, - 0x4010, - 0x0104, - 0x2080, - 0x0000 -}; - -/** - * The MGA supports a subset of possible 4x4 stipples natively, GL - * wants 32x32. Fortunately stipple is usually a repeating pattern. - * - * \param ctx GL rendering context to be affected - * \param mask Pointer to the 32x32 stipple mask - */ - -static void mgaDDPolygonStipple( GLcontext *ctx, const GLubyte *mask ) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - const GLubyte *m = mask; - GLubyte p[4]; - int i,j,k; - int active = (ctx->Polygon.StippleFlag && - mmesa->raster_primitive == GL_TRIANGLES); - GLuint stipple; - - FLUSH_BATCH(mmesa); - mmesa->haveHwStipple = 0; - - if (active) { - mmesa->dirty |= MGA_UPLOAD_CONTEXT; - mmesa->setup.dwgctl &= ~(0xf<<20); - } - - p[0] = mask[0] & 0xf; p[0] |= p[0] << 4; - p[1] = mask[4] & 0xf; p[1] |= p[1] << 4; - p[2] = mask[8] & 0xf; p[2] |= p[2] << 4; - p[3] = mask[12] & 0xf; p[3] |= p[3] << 4; - - for (k = 0 ; k < 8 ; k++) - for (j = 0 ; j < 4; j++) - for (i = 0 ; i < 4 ; i++) - if (*m++ != p[j]) { - return; - } - - stipple = ( ((p[0] & 0xf) << 0) | - ((p[1] & 0xf) << 4) | - ((p[2] & 0xf) << 8) | - ((p[3] & 0xf) << 12) ); - - for (i = 0 ; i < 16 ; i++) - if (mgaStipples[i] == stipple) { - mmesa->poly_stipple = i<<20; - mmesa->haveHwStipple = 1; - break; - } - - if (active) { - mmesa->setup.dwgctl &= ~(0xf<<20); - mmesa->setup.dwgctl |= mmesa->poly_stipple; - } -} - - -/* ============================================================= - * Rendering attributes - * - * We really don't want to recalculate all this every time we bind a - * texture. These things shouldn't change all that often, so it makes - * sense to break them out of the core texture state update routines. - */ - -static void updateSpecularLighting( GLcontext *ctx ) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - unsigned int specen; - - specen = NEED_SECONDARY_COLOR(ctx) ? TMC_specen_enable : 0; - - if ( specen != mmesa->hw.specen ) { - mmesa->hw.specen = specen; - mmesa->dirty |= MGA_UPLOAD_TEX0 | MGA_UPLOAD_TEX1; - } -} - - -/* ============================================================= - * Materials - */ - - -static void mgaDDLightModelfv(GLcontext *ctx, GLenum pname, - const GLfloat *param) -{ - if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) { - FLUSH_BATCH( MGA_CONTEXT(ctx) ); - updateSpecularLighting( ctx ); - } -} - - -/* ============================================================= - * Stencil - */ - - -static void mgaDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, - GLuint mask) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - GLuint stencil; - GLuint stencilctl; - - stencil = MGA_FIELD( S_sref, ref ) | MGA_FIELD( S_smsk, mask ); - switch (func) - { - case GL_NEVER: - stencilctl = SC_smode_snever; - break; - case GL_LESS: - stencilctl = SC_smode_slt; - break; - case GL_LEQUAL: - stencilctl = SC_smode_slte; - break; - case GL_GREATER: - stencilctl = SC_smode_sgt; - break; - case GL_GEQUAL: - stencilctl = SC_smode_sgte; - break; - case GL_NOTEQUAL: - stencilctl = SC_smode_sne; - break; - case GL_EQUAL: - stencilctl = SC_smode_se; - break; - case GL_ALWAYS: - default: - stencilctl = SC_smode_salways; - break; - } - - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->hw.stencil &= (S_sref_MASK & S_smsk_MASK); - mmesa->hw.stencil |= stencil; - mmesa->hw.stencilctl &= SC_smode_MASK; - mmesa->hw.stencilctl |= stencilctl; -} - -static void mgaDDStencilMask(GLcontext *ctx, GLuint mask) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->hw.stencil &= S_swtmsk_MASK; - mmesa->hw.stencil |= MGA_FIELD( S_swtmsk, mask ); -} - -static void mgaDDStencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, - GLenum zpass) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - GLuint stencilctl; - - stencilctl = 0; - switch (ctx->Stencil.FailFunc[0]) - { - case GL_KEEP: - stencilctl |= SC_sfailop_keep; - break; - case GL_ZERO: - stencilctl |= SC_sfailop_zero; - break; - case GL_REPLACE: - stencilctl |= SC_sfailop_replace; - break; - case GL_INCR: - stencilctl |= SC_sfailop_incrsat; - break; - case GL_DECR: - stencilctl |= SC_sfailop_decrsat; - break; - case GL_INCR_WRAP: - stencilctl |= SC_sfailop_incr; - break; - case GL_DECR_WRAP: - stencilctl |= SC_sfailop_decr; - break; - case GL_INVERT: - stencilctl |= SC_sfailop_invert; - break; - default: - break; - } - - switch (ctx->Stencil.ZFailFunc[0]) - { - case GL_KEEP: - stencilctl |= SC_szfailop_keep; - break; - case GL_ZERO: - stencilctl |= SC_szfailop_zero; - break; - case GL_REPLACE: - stencilctl |= SC_szfailop_replace; - break; - case GL_INCR: - stencilctl |= SC_szfailop_incrsat; - break; - case GL_DECR: - stencilctl |= SC_szfailop_decrsat; - break; - case GL_INCR_WRAP: - stencilctl |= SC_szfailop_incr; - break; - case GL_DECR_WRAP: - stencilctl |= SC_szfailop_decr; - break; - case GL_INVERT: - stencilctl |= SC_szfailop_invert; - break; - default: - break; - } - - switch (ctx->Stencil.ZPassFunc[0]) - { - case GL_KEEP: - stencilctl |= SC_szpassop_keep; - break; - case GL_ZERO: - stencilctl |= SC_szpassop_zero; - break; - case GL_REPLACE: - stencilctl |= SC_szpassop_replace; - break; - case GL_INCR: - stencilctl |= SC_szpassop_incrsat; - break; - case GL_DECR: - stencilctl |= SC_szpassop_decrsat; - break; - case GL_INCR_WRAP: - stencilctl |= SC_szpassop_incr; - break; - case GL_DECR_WRAP: - stencilctl |= SC_szpassop_decr; - break; - case GL_INVERT: - stencilctl |= SC_szpassop_invert; - break; - default: - break; - } - - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->hw.stencilctl &= (SC_sfailop_MASK & SC_szfailop_MASK - & SC_szpassop_MASK); - mmesa->hw.stencilctl |= stencilctl; -} - - -/* ============================================================= - * Window position and viewport transformation - */ - -void mgaCalcViewport( GLcontext *ctx ) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - const GLfloat *v = ctx->Viewport._WindowMap.m; - GLfloat *m = mmesa->hw_viewport; - - /* See also mga_translate_vertex. - */ - m[MAT_SX] = v[MAT_SX]; - m[MAT_TX] = v[MAT_TX] + mmesa->drawX + SUBPIXEL_X; - m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = - v[MAT_TY] + mmesa->driDrawable->h + mmesa->drawY + SUBPIXEL_Y; - m[MAT_SZ] = v[MAT_SZ] * mmesa->depth_scale; - m[MAT_TZ] = v[MAT_TZ] * mmesa->depth_scale; - - mmesa->SetupNewInputs = ~0; -} - -static void mgaViewport( GLcontext *ctx, - GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - /* update size of Mesa/software ancillary buffers */ - _mesa_ResizeBuffersMESA(); - mgaCalcViewport( ctx ); -} - -static void mgaDepthRange( GLcontext *ctx, - GLclampd nearval, GLclampd farval ) -{ - mgaCalcViewport( ctx ); -} - - -/* ============================================================= - * Miscellaneous - */ - -static void mgaDDClearColor(GLcontext *ctx, - const GLfloat color[4] ) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); - - mmesa->ClearColor = mgaPackColor( mmesa->mgaScreen->cpp, - c[0], c[1], c[2], c[3]); -} - - -/* Fallback to swrast for select and feedback. - */ -static void mgaRenderMode( GLcontext *ctx, GLenum mode ) -{ - FALLBACK( ctx, MGA_FALLBACK_RENDERMODE, (mode != GL_RENDER) ); -} - - -static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode ) -{ - mgaContextPtr mmesa = MGA_CONTEXT( ctx ); - - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->hw.rop = mgarop_NoBLK[ opcode & 0x0f ]; -} - - -static void mgaXMesaSetFrontClipRects( mgaContextPtr mmesa ) -{ - __DRIdrawablePrivate *driDrawable = mmesa->driDrawable; - - if (driDrawable->numClipRects == 0) { - static drm_clip_rect_t zeroareacliprect = {0,0,0,0}; - mmesa->numClipRects = 1; - mmesa->pClipRects = &zeroareacliprect; - } else { - mmesa->numClipRects = driDrawable->numClipRects; - mmesa->pClipRects = driDrawable->pClipRects; - } - mmesa->drawX = driDrawable->x; - mmesa->drawY = driDrawable->y; - - mmesa->setup.dstorg = mmesa->drawOffset; - mmesa->dirty |= MGA_UPLOAD_CONTEXT | MGA_UPLOAD_CLIPRECTS; -} - - -static void mgaXMesaSetBackClipRects( mgaContextPtr mmesa ) -{ - __DRIdrawablePrivate *driDrawable = mmesa->driDrawable; - - if (driDrawable->numBackClipRects == 0) - { - if (driDrawable->numClipRects == 0) { - static drm_clip_rect_t zeroareacliprect = {0,0,0,0}; - mmesa->numClipRects = 1; - mmesa->pClipRects = &zeroareacliprect; - } else { - mmesa->numClipRects = driDrawable->numClipRects; - mmesa->pClipRects = driDrawable->pClipRects; - } - mmesa->drawX = driDrawable->x; - mmesa->drawY = driDrawable->y; - } else { - mmesa->numClipRects = driDrawable->numBackClipRects; - mmesa->pClipRects = driDrawable->pBackClipRects; - mmesa->drawX = driDrawable->backX; - mmesa->drawY = driDrawable->backY; - } - - mmesa->setup.dstorg = mmesa->drawOffset; - mmesa->dirty |= MGA_UPLOAD_CONTEXT | MGA_UPLOAD_CLIPRECTS; -} - - -void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers ) -{ - __DRIdrawablePrivate *driDrawable = mmesa->driDrawable; - drm_mga_sarea_t *sarea = mmesa->sarea; - - - DRI_VALIDATE_DRAWABLE_INFO(mmesa->driScreen, driDrawable); - mmesa->dirty_cliprects = 0; - - if (mmesa->draw_buffer == MGA_FRONT) - mgaXMesaSetFrontClipRects( mmesa ); - else - mgaXMesaSetBackClipRects( mmesa ); - - sarea->req_drawable = driDrawable->draw; - sarea->req_draw_buffer = mmesa->draw_buffer; - - mgaUpdateClipping( mmesa->glCtx ); - mgaCalcViewport( mmesa->glCtx ); - - mmesa->dirty |= MGA_UPLOAD_CLIPRECTS; -} - - -static void mgaDDDrawBuffer(GLcontext *ctx, GLenum mode ) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - - FLUSH_BATCH( mmesa ); - - /* - * _DrawDestMask is easier to cope with than . - */ - switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { - case BUFFER_BIT_FRONT_LEFT: - mmesa->setup.dstorg = mmesa->mgaScreen->frontOffset; - mmesa->dirty |= MGA_UPLOAD_CONTEXT; - mmesa->draw_buffer = MGA_FRONT; - mgaXMesaSetFrontClipRects( mmesa ); - FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_FALSE ); - break; - case BUFFER_BIT_BACK_LEFT: - mmesa->setup.dstorg = mmesa->mgaScreen->backOffset; - mmesa->draw_buffer = MGA_BACK; - mmesa->dirty |= MGA_UPLOAD_CONTEXT; - mgaXMesaSetBackClipRects( mmesa ); - FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_FALSE ); - break; - default: - /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */ - FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_TRUE ); - return; - } - - /* We want to update the s/w rast state too so that r200SetBuffer() - * gets called. - */ - _swrast_DrawBuffer(ctx, mode); -} - - -static void mgaDDReadBuffer(GLcontext *ctx, GLenum mode ) -{ - /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */ -} - - -/* ============================================================= - * State enable/disable - */ - - -static void mgaDDEnable(GLcontext *ctx, GLenum cap, GLboolean state) -{ - mgaContextPtr mmesa = MGA_CONTEXT( ctx ); - - switch(cap) { - case GL_DITHER: - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - if (!ctx->Color.DitherFlag) - mmesa->setup.maccess |= MA_nodither_enable; - else - mmesa->setup.maccess &= ~MA_nodither_enable; - break; - case GL_LIGHTING: - case GL_COLOR_SUM_EXT: - FLUSH_BATCH( mmesa ); - updateSpecularLighting( ctx ); - break; - case GL_ALPHA_TEST: - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->hw.alpha_func_enable = (state) ? ~0 : 0; - break; - case GL_DEPTH_TEST: - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - FALLBACK (ctx, MGA_FALLBACK_DEPTH, - ctx->Depth.Func == GL_NEVER && ctx->Depth.Test); - break; - - case GL_SCISSOR_TEST: - FLUSH_BATCH( mmesa ); - mmesa->scissor = state; - mgaUpdateClipping( ctx ); - break; - - case GL_FOG: - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - if (ctx->Fog.Enabled) - mmesa->setup.maccess |= MA_fogen_enable; - else - mmesa->setup.maccess &= ~MA_fogen_enable; - break; - case GL_CULL_FACE: - mgaDDCullFaceFrontFace( ctx, 0 ); - break; - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - break; - case GL_POLYGON_STIPPLE: - if (mmesa->haveHwStipple && mmesa->raster_primitive == GL_TRIANGLES) { - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - mmesa->setup.dwgctl &= ~(0xf<<20); - if (state) - mmesa->setup.dwgctl |= mmesa->poly_stipple; - } - break; - - case GL_BLEND: - case GL_COLOR_LOGIC_OP: - updateBlendLogicOp( ctx ); - break; - - case GL_STENCIL_TEST: - MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); - if (mmesa->hw_stencil) { - mmesa->hw.stencil_enable = ( state ) ? ~0 : 0; - } - else { - FALLBACK( ctx, MGA_FALLBACK_STENCIL, state ); - } - default: - break; - } -} - - -/* ============================================================= - */ - -static void mgaDDPrintDirty( const char *msg, GLuint state ) -{ - fprintf(stderr, "%s (0x%03x): %s%s%s%s%s%s%s\n", - msg, - (unsigned int) state, - (state & MGA_WAIT_AGE) ? "wait-age " : "", - (state & MGA_UPLOAD_TEX0IMAGE) ? "upload-tex0-img " : "", - (state & MGA_UPLOAD_TEX1IMAGE) ? "upload-tex1-img " : "", - (state & MGA_UPLOAD_CONTEXT) ? "upload-ctx " : "", - (state & MGA_UPLOAD_TEX0) ? "upload-tex0 " : "", - (state & MGA_UPLOAD_TEX1) ? "upload-tex1 " : "", - (state & MGA_UPLOAD_PIPE) ? "upload-pipe " : "" - ); -} - -/* Push the state into the sarea and/or texture memory. - */ -void mgaEmitHwStateLocked( mgaContextPtr mmesa ) -{ - drm_mga_sarea_t *sarea = mmesa->sarea; - GLcontext * ctx = mmesa->glCtx; - - if (MGA_DEBUG & DEBUG_VERBOSE_MSG) - mgaDDPrintDirty( __FUNCTION__, mmesa->dirty ); - - if (mmesa->dirty & MGA_UPLOAD_CONTEXT) { - mmesa->setup.wflag = _CULL_DISABLE; - if (mmesa->raster_primitive == GL_TRIANGLES) { - if ((ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT && - ctx->Texture.Unit[1]._ReallyEnabled == TEXTURE_2D_BIT)) { - mmesa->setup.wflag = mmesa->hw.cull_dualtex; - } - else { - mmesa->setup.wflag = mmesa->hw.cull; - } - } - - mmesa->setup.stencil = mmesa->hw.stencil - & mmesa->hw.stencil_enable; - mmesa->setup.stencilctl = mmesa->hw.stencilctl - & mmesa->hw.stencil_enable; - - /* If depth testing is not enabled, then use the no Z-compare / no - * Z-write mode. Otherwise, use whatever is set in hw.zmode. - */ - mmesa->setup.dwgctl &= (DC_zmode_MASK & DC_atype_MASK); - mmesa->setup.dwgctl |= (ctx->Depth.Test) - ? mmesa->hw.zmode : (DC_zmode_nozcmp | DC_atype_i); - - mmesa->setup.dwgctl &= DC_bop_MASK; - mmesa->setup.dwgctl |= (ctx->Color._LogicOpEnabled) - ? mmesa->hw.rop : mgarop_NoBLK[ GL_COPY & 0x0f ]; - - mmesa->setup.alphactrl &= AC_src_MASK & AC_dst_MASK & AC_atmode_MASK - & AC_atref_MASK & AC_alphasel_MASK; - mmesa->setup.alphactrl |= - (mmesa->hw.alpha_func & mmesa->hw.alpha_func_enable) | - (mmesa->hw.blend_func & mmesa->hw.blend_func_enable) | - ((AC_src_one | AC_dst_zero) & ~mmesa->hw.blend_func_enable) | - mmesa->hw.alpha_sel; - - memcpy( &sarea->context_state, &mmesa->setup, sizeof(mmesa->setup)); - } - - if ((mmesa->dirty & MGA_UPLOAD_TEX0) && mmesa->CurrentTexObj[0]) { - memcpy(&sarea->tex_state[0], - &mmesa->CurrentTexObj[0]->setup, - sizeof(sarea->tex_state[0])); - } - - if ((mmesa->dirty & MGA_UPLOAD_TEX1) && mmesa->CurrentTexObj[1]) { - memcpy(&sarea->tex_state[1], - &mmesa->CurrentTexObj[1]->setup, - sizeof(sarea->tex_state[1])); - } - - if (mmesa->dirty & (MGA_UPLOAD_TEX0 | MGA_UPLOAD_TEX1)) { - sarea->tex_state[0].texctl2 &= ~TMC_specen_enable; - sarea->tex_state[1].texctl2 &= ~TMC_specen_enable; - sarea->tex_state[0].texctl2 |= mmesa->hw.specen; - sarea->tex_state[1].texctl2 |= mmesa->hw.specen; - } - - if (mmesa->dirty & MGA_UPLOAD_PIPE) { -/* mmesa->sarea->wacceptseq = mmesa->hw_primitive; */ - mmesa->sarea->warp_pipe = mmesa->vertex_format; - mmesa->sarea->vertsize = mmesa->vertex_size; - } - - mmesa->sarea->dirty |= mmesa->dirty; - mmesa->dirty &= MGA_UPLOAD_CLIPRECTS; -} - -/* ============================================================= - */ - - -static void mgaDDValidateState( GLcontext *ctx ) -{ - mgaContextPtr mmesa = MGA_CONTEXT( ctx ); - - FLUSH_BATCH( mmesa ); - - if (mmesa->NewGLState & _NEW_TEXTURE) { - mgaUpdateTextureState(ctx); - } - - if (!mmesa->Fallback) { - if (mmesa->NewGLState & _MGA_NEW_RASTERSETUP) { - mgaChooseVertexState( ctx ); - } - - if (mmesa->NewGLState & _MGA_NEW_RENDERSTATE) { - mgaChooseRenderState( ctx ); - } - } - - mmesa->NewGLState = 0; -} - - -static void mgaDDInvalidateState( GLcontext *ctx, GLuint new_state ) -{ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _ac_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); - MGA_CONTEXT(ctx)->NewGLState |= new_state; -} - - -static void mgaRunPipeline( GLcontext *ctx ) -{ - mgaContextPtr mmesa = MGA_CONTEXT(ctx); - - if (mmesa->NewGLState) { - mgaDDValidateState( ctx ); - } - - if (mmesa->dirty) { - mgaEmitHwStateLocked( mmesa ); - } - - _tnl_run_pipeline( ctx ); -} - - -void mgaInitState( mgaContextPtr mmesa ) -{ - mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; - GLcontext *ctx = mmesa->glCtx; - - if (ctx->Visual.doubleBufferMode) { - /* use back buffer by default */ - mmesa->draw_buffer = MGA_BACK; - mmesa->drawOffset = mmesa->mgaScreen->backOffset; - mmesa->readOffset = mmesa->mgaScreen->backOffset; - mmesa->setup.dstorg = mgaScreen->backOffset; - } else { - /* use front buffer by default */ - mmesa->draw_buffer = MGA_FRONT; - mmesa->drawOffset = mmesa->mgaScreen->frontOffset; - mmesa->readOffset = mmesa->mgaScreen->frontOffset; - mmesa->setup.dstorg = mgaScreen->frontOffset; - } - - mmesa->setup.maccess = (MA_memreset_disable | - MA_fogen_disable | - MA_tlutload_disable | - MA_nodither_disable | - MA_dit555_disable); - if (driQueryOptioni (&mmesa->optionCache, "color_reduction") != - DRI_CONF_COLOR_REDUCTION_DITHER) - mmesa->setup.maccess |= MA_nodither_enable; - - switch (mmesa->mgaScreen->cpp) { - case 2: - mmesa->setup.maccess |= MA_pwidth_16; - break; - case 4: - mmesa->setup.maccess |= MA_pwidth_32; - break; - default: - fprintf( stderr, "Error: unknown cpp %d, exiting...\n", - mmesa->mgaScreen->cpp ); - exit( 1 ); - } - - switch (mmesa->glCtx->Visual.depthBits) { - case 16: - mmesa->setup.maccess |= MA_zwidth_16; - break; - case 24: - mmesa->setup.maccess |= MA_zwidth_24; - break; - case 32: - mmesa->setup.maccess |= MA_zwidth_32; - break; - } - - mmesa->hw.blend_func = AC_src_one | AC_dst_zero; - mmesa->hw.blend_func_enable = 0; - mmesa->hw.alpha_func = AC_atmode_noacmp | MGA_FIELD( AC_atref, 0x00 ); - mmesa->hw.alpha_func_enable = 0; - mmesa->hw.rop = mgarop_NoBLK[ GL_COPY & 0x0f ]; - mmesa->hw.zmode = DC_zmode_zlt | DC_atype_zi; - mmesa->hw.stencil = MGA_FIELD( S_sref, 0x00) | MGA_FIELD( S_smsk, 0xff ) | - MGA_FIELD( S_swtmsk, 0xff ); - mmesa->hw.stencilctl = SC_smode_salways | SC_sfailop_keep - | SC_szfailop_keep | SC_szpassop_keep; - mmesa->hw.stencil_enable = 0; - mmesa->hw.cull = _CULL_DISABLE; - mmesa->hw.cull_dualtex = _CULL_DISABLE; - mmesa->hw.specen = 0; - mmesa->hw.alpha_sel = AC_alphasel_diffused; - - mmesa->setup.dwgctl = (DC_opcod_trap | - DC_linear_xy | - DC_solid_disable | - DC_arzero_disable | - DC_sgnzero_disable | - DC_shftzero_enable | - MGA_FIELD( DC_bop, 0xC ) | - MGA_FIELD( DC_trans, 0x0 ) | - DC_bltmod_bmonolef | - DC_pattern_disable | - DC_transc_disable | - DC_clipdis_disable); - - mmesa->setup.plnwt = ~0; - mmesa->setup.alphactrl = (AC_amode_alpha_channel | - AC_astipple_disable | - AC_aten_disable); - - mmesa->setup.fogcolor = PACK_COLOR_888((GLubyte)(ctx->Fog.Color[0]*255.0F), - (GLubyte)(ctx->Fog.Color[1]*255.0F), - (GLubyte)(ctx->Fog.Color[2]*255.0F)); - - mmesa->setup.wflag = 0; - mmesa->setup.tdualstage0 = 0; - mmesa->setup.tdualstage1 = 0; - mmesa->setup.fcol = 0; - mmesa->dirty |= MGA_UPLOAD_CONTEXT; - - mmesa->envcolor[0] = 0; - mmesa->envcolor[1] = 0; -} - - -void mgaDDInitStateFuncs( GLcontext *ctx ) -{ - ctx->Driver.UpdateState = mgaDDInvalidateState; - ctx->Driver.Enable = mgaDDEnable; - ctx->Driver.LightModelfv = mgaDDLightModelfv; - ctx->Driver.AlphaFunc = mgaDDAlphaFunc; - ctx->Driver.BlendEquationSeparate = mgaDDBlendEquationSeparate; - ctx->Driver.BlendFuncSeparate = mgaDDBlendFuncSeparate; - ctx->Driver.DepthFunc = mgaDDDepthFunc; - ctx->Driver.DepthMask = mgaDDDepthMask; - ctx->Driver.Fogfv = mgaDDFogfv; - ctx->Driver.Scissor = mgaDDScissor; - ctx->Driver.CullFace = mgaDDCullFaceFrontFace; - ctx->Driver.FrontFace = mgaDDCullFaceFrontFace; - ctx->Driver.ColorMask = mgaDDColorMask; - - ctx->Driver.DrawBuffer = mgaDDDrawBuffer; - ctx->Driver.ReadBuffer = mgaDDReadBuffer; - ctx->Driver.ClearColor = mgaDDClearColor; - ctx->Driver.ClearDepth = mgaDDClearDepth; - ctx->Driver.LogicOpcode = mgaDDLogicOp; - - ctx->Driver.PolygonStipple = mgaDDPolygonStipple; - - ctx->Driver.StencilFunc = mgaDDStencilFunc; - ctx->Driver.StencilMask = mgaDDStencilMask; - ctx->Driver.StencilOp = mgaDDStencilOp; - - ctx->Driver.DepthRange = mgaDepthRange; - ctx->Driver.Viewport = mgaViewport; - ctx->Driver.RenderMode = mgaRenderMode; - - ctx->Driver.ClearIndex = 0; - ctx->Driver.IndexMask = 0; - - /* Swrast hooks for imaging extensions: - */ - ctx->Driver.CopyColorTable = _swrast_CopyColorTable; - ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable; - ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; - ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; - - TNL_CONTEXT(ctx)->Driver.RunPipeline = mgaRunPipeline; -} -- cgit v1.2.3