From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- .../Mesa/src/mesa/drivers/dri/r128/r128_tex.c | 617 --------------------- 1 file changed, 617 deletions(-) delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/dri/r128/r128_tex.c (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/r128/r128_tex.c') diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r128/r128_tex.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r128/r128_tex.c deleted file mode 100644 index 3b2d017c1..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r128/r128_tex.c +++ /dev/null @@ -1,617 +0,0 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_tex.c,v 1.14 2002/11/05 17:46:08 tsi Exp $ */ -/************************************************************************** - -Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc., - Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -on the rights to use, copy, modify, merge, publish, distribute, sub -license, and/or sell copies of the Software, and to permit persons to whom -the Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice (including the next -paragraph) shall be included in all copies or substantial portions of the -Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -ATI, PRECISION INSIGHT AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, -DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Gareth Hughes - * Kevin E. Martin - * Brian Paul - */ - -#include "r128_context.h" -#include "r128_state.h" -#include "r128_ioctl.h" -#include "r128_tris.h" -#include "r128_tex.h" -#include "r128_texobj.h" - -#include "context.h" -#include "macros.h" -#include "simple_list.h" -#include "enums.h" -#include "texstore.h" -#include "texformat.h" -#include "teximage.h" -#include "texobj.h" -#include "imports.h" -#include "colormac.h" -#include "texobj.h" - -#include "xmlpool.h" - -#define TEX_0 1 -#define TEX_1 2 - - -/** - * Set the texture wrap modes. Currently \c GL_REPEAT, \c GL_CLAMP, - * \c GL_CLAMP_TO_EDGE, and \c GL_MIRRORED_REPEAT are supported. - * - * \param t Texture object whose wrap modes are to be set - * \param swrap Wrap mode for the \a s texture coordinate - * \param twrap Wrap mode for the \a t texture coordinate - */ -static void r128SetTexWrap( r128TexObjPtr t, GLenum swrap, GLenum twrap ) -{ - t->setup.tex_cntl &= ~(R128_TEX_CLAMP_S_MASK | R128_TEX_CLAMP_T_MASK); - - switch ( swrap ) { - case GL_CLAMP: - t->setup.tex_cntl |= R128_TEX_CLAMP_S_BORDER_COLOR; - break; - case GL_CLAMP_TO_EDGE: - t->setup.tex_cntl |= R128_TEX_CLAMP_S_CLAMP; - break; - case GL_REPEAT: - t->setup.tex_cntl |= R128_TEX_CLAMP_S_WRAP; - break; - case GL_MIRRORED_REPEAT: - t->setup.tex_cntl |= R128_TEX_CLAMP_S_MIRROR; - break; - } - - switch ( twrap ) { - case GL_CLAMP: - t->setup.tex_cntl |= R128_TEX_CLAMP_T_BORDER_COLOR; - break; - case GL_CLAMP_TO_EDGE: - t->setup.tex_cntl |= R128_TEX_CLAMP_T_CLAMP; - break; - case GL_REPEAT: - t->setup.tex_cntl |= R128_TEX_CLAMP_T_WRAP; - break; - case GL_MIRRORED_REPEAT: - t->setup.tex_cntl |= R128_TEX_CLAMP_T_MIRROR; - break; - } -} - -static void r128SetTexFilter( r128TexObjPtr t, GLenum minf, GLenum magf ) -{ - t->setup.tex_cntl &= ~(R128_MIN_BLEND_MASK | R128_MAG_BLEND_MASK); - - switch ( minf ) { - case GL_NEAREST: - t->setup.tex_cntl |= R128_MIN_BLEND_NEAREST; - break; - case GL_LINEAR: - t->setup.tex_cntl |= R128_MIN_BLEND_LINEAR; - break; - case GL_NEAREST_MIPMAP_NEAREST: - t->setup.tex_cntl |= R128_MIN_BLEND_MIPNEAREST; - break; - case GL_LINEAR_MIPMAP_NEAREST: - t->setup.tex_cntl |= R128_MIN_BLEND_MIPLINEAR; - break; - case GL_NEAREST_MIPMAP_LINEAR: - t->setup.tex_cntl |= R128_MIN_BLEND_LINEARMIPNEAREST; - break; - case GL_LINEAR_MIPMAP_LINEAR: - t->setup.tex_cntl |= R128_MIN_BLEND_LINEARMIPLINEAR; - break; - } - - switch ( magf ) { - case GL_NEAREST: - t->setup.tex_cntl |= R128_MAG_BLEND_NEAREST; - break; - case GL_LINEAR: - t->setup.tex_cntl |= R128_MAG_BLEND_LINEAR; - break; - } -} - -static void r128SetTexBorderColor( r128TexObjPtr t, GLubyte c[4] ) -{ - t->setup.tex_border_color = r128PackColor( 4, c[0], c[1], c[2], c[3] ); -} - - -static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) -{ - r128TexObjPtr t; - - if ( R128_DEBUG & DEBUG_VERBOSE_API ) { - fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *) texObj ); - } - - t = (r128TexObjPtr) CALLOC_STRUCT( r128_tex_obj ); - texObj->DriverData = t; - if ( t != NULL ) { - - /* Initialize non-image-dependent parts of the state: - */ - t->base.tObj = texObj; - - /* FIXME Something here to set initial values for other parts of - * FIXME t->setup? - */ - - make_empty_list( (driTextureObject *) t ); - - r128SetTexWrap( t, texObj->WrapS, texObj->WrapT ); - r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - r128SetTexBorderColor( t, texObj->_BorderChan ); - } - - return t; -} - - -/* Called by the _mesa_store_teximage[123]d() functions. */ -static const struct gl_texture_format * -r128ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, - GLenum format, GLenum type ) -{ - r128ContextPtr rmesa = R128_CONTEXT(ctx); - const GLboolean do32bpt = - ( rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32 ); - const GLboolean force16bpt = - ( rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16 ); - (void) format; - (void) type; - - switch ( internalFormat ) { - /* non-sized formats with alpha */ - case GL_INTENSITY: - case GL_COMPRESSED_INTENSITY: - case GL_ALPHA: - case GL_COMPRESSED_ALPHA: - case 2: - case GL_LUMINANCE_ALPHA: - case GL_COMPRESSED_LUMINANCE_ALPHA: - case 4: - case GL_RGBA: - case GL_COMPRESSED_RGBA: - if (do32bpt) - return _dri_texformat_argb8888; - else - return _dri_texformat_argb4444; - - /* 16-bit formats with alpha */ - case GL_INTENSITY4: - case GL_ALPHA4: - case GL_LUMINANCE4_ALPHA4: - case GL_RGBA2: - case GL_RGBA4: - return _dri_texformat_argb4444; - - /* 32-bit formats with alpha */ - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_RGB5_A1: - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - if (!force16bpt) - return _dri_texformat_argb8888; - else - return _dri_texformat_argb4444; - - /* non-sized formats without alpha */ - case 1: - case GL_LUMINANCE: - case GL_COMPRESSED_LUMINANCE: - case 3: - case GL_RGB: - case GL_COMPRESSED_RGB: - if (do32bpt) - return _dri_texformat_argb8888; - else - return _dri_texformat_rgb565; - - /* 16-bit formats without alpha */ - case GL_LUMINANCE4: - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - return _dri_texformat_rgb565; - - /* 32-bit formats without alpha */ - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - if (!force16bpt) - return _dri_texformat_argb8888; - else - return _dri_texformat_rgb565; - - /* color-indexed formats */ - case GL_COLOR_INDEX: - case GL_COLOR_INDEX1_EXT: - case GL_COLOR_INDEX2_EXT: - case GL_COLOR_INDEX4_EXT: - case GL_COLOR_INDEX8_EXT: - case GL_COLOR_INDEX12_EXT: - case GL_COLOR_INDEX16_EXT: - return _dri_texformat_ci8; - - case GL_YCBCR_MESA: - if (type == GL_UNSIGNED_SHORT_8_8_APPLE || - type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; - else - return &_mesa_texformat_ycbcr_rev; - - default: - _mesa_problem( ctx, "unexpected format in %s", __FUNCTION__ ); - return NULL; - } -} - - -static void r128TexImage1D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - - if ( t ) { - driSwapOutTextureObject( t ); - } - else { - t = (driTextureObject *) r128AllocTexObj(texObj); - if (!t) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); - return; - } - } - - /* Note, this will call r128ChooseTextureFormat */ - _mesa_store_teximage1d( ctx, target, level, internalFormat, - width, border, format, type, - pixels, packing, texObj, texImage ); - - t->dirty_images[0] |= (1 << level); -} - - -static void r128TexSubImage1D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - - assert( t ); /* this _should_ be true */ - if ( t ) { - driSwapOutTextureObject( t ); - } - else { - t = (driTextureObject *) r128AllocTexObj(texObj); - if (!t) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D"); - return; - } - } - - _mesa_store_texsubimage1d(ctx, target, level, xoffset, width, - format, type, pixels, packing, texObj, - texImage); - - t->dirty_images[0] |= (1 << level); -} - - -static void r128TexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - - if ( t ) { - driSwapOutTextureObject( (driTextureObject *) t ); - } - else { - t = (driTextureObject *) r128AllocTexObj(texObj); - if (!t) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - - /* Note, this will call r128ChooseTextureFormat */ - _mesa_store_teximage2d(ctx, target, level, internalFormat, - width, height, border, format, type, pixels, - &ctx->Unpack, texObj, texImage); - - t->dirty_images[0] |= (1 << level); -} - - -static void r128TexSubImage2D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - driTextureObject * t = (driTextureObject *) texObj->DriverData; - - assert( t ); /* this _should_ be true */ - if ( t ) { - driSwapOutTextureObject( t ); - } - else { - t = (driTextureObject *) r128AllocTexObj(texObj); - if (!t) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - - _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, - height, format, type, pixels, packing, texObj, - texImage); - t->dirty_images[0] |= (1 << level); -} - - -static void r128TexEnv( GLcontext *ctx, GLenum target, - GLenum pname, const GLfloat *param ) -{ - r128ContextPtr rmesa = R128_CONTEXT(ctx); - struct gl_texture_unit *texUnit; - GLubyte c[4]; - - if ( R128_DEBUG & DEBUG_VERBOSE_API ) { - fprintf( stderr, "%s( %s )\n", - __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) ); - } - - switch ( pname ) { - case GL_TEXTURE_ENV_MODE: - FLUSH_BATCH( rmesa ); - rmesa->new_state |= R128_NEW_ALPHA; - break; - - case GL_TEXTURE_ENV_COLOR: - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - CLAMPED_FLOAT_TO_UBYTE( c[0], texUnit->EnvColor[0] ); - CLAMPED_FLOAT_TO_UBYTE( c[1], texUnit->EnvColor[1] ); - CLAMPED_FLOAT_TO_UBYTE( c[2], texUnit->EnvColor[2] ); - CLAMPED_FLOAT_TO_UBYTE( c[3], texUnit->EnvColor[3] ); - rmesa->env_color = r128PackColor( 4, c[0], c[1], c[2], c[3] ); - if ( rmesa->setup.constant_color_c != rmesa->env_color ) { - FLUSH_BATCH( rmesa ); - rmesa->setup.constant_color_c = rmesa->env_color; - - /* More complex multitexture/multipass fallbacks for GL_BLEND - * can be done later, but this allows a single pass GL_BLEND - * in some cases (ie. Performer town demo). This is only - * applicable to the regular Rage 128, as the Pro and M3 can - * handle true single-pass GL_BLEND texturing. - */ - rmesa->blend_flags &= ~R128_BLEND_ENV_COLOR; - if ( R128_IS_PLAIN( rmesa ) && - rmesa->env_color != 0x00000000 && - rmesa->env_color != 0xff000000 && - rmesa->env_color != 0x00ffffff && - rmesa->env_color != 0xffffffff ) { - rmesa->blend_flags |= R128_BLEND_ENV_COLOR; - } - } - break; - - case GL_TEXTURE_LOD_BIAS: - { - u_int32_t t = rmesa->setup.tex_cntl_c; - GLint bias; - u_int32_t b; - - /* GTH: This isn't exactly correct, but gives good results up to a - * certain point. It is better than completely ignoring the LOD - * bias. Unfortunately there isn't much range in the bias, the - * spec mentions strides that vary between 0.5 and 2.0 but these - * numbers don't seem to relate the the GL LOD bias value at all. - */ - if ( param[0] >= 1.0 ) { - bias = -128; - } else if ( param[0] >= 0.5 ) { - bias = -64; - } else if ( param[0] >= 0.25 ) { - bias = 0; - } else if ( param[0] >= 0.0 ) { - bias = 63; - } else { - bias = 127; - } - - b = (u_int32_t)bias & 0xff; - t &= ~R128_LOD_BIAS_MASK; - t |= (b << R128_LOD_BIAS_SHIFT); - - if ( rmesa->setup.tex_cntl_c != t ) { - FLUSH_BATCH( rmesa ); - rmesa->setup.tex_cntl_c = t; - rmesa->dirty |= R128_UPLOAD_CONTEXT; - } - } - break; - - default: - return; - } -} - - -static void r128TexParameter( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj, - GLenum pname, const GLfloat *params ) -{ - r128ContextPtr rmesa = R128_CONTEXT(ctx); - r128TexObjPtr t = (r128TexObjPtr)tObj->DriverData; - - if ( R128_DEBUG & DEBUG_VERBOSE_API ) { - fprintf( stderr, "%s( %s )\n", - __FUNCTION__, _mesa_lookup_enum_by_nr( pname ) ); - } - - if ( ( target != GL_TEXTURE_2D ) && ( target != GL_TEXTURE_1D ) ) - return; - - switch ( pname ) { - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexFilter( t, tObj->MinFilter, tObj->MagFilter ); - break; - - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexWrap( t, tObj->WrapS, tObj->WrapT ); - break; - - case GL_TEXTURE_BORDER_COLOR: - if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexBorderColor( t, tObj->_BorderChan ); - break; - - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative for R128. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if ( t->base.bound ) FLUSH_BATCH( rmesa ); - driSwapOutTextureObject( (driTextureObject *) t ); - break; - - default: - return; - } -} - -static void r128BindTexture( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj ) -{ - if ( R128_DEBUG & DEBUG_VERBOSE_API ) { - fprintf( stderr, "%s( %p ) unit=%d\n", __FUNCTION__, (void *) tObj, - ctx->Texture.CurrentUnit ); - } - - assert( (target != GL_TEXTURE_2D && target != GL_TEXTURE_1D) || - (tObj->DriverData != NULL) ); -} - - -static void r128DeleteTexture( GLcontext *ctx, - struct gl_texture_object *tObj ) -{ - r128ContextPtr rmesa = R128_CONTEXT(ctx); - driTextureObject * t = (driTextureObject *) tObj->DriverData; - - if ( t ) { - if ( t->bound && rmesa ) { - FLUSH_BATCH( rmesa ); - } - - driDestroyTextureObject( t ); - } - /* Free mipmap images and the texture object itself */ - _mesa_delete_texture_object(ctx, tObj); -} - -/** - * Allocate a new texture object. - * Called via ctx->Driver.NewTextureObject. - * Note: we could use containment here to 'derive' the driver-specific - * texture object from the core mesa gl_texture_object. Not done at this time. - */ -static struct gl_texture_object * -r128NewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) -{ - struct gl_texture_object *obj; - obj = _mesa_new_texture_object(ctx, name, target); - r128AllocTexObj( obj ); - return obj; -} - -void r128InitTextureFuncs( struct dd_function_table *functions ) -{ - functions->TexEnv = r128TexEnv; - functions->ChooseTextureFormat = r128ChooseTextureFormat; - functions->TexImage1D = r128TexImage1D; - functions->TexSubImage1D = r128TexSubImage1D; - functions->TexImage2D = r128TexImage2D; - functions->TexSubImage2D = r128TexSubImage2D; - functions->TexParameter = r128TexParameter; - functions->BindTexture = r128BindTexture; - functions->NewTextureObject = r128NewTextureObject; - functions->DeleteTexture = r128DeleteTexture; - functions->IsTextureResident = driIsTextureResident; - - driInitTextureFormats(); -} - -- cgit v1.2.3