From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- .../Mesa/src/mesa/drivers/dri/sis/sis_context.c | 523 --------------------- 1 file changed, 523 deletions(-) delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/dri/sis/sis_context.c (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/sis/sis_context.c') diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/sis/sis_context.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/sis/sis_context.c deleted file mode 100644 index cfb7700af..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/sis/sis_context.c +++ /dev/null @@ -1,523 +0,0 @@ -/************************************************************************** - -Copyright 2000 Silicon Integrated Systems Corp, Inc., HsinChu, Taiwan. -Copyright 2003 Eric Anholt -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -on the rights to use, copy, modify, merge, publish, distribute, sub -license, and/or sell copies of the Software, and to permit persons to whom -the Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice (including the next -paragraph) shall be included in all copies or substantial portions of the -Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM, -DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ -/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_ctx.c,v 1.3 2000/09/26 15:56:48 tsi Exp $ */ - -/* - * Authors: - * Sung-Ching Lin - * Eric Anholt - */ - -#include "sis_dri.h" - -#include "sis_context.h" -#include "sis_state.h" -#include "sis_dd.h" -#include "sis_span.h" -#include "sis_stencil.h" -#include "sis_tex.h" -#include "sis_tris.h" -#include "sis_alloc.h" - -#include "imports.h" -#include "matrix.h" -#include "extensions.h" -#include "utils.h" - -#include "drivers/common/driverfuncs.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "array_cache/acache.h" - -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" - -#define need_GL_ARB_multisample -#include "extension_helper.h" - -int GlobalCurrentHwcx = -1; -int GlobalHwcxCountBase = 1; -int GlobalCmdQueueLen = 0; - -struct dri_extension card_extensions[] = -{ - { "GL_ARB_multisample", GL_ARB_multisample_functions }, - { "GL_ARB_multitexture", NULL }, - { "GL_EXT_texture_lod_bias", NULL }, - { "GL_NV_blend_square", NULL }, - { NULL, NULL } -}; - -void -WaitEngIdle (sisContextPtr smesa) -{ - GLuint engineState; - - do { - engineState = MMIO_READ(REG_CommandQueue); - } while ((engineState & SiS_EngIdle) != SiS_EngIdle); -} - -void -Wait2DEngIdle (sisContextPtr smesa) -{ - GLuint engineState; - - do { - engineState = MMIO_READ(REG_CommandQueue); - } while ((engineState & SiS_EngIdle2d) != SiS_EngIdle2d); -} - -/* To be called from mWait3DCmdQueue. Separate function for profiling - * purposes, and speed doesn't matter because we're spinning anyway. - */ -void -WaitingFor3dIdle(sisContextPtr smesa, int wLen) -{ - while (*(smesa->CurrentQueueLenPtr) < wLen) { - *(smesa->CurrentQueueLenPtr) = - (MMIO_READ(REG_CommandQueue) & MASK_QueueLen) - 20; - } -} - -GLboolean -sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate ) -{ - GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; - sisContextPtr smesa; - sisScreenPtr sisScreen; - int i; - struct dd_function_table functions; - - smesa = (sisContextPtr)CALLOC( sizeof(*smesa) ); - if (smesa == NULL) - return GL_FALSE; - - /* Init default driver functions then plug in our SIS-specific functions - * (the texture functions are especially important) - */ - _mesa_init_driver_functions(&functions); - sisInitDriverFuncs(&functions); - sisInitTextureFuncs(&functions); - - /* Allocate the Mesa context */ - if (sharedContextPrivate) - shareCtx = ((sisContextPtr)sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - smesa->glCtx = _mesa_create_context( glVisual, shareCtx, - &functions, (void *) smesa); - if (!smesa->glCtx) { - FREE(smesa); - return GL_FALSE; - } - driContextPriv->driverPrivate = smesa; - ctx = smesa->glCtx; - - sisScreen = smesa->sisScreen = (sisScreenPtr)(sPriv->private); - - smesa->driContext = driContextPriv; - smesa->driScreen = sPriv; - smesa->driDrawable = NULL; - smesa->hHWContext = driContextPriv->hHWContext; - smesa->driHwLock = &sPriv->pSAREA->lock; - smesa->driFd = sPriv->fd; - - smesa->virtualX = sisScreen->screenX; - smesa->virtualY = sisScreen->screenY; - smesa->bytesPerPixel = sisScreen->cpp; - smesa->IOBase = sisScreen->mmio.map; - smesa->Chipset = sisScreen->deviceID; - smesa->irqEnabled = sisScreen->irqEnabled; - - smesa->FbBase = sPriv->pFB; - smesa->displayWidth = sPriv->fbWidth; - smesa->frontPitch = sPriv->fbStride; - - smesa->sarea = (SISSAREAPriv *)((char *)sPriv->pSAREA + - sisScreen->sarea_priv_offset); - -#if defined(SIS_DUMP) - IOBase4Debug = GET_IOBase (smesa); -#endif - - /* support ARGB8888 and RGB565 */ - switch (smesa->bytesPerPixel) - { - case 4: - smesa->redMask = 0x00ff0000; - smesa->greenMask = 0x0000ff00; - smesa->blueMask = 0x000000ff; - smesa->alphaMask = 0xff000000; - smesa->colorFormat = DST_FORMAT_ARGB_8888; - break; - case 2: - smesa->redMask = 0xf800; - smesa->greenMask = 0x07e0; - smesa->blueMask = 0x001f; - smesa->alphaMask = 0; - smesa->colorFormat = DST_FORMAT_RGB_565; - break; - default: - sis_fatal_error("Bad bytesPerPixel.\n"); - } - - /* Parse configuration files */ - driParseConfigFiles (&smesa->optionCache, &sisScreen->optionCache, - sisScreen->driScreen->myNum, "sis"); - - /* TODO: index mode */ - - smesa->CurrentQueueLenPtr = &(smesa->sarea->QueueLength); - smesa->FrameCountPtr = &(smesa->sarea->FrameCount); - - /* set AGP */ - smesa->AGPSize = sisScreen->agp.size; - smesa->AGPBase = sisScreen->agp.map; - smesa->AGPAddr = sisScreen->agp.handle; - - /* Create AGP command buffer */ - if (smesa->AGPSize != 0 && - !driQueryOptionb(&smesa->optionCache, "agp_disable")) - { - smesa->vb = sisAllocAGP(smesa, 64 * 1024, &smesa->vb_agp_handle); - if (smesa->vb != NULL) { - smesa->using_agp = GL_TRUE; - smesa->vb_cur = smesa->vb; - smesa->vb_last = smesa->vb; - smesa->vb_end = smesa->vb + 64 * 1024; - smesa->vb_agp_offset = ((long)smesa->vb - (long)smesa->AGPBase + - (long)smesa->AGPAddr); - } - } - if (!smesa->using_agp) { - smesa->vb = malloc(64 * 1024); - if (smesa->vb == NULL) { - FREE(smesa); - return GL_FALSE; - } - smesa->vb_cur = smesa->vb; - smesa->vb_last = smesa->vb; - smesa->vb_end = smesa->vb + 64 * 1024; - } - - smesa->GlobalFlag = 0L; - - smesa->Fallback = 0; - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext( ctx ); - _ac_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - - _swrast_allow_pixel_fog( ctx, GL_TRUE ); - _swrast_allow_vertex_fog( ctx, GL_FALSE ); - _tnl_allow_pixel_fog( ctx, GL_TRUE ); - _tnl_allow_vertex_fog( ctx, GL_FALSE ); - - /* XXX these should really go right after _mesa_init_driver_functions() */ - sisDDInitStateFuncs( ctx ); - sisDDInitState( smesa ); /* Initializes smesa->zFormat, important */ - sisInitTriFuncs( ctx ); - sisDDInitSpanFuncs( ctx ); - sisDDInitStencilFuncs( ctx ); - - driInitExtensions( ctx, card_extensions, GL_FALSE ); - - /* TODO */ - /* smesa->blockWrite = SGRAMbw = IsBlockWrite (); */ - smesa->blockWrite = GL_FALSE; - - for (i = 0; i < SIS_MAX_TEXTURES; i++) { - smesa->TexStates[i] = 0; - smesa->PrevTexFormat[i] = 0; - } - - return GL_TRUE; -} - -void -sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) -{ - sisContextPtr smesa = (sisContextPtr)driContextPriv->driverPrivate; - - assert( smesa != NULL ); - - if ( smesa != NULL ) { - _swsetup_DestroyContext( smesa->glCtx ); - _tnl_DestroyContext( smesa->glCtx ); - _ac_DestroyContext( smesa->glCtx ); - _swrast_DestroyContext( smesa->glCtx ); - - if (smesa->using_agp) - sisFreeAGP(smesa, smesa->vb_agp_handle); - - /* free the Mesa context */ - /* XXX: Is the next line needed? The DriverCtx (smesa) reference is - * needed for sisDDDeleteTexture, since it needs to call the FB/AGP free - * function. - */ - /* smesa->glCtx->DriverCtx = NULL; */ - _mesa_destroy_context(smesa->glCtx); - } - - FREE( smesa ); -} - -GLboolean -sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) -{ - if ( driContextPriv ) { - GET_CURRENT_CONTEXT(ctx); - sisContextPtr oldSisCtx = ctx ? SIS_CONTEXT(ctx) : NULL; - sisContextPtr newSisCtx = (sisContextPtr) driContextPriv->driverPrivate; - - if ( newSisCtx != oldSisCtx) { - newSisCtx->GlobalFlag = GFLAG_ALL; - } - - newSisCtx->driDrawable = driDrawPriv; - - _mesa_make_current( newSisCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - - sisUpdateBufferSize( newSisCtx ); - sisUpdateClipping( newSisCtx->glCtx ); - } else { - _mesa_make_current( NULL, NULL, NULL ); - } - - return GL_TRUE; -} - -GLboolean -sisUnbindContext( __DRIcontextPrivate *driContextPriv ) -{ - return GL_TRUE; -} - -void -sis_update_render_state( sisContextPtr smesa ) -{ - __GLSiSHardware *prev = &smesa->prev; - - mWait3DCmdQueue (45); - - if (smesa->GlobalFlag & GFLAG_ENABLESETTING) { - if (!smesa->clearTexCache) { - MMIO(REG_3D_TEnable, prev->hwCapEnable); - } else { - MMIO(REG_3D_TEnable, prev->hwCapEnable | MASK_TextureCacheClear); - MMIO(REG_3D_TEnable, prev->hwCapEnable); - smesa->clearTexCache = GL_FALSE; - } - } - - if (smesa->GlobalFlag & GFLAG_ENABLESETTING2) - MMIO(REG_3D_TEnable2, prev->hwCapEnable2); - - /* Z Setting */ - if (smesa->GlobalFlag & GFLAG_ZSETTING) - { - MMIO(REG_3D_ZSet, prev->hwZ); - MMIO(REG_3D_ZStWriteMask, prev->hwZMask); - MMIO(REG_3D_ZAddress, prev->hwOffsetZ); - } - - /* Alpha Setting */ - if (smesa->GlobalFlag & GFLAG_ALPHASETTING) - MMIO(REG_3D_AlphaSet, prev->hwAlpha); - - if (smesa->GlobalFlag & GFLAG_DESTSETTING) { - MMIO(REG_3D_DstSet, prev->hwDstSet); - MMIO(REG_3D_DstAlphaWriteMask, prev->hwDstMask); - MMIO(REG_3D_DstAddress, prev->hwOffsetDest); - } - - /* Line Setting */ -#if 0 - if (smesa->GlobalFlag & GFLAG_LINESETTING) - MMIO(REG_3D_LinePattern, prev->hwLinePattern); -#endif - - /* Fog Setting */ - if (smesa->GlobalFlag & GFLAG_FOGSETTING) - { - MMIO(REG_3D_FogSet, prev->hwFog); - MMIO(REG_3D_FogInverseDistance, prev->hwFogInverse); - MMIO(REG_3D_FogFarDistance, prev->hwFogFar); - MMIO(REG_3D_FogFactorDensity, prev->hwFogDensity); - } - - /* Stencil Setting */ - if (smesa->GlobalFlag & GFLAG_STENCILSETTING) { - MMIO(REG_3D_StencilSet, prev->hwStSetting); - MMIO(REG_3D_StencilSet2, prev->hwStSetting2); - } - - /* Miscellaneous Setting */ - if (smesa->GlobalFlag & GFLAG_DSTBLEND) - MMIO(REG_3D_DstBlendMode, prev->hwDstSrcBlend); - if (smesa->GlobalFlag & GFLAG_CLIPPING) { - MMIO(REG_3D_ClipTopBottom, prev->clipTopBottom); - MMIO(REG_3D_ClipLeftRight, prev->clipLeftRight); - } - - smesa->GlobalFlag &= ~GFLAG_RENDER_STATES; -} - -void -sis_update_texture_state (sisContextPtr smesa) -{ - __GLSiSHardware *prev = &smesa->prev; - - mWait3DCmdQueue (55); - if (smesa->clearTexCache || (smesa->GlobalFlag & GFLAG_TEXTUREADDRESS)) { - MMIO(REG_3D_TEnable, prev->hwCapEnable | MASK_TextureCacheClear); - MMIO(REG_3D_TEnable, prev->hwCapEnable); - smesa->clearTexCache = GL_FALSE; - } - - /* Texture Setting */ - if (smesa->GlobalFlag & CFLAG_TEXTURERESET) - MMIO(REG_3D_TextureSet, prev->texture[0].hwTextureSet); - - if (smesa->GlobalFlag & GFLAG_TEXTUREMIPMAP) - MMIO(REG_3D_TextureMip, prev->texture[0].hwTextureMip); - - /* - MMIO(REG_3D_TextureTransparencyColorHigh, prev->texture[0].hwTextureClrHigh); - MMIO(REG_3D_TextureTransparencyColorLow, prev->texture[0].hwTextureClrLow); - */ - - if (smesa->GlobalFlag & GFLAG_TEXBORDERCOLOR) - MMIO(REG_3D_TextureBorderColor, prev->texture[0].hwTextureBorderColor); - - if (smesa->GlobalFlag & GFLAG_TEXTUREADDRESS) { - switch ((prev->texture[0].hwTextureSet & MASK_TextureLevel) >> 8) - { - case 11: - MMIO(REG_3D_TextureAddress11, prev->texture[0].texOffset11); - case 10: - MMIO(REG_3D_TextureAddress10, prev->texture[0].texOffset10); - MMIO(REG_3D_TexturePitch10, prev->texture[0].texPitch10); - case 9: - MMIO(REG_3D_TextureAddress9, prev->texture[0].texOffset9); - case 8: - MMIO(REG_3D_TextureAddress8, prev->texture[0].texOffset8); - MMIO(REG_3D_TexturePitch8, prev->texture[0].texPitch89); - case 7: - MMIO(REG_3D_TextureAddress7, prev->texture[0].texOffset7); - case 6: - MMIO(REG_3D_TextureAddress6, prev->texture[0].texOffset6); - MMIO(REG_3D_TexturePitch6, prev->texture[0].texPitch67); - case 5: - MMIO(REG_3D_TextureAddress5, prev->texture[0].texOffset5); - case 4: - MMIO(REG_3D_TextureAddress4, prev->texture[0].texOffset4); - MMIO(REG_3D_TexturePitch4, prev->texture[0].texPitch45); - case 3: - MMIO(REG_3D_TextureAddress3, prev->texture[0].texOffset3); - case 2: - MMIO(REG_3D_TextureAddress2, prev->texture[0].texOffset2); - MMIO(REG_3D_TexturePitch2, prev->texture[0].texPitch23); - case 1: - MMIO(REG_3D_TextureAddress1, prev->texture[0].texOffset1); - case 0: - MMIO(REG_3D_TextureAddress0, prev->texture[0].texOffset0); - MMIO(REG_3D_TexturePitch0, prev->texture[0].texPitch01); - } - } - if (smesa->GlobalFlag & CFLAG_TEXTURERESET_1) - MMIO(REG_3D_Texture1Set, prev->texture[1].hwTextureSet); - if (smesa->GlobalFlag & GFLAG_TEXTUREMIPMAP_1) - MMIO(REG_3D_Texture1Mip, prev->texture[1].hwTextureMip); - - if (smesa->GlobalFlag & GFLAG_TEXBORDERCOLOR_1) { - MMIO(REG_3D_Texture1BorderColor, - prev->texture[1].hwTextureBorderColor); - } - if (smesa->GlobalFlag & GFLAG_TEXTUREADDRESS_1) { - switch ((prev->texture[1].hwTextureSet & MASK_TextureLevel) >> 8) - { - case 11: - MMIO(REG_3D_Texture1Address11, prev->texture[1].texOffset11); - case 10: - MMIO(REG_3D_Texture1Address10, prev->texture[1].texOffset10); - MMIO(REG_3D_Texture1Pitch10, prev->texture[1].texPitch10); - case 9: - MMIO(REG_3D_Texture1Address9, prev->texture[1].texOffset9); - case 8: - MMIO(REG_3D_Texture1Address8, prev->texture[1].texOffset8); - MMIO(REG_3D_Texture1Pitch8, prev->texture[1].texPitch89); - case 7: - MMIO(REG_3D_Texture1Address7, prev->texture[1].texOffset7); - case 6: - MMIO(REG_3D_Texture1Address6, prev->texture[1].texOffset6); - MMIO(REG_3D_Texture1Pitch6, prev->texture[1].texPitch67); - case 5: - MMIO(REG_3D_Texture1Address5, prev->texture[1].texOffset5); - case 4: - MMIO(REG_3D_Texture1Address4, prev->texture[1].texOffset4); - MMIO(REG_3D_Texture1Pitch4, prev->texture[1].texPitch45); - case 3: - MMIO(REG_3D_Texture1Address3, prev->texture[1].texOffset3); - case 2: - MMIO(REG_3D_Texture1Address2, prev->texture[1].texOffset2); - MMIO(REG_3D_Texture1Pitch2, prev->texture[1].texPitch23); - case 1: - MMIO(REG_3D_Texture1Address1, prev->texture[1].texOffset1); - case 0: - MMIO(REG_3D_Texture1Address0, prev->texture[1].texOffset0); - MMIO(REG_3D_Texture1Pitch0, prev->texture[1].texPitch01); - } - } - - /* texture environment */ - if (smesa->GlobalFlag & GFLAG_TEXTUREENV) { - MMIO(REG_3D_TextureBlendFactor, prev->hwTexEnvColor); - MMIO(REG_3D_TextureColorBlendSet0, prev->hwTexBlendColor0); - MMIO(REG_3D_TextureAlphaBlendSet0, prev->hwTexBlendAlpha0); - } - if (smesa->GlobalFlag & GFLAG_TEXTUREENV_1) { - MMIO(REG_3D_TextureBlendFactor, prev->hwTexEnvColor); - MMIO(REG_3D_TextureColorBlendSet1, prev->hwTexBlendColor1); - MMIO(REG_3D_TextureAlphaBlendSet1, prev->hwTexBlendAlpha1); - } - - smesa->GlobalFlag &= ~GFLAG_TEXTURE_STATES; -} - -- cgit v1.2.3