From 209657f69055b17b00c3db3f99c7f411a6e8d176 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Fri, 17 Feb 2017 16:11:01 +0100 Subject: nx-X11/extras/Mesa: Drop bundled Mesa, place a symlink to imported Git subtree of Mesa_6.4.1 instead. --- nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c | 1201 ----------------------- 1 file changed, 1201 deletions(-) delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c') diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c deleted file mode 100644 index bc16a7bd4..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c +++ /dev/null @@ -1,1201 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "glxheader.h" -#include "bufferobj.h" -#include "buffers.h" -#include "context.h" -#include "colormac.h" -#include "depth.h" -#include "drawpix.h" -#include "extensions.h" -#include "framebuffer.h" -#include "macros.h" -#include "image.h" -#include "imports.h" -#include "mtypes.h" -#include "state.h" -#include "texobj.h" -#include "teximage.h" -#include "texstore.h" -#include "texformat.h" -#include "xmesaP.h" -#include "array_cache/acache.h" -#include "swrast/swrast.h" -#include "swrast/s_context.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" - -#ifdef XFree86Server -#include -#endif - - - -/* - * Dithering kernels and lookup tables. - */ - -const int xmesa_kernel8[DITH_DY * DITH_DX] = { - 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC, - 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC, - 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC, - 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC, -}; - -const short xmesa_HPCR_DRGB[3][2][16] = { - { - { 16, -4, 1,-11, 14, -6, 3, -9, 15, -5, 2,-10, 13, -7, 4, -8}, - {-15, 5, 0, 12,-13, 7, -2, 10,-14, 6, -1, 11,-12, 8, -3, 9} - }, - { - {-11, 15, -7, 3, -8, 14, -4, 2,-10, 16, -6, 4, -9, 13, -5, 1}, - { 12,-14, 8, -2, 9,-13, 5, -1, 11,-15, 7, -3, 10,-12, 6, 0} - }, - { - { 6,-18, 26,-14, 2,-22, 30,-10, 8,-16, 28,-12, 4,-20, 32, -8}, - { -4, 20,-24, 16, 0, 24,-28, 12, -6, 18,-26, 14, -2, 22,-30, 10} - } -}; - -const int xmesa_kernel1[16] = { - 0*47, 9*47, 4*47, 12*47, /* 47 = (255*3)/16 */ - 6*47, 2*47, 14*47, 8*47, - 10*47, 1*47, 5*47, 11*47, - 7*47, 13*47, 3*47, 15*47 -}; - - -/* - * Return the size (width, height) of the X window for the given GLframebuffer. - * Output: width - width of buffer in pixels. - * height - height of buffer in pixels. - */ -static void -get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) -{ - /* We can do this cast because the first field in the XMesaBuffer - * struct is a GLframebuffer struct. If this weren't true, we'd - * need a pointer from the GLframebuffer to the XMesaBuffer. - */ - const XMesaBuffer xmBuffer = (XMesaBuffer) buffer; - unsigned int winwidth, winheight; -#ifdef XFree86Server - /* XFree86 GLX renderer */ - winwidth = MIN2(xmBuffer->frontxrb->drawable->width, MAX_WIDTH); - winheight = MIN2(xmBuffer->frontxrb->drawable->height, MAX_HEIGHT); -#else - Window root; - int winx, winy; - unsigned int bw, d; - - _glthread_LOCK_MUTEX(_xmesa_lock); - XSync(xmBuffer->xm_visual->display, 0); /* added for Chromium */ - XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontxrb->pixmap, &root, - &winx, &winy, &winwidth, &winheight, &bw, &d ); - _glthread_UNLOCK_MUTEX(_xmesa_lock); -#endif - - *width = winwidth; - *height = winheight; -} - - -static void -finish_or_flush( GLcontext *ctx ) -{ -#ifdef XFree86Server - /* NOT_NEEDED */ -#else - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - if (xmesa) { - _glthread_LOCK_MUTEX(_xmesa_lock); - XSync( xmesa->display, False ); - _glthread_UNLOCK_MUTEX(_xmesa_lock); - } -#endif -} - - -static void -clear_index( GLcontext *ctx, GLuint index ) -{ - if (ctx->DrawBuffer->Name == 0) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - xmesa->clearpixel = (unsigned long) index; - XMesaSetForeground( xmesa->display, xmbuf->cleargc, (unsigned long) index ); - } -} - - -static void -clear_color( GLcontext *ctx, const GLfloat color[4] ) -{ - if (ctx->DrawBuffer->Name == 0) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); - xmesa->clearpixel = xmesa_color_to_pixel( ctx, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2], - xmesa->clearcolor[3], - xmesa->xm_visual->undithered_pf ); - _glthread_LOCK_MUTEX(_xmesa_lock); - XMesaSetForeground( xmesa->display, xmbuf->cleargc, - xmesa->clearpixel ); - _glthread_UNLOCK_MUTEX(_xmesa_lock); - } -} - - - -/* Set index mask ala glIndexMask */ -static void -index_mask( GLcontext *ctx, GLuint mask ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - /* not sure this conditional is really needed */ - if (xmbuf->backxrb && xmbuf->backxrb->pixmap) { - unsigned long m; - if (mask==0xffffffff) { - m = ((unsigned long)~0L); - } - else { - m = (unsigned long) mask; - } - XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m ); - XMesaSetPlaneMask( xmesa->display, xmbuf->gc, m ); - } -} - - -/* Implements glColorMask() */ -static void -color_mask(GLcontext *ctx, - GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - const int xclass = xmesa->xm_visual->mesa_visual.visualType; - (void) amask; - - if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { - unsigned long m; - if (rmask && gmask && bmask) { - m = ((unsigned long)~0L); - } - else { - m = 0; - if (rmask) m |= GET_REDMASK(xmesa->xm_visual); - if (gmask) m |= GET_GREENMASK(xmesa->xm_visual); - if (bmask) m |= GET_BLUEMASK(xmesa->xm_visual); - } - XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m ); - XMesaSetPlaneMask( xmesa->display, xmbuf->gc, m ); - } -} - - - -/**********************************************************************/ -/*** glClear implementations ***/ -/**********************************************************************/ - - -/** - * Clear the front or back color buffer, if it's implemented with a pixmap. - */ -static void -clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLboolean all, - GLint x, GLint y, GLint width, GLint height) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - - assert(xmbuf); - assert(xrb->pixmap); - assert(xmesa); - assert(xmesa->display); - assert(xrb->pixmap); - assert(xmbuf->cleargc); - - if (all) { - XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc, - 0, 0, xrb->Base.Width + 1, xrb->Base.Height + 1 ); - } - else { - XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc, - x, xrb->Base.Height - y - height, - width, height ); - } -} - - -static void -clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, GLint width, GLint height ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - if (all) { - const size_t n = xrb->ximage->bytes_per_line * xrb->Base.Height; - MEMSET( xrb->ximage->data, xmesa->clearpixel, n ); - } - else { - GLint i; - for (i=0;iclearpixel, width ); - } - } -} - - -static void -clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, GLint width, GLint height ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - if (all) { - GLint i, c16 = (xrb->ximage->bytes_per_line>>4)<<4; - GLubyte *ptr = (GLubyte *) xrb->ximage->data; - for (i = 0; i < xrb->Base.Height; i++) { - GLint j; - GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; - if (i&1) { - sptr += 16; - } - for (j=0; jximage->bytes_per_line; j++) { - *ptr = sptr[j&15]; - ptr++; - } - } - } - else { - GLint i; - for (i=y; ixm_visual->hpcr_clear_ximage_pattern[0]; - if (i&1) { - sptr += 16; - } - for (j=x; jclearpixel; - - if (xmesa->swapbytes) { - pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00); - } - - if (all) { - GLuint *ptr4 = (GLuint *) xrb->ximage->data; - if ((pixel & 0xff) == ((pixel >> 8) & 0xff)) { - /* low and high bytes are equal so use memset() */ - const GLuint n = xrb->ximage->bytes_per_line * xrb->Base.Height; - MEMSET( ptr4, pixel & 0xff, n ); - } - else { - const GLuint n = xrb->ximage->bytes_per_line * xrb->Base.Height / 4; - GLuint i; - pixel = pixel | (pixel<<16); - for (i = 0; i < n; i++) { - ptr4[i] = pixel; - } - ptr4 += n; - /* might be one last GLushort to set */ - if ((xrb->ximage->bytes_per_line * xrb->Base.Height) & 0x2) - *(GLushort *)ptr4 = pixel & 0xffff; - } - } - else { - GLint i, j; - for (j=0;j */ -static void -clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, GLint width, GLint height) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - const GLubyte r = xmesa->clearcolor[0]; - const GLubyte g = xmesa->clearcolor[1]; - const GLubyte b = xmesa->clearcolor[2]; - - if (all) { - if (r == g && g == b) { - /* same value for all three components (gray) */ - const GLint w3 = xrb->Base.Width * 3; - const GLint h = xrb->Base.Height; - GLint i; - for (i = 0; i < h; i++) { - bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, i); - MEMSET(ptr3, r, w3); - } - } - else { - /* the usual case */ - const GLint w = xrb->Base.Width; - const GLint h = xrb->Base.Height; - GLint i, j; - for (i = 0; i < h; i++) { - bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, i); - for (j = 0; j < w; j++) { - ptr3->r = r; - ptr3->g = g; - ptr3->b = b; - ptr3++; - } - } - } - } - else { - /* only clear subrect of color buffer */ - if (r == g && g == b) { - /* same value for all three components (gray) */ - GLint j; - for (j=0;jr = r; - ptr3->g = g; - ptr3->b = b; - ptr3++; - } - } - } - } -} - - -static void -clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, GLint width, GLint height) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - register GLuint pixel = (GLuint) xmesa->clearpixel; - - if (xmesa->swapbytes) { - pixel = ((pixel >> 24) & 0x000000ff) - | ((pixel >> 8) & 0x0000ff00) - | ((pixel << 8) & 0x00ff0000) - | ((pixel << 24) & 0xff000000); - } - - if (all) { - const GLuint n = xrb->Base.Width * xrb->Base.Height; - GLuint *ptr4 = (GLuint *) xrb->ximage->data; - if (pixel == 0) { - _mesa_memset(ptr4, pixel, 4 * n); - } - else { - GLuint i; - for (i = 0; i < n; i++) - ptr4[i] = pixel; - } - } - else { - GLint i, j; - for (j = 0; j < height; j++) { - GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j); - for (i = 0; i < width; i++) { - ptr4[i] = pixel; - } - } - } -} - - -static void -clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, GLint width, GLint height) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaImage *img = xrb->ximage; - GLint i, j; - - /* We can ignore 'all' here - x, y, width, height are always right */ - (void) all; - - /* TODO: optimize this */ - y = YFLIP(xrb, y); - for (j = 0; j < height; j++) { - for (i = 0; i < width; i++) { - XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel); - } - } -} - - - -static void -clear_buffers( GLcontext *ctx, GLbitfield mask, - GLboolean all, GLint x, GLint y, GLint width, GLint height ) -{ - if (ctx->DrawBuffer->Name == 0) { - /* this is a window system framebuffer */ - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; - XMesaBuffer b = (XMesaBuffer) ctx->DrawBuffer; - - /* we can't handle color or index masking */ - if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { - if (mask & BUFFER_BIT_FRONT_LEFT) { - /* clear front color buffer */ - if (b->frontxrb == (struct xmesa_renderbuffer *) - ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer) { - /* renderbuffer is not wrapped - great! */ - b->frontxrb->clearFunc(ctx, b->frontxrb, all, x, y, - width, height); - mask &= ~BUFFER_BIT_FRONT_LEFT; - } - else { - /* we can't directly clear an alpha-wrapped color buffer */ - } - } - if (mask & BUFFER_BIT_BACK_LEFT) { - /* clear back color buffer */ - if (b->backxrb == (struct xmesa_renderbuffer *) - ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer) { - /* renderbuffer is not wrapped - great! */ - b->backxrb->clearFunc(ctx, b->backxrb, all, x, y, - width, height); - mask &= ~BUFFER_BIT_BACK_LEFT; - } - } - } - } - if (mask) - _swrast_Clear( ctx, mask, all, x, y, width, height ); -} - - -/** - * Called by ctx->Driver.ResizeBuffers() - * Resize the front/back colorbuffers to match the latest window size. - */ -void -xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer, - GLuint width, GLuint height) -{ - /* We can do this cast because the first field in the XMesaBuffer - * struct is a GLframebuffer struct. If this weren't true, we'd - * need a pointer from the GLframebuffer to the XMesaBuffer. - */ - XMesaBuffer xmBuffer = (XMesaBuffer) buffer; - - xmesa_alloc_back_buffer(xmBuffer, width, height); - - _mesa_resize_framebuffer(ctx, buffer, width, height); - - if (ctx) - ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */ -} - - -#ifndef XFree86Server -/* XXX this was never tested in the Xserver environment */ - -/** - * This function implements glDrawPixels() with an XPutImage call when - * drawing to the front buffer (X Window drawable). - * The image format must be GL_BGRA to match the PF_8R8G8B pixel format. - */ -static void -xmesa_DrawPixels_8R8G8B( GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels ) -{ - struct xmesa_renderbuffer *xrb - = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - const SWcontext *swrast = SWRAST_CONTEXT( ctx ); - XMesaDisplay *dpy = xmesa->xm_visual->display; - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - const XMesaGC gc = xmbuf->gc; - - ASSERT(dpy); - ASSERT(gc); - ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B); - ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B); - - if (swrast->NewState) - _swrast_validate_derived( ctx ); - - if (xrb->pixmap && - format == GL_BGRA && - type == GL_UNSIGNED_BYTE && - (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */ - ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */ - ctx->Pixel.ZoomX == 1.0 && /* no zooming */ - ctx->Pixel.ZoomY == 1.0) { - int dstX = x; - int dstY = y; - int w = width; - int h = height; - int srcX = unpack->SkipPixels; - int srcY = unpack->SkipRows; - int rowLength = unpack->RowLength ? unpack->RowLength : width; - - if (unpack->BufferObj->Name) { - /* unpack from PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, unpack, width, height, 1, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, - GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - unpack->BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(PBO is mapped)"); - return; - } - pixels = ADD_POINTERS(buf, pixels); - } - - if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &srcX, &srcY)) { - /* This is a little tricky since all coordinates up to now have - * been in the OpenGL bottom-to-top orientation. X is top-to-bottom - * so we have to carefully compute the Y coordinates/addresses here. - */ - XMesaImage ximage; - MEMSET(&ximage, 0, sizeof(XMesaImage)); - ximage.width = width; - ximage.height = height; - ximage.format = ZPixmap; - ximage.data = (char *) pixels - + ((srcY + h - 1) * rowLength + srcX) * 4; - ximage.byte_order = LSBFirst; - ximage.bitmap_unit = 32; - ximage.bitmap_bit_order = LSBFirst; - ximage.bitmap_pad = 32; - ximage.depth = 24; - ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */ - ximage.bits_per_pixel = 32; - /* it seems we don't need to set the ximage.red/green/blue_mask fields */ - /* flip Y axis for dest position */ - dstY = YFLIP(xrb, dstY) - h + 1; - XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h); - } - - if (unpack->BufferObj->Name) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); - } - } - else { - /* software fallback */ - _swrast_DrawPixels(ctx, x, y, width, height, - format, type, unpack, pixels); - } -} - - - -/** - * This function implements glDrawPixels() with an XPutImage call when - * drawing to the front buffer (X Window drawable). The image format - * must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to - * match the PF_5R6G5B pixel format. - */ -static void -xmesa_DrawPixels_5R6G5B( GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels ) -{ - struct xmesa_renderbuffer *xrb - = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - const SWcontext *swrast = SWRAST_CONTEXT( ctx ); - XMesaDisplay *dpy = xmesa->xm_visual->display; - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - const XMesaGC gc = xmbuf->gc; - - ASSERT(dpy); - ASSERT(gc); - ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B); - - if (swrast->NewState) - _swrast_validate_derived( ctx ); - - if (xrb->pixmap && - format == GL_RGB && - type == GL_UNSIGNED_SHORT_5_6_5 && - !ctx->Color.DitherFlag && /* no dithering */ - (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */ - ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */ - ctx->Pixel.ZoomX == 1.0 && /* no zooming */ - ctx->Pixel.ZoomY == 1.0) { - int dstX = x; - int dstY = y; - int w = width; - int h = height; - int srcX = unpack->SkipPixels; - int srcY = unpack->SkipRows; - int rowLength = unpack->RowLength ? unpack->RowLength : width; - - if (unpack->BufferObj->Name) { - /* unpack from PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, unpack, width, height, 1, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, - GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - unpack->BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(PBO is mapped)"); - return; - } - pixels = ADD_POINTERS(buf, pixels); - } - - if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &srcX, &srcY)) { - /* This is a little tricky since all coordinates up to now have - * been in the OpenGL bottom-to-top orientation. X is top-to-bottom - * so we have to carefully compute the Y coordinates/addresses here. - */ - XMesaImage ximage; - MEMSET(&ximage, 0, sizeof(XMesaImage)); - ximage.width = width; - ximage.height = height; - ximage.format = ZPixmap; - ximage.data = (char *) pixels - + ((srcY + h - 1) * rowLength + srcX) * 2; - ximage.byte_order = LSBFirst; - ximage.bitmap_unit = 16; - ximage.bitmap_bit_order = LSBFirst; - ximage.bitmap_pad = 16; - ximage.depth = 16; - ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */ - ximage.bits_per_pixel = 16; - /* it seems we don't need to set the ximage.red/green/blue_mask fields */ - /* flip Y axis for dest position */ - dstY = YFLIP(xrb, dstY) - h + 1; - XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h); - } - - if (unpack->BufferObj->Name) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); - } - } - else { - /* software fallback */ - _swrast_DrawPixels(ctx, x, y, width, height, - format, type, unpack, pixels); - } -} - - - -/** - * Implement glCopyPixels for the front color buffer (or back buffer Pixmap) - * for the color buffer. Don't support zooming, pixel transfer, etc. - * We do support copying from one window to another, ala glXMakeCurrentRead. - */ -static void -xmesa_CopyPixels( GLcontext *ctx, - GLint srcx, GLint srcy, GLsizei width, GLsizei height, - GLint destx, GLint desty, GLenum type ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - const SWcontext *swrast = SWRAST_CONTEXT( ctx ); - XMesaDisplay *dpy = xmesa->xm_visual->display; - const XMesaGC gc = ((XMesaBuffer) ctx->DrawBuffer)->gc; - struct xmesa_renderbuffer *srcXrb = (struct xmesa_renderbuffer *) - ctx->ReadBuffer->_ColorReadBuffer; - struct xmesa_renderbuffer *dstXrb = (struct xmesa_renderbuffer *) - ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - - ASSERT(dpy); - ASSERT(gc); - - if (swrast->NewState) - _swrast_validate_derived( ctx ); - - if (ctx->Color.DrawBuffer[0] == GL_FRONT && - ctx->Pixel.ReadBuffer == GL_FRONT && - srcXrb->pixmap && - dstXrb->pixmap && - type == GL_COLOR && - (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */ - ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */ - ctx->Pixel.ZoomX == 1.0 && /* no zooming */ - ctx->Pixel.ZoomY == 1.0) { - /* Note: we don't do any special clipping work here. We could, - * but X will do it for us. - */ - srcy = YFLIP(srcXrb, srcy) - height + 1; - desty = YFLIP(dstXrb, desty) - height + 1; - XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc, - srcx, srcy, width, height, destx, desty); - } - else { - _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type ); - } -} -#endif /* XFree86Server */ - - - -/* - * Every driver should implement a GetString function in order to - * return a meaningful GL_RENDERER string. - */ -static const GLubyte * -get_string( GLcontext *ctx, GLenum name ) -{ - (void) ctx; - switch (name) { - case GL_RENDERER: -#ifdef XFree86Server - return (const GLubyte *) "Mesa GLX Indirect"; -#else - return (const GLubyte *) "Mesa X11"; -#endif - case GL_VENDOR: -#ifdef XFree86Server - return (const GLubyte *) "Mesa project: www.mesa3d.org"; -#else - return NULL; -#endif - default: - return NULL; - } -} - - -/* - * We implement the glEnable function only because we care about - * dither enable/disable. - */ -static void -enable( GLcontext *ctx, GLenum pname, GLboolean state ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - switch (pname) { - case GL_DITHER: - if (state) - xmesa->pixelformat = xmesa->xm_visual->dithered_pf; - else - xmesa->pixelformat = xmesa->xm_visual->undithered_pf; - break; - default: - ; /* silence compiler warning */ - } -} - - -static void -clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] ) -{ - int i; - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); - - if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) { - /* black is black */ - MEMSET( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 , - sizeof(xmesa->xm_visual->hpcr_clear_ximage_pattern)); - } - else { - /* build clear pattern */ - for (i=0; i<16; i++) { - xmesa->xm_visual->hpcr_clear_ximage_pattern[0][i] = - DITHER_HPCR(i, 0, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2]); - xmesa->xm_visual->hpcr_clear_ximage_pattern[1][i] = - DITHER_HPCR(i, 1, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2]); - } - } -} - - -static void -clear_color_HPCR_pixmap( GLcontext *ctx, const GLfloat color[4] ) -{ - int i; - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); - - if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) { - /* black is black */ - for (i=0; i<16; i++) { - XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, 0); - XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, 0); - } - } - else { - for (i=0; i<16; i++) { - XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, - DITHER_HPCR(i, 0, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2])); - XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, - DITHER_HPCR(i, 1, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2])); - } - } - /* change tile pixmap content */ - XMesaPutImage(xmesa->display, - (XMesaDrawable)xmesa->xm_visual->hpcr_clear_pixmap, - XMESA_BUFFER(ctx->DrawBuffer)->cleargc, - xmesa->xm_visual->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); -} - - -/** - * Called when the driver should update it's state, based on the new_state - * flags. - */ -void -xmesa_update_state( GLcontext *ctx, GLuint new_state ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - struct xmesa_renderbuffer *front_xrb, *back_xrb; - - /* Propagate statechange information to swrast and swrast_setup - * modules. The X11 driver has no internal GL-dependent state. - */ - _swrast_InvalidateState( ctx, new_state ); - _ac_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - - if (ctx->DrawBuffer->Name != 0) - return; - - front_xrb = XMESA_BUFFER(ctx->DrawBuffer)->frontxrb; - if (front_xrb) { - /* XXX check for relevant new_state flags */ - xmesa_set_renderbuffer_funcs(front_xrb, xmesa->pixelformat, - xmesa->xm_visual->BitsPerPixel); - /* setup pointers to front and back buffer clear functions */ - front_xrb->clearFunc = clear_pixmap; - } - - back_xrb = XMESA_BUFFER(ctx->DrawBuffer)->backxrb; - if (back_xrb) { - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - - /* XXX check for relevant new_state flags */ - xmesa_set_renderbuffer_funcs(back_xrb, xmesa->pixelformat, - xmesa->xm_visual->BitsPerPixel); - - if (xmbuf->backxrb->pixmap) { - back_xrb->clearFunc = clear_pixmap; - } - else { - switch (xmesa->xm_visual->BitsPerPixel) { - case 8: - if (xmesa->xm_visual->hpcr_clear_flag) { - back_xrb->clearFunc = clear_HPCR_ximage; - } - else { - back_xrb->clearFunc = clear_8bit_ximage; - } - break; - case 16: - back_xrb->clearFunc = clear_16bit_ximage; - break; - case 24: - back_xrb->clearFunc = clear_24bit_ximage; - break; - case 32: - back_xrb->clearFunc = clear_32bit_ximage; - break; - default: - back_xrb->clearFunc = clear_nbit_ximage; - break; - } - } - } - - if (xmesa->xm_visual->hpcr_clear_flag) { - /* this depends on whether we're drawing to the front or back buffer */ - /* XXX FIX THIS! */ -#if 0 - if (pixmap) { - ctx->Driver.ClearColor = clear_color_HPCR_pixmap; - } - else { - ctx->Driver.ClearColor = clear_color_HPCR_ximage; - } -#else - (void) clear_color_HPCR_pixmap; - (void) clear_color_HPCR_ximage; -#endif - } -} - - - -/** - * Called via ctx->Driver.TestProxyTeximage(). Normally, we'd just use - * the _mesa_test_proxy_teximage() fallback function, but we're going to - * special-case the 3D texture case to allow textures up to 512x512x32 - * texels. - */ -static GLboolean -test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, GLenum format, GLenum type, - GLint width, GLint height, GLint depth, GLint border) -{ - if (target == GL_PROXY_TEXTURE_3D) { - /* special case for 3D textures */ - if (width * height * depth > 512 * 512 * 64 || - width < 2 * border || - (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(width - 2 * border) != 1) || - height < 2 * border || - (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(height - 2 * border) != 1) || - depth < 2 * border || - (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(depth - 2 * border) != 1)) { - /* Bad size, or too many texels */ - return GL_FALSE; - } - return GL_TRUE; - } - else { - /* use the fallback routine for 1D, 2D, cube and rect targets */ - return _mesa_test_proxy_teximage(ctx, target, level, internalFormat, - format, type, width, height, depth, - border); - } -} - - -/** - * In SW, we don't really compress GL_COMPRESSED_RGB[A] textures! - */ -static const struct gl_texture_format * -choose_tex_format( GLcontext *ctx, GLint internalFormat, - GLenum format, GLenum type ) -{ - switch (internalFormat) { - case GL_COMPRESSED_RGB_ARB: - return &_mesa_texformat_rgb; - case GL_COMPRESSED_RGBA_ARB: - return &_mesa_texformat_rgba; - default: - return _mesa_choose_tex_format(ctx, internalFormat, format, type); - } -} - - -/** - * Called by glViewport. - * This is a good time for us to poll the current X window size and adjust - * our renderbuffers to match the current window size. - * Remember, we have no opportunity to respond to conventional - * X Resize/StructureNotify events since the X driver has no event loop. - * Thus, we poll. - * Note that this trick isn't fool-proof. If the application never calls - * glViewport, our notion of the current window size may be incorrect. - */ -static void -xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ -#if 1 - struct gl_framebuffer *fb = ctx->WinSysDrawBuffer; - GLuint newWidth, newHeight; - - get_buffer_size(fb, &newWidth, &newHeight); - if (newWidth != fb->Width || newHeight != fb->Height) { - xmesa_resize_buffers(ctx, fb, newWidth, newHeight); - } -#else - /* This also works: */ - _mesa_ResizeBuffersMESA(); -#endif -} - - -/** - * Initialize the device driver function table with the functions - * we implement in this driver. - */ -void -xmesa_init_driver_functions( XMesaVisual xmvisual, - struct dd_function_table *driver ) -{ - driver->GetString = get_string; - driver->UpdateState = xmesa_update_state; - driver->GetBufferSize = get_buffer_size; - driver->Flush = finish_or_flush; - driver->Finish = finish_or_flush; - driver->ClearIndex = clear_index; - driver->ClearColor = clear_color; - driver->IndexMask = index_mask; - driver->ColorMask = color_mask; - driver->Enable = enable; - driver->Clear = clear_buffers; - driver->ResizeBuffers = xmesa_resize_buffers; - driver->Viewport = xmesa_viewport; -#ifndef XFree86Server - driver->CopyPixels = xmesa_CopyPixels; - if (xmvisual->undithered_pf == PF_8R8G8B && - xmvisual->dithered_pf == PF_8R8G8B) { - driver->DrawPixels = xmesa_DrawPixels_8R8G8B; - } - else if (xmvisual->undithered_pf == PF_5R6G5B) { - driver->DrawPixels = xmesa_DrawPixels_5R6G5B; - } -#endif - driver->TestProxyTexImage = test_proxy_teximage; -#if SWTC - driver->ChooseTextureFormat = choose_tex_format; -#else - (void) choose_tex_format; -#endif -} - - -#define XMESA_NEW_POINT (_NEW_POINT | \ - _NEW_RENDERMODE | \ - _SWRAST_NEW_RASTERMASK) - -#define XMESA_NEW_LINE (_NEW_LINE | \ - _NEW_TEXTURE | \ - _NEW_LIGHT | \ - _NEW_DEPTH | \ - _NEW_RENDERMODE | \ - _SWRAST_NEW_RASTERMASK) - -#define XMESA_NEW_TRIANGLE (_NEW_POLYGON | \ - _NEW_TEXTURE | \ - _NEW_LIGHT | \ - _NEW_DEPTH | \ - _NEW_RENDERMODE | \ - _SWRAST_NEW_RASTERMASK) - - -/* Extend the software rasterizer with our line/point/triangle - * functions. - */ -void xmesa_register_swrast_functions( GLcontext *ctx ) -{ - SWcontext *swrast = SWRAST_CONTEXT( ctx ); - - swrast->choose_point = xmesa_choose_point; - swrast->choose_line = xmesa_choose_line; - swrast->choose_triangle = xmesa_choose_triangle; - - swrast->invalidate_point |= XMESA_NEW_POINT; - swrast->invalidate_line |= XMESA_NEW_LINE; - swrast->invalidate_triangle |= XMESA_NEW_TRIANGLE; -} -- cgit v1.2.3