From 209657f69055b17b00c3db3f99c7f411a6e8d176 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Fri, 17 Feb 2017 16:11:01 +0100 Subject: nx-X11/extras/Mesa: Drop bundled Mesa, place a symlink to imported Git subtree of Mesa_6.4.1 instead. --- .../extras/Mesa/src/mesa/drivers/x11/glxheader.h | 63 - nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_api.c | 2675 ----------- .../extras/Mesa/src/mesa/drivers/x11/xm_buffer.c | 115 - nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c | 1201 ----- nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_line.c | 674 --- nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_span.c | 4799 -------------------- nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_tri.c | 1623 ------- nx-X11/extras/Mesa/src/mesa/drivers/x11/xmesaP.h | 554 --- 8 files changed, 11704 deletions(-) delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/x11/glxheader.h delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_api.c delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_buffer.c delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_line.c delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_span.c delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_tri.c delete mode 100644 nx-X11/extras/Mesa/src/mesa/drivers/x11/xmesaP.h (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/x11') diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/glxheader.h b/nx-X11/extras/Mesa/src/mesa/drivers/x11/glxheader.h deleted file mode 100644 index 6a1f2ed20..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/glxheader.h +++ /dev/null @@ -1,63 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 4.1 - * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef GLX_HEADER_H -#define GLX_HEADER_H - -#ifdef __VMS -#include -#endif - -#include "glheader.h" - -#ifdef XFree86Server - -# include "resource.h" -# include "windowstr.h" -# include "gcstruct.h" -# include "xf86glx_util.h" - -#else - -# include -# include -# ifdef USE_XSHM /* was SHM */ -# include -# include -# include -# endif -# include - -#endif - - - -/* this silences a compiler warning on several systems */ -struct timespec; -struct itimerspec; - - -#endif /*GLX_HEADER*/ diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_api.c b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_api.c deleted file mode 100644 index 6ed2be564..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_api.c +++ /dev/null @@ -1,2675 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * This file contains the implementations of all the XMesa* functions. - * - * - * NOTES: - * - * The window coordinate system origin (0,0) is in the lower-left corner - * of the window. X11's window coordinate origin is in the upper-left - * corner of the window. Therefore, most drawing functions in this - * file have to flip Y coordinates. - * - * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile - * in support for the MIT Shared Memory extension. If enabled, when you - * use an Ximage for the back buffer in double buffered mode, the "swap" - * operation will be faster. You must also link with -lXext. - * - * Byte swapping: If the Mesa host and the X display use a different - * byte order then there's some trickiness to be aware of when using - * XImages. The byte ordering used for the XImage is that of the X - * display, not the Mesa host. - * The color-to-pixel encoding for True/DirectColor must be done - * according to the display's visual red_mask, green_mask, and blue_mask. - * If XPutPixel is used to put a pixel into an XImage then XPutPixel will - * do byte swapping if needed. If one wants to directly "poke" the pixel - * into the XImage's buffer then the pixel must be byte swapped first. In - * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format - * and use XPutPixel everywhere except in the implementation of - * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so - * instead of using XPutPixel we "poke" our values after byte-swapping - * the clear pixel value if needed. - * - */ - -#ifdef __CYGWIN__ -#undef WIN32 -#undef __WIN32__ -#endif - -#include "glxheader.h" -#include "GL/xmesa.h" -#include "xmesaP.h" -#include "context.h" -#include "extensions.h" -#include "framebuffer.h" -#include "glthread.h" -#include "imports.h" -#include "matrix.h" -#include "mtypes.h" -#include "macros.h" -#include "renderbuffer.h" -#include "texformat.h" -#include "texobj.h" -#include "texstore.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "array_cache/acache.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "drivers/common/driverfuncs.h" - -#ifdef XFree86Server -#include -#endif - -/* - * Global X driver lock - */ -_glthread_Mutex _xmesa_lock; - - - -/* - * Lookup tables for HPCR pixel format: - */ -static short hpcr_rgbTbl[3][256] = { -{ - 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, - 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, - 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, - 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, - 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, - 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, - 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, -112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, -128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, -144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, -160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, -176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, -192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, -208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, -224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 -}, -{ - 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, - 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, - 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, - 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, - 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, - 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, - 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, -112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, -128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, -144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, -160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, -176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, -192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, -208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, -224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 -}, -{ - 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, - 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, - 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, - 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, - 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, - 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, - 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87, - 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, - 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, -112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, -128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, -144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, -160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, -176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, -192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, -208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223 -} -}; - - - -/**********************************************************************/ -/***** X Utility Functions *****/ -/**********************************************************************/ - - -/* - * Return the host's byte order as LSBFirst or MSBFirst ala X. - */ -#ifndef XFree86Server -static int host_byte_order( void ) -{ - int i = 1; - char *cptr = (char *) &i; - return (*cptr==1) ? LSBFirst : MSBFirst; -} -#endif - - -/* - * Error handling. - */ -#ifndef XFree86Server -static volatile int mesaXErrorFlag = 0; - -static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event ) -{ - (void) dpy; - (void) event; - mesaXErrorFlag = 1; - return 0; -} -#endif - - -/* - * Check if the X Shared Memory extension is available. - * Return: 0 = not available - * 1 = shared XImage support available - * 2 = shared Pixmap support available also - */ -#ifndef XFree86Server -static int check_for_xshm( XMesaDisplay *display ) -{ -#ifdef USE_XSHM - int major, minor, ignore; - Bool pixmaps; - - if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { - if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { - return (pixmaps==True) ? 2 : 1; - } - else { - return 0; - } - } - else { - return 0; - } -#else - /* Can't compile XSHM support */ - return 0; -#endif -} -#endif - - -/* - * Apply gamma correction to an intensity value in [0..max]. Return the - * new intensity value. - */ -static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max ) -{ - if (gamma == 1.0) { - return value; - } - else { - double x = (double) value / (double) max; - return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma)); - } -} - - - -/* - * Return the true number of bits per pixel for XImages. - * For example, if we request a 24-bit deep visual we may actually need/get - * 32bpp XImages. This function returns the appropriate bpp. - * Input: dpy - the X display - * visinfo - desribes the visual to be used for XImages - * Return: true number of bits per pixel for XImages - */ -#ifdef XFree86Server - -static int bits_per_pixel( XMesaVisual xmv ) -{ - const int depth = xmv->nplanes; - int i; - for (i = 0; i < screenInfo.numPixmapFormats; i++) { - if (screenInfo.formats[i].depth == depth) - return screenInfo.formats[i].bitsPerPixel; - } - return depth; /* should never get here, but this should be safe */ -} - -#else - -static int bits_per_pixel( XMesaVisual xmv ) -{ - XMesaDisplay *dpy = xmv->display; - XMesaVisualInfo visinfo = xmv->visinfo; - XMesaImage *img; - int bitsPerPixel; - /* Create a temporary XImage */ - img = XCreateImage( dpy, visinfo->visual, visinfo->depth, - ZPixmap, 0, /*format, offset*/ - (char*) MALLOC(8), /*data*/ - 1, 1, /*width, height*/ - 32, /*bitmap_pad*/ - 0 /*bytes_per_line*/ - ); - assert(img); - /* grab the bits/pixel value */ - bitsPerPixel = img->bits_per_pixel; - /* free the XImage */ - _mesa_free( img->data ); - img->data = NULL; - XMesaDestroyImage( img ); - return bitsPerPixel; -} -#endif - - - -/* - * Determine if a given X window ID is valid (window exists). - * Do this by calling XGetWindowAttributes() for the window and - * checking if we catch an X error. - * Input: dpy - the display - * win - the window to check for existance - * Return: GL_TRUE - window exists - * GL_FALSE - window doesn't exist - */ -#ifndef XFree86Server -static GLboolean WindowExistsFlag; - -static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) -{ - (void) dpy; - if (xerr->error_code == BadWindow) { - WindowExistsFlag = GL_FALSE; - } - return 0; -} - -static GLboolean window_exists( XMesaDisplay *dpy, Window win ) -{ - XWindowAttributes wa; - int (*old_handler)( XMesaDisplay*, XErrorEvent* ); - WindowExistsFlag = GL_TRUE; - old_handler = XSetErrorHandler(window_exists_err_handler); - XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ - XSetErrorHandler(old_handler); - return WindowExistsFlag; -} -#endif - - - -/**********************************************************************/ -/***** Linked list of XMesaBuffers *****/ -/**********************************************************************/ - -static XMesaBuffer XMesaBufferList = NULL; - - -/** - * Allocate a new XMesaBuffer, initialize basic fields and add to - * the list of all buffers. - */ -static XMesaBuffer -alloc_xmesa_buffer(XMesaVisual vis, BufferType type, XMesaColormap cmap) -{ - XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); - if (b) { - GLboolean swAlpha; - - b->display = vis->display; - b->xm_visual = vis; - b->type = type; - b->cmap = cmap; - - _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual); - - /* determine back buffer implementation */ - if (vis->mesa_visual.doubleBufferMode) { - if (vis->ximage_flag) { - b->db_state = BACK_XIMAGE; - } - else { - b->db_state = BACK_PIXMAP; - } - } - else { - b->db_state = 0; - } - - /* Allocate the framebuffer's renderbuffers */ - assert(!b->mesa_buffer.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); - assert(!b->mesa_buffer.Attachment[BUFFER_BACK_LEFT].Renderbuffer); - - /* front renderbuffer */ - b->frontxrb = xmesa_new_renderbuffer(NULL, 0, vis->mesa_visual.rgbMode); - _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT, - &b->frontxrb->Base); - - /* back renderbuffer */ - if (vis->mesa_visual.doubleBufferMode) { - b->backxrb =xmesa_new_renderbuffer(NULL, 0, vis->mesa_visual.rgbMode); - _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT, - &b->backxrb->Base); - } - - /* determine if we need software alpha planes */ - if (vis->mesa_visual.alphaBits > 0 - && vis->undithered_pf != PF_8A8B8G8R - && vis->undithered_pf != PF_8A8R8G8B) { - /* Visual has alpha, but pixel format doesn't support it. - * We'll use an alpha renderbuffer wrapper. - */ - swAlpha = GL_TRUE; - } - else { - swAlpha = GL_FALSE; - } - - _mesa_add_soft_renderbuffers(&b->mesa_buffer, - GL_FALSE, /* color */ - vis->mesa_visual.haveDepthBuffer, - vis->mesa_visual.haveStencilBuffer, - vis->mesa_visual.haveAccumBuffer, - swAlpha, - vis->mesa_visual.numAuxBuffers > 0 ); - - /* insert into linked list */ - b->Next = XMesaBufferList; - XMesaBufferList = b; - } - return b; -} - - -/* - * Find an XMesaBuffer by matching X display and colormap but NOT matching - * the notThis buffer. - */ -static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy, - XMesaColormap cmap, - XMesaBuffer notThis) -{ - XMesaBuffer b; - for (b=XMesaBufferList; b; b=b->Next) { - if (b->display==dpy && b->cmap==cmap && b!=notThis) { - return b; - } - } - return NULL; -} - - -/* - * Free an XMesaBuffer, remove from linked list, perhaps free X colormap - * entries. - */ -static void free_xmesa_buffer(int client, XMesaBuffer buffer) -{ - XMesaBuffer prev = NULL, b; - (void) client; - for (b=XMesaBufferList; b; b=b->Next) { - if (b==buffer) { - /* unlink bufer from list */ - if (prev) - prev->Next = buffer->Next; - else - XMesaBufferList = buffer->Next; - /* Check to free X colors */ - if (buffer->num_alloced>0) { - /* If no other buffer uses this X colormap then free the colors. */ - if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) { -#ifdef XFree86Server - (void)FreeColors(buffer->cmap, client, - buffer->num_alloced, buffer->alloced_colors, - 0); -#else - XFreeColors(buffer->display, buffer->cmap, - buffer->alloced_colors, buffer->num_alloced, 0); -#endif - } - } - - _mesa_free_framebuffer_data(&buffer->mesa_buffer); - _mesa_free(buffer); - - return; - } - /* continue search */ - prev = b; - } - /* buffer not found in XMesaBufferList */ - _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n"); -} - - -/* Copy X color table stuff from one XMesaBuffer to another. */ -static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) -{ - MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); - MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); - MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); - MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); - dst->num_alloced = src->num_alloced; - MEMCPY(dst->alloced_colors, src->alloced_colors, - sizeof(src->alloced_colors)); -} - - - -/**********************************************************************/ -/***** Misc Private Functions *****/ -/**********************************************************************/ - - -/* - * Return number of bits set in n. - */ -static int bitcount( unsigned long n ) -{ - int bits; - for (bits=0; n>0; n=n>>1) { - if (n&1) { - bits++; - } - } - return bits; -} - - - -/** - * Allocate a shared memory XImage back buffer for the given XMesaBuffer. - * Return: GL_TRUE if success, GL_FALSE if error - */ -#ifndef XFree86Server -static GLboolean -alloc_shm_back_buffer(XMesaBuffer b, GLuint width, GLuint height) -{ -#ifdef USE_XSHM - /* - * We have to do a _lot_ of error checking here to be sure we can - * really use the XSHM extension. It seems different servers trigger - * errors at different points if the extension won't work. Therefore - * we have to be very careful... - */ - GC gc; - int (*old_handler)( XMesaDisplay *, XErrorEvent * ); - - if (width == 0 || height == 0) { - /* this will be true the first time we're called on 'b' */ - return GL_FALSE; - } - - b->backxrb->ximage = XShmCreateImage(b->xm_visual->display, - b->xm_visual->visinfo->visual, - b->xm_visual->visinfo->depth, - ZPixmap, NULL, &b->shminfo, - width, height); - if (b->backxrb->ximage == NULL) { - _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling."); - b->shm = 0; - return GL_FALSE; - } - - b->shminfo.shmid = shmget( IPC_PRIVATE, b->backxrb->ximage->bytes_per_line - * b->backxrb->ximage->height, IPC_CREAT|0777 ); - if (b->shminfo.shmid < 0) { - _mesa_warning(NULL, "shmget failed while allocating back buffer"); - XDestroyImage( b->backxrb->ximage ); - b->backxrb->ximage = NULL; - _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmget), disabling."); - b->shm = 0; - return GL_FALSE; - } - - b->shminfo.shmaddr = b->backxrb->ximage->data - = (char*)shmat( b->shminfo.shmid, 0, 0 ); - if (b->shminfo.shmaddr == (char *) -1) { - _mesa_warning(NULL, "shmat() failed while allocating back buffer"); - XDestroyImage( b->backxrb->ximage ); - shmctl( b->shminfo.shmid, IPC_RMID, 0 ); - b->backxrb->ximage = NULL; - _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmat), disabling."); - b->shm = 0; - return GL_FALSE; - } - - b->shminfo.readOnly = False; - mesaXErrorFlag = 0; - old_handler = XSetErrorHandler( mesaHandleXError ); - /* This may trigger the X protocol error we're ready to catch: */ - XShmAttach( b->xm_visual->display, &b->shminfo ); - XSync( b->xm_visual->display, False ); - - if (mesaXErrorFlag) { - /* we are on a remote display, this error is normal, don't print it */ - XFlush( b->xm_visual->display ); - mesaXErrorFlag = 0; - XDestroyImage( b->backxrb->ximage ); - shmdt( b->shminfo.shmaddr ); - shmctl( b->shminfo.shmid, IPC_RMID, 0 ); - b->backxrb->ximage = NULL; - b->shm = 0; - (void) XSetErrorHandler( old_handler ); - return GL_FALSE; - } - - shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */ - - /* Finally, try an XShmPutImage to be really sure the extension works */ - gc = XCreateGC( b->xm_visual->display, b->frontxrb->drawable, 0, NULL ); - XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, gc, - b->backxrb->ximage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); - XSync( b->xm_visual->display, False ); - XFreeGC( b->xm_visual->display, gc ); - (void) XSetErrorHandler( old_handler ); - if (mesaXErrorFlag) { - XFlush( b->xm_visual->display ); - mesaXErrorFlag = 0; - XDestroyImage( b->backxrb->ximage ); - shmdt( b->shminfo.shmaddr ); - shmctl( b->shminfo.shmid, IPC_RMID, 0 ); - b->backxrb->ximage = NULL; - b->shm = 0; - return GL_FALSE; - } - - return GL_TRUE; -#else - /* Can't compile XSHM support */ - return GL_FALSE; -#endif -} -#endif - - - - -/* - * Setup an off-screen pixmap or Ximage to use as the back buffer. - * Input: b - the X/Mesa buffer - */ -void -xmesa_alloc_back_buffer( XMesaBuffer b, GLuint width, GLuint height ) -{ - if (width == 0 || height == 0) - return; - - if (b->db_state == BACK_XIMAGE) { - /* Deallocate the old backxrb->ximage, if any */ - if (b->backxrb->ximage) { -#if defined(USE_XSHM) && !defined(XFree86Server) - if (b->shm) { - XShmDetach( b->xm_visual->display, &b->shminfo ); - XDestroyImage( b->backxrb->ximage ); - shmdt( b->shminfo.shmaddr ); - } - else -#endif - XMesaDestroyImage( b->backxrb->ximage ); - b->backxrb->ximage = NULL; - } - - /* Allocate new back buffer */ -#ifdef XFree86Server - { - /* Allocate a regular XImage for the back buffer. */ - b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel, - width, height, NULL); -#else - if (b->shm == 0 || !alloc_shm_back_buffer(b, width, height)) { - /* Allocate a regular XImage for the back buffer. */ - b->backxrb->ximage = XCreateImage( b->xm_visual->display, - b->xm_visual->visinfo->visual, - GET_VISUAL_DEPTH(b->xm_visual), - ZPixmap, 0, /* format, offset */ - NULL, - width, height, - 8, 0 ); /* pad, bytes_per_line */ -#endif - if (!b->backxrb->ximage) { - _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed."); - } - b->backxrb->ximage->data = (char *) MALLOC( b->backxrb->ximage->height - * b->backxrb->ximage->bytes_per_line ); - if (!b->backxrb->ximage->data) { - _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed."); - XMesaDestroyImage( b->backxrb->ximage ); - b->backxrb->ximage = NULL; - } - /* this call just updates the width/origin fields in the xrb */ - b->backxrb->Base.AllocStorage(NULL, &b->backxrb->Base, - b->backxrb->Base.InternalFormat, - b->backxrb->ximage->width, - b->backxrb->ximage->height); - } - b->backxrb->pixmap = None; - } - else if (b->db_state==BACK_PIXMAP) { - if (!width) - width = 1; - if (!height) - height = 1; - - /* Free the old back pixmap */ - if (b->backxrb->pixmap) { - XMesaFreePixmap( b->xm_visual->display, b->backxrb->pixmap ); - } - /* Allocate new back pixmap */ - b->backxrb->pixmap = XMesaCreatePixmap( b->xm_visual->display, - b->frontxrb->drawable, - width, height, - GET_VISUAL_DEPTH(b->xm_visual) ); - b->backxrb->ximage = NULL; - } -} - - - -/* - * A replacement for XAllocColor. This function should never - * fail to allocate a color. When XAllocColor fails, we return - * the nearest matching color. If we have to allocate many colors - * this function isn't too efficient; the XQueryColors() could be - * done just once. - * Written by Michael Pichler, Brian Paul, Mark Kilgard - * Input: dpy - X display - * cmap - X colormap - * cmapSize - size of colormap - * In/Out: color - the XColor struct - * Output: exact - 1=exact color match, 0=closest match - * alloced - 1=XAlloc worked, 0=XAlloc failed - */ -static void -noFaultXAllocColor( int client, - XMesaDisplay *dpy, - XMesaColormap cmap, - int cmapSize, - XMesaColor *color, - int *exact, int *alloced ) -{ -#ifdef XFree86Server - Pixel *ppixIn; - xrgb *ctable; -#else - /* we'll try to cache ctable for better remote display performance */ - static Display *prevDisplay = NULL; - static XMesaColormap prevCmap = 0; - static int prevCmapSize = 0; - static XMesaColor *ctable = NULL; -#endif - XMesaColor subColor; - int i, bestmatch; - double mindist; /* 3*2^16^2 exceeds long int precision. */ - - (void) client; - - /* First try just using XAllocColor. */ -#ifdef XFree86Server - if (AllocColor(cmap, - &color->red, &color->green, &color->blue, - &color->pixel, - client) == Success) { -#else - if (XAllocColor(dpy, cmap, color)) { -#endif - *exact = 1; - *alloced = 1; - return; - } - - /* Alloc failed, search for closest match */ - - /* Retrieve color table entries. */ - /* XXX alloca candidate. */ -#ifdef XFree86Server - ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); - ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); - for (i = 0; i < cmapSize; i++) { - ppixIn[i] = i; - } - QueryColors(cmap, cmapSize, ppixIn, ctable); -#else - if (prevDisplay != dpy || prevCmap != cmap - || prevCmapSize != cmapSize || !ctable) { - /* free previously cached color table */ - if (ctable) - _mesa_free(ctable); - /* Get the color table from X */ - ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); - assert(ctable); - for (i = 0; i < cmapSize; i++) { - ctable[i].pixel = i; - } - XQueryColors(dpy, cmap, ctable, cmapSize); - prevDisplay = dpy; - prevCmap = cmap; - prevCmapSize = cmapSize; - } -#endif - - /* Find best match. */ - bestmatch = -1; - mindist = 0.0; - for (i = 0; i < cmapSize; i++) { - double dr = 0.30 * ((double) color->red - (double) ctable[i].red); - double dg = 0.59 * ((double) color->green - (double) ctable[i].green); - double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); - double dist = dr * dr + dg * dg + db * db; - if (bestmatch < 0 || dist < mindist) { - bestmatch = i; - mindist = dist; - } - } - - /* Return result. */ - subColor.red = ctable[bestmatch].red; - subColor.green = ctable[bestmatch].green; - subColor.blue = ctable[bestmatch].blue; - /* Try to allocate the closest match color. This should only - * fail if the cell is read/write. Otherwise, we're incrementing - * the cell's reference count. - */ -#ifdef XFree86Server - if (AllocColor(cmap, - &subColor.red, &subColor.green, &subColor.blue, - &subColor.pixel, - client) == Success) { -#else - if (XAllocColor(dpy, cmap, &subColor)) { -#endif - *alloced = 1; - } - else { - /* do this to work around a problem reported by Frank Ortega */ - subColor.pixel = (unsigned long) bestmatch; - subColor.red = ctable[bestmatch].red; - subColor.green = ctable[bestmatch].green; - subColor.blue = ctable[bestmatch].blue; - subColor.flags = DoRed | DoGreen | DoBlue; - *alloced = 0; - } -#ifdef XFree86Server - _mesa_free(ppixIn); - _mesa_free(ctable); -#else - /* don't free table, save it for next time */ -#endif - - *color = subColor; - *exact = 0; -} - - - - -/* - * Do setup for PF_GRAYSCALE pixel format. - * Note that buffer may be NULL. - */ -static GLboolean setup_grayscale( int client, XMesaVisual v, - XMesaBuffer buffer, XMesaColormap cmap ) -{ - if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { - return GL_FALSE; - } - - if (buffer) { - XMesaBuffer prevBuffer; - - if (!cmap) { - return GL_FALSE; - } - - prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); - if (prevBuffer && - (buffer->xm_visual->mesa_visual.rgbMode == - prevBuffer->xm_visual->mesa_visual.rgbMode)) { - /* Copy colormap stuff from previous XMesaBuffer which uses same - * X colormap. Do this to avoid time spent in noFaultXAllocColor. - */ - copy_colortable_info(buffer, prevBuffer); - } - else { - /* Allocate 256 shades of gray */ - int gray; - int colorsfailed = 0; - for (gray=0;gray<256;gray++) { - GLint r = gamma_adjust( v->RedGamma, gray, 255 ); - GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); - GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); - int exact, alloced; - XMesaColor xcol; - xcol.red = (r << 8) | r; - xcol.green = (g << 8) | g; - xcol.blue = (b << 8) | b; - noFaultXAllocColor( client, v->display, - cmap, GET_COLORMAP_SIZE(v), - &xcol, &exact, &alloced ); - if (!exact) { - colorsfailed++; - } - if (alloced) { - assert(buffer->num_alloced<256); - buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; - buffer->num_alloced++; - } - - /*OLD - assert(gray < 576); - buffer->color_table[gray*3+0] = xcol.pixel; - buffer->color_table[gray*3+1] = xcol.pixel; - buffer->color_table[gray*3+2] = xcol.pixel; - assert(xcol.pixel < 65536); - buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; - buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; - buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; - */ - buffer->color_table[gray] = xcol.pixel; - assert(xcol.pixel < 65536); - buffer->pixel_to_r[xcol.pixel] = gray; - buffer->pixel_to_g[xcol.pixel] = gray; - buffer->pixel_to_b[xcol.pixel] = gray; - } - - if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { - _mesa_warning(NULL, - "Note: %d out of 256 needed colors do not match exactly.\n", - colorsfailed ); - } - } - } - - v->dithered_pf = PF_Grayscale; - v->undithered_pf = PF_Grayscale; - return GL_TRUE; -} - - - -/* - * Setup RGB rendering for a window with a PseudoColor, StaticColor, - * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 - * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB - * color. While this function was originally designed just for 8-bit - * visuals, it has also proven to work from 4-bit up to 16-bit visuals. - * Dithering code contributed by Bob Mercier. - */ -static GLboolean setup_dithered_color( int client, XMesaVisual v, - XMesaBuffer buffer, XMesaColormap cmap ) -{ - if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { - return GL_FALSE; - } - - if (buffer) { - XMesaBuffer prevBuffer; - - if (!cmap) { - return GL_FALSE; - } - - prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); - if (prevBuffer && - (buffer->xm_visual->mesa_visual.rgbMode == - prevBuffer->xm_visual->mesa_visual.rgbMode)) { - /* Copy colormap stuff from previous, matching XMesaBuffer. - * Do this to avoid time spent in noFaultXAllocColor. - */ - copy_colortable_info(buffer, prevBuffer); - } - else { - /* Allocate X colors and initialize color_table[], red_table[], etc */ - int r, g, b, i; - int colorsfailed = 0; - for (r = 0; r < DITH_R; r++) { - for (g = 0; g < DITH_G; g++) { - for (b = 0; b < DITH_B; b++) { - XMesaColor xcol; - int exact, alloced; - xcol.red =gamma_adjust(v->RedGamma, r*65535/(DITH_R-1),65535); - xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535); - xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(DITH_B-1),65535); - noFaultXAllocColor( client, v->display, - cmap, GET_COLORMAP_SIZE(v), - &xcol, &exact, &alloced ); - if (!exact) { - colorsfailed++; - } - if (alloced) { - assert(buffer->num_alloced<256); - buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; - buffer->num_alloced++; - } - i = DITH_MIX( r, g, b ); - assert(i < 576); - buffer->color_table[i] = xcol.pixel; - assert(xcol.pixel < 65536); - buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1); - buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1); - buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1); - } - } - } - - if (colorsfailed && _mesa_getenv("MESA_DEBUG")) { - _mesa_warning(NULL, - "Note: %d out of %d needed colors do not match exactly.\n", - colorsfailed, DITH_R * DITH_G * DITH_B ); - } - } - } - - v->dithered_pf = PF_Dither; - v->undithered_pf = PF_Lookup; - return GL_TRUE; -} - - -/* - * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode. - * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer. - * Special dithering tables have to be initialized. - */ -static void setup_8bit_hpcr( XMesaVisual v ) -{ - /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be) - * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined - * on the root window AND the colormap obtainable by XGetRGBColormaps - * for that atom must be set on the window. (see also tkInitWindow) - * If that colormap is not set, the output will look stripy. - */ - - /* Setup color tables with gamma correction */ - int i; - double g; - - g = 1.0 / v->RedGamma; - for (i=0; i<256; i++) { - GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g )); - v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 ); - } - - g = 1.0 / v->GreenGamma; - for (i=0; i<256; i++) { - GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g )); - v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 ); - } - - g = 1.0 / v->BlueGamma; - for (i=0; i<256; i++) { - GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g )); - v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 ); - } - v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */ - v->dithered_pf = PF_HPCR; - - /* which method should I use to clear */ - /* GL_FALSE: keep the ordinary method */ - /* GL_TRUE : clear with dither pattern */ - v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE; - - if (v->hpcr_clear_flag) { - v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display, - DefaultRootWindow(v->display), - 16, 2, 8); -#ifndef XFree86Server - v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap, - 0, 0, 16, 2, AllPlanes, ZPixmap); -#endif - } -} - - -/* - * Setup RGB rendering for a window with a True/DirectColor visual. - */ -static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer, - XMesaColormap cmap ) -{ - unsigned long rmask, gmask, bmask; - (void) buffer; - (void) cmap; - - /* Compute red multiplier (mask) and bit shift */ - v->rshift = 0; - rmask = GET_REDMASK(v); - while ((rmask & 1)==0) { - v->rshift++; - rmask = rmask >> 1; - } - - /* Compute green multiplier (mask) and bit shift */ - v->gshift = 0; - gmask = GET_GREENMASK(v); - while ((gmask & 1)==0) { - v->gshift++; - gmask = gmask >> 1; - } - - /* Compute blue multiplier (mask) and bit shift */ - v->bshift = 0; - bmask = GET_BLUEMASK(v); - while ((bmask & 1)==0) { - v->bshift++; - bmask = bmask >> 1; - } - - /* - * Compute component-to-pixel lookup tables and dithering kernel - */ - { - static GLubyte kernel[16] = { - 0*16, 8*16, 2*16, 10*16, - 12*16, 4*16, 14*16, 6*16, - 3*16, 11*16, 1*16, 9*16, - 15*16, 7*16, 13*16, 5*16, - }; - GLint rBits = bitcount(rmask); - GLint gBits = bitcount(gmask); - GLint bBits = bitcount(bmask); - GLint maxBits; - GLuint i; - - /* convert pixel components in [0,_mask] to RGB values in [0,255] */ - for (i=0; i<=rmask; i++) - v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); - for (i=0; i<=gmask; i++) - v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); - for (i=0; i<=bmask; i++) - v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); - - /* convert RGB values from [0,255] to pixel components */ - - for (i=0;i<256;i++) { - GLint r = gamma_adjust(v->RedGamma, i, 255); - GLint g = gamma_adjust(v->GreenGamma, i, 255); - GLint b = gamma_adjust(v->BlueGamma, i, 255); - v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; - v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; - v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; - } - /* overflow protection */ - for (i=256;i<512;i++) { - v->RtoPixel[i] = v->RtoPixel[255]; - v->GtoPixel[i] = v->GtoPixel[255]; - v->BtoPixel[i] = v->BtoPixel[255]; - } - - /* setup dithering kernel */ - maxBits = rBits; - if (gBits > maxBits) maxBits = gBits; - if (bBits > maxBits) maxBits = bBits; - for (i=0;i<16;i++) { - v->Kernel[i] = kernel[i] >> maxBits; - } - - v->undithered_pf = PF_Truecolor; - v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor; - } - - /* - * Now check for TrueColor visuals which we can optimize. - */ - if ( GET_REDMASK(v) ==0x0000ff - && GET_GREENMASK(v)==0x00ff00 - && GET_BLUEMASK(v) ==0xff0000 - && CHECK_BYTE_ORDER(v) - && v->BitsPerPixel==32 - && sizeof(GLuint)==4 - && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { - /* common 32 bpp config used on SGI, Sun */ - v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; - } - else if (GET_REDMASK(v) ==0xff0000 - && GET_GREENMASK(v)==0x00ff00 - && GET_BLUEMASK(v) ==0x0000ff - && CHECK_BYTE_ORDER(v) - && v->BitsPerPixel==32 - && sizeof(GLuint)==4 - && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { - /* common 32 bpp config used on Linux, HP, IBM */ - if (GET_VISUAL_DEPTH(v)==32) - v->undithered_pf = v->dithered_pf = PF_8A8R8G8B; - else - v->undithered_pf = v->dithered_pf = PF_8R8G8B; - } - else if (GET_REDMASK(v) ==0xff0000 - && GET_GREENMASK(v)==0x00ff00 - && GET_BLUEMASK(v) ==0x0000ff - && CHECK_BYTE_ORDER(v) - && v->BitsPerPixel==24 - && sizeof(GLuint)==4 - && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { - /* common packed 24 bpp config used on Linux */ - v->undithered_pf = v->dithered_pf = PF_8R8G8B24; - } - else if (GET_REDMASK(v) ==0xf800 - && GET_GREENMASK(v)==0x07e0 - && GET_BLUEMASK(v) ==0x001f - && CHECK_BYTE_ORDER(v) - && v->BitsPerPixel==16 - && sizeof(GLushort)==2 - && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { - /* 5-6-5 color weight on common PC VGA boards */ - v->undithered_pf = PF_5R6G5B; - v->dithered_pf = PF_Dither_5R6G5B; - } - else if (GET_REDMASK(v) ==0xe0 - && GET_GREENMASK(v)==0x1c - && GET_BLUEMASK(v) ==0x03 - && CHECK_FOR_HPCR(v)) { - setup_8bit_hpcr( v ); - } -} - - - -/* - * Setup RGB rendering for a window with a monochrome visual. - */ -static void setup_monochrome( XMesaVisual v, XMesaBuffer b ) -{ - (void) b; - v->dithered_pf = v->undithered_pf = PF_1Bit; - /* if black=1 then we must flip pixel values */ - v->bitFlip = (GET_BLACK_PIXEL(v) != 0); -} - - - -/* - * When a context is "made current" for the first time, we can finally - * finish initializing the context's visual and buffer information. - * Input: v - the XMesaVisual to initialize - * b - the XMesaBuffer to initialize (may be NULL) - * rgb_flag - TRUE = RGBA mode, FALSE = color index mode - * window - the window/pixmap we're rendering into - * cmap - the colormap associated with the window/pixmap - * Return: GL_TRUE=success, GL_FALSE=failure - */ -static GLboolean initialize_visual_and_buffer( int client, - XMesaVisual v, - XMesaBuffer b, - GLboolean rgb_flag, - XMesaDrawable window, - XMesaColormap cmap ) -{ - struct xmesa_renderbuffer *front_xrb, *back_xrb; -#ifndef XFree86Server - XGCValues gcvalues; -#endif - - if (b) { - assert(b->xm_visual == v); - } - - if (b) { - front_xrb = b->frontxrb; - back_xrb = b->backxrb; - } - else { - front_xrb = back_xrb = NULL; - } - - /* Save true bits/pixel */ - v->BitsPerPixel = bits_per_pixel(v); - assert(v->BitsPerPixel > 0); - - - if (rgb_flag==GL_FALSE) { - /* COLOR-INDEXED WINDOW: - * Even if the visual is TrueColor or DirectColor we treat it as - * being color indexed. This is weird but might be useful to someone. - */ - v->dithered_pf = v->undithered_pf = PF_Index; - v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v); - } - else { - /* RGB WINDOW: - * We support RGB rendering into almost any kind of visual. - */ - const int xclass = v->mesa_visual.visualType; - if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) { - setup_truecolor( v, b, cmap ); - } - else if (xclass==GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v)==1) { - setup_monochrome( v, b ); - } - else if (xclass==GLX_GRAY_SCALE || xclass==GLX_STATIC_GRAY) { - if (!setup_grayscale( client, v, b, cmap )) { - return GL_FALSE; - } - } - else if ((xclass==GLX_PSEUDO_COLOR || xclass==GLX_STATIC_COLOR) - && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { - if (!setup_dithered_color( client, v, b, cmap )) { - return GL_FALSE; - } - } - else { - _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual."); - return GL_FALSE; - } - v->mesa_visual.indexBits = 0; - - if (_mesa_getenv("MESA_NO_DITHER")) { - v->dithered_pf = v->undithered_pf; - } - } - - - /* - * If MESA_INFO env var is set print out some debugging info - * which can help Brian figure out what's going on when a user - * reports bugs. - */ - if (_mesa_getenv("MESA_INFO")) { - _mesa_printf("X/Mesa visual = %p\n", (void *) v); - _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf); - _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf); - _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level); - _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); - _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); - } - - if (b && window) { - /* Do window-specific initializations */ - - b->frontxrb->drawable = window; - b->frontxrb->pixmap = (XMesaPixmap) window; - - /* Setup for single/double buffering */ - if (v->mesa_visual.doubleBufferMode) { - /* Double buffered */ -#ifndef XFree86Server - b->shm = check_for_xshm( v->display ); -#endif - xmesa_alloc_back_buffer(b, b->mesa_buffer.Width, b->mesa_buffer.Height); - } - - /* X11 graphics contexts */ -#ifdef XFree86Server - b->gc = CreateScratchGC(v->display, window->depth); -#else - b->gc = XCreateGC( v->display, window, 0, NULL ); -#endif - XMesaSetFunction( v->display, b->gc, GXcopy ); - - /* cleargc - for glClear() */ -#ifdef XFree86Server - b->cleargc = CreateScratchGC(v->display, window->depth); -#else - b->cleargc = XCreateGC( v->display, window, 0, NULL ); -#endif - XMesaSetFunction( v->display, b->cleargc, GXcopy ); - - /* - * Don't generate Graphics Expose/NoExpose events in swapbuffers(). - * Patch contributed by Michael Pichler May 15, 1995. - */ -#ifdef XFree86Server - b->swapgc = CreateScratchGC(v->display, window->depth); - { - CARD32 v[1]; - v[0] = FALSE; - dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL); - } -#else - gcvalues.graphics_exposures = False; - b->swapgc = XCreateGC( v->display, window, - GCGraphicsExposures, &gcvalues); -#endif - XMesaSetFunction( v->display, b->swapgc, GXcopy ); - /* - * Set fill style and tile pixmap once for all for HPCR stuff - * (instead of doing it each time in clear_color_HPCR_pixmap()) - * Initialize whole stuff - * Patch contributed by Jacques Leroy March 8, 1998. - */ - if (v->hpcr_clear_flag && back_xrb->pixmap) { - int i; - for (i=0; i<16; i++) - { - XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0); - XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0); - } - XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap, - b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); - XMesaSetFillStyle( v->display, b->cleargc, FillTiled); - XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap ); - } - - /* Initialize the row buffer XImage for use in write_color_span() */ -#ifdef XFree86Server - b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, - (char *)MALLOC(MAX_WIDTH*4)); -#else - b->rowimage = XCreateImage( v->display, - v->visinfo->visual, - v->visinfo->depth, - ZPixmap, 0, /*format, offset*/ - (char*) MALLOC(MAX_WIDTH*4), /*data*/ - MAX_WIDTH, 1, /*width, height*/ - 32, /*bitmap_pad*/ - 0 /*bytes_per_line*/ ); -#endif - if (!b->rowimage) - return GL_FALSE; - } - - return GL_TRUE; -} - - - -/* - * Convert an RGBA color to a pixel value. - */ -unsigned long -xmesa_color_to_pixel(GLcontext *ctx, - GLubyte r, GLubyte g, GLubyte b, GLubyte a, - GLuint pixelFormat) -{ - XMesaContext xmesa = XMESA_CONTEXT(ctx); - switch (pixelFormat) { - case PF_Index: - return 0; - case PF_Truecolor: - { - unsigned long p; - PACK_TRUECOLOR( p, r, g, b ); - return p; - } - case PF_8A8B8G8R: - return PACK_8A8B8G8R( r, g, b, a ); - case PF_8A8R8G8B: - return PACK_8A8R8G8B( r, g, b, a ); - case PF_8R8G8B: - /* fall through */ - case PF_8R8G8B24: - return PACK_8R8G8B( r, g, b ); - case PF_5R6G5B: - return PACK_5R6G5B( r, g, b ); - case PF_Dither: - { - DITHER_SETUP; - return DITHER( 1, 0, r, g, b ); - } - case PF_1Bit: - /* 382 = (3*255)/2 */ - return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; - case PF_HPCR: - return DITHER_HPCR(1, 1, r, g, b); - case PF_Lookup: - { - LOOKUP_SETUP; - return LOOKUP( r, g, b ); - } - case PF_Grayscale: - return GRAY_RGB( r, g, b ); - case PF_Dither_True: - /* fall through */ - case PF_Dither_5R6G5B: - { - unsigned long p; - PACK_TRUEDITHER(p, 1, 0, r, g, b); - return p; - } - default: - _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel"); - } - return 0; -} - - -#define NUM_VISUAL_TYPES 6 - -/** - * Convert an X visual type to a GLX visual type. - * - * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) - * to be converted. - * \return If \c visualType is a valid X visual type, a GLX visual type will - * be returned. Otherwise \c GLX_NONE will be returned. - * - * \note - * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the - * DRI CVS tree. - */ -static GLint -xmesa_convert_from_x_visual_type( int visualType ) -{ - static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { - GLX_STATIC_GRAY, GLX_GRAY_SCALE, - GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, - GLX_TRUE_COLOR, GLX_DIRECT_COLOR - }; - - return ( (unsigned) visualType < NUM_VISUAL_TYPES ) - ? glx_visual_types[ visualType ] : GLX_NONE; -} - - -/**********************************************************************/ -/***** Public Functions *****/ -/**********************************************************************/ - - -/* - * Create a new X/Mesa visual. - * Input: display - X11 display - * visinfo - an XVisualInfo pointer - * rgb_flag - GL_TRUE = RGB mode, - * GL_FALSE = color index mode - * alpha_flag - alpha buffer requested? - * db_flag - GL_TRUE = double-buffered, - * GL_FALSE = single buffered - * stereo_flag - stereo visual? - * ximage_flag - GL_TRUE = use an XImage for back buffer, - * GL_FALSE = use an off-screen pixmap for back buffer - * depth_size - requested bits/depth values, or zero - * stencil_size - requested bits/stencil values, or zero - * accum_red_size - requested bits/red accum values, or zero - * accum_green_size - requested bits/green accum values, or zero - * accum_blue_size - requested bits/blue accum values, or zero - * accum_alpha_size - requested bits/alpha accum values, or zero - * num_samples - number of samples/pixel if multisampling, or zero - * level - visual level, usually 0 - * visualCaveat - ala the GLX extension, usually GLX_NONE - * Return; a new XMesaVisual or 0 if error. - */ -XMesaVisual XMesaCreateVisual( XMesaDisplay *display, - XMesaVisualInfo visinfo, - GLboolean rgb_flag, - GLboolean alpha_flag, - GLboolean db_flag, - GLboolean stereo_flag, - GLboolean ximage_flag, - GLint depth_size, - GLint stencil_size, - GLint accum_red_size, - GLint accum_green_size, - GLint accum_blue_size, - GLint accum_alpha_size, - GLint num_samples, - GLint level, - GLint visualCaveat ) -{ - char *gamma; - XMesaVisual v; - GLint red_bits, green_bits, blue_bits, alpha_bits; - - /* For debugging only */ - if (_mesa_getenv("MESA_XSYNC")) { - /* This makes debugging X easier. - * In your debugger, set a breakpoint on _XError to stop when an - * X protocol error is generated. - */ -#ifdef XFree86Server - /* NOT_NEEDED */ -#else - XSynchronize( display, 1 ); -#endif - } - - v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); - if (!v) { - return NULL; - } - - /* - * In the X server, NULL is passed in for the display. It will have - * to be set before using this visual. See XMesaSetVisualDisplay() - * below. - */ - v->display = display; - - /* Save a copy of the XVisualInfo struct because the user may X_mesa_free() - * the struct but we may need some of the information contained in it - * at a later time. - */ -#ifndef XFree86Server - v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); - if(!v->visinfo) { - _mesa_free(v); - return NULL; - } - MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); -#endif - - /* check for MESA_GAMMA environment variable */ - gamma = _mesa_getenv("MESA_GAMMA"); - if (gamma) { - v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; - sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); - if (v->RedGamma<=0.0) v->RedGamma = 1.0; - if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; - if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; - } - else { - v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; - } - - v->ximage_flag = ximage_flag; - -#ifdef XFree86Server - /* We could calculate these values by ourselves. nplanes is either the sum - * of the red, green, and blue bits or the number index bits. - * ColormapEntries is either (1U << index_bits) or - * (1U << max(redBits, greenBits, blueBits)). - */ - v->nplanes = visinfo->nplanes; - v->ColormapEntries = visinfo->ColormapEntries; - - v->mesa_visual.redMask = visinfo->redMask; - v->mesa_visual.greenMask = visinfo->greenMask; - v->mesa_visual.blueMask = visinfo->blueMask; - v->mesa_visual.visualID = visinfo->vid; - v->mesa_visual.screen = 0; /* FIXME: What should be done here? */ -#else - v->mesa_visual.redMask = visinfo->red_mask; - v->mesa_visual.greenMask = visinfo->green_mask; - v->mesa_visual.blueMask = visinfo->blue_mask; - v->mesa_visual.visualID = visinfo->visualid; - v->mesa_visual.screen = visinfo->screen; -#endif - -#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus)) - v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class); -#else - v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); -#endif - - v->mesa_visual.visualRating = visualCaveat; - - (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); - - { - const int xclass = v->mesa_visual.visualType; - if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) { - red_bits = bitcount(GET_REDMASK(v)); - green_bits = bitcount(GET_GREENMASK(v)); - blue_bits = bitcount(GET_BLUEMASK(v)); - alpha_bits = 0; - } - else { - /* this is an approximation */ - int depth; - depth = GET_VISUAL_DEPTH(v); - red_bits = depth / 3; - depth -= red_bits; - green_bits = depth / 2; - depth -= green_bits; - blue_bits = depth; - alpha_bits = 0; - assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); - } - } - - if (alpha_flag && alpha_bits == 0) - alpha_bits = 8; - - _mesa_initialize_visual( &v->mesa_visual, - rgb_flag, db_flag, stereo_flag, - red_bits, green_bits, - blue_bits, alpha_bits, - v->mesa_visual.indexBits, - depth_size, - stencil_size, - accum_red_size, accum_green_size, - accum_blue_size, accum_alpha_size, - 0 ); - - /* XXX minor hack */ - v->mesa_visual.level = level; - return v; -} - - -void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) -{ - v->display = dpy; -} - - -void XMesaDestroyVisual( XMesaVisual v ) -{ -#ifndef XFree86Server - _mesa_free(v->visinfo); -#endif - _mesa_free(v); -} - - - -/** - * Create a new XMesaContext. - * \param v the XMesaVisual - * \param share_list another XMesaContext with which to share display - * lists or NULL if no sharing is wanted. - * \return an XMesaContext or NULL if error. - */ -XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) -{ - static GLboolean firstTime = GL_TRUE; - XMesaContext c; - GLcontext *mesaCtx; - struct dd_function_table functions; - TNLcontext *tnl; - - if (firstTime) { - _glthread_INIT_MUTEX(_xmesa_lock); - firstTime = GL_FALSE; - } - - /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ - c = (XMesaContext) CALLOC_STRUCT(xmesa_context); - if (!c) - return NULL; - - mesaCtx = &(c->mesa); - - /* initialize with default driver functions, then plug in XMesa funcs */ - _mesa_init_driver_functions(&functions); - xmesa_init_driver_functions(v, &functions); - if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual, - share_list ? &(share_list->mesa) : (GLcontext *) NULL, - &functions, (void *) c)) { - _mesa_free(c); - return NULL; - } - - _mesa_enable_sw_extensions(mesaCtx); - _mesa_enable_1_3_extensions(mesaCtx); - _mesa_enable_1_4_extensions(mesaCtx); - _mesa_enable_1_5_extensions(mesaCtx); - _mesa_enable_2_0_extensions(mesaCtx); -#if SWTC - if (c->Mesa_DXTn) { - _mesa_enable_extension(c, "GL_EXT_texture_compression_s3tc"); - _mesa_enable_extension(c, "GL_S3_s3tc"); - } - _mesa_enable_extension(c, "GL_3DFX_texture_compression_FXT1"); -#endif - - /* finish up xmesa context initializations */ - c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE; - c->xm_visual = v; - c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ - c->display = v->display; - c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ - - /* Initialize the software rasterizer and helper modules. - */ - if (!_swrast_CreateContext( mesaCtx ) || - !_ac_CreateContext( mesaCtx ) || - !_tnl_CreateContext( mesaCtx ) || - !_swsetup_CreateContext( mesaCtx )) { - _mesa_free_context_data(&c->mesa); - _mesa_free(c); - return NULL; - } - - /* tnl setup */ - tnl = TNL_CONTEXT(mesaCtx); - tnl->Driver.RunPipeline = _tnl_run_pipeline; - /* swrast setup */ - xmesa_register_swrast_functions( mesaCtx ); - _swsetup_Wakeup(mesaCtx); - - return c; -} - - - -void XMesaDestroyContext( XMesaContext c ) -{ - GLcontext *mesaCtx = &c->mesa; -#ifdef FX - XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer); - - if (xmbuf && xmbuf->FXctx) - fxMesaDestroyContext(xmbuf->FXctx); -#endif - _swsetup_DestroyContext( mesaCtx ); - _swrast_DestroyContext( mesaCtx ); - _tnl_DestroyContext( mesaCtx ); - _ac_DestroyContext( mesaCtx ); - _mesa_free_context_data( mesaCtx ); - _mesa_free( c ); -} - - - -/* - * XXX this isn't a public function! It's a hack for the 3Dfx driver. - * Create a new XMesaBuffer from an X window. - * Input: v - the XMesaVisual - * w - the window - * c - the context - * Return: new XMesaBuffer or NULL if error - */ -XMesaBuffer -XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c) -{ -#ifndef XFree86Server - XWindowAttributes attr; -#endif -#ifdef FX - char *fxEnvVar; -#endif - int client = 0; - XMesaBuffer b; - XMesaColormap cmap; - - assert(v); - (void) c; - - /* Check that window depth matches visual depth */ -#ifdef XFree86Server - client = CLIENT_ID(((XMesaDrawable)w)->id); - - if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { - _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", - GET_VISUAL_DEPTH(v), ((XMesaDrawable) w)->depth); - return NULL; - } -#else - XGetWindowAttributes( v->display, w, &attr ); - - if (GET_VISUAL_DEPTH(v) != attr.depth) { - _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", - GET_VISUAL_DEPTH(v), attr.depth); - return NULL; - } -#endif - - /* Find colormap */ -#ifdef XFree86Server - cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); -#else - if (attr.colormap) { - cmap = attr.colormap; - } - else { - _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); - /* this is weird, a window w/out a colormap!? */ - /* OK, let's just allocate a new one and hope for the best */ - cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); - } -#endif - - b = alloc_xmesa_buffer(v, WINDOW, cmap); - if (!b) { - return NULL; - } - - if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, - (XMesaDrawable)w, cmap )) { - free_xmesa_buffer(client, b); - return NULL; - } - -#ifdef FX - fxEnvVar = _mesa_getenv("MESA_GLX_FX"); - if (fxEnvVar) { - if (fxEnvVar[0]!='d') { - int attribs[100]; - int numAttribs = 0; - int hw; - if (v->mesa_visual.depthBits > 0) { - attribs[numAttribs++] = FXMESA_DEPTH_SIZE; - attribs[numAttribs++] = v->mesa_visual.depthBits; - } - if (v->mesa_visual.doubleBufferMode) { - attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; - } - if (v->mesa_visual.accumRedBits > 0) { - attribs[numAttribs++] = FXMESA_ACCUM_SIZE; - attribs[numAttribs++] = v->mesa_visual.accumRedBits; - } - if (v->mesa_visual.stencilBits > 0) { - attribs[numAttribs++] = FXMESA_STENCIL_SIZE; - attribs[numAttribs++] = v->mesa_visual.stencilBits; - } - if (v->mesa_visual.alphaBits > 0) { - attribs[numAttribs++] = FXMESA_ALPHA_SIZE; - attribs[numAttribs++] = v->mesa_visual.alphaBits; - } - if (1) { - attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; - attribs[numAttribs++] = (int) &(c->mesa); - } - attribs[numAttribs++] = FXMESA_NONE; - - /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */ - hw = fxMesaSelectCurrentBoard(0); - - /* if these fail, there's a new bug somewhere */ - ASSERT(b->mesa_buffer.Width > 0); - ASSERT(b->mesa_buffer.Height > 0); - - if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) { - b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, - b->mesa_buffer.Height, attribs); - if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) { - b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; - if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) { - b->FXwindowHack = GL_TRUE; - FX_grSstControl(GR_CONTROL_DEACTIVATE); - } - else { - b->FXwindowHack = GL_FALSE; - } - } - } - else { - if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') - b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, - GR_REFRESH_75Hz, attribs); - else - b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, - b->mesa_buffer.Height, attribs); - b->FXisHackUsable = GL_FALSE; - b->FXwindowHack = GL_FALSE; - } - /* - fprintf(stderr, - "voodoo %d, wid %d height %d hack: usable %d active %d\n", - hw, b->mesa_buffer.Width, b->mesa_buffer.Height, - b->FXisHackUsable, b->FXwindowHack); - */ - } - } - else { - _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n"); - _mesa_warning(NULL, " you have not defined the MESA_GLX_FX env. var.\n"); - _mesa_warning(NULL, " (check the README.3DFX file for more information).\n\n"); - _mesa_warning(NULL, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); - } -#endif - - return b; -} - - -XMesaBuffer -XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) -{ - return XMesaCreateWindowBuffer2( v, w, NULL ); -} - - -/** - * Create a new XMesaBuffer from an X pixmap. - * - * \param v the XMesaVisual - * \param p the pixmap - * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or - * \c GLX_DIRECT_COLOR visual for the pixmap - * \returns new XMesaBuffer or NULL if error - */ -XMesaBuffer -XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap) -{ - int client = 0; - XMesaBuffer b; - - assert(v); - - b = alloc_xmesa_buffer(v, PIXMAP, cmap); - if (!b) { - return NULL; - } - -#ifdef XFree86Server - client = CLIENT_ID(((XMesaDrawable)p)->id); -#endif - - if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, - (XMesaDrawable)p, cmap)) { - free_xmesa_buffer(client, b); - return NULL; - } - - return b; -} - - - -XMesaBuffer -XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, - unsigned int width, unsigned int height) -{ -#ifdef XFree86Server - return 0; -#else - int client = 0; - XMesaWindow root; - XMesaDrawable drawable; /* X Pixmap Drawable */ - XMesaBuffer b; - - b = alloc_xmesa_buffer(v, PBUFFER, cmap); - if (!b) { - return NULL; - } - - /* allocate pixmap for front buffer */ - root = RootWindow( v->display, v->visinfo->screen ); - drawable = XCreatePixmap( v->display, root, width, height, v->visinfo->depth ); - - if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, - drawable, cmap)) { - free_xmesa_buffer(client, b); - return NULL; - } - - return b; -#endif -} - - - -/* - * Deallocate an XMesaBuffer structure and all related info. - */ -void XMesaDestroyBuffer( XMesaBuffer b ) -{ - int client = 0; - -#ifdef XFree86Server - if (b->frontxrb->drawable) - client = CLIENT_ID(b->frontxrb->drawable->id); -#endif - - if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); - if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); - if (b->swapgc) XMesaFreeGC( b->xm_visual->display, b->swapgc ); - - if (b->xm_visual->mesa_visual.doubleBufferMode) - { - if (b->backxrb->ximage) { -#if defined(USE_XSHM) && !defined(XFree86Server) - if (b->shm) { - XShmDetach( b->xm_visual->display, &b->shminfo ); - XDestroyImage( b->backxrb->ximage ); - shmdt( b->shminfo.shmaddr ); - } - else -#endif - XMesaDestroyImage( b->backxrb->ximage ); - } - if (b->backxrb->pixmap) { - XMesaFreePixmap( b->xm_visual->display, - (XMesaPixmap) b->backxrb->pixmap ); - if (b->xm_visual->hpcr_clear_flag) { - XMesaFreePixmap( b->xm_visual->display, - b->xm_visual->hpcr_clear_pixmap ); - XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage ); - } - } - } - if (b->rowimage) { - _mesa_free( b->rowimage->data ); - b->rowimage->data = NULL; - XMesaDestroyImage( b->rowimage ); - } - - free_xmesa_buffer(client, b); -} - - - -/* - * Bind buffer b to context c and make c the current rendering context. - */ -GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) -{ - return XMesaMakeCurrent2( c, b, b ); -} - - -/* - * Bind buffer b to context c and make c the current rendering context. - */ -GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, - XMesaBuffer readBuffer ) -{ - if (c) { - if (!drawBuffer || !readBuffer) - return GL_FALSE; /* must specify buffers! */ - -#ifdef FX - if (drawBuffer->FXctx) { - fxMesaMakeCurrent(drawBuffer->FXctx); - - c->xm_buffer = drawBuffer; - - return GL_TRUE; - } -#endif - if (&(c->mesa) == _mesa_get_current_context() - && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer - && c->mesa.ReadBuffer == &readBuffer->mesa_buffer - && ((XMesaBuffer) c->mesa.DrawBuffer)->wasCurrent) { - /* same context and buffer, do nothing */ - return GL_TRUE; - } - - c->xm_buffer = drawBuffer; - - _mesa_make_current(&(c->mesa), - &drawBuffer->mesa_buffer, - &readBuffer->mesa_buffer); - - if (c->xm_visual->mesa_visual.rgbMode) { - /* - * Must recompute and set these pixel values because colormap - * can be different for different windows. - */ - c->clearpixel = xmesa_color_to_pixel( &c->mesa, - c->clearcolor[0], - c->clearcolor[1], - c->clearcolor[2], - c->clearcolor[3], - c->xm_visual->undithered_pf); - XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); - } - - /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ - drawBuffer->wasCurrent = GL_TRUE; - } - else { - /* Detach */ - _mesa_make_current( NULL, NULL, NULL ); - } - return GL_TRUE; -} - - -/* - * Unbind the context c from its buffer. - */ -GLboolean XMesaUnbindContext( XMesaContext c ) -{ - /* A no-op for XFree86 integration purposes */ - return GL_TRUE; -} - - -XMesaContext XMesaGetCurrentContext( void ) -{ - GET_CURRENT_CONTEXT(ctx); - if (ctx) { - XMesaContext xmesa = XMESA_CONTEXT(ctx); - return xmesa; - } - else { - return 0; - } -} - - -XMesaBuffer XMesaGetCurrentBuffer( void ) -{ - GET_CURRENT_CONTEXT(ctx); - if (ctx) { - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - return xmbuf; - } - else { - return 0; - } -} - - -/* New in Mesa 3.1 */ -XMesaBuffer XMesaGetCurrentReadBuffer( void ) -{ - GET_CURRENT_CONTEXT(ctx); - if (ctx) { - return (XMesaBuffer) (ctx->ReadBuffer); - } - else { - return 0; - } -} - - -GLboolean XMesaForceCurrent(XMesaContext c) -{ - if (c) { - if (&(c->mesa) != _mesa_get_current_context()) { - _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer); - } - } - else { - _mesa_make_current(NULL, NULL, NULL); - } - return GL_TRUE; -} - - -GLboolean XMesaLoseCurrent(XMesaContext c) -{ - (void) c; - _mesa_make_current(NULL, NULL, NULL); - return GL_TRUE; -} - - -/* - * Switch 3Dfx support hack between window and full-screen mode. - */ -GLboolean XMesaSetFXmode( GLint mode ) -{ -#ifdef FX - const char *fx = _mesa_getenv("MESA_GLX_FX"); - if (fx && fx[0] != 'd') { - GET_CURRENT_CONTEXT(ctx); - GrHwConfiguration hw; - if (!FX_grSstQueryHardware(&hw)) { - /*fprintf(stderr, "!grSstQueryHardware\n");*/ - return GL_FALSE; - } - if (hw.num_sst < 1) { - /*fprintf(stderr, "hw.num_sst < 1\n");*/ - return GL_FALSE; - } - if (ctx) { - /* [dBorca] Hack alert: - * oh, this is sooo wrong: ctx above is - * really an fxMesaContext, not an XMesaContext - */ - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - if (mode == XMESA_FX_WINDOW) { - if (xmbuf->FXisHackUsable) { - FX_grSstControl(GR_CONTROL_DEACTIVATE); - xmbuf->FXwindowHack = GL_TRUE; - return GL_TRUE; - } - } - else if (mode == XMESA_FX_FULLSCREEN) { - FX_grSstControl(GR_CONTROL_ACTIVATE); - xmbuf->FXwindowHack = GL_FALSE; - return GL_TRUE; - } - else { - /* Error: Bad mode value */ - } - } - } - /*fprintf(stderr, "fallthrough\n");*/ -#else - (void) mode; -#endif - return GL_FALSE; -} - - - -#ifdef FX -/* - * Read image from VooDoo frame buffer into X/Mesa's back XImage. - */ -static void FXgetImage( XMesaBuffer b ) -{ - GET_CURRENT_CONTEXT(ctx); - static unsigned short pixbuf[MAX_WIDTH]; - GLuint x, y; - int xpos, ypos; - XMesaWindow root; - unsigned int bw, depth, width, height; - XMesaContext xmesa = XMESA_CONTEXT(ctx); - -#ifdef XFree86Server - x = b->frontxrb->pixmap->x; - y = b->frontxrb->pixmap->y; - width = b->frontxrb->pixmap->width; - height = b->frontxrb->pixmap->height; - depth = b->frontxrb->pixmap->depth; -#else - XGetGeometry( b->xm_visual->display, b->frontxrb->pixmap, - &root, &xpos, &ypos, &width, &height, &bw, &depth); -#endif - if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) { - b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width); - b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height); - if (b->mesa_buffer.Width & 1) - b->mesa_buffer.Width--; /* prevent odd width */ - xmesa_alloc_back_buffer(b, b->mesa_buffer.Width, b->mesa_buffer.Height); - } - - /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */ - /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */ - if (b->xm_visual->undithered_pf==PF_5R6G5B) { - /* Special case: 16bpp RGB */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ - 0, b->FXctx->height - b->mesa_buffer.Height, /*pos*/ - b->mesa_buffer.Width, b->mesa_buffer.Height, /* size */ - b->mesa_buffer.Width * sizeof(GLushort), /* stride */ - b->backxrb->ximage->data); /* dest buffer */ - } - else if (b->xm_visual->dithered_pf==PF_Dither - && GET_VISUAL_DEPTH(b->xm_visual)==8) { - /* Special case: 8bpp RGB */ - for (y=0;ymesa_buffer.Height;y++) { - GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data - + b->backxrb->ximage->bytes_per_line * y; - XDITHER_SETUP(y); - - /* read row from 3Dfx frame buffer */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, - 0, b->FXctx->height-(b->mesa_buffer.Height-y), - b->mesa_buffer.Width, 1, - 0, - pixbuf ); - - /* write to XImage back buffer */ - for (x=0;xmesa_buffer.Width;x++) { - GLubyte r = (pixbuf[x] & 0xf800) >> 8; - GLubyte g = (pixbuf[x] & 0x07e0) >> 3; - GLubyte b = (pixbuf[x] & 0x001f) << 3; - *ptr++ = XDITHER( x, r, g, b); - } - } - } - else { - /* General case: slow! */ - for (y=0;ymesa_buffer.Height;y++) { - /* read row from 3Dfx frame buffer */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, - 0, b->FXctx->height-(b->mesa_buffer.Height-y), - b->mesa_buffer.Width, 1, - 0, - pixbuf ); - - /* write to XImage back buffer */ - for (x=0;xmesa_buffer.Width;x++) { - XMesaPutPixel(b->backxrb->ximage,x,y, - xmesa_color_to_pixel(ctx, - (pixbuf[x] & 0xf800) >> 8, - (pixbuf[x] & 0x07e0) >> 3, - (pixbuf[x] & 0x001f) << 3, - 0xff, - b->xm_visual->undithered_pf)); - } - } - } - /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */ -} -#endif - - -/* - * Copy the back buffer to the front buffer. If there's no back buffer - * this is a no-op. - */ -void XMesaSwapBuffers( XMesaBuffer b ) -{ - GET_CURRENT_CONTEXT(ctx); - - /* If we're swapping the buffer associated with the current context - * we have to flush any pending rendering commands first. - */ - if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) - _mesa_notifySwapBuffers(ctx); - - if (b->db_state) { -#ifdef FX - if (b->FXctx) { - fxMesaSwapBuffers(); - - if (b->FXwindowHack) - FXgetImage(b); - else - return; - } -#endif - if (b->backxrb->ximage) { - /* Copy Ximage from host's memory to server's window */ -#if defined(USE_XSHM) && !defined(XFree86Server) - if (b->shm) { - /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ - XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, - b->swapgc, - b->backxrb->ximage, 0, 0, - 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, - False ); - /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ - } - else -#endif - { - /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ - XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, - b->swapgc, - b->backxrb->ximage, 0, 0, - 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height ); - /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ - } - } - else { - /* Copy pixmap to window on server */ - /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ - XMesaCopyArea( b->xm_visual->display, - b->backxrb->pixmap, /* source drawable */ - b->frontxrb->drawable, /* dest. drawable */ - b->swapgc, - 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, - 0, 0 /* dest region */ - ); - /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ - } - } -#if !defined(XFree86Server) - XSync( b->xm_visual->display, False ); -#endif -} - - - -/* - * Copy sub-region of back buffer to front buffer - */ -void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) -{ - GET_CURRENT_CONTEXT(ctx); - - /* If we're swapping the buffer associated with the current context - * we have to flush any pending rendering commands first. - */ - if (ctx && ctx->DrawBuffer == &(b->mesa_buffer)) - _mesa_notifySwapBuffers(ctx); - - if (b->db_state) { - int yTop = b->mesa_buffer.Height - y - height; -#ifdef FX - if (b->FXctx) { - fxMesaSwapBuffers(); - if (b->FXwindowHack) - FXgetImage(b); - else - return; - } -#endif - if (b->backxrb->ximage) { - /* Copy Ximage from host's memory to server's window */ -#if defined(USE_XSHM) && !defined(XFree86Server) - if (b->shm) { - /* XXX assuming width and height aren't too large! */ - XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, - b->swapgc, - b->backxrb->ximage, x, yTop, - x, yTop, width, height, False ); - /* wait for finished event??? */ - } - else -#endif - { - /* XXX assuming width and height aren't too large! */ - XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable, - b->swapgc, - b->backxrb->ximage, x, yTop, - x, yTop, width, height ); - } - } - else { - /* Copy pixmap to window on server */ - XMesaCopyArea( b->xm_visual->display, - b->backxrb->pixmap, /* source drawable */ - b->frontxrb->drawable, /* dest. drawable */ - b->swapgc, - x, yTop, width, height, /* source region */ - x, yTop /* dest region */ - ); - } - } -} - - -/* - * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function - * is a way to get "under the hood" of X/Mesa so one can manipulate the - * back buffer directly. - * Output: pixmap - pointer to back buffer's Pixmap, or 0 - * ximage - pointer to back buffer's XImage, or NULL - * Return: GL_TRUE = context is double buffered - * GL_FALSE = context is single buffered - */ -#ifndef XFree86Server -GLboolean XMesaGetBackBuffer( XMesaBuffer b, - XMesaPixmap *pixmap, - XMesaImage **ximage ) -{ - if (b->db_state) { - if (pixmap) *pixmap = b->backxrb->pixmap; - if (ximage) *ximage = b->backxrb->ximage; - return GL_TRUE; - } - else { - *pixmap = 0; - *ximage = NULL; - return GL_FALSE; - } -} -#endif /* XFree86Server */ - - -/* - * Return the depth buffer associated with an XMesaBuffer. - * Input: b - the XMesa buffer handle - * Output: width, height - size of buffer in pixels - * bytesPerValue - bytes per depth value (2 or 4) - * buffer - pointer to depth buffer values - * Return: GL_TRUE or GL_FALSE to indicate success or failure. - */ -GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, - GLint *bytesPerValue, void **buffer ) -{ - struct gl_renderbuffer *rb - = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer; - if (!rb || !rb->Data) { - *width = 0; - *height = 0; - *bytesPerValue = 0; - *buffer = 0; - return GL_FALSE; - } - else { - *width = b->mesa_buffer.Width; - *height = b->mesa_buffer.Height; - *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16 - ? sizeof(GLushort) : sizeof(GLuint); - *buffer = rb->Data; - return GL_TRUE; - } -} - - -void XMesaFlush( XMesaContext c ) -{ - if (c && c->xm_visual) { -#ifdef XFree86Server - /* NOT_NEEDED */ -#else - XSync( c->xm_visual->display, False ); -#endif - } -} - - - -const char *XMesaGetString( XMesaContext c, int name ) -{ - (void) c; - if (name==XMESA_VERSION) { - return "5.0"; - } - else if (name==XMESA_EXTENSIONS) { - return ""; - } - else { - return NULL; - } -} - - - -XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) -{ - XMesaBuffer b; - for (b=XMesaBufferList; b; b=b->Next) { - if (b->frontxrb->drawable == d && b->display == dpy) { - return b; - } - } - return NULL; -} - - - -/* - * Look for XMesaBuffers whose X window has been destroyed. - * Deallocate any such XMesaBuffers. - */ -void XMesaGarbageCollect( void ) -{ - XMesaBuffer b, next; - for (b=XMesaBufferList; b; b=next) { - next = b->Next; - if (b->display && b->frontxrb->drawable && b->type == WINDOW) { -#ifdef XFree86Server - /* NOT_NEEDED */ -#else - XSync(b->display, False); - if (!window_exists( b->display, b->frontxrb->drawable )) { - /* found a dead window, free the ancillary info */ - XMesaDestroyBuffer( b ); - } -#endif - } - } -} - - -void XMesaReset( void ) -{ - while (XMesaBufferList) - XMesaDestroyBuffer(XMesaBufferList); - - XMesaBufferList = NULL; -} - - -unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, - GLfloat red, GLfloat green, - GLfloat blue, GLfloat alpha ) -{ - GLcontext *ctx = &xmesa->mesa; - GLint r = (GLint) (red * 255.0F); - GLint g = (GLint) (green * 255.0F); - GLint b = (GLint) (blue * 255.0F); - GLint a = (GLint) (alpha * 255.0F); - - switch (xmesa->pixelformat) { - case PF_Index: - return 0; - case PF_Truecolor: - { - unsigned long p; - PACK_TRUECOLOR( p, r, g, b ); - return p; - } - case PF_8A8B8G8R: - return PACK_8A8B8G8R( r, g, b, a ); - case PF_8A8R8G8B: - return PACK_8A8R8G8B( r, g, b, a ); - case PF_8R8G8B: - return PACK_8R8G8B( r, g, b ); - case PF_5R6G5B: - return PACK_5R6G5B( r, g, b ); - case PF_Dither: - { - DITHER_SETUP; - return DITHER( x, y, r, g, b ); - } - case PF_1Bit: - /* 382 = (3*255)/2 */ - return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; - case PF_HPCR: - return DITHER_HPCR(x, y, r, g, b); - case PF_Lookup: - { - LOOKUP_SETUP; - return LOOKUP( r, g, b ); - } - case PF_Grayscale: - return GRAY_RGB( r, g, b ); - case PF_Dither_5R6G5B: - /* fall through */ - case PF_Dither_True: - { - unsigned long p; - PACK_TRUEDITHER(p, x, y, r, g, b); - return p; - } - default: - _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); - } - return 0; -} - - -/* - * This is typically called when the window size changes and we need - * to reallocate the buffer's back/depth/stencil/accum buffers. - */ -void XMesaResizeBuffers( XMesaBuffer b ) -{ -#ifdef XFree86Server - GLuint winwidth, winheight; - GET_CURRENT_CONTEXT(ctx); - - winwidth = MIN2(b->frontxrb->drawable->width, MAX_WIDTH); - winheight = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT); - - xmesa_resize_buffers(ctx, &(b->mesa_buffer), winwidth, winheight); -#else - Window root; - int xpos, ypos; - unsigned int width, height, bw, depth; - GET_CURRENT_CONTEXT(ctx); - XGetGeometry( b->xm_visual->display, b->frontxrb->pixmap, - &root, &xpos, &ypos, &width, &height, &bw, &depth); - xmesa_resize_buffers(ctx, &(b->mesa_buffer), width, height); -#endif -} - diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_buffer.c b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_buffer.c deleted file mode 100644 index 593ac2bb1..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_buffer.c +++ /dev/null @@ -1,115 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "glxheader.h" -#include "GL/xmesa.h" -#include "xmesaP.h" -#include "imports.h" -#include "renderbuffer.h" - - -static void -xmesa_delete_renderbuffer(struct gl_renderbuffer *rb) -{ - /* XXX Note: the ximage or Pixmap attached to this renderbuffer - * should probably get freed here, but that's currently done in - * XMesaDestroyBuffer(). - */ - _mesa_free(rb); -} - - -/** - * Reallocate renderbuffer storage. - * This is called when the window's resized. It'll get called once for - * the front color renderbuffer and again for the back color renderbuffer. - */ -static GLboolean -xmesa_alloc_storage(GLcontext *ctx, struct gl_renderbuffer *rb, - GLenum internalFormat, GLuint width, GLuint height) -{ - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; - - if (xrb->ximage) { - /* Needed by PIXELADDR1 macro */ - xrb->width1 = xrb->ximage->bytes_per_line; - xrb->origin1 = (GLubyte *) xrb->ximage->data + xrb->width1 * (height - 1); - - /* Needed by PIXELADDR2 macro */ - xrb->width2 = xrb->ximage->bytes_per_line / 2; - xrb->origin2 = (GLushort *) xrb->ximage->data + xrb->width2 * (height - 1); - - /* Needed by PIXELADDR3 macro */ - xrb->width3 = xrb->ximage->bytes_per_line; - xrb->origin3 = (GLubyte *) xrb->ximage->data + xrb->width3 * (height - 1); - - /* Needed by PIXELADDR4 macro */ - xrb->width4 = xrb->ximage->width; - xrb->origin4 = (GLuint *) xrb->ximage->data + xrb->width4 * (height - 1); - } - else { - assert(xrb->pixmap); - } - - /* for the FLIP macro: */ - xrb->bottom = height - 1; - - rb->Width = width; - rb->Height = height; - rb->InternalFormat = internalFormat; - - return GL_TRUE; -} - - -struct xmesa_renderbuffer * -xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode) -{ - struct xmesa_renderbuffer *xrb = CALLOC_STRUCT(xmesa_renderbuffer); - if (xrb) { - GLuint name = 0; - _mesa_init_renderbuffer(&xrb->Base, name); - - xrb->Base.Delete = xmesa_delete_renderbuffer; - xrb->Base.AllocStorage = xmesa_alloc_storage; - - if (rgbMode) { - xrb->Base.InternalFormat = GL_RGBA; - xrb->Base._BaseFormat = GL_RGBA; - xrb->Base.DataType = GL_UNSIGNED_BYTE; - } - else { - xrb->Base.InternalFormat = GL_COLOR_INDEX; - xrb->Base._BaseFormat = GL_COLOR_INDEX; - xrb->Base.DataType = GL_UNSIGNED_INT; - } - xrb->Base.ComponentSizes[0] = 0; /* XXX fix? */ - } - return xrb; -} - - - - diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c deleted file mode 100644 index bc16a7bd4..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c +++ /dev/null @@ -1,1201 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "glxheader.h" -#include "bufferobj.h" -#include "buffers.h" -#include "context.h" -#include "colormac.h" -#include "depth.h" -#include "drawpix.h" -#include "extensions.h" -#include "framebuffer.h" -#include "macros.h" -#include "image.h" -#include "imports.h" -#include "mtypes.h" -#include "state.h" -#include "texobj.h" -#include "teximage.h" -#include "texstore.h" -#include "texformat.h" -#include "xmesaP.h" -#include "array_cache/acache.h" -#include "swrast/swrast.h" -#include "swrast/s_context.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" - -#ifdef XFree86Server -#include -#endif - - - -/* - * Dithering kernels and lookup tables. - */ - -const int xmesa_kernel8[DITH_DY * DITH_DX] = { - 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC, - 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC, - 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC, - 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC, -}; - -const short xmesa_HPCR_DRGB[3][2][16] = { - { - { 16, -4, 1,-11, 14, -6, 3, -9, 15, -5, 2,-10, 13, -7, 4, -8}, - {-15, 5, 0, 12,-13, 7, -2, 10,-14, 6, -1, 11,-12, 8, -3, 9} - }, - { - {-11, 15, -7, 3, -8, 14, -4, 2,-10, 16, -6, 4, -9, 13, -5, 1}, - { 12,-14, 8, -2, 9,-13, 5, -1, 11,-15, 7, -3, 10,-12, 6, 0} - }, - { - { 6,-18, 26,-14, 2,-22, 30,-10, 8,-16, 28,-12, 4,-20, 32, -8}, - { -4, 20,-24, 16, 0, 24,-28, 12, -6, 18,-26, 14, -2, 22,-30, 10} - } -}; - -const int xmesa_kernel1[16] = { - 0*47, 9*47, 4*47, 12*47, /* 47 = (255*3)/16 */ - 6*47, 2*47, 14*47, 8*47, - 10*47, 1*47, 5*47, 11*47, - 7*47, 13*47, 3*47, 15*47 -}; - - -/* - * Return the size (width, height) of the X window for the given GLframebuffer. - * Output: width - width of buffer in pixels. - * height - height of buffer in pixels. - */ -static void -get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) -{ - /* We can do this cast because the first field in the XMesaBuffer - * struct is a GLframebuffer struct. If this weren't true, we'd - * need a pointer from the GLframebuffer to the XMesaBuffer. - */ - const XMesaBuffer xmBuffer = (XMesaBuffer) buffer; - unsigned int winwidth, winheight; -#ifdef XFree86Server - /* XFree86 GLX renderer */ - winwidth = MIN2(xmBuffer->frontxrb->drawable->width, MAX_WIDTH); - winheight = MIN2(xmBuffer->frontxrb->drawable->height, MAX_HEIGHT); -#else - Window root; - int winx, winy; - unsigned int bw, d; - - _glthread_LOCK_MUTEX(_xmesa_lock); - XSync(xmBuffer->xm_visual->display, 0); /* added for Chromium */ - XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontxrb->pixmap, &root, - &winx, &winy, &winwidth, &winheight, &bw, &d ); - _glthread_UNLOCK_MUTEX(_xmesa_lock); -#endif - - *width = winwidth; - *height = winheight; -} - - -static void -finish_or_flush( GLcontext *ctx ) -{ -#ifdef XFree86Server - /* NOT_NEEDED */ -#else - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - if (xmesa) { - _glthread_LOCK_MUTEX(_xmesa_lock); - XSync( xmesa->display, False ); - _glthread_UNLOCK_MUTEX(_xmesa_lock); - } -#endif -} - - -static void -clear_index( GLcontext *ctx, GLuint index ) -{ - if (ctx->DrawBuffer->Name == 0) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - xmesa->clearpixel = (unsigned long) index; - XMesaSetForeground( xmesa->display, xmbuf->cleargc, (unsigned long) index ); - } -} - - -static void -clear_color( GLcontext *ctx, const GLfloat color[4] ) -{ - if (ctx->DrawBuffer->Name == 0) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); - xmesa->clearpixel = xmesa_color_to_pixel( ctx, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2], - xmesa->clearcolor[3], - xmesa->xm_visual->undithered_pf ); - _glthread_LOCK_MUTEX(_xmesa_lock); - XMesaSetForeground( xmesa->display, xmbuf->cleargc, - xmesa->clearpixel ); - _glthread_UNLOCK_MUTEX(_xmesa_lock); - } -} - - - -/* Set index mask ala glIndexMask */ -static void -index_mask( GLcontext *ctx, GLuint mask ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - /* not sure this conditional is really needed */ - if (xmbuf->backxrb && xmbuf->backxrb->pixmap) { - unsigned long m; - if (mask==0xffffffff) { - m = ((unsigned long)~0L); - } - else { - m = (unsigned long) mask; - } - XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m ); - XMesaSetPlaneMask( xmesa->display, xmbuf->gc, m ); - } -} - - -/* Implements glColorMask() */ -static void -color_mask(GLcontext *ctx, - GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - const int xclass = xmesa->xm_visual->mesa_visual.visualType; - (void) amask; - - if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { - unsigned long m; - if (rmask && gmask && bmask) { - m = ((unsigned long)~0L); - } - else { - m = 0; - if (rmask) m |= GET_REDMASK(xmesa->xm_visual); - if (gmask) m |= GET_GREENMASK(xmesa->xm_visual); - if (bmask) m |= GET_BLUEMASK(xmesa->xm_visual); - } - XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m ); - XMesaSetPlaneMask( xmesa->display, xmbuf->gc, m ); - } -} - - - -/**********************************************************************/ -/*** glClear implementations ***/ -/**********************************************************************/ - - -/** - * Clear the front or back color buffer, if it's implemented with a pixmap. - */ -static void -clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLboolean all, - GLint x, GLint y, GLint width, GLint height) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - - assert(xmbuf); - assert(xrb->pixmap); - assert(xmesa); - assert(xmesa->display); - assert(xrb->pixmap); - assert(xmbuf->cleargc); - - if (all) { - XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc, - 0, 0, xrb->Base.Width + 1, xrb->Base.Height + 1 ); - } - else { - XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc, - x, xrb->Base.Height - y - height, - width, height ); - } -} - - -static void -clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, GLint width, GLint height ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - if (all) { - const size_t n = xrb->ximage->bytes_per_line * xrb->Base.Height; - MEMSET( xrb->ximage->data, xmesa->clearpixel, n ); - } - else { - GLint i; - for (i=0;iclearpixel, width ); - } - } -} - - -static void -clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, GLint width, GLint height ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - if (all) { - GLint i, c16 = (xrb->ximage->bytes_per_line>>4)<<4; - GLubyte *ptr = (GLubyte *) xrb->ximage->data; - for (i = 0; i < xrb->Base.Height; i++) { - GLint j; - GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; - if (i&1) { - sptr += 16; - } - for (j=0; jximage->bytes_per_line; j++) { - *ptr = sptr[j&15]; - ptr++; - } - } - } - else { - GLint i; - for (i=y; ixm_visual->hpcr_clear_ximage_pattern[0]; - if (i&1) { - sptr += 16; - } - for (j=x; jclearpixel; - - if (xmesa->swapbytes) { - pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00); - } - - if (all) { - GLuint *ptr4 = (GLuint *) xrb->ximage->data; - if ((pixel & 0xff) == ((pixel >> 8) & 0xff)) { - /* low and high bytes are equal so use memset() */ - const GLuint n = xrb->ximage->bytes_per_line * xrb->Base.Height; - MEMSET( ptr4, pixel & 0xff, n ); - } - else { - const GLuint n = xrb->ximage->bytes_per_line * xrb->Base.Height / 4; - GLuint i; - pixel = pixel | (pixel<<16); - for (i = 0; i < n; i++) { - ptr4[i] = pixel; - } - ptr4 += n; - /* might be one last GLushort to set */ - if ((xrb->ximage->bytes_per_line * xrb->Base.Height) & 0x2) - *(GLushort *)ptr4 = pixel & 0xffff; - } - } - else { - GLint i, j; - for (j=0;j */ -static void -clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, GLint width, GLint height) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - const GLubyte r = xmesa->clearcolor[0]; - const GLubyte g = xmesa->clearcolor[1]; - const GLubyte b = xmesa->clearcolor[2]; - - if (all) { - if (r == g && g == b) { - /* same value for all three components (gray) */ - const GLint w3 = xrb->Base.Width * 3; - const GLint h = xrb->Base.Height; - GLint i; - for (i = 0; i < h; i++) { - bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, i); - MEMSET(ptr3, r, w3); - } - } - else { - /* the usual case */ - const GLint w = xrb->Base.Width; - const GLint h = xrb->Base.Height; - GLint i, j; - for (i = 0; i < h; i++) { - bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, i); - for (j = 0; j < w; j++) { - ptr3->r = r; - ptr3->g = g; - ptr3->b = b; - ptr3++; - } - } - } - } - else { - /* only clear subrect of color buffer */ - if (r == g && g == b) { - /* same value for all three components (gray) */ - GLint j; - for (j=0;jr = r; - ptr3->g = g; - ptr3->b = b; - ptr3++; - } - } - } - } -} - - -static void -clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, GLint width, GLint height) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - register GLuint pixel = (GLuint) xmesa->clearpixel; - - if (xmesa->swapbytes) { - pixel = ((pixel >> 24) & 0x000000ff) - | ((pixel >> 8) & 0x0000ff00) - | ((pixel << 8) & 0x00ff0000) - | ((pixel << 24) & 0xff000000); - } - - if (all) { - const GLuint n = xrb->Base.Width * xrb->Base.Height; - GLuint *ptr4 = (GLuint *) xrb->ximage->data; - if (pixel == 0) { - _mesa_memset(ptr4, pixel, 4 * n); - } - else { - GLuint i; - for (i = 0; i < n; i++) - ptr4[i] = pixel; - } - } - else { - GLint i, j; - for (j = 0; j < height; j++) { - GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j); - for (i = 0; i < width; i++) { - ptr4[i] = pixel; - } - } - } -} - - -static void -clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, GLint width, GLint height) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaImage *img = xrb->ximage; - GLint i, j; - - /* We can ignore 'all' here - x, y, width, height are always right */ - (void) all; - - /* TODO: optimize this */ - y = YFLIP(xrb, y); - for (j = 0; j < height; j++) { - for (i = 0; i < width; i++) { - XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel); - } - } -} - - - -static void -clear_buffers( GLcontext *ctx, GLbitfield mask, - GLboolean all, GLint x, GLint y, GLint width, GLint height ) -{ - if (ctx->DrawBuffer->Name == 0) { - /* this is a window system framebuffer */ - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; - XMesaBuffer b = (XMesaBuffer) ctx->DrawBuffer; - - /* we can't handle color or index masking */ - if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { - if (mask & BUFFER_BIT_FRONT_LEFT) { - /* clear front color buffer */ - if (b->frontxrb == (struct xmesa_renderbuffer *) - ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer) { - /* renderbuffer is not wrapped - great! */ - b->frontxrb->clearFunc(ctx, b->frontxrb, all, x, y, - width, height); - mask &= ~BUFFER_BIT_FRONT_LEFT; - } - else { - /* we can't directly clear an alpha-wrapped color buffer */ - } - } - if (mask & BUFFER_BIT_BACK_LEFT) { - /* clear back color buffer */ - if (b->backxrb == (struct xmesa_renderbuffer *) - ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer) { - /* renderbuffer is not wrapped - great! */ - b->backxrb->clearFunc(ctx, b->backxrb, all, x, y, - width, height); - mask &= ~BUFFER_BIT_BACK_LEFT; - } - } - } - } - if (mask) - _swrast_Clear( ctx, mask, all, x, y, width, height ); -} - - -/** - * Called by ctx->Driver.ResizeBuffers() - * Resize the front/back colorbuffers to match the latest window size. - */ -void -xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer, - GLuint width, GLuint height) -{ - /* We can do this cast because the first field in the XMesaBuffer - * struct is a GLframebuffer struct. If this weren't true, we'd - * need a pointer from the GLframebuffer to the XMesaBuffer. - */ - XMesaBuffer xmBuffer = (XMesaBuffer) buffer; - - xmesa_alloc_back_buffer(xmBuffer, width, height); - - _mesa_resize_framebuffer(ctx, buffer, width, height); - - if (ctx) - ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */ -} - - -#ifndef XFree86Server -/* XXX this was never tested in the Xserver environment */ - -/** - * This function implements glDrawPixels() with an XPutImage call when - * drawing to the front buffer (X Window drawable). - * The image format must be GL_BGRA to match the PF_8R8G8B pixel format. - */ -static void -xmesa_DrawPixels_8R8G8B( GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels ) -{ - struct xmesa_renderbuffer *xrb - = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - const SWcontext *swrast = SWRAST_CONTEXT( ctx ); - XMesaDisplay *dpy = xmesa->xm_visual->display; - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - const XMesaGC gc = xmbuf->gc; - - ASSERT(dpy); - ASSERT(gc); - ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B); - ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B); - - if (swrast->NewState) - _swrast_validate_derived( ctx ); - - if (xrb->pixmap && - format == GL_BGRA && - type == GL_UNSIGNED_BYTE && - (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */ - ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */ - ctx->Pixel.ZoomX == 1.0 && /* no zooming */ - ctx->Pixel.ZoomY == 1.0) { - int dstX = x; - int dstY = y; - int w = width; - int h = height; - int srcX = unpack->SkipPixels; - int srcY = unpack->SkipRows; - int rowLength = unpack->RowLength ? unpack->RowLength : width; - - if (unpack->BufferObj->Name) { - /* unpack from PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, unpack, width, height, 1, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, - GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - unpack->BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(PBO is mapped)"); - return; - } - pixels = ADD_POINTERS(buf, pixels); - } - - if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &srcX, &srcY)) { - /* This is a little tricky since all coordinates up to now have - * been in the OpenGL bottom-to-top orientation. X is top-to-bottom - * so we have to carefully compute the Y coordinates/addresses here. - */ - XMesaImage ximage; - MEMSET(&ximage, 0, sizeof(XMesaImage)); - ximage.width = width; - ximage.height = height; - ximage.format = ZPixmap; - ximage.data = (char *) pixels - + ((srcY + h - 1) * rowLength + srcX) * 4; - ximage.byte_order = LSBFirst; - ximage.bitmap_unit = 32; - ximage.bitmap_bit_order = LSBFirst; - ximage.bitmap_pad = 32; - ximage.depth = 24; - ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */ - ximage.bits_per_pixel = 32; - /* it seems we don't need to set the ximage.red/green/blue_mask fields */ - /* flip Y axis for dest position */ - dstY = YFLIP(xrb, dstY) - h + 1; - XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h); - } - - if (unpack->BufferObj->Name) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); - } - } - else { - /* software fallback */ - _swrast_DrawPixels(ctx, x, y, width, height, - format, type, unpack, pixels); - } -} - - - -/** - * This function implements glDrawPixels() with an XPutImage call when - * drawing to the front buffer (X Window drawable). The image format - * must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to - * match the PF_5R6G5B pixel format. - */ -static void -xmesa_DrawPixels_5R6G5B( GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels ) -{ - struct xmesa_renderbuffer *xrb - = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - const SWcontext *swrast = SWRAST_CONTEXT( ctx ); - XMesaDisplay *dpy = xmesa->xm_visual->display; - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - const XMesaGC gc = xmbuf->gc; - - ASSERT(dpy); - ASSERT(gc); - ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B); - - if (swrast->NewState) - _swrast_validate_derived( ctx ); - - if (xrb->pixmap && - format == GL_RGB && - type == GL_UNSIGNED_SHORT_5_6_5 && - !ctx->Color.DitherFlag && /* no dithering */ - (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */ - ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */ - ctx->Pixel.ZoomX == 1.0 && /* no zooming */ - ctx->Pixel.ZoomY == 1.0) { - int dstX = x; - int dstY = y; - int w = width; - int h = height; - int srcX = unpack->SkipPixels; - int srcY = unpack->SkipRows; - int rowLength = unpack->RowLength ? unpack->RowLength : width; - - if (unpack->BufferObj->Name) { - /* unpack from PBO */ - GLubyte *buf; - if (!_mesa_validate_pbo_access(2, unpack, width, height, 1, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, - GL_PIXEL_UNPACK_BUFFER_EXT, - GL_READ_ONLY_ARB, - unpack->BufferObj); - if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(PBO is mapped)"); - return; - } - pixels = ADD_POINTERS(buf, pixels); - } - - if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &srcX, &srcY)) { - /* This is a little tricky since all coordinates up to now have - * been in the OpenGL bottom-to-top orientation. X is top-to-bottom - * so we have to carefully compute the Y coordinates/addresses here. - */ - XMesaImage ximage; - MEMSET(&ximage, 0, sizeof(XMesaImage)); - ximage.width = width; - ximage.height = height; - ximage.format = ZPixmap; - ximage.data = (char *) pixels - + ((srcY + h - 1) * rowLength + srcX) * 2; - ximage.byte_order = LSBFirst; - ximage.bitmap_unit = 16; - ximage.bitmap_bit_order = LSBFirst; - ximage.bitmap_pad = 16; - ximage.depth = 16; - ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */ - ximage.bits_per_pixel = 16; - /* it seems we don't need to set the ximage.red/green/blue_mask fields */ - /* flip Y axis for dest position */ - dstY = YFLIP(xrb, dstY) - h + 1; - XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h); - } - - if (unpack->BufferObj->Name) { - ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, - unpack->BufferObj); - } - } - else { - /* software fallback */ - _swrast_DrawPixels(ctx, x, y, width, height, - format, type, unpack, pixels); - } -} - - - -/** - * Implement glCopyPixels for the front color buffer (or back buffer Pixmap) - * for the color buffer. Don't support zooming, pixel transfer, etc. - * We do support copying from one window to another, ala glXMakeCurrentRead. - */ -static void -xmesa_CopyPixels( GLcontext *ctx, - GLint srcx, GLint srcy, GLsizei width, GLsizei height, - GLint destx, GLint desty, GLenum type ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - const SWcontext *swrast = SWRAST_CONTEXT( ctx ); - XMesaDisplay *dpy = xmesa->xm_visual->display; - const XMesaGC gc = ((XMesaBuffer) ctx->DrawBuffer)->gc; - struct xmesa_renderbuffer *srcXrb = (struct xmesa_renderbuffer *) - ctx->ReadBuffer->_ColorReadBuffer; - struct xmesa_renderbuffer *dstXrb = (struct xmesa_renderbuffer *) - ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - - ASSERT(dpy); - ASSERT(gc); - - if (swrast->NewState) - _swrast_validate_derived( ctx ); - - if (ctx->Color.DrawBuffer[0] == GL_FRONT && - ctx->Pixel.ReadBuffer == GL_FRONT && - srcXrb->pixmap && - dstXrb->pixmap && - type == GL_COLOR && - (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */ - ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */ - ctx->Pixel.ZoomX == 1.0 && /* no zooming */ - ctx->Pixel.ZoomY == 1.0) { - /* Note: we don't do any special clipping work here. We could, - * but X will do it for us. - */ - srcy = YFLIP(srcXrb, srcy) - height + 1; - desty = YFLIP(dstXrb, desty) - height + 1; - XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc, - srcx, srcy, width, height, destx, desty); - } - else { - _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type ); - } -} -#endif /* XFree86Server */ - - - -/* - * Every driver should implement a GetString function in order to - * return a meaningful GL_RENDERER string. - */ -static const GLubyte * -get_string( GLcontext *ctx, GLenum name ) -{ - (void) ctx; - switch (name) { - case GL_RENDERER: -#ifdef XFree86Server - return (const GLubyte *) "Mesa GLX Indirect"; -#else - return (const GLubyte *) "Mesa X11"; -#endif - case GL_VENDOR: -#ifdef XFree86Server - return (const GLubyte *) "Mesa project: www.mesa3d.org"; -#else - return NULL; -#endif - default: - return NULL; - } -} - - -/* - * We implement the glEnable function only because we care about - * dither enable/disable. - */ -static void -enable( GLcontext *ctx, GLenum pname, GLboolean state ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - switch (pname) { - case GL_DITHER: - if (state) - xmesa->pixelformat = xmesa->xm_visual->dithered_pf; - else - xmesa->pixelformat = xmesa->xm_visual->undithered_pf; - break; - default: - ; /* silence compiler warning */ - } -} - - -static void -clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] ) -{ - int i; - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); - - if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) { - /* black is black */ - MEMSET( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 , - sizeof(xmesa->xm_visual->hpcr_clear_ximage_pattern)); - } - else { - /* build clear pattern */ - for (i=0; i<16; i++) { - xmesa->xm_visual->hpcr_clear_ximage_pattern[0][i] = - DITHER_HPCR(i, 0, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2]); - xmesa->xm_visual->hpcr_clear_ximage_pattern[1][i] = - DITHER_HPCR(i, 1, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2]); - } - } -} - - -static void -clear_color_HPCR_pixmap( GLcontext *ctx, const GLfloat color[4] ) -{ - int i; - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); - - if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) { - /* black is black */ - for (i=0; i<16; i++) { - XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, 0); - XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, 0); - } - } - else { - for (i=0; i<16; i++) { - XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, - DITHER_HPCR(i, 0, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2])); - XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, - DITHER_HPCR(i, 1, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2])); - } - } - /* change tile pixmap content */ - XMesaPutImage(xmesa->display, - (XMesaDrawable)xmesa->xm_visual->hpcr_clear_pixmap, - XMESA_BUFFER(ctx->DrawBuffer)->cleargc, - xmesa->xm_visual->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); -} - - -/** - * Called when the driver should update it's state, based on the new_state - * flags. - */ -void -xmesa_update_state( GLcontext *ctx, GLuint new_state ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - struct xmesa_renderbuffer *front_xrb, *back_xrb; - - /* Propagate statechange information to swrast and swrast_setup - * modules. The X11 driver has no internal GL-dependent state. - */ - _swrast_InvalidateState( ctx, new_state ); - _ac_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - - if (ctx->DrawBuffer->Name != 0) - return; - - front_xrb = XMESA_BUFFER(ctx->DrawBuffer)->frontxrb; - if (front_xrb) { - /* XXX check for relevant new_state flags */ - xmesa_set_renderbuffer_funcs(front_xrb, xmesa->pixelformat, - xmesa->xm_visual->BitsPerPixel); - /* setup pointers to front and back buffer clear functions */ - front_xrb->clearFunc = clear_pixmap; - } - - back_xrb = XMESA_BUFFER(ctx->DrawBuffer)->backxrb; - if (back_xrb) { - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - - /* XXX check for relevant new_state flags */ - xmesa_set_renderbuffer_funcs(back_xrb, xmesa->pixelformat, - xmesa->xm_visual->BitsPerPixel); - - if (xmbuf->backxrb->pixmap) { - back_xrb->clearFunc = clear_pixmap; - } - else { - switch (xmesa->xm_visual->BitsPerPixel) { - case 8: - if (xmesa->xm_visual->hpcr_clear_flag) { - back_xrb->clearFunc = clear_HPCR_ximage; - } - else { - back_xrb->clearFunc = clear_8bit_ximage; - } - break; - case 16: - back_xrb->clearFunc = clear_16bit_ximage; - break; - case 24: - back_xrb->clearFunc = clear_24bit_ximage; - break; - case 32: - back_xrb->clearFunc = clear_32bit_ximage; - break; - default: - back_xrb->clearFunc = clear_nbit_ximage; - break; - } - } - } - - if (xmesa->xm_visual->hpcr_clear_flag) { - /* this depends on whether we're drawing to the front or back buffer */ - /* XXX FIX THIS! */ -#if 0 - if (pixmap) { - ctx->Driver.ClearColor = clear_color_HPCR_pixmap; - } - else { - ctx->Driver.ClearColor = clear_color_HPCR_ximage; - } -#else - (void) clear_color_HPCR_pixmap; - (void) clear_color_HPCR_ximage; -#endif - } -} - - - -/** - * Called via ctx->Driver.TestProxyTeximage(). Normally, we'd just use - * the _mesa_test_proxy_teximage() fallback function, but we're going to - * special-case the 3D texture case to allow textures up to 512x512x32 - * texels. - */ -static GLboolean -test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, GLenum format, GLenum type, - GLint width, GLint height, GLint depth, GLint border) -{ - if (target == GL_PROXY_TEXTURE_3D) { - /* special case for 3D textures */ - if (width * height * depth > 512 * 512 * 64 || - width < 2 * border || - (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(width - 2 * border) != 1) || - height < 2 * border || - (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(height - 2 * border) != 1) || - depth < 2 * border || - (!ctx->Extensions.ARB_texture_non_power_of_two && - _mesa_bitcount(depth - 2 * border) != 1)) { - /* Bad size, or too many texels */ - return GL_FALSE; - } - return GL_TRUE; - } - else { - /* use the fallback routine for 1D, 2D, cube and rect targets */ - return _mesa_test_proxy_teximage(ctx, target, level, internalFormat, - format, type, width, height, depth, - border); - } -} - - -/** - * In SW, we don't really compress GL_COMPRESSED_RGB[A] textures! - */ -static const struct gl_texture_format * -choose_tex_format( GLcontext *ctx, GLint internalFormat, - GLenum format, GLenum type ) -{ - switch (internalFormat) { - case GL_COMPRESSED_RGB_ARB: - return &_mesa_texformat_rgb; - case GL_COMPRESSED_RGBA_ARB: - return &_mesa_texformat_rgba; - default: - return _mesa_choose_tex_format(ctx, internalFormat, format, type); - } -} - - -/** - * Called by glViewport. - * This is a good time for us to poll the current X window size and adjust - * our renderbuffers to match the current window size. - * Remember, we have no opportunity to respond to conventional - * X Resize/StructureNotify events since the X driver has no event loop. - * Thus, we poll. - * Note that this trick isn't fool-proof. If the application never calls - * glViewport, our notion of the current window size may be incorrect. - */ -static void -xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ -#if 1 - struct gl_framebuffer *fb = ctx->WinSysDrawBuffer; - GLuint newWidth, newHeight; - - get_buffer_size(fb, &newWidth, &newHeight); - if (newWidth != fb->Width || newHeight != fb->Height) { - xmesa_resize_buffers(ctx, fb, newWidth, newHeight); - } -#else - /* This also works: */ - _mesa_ResizeBuffersMESA(); -#endif -} - - -/** - * Initialize the device driver function table with the functions - * we implement in this driver. - */ -void -xmesa_init_driver_functions( XMesaVisual xmvisual, - struct dd_function_table *driver ) -{ - driver->GetString = get_string; - driver->UpdateState = xmesa_update_state; - driver->GetBufferSize = get_buffer_size; - driver->Flush = finish_or_flush; - driver->Finish = finish_or_flush; - driver->ClearIndex = clear_index; - driver->ClearColor = clear_color; - driver->IndexMask = index_mask; - driver->ColorMask = color_mask; - driver->Enable = enable; - driver->Clear = clear_buffers; - driver->ResizeBuffers = xmesa_resize_buffers; - driver->Viewport = xmesa_viewport; -#ifndef XFree86Server - driver->CopyPixels = xmesa_CopyPixels; - if (xmvisual->undithered_pf == PF_8R8G8B && - xmvisual->dithered_pf == PF_8R8G8B) { - driver->DrawPixels = xmesa_DrawPixels_8R8G8B; - } - else if (xmvisual->undithered_pf == PF_5R6G5B) { - driver->DrawPixels = xmesa_DrawPixels_5R6G5B; - } -#endif - driver->TestProxyTexImage = test_proxy_teximage; -#if SWTC - driver->ChooseTextureFormat = choose_tex_format; -#else - (void) choose_tex_format; -#endif -} - - -#define XMESA_NEW_POINT (_NEW_POINT | \ - _NEW_RENDERMODE | \ - _SWRAST_NEW_RASTERMASK) - -#define XMESA_NEW_LINE (_NEW_LINE | \ - _NEW_TEXTURE | \ - _NEW_LIGHT | \ - _NEW_DEPTH | \ - _NEW_RENDERMODE | \ - _SWRAST_NEW_RASTERMASK) - -#define XMESA_NEW_TRIANGLE (_NEW_POLYGON | \ - _NEW_TEXTURE | \ - _NEW_LIGHT | \ - _NEW_DEPTH | \ - _NEW_RENDERMODE | \ - _SWRAST_NEW_RASTERMASK) - - -/* Extend the software rasterizer with our line/point/triangle - * functions. - */ -void xmesa_register_swrast_functions( GLcontext *ctx ) -{ - SWcontext *swrast = SWRAST_CONTEXT( ctx ); - - swrast->choose_point = xmesa_choose_point; - swrast->choose_line = xmesa_choose_line; - swrast->choose_triangle = xmesa_choose_triangle; - - swrast->invalidate_point |= XMESA_NEW_POINT; - swrast->invalidate_line |= XMESA_NEW_LINE; - swrast->invalidate_triangle |= XMESA_NEW_TRIANGLE; -} diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_line.c b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_line.c deleted file mode 100644 index d7c59739d..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_line.c +++ /dev/null @@ -1,674 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.4 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * This file contains "accelerated" point, line, and triangle functions. - * It should be fairly easy to write new special-purpose point, line or - * triangle functions and hook them into this module. - */ - - -#include "glxheader.h" -#include "depth.h" -#include "macros.h" -#include "mtypes.h" -#include "xmesaP.h" - -/* Internal swrast includes: - */ -#include "swrast/s_depth.h" -#include "swrast/s_points.h" -#include "swrast/s_lines.h" -#include "swrast/s_context.h" - - -/**********************************************************************/ -/*** Point rendering ***/ -/**********************************************************************/ - - -/* - * Render an array of points into a pixmap, any pixel format. - */ -#if 000 -/* XXX don't use this, it doesn't dither correctly */ -static void draw_points_ANY_pixmap( GLcontext *ctx, const SWvertex *vert ) -{ - XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaDisplay *dpy = xmesa->xm_visual->display; - XMesaDrawable buffer = xmesa->xm_buffer->buffer; - XMesaGC gc = xmesa->xm_buffer->gc; - - if (xmesa->xm_visual->mesa_visual.RGBAflag) { - register int x, y; - const GLubyte *color = vert->color; - unsigned long pixel = xmesa_color_to_pixel( xmesa, - color[0], color[1], - color[2], color[3], - xmesa->pixelformat); - XMesaSetForeground( dpy, gc, pixel ); - x = (GLint) vert->win[0]; - y = YFLIP( xrb, (GLint) vert->win[1] ); - XMesaDrawPoint( dpy, buffer, gc, x, y); - } - else { - /* Color index mode */ - register int x, y; - XMesaSetForeground( dpy, gc, vert->index ); - x = (GLint) vert->win[0]; - y = YFLIP( xrb, (GLint) vert->win[1] ); - XMesaDrawPoint( dpy, buffer, gc, x, y); - } -} -#endif - - -/* Override the swrast point-selection function. Try to use one of - * our internal point functions, otherwise fall back to the standard - * swrast functions. - */ -void xmesa_choose_point( GLcontext *ctx ) -{ -#if 0 - XMesaContext xmesa = XMESA_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - - if (ctx->RenderMode == GL_RENDER - && ctx->Point.Size == 1.0F && !ctx->Point.SmoothFlag - && swrast->_RasterMask == 0 - && !ctx->Texture._EnabledUnits - && xmesa->xm_buffer->buffer != XIMAGE) { - swrast->Point = draw_points_ANY_pixmap; - } - else { - _swrast_choose_point( ctx ); - } -#else - _swrast_choose_point( ctx ); -#endif -} - - - -/**********************************************************************/ -/*** Line rendering ***/ -/**********************************************************************/ - - -#define GET_XRB(XRB) struct xmesa_renderbuffer *XRB = \ - (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped - - -/* - * Draw a flat-shaded, PF_TRUECOLOR line into an XImage. - */ -#define NAME flat_TRUECOLOR_line -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - unsigned long pixel; \ - PACK_TRUECOLOR( pixel, color[0], color[1], color[2] ); -#define CLIP_HACK 1 -#define PLOT(X,Y) XMesaPutPixel(xrb->ximage, X, YFLIP(xrb, Y), pixel ); -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, PF_8A8B8G8R line into an XImage. - */ -#define NAME flat_8A8B8G8R_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] ); -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) *pixelPtr = pixel; -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, PF_8A8R8G8B line into an XImage. - */ -#define NAME flat_8A8R8G8B_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) *pixelPtr = pixel; -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, PF_8R8G8B line into an XImage. - */ -#define NAME flat_8R8G8B_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) *pixelPtr = pixel; -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, PF_8R8G8B24 line into an XImage. - */ -#define NAME flat_8R8G8B24_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; -#define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) { \ - pixelPtr->r = color[RCOMP]; \ - pixelPtr->g = color[GCOMP]; \ - pixelPtr->b = color[BCOMP]; \ -} -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, PF_5R6G5B line into an XImage. - */ -#define NAME flat_5R6G5B_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] ); -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) *pixelPtr = pixel; -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, PF_DITHER_5R6G5B line into an XImage. - */ -#define NAME flat_DITHER_5R6G5B_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - const GLubyte *color = vert1->color; -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) PACK_TRUEDITHER( *pixelPtr, X, Y, color[0], color[1], color[2] ); -#include "swrast/s_linetemp.h" - - - - -/* - * Draw a flat-shaded, PF_DITHER 8-bit line into an XImage. - */ -#define NAME flat_DITHER8_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLint r = color[0], g = color[1], b = color[2]; \ - DITHER_SETUP; -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) *pixelPtr = DITHER(X,Y,r,g,b); -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, PF_LOOKUP 8-bit line into an XImage. - */ -#define NAME flat_LOOKUP8_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLubyte pixel; \ - LOOKUP_SETUP; \ - pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] ); -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) *pixelPtr = pixel; -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, PF_HPCR line into an XImage. - */ -#define NAME flat_HPCR_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - const GLubyte *color = vert1->color; \ - GLint r = color[0], g = color[1], b = color[2]; -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) *pixelPtr = (GLubyte) DITHER_HPCR(X,Y,r,g,b); -#include "swrast/s_linetemp.h" - - - - -/* - * Draw a flat-shaded, Z-less, PF_TRUECOLOR line into an XImage. - */ -#define NAME flat_TRUECOLOR_z_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - const GLubyte *color = vert1->color; \ - unsigned long pixel; \ - PACK_TRUECOLOR( pixel, color[0], color[1], color[2] ); -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define CLIP_HACK 1 -#define PLOT(X,Y) \ - if (Z < *zPtr) { \ - *zPtr = Z; \ - XMesaPutPixel(xrb->ximage, X, YFLIP(xrb, Y), pixel); \ - } -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, Z-less, PF_8A8B8G8R line into an XImage. - */ -#define NAME flat_8A8B8G8R_z_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] ); -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) \ - if (Z < *zPtr) { \ - *zPtr = Z; \ - *pixelPtr = pixel; \ - } -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, Z-less, PF_8A8R8G8B line into an XImage. - */ -#define NAME flat_8A8R8G8B_z_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) \ - if (Z < *zPtr) { \ - *zPtr = Z; \ - *pixelPtr = pixel; \ - } -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, Z-less, PF_8R8G8B line into an XImage. - */ -#define NAME flat_8R8G8B_z_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) \ - if (Z < *zPtr) { \ - *zPtr = Z; \ - *pixelPtr = pixel; \ - } -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, Z-less, PF_8R8G8B24 line into an XImage. - */ -#define NAME flat_8R8G8B24_z_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) \ - if (Z < *zPtr) { \ - *zPtr = Z; \ - pixelPtr->r = color[RCOMP]; \ - pixelPtr->g = color[GCOMP]; \ - pixelPtr->b = color[BCOMP]; \ - } -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, Z-less, PF_5R6G5B line into an XImage. - */ -#define NAME flat_5R6G5B_z_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] ); -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) \ - if (Z < *zPtr) { \ - *zPtr = Z; \ - *pixelPtr = pixel; \ - } -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, Z-less, PF_DITHER_5R6G5B line into an XImage. - */ -#define NAME flat_DITHER_5R6G5B_z_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - const GLubyte *color = vert1->color; -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) \ - if (Z < *zPtr) { \ - *zPtr = Z; \ - PACK_TRUEDITHER(*pixelPtr, X, Y, color[0], color[1], color[2]); \ - } -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, Z-less, PF_DITHER 8-bit line into an XImage. - */ -#define NAME flat_DITHER8_z_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLint r = color[0], g = color[1], b = color[2]; \ - DITHER_SETUP; -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) \ - if (Z < *zPtr) { \ - *zPtr = Z; \ - *pixelPtr = (GLubyte) DITHER( X, Y, r, g, b); \ - } -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, Z-less, PF_LOOKUP 8-bit line into an XImage. - */ -#define NAME flat_LOOKUP8_z_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = vert1->color; \ - GLubyte pixel; \ - LOOKUP_SETUP; \ - pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] ); -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) \ - if (Z < *zPtr) { \ - *zPtr = Z; \ - *pixelPtr = pixel; \ - } -#include "swrast/s_linetemp.h" - - - -/* - * Draw a flat-shaded, Z-less, PF_HPCR line into an XImage. - */ -#define NAME flat_HPCR_z_line -#define SETUP_CODE \ - GET_XRB(xrb); \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - const GLubyte *color = vert1->color; \ - GLint r = color[0], g = color[1], b = color[2]; -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) -#define CLIP_HACK 1 -#define PLOT(X,Y) \ - if (Z < *zPtr) { \ - *zPtr = Z; \ - *pixelPtr = (GLubyte) DITHER_HPCR( X, Y, r, g, b); \ - } -#include "swrast/s_linetemp.h" - - - -#ifndef XFree86Server -/** - * Draw fast, XOR line with XDrawLine in front color buffer. - * WARNING: this isn't fully OpenGL conformant because different pixels - * will be hit versus using the other line functions. - * Don't use the code in X server GLcore module since we need a wrapper - * for the XSetLineAttributes() function call. - */ -static void -xor_line(GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1) -{ - XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaDisplay *dpy = xmesa->xm_visual->display; - XMesaGC gc = xmesa->xm_buffer->gc; - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) - ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - unsigned long pixel = xmesa_color_to_pixel(ctx, - vert1->color[0], vert1->color[1], - vert1->color[2], vert1->color[3], - xmesa->pixelformat); - int x0 = (int) vert0->win[0]; - int y0 = YFLIP(xrb, (GLint) vert0->win[1]); - int x1 = (int) vert1->win[0]; - int y1 = YFLIP(xrb, (GLint) vert1->win[1]); - XMesaSetForeground(dpy, gc, pixel); - XMesaSetFunction(dpy, gc, GXxor); - XSetLineAttributes(dpy, gc, (int) ctx->Line.Width, - LineSolid, CapButt, JoinMiter); - XDrawLine(dpy, xrb->pixmap, gc, x0, y0, x1, y1); - XMesaSetFunction(dpy, gc, GXcopy); /* this gc is used elsewhere */ -} -#endif /* XFree86Server */ - - -static swrast_line_func get_line_func( GLcontext *ctx ) -{ - XMesaContext xmesa = XMESA_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); - GET_XRB(xrb); - - if ((ctx->DrawBuffer->_ColorDrawBufferMask[0] - & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0) - return (swrast_line_func) NULL; - if (ctx->RenderMode != GL_RENDER) return (swrast_line_func) NULL; - if (ctx->Line.SmoothFlag) return (swrast_line_func) NULL; - if (ctx->Texture._EnabledUnits) return (swrast_line_func) NULL; - if (ctx->Light.ShadeModel != GL_FLAT) return (swrast_line_func) NULL; - if (ctx->Line.StippleFlag) return (swrast_line_func) NULL; - if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL; - - if (xrb->ximage - && swrast->_RasterMask==DEPTH_BIT - && ctx->Depth.Func==GL_LESS - && ctx->Depth.Mask==GL_TRUE - && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS - && ctx->Line.Width==1.0F) { - switch (xmesa->pixelformat) { - case PF_Truecolor: - return flat_TRUECOLOR_z_line; - case PF_8A8B8G8R: - return flat_8A8B8G8R_z_line; - case PF_8A8R8G8B: - return flat_8A8R8G8B_z_line; - case PF_8R8G8B: - return flat_8R8G8B_z_line; - case PF_8R8G8B24: - return flat_8R8G8B24_z_line; - case PF_5R6G5B: - return flat_5R6G5B_z_line; - case PF_Dither_5R6G5B: - return flat_DITHER_5R6G5B_z_line; - case PF_Dither: - return (depth==8) ? flat_DITHER8_z_line : (swrast_line_func) NULL; - case PF_Lookup: - return (depth==8) ? flat_LOOKUP8_z_line : (swrast_line_func) NULL; - case PF_HPCR: - return flat_HPCR_z_line; - default: - return (swrast_line_func)NULL; - } - } - if (xrb->ximage - && swrast->_RasterMask==0 - && ctx->Line.Width==1.0F) { - switch (xmesa->pixelformat) { - case PF_Truecolor: - return flat_TRUECOLOR_line; - case PF_8A8B8G8R: - return flat_8A8B8G8R_line; - case PF_8A8R8G8B: - return flat_8A8R8G8B_line; - case PF_8R8G8B: - return flat_8R8G8B_line; - case PF_8R8G8B24: - return flat_8R8G8B24_line; - case PF_5R6G5B: - return flat_5R6G5B_line; - case PF_Dither_5R6G5B: - return flat_DITHER_5R6G5B_line; - case PF_Dither: - return (depth==8) ? flat_DITHER8_line : (swrast_line_func) NULL; - case PF_Lookup: - return (depth==8) ? flat_LOOKUP8_line : (swrast_line_func) NULL; - case PF_HPCR: - return flat_HPCR_line; - default: - return (swrast_line_func)NULL; - } - } - -#ifndef XFree86Server - if (ctx->DrawBuffer->_NumColorDrawBuffers[0] == 1 - && ctx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT - && swrast->_RasterMask == LOGIC_OP_BIT - && ctx->Color.LogicOp == GL_XOR - && !ctx->Line.StippleFlag - && !ctx->Line.SmoothFlag) { - return xor_line; - } -#endif /* XFree86Server */ - - return (swrast_line_func) NULL; -} - - -/** - * Override for the swrast line-selection function. Try to use one - * of our internal line functions, otherwise fall back to the - * standard swrast functions. - */ -void -xmesa_choose_line(GLcontext *ctx) -{ - SWcontext *swrast = SWRAST_CONTEXT(ctx); - - if (!(swrast->Line = get_line_func( ctx ))) - _swrast_choose_line( ctx ); -} diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_span.c b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_span.c deleted file mode 100644 index 780ec98d9..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_span.c +++ /dev/null @@ -1,4799 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include "glxheader.h" -#include "colormac.h" -#include "context.h" -#include "depth.h" -#include "drawpix.h" -#include "extensions.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" -#include "state.h" -#include "xmesaP.h" - -#include "swrast/swrast.h" - - -/* - * The following functions are used to trap XGetImage() calls which - * generate BadMatch errors if the drawable isn't mapped. - */ - -#ifndef XFree86Server -static int caught_xgetimage_error = 0; -static int (*old_xerror_handler)( XMesaDisplay *dpy, XErrorEvent *ev ); -static unsigned long xgetimage_serial; - -/* - * This is the error handler which will be called if XGetImage fails. - */ -static int xgetimage_error_handler( XMesaDisplay *dpy, XErrorEvent *ev ) -{ - if (ev->serial==xgetimage_serial && ev->error_code==BadMatch) { - /* caught the expected error */ - caught_xgetimage_error = 0; - } - else { - /* call the original X error handler, if any. otherwise ignore */ - if (old_xerror_handler) { - (*old_xerror_handler)( dpy, ev ); - } - } - return 0; -} - - -/* - * Call this right before XGetImage to setup error trap. - */ -static void catch_xgetimage_errors( XMesaDisplay *dpy ) -{ - xgetimage_serial = NextRequest( dpy ); - old_xerror_handler = XSetErrorHandler( xgetimage_error_handler ); - caught_xgetimage_error = 0; -} - - -/* - * Call this right after XGetImage to check if an error occured. - */ -static int check_xgetimage_errors( void ) -{ - /* restore old handler */ - (void) XSetErrorHandler( old_xerror_handler ); - /* return 0=no error, 1=error caught */ - return caught_xgetimage_error; -} -#endif - - -/* - * Read a pixel from an X drawable. - */ -static unsigned long read_pixel( XMesaDisplay *dpy, - XMesaDrawable d, int x, int y ) -{ - unsigned long p; -#ifndef XFree86Server - XMesaImage *pixel = NULL; - int error; - - catch_xgetimage_errors( dpy ); - pixel = XGetImage( dpy, d, x, y, 1, 1, AllPlanes, ZPixmap ); - error = check_xgetimage_errors(); - if (pixel && !error) { - p = XMesaGetPixel( pixel, 0, 0 ); - } - else { - p = 0; - } - if (pixel) { - XMesaDestroyImage( pixel ); - } -#else - (*dpy->GetImage)(d, x, y, 1, 1, ZPixmap, ~0L, (void *)&p); -#endif - return p; -} - - - -/* - * The Mesa library needs to be able to draw pixels in a number of ways: - * 1. RGB vs Color Index - * 2. as horizontal spans (polygons, images) vs random locations (points, - * lines) - * 3. different color per-pixel or same color for all pixels - * - * Furthermore, the X driver needs to support rendering to 3 possible - * "buffers", usually one, but sometimes two at a time: - * 1. The front buffer as an X window - * 2. The back buffer as a Pixmap - * 3. The back buffer as an XImage - * - * Finally, if the back buffer is an XImage, we can avoid using XPutPixel and - * optimize common cases such as 24-bit and 8-bit modes. - * - * By multiplication, there's at least 48 possible combinations of the above. - * - * Below are implementations of the most commonly used combinations. They are - * accessed through function pointers which get initialized here and are used - * directly from the Mesa library. The 8 function pointers directly correspond - * to the first 3 cases listed above. - * - * - * The function naming convention is: - * - * [put|get]_[mono]_[row|values]_[format]_[pixmap|ximage] - * - * New functions optimized for specific cases can be added without too much - * trouble. An example might be the 24-bit TrueColor mode 8A8R8G8B which is - * found on IBM RS/6000 X servers. - */ - - - - -/**********************************************************************/ -/*** Write COLOR SPAN functions ***/ -/**********************************************************************/ - - -#define PUT_ROW_ARGS \ - GLcontext *ctx, \ - struct gl_renderbuffer *rb, \ - GLuint n, GLint x, GLint y, \ - const void *values, const GLubyte mask[] - -#define RGB_SPAN_ARGS \ - GLcontext *ctx, \ - struct gl_renderbuffer *rb, \ - GLuint n, GLint x, GLint y, \ - const void *values, const GLubyte mask[] - - -/* NOTE: if mask==NULL, draw all pixels */ - - -/* - * Write a span of PF_TRUECOLOR pixels to a pixmap. - */ -static void put_row_TRUECOLOR_pixmap( PUT_ROW_ARGS ) -{ - const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; - XMesaDisplay *dpy = XMESA_BUFFER(ctx->DrawBuffer)->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLuint *ptr4 = (GLuint *) rowimg->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLuint *ptr4 = (GLuint *) rowimg->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLuint *ptr4 = (GLuint *) rowimg->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLuint *ptr4 = (GLuint *) rowimg->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLuint *ptr4 = (GLuint *) rowimg->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - y = YFLIP(xrb, y); - if (mask) { - register GLuint i; - for (i=0;iDrawBuffer)->rowimage; - register GLuint *ptr4 = (GLuint *) rowimg->data; - register GLuint pixel; - static const GLuint shift[4] = {0, 8, 16, 24}; - register GLuint i = 0; - int w = n; - while (w > 3) { - pixel = rgba[i][BCOMP] /* << shift[0]*/; - pixel |= rgba[i][GCOMP] << shift[1]; - pixel |= rgba[i++][RCOMP] << shift[2]; - pixel |= rgba[i][BCOMP] << shift[3]; - *ptr4++ = pixel; - - pixel = rgba[i][GCOMP] /* << shift[0]*/; - pixel |= rgba[i++][RCOMP] << shift[1]; - pixel |= rgba[i][BCOMP] << shift[2]; - pixel |= rgba[i][GCOMP] << shift[3]; - *ptr4++ = pixel; - - pixel = rgba[i++][RCOMP]/* << shift[0]*/; - pixel |= rgba[i][BCOMP] << shift[1]; - pixel |= rgba[i][GCOMP] << shift[2]; - pixel |= rgba[i++][RCOMP] << shift[3]; - *ptr4++ = pixel; - - w -= 4; - } - switch (w) { - case 3: - pixel = 0; - pixel |= rgba[i][BCOMP] /*<< shift[0]*/; - pixel |= rgba[i][GCOMP] << shift[1]; - pixel |= rgba[i++][RCOMP] << shift[2]; - pixel |= rgba[i][BCOMP] << shift[3]; - *ptr4++ = pixel; - pixel = 0; - pixel |= rgba[i][GCOMP] /*<< shift[0]*/; - pixel |= rgba[i++][RCOMP] << shift[1]; - pixel |= rgba[i][BCOMP] << shift[2]; - pixel |= rgba[i][GCOMP] << shift[3]; - *ptr4++ = pixel; - pixel = 0xffffff00 & *ptr4; - pixel |= rgba[i][RCOMP] /*<< shift[0]*/; - *ptr4 = pixel; - break; - case 2: - pixel = 0; - pixel |= rgba[i][BCOMP] /*<< shift[0]*/; - pixel |= rgba[i][GCOMP] << shift[1]; - pixel |= rgba[i++][RCOMP] << shift[2]; - pixel |= rgba[i][BCOMP] << shift[3]; - *ptr4++ = pixel; - pixel = 0xffff0000 & *ptr4; - pixel |= rgba[i][GCOMP] /*<< shift[0]*/; - pixel |= rgba[i][RCOMP] << shift[1]; - *ptr4 = pixel; - break; - case 1: - pixel = 0xff000000 & *ptr4; - pixel |= rgba[i][BCOMP] /*<< shift[0]*/; - pixel |= rgba[i][GCOMP] << shift[1]; - pixel |= rgba[i][RCOMP] << shift[2]; - *ptr4 = pixel; - break; - case 0: - break; - } - XMesaPutImage( dpy, buffer, gc, rowimg, 0, 0, x, y, n, 1 ); - } -} - - -/* - * Write a span of PF_8R8G8B pixels to a pixmap (no alpha). - */ -static void put_row_rgb_8R8G8B_pixmap( RGB_SPAN_ARGS ) -{ - const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; - XMesaDisplay *dpy = xmesa->xm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLuint *ptr4 = (GLuint *) rowimg->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - y = YFLIP(xrb, y); - if (mask) { - register GLuint i; - for (i=0;iDrawBuffer)->rowimage; - register GLuint *ptr4 = (GLuint *) rowimg->data; - register GLuint pixel; - static const GLuint shift[4] = {0, 8, 16, 24}; - unsigned w = n; - register GLuint i = 0; - while (w > 3) { - pixel = 0; - pixel |= rgb[i][BCOMP]/* << shift[0]*/; - pixel |= rgb[i][GCOMP] << shift[1]; - pixel |= rgb[i++][RCOMP] << shift[2]; - pixel |= rgb[i][BCOMP] <xm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLushort *ptr2 = (GLushort *) rowimg->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLushort *ptr2 = (GLushort *) rowimg->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLushort *ptr2 = (GLushort *) rowimg->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLushort *ptr2 = (GLushort *) rowimg->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - XDITHER_SETUP(y); - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - XDITHER_SETUP(y); - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - SETUP_1BIT; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - SETUP_1BIT; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLubyte *ptr = (GLubyte *) XMESA_BUFFER(ctx->DrawBuffer)->rowimage->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - register GLubyte *ptr = (GLubyte *) XMESA_BUFFER(ctx->DrawBuffer)->rowimage->data; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - LOOKUP_SETUP; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - LOOKUP_SETUP; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iDrawBuffer)->rowimage; - for (i=0;iximage; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iximage; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iximage; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iximage; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;i 3) { - pixel = rgba[i][BCOMP]; - pixel |= rgba[i][GCOMP] << 8; - pixel |= rgba[i++][RCOMP] << 16; - pixel |= rgba[i][BCOMP] << 24; - *ptr4++ = pixel; - pixel = rgba[i][GCOMP]; - pixel |= rgba[i++][RCOMP] << 8; - pixel |= rgba[i][BCOMP] << 16; - pixel |= rgba[i][GCOMP] << 24; - *ptr4++ = pixel; - pixel = rgba[i++][RCOMP]; - pixel |= rgba[i][BCOMP] << 8; - pixel |= rgba[i][GCOMP] << 16; - pixel |= rgba[i++][RCOMP] << 24; - *ptr4++ = pixel; - w -= 4; - } - switch (w) { - case 0: - break; - case 1: - pixel = *ptr4 & 0xff000000; - pixel |= rgba[i][BCOMP]; - pixel |= rgba[i][GCOMP] << 8; - pixel |= rgba[i][RCOMP] << 16; - *ptr4 = pixel; - break; - case 2: - pixel = rgba[i][BCOMP]; - pixel |= rgba[i][GCOMP] << 8; - pixel |= rgba[i++][RCOMP] << 16; - pixel |= rgba[i][BCOMP] << 24; - *ptr4++ = pixel; - pixel = *ptr4 & 0xffff0000; - pixel |= rgba[i][GCOMP]; - pixel |= rgba[i][RCOMP] << 8; - *ptr4 = pixel; - break; - case 3: - pixel = rgba[i][BCOMP]; - pixel |= rgba[i][GCOMP] << 8; - pixel |= rgba[i++][RCOMP] << 16; - pixel |= rgba[i][BCOMP] << 24; - *ptr4++ = pixel; - pixel = rgba[i][GCOMP]; - pixel |= rgba[i++][RCOMP] << 8; - pixel |= rgba[i][BCOMP] << 16; - pixel |= rgba[i][GCOMP] << 24; - *ptr4++ = pixel; - pixel = *ptr4 & 0xffffff00; - pixel |= rgba[i][RCOMP]; - *ptr4 = pixel; - break; - } - } -} - - -/* - * Write a span of PF_8R8G8B-format pixels to an ximage (no alpha). - */ -static void put_row_rgb_8R8G8B_ximage( RGB_SPAN_ARGS ) -{ - const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; - register GLuint i; - register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); - if (mask) { - for (i=0;iximage; - register GLuint i; - int yy = YFLIP(xrb, y); - XDITHER_SETUP(yy); - if (mask) { - for (i=0;iximage; - register GLuint i; - int yy = YFLIP(xrb, y); - XDITHER_SETUP(yy); - if (mask) { - for (i=0;iximage; - register GLuint i; - SETUP_1BIT; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iximage; - register GLuint i; - SETUP_1BIT; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iximage; - register GLuint i; - LOOKUP_SETUP; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iximage; - register GLuint i; - LOOKUP_SETUP; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iximage; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iximage; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - DITHER_SETUP; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - SETUP_1BIT; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - LOOKUP_SETUP; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;iximage; - register GLuint i; - for (i=0;iximage; - register GLuint i; - for (i=0;ir = rgba[i][RCOMP]; - ptr->g = rgba[i][GCOMP]; - ptr->b = rgba[i][BCOMP]; - } - } -} - - -/* - * Write an array of PF_5R6G5B pixels to an ximage. - */ -static void put_values_5R6G5B_ximage( PUT_VALUES_ARGS ) -{ - const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; - register GLuint i; - for (i=0;iximage; - register GLuint i; - DITHER_SETUP; - for (i=0;iximage; - register GLuint i; - SETUP_1BIT; - for (i=0;iximage; - register GLuint i; - LOOKUP_SETUP; - for (i=0;iximage; - register GLuint i; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - const unsigned long pixel = xmesa_color_to_pixel(ctx, color[RCOMP], - color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); - register GLuint i; - XMesaSetForeground( xmesa->display, gc, pixel ); - y = YFLIP(xrb, y); - - /* New code contributed by Jeff Epler and cleaned up by Keith - * Whitwell. - */ - for (i = 0; i < n; ) { - GLuint start = i; - - /* Identify and emit contiguous rendered pixels - */ - while (i < n && (!mask || mask[i])) - i++; - - if (start < i) - XMesaFillRectangle( dpy, buffer, gc, - (int)(x+start), (int) y, - (int)(i-start), 1); - - /* Eat up non-rendered pixels - */ - while (i < n && !mask[i]) - i++; - } -} - - - -static void -put_mono_row_ci_pixmap( PUT_MONO_ROW_ARGS ) -{ - GLuint colorIndex = *((GLuint *) value); - XMesaContext xmesa = XMESA_CONTEXT(ctx); - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; - XMesaDisplay *dpy = xmesa->xm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - XMesaSetForeground( xmesa->display, gc, colorIndex ); - y = YFLIP(xrb, y); - - for (i = 0 ; i < n ;) { - GLuint start = i; - - /* Identify and emit contiguous rendered pixels - */ - while (i < n && (!mask || mask[i])) - i++; - - if (start < i) - XMesaFillRectangle( dpy, buffer, gc, - (int)(x+start), (int) y, - (int)(i-start), 1); - - /* Eat up non-rendered pixels - */ - while (i < n && !mask[i]) - i++; - } -} - - - -/* - * Write a span of PF_TRUEDITHER pixels to a pixmap. - */ -static void put_mono_row_TRUEDITHER_pixmap( PUT_MONO_ROW_ARGS ) -{ - const GLubyte *color = (const GLubyte *) value; - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; - XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaDisplay *dpy = xmesa->xm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - register GLuint i; - int yy = YFLIP(xrb, y); - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - register GLuint i; - int yy = YFLIP(xrb, y); - XDITHER_SETUP(yy); - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - register GLuint i; - SETUP_1BIT; - y = YFLIP(xrb, y); - for (i=0;iximage; - register GLuint i; - const unsigned long pixel = xmesa_color_to_pixel(ctx, color[RCOMP], - color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); - y = YFLIP(xrb, y); - for (i=0;iximage; - register GLuint i; - y = YFLIP(xrb, y); - for (i=0;iximage; - const GLint r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - GLuint i; - y = YFLIP(xrb, y); - for (i=0;ipixelformat); - ptr = PIXEL_ADDR4(xrb, x, y ); - for (i=0;ipixelformat); - ptr = PIXEL_ADDR4(xrb, x, y ); - for (i=0;iximage; - int yy = YFLIP(xrb, y); - register GLuint i; - XDITHER_SETUP(yy); - for (i=0;iximage; - register GLuint i; - SETUP_1BIT; - y = YFLIP(xrb, y); - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - const unsigned long pixel = xmesa_color_to_pixel(ctx, color[RCOMP], - color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); - XMesaSetForeground( xmesa->display, gc, pixel ); - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - XMesaSetForeground( xmesa->display, gc, colorIndex ); - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - DITHER_SETUP; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - SETUP_1BIT; - for (i=0;iximage; - register GLuint i; - const unsigned long pixel = xmesa_color_to_pixel(ctx, color[RCOMP], - color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); - for (i=0;iximage; - register GLuint i; - for (i=0;iximage; - register GLuint i; - const int r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - for (i=0;ir = r; - ptr->g = g; - ptr->b = b; - } - } -} - - -/* - * Write an array of identical PF_DITHER pixels to an XImage. - */ -static void put_mono_values_DITHER_ximage( PUT_MONO_VALUES_ARGS ) -{ - const GLubyte *color = (const GLubyte *) value; - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; - const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - XMesaImage *img = xrb->ximage; - register GLuint i; - DITHER_SETUP; - for (i=0;iximage; - register GLuint i; - SETUP_1BIT; - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;iximage; - register GLuint i; - y = YFLIP(xrb, y); - if (mask) { - for (i=0;ixm_visual->display; - XMesaDrawable buffer = xrb->drawable; - XMesaGC gc = XMESA_BUFFER(ctx->DrawBuffer)->gc; - register GLuint i; - for (i=0;iximage; - register GLuint i; - for (i=0;iDrawBuffer); - Window rootWin = RootWindow(xmesa->display, 0); - Window child; - GLint screenWidth = WidthOfScreen(DefaultScreenOfDisplay(xmesa->display)); - GLint dx, dy; - if (source->type == PBUFFER || source->type == PIXMAP) - return 0; - XTranslateCoordinates(xmesa->display, source->frontxrb->pixmap, rootWin, - *x, *y, &dx, &dy, &child); - if (dx >= screenWidth) { - /* totally clipped on right */ - return -1; - } - if (dx < 0) { - /* clipped on left */ - GLint clip = -dx; - if (clip >= (GLint) *n) - return -1; /* totally clipped on left */ - *x += clip; - *n -= clip; - dx = 0; - return clip; - } - if ((GLint) (dx + *n) > screenWidth) { - /* clipped on right */ - GLint clip = dx + *n - screenWidth; - *n -= clip; - } - return 0; -} -#endif - - -/* - * Read a horizontal span of color-index pixels. - */ -static void -get_row_ci(GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, void *values) -{ - GLuint *index = (GLuint *) values; - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; - GLuint i; - - y = YFLIP(xrb, y); - - if (xrb->pixmap) { -#ifndef XFree86Server - XMesaImage *span = NULL; - int error; - int k = clip_for_xgetimage(ctx, &n, &x, &y); - if (k < 0) - return; - index += k; - - catch_xgetimage_errors( xmesa->display ); - span = XGetImage( xmesa->display, xrb->pixmap, - x, y, n, 1, AllPlanes, ZPixmap ); - error = check_xgetimage_errors(); - if (span && !error) { - for (i=0;idisplay->GetImage)(xrb->drawable, - x, y, n, 1, ZPixmap, - ~0L, (void *)index); -#endif - } - else if (xrb->ximage) { - XMesaImage *img = xrb->ximage; - for (i=0;iDrawBuffer); - - if (xrb->pixmap) { - /* Read from Pixmap or Window */ - XMesaImage *span = NULL; - int error; -#ifdef XFree86Server - span = XMesaCreateImage(xmesa->xm_visual->BitsPerPixel, n, 1, NULL); - span->data = (char *)MALLOC(span->height * span->bytes_per_line); - error = (!span->data); - (*xmesa->display->GetImage)(xrb->drawable, - x, YFLIP(xrb, y), n, 1, ZPixmap, - ~0L, (void *)span->data); -#else - int k; - y = YFLIP(xrb, y); - k = clip_for_xgetimage(ctx, &n, &x, &y); - if (k < 0) - return; - rgba += k; - catch_xgetimage_errors( xmesa->display ); - span = XGetImage( xmesa->display, xrb->pixmap, - x, y, n, 1, AllPlanes, ZPixmap ); - error = check_xgetimage_errors(); -#endif - if (span && !error) { - switch (xmesa->pixelformat) { - case PF_Truecolor: - case PF_Dither_True: - { - const GLubyte *pixelToR = xmesa->xm_visual->PixelToR; - const GLubyte *pixelToG = xmesa->xm_visual->PixelToG; - const GLubyte *pixelToB = xmesa->xm_visual->PixelToB; - unsigned long rMask = GET_REDMASK(xmesa->xm_visual); - unsigned long gMask = GET_GREENMASK(xmesa->xm_visual); - unsigned long bMask = GET_BLUEMASK(xmesa->xm_visual); - GLint rShift = xmesa->xm_visual->rshift; - GLint gShift = xmesa->xm_visual->gshift; - GLint bShift = xmesa->xm_visual->bshift; - GLuint i; - for (i=0;i> rShift]; - rgba[i][GCOMP] = pixelToG[(p & gMask) >> gShift]; - rgba[i][BCOMP] = pixelToB[(p & bMask) >> bShift]; - rgba[i][ACOMP] = 255; - } - } - break; - case PF_5R6G5B: - case PF_Dither_5R6G5B: - { - const GLubyte *pixelToR = xmesa->xm_visual->PixelToR; - const GLubyte *pixelToG = xmesa->xm_visual->PixelToG; - const GLubyte *pixelToB = xmesa->xm_visual->PixelToB; - GLuint i; - for (i=0;i> 8) & 0xf8); - rgba[i][GCOMP] = ((p >> 3) & 0xfc); - rgba[i][BCOMP] = ((p << 3) & 0xff); - */ - rgba[i][RCOMP] = pixelToR[p >> 11]; - rgba[i][GCOMP] = pixelToG[(p >> 5) & 0x3f]; - rgba[i][BCOMP] = pixelToB[p & 0x1f]; - rgba[i][ACOMP] = 255; - } - } - break; - case PF_8A8B8G8R: - { - const GLuint *ptr4 = (GLuint *) span->data; - GLuint i; - for (i=0;i> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ((p4 >> 16) & 0xff); - rgba[i][ACOMP] = (GLubyte) ((p4 >> 24) & 0xff); - } - } - break; - case PF_8A8R8G8B: - { - const GLuint *ptr4 = (GLuint *) span->data; - GLuint i; - for (i=0;i> 16) & 0xff); - rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ( p4 & 0xff); - rgba[i][ACOMP] = (GLubyte) ((p4 >> 24) & 0xff); - } - } - break; - case PF_8R8G8B: - { - const GLuint *ptr4 = (GLuint *) span->data; - GLuint i; - for (i=0;i> 16) & 0xff); - rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ( p4 & 0xff); - rgba[i][ACOMP] = 255; - } - } - break; - case PF_8R8G8B24: - { - const bgr_t *ptr3 = (bgr_t *) span->data; - GLuint i; - for (i=0;idata; - GLuint i; - for (i=0;ipixel_to_r; - GLubyte *gTable = source->pixel_to_g; - GLubyte *bTable = source->pixel_to_b; - if (GET_VISUAL_DEPTH(xmesa->xm_visual)==8) { - const GLubyte *ptr1 = (GLubyte *) span->data; - GLuint i; - for (i=0;ixm_visual->bitFlip; - GLuint i; - for (i=0;iximage) { - /* Read from XImage back buffer */ - switch (xmesa->pixelformat) { - case PF_Truecolor: - case PF_Dither_True: - { - const GLubyte *pixelToR = xmesa->xm_visual->PixelToR; - const GLubyte *pixelToG = xmesa->xm_visual->PixelToG; - const GLubyte *pixelToB = xmesa->xm_visual->PixelToB; - unsigned long rMask = GET_REDMASK(xmesa->xm_visual); - unsigned long gMask = GET_GREENMASK(xmesa->xm_visual); - unsigned long bMask = GET_BLUEMASK(xmesa->xm_visual); - GLint rShift = xmesa->xm_visual->rshift; - GLint gShift = xmesa->xm_visual->gshift; - GLint bShift = xmesa->xm_visual->bshift; - XMesaImage *img = xrb->ximage; - GLuint i; - y = YFLIP(xrb, y); - for (i=0;i> rShift]; - rgba[i][GCOMP] = pixelToG[(p & gMask) >> gShift]; - rgba[i][BCOMP] = pixelToB[(p & bMask) >> bShift]; - rgba[i][ACOMP] = 255; - } - } - break; - case PF_5R6G5B: - case PF_Dither_5R6G5B: - { - const GLubyte *pixelToR = xmesa->xm_visual->PixelToR; - const GLubyte *pixelToG = xmesa->xm_visual->PixelToG; - const GLubyte *pixelToB = xmesa->xm_visual->PixelToB; - const GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y); - GLuint i; -#if defined(__i386__) /* word stores don't have to be on 4-byte boundaries */ - const GLuint *ptr4 = (const GLuint *) ptr2; - GLuint extraPixel = (n & 1); - n -= extraPixel; - for (i = 0; i < n; i += 2) { - const GLuint p = *ptr4++; - const GLuint p0 = p & 0xffff; - const GLuint p1 = p >> 16; - /* fast, but not quite accurate - rgba[i][RCOMP] = ((p >> 8) & 0xf8); - rgba[i][GCOMP] = ((p >> 3) & 0xfc); - rgba[i][BCOMP] = ((p << 3) & 0xff); - */ - rgba[i][RCOMP] = pixelToR[p0 >> 11]; - rgba[i][GCOMP] = pixelToG[(p0 >> 5) & 0x3f]; - rgba[i][BCOMP] = pixelToB[p0 & 0x1f]; - rgba[i][ACOMP] = 255; - rgba[i+1][RCOMP] = pixelToR[p1 >> 11]; - rgba[i+1][GCOMP] = pixelToG[(p1 >> 5) & 0x3f]; - rgba[i+1][BCOMP] = pixelToB[p1 & 0x1f]; - rgba[i+1][ACOMP] = 255; - } - if (extraPixel) { - GLushort p = ptr2[n]; - rgba[n][RCOMP] = pixelToR[p >> 11]; - rgba[n][GCOMP] = pixelToG[(p >> 5) & 0x3f]; - rgba[n][BCOMP] = pixelToB[p & 0x1f]; - rgba[n][ACOMP] = 255; - } -#else - for (i = 0; i < n; i++) { - const GLushort p = ptr2[i]; - rgba[i][RCOMP] = pixelToR[p >> 11]; - rgba[i][GCOMP] = pixelToG[(p >> 5) & 0x3f]; - rgba[i][BCOMP] = pixelToB[p & 0x1f]; - rgba[i][ACOMP] = 255; - } -#endif - } - break; - case PF_8A8B8G8R: - { - const GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y); - GLuint i; - for (i=0;i> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ((p4 >> 16) & 0xff); - rgba[i][ACOMP] = (GLint) ((p4 >> 24) & 0xff); - } - } - break; - case PF_8A8R8G8B: - { - const GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y); - GLuint i; - for (i=0;i> 16) & 0xff); - rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ( p4 & 0xff); - rgba[i][ACOMP] = (GLint) ((p4 >> 24) & 0xff); - } - } - break; - case PF_8R8G8B: - { - const GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y); - GLuint i; - for (i=0;i> 16) & 0xff); - rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ( p4 & 0xff); - rgba[i][ACOMP] = 255; - } - } - break; - case PF_8R8G8B24: - { - const bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y); - GLuint i; - for (i=0;ipixel_to_r; - const GLubyte *gTable = source->pixel_to_g; - const GLubyte *bTable = source->pixel_to_b; - if (GET_VISUAL_DEPTH(xmesa->xm_visual)==8) { - GLubyte *ptr1 = PIXEL_ADDR1(xrb, x, y); - GLuint i; - for (i=0;iximage; - GLuint i; - y = YFLIP(xrb, y); - for (i=0;iximage; - int bitFlip = xmesa->xm_visual->bitFlip; - GLuint i; - y = YFLIP(xrb, y); - for (i=0;ipixmap) { - for (i=0;idisplay, xrb->drawable, - x[i], YFLIP(xrb, y[i]) ); - } - } - else if (xrb->ximage) { - XMesaImage *img = xrb->ximage; - for (i=0;ixm_visual->display; - XMesaBuffer source = XMESA_BUFFER(ctx->DrawBuffer); - register GLuint i; - - if (xrb->pixmap) { - XMesaDrawable buffer = xrb->drawable; - switch (xmesa->pixelformat) { - case PF_Truecolor: - case PF_Dither_True: - case PF_5R6G5B: - case PF_Dither_5R6G5B: - { - unsigned long rMask = GET_REDMASK(xmesa->xm_visual); - unsigned long gMask = GET_GREENMASK(xmesa->xm_visual); - unsigned long bMask = GET_BLUEMASK(xmesa->xm_visual); - GLubyte *pixelToR = xmesa->xm_visual->PixelToR; - GLubyte *pixelToG = xmesa->xm_visual->PixelToG; - GLubyte *pixelToB = xmesa->xm_visual->PixelToB; - GLint rShift = xmesa->xm_visual->rshift; - GLint gShift = xmesa->xm_visual->gshift; - GLint bShift = xmesa->xm_visual->bshift; - for (i=0;i> rShift]; - rgba[i][GCOMP] = pixelToG[(p & gMask) >> gShift]; - rgba[i][BCOMP] = pixelToB[(p & bMask) >> bShift]; - rgba[i][ACOMP] = 255; - } - } - break; - case PF_8A8B8G8R: - for (i=0;i> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ((p >> 16) & 0xff); - rgba[i][ACOMP] = (GLubyte) ((p >> 24) & 0xff); - } - break; - case PF_8A8R8G8B: - for (i=0;i> 16) & 0xff); - rgba[i][GCOMP] = (GLubyte) ((p >> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ( p & 0xff); - rgba[i][ACOMP] = (GLubyte) ((p >> 24) & 0xff); - } - break; - case PF_8R8G8B: - for (i=0;i> 16) & 0xff); - rgba[i][GCOMP] = (GLubyte) ((p >> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ( p & 0xff); - rgba[i][ACOMP] = 255; - } - break; - case PF_8R8G8B24: - for (i=0;i> 16) & 0xff); - rgba[i][GCOMP] = (GLubyte) ((p >> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ( p & 0xff); - rgba[i][ACOMP] = 255; - } - break; - case PF_HPCR: - for (i=0;ipixel_to_r; - GLubyte *gTable = source->pixel_to_g; - GLubyte *bTable = source->pixel_to_b; - for (i=0;ixm_visual->bitFlip; - for (i=0;iximage) { - /* Read from XImage back buffer */ - switch (xmesa->pixelformat) { - case PF_Truecolor: - case PF_Dither_True: - case PF_5R6G5B: - case PF_Dither_5R6G5B: - { - unsigned long rMask = GET_REDMASK(xmesa->xm_visual); - unsigned long gMask = GET_GREENMASK(xmesa->xm_visual); - unsigned long bMask = GET_BLUEMASK(xmesa->xm_visual); - GLubyte *pixelToR = xmesa->xm_visual->PixelToR; - GLubyte *pixelToG = xmesa->xm_visual->PixelToG; - GLubyte *pixelToB = xmesa->xm_visual->PixelToB; - GLint rShift = xmesa->xm_visual->rshift; - GLint gShift = xmesa->xm_visual->gshift; - GLint bShift = xmesa->xm_visual->bshift; - XMesaImage *img = xrb->ximage; - for (i=0;i> rShift]; - rgba[i][GCOMP] = pixelToG[(p & gMask) >> gShift]; - rgba[i][BCOMP] = pixelToB[(p & bMask) >> bShift]; - rgba[i][ACOMP] = 255; - } - } - break; - case PF_8A8B8G8R: - for (i=0;i> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ((p4 >> 16) & 0xff); - rgba[i][ACOMP] = (GLubyte) ((p4 >> 24) & 0xff); - } - break; - case PF_8A8R8G8B: - for (i=0;i> 16) & 0xff); - rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ( p4 & 0xff); - rgba[i][ACOMP] = (GLubyte) ((p4 >> 24) & 0xff); - } - break; - case PF_8R8G8B: - for (i=0;i> 16) & 0xff); - rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); - rgba[i][BCOMP] = (GLubyte) ( p4 & 0xff); - rgba[i][ACOMP] = 255; - } - break; - case PF_8R8G8B24: - for (i=0;ir; - rgba[i][GCOMP] = ptr3->g; - rgba[i][BCOMP] = ptr3->b; - rgba[i][ACOMP] = 255; - } - break; - case PF_HPCR: - for (i=0;ipixel_to_r; - GLubyte *gTable = source->pixel_to_g; - GLubyte *bTable = source->pixel_to_b; - XMesaImage *img = xrb->ximage; - for (i=0;iximage; - int bitFlip = xmesa->xm_visual->bitFlip; - for (i=0;ipixmap ? GL_TRUE : GL_FALSE; - - switch (pixelformat) { - case PF_Index: - ASSERT(xrb->Base.DataType == GL_UNSIGNED_INT); - if (pixmap) { - xrb->Base.PutRow = put_row_ci_pixmap; - xrb->Base.PutRowRGB = NULL; - xrb->Base.PutMonoRow = put_mono_row_ci_pixmap; - xrb->Base.PutValues = put_values_ci_pixmap; - xrb->Base.PutMonoValues = put_mono_values_ci_pixmap; - } - else { - xrb->Base.PutRow = put_row_ci_ximage; - xrb->Base.PutRowRGB = NULL; - xrb->Base.PutMonoRow = put_mono_row_ci_ximage; - xrb->Base.PutValues = put_values_ci_ximage; - xrb->Base.PutMonoValues = put_mono_values_ci_ximage; - } - break; - case PF_Truecolor: - if (pixmap) { - xrb->Base.PutRow = put_row_TRUECOLOR_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_TRUECOLOR_pixmap; - xrb->Base.PutMonoRow = put_mono_row_pixmap; - xrb->Base.PutValues = put_values_TRUECOLOR_pixmap; - xrb->Base.PutMonoValues = put_mono_values_pixmap; - } - else { - xrb->Base.PutRow = put_row_TRUECOLOR_ximage; - xrb->Base.PutRowRGB = put_row_rgb_TRUECOLOR_ximage; - xrb->Base.PutMonoRow = put_mono_row_ximage; - xrb->Base.PutValues = put_values_TRUECOLOR_ximage; - xrb->Base.PutMonoValues = put_mono_values_ximage; - } - break; - case PF_Dither_True: - if (pixmap) { - xrb->Base.PutRow = put_row_TRUEDITHER_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_TRUEDITHER_pixmap; - xrb->Base.PutMonoRow = put_mono_row_TRUEDITHER_pixmap; - xrb->Base.PutValues = put_values_TRUEDITHER_pixmap; - xrb->Base.PutMonoValues = put_mono_values_TRUEDITHER_pixmap; - } - else { - xrb->Base.PutRow = put_row_TRUEDITHER_ximage; - xrb->Base.PutRowRGB = put_row_rgb_TRUEDITHER_ximage; - xrb->Base.PutMonoRow = put_mono_row_TRUEDITHER_ximage; - xrb->Base.PutValues = put_values_TRUEDITHER_ximage; - xrb->Base.PutMonoValues = put_mono_values_TRUEDITHER_ximage; - } - break; - case PF_8A8B8G8R: - if (pixmap) { - xrb->Base.PutRow = put_row_8A8B8G8R_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_8A8B8G8R_pixmap; - xrb->Base.PutMonoRow = put_mono_row_pixmap; - xrb->Base.PutValues = put_values_8A8B8G8R_pixmap; - xrb->Base.PutMonoValues = put_mono_values_pixmap; - } - else { - xrb->Base.PutRow = put_row_8A8B8G8R_ximage; - xrb->Base.PutRowRGB = put_row_rgb_8A8B8G8R_ximage; - xrb->Base.PutMonoRow = put_mono_row_8A8B8G8R_ximage; - xrb->Base.PutValues = put_values_8A8B8G8R_ximage; - xrb->Base.PutMonoValues = put_mono_values_8A8B8G8R_ximage; - } - break; - case PF_8A8R8G8B: - if (pixmap) { - xrb->Base.PutRow = put_row_8A8R8G8B_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_8A8R8G8B_pixmap; - xrb->Base.PutMonoRow = put_mono_row_pixmap; - xrb->Base.PutValues = put_values_8A8R8G8B_pixmap; - xrb->Base.PutMonoValues = put_mono_values_pixmap; - } - else { - xrb->Base.PutRow = put_row_8A8R8G8B_ximage; - xrb->Base.PutRowRGB = put_row_rgb_8A8R8G8B_ximage; - xrb->Base.PutMonoRow = put_mono_row_8A8R8G8B_ximage; - xrb->Base.PutValues = put_values_8A8R8G8B_ximage; - xrb->Base.PutMonoValues = put_mono_values_8A8R8G8B_ximage; - } - break; - case PF_8R8G8B: - if (pixmap) { - xrb->Base.PutRow = put_row_8R8G8B_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_8R8G8B_pixmap; - xrb->Base.PutMonoRow = put_mono_row_pixmap; - xrb->Base.PutValues = put_values_8R8G8B_pixmap; - xrb->Base.PutMonoValues = put_mono_values_pixmap; - } - else { - xrb->Base.PutRow = put_row_8R8G8B_ximage; - xrb->Base.PutRowRGB = put_row_rgb_8R8G8B_ximage; - xrb->Base.PutMonoRow = put_mono_row_8R8G8B_ximage; - xrb->Base.PutValues = put_values_8R8G8B_ximage; - xrb->Base.PutMonoValues = put_mono_values_8R8G8B_ximage; - } - break; - case PF_8R8G8B24: - if (pixmap) { - xrb->Base.PutRow = put_row_8R8G8B24_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_8R8G8B24_pixmap; - xrb->Base.PutMonoRow = put_mono_row_pixmap; - xrb->Base.PutValues = put_values_8R8G8B24_pixmap; - xrb->Base.PutMonoValues = put_mono_values_pixmap; - } - else { - xrb->Base.PutRow = put_row_8R8G8B24_ximage; - xrb->Base.PutRowRGB = put_row_rgb_8R8G8B24_ximage; - xrb->Base.PutMonoRow = put_mono_row_8R8G8B24_ximage; - xrb->Base.PutValues = put_values_8R8G8B24_ximage; - xrb->Base.PutMonoValues = put_mono_values_8R8G8B24_ximage; - } - break; - case PF_5R6G5B: - if (pixmap) { - xrb->Base.PutRow = put_row_5R6G5B_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_5R6G5B_pixmap; - xrb->Base.PutMonoRow = put_mono_row_pixmap; - xrb->Base.PutValues = put_values_5R6G5B_pixmap; - xrb->Base.PutMonoValues = put_mono_values_pixmap; - } - else { - xrb->Base.PutRow = put_row_5R6G5B_ximage; - xrb->Base.PutRowRGB = put_row_rgb_5R6G5B_ximage; - xrb->Base.PutMonoRow = put_mono_row_ximage; - xrb->Base.PutValues = put_values_5R6G5B_ximage; - xrb->Base.PutMonoValues = put_mono_values_ximage; - } - break; - case PF_Dither_5R6G5B: - if (pixmap) { - xrb->Base.PutRow = put_row_DITHER_5R6G5B_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_DITHER_5R6G5B_pixmap; - xrb->Base.PutMonoRow = put_mono_row_TRUEDITHER_pixmap; - xrb->Base.PutValues = put_values_DITHER_5R6G5B_pixmap; - xrb->Base.PutMonoValues = put_mono_values_TRUEDITHER_pixmap; - } - else { - xrb->Base.PutRow = put_row_DITHER_5R6G5B_ximage; - xrb->Base.PutRowRGB = put_row_rgb_DITHER_5R6G5B_ximage; - xrb->Base.PutMonoRow = put_mono_row_DITHER_5R6G5B_ximage; - xrb->Base.PutValues = put_values_DITHER_5R6G5B_ximage; - xrb->Base.PutMonoValues = put_mono_values_DITHER_5R6G5B_ximage; - } - break; - case PF_Dither: - if (pixmap) { - xrb->Base.PutRow = put_row_DITHER_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_DITHER_pixmap; - xrb->Base.PutMonoRow = put_mono_row_DITHER_pixmap; - xrb->Base.PutValues = put_values_DITHER_pixmap; - xrb->Base.PutMonoValues = put_mono_values_DITHER_pixmap; - } - else { - if (depth == 8) { - xrb->Base.PutRow = put_row_DITHER8_ximage; - xrb->Base.PutRowRGB = put_row_rgb_DITHER8_ximage; - xrb->Base.PutMonoRow = put_mono_row_DITHER8_ximage; - xrb->Base.PutValues = put_values_DITHER8_ximage; - xrb->Base.PutMonoValues = put_mono_values_DITHER8_ximage; - } - else { - xrb->Base.PutRow = put_row_DITHER_ximage; - xrb->Base.PutRowRGB = put_row_rgb_DITHER_ximage; - xrb->Base.PutMonoRow = put_mono_row_DITHER_ximage; - xrb->Base.PutValues = put_values_DITHER_ximage; - xrb->Base.PutMonoValues = put_mono_values_DITHER_ximage; - } - } - break; - case PF_1Bit: - if (pixmap) { - xrb->Base.PutRow = put_row_1BIT_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_1BIT_pixmap; - xrb->Base.PutMonoRow = put_mono_row_1BIT_pixmap; - xrb->Base.PutValues = put_values_1BIT_pixmap; - xrb->Base.PutMonoValues = put_mono_values_1BIT_pixmap; - } - else { - xrb->Base.PutRow = put_row_1BIT_ximage; - xrb->Base.PutRowRGB = put_row_rgb_1BIT_ximage; - xrb->Base.PutMonoRow = put_mono_row_1BIT_ximage; - xrb->Base.PutValues = put_values_1BIT_ximage; - xrb->Base.PutMonoValues = put_mono_values_1BIT_ximage; - } - break; - case PF_HPCR: - if (pixmap) { - xrb->Base.PutRow = put_row_HPCR_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_HPCR_pixmap; - xrb->Base.PutMonoRow = put_mono_row_pixmap; - xrb->Base.PutValues = put_values_HPCR_pixmap; - xrb->Base.PutMonoValues = put_mono_values_pixmap; - } - else { - xrb->Base.PutRow = put_row_HPCR_ximage; - xrb->Base.PutRowRGB = put_row_rgb_HPCR_ximage; - xrb->Base.PutMonoRow = put_mono_row_HPCR_ximage; - xrb->Base.PutValues = put_values_HPCR_ximage; - xrb->Base.PutMonoValues = put_mono_values_HPCR_ximage; - } - break; - case PF_Lookup: - if (pixmap) { - xrb->Base.PutRow = put_row_LOOKUP_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_LOOKUP_pixmap; - xrb->Base.PutMonoRow = put_mono_row_pixmap; - xrb->Base.PutValues = put_values_LOOKUP_pixmap; - xrb->Base.PutMonoValues = put_mono_values_pixmap; - } - else { - if (depth==8) { - xrb->Base.PutRow = put_row_LOOKUP8_ximage; - xrb->Base.PutRowRGB = put_row_rgb_LOOKUP8_ximage; - xrb->Base.PutMonoRow = put_mono_row_LOOKUP8_ximage; - xrb->Base.PutValues = put_values_LOOKUP8_ximage; - xrb->Base.PutMonoValues = put_mono_values_LOOKUP8_ximage; - } - else { - xrb->Base.PutRow = put_row_LOOKUP_ximage; - xrb->Base.PutRowRGB = put_row_rgb_LOOKUP_ximage; - xrb->Base.PutMonoRow = put_mono_row_ximage; - xrb->Base.PutValues = put_values_LOOKUP_ximage; - xrb->Base.PutMonoValues = put_mono_values_ximage; - } - } - break; - case PF_Grayscale: - if (pixmap) { - xrb->Base.PutRow = put_row_GRAYSCALE_pixmap; - xrb->Base.PutRowRGB = put_row_rgb_GRAYSCALE_pixmap; - xrb->Base.PutMonoRow = put_mono_row_pixmap; - xrb->Base.PutValues = put_values_GRAYSCALE_pixmap; - xrb->Base.PutMonoValues = put_mono_values_pixmap; - } - else { - if (depth == 8) { - xrb->Base.PutRow = put_row_GRAYSCALE8_ximage; - xrb->Base.PutRowRGB = put_row_rgb_GRAYSCALE8_ximage; - xrb->Base.PutMonoRow = put_mono_row_GRAYSCALE8_ximage; - xrb->Base.PutValues = put_values_GRAYSCALE8_ximage; - xrb->Base.PutMonoValues = put_mono_values_GRAYSCALE8_ximage; - } - else { - xrb->Base.PutRow = put_row_GRAYSCALE_ximage; - xrb->Base.PutRowRGB = put_row_rgb_GRAYSCALE_ximage; - xrb->Base.PutMonoRow = put_mono_row_ximage; - xrb->Base.PutValues = put_values_GRAYSCALE_ximage; - xrb->Base.PutMonoValues = put_mono_values_ximage; - } - } - break; - default: - _mesa_problem(NULL, "Bad pixel format in xmesa_update_state (1)"); - return; - } - - - /* Get functions */ - if (pixelformat == PF_Index) { - xrb->Base.GetRow = get_row_ci; - xrb->Base.GetValues = get_values_ci; - } - else { - xrb->Base.GetRow = get_row_rgba; - xrb->Base.GetValues = get_values_rgba; - } -} - diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_tri.c b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_tri.c deleted file mode 100644 index 87989f46f..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_tri.c +++ /dev/null @@ -1,1623 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * This file contains "accelerated" triangle functions. It should be - * fairly easy to write new special-purpose triangle functions and hook - * them into this module. - */ - - -#include "glxheader.h" -#include "depth.h" -#include "macros.h" -#include "imports.h" -#include "mtypes.h" -#include "xmesaP.h" - -/* Internal swrast includes: - */ -#include "swrast/s_context.h" -#include "swrast/s_depth.h" -#include "swrast/s_triangle.h" - - -#define GET_XRB(XRB) struct xmesa_renderbuffer *XRB = \ - (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]->Wrapped - - -/**********************************************************************/ -/*** Triangle rendering ***/ -/**********************************************************************/ - - -/* - * XImage, smooth, depth-buffered, PF_TRUECOLOR triangle. - */ -#define NAME smooth_TRUECOLOR_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); - -#define RENDER_SPAN( span ) \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - GLuint i; \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - unsigned long p; \ - PACK_TRUECOLOR(p, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - XMesaPutPixel(xrb->ximage, x, y, p); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } - -#include "swrast/s_tritemp.h" - - - - -/* - * XImage, smooth, depth-buffered, PF_8A8B8G8R triangle. - */ -#define NAME smooth_8A8B8G8R_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = PACK_8B8G8R(FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } - -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, depth-buffered, PF_8A8R8G8B triangle. - */ -#define NAME smooth_8A8R8G8B_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); - -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = PACK_8R8G8B(FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } - -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, depth-buffered, PF_8R8G8B triangle. - */ -#define NAME smooth_8R8G8B_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); - -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = PACK_8R8G8B(FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } - -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, depth-buffered, PF_8R8G8B24 triangle. - */ -#define NAME smooth_8R8G8B24_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) -#define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - PIXEL_TYPE *ptr = pRow + i; \ - ptr->r = FixedToInt(span.red); \ - ptr->g = FixedToInt(span.green); \ - ptr->b = FixedToInt(span.blue); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, depth-buffered, PF_TRUEDITHER triangle. - */ -#define NAME smooth_TRUEDITHER_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - unsigned long p; \ - PACK_TRUEDITHER(p, x, y, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - XMesaPutPixel(xrb->ximage, x, y, p); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, depth-buffered, PF_5R6G5B triangle. - */ -#define NAME smooth_5R6G5B_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = PACK_5R6G5B(FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, depth-buffered, PF_DITHER_5R6G5B triangle. - */ -#define NAME smooth_DITHER_5R6G5B_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - PACK_TRUEDITHER(pRow[i], x, y, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, depth-buffered, 8-bit, PF_DITHER8 triangle. - */ -#define NAME smooth_DITHER8_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - XDITHER_SETUP(y); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = (PIXEL_TYPE) XDITHER(x, FixedToInt(span.red),\ - FixedToInt(span.green), FixedToInt(span.blue) ); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, depth-buffered, PF_DITHER triangle. - */ -#define NAME smooth_DITHER_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define SETUP_CODE \ - GET_XRB(xrb); \ - XMesaImage *img = xrb->ximage; -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - XDITHER_SETUP(y); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - unsigned long p = XDITHER(x, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - XMesaPutPixel(img, x, y, p); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, depth-buffered, 8-bit PF_LOOKUP triangle. - */ -#define NAME smooth_LOOKUP8_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - LOOKUP_SETUP; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = LOOKUP(FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, depth-buffered, 8-bit PF_HPCR triangle. - */ -#define NAME smooth_HPCR_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = DITHER_HPCR(x, y, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue) ); \ - zRow[i] = z; \ - } \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, PF_TRUECOLOR triangle. - */ -#define NAME flat_TRUECOLOR_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - XMesaImage *img = xrb->ximage; \ - unsigned long pixel; \ - PACK_TRUECOLOR(pixel, v2->color[0], v2->color[1], v2->color[2]); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - XMesaPutPixel(img, x, y, pixel); \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, PF_8A8B8G8R triangle. - */ -#define NAME flat_8A8B8G8R_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - GLuint p = PACK_8B8G8R( v2->color[0], v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = (PIXEL_TYPE) p; \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, PF_8A8R8G8B triangle. - */ -#define NAME flat_8A8R8G8B_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - GLuint p = PACK_8R8G8B( v2->color[0], v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = (PIXEL_TYPE) p; \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, PF_8R8G8B triangle. - */ -#define NAME flat_8R8G8B_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - GLuint p = PACK_8R8G8B( v2->color[0], v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = (PIXEL_TYPE) p; \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } - -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, PF_8R8G8B24 triangle. - */ -#define NAME flat_8R8G8B24_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) -#define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = v2->color; -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - PIXEL_TYPE *ptr = pRow + i; \ - ptr->r = color[RCOMP]; \ - ptr->g = color[GCOMP]; \ - ptr->b = color[BCOMP]; \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, PF_TRUEDITHER triangle. - */ -#define NAME flat_TRUEDITHER_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - XMesaImage *img = xrb->ximage; -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - unsigned long p; \ - PACK_TRUEDITHER(p, x, y, v2->color[0], \ - v2->color[1], v2->color[2]); \ - XMesaPutPixel(img, x, y, p); \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, PF_5R6G5B triangle. - */ -#define NAME flat_5R6G5B_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - GLushort p = PACK_5R6G5B( v2->color[0], v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = (PIXEL_TYPE) p; \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, PF_DITHER_5R6G5B triangle. - */ -#define NAME flat_DITHER_5R6G5B_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - const GLubyte *color = v2->color; -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - PACK_TRUEDITHER(pRow[i], x, y, color[RCOMP], \ - color[GCOMP], color[BCOMP]); \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, 8-bit PF_DITHER triangle. - */ -#define NAME flat_DITHER8_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - FLAT_DITHER_ROW_SETUP(YFLIP(xrb, y)); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = (PIXEL_TYPE) FLAT_DITHER(x); \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, PF_DITHER triangle. - */ -#define NAME flat_DITHER_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define SETUP_CODE \ - GET_XRB(xrb); \ - XMesaImage *img = xrb->ximage; \ - FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - FLAT_DITHER_ROW_SETUP(y); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - unsigned long p = FLAT_DITHER(x); \ - XMesaPutPixel(img, x, y, p); \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, 8-bit PF_HPCR triangle. - */ -#define NAME flat_HPCR_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - GLubyte r = v2->color[0]; \ - GLubyte g = v2->color[1]; \ - GLubyte b = v2->color[2]; -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = (PIXEL_TYPE) DITHER_HPCR(x, y, r, g, b); \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, depth-buffered, 8-bit PF_LOOKUP triangle. - */ -#define NAME flat_LOOKUP8_z_triangle -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - LOOKUP_SETUP; \ - GLubyte r = v2->color[0]; \ - GLubyte g = v2->color[1]; \ - GLubyte b = v2->color[2]; \ - GLubyte p = LOOKUP(r,g,b); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - const DEPTH_TYPE z = FixedToDepth(span.z); \ - if (z < zRow[i]) { \ - pRow[i] = p; \ - zRow[i] = z; \ - } \ - span.z += span.zStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, PF_TRUECOLOR triangle. - */ -#define NAME smooth_TRUECOLOR_triangle -#define INTERP_RGB 1 -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - XMesaImage *img = xrb->ximage; -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - unsigned long p; \ - PACK_TRUECOLOR(p, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - XMesaPutPixel(img, x, y, p); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, PF_8A8B8G8R triangle. - */ -#define NAME smooth_8A8B8G8R_triangle -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - pRow[i] = PACK_8B8G8R(FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue) ); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, PF_8A8R8G8B triangle. - */ -#define NAME smooth_8A8R8G8B_triangle -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - pRow[i] = PACK_8R8G8B(FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue) ); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, PF_8R8G8B triangle. - */ -#define NAME smooth_8R8G8B_triangle -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - pRow[i] = PACK_8R8G8B(FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue) ); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, PF_8R8G8B triangle. - */ -#define NAME smooth_8R8G8B24_triangle -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) -#define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - PIXEL_TYPE *pixel = pRow; \ - for (i = 0; i < span.end; i++, pixel++) { \ - pixel->r = FixedToInt(span.red); \ - pixel->g = FixedToInt(span.green); \ - pixel->b = FixedToInt(span.blue); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, PF_TRUEDITHER triangle. - */ -#define NAME smooth_TRUEDITHER_triangle -#define INTERP_RGB 1 -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - XMesaImage *img = xrb->ximage; -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - unsigned long p; \ - PACK_TRUEDITHER(p, x, y, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - XMesaPutPixel(img, x, y, p ); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, PF_5R6G5B triangle. - */ -#define NAME smooth_5R6G5B_triangle -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - pRow[i] = (PIXEL_TYPE) PACK_5R6G5B(FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, PF_DITHER_5R6G5B triangle. - */ -#define NAME smooth_DITHER_5R6G5B_triangle -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - PACK_TRUEDITHER(pRow[i], x, y, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, 8-bit PF_DITHER triangle. - */ -#define NAME smooth_DITHER8_triangle -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - XDITHER_SETUP(y); \ - for (i = 0; i < span.end; i++, x++) { \ - pRow[i] = (PIXEL_TYPE) XDITHER(x, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue) ); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, PF_DITHER triangle. - */ -#define NAME smooth_DITHER_triangle -#define INTERP_RGB 1 -#define SETUP_CODE \ - GET_XRB(xrb); \ - XMesaImage *img = xrb->ximage; -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - XDITHER_SETUP(y); \ - for (i = 0; i < span.end; i++, x++) { \ - unsigned long p = XDITHER(x, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue) ); \ - XMesaPutPixel(img, x, y, p); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, 8-bit PF_LOOKUP triangle. - */ -#define NAME smooth_LOOKUP8_triangle -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - LOOKUP_SETUP; \ - for (i = 0; i < span.end; i++) { \ - pRow[i] = LOOKUP(FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, smooth, NON-depth-buffered, 8-bit PF_HPCR triangle. - */ -#define NAME smooth_HPCR_triangle -#define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - pRow[i] = DITHER_HPCR(x, y, FixedToInt(span.red), \ - FixedToInt(span.green), FixedToInt(span.blue)); \ - span.red += span.redStep; \ - span.green += span.greenStep; \ - span.blue += span.blueStep; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, PF_TRUECOLOR triangle. - */ -#define NAME flat_TRUECOLOR_triangle -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - XMesaImage *img = xrb->ximage; \ - unsigned long pixel; \ - PACK_TRUECOLOR(pixel, v2->color[0], v2->color[1], v2->color[2]); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - XMesaPutPixel(img, x, y, pixel); \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, PF_8A8B8G8R triangle. - */ -#define NAME flat_8A8B8G8R_triangle -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - unsigned long p = PACK_8B8G8R( v2->color[0], \ - v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - pRow[i] = (PIXEL_TYPE) p; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, PF_8A8R8G8B triangle. - */ -#define NAME flat_8A8R8G8B_triangle -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - unsigned long p = PACK_8R8G8B( v2->color[0], \ - v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - pRow[i] = (PIXEL_TYPE) p; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, PF_8R8G8B triangle. - */ -#define NAME flat_8R8G8B_triangle -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) -#define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - unsigned long p = PACK_8R8G8B( v2->color[0], \ - v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - pRow[i] = (PIXEL_TYPE) p; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, PF_8R8G8B24 triangle. - */ -#define NAME flat_8R8G8B24_triangle -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) -#define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - const GLubyte *color = v2->color; -#define RENDER_SPAN( span ) \ - GLuint i; \ - PIXEL_TYPE *pixel = pRow; \ - for (i = 0; i < span.end; i++, pixel++) { \ - pixel->r = color[RCOMP]; \ - pixel->g = color[GCOMP]; \ - pixel->b = color[BCOMP]; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, PF_TRUEDITHER triangle. - */ -#define NAME flat_TRUEDITHER_triangle -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - XMesaImage *img = xrb->ximage; -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - unsigned long p; \ - PACK_TRUEDITHER(p, x, y, v2->color[0], \ - v2->color[1], v2->color[2] ); \ - XMesaPutPixel(img, x, y, p); \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, PF_5R6G5B triangle. - */ -#define NAME flat_5R6G5B_triangle -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - unsigned long p = PACK_5R6G5B( v2->color[0], \ - v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - pRow[i] = (PIXEL_TYPE) p; \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, PF_DITHER_5R6G5B triangle. - */ -#define NAME flat_DITHER_5R6G5B_triangle -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) -#define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - const GLubyte *color = v2->color; -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - PACK_TRUEDITHER(pRow[i], x, y, color[RCOMP], \ - color[GCOMP], color[BCOMP]); \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, 8-bit PF_DITHER triangle. - */ -#define NAME flat_DITHER8_triangle -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - FLAT_DITHER_ROW_SETUP(YFLIP(xrb, y)); \ - for (i = 0; i < span.end; i++, x++) { \ - pRow[i] = (PIXEL_TYPE) FLAT_DITHER(x); \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, PF_DITHER triangle. - */ -#define NAME flat_DITHER_triangle -#define SETUP_CODE \ - GET_XRB(xrb); \ - XMesaImage *img = xrb->ximage; \ - FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - FLAT_DITHER_ROW_SETUP(y); \ - for (i = 0; i < span.end; i++, x++) { \ - unsigned long p = FLAT_DITHER(x); \ - XMesaPutPixel(img, x, y, p ); \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, 8-bit PF_HPCR triangle. - */ -#define NAME flat_HPCR_triangle -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - GET_XRB(xrb); \ - GLubyte r = v2->color[0]; \ - GLubyte g = v2->color[1]; \ - GLubyte b = v2->color[2]; -#define RENDER_SPAN( span ) \ - GLuint i; \ - GLint x = span.x, y = YFLIP(xrb, span.y); \ - for (i = 0; i < span.end; i++, x++) { \ - pRow[i] = (PIXEL_TYPE) DITHER_HPCR(x, y, r, g, b); \ - } -#include "swrast/s_tritemp.h" - - - -/* - * XImage, flat, NON-depth-buffered, 8-bit PF_LOOKUP triangle. - */ -#define NAME flat_LOOKUP8_triangle -#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) -#define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) -#define SETUP_CODE \ - GET_XRB(xrb); \ - LOOKUP_SETUP; \ - GLubyte r = v2->color[0]; \ - GLubyte g = v2->color[1]; \ - GLubyte b = v2->color[2]; \ - GLubyte p = LOOKUP(r,g,b); -#define RENDER_SPAN( span ) \ - GLuint i; \ - for (i = 0; i < span.end; i++) { \ - pRow[i] = (PIXEL_TYPE) p; \ - } -#include "swrast/s_tritemp.h" - - - -#ifdef DEBUG -extern void _xmesa_print_triangle_func( swrast_tri_func triFunc ); -void _xmesa_print_triangle_func( swrast_tri_func triFunc ) -{ - _mesa_printf("XMesa tri func = "); - if (triFunc ==smooth_TRUECOLOR_z_triangle) - _mesa_printf("smooth_TRUECOLOR_z_triangle\n"); - else if (triFunc ==smooth_8A8B8G8R_z_triangle) - _mesa_printf("smooth_8A8B8G8R_z_triangle\n"); - else if (triFunc ==smooth_8A8R8G8B_z_triangle) - _mesa_printf("smooth_8A8R8G8B_z_triangle\n"); - else if (triFunc ==smooth_8R8G8B_z_triangle) - _mesa_printf("smooth_8R8G8B_z_triangle\n"); - else if (triFunc ==smooth_8R8G8B24_z_triangle) - _mesa_printf("smooth_8R8G8B24_z_triangle\n"); - else if (triFunc ==smooth_TRUEDITHER_z_triangle) - _mesa_printf("smooth_TRUEDITHER_z_triangle\n"); - else if (triFunc ==smooth_5R6G5B_z_triangle) - _mesa_printf("smooth_5R6G5B_z_triangle\n"); - else if (triFunc ==smooth_DITHER_5R6G5B_z_triangle) - _mesa_printf("smooth_DITHER_5R6G5B_z_triangle\n"); - else if (triFunc ==smooth_HPCR_z_triangle) - _mesa_printf("smooth_HPCR_z_triangle\n"); - else if (triFunc ==smooth_DITHER8_z_triangle) - _mesa_printf("smooth_DITHER8_z_triangle\n"); - else if (triFunc ==smooth_LOOKUP8_z_triangle) - _mesa_printf("smooth_LOOKUP8_z_triangle\n"); - else if (triFunc ==flat_TRUECOLOR_z_triangle) - _mesa_printf("flat_TRUECOLOR_z_triangle\n"); - else if (triFunc ==flat_8A8B8G8R_z_triangle) - _mesa_printf("flat_8A8B8G8R_z_triangle\n"); - else if (triFunc ==flat_8A8R8G8B_z_triangle) - _mesa_printf("flat_8A8R8G8B_z_triangle\n"); - else if (triFunc ==flat_8R8G8B_z_triangle) - _mesa_printf("flat_8R8G8B_z_triangle\n"); - else if (triFunc ==flat_8R8G8B24_z_triangle) - _mesa_printf("flat_8R8G8B24_z_triangle\n"); - else if (triFunc ==flat_TRUEDITHER_z_triangle) - _mesa_printf("flat_TRUEDITHER_z_triangle\n"); - else if (triFunc ==flat_5R6G5B_z_triangle) - _mesa_printf("flat_5R6G5B_z_triangle\n"); - else if (triFunc ==flat_DITHER_5R6G5B_z_triangle) - _mesa_printf("flat_DITHER_5R6G5B_z_triangle\n"); - else if (triFunc ==flat_HPCR_z_triangle) - _mesa_printf("flat_HPCR_z_triangle\n"); - else if (triFunc ==flat_DITHER8_z_triangle) - _mesa_printf("flat_DITHER8_z_triangle\n"); - else if (triFunc ==flat_LOOKUP8_z_triangle) - _mesa_printf("flat_LOOKUP8_z_triangle\n"); - else if (triFunc ==smooth_TRUECOLOR_triangle) - _mesa_printf("smooth_TRUECOLOR_triangle\n"); - else if (triFunc ==smooth_8A8B8G8R_triangle) - _mesa_printf("smooth_8A8B8G8R_triangle\n"); - else if (triFunc ==smooth_8A8R8G8B_triangle) - _mesa_printf("smooth_8A8R8G8B_triangle\n"); - else if (triFunc ==smooth_8R8G8B_triangle) - _mesa_printf("smooth_8R8G8B_triangle\n"); - else if (triFunc ==smooth_8R8G8B24_triangle) - _mesa_printf("smooth_8R8G8B24_triangle\n"); - else if (triFunc ==smooth_TRUEDITHER_triangle) - _mesa_printf("smooth_TRUEDITHER_triangle\n"); - else if (triFunc ==smooth_5R6G5B_triangle) - _mesa_printf("smooth_5R6G5B_triangle\n"); - else if (triFunc ==smooth_DITHER_5R6G5B_triangle) - _mesa_printf("smooth_DITHER_5R6G5B_triangle\n"); - else if (triFunc ==smooth_HPCR_triangle) - _mesa_printf("smooth_HPCR_triangle\n"); - else if (triFunc ==smooth_DITHER8_triangle) - _mesa_printf("smooth_DITHER8_triangle\n"); - else if (triFunc ==smooth_LOOKUP8_triangle) - _mesa_printf("smooth_LOOKUP8_triangle\n"); - else if (triFunc ==flat_TRUECOLOR_triangle) - _mesa_printf("flat_TRUECOLOR_triangle\n"); - else if (triFunc ==flat_TRUEDITHER_triangle) - _mesa_printf("flat_TRUEDITHER_triangle\n"); - else if (triFunc ==flat_8A8B8G8R_triangle) - _mesa_printf("flat_8A8B8G8R_triangle\n"); - else if (triFunc ==flat_8A8R8G8B_triangle) - _mesa_printf("flat_8A8R8G8B_triangle\n"); - else if (triFunc ==flat_8R8G8B_triangle) - _mesa_printf("flat_8R8G8B_triangle\n"); - else if (triFunc ==flat_8R8G8B24_triangle) - _mesa_printf("flat_8R8G8B24_triangle\n"); - else if (triFunc ==flat_5R6G5B_triangle) - _mesa_printf("flat_5R6G5B_triangle\n"); - else if (triFunc ==flat_DITHER_5R6G5B_triangle) - _mesa_printf("flat_DITHER_5R6G5B_triangle\n"); - else if (triFunc ==flat_HPCR_triangle) - _mesa_printf("flat_HPCR_triangle\n"); - else if (triFunc ==flat_DITHER8_triangle) - _mesa_printf("flat_DITHER8_triangle\n"); - else if (triFunc ==flat_LOOKUP8_triangle) - _mesa_printf("flat_LOOKUP8_triangle\n"); - else - _mesa_printf("???\n"); -} -#endif - - -#ifdef DEBUG - -/* record the current triangle function name */ -static const char *triFuncName = NULL; - -#define USE(triFunc) \ -do { \ - triFuncName = #triFunc; \ - return triFunc; \ -} while (0) - -#else - -#define USE(triFunc) return triFunc - -#endif - - -static swrast_tri_func get_triangle_func( GLcontext *ctx ) -{ - SWcontext *swrast = SWRAST_CONTEXT(ctx); - XMesaContext xmesa = XMESA_CONTEXT(ctx); - int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); - GET_XRB(xrb); - -#ifdef DEBUG - triFuncName = NULL; -#endif - - if ((ctx->DrawBuffer->_ColorDrawBufferMask[0] - & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0) - return (swrast_tri_func) NULL; - if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL; - if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; - if (ctx->Texture._EnabledUnits) return (swrast_tri_func) NULL; - if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_tri_func) NULL; - if (ctx->Polygon.CullFlag && - ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) - return (swrast_tri_func) NULL; - - if (xrb->ximage) { - if ( ctx->Light.ShadeModel==GL_SMOOTH - && swrast->_RasterMask==DEPTH_BIT - && ctx->Depth.Func==GL_LESS - && ctx->Depth.Mask==GL_TRUE - && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS - && ctx->Polygon.StippleFlag==GL_FALSE) { - switch (xmesa->pixelformat) { - case PF_Truecolor: - USE(smooth_TRUECOLOR_z_triangle); - case PF_8A8B8G8R: - USE(smooth_8A8B8G8R_z_triangle); - case PF_8A8R8G8B: - USE(smooth_8A8R8G8B_z_triangle); - case PF_8R8G8B: - USE(smooth_8R8G8B_z_triangle); - case PF_8R8G8B24: - USE(smooth_8R8G8B24_z_triangle); - case PF_Dither_True: - USE(smooth_TRUEDITHER_z_triangle); - case PF_5R6G5B: - USE(smooth_5R6G5B_z_triangle); - case PF_Dither_5R6G5B: - USE(smooth_DITHER_5R6G5B_z_triangle); - case PF_HPCR: - USE(smooth_HPCR_z_triangle); - case PF_Dither: - if (depth == 8) - USE(smooth_DITHER8_z_triangle); - else - USE(smooth_DITHER_z_triangle); - case PF_Lookup: - if (depth == 8) - USE(smooth_LOOKUP8_z_triangle); - else - return (swrast_tri_func) NULL; - default: - return (swrast_tri_func) NULL; - } - } - if ( ctx->Light.ShadeModel==GL_FLAT - && swrast->_RasterMask==DEPTH_BIT - && ctx->Depth.Func==GL_LESS - && ctx->Depth.Mask==GL_TRUE - && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS - && ctx->Polygon.StippleFlag==GL_FALSE) { - switch (xmesa->pixelformat) { - case PF_Truecolor: - USE(flat_TRUECOLOR_z_triangle); - case PF_8A8B8G8R: - USE(flat_8A8B8G8R_z_triangle); - case PF_8A8R8G8B: - USE(flat_8A8R8G8B_z_triangle); - case PF_8R8G8B: - USE(flat_8R8G8B_z_triangle); - case PF_8R8G8B24: - USE(flat_8R8G8B24_z_triangle); - case PF_Dither_True: - USE(flat_TRUEDITHER_z_triangle); - case PF_5R6G5B: - USE(flat_5R6G5B_z_triangle); - case PF_Dither_5R6G5B: - USE(flat_DITHER_5R6G5B_z_triangle); - case PF_HPCR: - USE(flat_HPCR_z_triangle); - case PF_Dither: - if (depth == 8) - USE(flat_DITHER8_z_triangle); - else - USE(flat_DITHER_z_triangle); - case PF_Lookup: - if (depth == 8) - USE(flat_LOOKUP8_z_triangle); - else - return (swrast_tri_func) NULL; - default: - return (swrast_tri_func) NULL; - } - } - if ( swrast->_RasterMask==0 /* no depth test */ - && ctx->Light.ShadeModel==GL_SMOOTH - && ctx->Polygon.StippleFlag==GL_FALSE) { - switch (xmesa->pixelformat) { - case PF_Truecolor: - USE(smooth_TRUECOLOR_triangle); - case PF_8A8B8G8R: - USE(smooth_8A8B8G8R_triangle); - case PF_8A8R8G8B: - USE(smooth_8A8R8G8B_triangle); - case PF_8R8G8B: - USE(smooth_8R8G8B_triangle); - case PF_8R8G8B24: - USE(smooth_8R8G8B24_triangle); - case PF_Dither_True: - USE(smooth_TRUEDITHER_triangle); - case PF_5R6G5B: - USE(smooth_5R6G5B_triangle); - case PF_Dither_5R6G5B: - USE(smooth_DITHER_5R6G5B_triangle); - case PF_HPCR: - USE(smooth_HPCR_triangle); - case PF_Dither: - if (depth == 8) - USE(smooth_DITHER8_triangle); - else - USE(smooth_DITHER_triangle); - case PF_Lookup: - if (depth == 8) - USE(smooth_LOOKUP8_triangle); - else - return (swrast_tri_func) NULL; - default: - return (swrast_tri_func) NULL; - } - } - - if ( swrast->_RasterMask==0 /* no depth test */ - && ctx->Light.ShadeModel==GL_FLAT - && ctx->Polygon.StippleFlag==GL_FALSE) { - switch (xmesa->pixelformat) { - case PF_Truecolor: - USE(flat_TRUECOLOR_triangle); - case PF_Dither_True: - USE(flat_TRUEDITHER_triangle); - case PF_8A8B8G8R: - USE(flat_8A8B8G8R_triangle); - case PF_8A8R8G8B: - USE(flat_8A8R8G8B_triangle); - case PF_8R8G8B: - USE(flat_8R8G8B_triangle); - case PF_8R8G8B24: - USE(flat_8R8G8B24_triangle); - case PF_5R6G5B: - USE(flat_5R6G5B_triangle); - case PF_Dither_5R6G5B: - USE(flat_DITHER_5R6G5B_triangle); - case PF_HPCR: - USE(flat_HPCR_triangle); - case PF_Dither: - if (depth == 8) - USE(flat_DITHER8_triangle); - else - USE(flat_DITHER_triangle); - case PF_Lookup: - if (depth == 8) - USE(flat_LOOKUP8_triangle); - else - return (swrast_tri_func) NULL; - default: - return (swrast_tri_func) NULL; - } - } - - return (swrast_tri_func) NULL; - } - else { - /* draw to pixmap */ - return (swrast_tri_func) NULL; - } -} - - -/* Override for the swrast tri-selection function. Try to use one - * of our internal tri functions, otherwise fall back to the - * standard swrast functions. - */ -void xmesa_choose_triangle( GLcontext *ctx ) -{ - SWcontext *swrast = SWRAST_CONTEXT(ctx); - - if (!(swrast->Triangle = get_triangle_func( ctx ))) - _swrast_choose_triangle( ctx ); -} - diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xmesaP.h b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xmesaP.h deleted file mode 100644 index c5037e619..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xmesaP.h +++ /dev/null @@ -1,554 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef XMESAP_H -#define XMESAP_H - - -#ifdef XFree86Server -# include "xf86glx_util.h" -#elif defined(USE_XSHM) -# include -#endif -#include "GL/xmesa.h" -#include "mtypes.h" -#if defined(FX) -#include "GL/fxmesa.h" -#include "../glide/fxdrv.h" -#endif - - -extern _glthread_Mutex _xmesa_lock; - - -/* for PF_8R8G8B24 pixel format */ -typedef struct { - GLubyte b; - GLubyte g; - GLubyte r; -} bgr_t; - - -struct xmesa_renderbuffer; - - -/* Function pointer for clearing color buffers */ -typedef void (*ClearFunc)( GLcontext *ctx, struct xmesa_renderbuffer *xrb, - GLboolean all, GLint x, GLint y, - GLint width, GLint height ); - - - - -/** Framebuffer pixel formats */ -enum pixel_format { - PF_Index, /**< Color Index mode */ - PF_Truecolor, /**< TrueColor or DirectColor, any depth */ - PF_Dither_True, /**< TrueColor with dithering */ - PF_8A8B8G8R, /**< 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */ - PF_8R8G8B, /**< 32-bit TrueColor: 8-R, 8-G, 8-B bits */ - PF_5R6G5B, /**< 16-bit TrueColor: 5-R, 6-G, 5-B bits */ - PF_Dither, /**< Color-mapped RGB with dither */ - PF_Lookup, /**< Color-mapped RGB without dither */ - PF_HPCR, /**< HP Color Recovery (ad@lms.be 30/08/95) */ - PF_1Bit, /**< monochrome dithering of RGB */ - PF_Grayscale, /**< Grayscale or StaticGray */ - PF_8R8G8B24, /**< 24-bit TrueColor: 8-R, 8-G, 8-B bits */ - PF_Dither_5R6G5B, /**< 16-bit dithered TrueColor: 5-R, 6-G, 5-B */ - PF_8A8R8G8B /**< 32-bit TrueColor: 8-A, 8-R, 8-G, 8-B */ -}; - - -/* - * "Derived" from GLvisual. Basically corresponds to an XVisualInfo. - */ -struct xmesa_visual { - GLvisual mesa_visual; /* Device independent visual parameters */ - XMesaDisplay *display; /* The X11 display */ -#ifdef XFree86Server - GLint ColormapEntries; - GLint nplanes; -#else - XMesaVisualInfo visinfo; /* X's visual info (pointer to private copy) */ - XVisualInfo *vishandle; /* Only used in fakeglx.c */ -#endif - GLint BitsPerPixel; /* True bits per pixel for XImages */ - - GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ - - enum pixel_format dithered_pf; /* Pixel format when dithering */ - enum pixel_format undithered_pf;/* Pixel format when not dithering */ - - GLfloat RedGamma; /* Gamma values, 1.0 is default */ - GLfloat GreenGamma; - GLfloat BlueGamma; - - /* For PF_TRUECOLOR */ - GLint rshift, gshift, bshift;/* Pixel color component shifts */ - GLubyte Kernel[16]; /* Dither kernel */ - unsigned long RtoPixel[512]; /* RGB to pixel conversion */ - unsigned long GtoPixel[512]; - unsigned long BtoPixel[512]; - GLubyte PixelToR[256]; /* Pixel to RGB conversion */ - GLubyte PixelToG[256]; - GLubyte PixelToB[256]; - - /* For PF_HPCR */ - short hpcr_rgbTbl[3][256]; - GLboolean hpcr_clear_flag; - GLubyte hpcr_clear_ximage_pattern[2][16]; - XMesaImage *hpcr_clear_ximage; - XMesaPixmap hpcr_clear_pixmap; - - /* For PF_1BIT */ - int bitFlip; -}; - - -/* - * "Derived" from __GLcontextRec. Basically corresponds to a GLXContext. - */ -struct xmesa_context { - GLcontext mesa; /* the core library context (containment) */ - XMesaVisual xm_visual; /* Describes the buffers */ - XMesaBuffer xm_buffer; /* current span/point/line/triangle buffer */ - - XMesaDisplay *display; /* == xm_visual->display */ - GLboolean swapbytes; /* Host byte order != display byte order? */ - GLboolean direct; /* Direct rendering context? */ - - enum pixel_format pixelformat; - - GLubyte clearcolor[4]; /* current clearing color */ - unsigned long clearpixel; /* current clearing pixel value */ -}; - - - -typedef enum { - WINDOW, /* An X window */ - GLXWINDOW, /* GLX window */ - PIXMAP, /* GLX pixmap */ - PBUFFER /* GLX Pbuffer */ -} BufferType; - - -/** - * An xmesa_renderbuffer represents the back or front color buffer. - * For the front color buffer: - * is the X window - * For the back color buffer: - * Either or will be used, never both. - * In any case, always equals . - * For stand-alone Mesa, we could merge and into one - * field. We don't do that for the server-side GLcore module because - * pixmaps and drawables are different and we'd need a bunch of casts. - */ -struct xmesa_renderbuffer -{ - struct gl_renderbuffer Base; /* Base class */ - - XMesaDrawable drawable; /* Usually the X window ID */ - XMesaPixmap pixmap; /* Back color buffer */ - XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ - - GLubyte *origin1; /* used for PIXEL_ADDR1 macro */ - GLint width1; - GLushort *origin2; /* used for PIXEL_ADDR2 macro */ - GLint width2; - GLubyte *origin3; /* used for PIXEL_ADDR3 macro */ - GLint width3; - GLuint *origin4; /* used for PIXEL_ADDR4 macro */ - GLint width4; - - GLint bottom; /* used for FLIP macro */ - - ClearFunc clearFunc; -}; - - -/* - * "Derived" from GLframebuffer. Basically corresponds to a GLXDrawable. - */ -struct xmesa_buffer { - GLframebuffer mesa_buffer; /* depth, stencil, accum, etc buffers */ - /* This MUST BE FIRST! */ - GLboolean wasCurrent; /* was ever the current buffer? */ - XMesaVisual xm_visual; /* the X/Mesa visual */ - - XMesaDisplay *display; - BufferType type; /* window, pixmap, pbuffer or glxwindow */ - - struct xmesa_renderbuffer *frontxrb; /* front color renderbuffer */ - struct xmesa_renderbuffer *backxrb; /* back color renderbuffer */ - - XMesaColormap cmap; /* the X colormap */ - - unsigned long selectedEvents;/* for pbuffers only */ - - GLint db_state; /* 0 = single buffered */ - /* BACK_PIXMAP = use Pixmap for back buffer */ - /* BACK_XIMAGE = use XImage for back buffer */ - -#ifndef XFree86Server - GLuint shm; /* X Shared Memory extension status: */ - /* 0 = not available */ - /* 1 = XImage support available */ - /* 2 = Pixmap support available too */ -#ifdef USE_XSHM - XShmSegmentInfo shminfo; -#endif -#endif - - XMesaImage *rowimage; /* Used for optimized span writing */ - XMesaPixmap stipple_pixmap; /* For polygon stippling */ - XMesaGC stipple_gc; /* For polygon stippling */ - - XMesaGC gc; /* scratch GC for span, line, tri drawing */ - XMesaGC cleargc; /* GC for clearing the color buffer */ - XMesaGC swapgc; /* GC for swapping the color buffers */ - - /* The following are here instead of in the XMesaVisual - * because they depend on the window's colormap. - */ - - /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */ - unsigned long color_table[576]; /* RGB -> pixel value */ - - /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */ - GLubyte pixel_to_r[65536]; /* pixel value -> red */ - GLubyte pixel_to_g[65536]; /* pixel value -> green */ - GLubyte pixel_to_b[65536]; /* pixel value -> blue */ - - /* Used to do XAllocColor/XFreeColors accounting: */ - int num_alloced; -#if defined(XFree86Server) - Pixel alloced_colors[256]; -#else - unsigned long alloced_colors[256]; -#endif - -#if defined( FX ) - /* For 3Dfx Glide only */ - GLboolean FXisHackUsable; /* Can we render into window? */ - GLboolean FXwindowHack; /* Are we rendering into a window? */ - fxMesaContext FXctx; -#endif - - struct xmesa_buffer *Next; /* Linked list pointer: */ -}; - - -/* Values for xmesa->db_state: */ -#define FRONT_PIXMAP 1 -#define BACK_PIXMAP 2 -#define BACK_XIMAGE 4 - - -/* - * If pixelformat==PF_TRUECOLOR: - */ -#define PACK_TRUECOLOR( PIXEL, R, G, B ) \ - PIXEL = xmesa->xm_visual->RtoPixel[R] \ - | xmesa->xm_visual->GtoPixel[G] \ - | xmesa->xm_visual->BtoPixel[B]; \ - - -/* - * If pixelformat==PF_TRUEDITHER: - */ -#define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \ -{ \ - int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)]; \ - PIXEL = xmesa->xm_visual->RtoPixel[(R)+d] \ - | xmesa->xm_visual->GtoPixel[(G)+d] \ - | xmesa->xm_visual->BtoPixel[(B)+d]; \ -} - - - -/* - * If pixelformat==PF_8A8B8G8R: - */ -#define PACK_8A8B8G8R( R, G, B, A ) \ - ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) ) - - -/* - * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable - * shortcut. - */ -#define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) ) - - - -/* - * If pixelformat==PF_8R8G8B: - */ -#define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) ) - - -/* - * If pixelformat==PF_5R6G5B: - */ -#define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) ) - - -/* - * If pixelformat==PF_8A8R8G8B: - */ -#define PACK_8A8R8G8B( R, G, B, A ) \ - ( ((A) << 24) | ((R) << 16) | ((G) << 8) | (B) ) - - - -/* - * If pixelformat==PF_DITHER: - * - * Improved 8-bit RGB dithering code contributed by Bob Mercier - * (mercier@hollywood.cinenet.net). Thanks Bob! - */ -#ifdef DITHER666 -# define DITH_R 6 -# define DITH_G 6 -# define DITH_B 6 -# define DITH_MIX(r,g,b) (((r) * DITH_G + (g)) * DITH_B + (b)) -#else -# define DITH_R 5 -# define DITH_G 9 -# define DITH_B 5 -# define DITH_MIX(r,g,b) (((g) << 6) | ((b) << 3) | (r)) -#endif -#define DITH_DX 4 -#define DITH_DY 4 -#define DITH_N (DITH_DX * DITH_DY) - -#define _dither(C, c, d) (((unsigned)((DITH_N * (C - 1) + 1) * c + d)) >> 12) - -#define MAXC 256 -extern const int xmesa_kernel8[DITH_DY * DITH_DX]; - -/* Dither for random X,Y */ -#define DITHER_SETUP \ - int __d; \ - unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; - -#define DITHER( X, Y, R, G, B ) \ - (__d = xmesa_kernel8[(((Y)&3)<<2) | ((X)&3)], \ - ctable[DITH_MIX(_dither(DITH_R, (R), __d), \ - _dither(DITH_G, (G), __d), \ - _dither(DITH_B, (B), __d))]) - -/* Dither for random X, fixed Y */ -#define XDITHER_SETUP(Y) \ - int __d; \ - unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \ - const int *kernel = &xmesa_kernel8[ ((Y)&3) << 2 ]; - -#define XDITHER( X, R, G, B ) \ - (__d = kernel[(X)&3], \ - ctable[DITH_MIX(_dither(DITH_R, (R), __d), \ - _dither(DITH_G, (G), __d), \ - _dither(DITH_B, (B), __d))]) - - - -/* - * Dithering for flat-shaded triangles. Precompute all 16 possible - * pixel values given the triangle's RGB color. Contributed by Martin Shenk. - */ -#define FLAT_DITHER_SETUP( R, G, B ) \ - GLushort ditherValues[16]; \ - { \ - unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \ - int msdr = (DITH_N*((DITH_R)-1)+1) * (R); \ - int msdg = (DITH_N*((DITH_G)-1)+1) * (G); \ - int msdb = (DITH_N*((DITH_B)-1)+1) * (B); \ - int i; \ - for (i=0;i<16;i++) { \ - int k = xmesa_kernel8[i]; \ - int j = DITH_MIX( (msdr+k)>>12, (msdg+k)>>12, (msdb+k)>>12 );\ - ditherValues[i] = (GLushort) ctable[j]; \ - } \ - } - -#define FLAT_DITHER_ROW_SETUP(Y) \ - GLushort *ditherRow = ditherValues + ( ((Y)&3) << 2); - -#define FLAT_DITHER(X) ditherRow[(X)&3] - - - -/* - * If pixelformat==PF_LOOKUP: - */ -#define _dither_lookup(C, c) (((unsigned)((DITH_N * (C - 1) + 1) * c)) >> 12) - -#define LOOKUP_SETUP \ - unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table - -#define LOOKUP( R, G, B ) \ - ctable[DITH_MIX(_dither_lookup(DITH_R, (R)), \ - _dither_lookup(DITH_G, (G)), \ - _dither_lookup(DITH_B, (B)))] - - - -/* - * If pixelformat==PF_HPCR: - * - * HP Color Recovery dithering (ad@lms.be 30/08/95) - * HP has on it's 8-bit 700-series computers, a feature called - * 'Color Recovery'. This allows near 24-bit output (so they say). - * It is enabled by selecting the 8-bit TrueColor visual AND - * corresponding colormap (see tkInitWindow) AND doing some special - * dither. - */ -extern const short xmesa_HPCR_DRGB[3][2][16]; - -#define DITHER_HPCR( X, Y, R, G, B ) \ - ( ((xmesa->xm_visual->hpcr_rgbTbl[0][R] + xmesa_HPCR_DRGB[0][(Y)&1][(X)&15]) & 0xE0) \ - |(((xmesa->xm_visual->hpcr_rgbTbl[1][G] + xmesa_HPCR_DRGB[1][(Y)&1][(X)&15]) & 0xE0)>>3) \ - | ((xmesa->xm_visual->hpcr_rgbTbl[2][B] + xmesa_HPCR_DRGB[2][(Y)&1][(X)&15])>>6) \ - ) - - - -/* - * If pixelformat==PF_1BIT: - */ -extern const int xmesa_kernel1[16]; - -#define SETUP_1BIT int bitFlip = xmesa->xm_visual->bitFlip -#define DITHER_1BIT( X, Y, R, G, B ) \ - (( ((int)(R)+(int)(G)+(int)(B)) > xmesa_kernel1[(((Y)&3) << 2) | ((X)&3)] ) ^ bitFlip) - - - -/* - * If pixelformat==PF_GRAYSCALE: - */ -#define GRAY_RGB( R, G, B ) XMESA_BUFFER(ctx->DrawBuffer)->color_table[((R) + (G) + (B))/3] - - - -/* - * Converts a GL window Y coord to an X window Y coord: - */ -#define YFLIP(XRB, Y) ((XRB)->bottom - (Y)) - - -/* - * Return the address of a 1, 2 or 4-byte pixel in the buffer's XImage: - * X==0 is left, Y==0 is bottom. - */ -#define PIXEL_ADDR1(XRB, X, Y) \ - ( (XRB)->origin1 - (Y) * (XRB)->width1 + (X) ) - -#define PIXEL_ADDR2(XRB, X, Y) \ - ( (XRB)->origin2 - (Y) * (XRB)->width2 + (X) ) - -#define PIXEL_ADDR3(XRB, X, Y) \ - ( (bgr_t *) ( (XRB)->origin3 - (Y) * (XRB)->width3 + 3 * (X) )) - -#define PIXEL_ADDR4(XRB, X, Y) \ - ( (XRB)->origin4 - (Y) * (XRB)->width4 + (X) ) - - - - -/* - * Return pointer to XMesaContext corresponding to a Mesa GLcontext. - * Since we're using structure containment, it's just a cast!. - */ -#define XMESA_CONTEXT(MESACTX) ((XMesaContext) (MESACTX)) - -/* - * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer. - * Since we're using structure containment, it's just a cast!. - */ -#define XMESA_BUFFER(MESABUFF) ((XMesaBuffer) (MESABUFF)) - - - -/* - * External functions: - */ - -extern struct xmesa_renderbuffer * -xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode); - -extern unsigned long -xmesa_color_to_pixel( GLcontext *ctx, - GLubyte r, GLubyte g, GLubyte b, GLubyte a, - GLuint pixelFormat ); - -extern void -xmesa_alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height); - -extern void xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer, - GLuint width, GLuint height); - -extern void xmesa_init_driver_functions( XMesaVisual xmvisual, - struct dd_function_table *driver ); - -extern void xmesa_update_state( GLcontext *ctx, GLuint new_state ); - -extern void -xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb, - enum pixel_format pixelformat, GLint depth); - - -/* Plugged into the software rasterizer. Try to use internal - * swrast-style point, line and triangle functions. - */ -extern void xmesa_choose_point( GLcontext *ctx ); -extern void xmesa_choose_line( GLcontext *ctx ); -extern void xmesa_choose_triangle( GLcontext *ctx ); - - -extern void xmesa_register_swrast_functions( GLcontext *ctx ); - - - -/* XXX this is a hack to implement shared display lists with 3Dfx */ -extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, - XMesaWindow w, - XMesaContext c ); - -/* - * These are the extra routines required for integration with XFree86. - * None of these routines should be user visible. -KEM - */ -extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ); -extern GLboolean XMesaForceCurrent(XMesaContext c); -extern GLboolean XMesaLoseCurrent(XMesaContext c); -extern void XMesaReset( void ); - - -#define SWTC 0 /* SW texture compression */ - - -#endif -- cgit v1.2.3