From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- .../Mesa/src/mesa/drivers/common/descrip.mms | 37 - nx-X11/extras/Mesa/src/mesa/drivers/dri/Makefile | 34 - .../Mesa/src/mesa/drivers/dri/Makefile.template | 109 - .../Mesa/src/mesa/drivers/dri/common/depthtmp.h | 253 - .../Mesa/src/mesa/drivers/dri/common/dri_util.c | 1073 ---- .../Mesa/src/mesa/drivers/dri/common/dri_util.h | 555 -- .../src/mesa/drivers/dri/common/drirenderbuffer.c | 98 - .../src/mesa/drivers/dri/common/drirenderbuffer.h | 39 - .../src/mesa/drivers/dri/common/extension_helper.h | 5887 ------------------- .../dri/common/glcontextmodes.c.NX.original | 497 -- .../drivers/dri/common/glcontextmodes.c.X.original | 496 -- .../Mesa/src/mesa/drivers/dri/common/memops.h | 17 - .../extras/Mesa/src/mesa/drivers/dri/common/mmio.h | 62 - .../extras/Mesa/src/mesa/drivers/dri/common/mmx.h | 560 -- 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joukj@hrem.stm.tudelft.nl -# Last revision : 16 June 2003 - -.first - define gl [----.include.gl] - define math [--.math] - define swrast [--.swrast] - -.include [----]mms-config. - -##### MACROS ##### - -VPATH = RCS - -INCDIR = [----.include],[--.main],[--.glapi],[--.shader] -LIBDIR = [----.lib] -CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short) - -SOURCES = driverfuncs.c - -OBJECTS =driverfuncs.obj - -##### RULES ##### - -VERSION=Mesa V3.4 - -##### TARGETS ##### -# Make the library -$(LIBDIR)$(GL_LIB) : $(OBJECTS) - @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) - -clean : - purge - delete *.obj;* - -driverfuncs.obj : driverfuncs.c diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/Makefile b/nx-X11/extras/Mesa/src/mesa/drivers/dri/Makefile deleted file mode 100644 index 8db675431..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/Makefile +++ /dev/null @@ -1,34 +0,0 @@ -# src/mesa/drivers/dri/Makefile - -TOP = ../../../.. - -include $(TOP)/configs/current - - - -default: $(LIB_DIR) subdirs - - -$(LIB_DIR): - -mkdir $(LIB_DIR) - - -subdirs: - echo $(DRI_DIRS) - @for dir in $(DRI_DIRS) ; do \ - echo $$dir ; \ - (cd $$dir ; $(MAKE)) || exit 1; \ - done - - -install: - @for dir in $(DRI_DIRS) ; do \ - (cd $$dir ; $(MAKE) install) || exit 1; \ - done - - -clean: - @for dir in $(DRI_DIRS) ; do \ - (cd $$dir ; $(MAKE) clean) ; \ - done - -rm -f common/*.o diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/Makefile.template b/nx-X11/extras/Mesa/src/mesa/drivers/dri/Makefile.template deleted file mode 100644 index c8fef8aac..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/Makefile.template +++ /dev/null @@ -1,109 +0,0 @@ -# -*-makefile-*- - -MESA_MODULES = $(TOP)/src/mesa/mesa.a - -COMMON_SOURCES = \ - ../../common/driverfuncs.c \ - ../common/utils.c \ - ../common/texmem.c \ - ../common/vblank.c \ - ../common/dri_util.c \ - ../common/xmlconfig.c \ - ../common/drirenderbuffer.c - -ifeq ($(WINDOW_SYSTEM),dri) -WINOBJ= -WINLIB= -INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES) \ - `pkg-config --cflags libdrm` - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(ASM_SOURCES:.S=.o) - -else -WINOBJ= -WINLIB=-L$(MESA)/src/glx/mini -MINIGLX_INCLUDES = -I$(TOP)/src/glx/mini -INCLUDES = $(MINIGLX_INCLUDES) \ - -I$(DRM_SOURCE_PATH)/shared-core \ - -I$(DRM_SOURCE_PATH)/libdrm \ - $(SHARED_INCLUDES) - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(MINIGLX_SOURCES:.c=.o) \ - $(ASM_SOURCES:.S=.o) -endif - - -### Include directories -SHARED_INCLUDES = \ - -I. \ - -I$(TOP)/src/mesa/drivers/dri/common \ - -Iserver \ - -I$(DRM_SOURCE_PATH)/shared-core \ - -I$(TOP)/include \ - -I$(TOP)/include/GL/internal \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main \ - -I$(TOP)/src/mesa/glapi \ - -I$(TOP)/src/mesa/math \ - -I$(TOP)/src/mesa/transform \ - -I$(TOP)/src/mesa/shader \ - -I$(TOP)/src/mesa/swrast \ - -I$(TOP)/src/mesa/swrast_setup \ - -I$(TOP)/src/egl/main \ - -I$(TOP)/src/egl/drivers/dri - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend symlinks $(LIBNAME) $(LIB_DIR)/$(LIBNAME) - - -#$(LIB_DIR)/$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile -# @echo BUILDING FOR: $(WINDOW_SYSTEM) -# $(TOP)/bin/mklib -o $(LIBNAME) -noprefix -install $(LIB_DIR) \ -# $(WINLIB) $(LIB_DEPS) $(WINOBJ) $(MESA_MODULES) $(OBJECTS) - -# XXX we should use the mklib script here -$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template - rm -f $@ - $(CC) $(ARCH_FLAGS) -o $@ -shared $(OBJECTS) $(MESA_MODULES) $(WINOBJ) $(DRI_LIB_DEPS) - - -$(LIB_DIR)/$(LIBNAME): $(LIBNAME) - install $(LIBNAME) $(LIB_DIR) - - - -# Run 'make depend' to update the dependencies if you change -# what's included by any source file. -.PHONY: depend -depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDES) $(C_SOURCES) $(ASM_SOURCES) \ - > /dev/null - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean: - -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS) - -rm -f depend depend.bak - -install: $(LIBNAME) - install $(LIBNAME) /usr/X11R6/lib/modules/dri/$(LIBNAME) - -include depend diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/depthtmp.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/depthtmp.h deleted file mode 100644 index 1875d157b..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/depthtmp.h +++ /dev/null @@ -1,253 +0,0 @@ - -/* - * Notes: - * 1. These functions plug into the gl_renderbuffer structure. - * 2. The 'values' parameter always points to GLuint values, regardless of - * the actual Z buffer depth. - */ - - -#include "spantmp_common.h" - -#ifndef DBG -#define DBG 0 -#endif - -#ifndef HAVE_HW_DEPTH_SPANS -#define HAVE_HW_DEPTH_SPANS 0 -#endif - -#ifndef HAVE_HW_DEPTH_PIXELS -#define HAVE_HW_DEPTH_PIXELS 0 -#endif - -static void TAG(WriteDepthSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLuint *depth = (const GLuint *) values; - GLint x1; - GLint n1; - LOCAL_DEPTH_VARS; - - y = Y_FLIP( y ); - -#if HAVE_HW_DEPTH_SPANS - (void) x1; (void) n1; - - if ( DBG ) fprintf( stderr, "WriteDepthSpan 0..%d (x1 %d)\n", - (int)n, (int)x ); - - WRITE_DEPTH_SPAN(); -#else - HW_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN( x, y, n, x1, n1, i ); - - if ( DBG ) fprintf( stderr, "WriteDepthSpan %d..%d (x1 %d) (mask %p)\n", - (int)i, (int)n1, (int)x1, mask ); - - if ( mask ) { - for ( ; n1>0 ; i++, x1++, n1-- ) { - if ( mask[i] ) WRITE_DEPTH( x1, y, depth[i] ); - } - } else { - for ( ; n1>0 ; i++, x1++, n1-- ) { - WRITE_DEPTH( x1, y, depth[i] ); - } - } - } - HW_ENDCLIPLOOP(); -#endif - } - HW_WRITE_UNLOCK(); -} - - -#if HAVE_HW_DEPTH_SPANS -/* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */ -static void -TAG(WriteMonoDepthSpan)( GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *value, const GLubyte mask[] ) -{ - const GLuint depthVal = *((GLuint *) value); - GLuint depths[MAX_WIDTH]; - GLuint i; - for (i = 0; i < n; i++) - depths[i] = depthVal; - TAG(WriteDepthSpan)(ctx, rb, n, x, y, depths, mask); -} -#else -static void TAG(WriteMonoDepthSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *value, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLuint depth = *((GLuint *) value); - GLint x1; - GLint n1; - LOCAL_DEPTH_VARS; - - y = Y_FLIP( y ); - - HW_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN( x, y, n, x1, n1, i ); - - if ( DBG ) fprintf( stderr, "%s %d..%d (x1 %d) = %u\n", - __FUNCTION__, (int)i, (int)n1, (int)x1, (GLuint)depth ); - - if ( mask ) { - for ( ; n1>0 ; i++, x1++, n1-- ) { - if ( mask[i] ) WRITE_DEPTH( x1, y, depth ); - } - } else { - for ( ; n1>0 ; x1++, n1-- ) { - WRITE_DEPTH( x1, y, depth ); - } - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} -#endif - - -static void TAG(WriteDepthPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], - const GLint y[], - const void *values, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLuint *depth = (const GLuint *) values; - GLuint i; - LOCAL_DEPTH_VARS; - - if ( DBG ) fprintf( stderr, "WriteDepthPixels\n" ); - -#if HAVE_HW_DEPTH_PIXELS - (void) i; - - WRITE_DEPTH_PIXELS(); -#else - HW_CLIPLOOP() - { - if ( mask ) { - for ( i = 0 ; i < n ; i++ ) { - if ( mask[i] ) { - const int fy = Y_FLIP( y[i] ); - if ( CLIPPIXEL( x[i], fy ) ) - WRITE_DEPTH( x[i], fy, depth[i] ); - } - } - } - else { - for ( i = 0 ; i < n ; i++ ) { - const int fy = Y_FLIP( y[i] ); - if ( CLIPPIXEL( x[i], fy ) ) - WRITE_DEPTH( x[i], fy, depth[i] ); - } - } - } - HW_ENDCLIPLOOP(); -#endif - } - HW_WRITE_UNLOCK(); -} - - -/* Read depth spans and pixels - */ -static void TAG(ReadDepthSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - void *values ) -{ - HW_READ_LOCK() - { - GLuint *depth = (GLuint *) values; - GLint x1, n1; - LOCAL_DEPTH_VARS; - - y = Y_FLIP( y ); - - if ( DBG ) fprintf( stderr, "ReadDepthSpan\n" ); - -#if HAVE_HW_DEPTH_SPANS - (void) x1; (void) n1; - - READ_DEPTH_SPAN(); -#else - HW_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN( x, y, n, x1, n1, i ); - for ( ; n1>0 ; i++, n1-- ) { - READ_DEPTH( depth[i], x+i, y ); - } - } - HW_ENDCLIPLOOP(); -#endif - } - HW_READ_UNLOCK(); -} - -static void TAG(ReadDepthPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - void *values ) -{ - HW_READ_LOCK() - { - GLuint *depth = (GLuint *) values; - GLuint i; - LOCAL_DEPTH_VARS; - - if ( DBG ) fprintf( stderr, "ReadDepthPixels\n" ); - -#if HAVE_HW_DEPTH_PIXELS - (void) i; - - READ_DEPTH_PIXELS(); -#else - HW_CLIPLOOP() - { - for ( i = 0 ; i < n ;i++ ) { - int fy = Y_FLIP( y[i] ); - if ( CLIPPIXEL( x[i], fy ) ) - READ_DEPTH( depth[i], x[i], fy ); - } - } - HW_ENDCLIPLOOP(); -#endif - } - HW_READ_UNLOCK(); -} - - -#if HAVE_HW_DEPTH_SPANS -#undef WRITE_DEPTH_SPAN -#undef WRITE_DEPTH_PIXELS -#undef READ_DEPTH_SPAN -#undef READ_DEPTH_PIXELS -#else -#undef WRITE_DEPTH -#undef READ_DEPTH -#endif -#undef TAG diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/dri_util.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/dri_util.c deleted file mode 100644 index 3edeb03f9..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/dri_util.c +++ /dev/null @@ -1,1073 +0,0 @@ -/* $XFree86: xc/lib/GL/dri/dri_util.c,v 1.7 2003/04/28 17:01:25 dawes Exp $ */ -/** - * \file dri_util.c - * DRI utility functions. - * - * This module acts as glue between GLX and the actual hardware driver. A DRI - * driver doesn't really \e have to use any of this - it's optional. But, some - * useful stuff is done here that otherwise would have to be duplicated in most - * drivers. - * - * Basically, these utility functions take care of some of the dirty details of - * screen initialization, context creation, context binding, DRM setup, etc. - * - * These functions are compiled into each DRI driver so libGL.so knows nothing - * about them. - */ - - -#include -#include -#include -#include -#include - -#ifndef MAP_FAILED -#define MAP_FAILED ((void *)-1) -#endif - -#include "imports.h" -#define None 0 - -#include "dri_util.h" -#include "drm_sarea.h" - -#ifndef GLX_OML_sync_control -typedef GLboolean ( * PFNGLXGETMSCRATEOMLPROC) (__DRInativeDisplay *dpy, __DRIid drawable, int32_t *numerator, int32_t *denominator); -#endif - -/* This pointer *must* be set by the driver's __driCreateNewScreen funciton! - */ -const __DRIinterfaceMethods * dri_interface = NULL; - -/** - * This is used in a couple of places that call \c driCreateNewDrawable. - */ -static const int empty_attribute_list[1] = { None }; - - -/** - * Cached copy of the internal API version used by libGL and the client-side - * DRI driver. - */ -static int api_ver = 0; - -/* forward declarations */ -static int driQueryFrameTracking( __DRInativeDisplay * dpy, void * priv, - int64_t * sbc, int64_t * missedFrames, float * lastMissedUsage, - float * usage ); - -static void *driCreateNewDrawable(__DRInativeDisplay *dpy, const __GLcontextModes *modes, - __DRIid draw, __DRIdrawable *pdraw, int renderType, const int *attrs); - -static void driDestroyDrawable(__DRInativeDisplay *dpy, void *drawablePrivate); - - -/** - * Print message to \c stderr if the \c LIBGL_DEBUG environment variable - * is set. - * - * Is called from the drivers. - * - * \param f \c printf like format string. - */ -void -__driUtilMessage(const char *f, ...) -{ - va_list args; - - if (getenv("LIBGL_DEBUG")) { - fprintf(stderr, "libGL error: \n"); - va_start(args, f); - vfprintf(stderr, f, args); - va_end(args); - fprintf(stderr, "\n"); - } -} - - -/*****************************************************************/ -/** \name Drawable list management */ -/*****************************************************************/ -/*@{*/ - -static GLboolean __driAddDrawable(void *drawHash, __DRIdrawable *pdraw) -{ - __DRIdrawablePrivate *pdp = (__DRIdrawablePrivate *)pdraw->private; - - if (drmHashInsert(drawHash, pdp->draw, pdraw)) - return GL_FALSE; - - return GL_TRUE; -} - -static __DRIdrawable *__driFindDrawable(void *drawHash, __DRIid draw) -{ - int retcode; - __DRIdrawable *pdraw; - - retcode = drmHashLookup(drawHash, draw, (void *)&pdraw); - if (retcode) - return NULL; - - return pdraw; -} - - -/** - * Find drawables in the local hash that have been destroyed on the - * server. - * - * \param drawHash Hash-table containing all know drawables. - */ -static void __driGarbageCollectDrawables(void *drawHash) -{ - __DRIid draw; - __DRInativeDisplay *dpy; - __DRIdrawable *pdraw; - - if (drmHashFirst(drawHash, &draw, (void *)&pdraw) == 1) { - do { - __DRIdrawablePrivate *pdp = (__DRIdrawablePrivate *)pdraw->private; - dpy = pdp->driScreenPriv->display; - if (! (*dri_interface->windowExists)(dpy, draw)) { - /* Destroy the local drawable data, if the drawable no - longer exists in the Xserver */ - (*pdraw->destroyDrawable)(dpy, pdraw->private); - _mesa_free(pdraw); - } - } while (drmHashNext(drawHash, &draw, (void *)&pdraw) == 1); - } -} - -/*@}*/ - - -/*****************************************************************/ -/** \name Context (un)binding functions */ -/*****************************************************************/ -/*@{*/ - -/** - * Unbind context. - * - * \param dpy the display handle. - * \param scrn the screen number. - * \param draw drawable. - * \param read Current reading drawable. - * \param gc context. - * - * \return \c GL_TRUE on success, or \c GL_FALSE on failure. - * - * \internal - * This function calls __DriverAPIRec::UnbindContext, and then decrements - * __DRIdrawablePrivateRec::refcount which must be non-zero for a successful - * return. - * - * While casting the opaque private pointers associated with the parameters - * into their respective real types it also assures they are not \c NULL. - */ -static GLboolean driUnbindContext(__DRInativeDisplay *dpy, int scrn, - __DRIid draw, __DRIid read, - __DRIcontext *ctx) -{ - __DRIscreen *pDRIScreen; - __DRIdrawable *pdraw; - __DRIdrawable *pread; - __DRIcontextPrivate *pcp; - __DRIscreenPrivate *psp; - __DRIdrawablePrivate *pdp; - __DRIdrawablePrivate *prp; - - /* - ** Assume error checking is done properly in glXMakeCurrent before - ** calling driUnbindContext. - */ - - if (ctx == NULL || draw == None || read == None) { - /* ERROR!!! */ - return GL_FALSE; - } - - pDRIScreen = (*dri_interface->getScreen)(dpy, scrn); - if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { - /* ERROR!!! */ - return GL_FALSE; - } - - psp = (__DRIscreenPrivate *)pDRIScreen->private; - pcp = (__DRIcontextPrivate *)ctx->private; - - pdraw = __driFindDrawable(psp->drawHash, draw); - if (!pdraw) { - /* ERROR!!! */ - return GL_FALSE; - } - pdp = (__DRIdrawablePrivate *)pdraw->private; - - pread = __driFindDrawable(psp->drawHash, read); - if (!pread) { - /* ERROR!!! */ - return GL_FALSE; - } - prp = (__DRIdrawablePrivate *)pread->private; - - - /* Let driver unbind drawable from context */ - (*psp->DriverAPI.UnbindContext)(pcp); - - - if (pdp->refcount == 0) { - /* ERROR!!! */ - return GL_FALSE; - } - - pdp->refcount--; - - if (prp != pdp) { - if (prp->refcount == 0) { - /* ERROR!!! */ - return GL_FALSE; - } - - prp->refcount--; - } - - - /* XXX this is disabled so that if we call SwapBuffers on an unbound - * window we can determine the last context bound to the window and - * use that context's lock. (BrianP, 2-Dec-2000) - */ -#if 0 - /* Unbind the drawable */ - pcp->driDrawablePriv = NULL; - pdp->driContextPriv = &psp->dummyContextPriv; -#endif - - return GL_TRUE; -} - - -/** - * This function takes both a read buffer and a draw buffer. This is needed - * for \c glXMakeCurrentReadSGI or GLX 1.3's \c glXMakeContextCurrent - * function. - * - * \bug This function calls \c driCreateNewDrawable in two places with the - * \c renderType hard-coded to \c GLX_WINDOW_BIT. Some checking might - * be needed in those places when support for pbuffers and / or pixmaps - * is added. Is it safe to assume that the drawable is a window? - */ -static GLboolean DoBindContext(__DRInativeDisplay *dpy, - __DRIid draw, __DRIid read, - __DRIcontext *ctx, const __GLcontextModes * modes, - __DRIscreenPrivate *psp) -{ - __DRIdrawable *pdraw; - __DRIdrawablePrivate *pdp; - __DRIdrawable *pread; - __DRIdrawablePrivate *prp; - __DRIcontextPrivate * const pcp = ctx->private; - - - /* Find the _DRIdrawable which corresponds to the writing drawable. */ - pdraw = __driFindDrawable(psp->drawHash, draw); - if (!pdraw) { - /* Allocate a new drawable */ - pdraw = (__DRIdrawable *)_mesa_malloc(sizeof(__DRIdrawable)); - if (!pdraw) { - /* ERROR!!! */ - return GL_FALSE; - } - - /* Create a new drawable */ - driCreateNewDrawable(dpy, modes, draw, pdraw, GLX_WINDOW_BIT, - empty_attribute_list); - if (!pdraw->private) { - /* ERROR!!! */ - _mesa_free(pdraw); - return GL_FALSE; - } - - } - pdp = (__DRIdrawablePrivate *) pdraw->private; - - /* Find the _DRIdrawable which corresponds to the reading drawable. */ - if (read == draw) { - /* read buffer == draw buffer */ - prp = pdp; - } - else { - pread = __driFindDrawable(psp->drawHash, read); - if (!pread) { - /* Allocate a new drawable */ - pread = (__DRIdrawable *)_mesa_malloc(sizeof(__DRIdrawable)); - if (!pread) { - /* ERROR!!! */ - return GL_FALSE; - } - - /* Create a new drawable */ - driCreateNewDrawable(dpy, modes, read, pread, GLX_WINDOW_BIT, - empty_attribute_list); - if (!pread->private) { - /* ERROR!!! */ - _mesa_free(pread); - return GL_FALSE; - } - } - prp = (__DRIdrawablePrivate *) pread->private; - } - - /* Bind the drawable to the context */ - pcp->driDrawablePriv = pdp; - pdp->driContextPriv = pcp; - pdp->refcount++; - if ( pdp != prp ) { - prp->refcount++; - } - - /* - ** Now that we have a context associated with this drawable, we can - ** initialize the drawable information if has not been done before. - */ - if (!pdp->pStamp || *pdp->pStamp != pdp->lastStamp) { - DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - __driUtilUpdateDrawableInfo(pdp); - DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - } - - /* Call device-specific MakeCurrent */ - (*psp->DriverAPI.MakeCurrent)(pcp, pdp, prp); - - return GL_TRUE; -} - - -/** - * This function takes both a read buffer and a draw buffer. This is needed - * for \c glXMakeCurrentReadSGI or GLX 1.3's \c glXMakeContextCurrent - * function. - */ -static GLboolean driBindContext(__DRInativeDisplay *dpy, int scrn, - __DRIid draw, __DRIid read, - __DRIcontext * ctx) -{ - __DRIscreen *pDRIScreen; - - /* - ** Assume error checking is done properly in glXMakeCurrent before - ** calling driBindContext. - */ - - if (ctx == NULL || draw == None || read == None) { - /* ERROR!!! */ - return GL_FALSE; - } - - pDRIScreen = (*dri_interface->getScreen)(dpy, scrn); - if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { - /* ERROR!!! */ - return GL_FALSE; - } - - return DoBindContext( dpy, draw, read, ctx, ctx->mode, - (__DRIscreenPrivate *)pDRIScreen->private ); -} -/*@}*/ - - -/*****************************************************************/ -/** \name Drawable handling functions */ -/*****************************************************************/ -/*@{*/ - -/** - * Update private drawable information. - * - * \param pdp pointer to the private drawable information to update. - * - * This function basically updates the __DRIdrawablePrivate struct's - * cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo. - * This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which - * compares the __DRIdrwablePrivate pStamp and lastStamp values. If - * the values are different that means we have to update the clipping - * info. - */ -void -__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) -{ - __DRIscreenPrivate *psp; - __DRIcontextPrivate *pcp = pdp->driContextPriv; - - if (!pcp || (pdp != pcp->driDrawablePriv)) { - /* ERROR!!! */ - return; - } - - psp = pdp->driScreenPriv; - if (!psp) { - /* ERROR!!! */ - return; - } - - if (pdp->pClipRects) { - _mesa_free(pdp->pClipRects); - } - - if (pdp->pBackClipRects) { - _mesa_free(pdp->pBackClipRects); - } - - DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - - if (!__driFindDrawable(psp->drawHash, pdp->draw) || - ! (*dri_interface->getDrawableInfo)(pdp->display, pdp->screen, pdp->draw, - &pdp->index, &pdp->lastStamp, - &pdp->x, &pdp->y, &pdp->w, &pdp->h, - &pdp->numClipRects, &pdp->pClipRects, - &pdp->backX, - &pdp->backY, - &pdp->numBackClipRects, - &pdp->pBackClipRects )) { - /* Error -- eg the window may have been destroyed. Keep going - * with no cliprects. - */ - pdp->pStamp = &pdp->lastStamp; /* prevent endless loop */ - pdp->numClipRects = 0; - pdp->pClipRects = NULL; - pdp->numBackClipRects = 0; - pdp->pBackClipRects = NULL; - } - else - pdp->pStamp = &(psp->pSAREA->drawableTable[pdp->index].stamp); - - DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); - -} - -/*@}*/ - -/*****************************************************************/ -/** \name GLX callbacks */ -/*****************************************************************/ -/*@{*/ - -/** - * Swap buffers. - * - * \param dpy the display handle. - * \param drawablePrivate opaque pointer to the per-drawable private info. - * - * \internal - * This function calls __DRIdrawablePrivate::swapBuffers. - * - * Is called directly from glXSwapBuffers(). - */ -static void driSwapBuffers( __DRInativeDisplay *dpy, void *drawablePrivate ) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; - dPriv->swapBuffers(dPriv); - (void) dpy; -} - -/** - * Called directly from a number of higher-level GLX functions. - */ -static int driGetMSC( void *screenPrivate, int64_t *msc ) -{ - __DRIscreenPrivate *sPriv = (__DRIscreenPrivate *) screenPrivate; - - return sPriv->DriverAPI.GetMSC( sPriv, msc ); -} - -/** - * Called directly from a number of higher-level GLX functions. - */ -static int driGetSBC( __DRInativeDisplay *dpy, void *drawablePrivate, int64_t *sbc ) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; - __DRIswapInfo sInfo; - int status; - - - status = dPriv->driScreenPriv->DriverAPI.GetSwapInfo( dPriv, & sInfo ); - *sbc = sInfo.swap_count; - - return status; -} - -static int driWaitForSBC( __DRInativeDisplay * dpy, void *drawablePriv, - int64_t target_sbc, - int64_t * msc, int64_t * sbc ) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePriv; - - return dPriv->driScreenPriv->DriverAPI.WaitForSBC( dPriv, target_sbc, - msc, sbc ); -} - -static int driWaitForMSC( __DRInativeDisplay * dpy, void *drawablePriv, - int64_t target_msc, - int64_t divisor, int64_t remainder, - int64_t * msc, int64_t * sbc ) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePriv; - __DRIswapInfo sInfo; - int status; - - - status = dPriv->driScreenPriv->DriverAPI.WaitForMSC( dPriv, target_msc, - divisor, remainder, - msc ); - - /* GetSwapInfo() may not be provided by the driver if GLX_SGI_video_sync - * is supported but GLX_OML_sync_control is not. Therefore, don't return - * an error value if GetSwapInfo() is not implemented. - */ - if ( status == 0 - && dPriv->driScreenPriv->DriverAPI.GetSwapInfo ) { - status = dPriv->driScreenPriv->DriverAPI.GetSwapInfo( dPriv, & sInfo ); - *sbc = sInfo.swap_count; - } - - return status; -} - -static int64_t driSwapBuffersMSC( __DRInativeDisplay * dpy, void *drawablePriv, - int64_t target_msc, - int64_t divisor, int64_t remainder ) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePriv; - - return dPriv->driScreenPriv->DriverAPI.SwapBuffersMSC( dPriv, target_msc, - divisor, - remainder ); -} - - -/** - * This is called via __DRIscreenRec's createNewDrawable pointer. - */ -static void *driCreateNewDrawable(__DRInativeDisplay *dpy, - const __GLcontextModes *modes, - __DRIid draw, - __DRIdrawable *pdraw, - int renderType, - const int *attrs) -{ - __DRIscreen * const pDRIScreen = (*dri_interface->getScreen)(dpy, modes->screen); - __DRIscreenPrivate *psp; - __DRIdrawablePrivate *pdp; - - - pdraw->private = NULL; - - /* Since pbuffers are not yet supported, no drawable attributes are - * supported either. - */ - (void) attrs; - - if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { - return NULL; - } - - pdp = (__DRIdrawablePrivate *)_mesa_malloc(sizeof(__DRIdrawablePrivate)); - if (!pdp) { - return NULL; - } - - if (!(*dri_interface->createDrawable)(dpy, modes->screen, draw, &pdp->hHWDrawable)) { - _mesa_free(pdp); - return NULL; - } - - pdp->draw = draw; - pdp->pdraw = pdraw; - pdp->refcount = 0; - pdp->pStamp = NULL; - pdp->lastStamp = 0; - pdp->index = 0; - pdp->x = 0; - pdp->y = 0; - pdp->w = 0; - pdp->h = 0; - pdp->numClipRects = 0; - pdp->numBackClipRects = 0; - pdp->pClipRects = NULL; - pdp->pBackClipRects = NULL; - pdp->display = dpy; - pdp->screen = modes->screen; - - psp = (__DRIscreenPrivate *)pDRIScreen->private; - pdp->driScreenPriv = psp; - pdp->driContextPriv = &psp->dummyContextPriv; - - if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, modes, - renderType == GLX_PIXMAP_BIT)) { - (void)(*dri_interface->destroyDrawable)(dpy, modes->screen, pdp->draw); - _mesa_free(pdp); - return NULL; - } - - pdraw->private = pdp; - pdraw->destroyDrawable = driDestroyDrawable; - pdraw->swapBuffers = driSwapBuffers; /* called by glXSwapBuffers() */ - - pdraw->getSBC = driGetSBC; - pdraw->waitForSBC = driWaitForSBC; - pdraw->waitForMSC = driWaitForMSC; - pdraw->swapBuffersMSC = driSwapBuffersMSC; - pdraw->frameTracking = NULL; - pdraw->queryFrameTracking = driQueryFrameTracking; - - /* This special default value is replaced with the configured - * default value when the drawable is first bound to a direct - * rendering context. - */ - pdraw->swap_interval = (unsigned)-1; - - pdp->swapBuffers = psp->DriverAPI.SwapBuffers; - - /* Add pdraw to drawable list */ - if (!__driAddDrawable(psp->drawHash, pdraw)) { - /* ERROR!!! */ - (*pdraw->destroyDrawable)(dpy, pdp); - _mesa_free(pdp); - pdp = NULL; - pdraw->private = NULL; - } - - return (void *) pdp; -} - -static __DRIdrawable *driGetDrawable(__DRInativeDisplay *dpy, __DRIid draw, - void *screenPrivate) -{ - __DRIscreenPrivate *psp = (__DRIscreenPrivate *) screenPrivate; - - /* - ** Make sure this routine returns NULL if the drawable is not bound - ** to a direct rendering context! - */ - return __driFindDrawable(psp->drawHash, draw); -} - -static void driDestroyDrawable(__DRInativeDisplay *dpy, void *drawablePrivate) -{ - __DRIdrawablePrivate *pdp = (__DRIdrawablePrivate *) drawablePrivate; - __DRIscreenPrivate *psp = pdp->driScreenPriv; - int scrn = psp->myNum; - - if (pdp) { - (*psp->DriverAPI.DestroyBuffer)(pdp); - if ((*dri_interface->windowExists)(dpy, pdp->draw)) - (void)(*dri_interface->destroyDrawable)(dpy, scrn, pdp->draw); - drmHashDelete(psp->drawHash, pdp->draw); - if (pdp->pClipRects) { - _mesa_free(pdp->pClipRects); - pdp->pClipRects = NULL; - } - if (pdp->pBackClipRects) { - _mesa_free(pdp->pBackClipRects); - pdp->pBackClipRects = NULL; - } - _mesa_free(pdp); - } -} - -/*@}*/ - - -/*****************************************************************/ -/** \name Context handling functions */ -/*****************************************************************/ -/*@{*/ - -/** - * Destroy the per-context private information. - * - * \param dpy the display handle. - * \param scrn the screen number. - * \param contextPrivate opaque pointer to the per-drawable private info. - * - * \internal - * This function calls __DriverAPIRec::DestroyContext on \p contextPrivate, calls - * drmDestroyContext(), and finally frees \p contextPrivate. - */ -static void driDestroyContext(__DRInativeDisplay *dpy, int scrn, void *contextPrivate) -{ - __DRIcontextPrivate *pcp = (__DRIcontextPrivate *) contextPrivate; - - if (pcp) { - (*pcp->driScreenPriv->DriverAPI.DestroyContext)(pcp); - __driGarbageCollectDrawables(pcp->driScreenPriv->drawHash); - (void) (*dri_interface->destroyContext)(dpy, scrn, pcp->contextID); - _mesa_free(pcp); - } -} - - -/** - * Create the per-drawable private driver information. - * - * \param dpy The display handle. - * \param modes Mode used to create the new context. - * \param render_type Type of rendering target. \c GLX_RGBA is the only - * type likely to ever be supported for direct-rendering. - * \param sharedPrivate The shared context dependent methods or \c NULL if - * non-existent. - * \param pctx DRI context to receive the context dependent methods. - * - * \returns An opaque pointer to the per-context private information on - * success, or \c NULL on failure. - * - * \internal - * This function allocates and fills a __DRIcontextPrivateRec structure. It - * performs some device independent initialization and passes all the - * relevent information to __DriverAPIRec::CreateContext to create the - * context. - * - */ -static void * -driCreateNewContext(__DRInativeDisplay *dpy, const __GLcontextModes *modes, - int render_type, void *sharedPrivate, __DRIcontext *pctx) -{ - __DRIscreen *pDRIScreen; - __DRIcontextPrivate *pcp; - __DRIcontextPrivate *pshare = (__DRIcontextPrivate *) sharedPrivate; - __DRIscreenPrivate *psp; - void * const shareCtx = (pshare != NULL) ? pshare->driverPrivate : NULL; - - pDRIScreen = (*dri_interface->getScreen)(dpy, modes->screen); - if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { - /* ERROR!!! */ - return NULL; - } - - psp = (__DRIscreenPrivate *)pDRIScreen->private; - - pcp = (__DRIcontextPrivate *)_mesa_malloc(sizeof(__DRIcontextPrivate)); - if (!pcp) { - return NULL; - } - - if (! (*dri_interface->createContext)(dpy, modes->screen, modes->fbconfigID, - &pcp->contextID, &pcp->hHWContext)) { - _mesa_free(pcp); - return NULL; - } - - pcp->display = dpy; - pcp->driScreenPriv = psp; - pcp->driDrawablePriv = NULL; - - /* When the first context is created for a screen, initialize a "dummy" - * context. - */ - - if (!psp->dummyContextPriv.driScreenPriv) { - psp->dummyContextPriv.contextID = 0; - psp->dummyContextPriv.hHWContext = psp->pSAREA->dummy_context; - psp->dummyContextPriv.driScreenPriv = psp; - psp->dummyContextPriv.driDrawablePriv = NULL; - psp->dummyContextPriv.driverPrivate = NULL; - /* No other fields should be used! */ - } - - pctx->destroyContext = driDestroyContext; - pctx->bindContext = driBindContext; - pctx->unbindContext = driUnbindContext; - - if ( !(*psp->DriverAPI.CreateContext)(modes, pcp, shareCtx) ) { - (void) (*dri_interface->destroyContext)(dpy, modes->screen, - pcp->contextID); - _mesa_free(pcp); - return NULL; - } - - __driGarbageCollectDrawables(pcp->driScreenPriv->drawHash); - - return pcp; -} -/*@}*/ - - -/*****************************************************************/ -/** \name Screen handling functions */ -/*****************************************************************/ -/*@{*/ - -/** - * Destroy the per-screen private information. - * - * \param dpy the display handle. - * \param scrn the screen number. - * \param screenPrivate opaque pointer to the per-screen private information. - * - * \internal - * This function calls __DriverAPIRec::DestroyScreen on \p screenPrivate, calls - * drmClose(), and finally frees \p screenPrivate. - */ -static void driDestroyScreen(__DRInativeDisplay *dpy, int scrn, void *screenPrivate) -{ - __DRIscreenPrivate *psp = (__DRIscreenPrivate *) screenPrivate; - - if (psp) { - /* No interaction with the X-server is possible at this point. This - * routine is called after XCloseDisplay, so there is no protocol - * stream open to the X-server anymore. - */ - - if (psp->DriverAPI.DestroyScreen) - (*psp->DriverAPI.DestroyScreen)(psp); - - (void)drmUnmap((drmAddress)psp->pSAREA, SAREA_MAX); - (void)drmUnmap((drmAddress)psp->pFB, psp->fbSize); - _mesa_free(psp->pDevPriv); - (void)drmClose(psp->fd); - if ( psp->modes != NULL ) { - (*dri_interface->destroyContextModes)( psp->modes ); - } - _mesa_free(psp); - } -} - - -/** - * Utility function used to create a new driver-private screen structure. - * - * \param dpy Display pointer - * \param scrn Index of the screen - * \param psc DRI screen data (not driver private) - * \param modes Linked list of known display modes. This list is, at a - * minimum, a list of modes based on the current display mode. - * These roughly match the set of available X11 visuals, but it - * need not be limited to X11! The calling libGL should create - * a list that will inform the driver of the current display - * mode (i.e., color buffer depth, depth buffer depth, etc.). - * \param ddx_version Version of the 2D DDX. This may not be meaningful for - * all drivers. - * \param dri_version Version of the "server-side" DRI. - * \param drm_version Version of the kernel DRM. - * \param frame_buffer Data describing the location and layout of the - * framebuffer. - * \param pSAREA Pointer the the SAREA. - * \param fd Device handle for the DRM. - * \param internal_api_version Version of the internal interface between the - * driver and libGL. - * \param driverAPI Driver API functions used by other routines in dri_util.c. - * - * \note - * There is no need to check the minimum API version in this function. Since - * the \c __driCreateNewScreen function is versioned, it is impossible for a - * loader that is too old to even load this driver. - */ -__DRIscreenPrivate * -__driUtilCreateNewScreen(__DRInativeDisplay *dpy, int scrn, __DRIscreen *psc, - __GLcontextModes * modes, - const __DRIversion * ddx_version, - const __DRIversion * dri_version, - const __DRIversion * drm_version, - const __DRIframebuffer * frame_buffer, - drm_sarea_t *pSAREA, - int fd, - int internal_api_version, - const struct __DriverAPIRec *driverAPI) -{ - __DRIscreenPrivate *psp; - - - api_ver = internal_api_version; - - psp = (__DRIscreenPrivate *)_mesa_malloc(sizeof(__DRIscreenPrivate)); - if (!psp) { - return NULL; - } - - /* Create the hash table */ - psp->drawHash = drmHashCreate(); - if ( psp->drawHash == NULL ) { - _mesa_free( psp ); - return NULL; - } - - psp->display = dpy; - psp->myNum = scrn; - psp->psc = psc; - psp->modes = modes; - - /* - ** NOT_DONE: This is used by the X server to detect when the client - ** has died while holding the drawable lock. The client sets the - ** drawable lock to this value. - */ - psp->drawLockID = 1; - - psp->drmMajor = drm_version->major; - psp->drmMinor = drm_version->minor; - psp->drmPatch = drm_version->patch; - psp->ddxMajor = ddx_version->major; - psp->ddxMinor = ddx_version->minor; - psp->ddxPatch = ddx_version->patch; - psp->driMajor = dri_version->major; - psp->driMinor = dri_version->minor; - psp->driPatch = dri_version->patch; - - /* install driver's callback functions */ - memcpy( &psp->DriverAPI, driverAPI, sizeof(struct __DriverAPIRec) ); - - psp->pSAREA = pSAREA; - - psp->pFB = frame_buffer->base; - psp->fbSize = frame_buffer->size; - psp->fbStride = frame_buffer->stride; - psp->fbWidth = frame_buffer->width; - psp->fbHeight = frame_buffer->height; - psp->devPrivSize = frame_buffer->dev_priv_size; - psp->pDevPriv = frame_buffer->dev_priv; - psp->fbBPP = psp->fbStride * 8 / frame_buffer->width; - - psp->fd = fd; - - /* - ** Do not init dummy context here; actual initialization will be - ** done when the first DRI context is created. Init screen priv ptr - ** to NULL to let CreateContext routine that it needs to be inited. - */ - psp->dummyContextPriv.driScreenPriv = NULL; - - psc->destroyScreen = driDestroyScreen; - psc->createNewDrawable = driCreateNewDrawable; - psc->getDrawable = driGetDrawable; - psc->getMSC = driGetMSC; - psc->createNewContext = driCreateNewContext; - - if ( (psp->DriverAPI.InitDriver != NULL) - && !(*psp->DriverAPI.InitDriver)(psp) ) { - _mesa_free( psp ); - return NULL; - } - - - return psp; -} - - -/** - * Compare the current GLX API version with a driver supplied required version. - * - * The minimum required version is compared with the API version exported by - * the \c __glXGetInternalVersion function (in libGL.so). - * - * \param required_version Minimum required internal GLX API version. - * \return A tri-value return, as from strcmp is returned. A value less - * than, equal to, or greater than zero will be returned if the - * internal GLX API version is less than, equal to, or greater - * than \c required_version. - * - * \sa __glXGetInternalVersion(). - */ -int driCompareGLXAPIVersion( GLint required_version ) -{ - if ( api_ver > required_version ) { - return 1; - } - else if ( api_ver == required_version ) { - return 0; - } - - return -1; -} - - -static int -driQueryFrameTracking( __DRInativeDisplay * dpy, void * priv, - int64_t * sbc, int64_t * missedFrames, - float * lastMissedUsage, float * usage ) -{ - __DRIswapInfo sInfo; - int status; - int64_t ust; - __DRIdrawablePrivate * dpriv = (__DRIdrawablePrivate *) priv; - - - status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo ); - if ( status == 0 ) { - *sbc = sInfo.swap_count; - *missedFrames = sInfo.swap_missed_count; - *lastMissedUsage = sInfo.swap_missed_usage; - - (*dri_interface->getUST)( & ust ); - *usage = driCalculateSwapUsage( dpriv, sInfo.swap_ust, ust ); - } - - return status; -} - - -/** - * Calculate amount of swap interval used between GLX buffer swaps. - * - * The usage value, on the range [0,max], is the fraction of total swap - * interval time used between GLX buffer swaps is calculated. - * - * \f$p = t_d / (i * t_r)\f$ - * - * Where \f$t_d\f$ is the time since the last GLX buffer swap, \f$i\f$ is the - * swap interval (as set by \c glXSwapIntervalSGI), and \f$t_r\f$ time - * required for a single vertical refresh period (as returned by \c - * glXGetMscRateOML). - * - * See the documentation for the GLX_MESA_swap_frame_usage extension for more - * details. - * - * \param dPriv Pointer to the private drawable structure. - * \return If less than a single swap interval time period was required - * between GLX buffer swaps, a number greater than 0 and less than - * 1.0 is returned. If exactly one swap interval time period is - * required, 1.0 is returned, and if more than one is required then - * a number greater than 1.0 will be returned. - * - * \sa glXSwapIntervalSGI glXGetMscRateOML - * - * \todo Instead of caching the \c glXGetMscRateOML function pointer, would it - * be possible to cache the sync rate? - */ -float -driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust, - int64_t current_ust ) -{ - int32_t n; - int32_t d; - int interval; - float usage = 1.0; - - - if ( (*dri_interface->getMSCRate)( dPriv->display, dPriv->draw, &n, &d ) ) { - interval = (dPriv->pdraw->swap_interval != 0) - ? dPriv->pdraw->swap_interval : 1; - - - /* We want to calculate - * (current_UST - last_swap_UST) / (interval * us_per_refresh). We get - * current_UST by calling __glXGetUST. last_swap_UST is stored in - * dPriv->swap_ust. interval has already been calculated. - * - * The only tricky part is us_per_refresh. us_per_refresh is - * 1000000 / MSC_rate. We know the MSC_rate is n / d. We can flip it - * around and say us_per_refresh = 1000000 * d / n. Since this goes in - * the denominator of the final calculation, we calculate - * (interval * 1000000 * d) and move n into the numerator. - */ - - usage = (current_ust - last_swap_ust); - usage *= n; - usage /= (interval * d); - usage /= 1000000.0; - } - - return usage; -} - -/*@}*/ diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/dri_util.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/dri_util.h deleted file mode 100644 index b9b38f39c..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/dri_util.h +++ /dev/null @@ -1,555 +0,0 @@ -/* $XFree86: xc/lib/GL/dri/dri_util.h,v 1.1 2002/02/22 21:32:52 dawes Exp $ */ -/** - * \file dri_util.h - * DRI utility functions definitions. - * - * This module acts as glue between GLX and the actual hardware driver. A DRI - * driver doesn't really \e have to use any of this - it's optional. But, some - * useful stuff is done here that otherwise would have to be duplicated in most - * drivers. - * - * Basically, these utility functions take care of some of the dirty details of - * screen initialization, context creation, context binding, DRM setup, etc. - * - * These functions are compiled into each DRI driver so libGL.so knows nothing - * about them. - * - * \sa dri_util.c. - * - * \author Kevin E. Martin - * \author Brian Paul - */ - -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef _DRI_UTIL_H_ -#define _DRI_UTIL_H_ - -#define CAPI /* XXX this should be globally defined somewhere */ - -#include -#include "drm.h" -#include "drm_sarea.h" -#include "xf86drm.h" -#include "GL/internal/glcore.h" -#include "GL/internal/dri_interface.h" - -#define GLX_BAD_CONTEXT 5 - -typedef struct __DRIdisplayPrivateRec __DRIdisplayPrivate; -typedef struct __DRIscreenPrivateRec __DRIscreenPrivate; -typedef struct __DRIcontextPrivateRec __DRIcontextPrivate; -typedef struct __DRIdrawablePrivateRec __DRIdrawablePrivate; -typedef struct __DRIswapInfoRec __DRIswapInfo; -typedef struct __DRIutilversionRec2 __DRIutilversion2; - - -/** - * Used by DRI_VALIDATE_DRAWABLE_INFO - */ -#define DRI_VALIDATE_DRAWABLE_INFO_ONCE(pDrawPriv) \ - do { \ - if (*(pDrawPriv->pStamp) != pDrawPriv->lastStamp) { \ - __driUtilUpdateDrawableInfo(pDrawPriv); \ - } \ - } while (0) - - -/** - * Utility macro to validate the drawable information. - * - * See __DRIdrawablePrivate::pStamp and __DRIdrawablePrivate::lastStamp. - */ -#define DRI_VALIDATE_DRAWABLE_INFO(psp, pdp) \ -do { \ - while (*(pdp->pStamp) != pdp->lastStamp) { \ - DRM_UNLOCK(psp->fd, &psp->pSAREA->lock, \ - pdp->driContextPriv->hHWContext); \ - \ - DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ - DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \ - DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ - \ - DRM_LIGHT_LOCK(psp->fd, &psp->pSAREA->lock, \ - pdp->driContextPriv->hHWContext); \ - } \ -} while (0) - - -/** - * Driver callback functions. - * - * Each DRI driver must have one of these structures with all the pointers set - * to appropriate functions within the driver. - * - * When glXCreateContext() is called, for example, it'll call a helper function - * dri_util.c which in turn will jump through the \a CreateContext pointer in - * this structure. - */ -struct __DriverAPIRec { - /** - * Driver initialization callback - */ - GLboolean (*InitDriver)(__DRIscreenPrivate *driScrnPriv); - - /** - * Screen destruction callback - */ - void (*DestroyScreen)(__DRIscreenPrivate *driScrnPriv); - - /** - * Context creation callback - */ - GLboolean (*CreateContext)(const __GLcontextModes *glVis, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate); - - /** - * Context destruction callback - */ - void (*DestroyContext)(__DRIcontextPrivate *driContextPriv); - - /** - * Buffer (drawable) creation callback - */ - GLboolean (*CreateBuffer)(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, - const __GLcontextModes *glVis, - GLboolean pixmapBuffer); - - /** - * Buffer (drawable) destruction callback - */ - void (*DestroyBuffer)(__DRIdrawablePrivate *driDrawPriv); - - /** - * Buffer swapping callback - */ - void (*SwapBuffers)(__DRIdrawablePrivate *driDrawPriv); - - /** - * Context activation callback - */ - GLboolean (*MakeCurrent)(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); - - /** - * Context unbinding callback - */ - GLboolean (*UnbindContext)(__DRIcontextPrivate *driContextPriv); - - /** - * Retrieves statistics about buffer swap operations. Required if - * GLX_OML_sync_control or GLX_MESA_swap_frame_usage is supported. - */ - int (*GetSwapInfo)( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); - - - /** - * Required if GLX_SGI_video_sync or GLX_OML_sync_control is - * supported. - */ - int (*GetMSC)( __DRIscreenPrivate * priv, int64_t * count ); - - /** - * These are required if GLX_OML_sync_control is supported. - */ - /*@{*/ - int (*WaitForMSC)( __DRIdrawablePrivate *priv, int64_t target_msc, - int64_t divisor, int64_t remainder, - int64_t * msc ); - int (*WaitForSBC)( __DRIdrawablePrivate *priv, int64_t target_sbc, - int64_t * msc, int64_t * sbc ); - - int64_t (*SwapBuffersMSC)( __DRIdrawablePrivate *priv, int64_t target_msc, - int64_t divisor, int64_t remainder ); - /*@}*/ -}; - - -struct __DRIswapInfoRec { - /** - * Number of swapBuffers operations that have been *completed*. - */ - u_int64_t swap_count; - - /** - * Unadjusted system time of the last buffer swap. This is the time - * when the swap completed, not the time when swapBuffers was called. - */ - int64_t swap_ust; - - /** - * Number of swap operations that occurred after the swap deadline. That - * is if a swap happens more than swap_interval frames after the previous - * swap, it has missed its deadline. If swap_interval is 0, then the - * swap deadline is 1 frame after the previous swap. - */ - u_int64_t swap_missed_count; - - /** - * Amount of time used by the last swap that missed its deadline. This - * is calculated as (__glXGetUST() - swap_ust) / (swap_interval * - * time_for_single_vrefresh)). If the actual value of swap_interval is - * 0, then 1 is used instead. If swap_missed_count is non-zero, this - * should be greater-than 1.0. - */ - float swap_missed_usage; -}; - - -/** - * Per-drawable private DRI driver information. - */ -struct __DRIdrawablePrivateRec { - /** - * Kernel drawable handle - */ - drm_drawable_t hHWDrawable; - - /** - * Driver's private drawable information. - * - * This structure is opaque. - */ - void *driverPrivate; - - /** - * X's drawable ID associated with this private drawable. - */ - __DRIid draw; - __DRIdrawable *pdraw; - - /** - * Reference count for number of context's currently bound to this - * drawable. - * - * Once it reaches zero, the drawable can be destroyed. - * - * \note This behavior will change with GLX 1.3. - */ - int refcount; - - /** - * Index of this drawable information in the SAREA. - */ - unsigned int index; - - /** - * Pointer to the "drawable has changed ID" stamp in the SAREA. - */ - unsigned int *pStamp; - - /** - * Last value of the stamp. - * - * If this differs from the value stored at __DRIdrawablePrivate::pStamp, - * then the drawable information has been modified by the X server, and the - * drawable information (below) should be retrieved from the X server. - */ - unsigned int lastStamp; - - /** - * \name Drawable - * - * Drawable information used in software fallbacks. - */ - /*@{*/ - int x; - int y; - int w; - int h; - int numClipRects; - drm_clip_rect_t *pClipRects; - /*@}*/ - - /** - * \name Back and depthbuffer - * - * Information about the back and depthbuffer where different from above. - */ - /*@{*/ - int backX; - int backY; - int backClipRectType; - int numBackClipRects; - drm_clip_rect_t *pBackClipRects; - /*@}*/ - - /** - * Pointer to context to which this drawable is currently bound. - */ - __DRIcontextPrivate *driContextPriv; - - /** - * Pointer to screen on which this drawable was created. - */ - __DRIscreenPrivate *driScreenPriv; - - /** - * \name Display and screen information. - * - * Basically just need these for when the locking code needs to call - * \c __driUtilUpdateDrawableInfo. - */ - /*@{*/ - __DRInativeDisplay *display; - int screen; - /*@}*/ - - /** - * Called via glXSwapBuffers(). - */ - void (*swapBuffers)( __DRIdrawablePrivate *dPriv ); -}; - -/** - * Per-context private driver information. - */ -struct __DRIcontextPrivateRec { - /** - * Kernel context handle used to access the device lock. - */ - __DRIid contextID; - - /** - * Kernel context handle used to access the device lock. - */ - drm_context_t hHWContext; - - /** - * Device driver's private context data. This structure is opaque. - */ - void *driverPrivate; - - /** - * This context's display pointer. - */ - __DRInativeDisplay *display; - - /** - * Pointer to drawable currently bound to this context. - */ - __DRIdrawablePrivate *driDrawablePriv; - - /** - * Pointer to screen on which this context was created. - */ - __DRIscreenPrivate *driScreenPriv; -}; - -/** - * Per-screen private driver information. - */ -struct __DRIscreenPrivateRec { - /** - * Display for this screen - */ - __DRInativeDisplay *display; - - /** - * Current screen's number - */ - int myNum; - - /** - * Callback functions into the hardware-specific DRI driver code. - */ - struct __DriverAPIRec DriverAPI; - - /** - * \name DDX version - * DDX / 2D driver version information. - * \todo Replace these fields with a \c __DRIversionRec. - */ - /*@{*/ - int ddxMajor; - int ddxMinor; - int ddxPatch; - /*@}*/ - - /** - * \name DRI version - * DRI X extension version information. - * \todo Replace these fields with a \c __DRIversionRec. - */ - /*@{*/ - int driMajor; - int driMinor; - int driPatch; - /*@}*/ - - /** - * \name DRM version - * DRM (kernel module) version information. - * \todo Replace these fields with a \c __DRIversionRec. - */ - /*@{*/ - int drmMajor; - int drmMinor; - int drmPatch; - /*@}*/ - - /** - * ID used when the client sets the drawable lock. - * - * The X server uses this value to detect if the client has died while - * holding the drawable lock. - */ - int drawLockID; - - /** - * File descriptor returned when the kernel device driver is opened. - * - * Used to: - * - authenticate client to kernel - * - map the frame buffer, SAREA, etc. - * - close the kernel device driver - */ - int fd; - - /** - * SAREA pointer - * - * Used to access: - * - the device lock - * - the device-independent per-drawable and per-context(?) information - */ - drm_sarea_t *pSAREA; - - /** - * \name Direct frame buffer access information - * Used for software fallbacks. - */ - /*@{*/ - unsigned char *pFB; - int fbSize; - int fbOrigin; - int fbStride; - int fbWidth; - int fbHeight; - int fbBPP; - /*@}*/ - - /** - * \name Device-dependent private information (stored in the SAREA). - * - * This data is accessed by the client driver only. - */ - /*@{*/ - void *pDevPriv; - int devPrivSize; - /*@}*/ - - /** - * Dummy context to which drawables are bound when not bound to any - * other context. - * - * A dummy hHWContext is created for this context, and is used by the GL - * core when a hardware lock is required but the drawable is not currently - * bound (e.g., potentially during a SwapBuffers request). The dummy - * context is created when the first "real" context is created on this - * screen. - */ - __DRIcontextPrivate dummyContextPriv; - - /** - * Hash table to hold the drawable information for this screen. - */ - void *drawHash; - - /** - * Device-dependent private information (not stored in the SAREA). - * - * This pointer is never touched by the DRI layer. - */ - void *private; - - /** - * GLX visuals / FBConfigs for this screen. These are stored as a - * linked list. - * - * \note - * This field is \b only used in conjunction with the old interfaces. If - * the new interfaces are used, this field will be set to \c NULL and will - * not be dereferenced. - */ - __GLcontextModes *modes; - - /** - * Pointer back to the \c __DRIscreen that contains this structure. - */ - - __DRIscreen *psc; -}; - - -/** - * Used to store a version which includes a major range instead of a single - * major version number. - */ -struct __DRIutilversionRec2 { - int major_min; /** min allowed Major version number. */ - int major_max; /** max allowed Major version number. */ - int minor; /**< Minor version number. */ - int patch; /**< Patch-level. */ -}; - - -extern void -__driUtilMessage(const char *f, ...); - - -extern void -__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp); - - -extern __DRIscreenPrivate * __driUtilCreateNewScreen( __DRInativeDisplay *dpy, - int scrn, __DRIscreen *psc, __GLcontextModes * modes, - const __DRIversion * ddx_version, const __DRIversion * dri_version, - const __DRIversion * drm_version, const __DRIframebuffer * frame_buffer, - drm_sarea_t *pSAREA, int fd, int internal_api_version, - const struct __DriverAPIRec *driverAPI ); - -/* Test the version of the internal GLX API. Returns a value like strcmp. */ -extern int -driCompareGLXAPIVersion( GLint required_version ); - -extern float -driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, - int64_t last_swap_ust, int64_t current_ust ); - -/** - * Pointer to the \c __DRIinterfaceMethods passed to the driver by the loader. - * - * This pointer is set in the driver's \c __driCreateNewScreen function and - * is defined in dri_util.c. - */ -extern const __DRIinterfaceMethods * dri_interface; - -#endif /* _DRI_UTIL_H_ */ diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/drirenderbuffer.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/drirenderbuffer.c deleted file mode 100644 index 44826958d..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/drirenderbuffer.c +++ /dev/null @@ -1,98 +0,0 @@ - -#include "mtypes.h" -#include "drirenderbuffer.h" -#include "renderbuffer.h" -#include "imports.h" - - -/** - * This will get called when a window is resized. - * Just update width, height and internal format fields for now. - * There's usually no memory allocation above because the present - * DRI drivers use statically-allocated full-screen buffers. - */ -static GLboolean -driRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, - GLenum internalFormat, GLuint width, GLuint height) -{ - rb->Width = width; - rb->Height = height; - rb->InternalFormat = internalFormat; - return GL_TRUE; -} - - -/** - * Allocate a new driRenderbuffer object. - * Individual drivers are free to implement different versions of - * this function. - * \param format Either GL_RGBA, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, - * GL_DEPTH_COMPONENT32, or GL_STENCIL_INDEX8_EXT (for now). - * \param cpp chars or bytes per pixel - * \param offset start of buffer with respect to framebuffer address - * \param pitch pixels per row - */ -driRenderbuffer * -driNewRenderbuffer(GLenum format, GLint cpp, GLint offset, GLint pitch) -{ - driRenderbuffer *drb; - - assert(format == GL_RGBA || - format == GL_DEPTH_COMPONENT16 || - format == GL_DEPTH_COMPONENT24 || - format == GL_DEPTH_COMPONENT32 || - format == GL_STENCIL_INDEX8_EXT); - - assert(cpp > 0); - assert(pitch > 0); - - drb = _mesa_calloc(sizeof(driRenderbuffer)); - if (drb) { - const GLuint name = 0; - - _mesa_init_renderbuffer(&drb->Base, name); - - /* Make sure we're using a null-valued GetPointer routine */ - assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL); - - drb->Base.InternalFormat = format; - - if (format == GL_RGBA) { - /* Color */ - drb->Base._BaseFormat = GL_RGBA; - drb->Base.DataType = GL_UNSIGNED_BYTE; - } - else if (format == GL_DEPTH_COMPONENT16) { - /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; - /* we always Get/Put 32-bit Z values */ - drb->Base.DataType = GL_UNSIGNED_INT; - } - else if (format == GL_DEPTH_COMPONENT24) { - /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; - /* we always Get/Put 32-bit Z values */ - drb->Base.DataType = GL_UNSIGNED_INT; - } - else { - /* Stencil */ - ASSERT(format == GL_STENCIL_INDEX8); - drb->Base._BaseFormat = GL_STENCIL_INDEX; - drb->Base.DataType = GL_UNSIGNED_BYTE; - } - - /* XXX if we were allocating a user-created renderbuffer, we'd have - * to fill in the ComponentSizes[] array too. - */ - - drb->Base.AllocStorage = driRenderbufferStorage; - /* using default Delete function */ - - - /* DRI renderbuffer-specific fields: */ - drb->offset = offset; - drb->pitch = pitch; - drb->cpp = cpp; - } - return drb; -} diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/drirenderbuffer.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/drirenderbuffer.h deleted file mode 100644 index 627f1d41d..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/drirenderbuffer.h +++ /dev/null @@ -1,39 +0,0 @@ - -/** - * A driRenderbuffer is dervied from gl_renderbuffer. - * It describes a color buffer (front or back), a depth buffer, or stencil - * buffer etc. - * Specific to DRI drivers are the offset and pitch fields. - */ - - -#ifndef DRIRENDERBUFFER_H -#define DRIRENDERBUFFER_H - -#include "mtypes.h" - -typedef struct { - struct gl_renderbuffer Base; - - /* Chars or bytes per pixel. If Z and Stencil are stored together this - * will typically be 32 whether this a depth or stencil renderbuffer. - */ - GLint cpp; - - /* Buffer position and pitch (row stride). Recall that for today's DRI - * drivers, we have statically allocated color/depth/stencil buffers. - * So this information describes the whole screen, not just a window. - * To address pixels in a window, we need to know the window's position - * and size with respect to the screen. - */ - GLint offset; /* in bytes */ - GLint pitch; /* in pixels */ - -} driRenderbuffer; - - -driRenderbuffer * -driNewRenderbuffer(GLenum format, GLint cpp, GLint offset, GLint pitch); - - -#endif /* DRIRENDERBUFFER_H */ diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/extension_helper.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/extension_helper.h deleted file mode 100644 index 4a6606819..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/extension_helper.h +++ /dev/null @@ -1,5887 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by extension_helper.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "utils.h" -#include "dispatch.h" - -#ifndef NULL -# define NULL 0 -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char UniformMatrix3fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix3fvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4fNV_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramParameter4fNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample) -static const char SampleCoverageARB_names[] = - "fi\0" /* Parameter signature */ - "glSampleCoverage\0" - "glSampleCoverageARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter1D_names[] = - "iiiiip\0" /* Parameter signature */ - "glConvolutionFilter1D\0" - "glConvolutionFilter1DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char BeginQueryARB_names[] = - "ii\0" /* Parameter signature */ - "glBeginQuery\0" - "glBeginQueryARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameteriNV_names[] = - "ii\0" /* Parameter signature */ - "glPointParameteri\0" - "glPointParameteriNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3sARB_names[] = - "iiii\0" /* Parameter signature */ - "glMultiTexCoord3s\0" - "glMultiTexCoord3sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3i\0" - "glSecondaryColor3iEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fMESA_names[] = - "fff\0" /* Parameter signature */ - "glWindowPos3f\0" - "glWindowPos3fARB\0" - "glWindowPos3fMESA\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfvSGIS_names[] = - "ip\0" /* Parameter signature */ - "glPixelTexGenParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char ActiveTextureARB_names[] = - "i\0" /* Parameter signature */ - "glActiveTexture\0" - "glActiveTextureARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4ubvNV\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char GetColorTableParameterfvSGI_names[] = - "iip\0" /* Parameter signature */ - "glGetColorTableParameterfvSGI\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterdvNV_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramNamedParameterdvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char Histogram_names[] = - "iiii\0" /* Parameter signature */ - "glHistogram\0" - "glHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const char TexImage4DSGIS_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glTexImage4DSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2dv\0" - "glWindowPos2dvARB\0" - "glWindowPos2dvMESA\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetColorTableParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_blend_equation_separate) || defined(need_GL_ATI_blend_equation_separate) -static const char BlendEquationSeparateEXT_names[] = - "ii\0" /* Parameter signature */ - "glBlendEquationSeparateEXT\0" - "glBlendEquationSeparateATI\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glListParameterfSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3b\0" - "glSecondaryColor3bEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4svNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferSubDataARB_names[] = - "iiip\0" /* Parameter signature */ - "glGetBufferSubData\0" - "glGetBufferSubDataARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferSubDataARB_names[] = - "iiip\0" /* Parameter signature */ - "glBufferSubData\0" - "glBufferSubDataARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramEnvParameter4dvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramEnvParameter4dvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fARB_names[] = - "iff\0" /* Parameter signature */ - "glVertexAttrib2fARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogramParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetHistogramParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glVertexAttrib3fARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryiv\0" - "glGetQueryivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture3D) -static const char TexImage3D_names[] = - "iiiiiiiiip\0" /* Parameter signature */ - "glTexImage3D\0" - "glTexImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glReplacementCodeuiVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectiv\0" - "glGetQueryObjectivARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage2DARB_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage2D\0" - "glCompressedTexSubImage2DARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform2fARB_names[] = - "iff\0" /* Parameter signature */ - "glUniform2fARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1svARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1dvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform2ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform2ivARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterfvHP_names[] = - "iip\0" /* Parameter signature */ - "glGetImageTransformParameterfvHP\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightubvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightubvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter1D_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter1DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] = - "iffffff\0" /* Parameter signature */ - "glReplacementCodeuiNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentMaterialfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_blend_color) -static const char BlendColor_names[] = - "ffff\0" /* Parameter signature */ - "glBlendColor\0" - "glBlendColorEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char UniformMatrix4fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix4fvARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char ReadInstrumentsSGIX_names[] = - "i\0" /* Parameter signature */ - "glReadInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char GetListParameterivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetListParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NusvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4NusvARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4svMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char CreateProgramObjectARB_names[] = - "\0" /* Parameter signature */ - "glCreateProgramObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelivSGIX_names[] = - "ip\0" /* Parameter signature */ - "glFragmentLightModelivSGIX\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp3ATI_names[] = - "iiiiiiiiiiiii\0" /* Parameter signature */ - "glColorFragmentOp3ATI\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char PrioritizeTextures_names[] = - "ipp\0" /* Parameter signature */ - "glPrioritizeTextures\0" - "glPrioritizeTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char AsyncMarkerSGIX_names[] = - "i\0" /* Parameter signature */ - "glAsyncMarkerSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorubSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorubSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char ResetHistogram_names[] = - "i\0" /* Parameter signature */ - "glResetHistogram\0" - "glResetHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterfvNV_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramNamedParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfEXT_names[] = - "if\0" /* Parameter signature */ - "glPointParameterf\0" - "glPointParameterfARB\0" - "glPointParameterfEXT\0" - "glPointParameterfSGIS\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char LoadIdentityDeformationMapSGIX_names[] = - "i\0" /* Parameter signature */ - "glLoadIdentityDeformationMapSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char GenFencesNV_names[] = - "ip\0" /* Parameter signature */ - "glGenFencesNV\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfHP_names[] = - "iif\0" /* Parameter signature */ - "glImageTransformParameterfHP\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexusvARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexusvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4dvNV_names[] = - "iip\0" /* Parameter signature */ - "glProgramParameter4dvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char DisableVertexAttribArrayARB_names[] = - "i\0" /* Parameter signature */ - "glDisableVertexAttribArrayARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char StencilMaskSeparate_names[] = - "ii\0" /* Parameter signature */ - "glStencilMaskSeparate\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dARB_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramLocalParameter4dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage3DARB_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glCompressedTexImage3D\0" - "glCompressedTexImage3DARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fARB_names[] = - "if\0" /* Parameter signature */ - "glVertexAttrib1fARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char TestFenceNV_names[] = - "i\0" /* Parameter signature */ - "glTestFenceNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1fv\0" - "glMultiTexCoord1fvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp2ATI_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glColorFragmentOp2ATI\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char SecondaryColorPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glSecondaryColorPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterivSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetPixelTexGenParameterivSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fNV_names[] = - "iffff\0" /* Parameter signature */ - "glVertexAttrib4fNV\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeubSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char FinishAsyncSGIX_names[] = - "p\0" /* Parameter signature */ - "glFinishAsyncSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddEXT_names[] = - "d\0" /* Parameter signature */ - "glFogCoordd\0" - "glFogCoorddEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fSUN_names[] = - "iiiifff\0" /* Parameter signature */ - "glColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfEXT_names[] = - "f\0" /* Parameter signature */ - "glFogCoordf\0" - "glFogCoordfEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fSUN_names[] = - "fffff\0" /* Parameter signature */ - "glTexCoord2fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoriSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactoriSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dNV_names[] = - "idd\0" /* Parameter signature */ - "glVertexAttrib2dNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NbvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4NbvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_shader) -static const char GetActiveAttribARB_names[] = - "iiipppp\0" /* Parameter signature */ - "glGetActiveAttribARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubNV_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4ubNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] = - "ffffffffffff\0" /* Parameter signature */ - "glTexCoord2fColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmaxEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glGetMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfvNV_names[] = - "ip\0" /* Parameter signature */ - "glCombinerParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3dvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4fvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightiSGIX_names[] = - "iii\0" /* Parameter signature */ - "glFragmentLightiSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_polygon_offset) -static const char PolygonOffsetEXT_names[] = - "ff\0" /* Parameter signature */ - "glPolygonOffsetEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char PollAsyncSGIX_names[] = - "p\0" /* Parameter signature */ - "glPollAsyncSGIX\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char DeleteFragmentShaderATI_names[] = - "i\0" /* Parameter signature */ - "glDeleteFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixdARB_names[] = - "p\0" /* Parameter signature */ - "glMultTransposeMatrixd\0" - "glMultTransposeMatrixdARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2sv\0" - "glWindowPos2svARB\0" - "glWindowPos2svMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage1DARB_names[] = - "iiiiiip\0" /* Parameter signature */ - "glCompressedTexImage1D\0" - "glCompressedTexImage1DARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2sNV_names[] = - "iii\0" /* Parameter signature */ - "glVertexAttrib2sNV\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char NormalPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glNormalPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char IndexPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glIndexPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char NormalPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glNormalPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dARB_names[] = - "iddd\0" /* Parameter signature */ - "glMultiTexCoord3d\0" - "glMultiTexCoord3dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2iARB_names[] = - "iii\0" /* Parameter signature */ - "glMultiTexCoord2i\0" - "glMultiTexCoord2iARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] = - "iffffffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2sv\0" - "glMultiTexCoord2svARB\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubvSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeubvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform3iARB_names[] = - "iiii\0" /* Parameter signature */ - "glUniform3iARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentMaterialfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glBinormal3fEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightivARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightivARB\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactordSUN_names[] = - "d\0" /* Parameter signature */ - "glGlobalAlphaFactordSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3fvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char GenerateMipmapEXT_names[] = - "i\0" /* Parameter signature */ - "glGenerateMipmapEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4dNV_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramParameter4dNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char SetFragmentShaderConstantATI_names[] = - "ip\0" /* Parameter signature */ - "glSetFragmentShaderConstantATI\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetMapAttribParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char CreateShaderObjectARB_names[] = - "i\0" /* Parameter signature */ - "glCreateShaderObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const char GetSharpenTexFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetSharpenTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferDataARB_names[] = - "iipi\0" /* Parameter signature */ - "glBufferData\0" - "glBufferDataARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const char FlushVertexArrayRangeNV_names[] = - "\0" /* Parameter signature */ - "glFlushVertexArrayRangeNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char SampleMapATI_names[] = - "iii\0" /* Parameter signature */ - "glSampleMapATI\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char VertexPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glVertexPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const char GetTexFilterFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glGetTexFilterFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetCombinerOutputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_subtexture) -static const char TexSubImage1D_names[] = - "iiiiiip\0" /* Parameter signature */ - "glTexSubImage1D\0" - "glTexSubImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1sARB_names[] = - "ii\0" /* Parameter signature */ - "glVertexAttrib1sARB\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char FinalCombinerInputNV_names[] = - "iiii\0" /* Parameter signature */ - "glFinalCombinerInputNV\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogramParameterfvEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetHistogramParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_flush_raster) -static const char FlushRasterSGIX_names[] = - "\0" /* Parameter signature */ - "glFlushRasterSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] = - "ifffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_draw_buffers) || defined(need_GL_ATI_draw_buffers) -static const char DrawBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glDrawBuffersARB\0" - "glDrawBuffersATI\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char IsRenderbufferEXT_names[] = - "i\0" /* Parameter signature */ - "glIsRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char StencilOpSeparate_names[] = - "iiii\0" /* Parameter signature */ - "glStencilOpSeparate\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char ColorTableParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glColorTableParameteriv\0" - "glColorTableParameterivSGI\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char FogCoordPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glFogCoordPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dMESA_names[] = - "ddd\0" /* Parameter signature */ - "glWindowPos3d\0" - "glWindowPos3dARB\0" - "glWindowPos3dMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfvEXT_names[] = - "ip\0" /* Parameter signature */ - "glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvEXT\0" - "glPointParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2fv\0" - "glWindowPos2fvARB\0" - "glWindowPos2fvMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3bv\0" - "glSecondaryColor3bvEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogramEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glGetHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char VertexPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glVertexPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramLocalParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glFragmentMaterialfSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_paletted_texture) -static const char GetColorTableEXT_names[] = - "iiip\0" /* Parameter signature */ - "glGetColorTableEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char RenderbufferStorageEXT_names[] = - "iiii\0" /* Parameter signature */ - "glRenderbufferStorageEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char IsFenceNV_names[] = - "i\0" /* Parameter signature */ - "glIsFenceNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char AttachObjectARB_names[] = - "ii\0" /* Parameter signature */ - "glAttachObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentLightivSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char UniformMatrix2fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix2fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fARB_names[] = - "iff\0" /* Parameter signature */ - "glMultiTexCoord2f\0" - "glMultiTexCoord2fARB\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char ColorTable_names[] = - "iiiiip\0" /* Parameter signature */ - "glColorTable\0" - "glColorTableSGI\0" - "glColorTableEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapControlPointsNV_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glMapControlPointsNV\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter2D_names[] = - "iiiiiip\0" /* Parameter signature */ - "glConvolutionFilter2D\0" - "glConvolutionFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glMapParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3dvARB\0" - ""; -#endif - -#if defined(need_GL_PGI_misc_hints) -static const char HintPGI_names[] = - "ii\0" /* Parameter signature */ - "glHintPGI\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glConvolutionParameteriv\0" - "glConvolutionParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const char CullParameterdvEXT_names[] = - "ip\0" /* Parameter signature */ - "glCullParameterdvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fNV_names[] = - "iipffff\0" /* Parameter signature */ - "glProgramNamedParameter4fNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fSUN_names[] = - "ffffff\0" /* Parameter signature */ - "glColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramEnvParameter4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramEnvParameter4fvARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModeliSGIX_names[] = - "ii\0" /* Parameter signature */ - "glFragmentLightModeliSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glConvolutionParameterfv\0" - "glConvolutionParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_3DFX_tbuffer) -static const char TbufferMask3DFX_names[] = - "i\0" /* Parameter signature */ - "glTbufferMask3DFX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char LoadProgramNV_names[] = - "iiip\0" /* Parameter signature */ - "glLoadProgramNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4fvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetAttachedObjectsARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetAttachedObjectsARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform3fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform3fvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_draw_range_elements) -static const char DrawRangeElements_names[] = - "iiiiip\0" /* Parameter signature */ - "glDrawRangeElements\0" - "glDrawRangeElementsEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfvSGIX_names[] = - "ip\0" /* Parameter signature */ - "glSpriteParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char CheckFramebufferStatusEXT_names[] = - "i\0" /* Parameter signature */ - "glCheckFramebufferStatusEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoruiSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactoruiSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetHandleARB_names[] = - "i\0" /* Parameter signature */ - "glGetHandleARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribivARB\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterfvNV_names[] = - "iiiip\0" /* Parameter signature */ - "glGetCombinerInputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixdARB_names[] = - "p\0" /* Parameter signature */ - "glLoadTransposeMatrixd\0" - "glLoadTransposeMatrixdARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char StencilFuncSeparate_names[] = - "iiii\0" /* Parameter signature */ - "glStencilFuncSeparate\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3s\0" - "glSecondaryColor3sEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorbSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorbSUN\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfvHP_names[] = - "iip\0" /* Parameter signature */ - "glImageTransformParameterfvHP\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4ivARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fNV_names[] = - "ifff\0" /* Parameter signature */ - "glVertexAttrib3fNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2dvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3fv\0" - "glMultiTexCoord3fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glSecondaryColor3d\0" - "glSecondaryColor3dEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetProgramParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char TangentPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glTangentPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char GetInstrumentsSGIX_names[] = - "\0" /* Parameter signature */ - "glGetInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char EvalMapsNV_names[] = - "ii\0" /* Parameter signature */ - "glEvalMapsNV\0" - ""; -#endif - -#if defined(need_GL_EXT_subtexture) -static const char TexSubImage2D_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glTexSubImage2D\0" - "glTexSubImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentLightivSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char DeleteRenderbuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glDeleteRenderbuffersEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfvEXT_names[] = - "iip\0" /* Parameter signature */ - "glPixelTransformParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4bvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4bvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp2ATI_names[] = - "iiiiiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp2ATI\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetSeparableFilterEXT_names[] = - "iiippp\0" /* Parameter signature */ - "glGetSeparableFilterEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4sARB_names[] = - "iiiii\0" /* Parameter signature */ - "glMultiTexCoord4s\0" - "glMultiTexCoord4sARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentMaterialivSGIX\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4dMESA_names[] = - "dddd\0" /* Parameter signature */ - "glWindowPos4dMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightPointerARB_names[] = - "iiip\0" /* Parameter signature */ - "glWeightPointerARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dMESA_names[] = - "dd\0" /* Parameter signature */ - "glWindowPos2d\0" - "glWindowPos2dARB\0" - "glWindowPos2dMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture3DEXT_names[] = - "iiiiii\0" /* Parameter signature */ - "glFramebufferTexture3DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_blend_minmax) -static const char BlendEquation_names[] = - "i\0" /* Parameter signature */ - "glBlendEquation\0" - "glBlendEquationEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dNV_names[] = - "iddd\0" /* Parameter signature */ - "glVertexAttrib3dNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dARB_names[] = - "iddd\0" /* Parameter signature */ - "glVertexAttrib3dARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] = - "ppppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glVertexAttrib4fARB\0" - ""; -#endif - -#if defined(need_GL_EXT_index_func) -static const char IndexFuncEXT_names[] = - "if\0" /* Parameter signature */ - "glIndexFuncEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char GetListParameterfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetListParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2dv\0" - "glMultiTexCoord2dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const char CullParameterfvEXT_names[] = - "ip\0" /* Parameter signature */ - "glCullParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fvNV_names[] = - "iipp\0" /* Parameter signature */ - "glProgramNamedParameter4fvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColorPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glSecondaryColorPointer\0" - "glSecondaryColorPointerEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4fvARB\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char ColorPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glColorPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetActiveUniformARB_names[] = - "iiipppp\0" /* Parameter signature */ - "glGetActiveUniformARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameteriHP_names[] = - "iii\0" /* Parameter signature */ - "glImageTransformParameteriHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1sv\0" - "glMultiTexCoord1svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char EndQueryARB_names[] = - "i\0" /* Parameter signature */ - "glEndQuery\0" - "glEndQueryARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char DeleteFencesNV_names[] = - "ip\0" /* Parameter signature */ - "glDeleteFencesNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = - "iddiiddiiddiip\0" /* Parameter signature */ - "glDeformationMap3dSGIX\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterivHP_names[] = - "iip\0" /* Parameter signature */ - "glGetImageTransformParameterivHP\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4ivMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3sv\0" - "glMultiTexCoord3svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4iARB_names[] = - "iiiii\0" /* Parameter signature */ - "glMultiTexCoord4i\0" - "glMultiTexCoord4iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3ivEXT\0" - ""; -#endif - -#if defined(need_GL_MESA_resize_buffers) -static const char ResizeBuffersMESA_names[] = - "\0" /* Parameter signature */ - "glResizeBuffersMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetUniformivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetUniformivARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameteriSGIS_names[] = - "ii\0" /* Parameter signature */ - "glPixelTexGenParameteriSGIS\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char VertexPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glVertexPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uiEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3ui\0" - "glSecondaryColor3uiEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char StartInstrumentsSGIX_names[] = - "\0" /* Parameter signature */ - "glStartInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3usv\0" - "glSecondaryColor3usvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2fvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramLocalParameter4dvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexuivARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexuivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3sEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorfSUN_names[] = - "f\0" /* Parameter signature */ - "glGlobalAlphaFactorfSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3iARB_names[] = - "iiii\0" /* Parameter signature */ - "glMultiTexCoord3i\0" - "glMultiTexCoord3iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionFilterEXT_names[] = - "iiip\0" /* Parameter signature */ - "glGetConvolutionFilterEXT\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char TexCoordPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glTexCoordPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorusSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorusSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char FramebufferRenderbufferEXT_names[] = - "iiii\0" /* Parameter signature */ - "glFramebufferRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1dvNV\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char SetFenceNV_names[] = - "ii\0" /* Parameter signature */ - "glSetFenceNV\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture1DEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTexture1DEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetCombinerOutputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterivSGIS_names[] = - "ip\0" /* Parameter signature */ - "glPixelTexGenParameterivSGIS\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_perturb_normal) -static const char TextureNormalEXT_names[] = - "i\0" /* Parameter signature */ - "glTextureNormalEXT\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char IndexPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glIndexPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightfvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightfvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameter4fvNV_names[] = - "iip\0" /* Parameter signature */ - "glProgramParameter4fvNV\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4fMESA_names[] = - "ffff\0" /* Parameter signature */ - "glWindowPos4fMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3dv\0" - "glWindowPos3dvARB\0" - "glWindowPos3dvMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dARB_names[] = - "id\0" /* Parameter signature */ - "glMultiTexCoord1d\0" - "glMultiTexCoord1dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameterivNV_names[] = - "ip\0" /* Parameter signature */ - "glPointParameteriv\0" - "glPointParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform2fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform2fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3dv\0" - "glMultiTexCoord3dvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char DeleteObjectARB_names[] = - "i\0" /* Parameter signature */ - "glDeleteObjectARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char UseProgramObjectARB_names[] = - "i\0" /* Parameter signature */ - "glUseProgramObjectARB\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dvNV_names[] = - "iipp\0" /* Parameter signature */ - "glProgramNamedParameter4dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3fvEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char BindFramebufferEXT_names[] = - "ii\0" /* Parameter signature */ - "glBindFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4usvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4usvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const char UnlockArraysEXT_names[] = - "\0" /* Parameter signature */ - "glUnlockArraysEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord2fColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3fvMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1svNV\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage3D_names[] = - "iiiiiiiii\0" /* Parameter signature */ - "glCopyTexSubImage3D\0" - "glCopyTexSubImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dARB_names[] = - "idd\0" /* Parameter signature */ - "glVertexAttrib2dARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_color_mask) -static const char TextureColorMaskSGIS_names[] = - "iiii\0" /* Parameter signature */ - "glTextureColorMaskSGIS\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char CopyColorTable_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyColorTable\0" - "glCopyColorTableSGI\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char ColorPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glColorPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp1ATI_names[] = - "iiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp1ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3iv\0" - "glMultiTexCoord3ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2sARB_names[] = - "iii\0" /* Parameter signature */ - "glMultiTexCoord2s\0" - "glMultiTexCoord2sARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char DeleteTextures_names[] = - "ip\0" /* Parameter signature */ - "glDeleteTextures\0" - "glDeleteTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char TexCoordPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glTexCoordPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const char TexSubImage4DSGIS_names[] = - "iiiiiiiiiiiip\0" /* Parameter signature */ - "glTexSubImage4DSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const char CombinerStageParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glCombinerStageParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char StopInstrumentsSGIX_names[] = - "i\0" /* Parameter signature */ - "glStopInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] = - "fffffffffffffff\0" /* Parameter signature */ - "glTexCoord4fColor4fNormal3fVertex4fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformSGIX_names[] = - "i\0" /* Parameter signature */ - "glDeformSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribfvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3iv\0" - "glSecondaryColor3ivEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const char GetDetailTexFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetDetailTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const char GetCombinerStageParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetCombinerStageParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor4ubVertex2fvSUN\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const char TexFilterFuncSGIS_names[] = - "iiip\0" /* Parameter signature */ - "glTexFilterFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SampleMaskSGIS_names[] = - "fi\0" /* Parameter signature */ - "glSampleMaskSGIS\0" - "glSampleMaskEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_shader) -static const char GetAttribLocationARB_names[] = - "ip\0" /* Parameter signature */ - "glGetAttribLocationARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ubvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4ubvARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const char DetailTexFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glDetailTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fSUN_names[] = - "ffffff\0" /* Parameter signature */ - "glNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage2D_names[] = - "iiiiiiii\0" /* Parameter signature */ - "glCopyTexImage2D\0" - "glCopyTexImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferPointervARB_names[] = - "iip\0" /* Parameter signature */ - "glGetBufferPointerv\0" - "glGetBufferPointervARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramEnvParameter4fARB_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramEnvParameter4fARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform3ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform3ivARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char GetFenceivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFenceivNV\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4dvMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const char ColorSubTable_names[] = - "iiiiip\0" /* Parameter signature */ - "glColorSubTable\0" - "glColorSubTableEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4iv\0" - "glMultiTexCoord4ivARB\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetMapAttribParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4sARB_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectuivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectuiv\0" - "glGetQueryObjectuivARB\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glMapParameterivNV\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char GenRenderbuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glGenRenderbuffersEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameterfvEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetConvolutionParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameterfvEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetMinmaxParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char EdgeFlagPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glEdgeFlagPointerEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2svNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightbvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightbvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferParameterivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetBufferParameteriv\0" - "glGetBufferParameterivARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameteriSGIX_names[] = - "iii\0" /* Parameter signature */ - "glListParameteriSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] = - "iffffffffff\0" /* Parameter signature */ - "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char InstrumentsBufferSGIX_names[] = - "ip\0" /* Parameter signature */ - "glInstrumentsBufferSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4NivARB\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuivSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeuivSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2iMESA_names[] = - "ii\0" /* Parameter signature */ - "glWindowPos2i\0" - "glWindowPos2iARB\0" - "glWindowPos2iMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3fv\0" - "glSecondaryColor3fvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage1DARB_names[] = - "iiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage1D\0" - "glCompressedTexSubImage1DARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord2fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramStringARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramStringARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char CompileShaderARB_names[] = - "i\0" /* Parameter signature */ - "glCompileShaderARB\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerOutputNV_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glCombinerOutputNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glListParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3dvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3sMESA_names[] = - "iii\0" /* Parameter signature */ - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2svNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1fvNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glTexCoord2fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4sMESA_names[] = - "iiii\0" /* Parameter signature */ - "glWindowPos4sMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NuivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4NuivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char ClientActiveTextureARB_names[] = - "i\0" /* Parameter signature */ - "glClientActiveTexture\0" - "glClientActiveTextureARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_pixel_texture) -static const char PixelTexGenSGIX_names[] = - "i\0" /* Parameter signature */ - "glPixelTexGenSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusvSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeusvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glUniform4fARB\0" - ""; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawArraysIBM_names[] = - "pppii\0" /* Parameter signature */ - "glMultiModeDrawArraysIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char IsProgramNV_names[] = - "i\0" /* Parameter signature */ - "glIsProgramARB\0" - "glIsProgramNV\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodePointerSUN_names[] = - "iip\0" /* Parameter signature */ - "glReplacementCodePointerSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramEnvParameter4dARB_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramEnvParameter4dARB\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char ColorTableParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glColorTableParameterfv\0" - "glColorTableParameterfvSGI\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfSGIX_names[] = - "if\0" /* Parameter signature */ - "glFragmentLightModelfSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3bvEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfvEXT_names[] = - "p\0" /* Parameter signature */ - "glVertexWeightfvEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dARB_names[] = - "id\0" /* Parameter signature */ - "glVertexAttrib1dARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterivHP_names[] = - "iip\0" /* Parameter signature */ - "glImageTransformParameterivHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char DeleteQueriesARB_names[] = - "ip\0" /* Parameter signature */ - "glDeleteQueries\0" - "glDeleteQueriesARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fSUN_names[] = - "iiiiff\0" /* Parameter signature */ - "glColor4ubVertex2fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentColorMaterialSGIX_names[] = - "ii\0" /* Parameter signature */ - "glFragmentColorMaterialSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char CurrentPaletteMatrixARB_names[] = - "i\0" /* Parameter signature */ - "glCurrentPaletteMatrixARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4sNV_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4sNV\0" - ""; -#endif - -#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SamplePatternSGIS_names[] = - "i\0" /* Parameter signature */ - "glSamplePatternSGIS\0" - "glSamplePatternEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char IsQueryARB_names[] = - "i\0" /* Parameter signature */ - "glIsQuery\0" - "glIsQueryARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = - "iiiiifff\0" /* Parameter signature */ - "glReplacementCodeuiColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char LinkProgramARB_names[] = - "i\0" /* Parameter signature */ - "glLinkProgramARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fNV_names[] = - "iff\0" /* Parameter signature */ - "glVertexAttrib2fNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char ShaderSourceARB_names[] = - "iipp\0" /* Parameter signature */ - "glShaderSourceARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialiSGIX_names[] = - "iii\0" /* Parameter signature */ - "glFragmentMaterialiSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage3DARB_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage3D\0" - "glCompressedTexSubImage3DARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2iv\0" - "glWindowPos2ivARB\0" - "glWindowPos2ivMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char IsFramebufferEXT_names[] = - "i\0" /* Parameter signature */ - "glIsFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform4ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform4ivARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribdvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glBinormal3dEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameteriSGIX_names[] = - "ii\0" /* Parameter signature */ - "glSpriteParameteriSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char RequestResidentProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glRequestResidentProgramsNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_tag_sample_buffer) -static const char TagSampleBufferSGIX_names[] = - "\0" /* Parameter signature */ - "glTagSampleBufferSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeusSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glListParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawElementsEXT_names[] = - "ipipi\0" /* Parameter signature */ - "glMultiDrawElements\0" - "glMultiDrawElementsEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform1ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform1ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2sMESA_names[] = - "ii\0" /* Parameter signature */ - "glWindowPos2s\0" - "glWindowPos2sARB\0" - "glWindowPos2sMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightusvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightusvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glFogCoordPointer\0" - "glFogCoordPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_index_material) -static const char IndexMaterialEXT_names[] = - "ii\0" /* Parameter signature */ - "glIndexMaterialEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3ubv\0" - "glSecondaryColor3ubvEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4dvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_shader) -static const char BindAttribLocationARB_names[] = - "iip\0" /* Parameter signature */ - "glBindAttribLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dARB_names[] = - "idd\0" /* Parameter signature */ - "glMultiTexCoord2d\0" - "glMultiTexCoord2dARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ExecuteProgramNV_names[] = - "iip\0" /* Parameter signature */ - "glExecuteProgramNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char LightEnviSGIX_names[] = - "ii\0" /* Parameter signature */ - "glLightEnviSGIX\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char GetColorTableParameterivSGI_names[] = - "iip\0" /* Parameter signature */ - "glGetColorTableParameterivSGI\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuiSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeuiSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture2DEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTexture2DEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribPointerNV_names[] = - "iiiip\0" /* Parameter signature */ - "glVertexAttribPointerNV\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char GetFramebufferAttachmentParameterivEXT_names[] = - "iiip\0" /* Parameter signature */ - "glGetFramebufferAttachmentParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4dv\0" - "glMultiTexCoord4dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameteriEXT_names[] = - "iii\0" /* Parameter signature */ - "glPixelTransformParameteriEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char ValidateProgramARB_names[] = - "i\0" /* Parameter signature */ - "glValidateProgramARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fSUN_names[] = - "ffiiiifff\0" /* Parameter signature */ - "glTexCoord2fColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform1iARB_names[] = - "ii\0" /* Parameter signature */ - "glUniform1iARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttribPointerARB_names[] = - "iiiiip\0" /* Parameter signature */ - "glVertexAttribPointerARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const char SharpenTexFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glSharpenTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4fv\0" - "glMultiTexCoord4fvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char TrackMatrixNV_names[] = - "iiii\0" /* Parameter signature */ - "glTrackMatrixNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameteriNV_names[] = - "ii\0" /* Parameter signature */ - "glCombinerParameteriNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char DeleteAsyncMarkersSGIX_names[] = - "ii\0" /* Parameter signature */ - "glDeleteAsyncMarkersSGIX\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char IsAsyncMarkerSGIX_names[] = - "i\0" /* Parameter signature */ - "glIsAsyncMarkerSGIX\0" - ""; -#endif - -#if defined(need_GL_SGIX_framezoom) -static const char FrameZoomSGIX_names[] = - "i\0" /* Parameter signature */ - "glFrameZoomSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NsvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4NsvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3fvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char DeleteFramebuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glDeleteFramebuffersEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorsSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorsSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_texture3D) -static const char TexSubImage3D_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glTexSubImage3D\0" - "glTexSubImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glTangent3fEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uivEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3uiv\0" - "glSecondaryColor3uivEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexubvARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexubvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fSUN_names[] = - "ffffffffff\0" /* Parameter signature */ - "glColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfSGIS_names[] = - "if\0" /* Parameter signature */ - "glPixelTexGenParameterfSGIS\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfvSGIX_names[] = - "ip\0" /* Parameter signature */ - "glFragmentLightModelfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glMultiTexCoord3f\0" - "glMultiTexCoord3fARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterfvSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetPixelTexGenParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char GenFramebuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glGenFramebuffersEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterdvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetProgramParameterdvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfEXT_names[] = - "iif\0" /* Parameter signature */ - "glPixelTransformParameterfEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentLightfvSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3sNV_names[] = - "iiii\0" /* Parameter signature */ - "glVertexAttrib3sNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubARB_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4NubARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramEnvParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetTrackMatrixivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetTrackMatrixivNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3svNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform4fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixfARB_names[] = - "p\0" /* Parameter signature */ - "glMultTransposeMatrixf\0" - "glMultTransposeMatrixfARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp1ATI_names[] = - "iiiiiii\0" /* Parameter signature */ - "glColorFragmentOp1ATI\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetUniformfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetUniformfvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] = - "iffffffffffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char DetachObjectARB_names[] = - "ii\0" /* Parameter signature */ - "glDetachObjectARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char VertexBlendARB_names[] = - "i\0" /* Parameter signature */ - "glVertexBlendARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3iMESA_names[] = - "iii\0" /* Parameter signature */ - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char SeparableFilter2D_names[] = - "iiiiiipp\0" /* Parameter signature */ - "glSeparableFilter2D\0" - "glSeparableFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage2DARB_names[] = - "iiiiiiip\0" /* Parameter signature */ - "glCompressedTexImage2D\0" - "glCompressedTexImage2DARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char ArrayElement_names[] = - "i\0" /* Parameter signature */ - "glArrayElement\0" - "glArrayElementEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_depth_bounds_test) -static const char DepthBoundsEXT_names[] = - "dd\0" /* Parameter signature */ - "glDepthBoundsEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4fvNV_names[] = - "iiip\0" /* Parameter signature */ - "glProgramParameters4fvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3fSGIX_names[] = - "iffiiffiiffiip\0" /* Parameter signature */ - "glDeformationMap3fSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramivNV\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage1D_names[] = - "iiiiiii\0" /* Parameter signature */ - "glCopyTexImage1D\0" - "glCopyTexImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp3ATI_names[] = - "iiiiiiiiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp3ATI\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribdvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribdvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3fvNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFinalCombinerInputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetMapParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform4iARB_names[] = - "iiiii\0" /* Parameter signature */ - "glUniform4iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteri_names[] = - "iii\0" /* Parameter signature */ - "glConvolutionParameteri\0" - "glConvolutionParameteriEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3sEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterf_names[] = - "iif\0" /* Parameter signature */ - "glConvolutionParameterf\0" - "glConvolutionParameterfEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2fvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexPointerARB_names[] = - "iiip\0" /* Parameter signature */ - "glMatrixIndexPointerARB\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetMapParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char PassTexCoordATI_names[] = - "iii\0" /* Parameter signature */ - "glPassTexCoordATI\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1fvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3ivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glTangent3dEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3dv\0" - "glSecondaryColor3dvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawArraysEXT_names[] = - "ippi\0" /* Parameter signature */ - "glMultiDrawArrays\0" - "glMultiDrawArraysEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char BindRenderbufferEXT_names[] = - "ii\0" /* Parameter signature */ - "glBindRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dARB_names[] = - "idddd\0" /* Parameter signature */ - "glMultiTexCoord4d\0" - "glMultiTexCoord4dARB\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char GetColorTableSGI_names[] = - "iiip\0" /* Parameter signature */ - "glGetColorTableSGI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3us\0" - "glSecondaryColor3usEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramLocalParameter4fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char DeleteProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glDeleteProgramsARB\0" - "glDeleteProgramsNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1sARB_names[] = - "ii\0" /* Parameter signature */ - "glMultiTexCoord1s\0" - "glMultiTexCoord1sARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fSUN_names[] = - "iffffff\0" /* Parameter signature */ - "glReplacementCodeuiColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GetVertexAttribPointervNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribPointervARB\0" - "glGetVertexAttribPointervNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1dv\0" - "glMultiTexCoord1dvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform2iARB_names[] = - "iii\0" /* Parameter signature */ - "glUniform2iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetConvolutionParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramStringNV_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramStringNV\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char ColorPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glColorPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char MapBufferARB_names[] = - "ii\0" /* Parameter signature */ - "glMapBuffer\0" - "glMapBufferARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3svEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3svEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char ApplyTextureEXT_names[] = - "i\0" /* Parameter signature */ - "glApplyTextureEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char TextureMaterialEXT_names[] = - "ii\0" /* Parameter signature */ - "glTextureMaterialEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char TextureLightEXT_names[] = - "i\0" /* Parameter signature */ - "glTextureLightEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char ResetMinmax_names[] = - "i\0" /* Parameter signature */ - "glResetMinmax\0" - "glResetMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char GenTexturesEXT_names[] = - "ip\0" /* Parameter signature */ - "glGenTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfSGIX_names[] = - "if\0" /* Parameter signature */ - "glSpriteParameterfSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetMinmaxParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4dvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dARB_names[] = - "idddd\0" /* Parameter signature */ - "glVertexAttrib4dARB\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dNV_names[] = - "iipdddd\0" /* Parameter signature */ - "glProgramNamedParameter4dNV\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfEXT_names[] = - "f\0" /* Parameter signature */ - "glVertexWeightfEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfvEXT_names[] = - "p\0" /* Parameter signature */ - "glFogCoordfv\0" - "glFogCoordfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1iv\0" - "glMultiTexCoord1ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3ub\0" - "glSecondaryColor3ubEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2iv\0" - "glMultiTexCoord2ivARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const char FogFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glFogFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage2D_names[] = - "iiiiiiii\0" /* Parameter signature */ - "glCopyTexSubImage2D\0" - "glCopyTexSubImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetObjectParameterivARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord4fVertex4fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramLocalParameterdvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1iARB_names[] = - "ii\0" /* Parameter signature */ - "glMultiTexCoord1i\0" - "glMultiTexCoord1iARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_blend_func_separate) || defined(need_GL_INGR_blend_func_separate) -static const char BlendFuncSeparateEXT_names[] = - "iiii\0" /* Parameter signature */ - "glBlendFuncSeparate\0" - "glBlendFuncSeparateEXT\0" - "glBlendFuncSeparateINGR\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4dvNV_names[] = - "iiip\0" /* Parameter signature */ - "glProgramParameters4dvNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3dvEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char AreTexturesResidentEXT_names[] = - "ipp\0" /* Parameter signature */ - "glAreTexturesResidentEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const char GetFogFuncSGIS_names[] = - "p\0" /* Parameter signature */ - "glGetFogFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetUniformLocationARB_names[] = - "ip\0" /* Parameter signature */ - "glGetUniformLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glSecondaryColor3f\0" - "glSecondaryColor3fEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerInputNV_names[] = - "iiiiii\0" /* Parameter signature */ - "glCombinerInputNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3sARB_names[] = - "iiii\0" /* Parameter signature */ - "glVertexAttrib3sARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramStringARB_names[] = - "iiip\0" /* Parameter signature */ - "glProgramStringARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glTexCoord4fVertex4fvSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fNV_names[] = - "if\0" /* Parameter signature */ - "glVertexAttrib1fNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glFragmentLightfSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char GetCompressedTexImageARB_names[] = - "iip\0" /* Parameter signature */ - "glGetCompressedTexImage\0" - "glGetCompressedTexImageARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glVertexWeightPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_stencil_two_side) -static const char ActiveStencilFaceEXT_names[] = - "i\0" /* Parameter signature */ - "glActiveStencilFaceEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameterfvEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetColorTableParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetShaderSourceARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetShaderSourceARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_igloo_interface) -static const char IglooInterfaceSGIX_names[] = - "ip\0" /* Parameter signature */ - "glIglooInterfaceSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dNV_names[] = - "idddd\0" /* Parameter signature */ - "glVertexAttrib4dNV\0" - ""; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawElementsIBM_names[] = - "ppipii\0" /* Parameter signature */ - "glMultiModeDrawElementsIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4sv\0" - "glMultiTexCoord4svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GenQueriesARB_names[] = - "ip\0" /* Parameter signature */ - "glGenQueries\0" - "glGenQueriesARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fSUN_names[] = - "ifff\0" /* Parameter signature */ - "glReplacementCodeuiVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3iEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_mesh_array) -static const char DrawMeshArraysSUN_names[] = - "iiii\0" /* Parameter signature */ - "glDrawMeshArraysSUN\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapControlPointsNV_names[] = - "iiiiiip\0" /* Parameter signature */ - "glGetMapControlPointsNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform1fARB_names[] = - "if\0" /* Parameter signature */ - "glUniform1fARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fARB_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramLocalParameter4fARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterivSGIX_names[] = - "ip\0" /* Parameter signature */ - "glSpriteParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fARB_names[] = - "if\0" /* Parameter signature */ - "glMultiTexCoord1f\0" - "glMultiTexCoord1fARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4ubvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4ubvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightsvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightsvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform1fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform1fvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage1D_names[] = - "iiiiii\0" /* Parameter signature */ - "glCopyTexSubImage1D\0" - "glCopyTexSubImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char BindTexture_names[] = - "ii\0" /* Parameter signature */ - "glBindTexture\0" - "glBindTextureEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char BeginFragmentShaderATI_names[] = - "\0" /* Parameter signature */ - "glBeginFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glMultiTexCoord4f\0" - "glMultiTexCoord4fARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3svNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char EnableVertexAttribArrayARB_names[] = - "i\0" /* Parameter signature */ - "glEnableVertexAttribArrayARB\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char NormalPointervINTEL_names[] = - "ip\0" /* Parameter signature */ - "glNormalPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter2D_names[] = - "iiiiii\0" /* Parameter signature */ - "glCopyConvolutionFilter2D\0" - "glCopyConvolutionFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3ivMESA\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char FinishFenceNV_names[] = - "i\0" /* Parameter signature */ - "glFinishFenceNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char IsBufferARB_names[] = - "i\0" /* Parameter signature */ - "glIsBuffer\0" - "glIsBufferARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4iMESA_names[] = - "iiii\0" /* Parameter signature */ - "glWindowPos4iMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4uivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4uivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3bvEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_reference_plane) -static const char ReferencePlaneSGIX_names[] = - "p\0" /* Parameter signature */ - "glReferencePlaneSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3fvEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char IsTextureEXT_names[] = - "i\0" /* Parameter signature */ - "glIsTextureEXT\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char TexCoordPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glTexCoordPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char DeleteBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glDeleteBuffers\0" - "glDeleteBuffersARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4fvMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1sNV_names[] = - "ii\0" /* Parameter signature */ - "glVertexAttrib1sNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3svEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3sv\0" - "glSecondaryColor3svEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixfARB_names[] = - "p\0" /* Parameter signature */ - "glLoadTransposeMatrixf\0" - "glLoadTransposeMatrixfARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char GetPointerv_names[] = - "ip\0" /* Parameter signature */ - "glGetPointerv\0" - "glGetPointervEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3bEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfNV_names[] = - "if\0" /* Parameter signature */ - "glCombinerParameterfNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char BindProgramNV_names[] = - "ii\0" /* Parameter signature */ - "glBindProgramARB\0" - "glBindProgramNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4svARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char Uniform3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glUniform3fARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char BindFragmentShaderATI_names[] = - "i\0" /* Parameter signature */ - "glBindFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char UnmapBufferARB_names[] = - "i\0" /* Parameter signature */ - "glUnmapBuffer\0" - "glUnmapBufferARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char Minmax_names[] = - "iii\0" /* Parameter signature */ - "glMinmax\0" - "glMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddvEXT_names[] = - "p\0" /* Parameter signature */ - "glFogCoorddv\0" - "glFogCoorddvEXT\0" - ""; -#endif - -#if defined(need_GL_SUNX_constant_data) -static const char FinishTextureSUNX_names[] = - "\0" /* Parameter signature */ - "glFinishTextureSUNX\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentLightfvSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFinalCombinerInputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2svARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char AreProgramsResidentNV_names[] = - "ipp\0" /* Parameter signature */ - "glAreProgramsResidentNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glWindowPos3svMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const char CopyColorSubTable_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyColorSubTable\0" - "glCopyColorSubTableEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightdvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightdvARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char PollInstrumentsSGIX_names[] = - "p\0" /* Parameter signature */ - "glPollInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4NubvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3dvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetObjectParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramEnvParameterdvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const char LockArraysEXT_names[] = - "ii\0" /* Parameter signature */ - "glLockArraysEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glPixelTransformParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char BinormalPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glBinormalPointerEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dNV_names[] = - "id\0" /* Parameter signature */ - "glVertexAttrib1dNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterivNV_names[] = - "iiiip\0" /* Parameter signature */ - "glGetCombinerInputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2fv\0" - "glMultiTexCoord2fvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const char GetRenderbufferParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetRenderbufferParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterivNV_names[] = - "ip\0" /* Parameter signature */ - "glCombinerParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char GenFragmentShadersATI_names[] = - "i\0" /* Parameter signature */ - "glGenFragmentShadersATI\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char DrawArrays_names[] = - "iii\0" /* Parameter signature */ - "glDrawArrays\0" - "glDrawArraysEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightuivARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightuivARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2sARB_names[] = - "iii\0" /* Parameter signature */ - "glVertexAttrib2sARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char GenAsyncMarkersSGIX_names[] = - "i\0" /* Parameter signature */ - "glGenAsyncMarkersSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3svEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3svEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BindBufferARB_names[] = - "ii\0" /* Parameter signature */ - "glBindBuffer\0" - "glBindBufferARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetInfoLogARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetInfoLogARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4svNV\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char EdgeFlagPointerListIBM_names[] = - "ipi\0" /* Parameter signature */ - "glEdgeFlagPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GenBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glGenBuffers\0" - "glGenBuffersARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1svNV\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3bEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentMaterialivSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const char VertexArrayRangeNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexArrayRangeNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GenProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glGenProgramsARB\0" - "glGenProgramsNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4dvNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char EndFragmentShaderATI_names[] = - "\0" /* Parameter signature */ - "glEndFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3iEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fMESA_names[] = - "ff\0" /* Parameter signature */ - "glWindowPos2f\0" - "glWindowPos2fARB\0" - "glWindowPos2fMESA\0" - ""; -#endif - -#if defined(need_GL_3DFX_tbuffer) -static const struct dri_extension_function GL_3DFX_tbuffer_functions[] = { - { TbufferMask3DFX_names, TbufferMask3DFX_remap_index, 553 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_draw_buffers) -static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = { - { DrawBuffersARB_names, DrawBuffersARB_remap_index, 413 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = { - { MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 }, - { MatrixIndexuivARB_names, MatrixIndexuivARB_remap_index, -1 }, - { CurrentPaletteMatrixARB_names, CurrentPaletteMatrixARB_remap_index, -1 }, - { MatrixIndexubvARB_names, MatrixIndexubvARB_remap_index, -1 }, - { MatrixIndexPointerARB_names, MatrixIndexPointerARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_multisample) -static const struct dri_extension_function GL_ARB_multisample_functions[] = { - { SampleCoverageARB_names, SampleCoverageARB_remap_index, 412 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_occlusion_query) -static const struct dri_extension_function GL_ARB_occlusion_query_functions[] = { - { BeginQueryARB_names, BeginQueryARB_remap_index, 703 }, - { GetQueryivARB_names, GetQueryivARB_remap_index, 705 }, - { GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, 706 }, - { EndQueryARB_names, EndQueryARB_remap_index, 704 }, - { GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, 707 }, - { DeleteQueriesARB_names, DeleteQueriesARB_remap_index, 701 }, - { IsQueryARB_names, IsQueryARB_remap_index, 702 }, - { GenQueriesARB_names, GenQueriesARB_remap_index, 700 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_point_parameters) -static const struct dri_extension_function GL_ARB_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, 458 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, 459 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const struct dri_extension_function GL_ARB_shader_objects_functions[] = { - { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, 739 }, - { Uniform2fARB_names, Uniform2fARB_remap_index, 723 }, - { Uniform2ivARB_names, Uniform2ivARB_remap_index, 735 }, - { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, 740 }, - { CreateProgramObjectARB_names, CreateProgramObjectARB_remap_index, 717 }, - { Uniform3iARB_names, Uniform3iARB_remap_index, 728 }, - { CreateShaderObjectARB_names, CreateShaderObjectARB_remap_index, 714 }, - { AttachObjectARB_names, AttachObjectARB_remap_index, 718 }, - { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, 738 }, - { GetAttachedObjectsARB_names, GetAttachedObjectsARB_remap_index, 744 }, - { Uniform3fvARB_names, Uniform3fvARB_remap_index, 732 }, - { GetHandleARB_names, GetHandleARB_remap_index, 712 }, - { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, 746 }, - { GetUniformivARB_names, GetUniformivARB_remap_index, 748 }, - { Uniform2fvARB_names, Uniform2fvARB_remap_index, 731 }, - { DeleteObjectARB_names, DeleteObjectARB_remap_index, 711 }, - { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, 720 }, - { Uniform3ivARB_names, Uniform3ivARB_remap_index, 736 }, - { CompileShaderARB_names, CompileShaderARB_remap_index, 716 }, - { Uniform4fARB_names, Uniform4fARB_remap_index, 725 }, - { LinkProgramARB_names, LinkProgramARB_remap_index, 719 }, - { ShaderSourceARB_names, ShaderSourceARB_remap_index, 715 }, - { Uniform4ivARB_names, Uniform4ivARB_remap_index, 737 }, - { Uniform1ivARB_names, Uniform1ivARB_remap_index, 734 }, - { ValidateProgramARB_names, ValidateProgramARB_remap_index, 721 }, - { Uniform1iARB_names, Uniform1iARB_remap_index, 726 }, - { Uniform4fvARB_names, Uniform4fvARB_remap_index, 733 }, - { GetUniformfvARB_names, GetUniformfvARB_remap_index, 747 }, - { DetachObjectARB_names, DetachObjectARB_remap_index, 713 }, - { Uniform4iARB_names, Uniform4iARB_remap_index, 729 }, - { Uniform2iARB_names, Uniform2iARB_remap_index, 727 }, - { GetObjectParameterivARB_names, GetObjectParameterivARB_remap_index, 742 }, - { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, 745 }, - { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, 749 }, - { Uniform1fARB_names, Uniform1fARB_remap_index, 722 }, - { Uniform1fvARB_names, Uniform1fvARB_remap_index, 730 }, - { Uniform3fARB_names, Uniform3fARB_remap_index, 724 }, - { GetObjectParameterfvARB_names, GetObjectParameterfvARB_remap_index, 741 }, - { GetInfoLogARB_names, GetInfoLogARB_remap_index, 743 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_texture_compression) -static const struct dri_extension_function GL_ARB_texture_compression_functions[] = { - { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, 558 }, - { CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, 554 }, - { CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, 556 }, - { CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, 559 }, - { CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, 557 }, - { CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, 555 }, - { GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, 560 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_transpose_matrix) -static const struct dri_extension_function GL_ARB_transpose_matrix_functions[] = { - { MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, 411 }, - { LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, 409 }, - { MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, 410 }, - { LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, 408 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const struct dri_extension_function GL_ARB_vertex_blend_functions[] = { - { WeightubvARB_names, WeightubvARB_remap_index, -1 }, - { WeightivARB_names, WeightivARB_remap_index, -1 }, - { WeightPointerARB_names, WeightPointerARB_remap_index, -1 }, - { WeightfvARB_names, WeightfvARB_remap_index, -1 }, - { WeightbvARB_names, WeightbvARB_remap_index, -1 }, - { WeightusvARB_names, WeightusvARB_remap_index, -1 }, - { VertexBlendARB_names, VertexBlendARB_remap_index, -1 }, - { WeightsvARB_names, WeightsvARB_remap_index, -1 }, - { WeightdvARB_names, WeightdvARB_remap_index, -1 }, - { WeightuivARB_names, WeightuivARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_buffer_object) -static const struct dri_extension_function GL_ARB_vertex_buffer_object_functions[] = { - { GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, 695 }, - { BufferSubDataARB_names, BufferSubDataARB_remap_index, 690 }, - { BufferDataARB_names, BufferDataARB_remap_index, 689 }, - { GetBufferPointervARB_names, GetBufferPointervARB_remap_index, 694 }, - { GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, 693 }, - { MapBufferARB_names, MapBufferARB_remap_index, 697 }, - { IsBufferARB_names, IsBufferARB_remap_index, 696 }, - { DeleteBuffersARB_names, DeleteBuffersARB_remap_index, 691 }, - { UnmapBufferARB_names, UnmapBufferARB_remap_index, 698 }, - { BindBufferARB_names, BindBufferARB_remap_index, 688 }, - { GenBuffersARB_names, GenBuffersARB_remap_index, 692 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const struct dri_extension_function GL_ARB_vertex_program_functions[] = { - { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, 669 }, - { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, 611 }, - { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, 617 }, - { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, 608 }, - { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, 662 }, - { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, 666 }, - { ProgramLocalParameter4dARB_names, ProgramLocalParameter4dARB_remap_index, 672 }, - { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, 605 }, - { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, 659 }, - { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, 607 }, - { GetProgramLocalParameterfvARB_names, GetProgramLocalParameterfvARB_remap_index, 679 }, - { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, 616 }, - { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, 671 }, - { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, 590 }, - { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, 655 }, - { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, 654 }, - { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, 615 }, - { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, 623 }, - { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, 624 }, - { ProgramLocalParameter4dvARB_names, ProgramLocalParameter4dvARB_remap_index, 673 }, - { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, 657 }, - { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, 609 }, - { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, 604 }, - { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, 589 }, - { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, 656 }, - { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, 670 }, - { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, 625 }, - { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, 610 }, - { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, 612 }, - { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, 661 }, - { GetProgramStringARB_names, GetProgramStringARB_remap_index, 681 }, - { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, 663 }, - { IsProgramNV_names, IsProgramNV_remap_index, 592 }, - { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, 668 }, - { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, 603 }, - { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, 620 }, - { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, 588 }, - { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, 622 }, - { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, 664 }, - { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, 660 }, - { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, 618 }, - { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, 627 }, - { GetProgramEnvParameterfvARB_names, GetProgramEnvParameterfvARB_remap_index, 677 }, - { ProgramLocalParameter4fvARB_names, ProgramLocalParameter4fvARB_remap_index, 675 }, - { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, 580 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, 591 }, - { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, 621 }, - { GetProgramLocalParameterdvARB_names, GetProgramLocalParameterdvARB_remap_index, 678 }, - { GetProgramivARB_names, GetProgramivARB_remap_index, 680 }, - { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, 619 }, - { ProgramStringARB_names, ProgramStringARB_remap_index, 667 }, - { ProgramLocalParameter4fARB_names, ProgramLocalParameter4fARB_remap_index, 674 }, - { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, 665 }, - { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, 658 }, - { BindProgramNV_names, BindProgramNV_remap_index, 579 }, - { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, 626 }, - { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, 614 }, - { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, 628 }, - { GetProgramEnvParameterdvARB_names, GetProgramEnvParameterdvARB_remap_index, 676 }, - { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, 613 }, - { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, 606 }, - { GenProgramsNV_names, GenProgramsNV_remap_index, 582 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_shader) -static const struct dri_extension_function GL_ARB_vertex_shader_functions[] = { - { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, 751 }, - { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, 752 }, - { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, 750 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_window_pos) -static const struct dri_extension_function GL_ARB_window_pos_functions[] = { - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, 523 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, 514 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, 520 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, 521 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, 516 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, 513 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, 522 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, 524 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, 517 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, 527 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, 518 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, 519 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, 525 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, 526 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, 528 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, 515 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_blend_equation_separate) -static const struct dri_extension_function GL_ATI_blend_equation_separate_functions[] = { - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, 710 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_draw_buffers) -static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = { - { DrawBuffersARB_names, DrawBuffersARB_remap_index, 413 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = { - { ColorFragmentOp3ATI_names, ColorFragmentOp3ATI_remap_index, 791 }, - { ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, 790 }, - { DeleteFragmentShaderATI_names, DeleteFragmentShaderATI_remap_index, 784 }, - { SetFragmentShaderConstantATI_names, SetFragmentShaderConstantATI_remap_index, 795 }, - { SampleMapATI_names, SampleMapATI_remap_index, 788 }, - { AlphaFragmentOp2ATI_names, AlphaFragmentOp2ATI_remap_index, 793 }, - { AlphaFragmentOp1ATI_names, AlphaFragmentOp1ATI_remap_index, 792 }, - { ColorFragmentOp1ATI_names, ColorFragmentOp1ATI_remap_index, 789 }, - { AlphaFragmentOp3ATI_names, AlphaFragmentOp3ATI_remap_index, 794 }, - { PassTexCoordATI_names, PassTexCoordATI_remap_index, 787 }, - { BeginFragmentShaderATI_names, BeginFragmentShaderATI_remap_index, 785 }, - { BindFragmentShaderATI_names, BindFragmentShaderATI_remap_index, 783 }, - { GenFragmentShadersATI_names, GenFragmentShadersATI_remap_index, 782 }, - { EndFragmentShaderATI_names, EndFragmentShaderATI_remap_index, 786 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_color) -static const struct dri_extension_function GL_EXT_blend_color_functions[] = { - { BlendColor_names, -1, 336 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_equation_separate) -static const struct dri_extension_function GL_EXT_blend_equation_separate_functions[] = { - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, 710 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_func_separate) -static const struct dri_extension_function GL_EXT_blend_func_separate_functions[] = { - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, 537 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_minmax) -static const struct dri_extension_function GL_EXT_blend_minmax_functions[] = { - { BlendEquation_names, -1, 337 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const struct dri_extension_function GL_EXT_color_subtable_functions[] = { - { ColorSubTable_names, -1, 346 }, - { CopyColorSubTable_names, -1, 347 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const struct dri_extension_function GL_EXT_compiled_vertex_array_functions[] = { - { UnlockArraysEXT_names, UnlockArraysEXT_remap_index, 541 }, - { LockArraysEXT_names, LockArraysEXT_remap_index, 540 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_convolution) -static const struct dri_extension_function GL_EXT_convolution_functions[] = { - { ConvolutionFilter1D_names, -1, 348 }, - { CopyConvolutionFilter1D_names, -1, 354 }, - { ConvolutionFilter2D_names, -1, 349 }, - { ConvolutionParameteriv_names, -1, 353 }, - { ConvolutionParameterfv_names, -1, 351 }, - { GetSeparableFilterEXT_names, GetSeparableFilterEXT_remap_index, 426 }, - { GetConvolutionFilterEXT_names, GetConvolutionFilterEXT_remap_index, 423 }, - { GetConvolutionParameterfvEXT_names, GetConvolutionParameterfvEXT_remap_index, 424 }, - { SeparableFilter2D_names, -1, 360 }, - { ConvolutionParameteri_names, -1, 352 }, - { ConvolutionParameterf_names, -1, 350 }, - { GetConvolutionParameterivEXT_names, GetConvolutionParameterivEXT_remap_index, 425 }, - { CopyConvolutionFilter2D_names, -1, 355 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] = { - { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 }, - { TangentPointerEXT_names, TangentPointerEXT_remap_index, -1 }, - { Binormal3ivEXT_names, Binormal3ivEXT_remap_index, -1 }, - { Tangent3sEXT_names, Tangent3sEXT_remap_index, -1 }, - { Tangent3fvEXT_names, Tangent3fvEXT_remap_index, -1 }, - { Tangent3dvEXT_names, Tangent3dvEXT_remap_index, -1 }, - { Binormal3bvEXT_names, Binormal3bvEXT_remap_index, -1 }, - { Binormal3dEXT_names, Binormal3dEXT_remap_index, -1 }, - { Tangent3fEXT_names, Tangent3fEXT_remap_index, -1 }, - { Binormal3sEXT_names, Binormal3sEXT_remap_index, -1 }, - { Tangent3ivEXT_names, Tangent3ivEXT_remap_index, -1 }, - { Tangent3dEXT_names, Tangent3dEXT_remap_index, -1 }, - { Binormal3svEXT_names, Binormal3svEXT_remap_index, -1 }, - { Binormal3dvEXT_names, Binormal3dvEXT_remap_index, -1 }, - { Tangent3iEXT_names, Tangent3iEXT_remap_index, -1 }, - { Tangent3bvEXT_names, Tangent3bvEXT_remap_index, -1 }, - { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 }, - { Tangent3bEXT_names, Tangent3bEXT_remap_index, -1 }, - { BinormalPointerEXT_names, BinormalPointerEXT_remap_index, -1 }, - { Tangent3svEXT_names, Tangent3svEXT_remap_index, -1 }, - { Binormal3bEXT_names, Binormal3bEXT_remap_index, -1 }, - { Binormal3iEXT_names, Binormal3iEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const struct dri_extension_function GL_EXT_copy_texture_functions[] = { - { CopyTexSubImage3D_names, -1, 373 }, - { CopyTexImage2D_names, -1, 324 }, - { CopyTexImage1D_names, -1, 323 }, - { CopyTexSubImage2D_names, -1, 326 }, - { CopyTexSubImage1D_names, -1, 325 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const struct dri_extension_function GL_EXT_cull_vertex_functions[] = { - { CullParameterdvEXT_names, CullParameterdvEXT_remap_index, 542 }, - { CullParameterfvEXT_names, CullParameterfvEXT_remap_index, 543 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_depth_bounds_test) -static const struct dri_extension_function GL_EXT_depth_bounds_test_functions[] = { - { DepthBoundsEXT_names, DepthBoundsEXT_remap_index, 699 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_draw_range_elements) -static const struct dri_extension_function GL_EXT_draw_range_elements_functions[] = { - { DrawRangeElements_names, -1, 338 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_fog_coord) -static const struct dri_extension_function GL_EXT_fog_coord_functions[] = { - { FogCoorddEXT_names, FogCoorddEXT_remap_index, 547 }, - { FogCoordfEXT_names, FogCoordfEXT_remap_index, 545 }, - { FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, 549 }, - { FogCoordfvEXT_names, FogCoordfvEXT_remap_index, 546 }, - { FogCoorddvEXT_names, FogCoorddvEXT_remap_index, 548 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const struct dri_extension_function GL_EXT_framebuffer_object_functions[] = { - { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, 812 }, - { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, 796 }, - { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, 800 }, - { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, 806 }, - { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, 798 }, - { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, 809 }, - { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, 810 }, - { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, 807 }, - { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, 803 }, - { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, 799 }, - { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, 802 }, - { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, 808 }, - { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, 811 }, - { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, 804 }, - { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, 805 }, - { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, 797 }, - { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, 801 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_histogram) -static const struct dri_extension_function GL_EXT_histogram_functions[] = { - { Histogram_names, -1, 367 }, - { GetHistogramParameterivEXT_names, GetHistogramParameterivEXT_remap_index, 419 }, - { ResetHistogram_names, -1, 369 }, - { GetMinmaxEXT_names, GetMinmaxEXT_remap_index, 420 }, - { GetHistogramParameterfvEXT_names, GetHistogramParameterfvEXT_remap_index, 418 }, - { GetHistogramEXT_names, GetHistogramEXT_remap_index, 417 }, - { GetMinmaxParameterfvEXT_names, GetMinmaxParameterfvEXT_remap_index, 421 }, - { ResetMinmax_names, -1, 370 }, - { GetMinmaxParameterivEXT_names, GetMinmaxParameterivEXT_remap_index, 422 }, - { Minmax_names, -1, 368 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_index_func) -static const struct dri_extension_function GL_EXT_index_func_functions[] = { - { IndexFuncEXT_names, IndexFuncEXT_remap_index, 539 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_index_material) -static const struct dri_extension_function GL_EXT_index_material_functions[] = { - { IndexMaterialEXT_names, IndexMaterialEXT_remap_index, 538 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_light_texture) -static const struct dri_extension_function GL_EXT_light_texture_functions[] = { - { ApplyTextureEXT_names, ApplyTextureEXT_remap_index, -1 }, - { TextureMaterialEXT_names, TextureMaterialEXT_remap_index, -1 }, - { TextureLightEXT_names, TextureLightEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_multi_draw_arrays) -static const struct dri_extension_function GL_EXT_multi_draw_arrays_functions[] = { - { MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, 645 }, - { MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, 644 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_multisample) -static const struct dri_extension_function GL_EXT_multisample_functions[] = { - { SampleMaskSGIS_names, SampleMaskSGIS_remap_index, 446 }, - { SamplePatternSGIS_names, SamplePatternSGIS_remap_index, 447 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_paletted_texture) -static const struct dri_extension_function GL_EXT_paletted_texture_functions[] = { - { GetColorTableParameterivEXT_names, GetColorTableParameterivEXT_remap_index, 551 }, - { GetColorTableEXT_names, GetColorTableEXT_remap_index, 550 }, - { ColorTable_names, -1, 339 }, - { GetColorTableParameterfvEXT_names, GetColorTableParameterfvEXT_remap_index, 552 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const struct dri_extension_function GL_EXT_pixel_transform_functions[] = { - { PixelTransformParameterfvEXT_names, PixelTransformParameterfvEXT_remap_index, -1 }, - { PixelTransformParameteriEXT_names, PixelTransformParameteriEXT_remap_index, -1 }, - { PixelTransformParameterfEXT_names, PixelTransformParameterfEXT_remap_index, -1 }, - { PixelTransformParameterivEXT_names, PixelTransformParameterivEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_point_parameters) -static const struct dri_extension_function GL_EXT_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, 458 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, 459 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_polygon_offset) -static const struct dri_extension_function GL_EXT_polygon_offset_functions[] = { - { PolygonOffsetEXT_names, PolygonOffsetEXT_remap_index, 414 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_secondary_color) -static const struct dri_extension_function GL_EXT_secondary_color_functions[] = { - { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, 567 }, - { SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, 561 }, - { SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, 562 }, - { SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, 569 }, - { SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, 563 }, - { SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, 577 }, - { SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, 573 }, - { SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, 576 }, - { SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, 568 }, - { SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, 566 }, - { SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, 572 }, - { SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, 574 }, - { SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, 564 }, - { SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, 575 }, - { SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, 571 }, - { SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, 565 }, - { SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, 570 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_stencil_two_side) -static const struct dri_extension_function GL_EXT_stencil_two_side_functions[] = { - { ActiveStencilFaceEXT_names, ActiveStencilFaceEXT_remap_index, 646 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_subtexture) -static const struct dri_extension_function GL_EXT_subtexture_functions[] = { - { TexSubImage1D_names, -1, 332 }, - { TexSubImage2D_names, -1, 333 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture3D) -static const struct dri_extension_function GL_EXT_texture3D_functions[] = { - { TexImage3D_names, -1, 371 }, - { TexSubImage3D_names, -1, 372 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_object) -static const struct dri_extension_function GL_EXT_texture_object_functions[] = { - { PrioritizeTextures_names, -1, 331 }, - { DeleteTextures_names, -1, 327 }, - { GenTexturesEXT_names, GenTexturesEXT_remap_index, 440 }, - { AreTexturesResidentEXT_names, AreTexturesResidentEXT_remap_index, 439 }, - { BindTexture_names, -1, 307 }, - { IsTextureEXT_names, IsTextureEXT_remap_index, 441 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_perturb_normal) -static const struct dri_extension_function GL_EXT_texture_perturb_normal_functions[] = { - { TextureNormalEXT_names, TextureNormalEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const struct dri_extension_function GL_EXT_vertex_array_functions[] = { - { IndexPointerEXT_names, IndexPointerEXT_remap_index, 450 }, - { NormalPointerEXT_names, NormalPointerEXT_remap_index, 451 }, - { VertexPointerEXT_names, VertexPointerEXT_remap_index, 453 }, - { TexCoordPointerEXT_names, TexCoordPointerEXT_remap_index, 452 }, - { EdgeFlagPointerEXT_names, EdgeFlagPointerEXT_remap_index, 449 }, - { ArrayElement_names, -1, 306 }, - { ColorPointerEXT_names, ColorPointerEXT_remap_index, 448 }, - { GetPointerv_names, -1, 329 }, - { DrawArrays_names, -1, 310 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const struct dri_extension_function GL_EXT_vertex_weighting_functions[] = { - { VertexWeightfvEXT_names, VertexWeightfvEXT_remap_index, 495 }, - { VertexWeightfEXT_names, VertexWeightfEXT_remap_index, 494 }, - { VertexWeightPointerEXT_names, VertexWeightPointerEXT_remap_index, 496 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_HP_image_transform) -static const struct dri_extension_function GL_HP_image_transform_functions[] = { - { GetImageTransformParameterfvHP_names, GetImageTransformParameterfvHP_remap_index, -1 }, - { ImageTransformParameterfHP_names, ImageTransformParameterfHP_remap_index, -1 }, - { ImageTransformParameterfvHP_names, ImageTransformParameterfvHP_remap_index, -1 }, - { ImageTransformParameteriHP_names, ImageTransformParameteriHP_remap_index, -1 }, - { GetImageTransformParameterivHP_names, GetImageTransformParameterivHP_remap_index, -1 }, - { ImageTransformParameterivHP_names, ImageTransformParameterivHP_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const struct dri_extension_function GL_IBM_multimode_draw_arrays_functions[] = { - { MultiModeDrawArraysIBM_names, MultiModeDrawArraysIBM_remap_index, 708 }, - { MultiModeDrawElementsIBM_names, MultiModeDrawElementsIBM_remap_index, 709 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const struct dri_extension_function GL_IBM_vertex_array_lists_functions[] = { - { SecondaryColorPointerListIBM_names, SecondaryColorPointerListIBM_remap_index, -1 }, - { NormalPointerListIBM_names, NormalPointerListIBM_remap_index, -1 }, - { FogCoordPointerListIBM_names, FogCoordPointerListIBM_remap_index, -1 }, - { VertexPointerListIBM_names, VertexPointerListIBM_remap_index, -1 }, - { ColorPointerListIBM_names, ColorPointerListIBM_remap_index, -1 }, - { TexCoordPointerListIBM_names, TexCoordPointerListIBM_remap_index, -1 }, - { IndexPointerListIBM_names, IndexPointerListIBM_remap_index, -1 }, - { EdgeFlagPointerListIBM_names, EdgeFlagPointerListIBM_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_INGR_blend_func_separate) -static const struct dri_extension_function GL_INGR_blend_func_separate_functions[] = { - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, 537 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const struct dri_extension_function GL_INTEL_parallel_arrays_functions[] = { - { VertexPointervINTEL_names, VertexPointervINTEL_remap_index, -1 }, - { ColorPointervINTEL_names, ColorPointervINTEL_remap_index, -1 }, - { NormalPointervINTEL_names, NormalPointervINTEL_remap_index, -1 }, - { TexCoordPointervINTEL_names, TexCoordPointervINTEL_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_resize_buffers) -static const struct dri_extension_function GL_MESA_resize_buffers_functions[] = { - { ResizeBuffersMESA_names, ResizeBuffersMESA_remap_index, 512 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_window_pos) -static const struct dri_extension_function GL_MESA_window_pos_functions[] = { - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, 523 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, 514 }, - { WindowPos4svMESA_names, WindowPos4svMESA_remap_index, 536 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, 520 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, 521 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, 516 }, - { WindowPos4dMESA_names, WindowPos4dMESA_remap_index, 529 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, 513 }, - { WindowPos4ivMESA_names, WindowPos4ivMESA_remap_index, 534 }, - { WindowPos4fMESA_names, WindowPos4fMESA_remap_index, 531 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, 522 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, 524 }, - { WindowPos4dvMESA_names, WindowPos4dvMESA_remap_index, 530 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, 517 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, 527 }, - { WindowPos4sMESA_names, WindowPos4sMESA_remap_index, 535 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, 518 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, 519 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, 525 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, 526 }, - { WindowPos4iMESA_names, WindowPos4iMESA_remap_index, 533 }, - { WindowPos4fvMESA_names, WindowPos4fvMESA_remap_index, 532 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, 528 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, 515 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_evaluators) -static const struct dri_extension_function GL_NV_evaluators_functions[] = { - { GetMapAttribParameterivNV_names, GetMapAttribParameterivNV_remap_index, -1 }, - { MapControlPointsNV_names, MapControlPointsNV_remap_index, -1 }, - { MapParameterfvNV_names, MapParameterfvNV_remap_index, -1 }, - { EvalMapsNV_names, EvalMapsNV_remap_index, -1 }, - { GetMapAttribParameterfvNV_names, GetMapAttribParameterfvNV_remap_index, -1 }, - { MapParameterivNV_names, MapParameterivNV_remap_index, -1 }, - { GetMapParameterivNV_names, GetMapParameterivNV_remap_index, -1 }, - { GetMapParameterfvNV_names, GetMapParameterfvNV_remap_index, -1 }, - { GetMapControlPointsNV_names, GetMapControlPointsNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_fence) -static const struct dri_extension_function GL_NV_fence_functions[] = { - { GenFencesNV_names, GenFencesNV_remap_index, 648 }, - { TestFenceNV_names, TestFenceNV_remap_index, 650 }, - { IsFenceNV_names, IsFenceNV_remap_index, 649 }, - { DeleteFencesNV_names, DeleteFencesNV_remap_index, 647 }, - { SetFenceNV_names, SetFenceNV_remap_index, 653 }, - { GetFenceivNV_names, GetFenceivNV_remap_index, 651 }, - { FinishFenceNV_names, FinishFenceNV_remap_index, 652 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_fragment_program) -static const struct dri_extension_function GL_NV_fragment_program_functions[] = { - { GetProgramNamedParameterdvNV_names, GetProgramNamedParameterdvNV_remap_index, 687 }, - { GetProgramNamedParameterfvNV_names, GetProgramNamedParameterfvNV_remap_index, 686 }, - { ProgramNamedParameter4fNV_names, ProgramNamedParameter4fNV_remap_index, 682 }, - { ProgramNamedParameter4fvNV_names, ProgramNamedParameter4fvNV_remap_index, 684 }, - { ProgramNamedParameter4dvNV_names, ProgramNamedParameter4dvNV_remap_index, 685 }, - { ProgramNamedParameter4dNV_names, ProgramNamedParameter4dNV_remap_index, 683 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_point_sprite) -static const struct dri_extension_function GL_NV_point_sprite_functions[] = { - { PointParameteriNV_names, PointParameteriNV_remap_index, 642 }, - { PointParameterivNV_names, PointParameterivNV_remap_index, 643 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_register_combiners) -static const struct dri_extension_function GL_NV_register_combiners_functions[] = { - { CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, 499 }, - { GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, 508 }, - { FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, 505 }, - { GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, 506 }, - { GetCombinerOutputParameterivNV_names, GetCombinerOutputParameterivNV_remap_index, 509 }, - { CombinerOutputNV_names, CombinerOutputNV_remap_index, 504 }, - { CombinerParameteriNV_names, CombinerParameteriNV_remap_index, 502 }, - { GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, 511 }, - { CombinerInputNV_names, CombinerInputNV_remap_index, 503 }, - { CombinerParameterfNV_names, CombinerParameterfNV_remap_index, 500 }, - { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, 510 }, - { GetCombinerInputParameterivNV_names, GetCombinerInputParameterivNV_remap_index, 507 }, - { CombinerParameterivNV_names, CombinerParameterivNV_remap_index, 501 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const struct dri_extension_function GL_NV_register_combiners2_functions[] = { - { CombinerStageParameterfvNV_names, CombinerStageParameterfvNV_remap_index, -1 }, - { GetCombinerStageParameterfvNV_names, GetCombinerStageParameterfvNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const struct dri_extension_function GL_NV_vertex_array_range_functions[] = { - { FlushVertexArrayRangeNV_names, FlushVertexArrayRangeNV_remap_index, 497 }, - { VertexArrayRangeNV_names, VertexArrayRangeNV_remap_index, 498 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_vertex_program) -static const struct dri_extension_function GL_NV_vertex_program_functions[] = { - { ProgramParameter4fNV_names, ProgramParameter4fNV_remap_index, 596 }, - { VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, 781 }, - { VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, 779 }, - { VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, 629 }, - { ProgramParameter4dvNV_names, ProgramParameter4dvNV_remap_index, 595 }, - { VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, 776 }, - { VertexAttrib2dNV_names, VertexAttrib2dNV_remap_index, 762 }, - { VertexAttrib4ubNV_names, VertexAttrib4ubNV_remap_index, 780 }, - { VertexAttribs3dvNV_names, VertexAttribs3dvNV_remap_index, 635 }, - { VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, 639 }, - { VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, 766 }, - { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, 636 }, - { ProgramParameter4dNV_names, ProgramParameter4dNV_remap_index, 594 }, - { LoadProgramNV_names, LoadProgramNV_remap_index, 593 }, - { VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, 777 }, - { VertexAttrib3fNV_names, VertexAttrib3fNV_remap_index, 770 }, - { VertexAttribs2dvNV_names, VertexAttribs2dvNV_remap_index, 632 }, - { GetProgramParameterfvNV_names, GetProgramParameterfvNV_remap_index, 584 }, - { VertexAttrib3dNV_names, VertexAttrib3dNV_remap_index, 768 }, - { VertexAttrib2fvNV_names, VertexAttrib2fvNV_remap_index, 765 }, - { VertexAttrib2dvNV_names, VertexAttrib2dvNV_remap_index, 763 }, - { VertexAttrib1dvNV_names, VertexAttrib1dvNV_remap_index, 757 }, - { ProgramParameter4fvNV_names, ProgramParameter4fvNV_remap_index, 597 }, - { VertexAttrib1svNV_names, VertexAttrib1svNV_remap_index, 761 }, - { VertexAttribs2svNV_names, VertexAttribs2svNV_remap_index, 634 }, - { GetVertexAttribivNV_names, GetVertexAttribivNV_remap_index, 755 }, - { GetVertexAttribfvNV_names, GetVertexAttribfvNV_remap_index, 754 }, - { VertexAttrib2svNV_names, VertexAttrib2svNV_remap_index, 767 }, - { VertexAttribs1fvNV_names, VertexAttribs1fvNV_remap_index, 630 }, - { IsProgramNV_names, IsProgramNV_remap_index, 592 }, - { VertexAttrib4sNV_names, VertexAttrib4sNV_remap_index, 778 }, - { VertexAttrib2fNV_names, VertexAttrib2fNV_remap_index, 764 }, - { RequestResidentProgramsNV_names, RequestResidentProgramsNV_remap_index, 600 }, - { ExecuteProgramNV_names, ExecuteProgramNV_remap_index, 581 }, - { VertexAttribPointerNV_names, VertexAttribPointerNV_remap_index, 602 }, - { TrackMatrixNV_names, TrackMatrixNV_remap_index, 601 }, - { GetProgramParameterdvNV_names, GetProgramParameterdvNV_remap_index, 583 }, - { VertexAttrib3sNV_names, VertexAttrib3sNV_remap_index, 772 }, - { GetTrackMatrixivNV_names, GetTrackMatrixivNV_remap_index, 587 }, - { VertexAttrib3svNV_names, VertexAttrib3svNV_remap_index, 773 }, - { ProgramParameters4fvNV_names, ProgramParameters4fvNV_remap_index, 599 }, - { GetProgramivNV_names, GetProgramivNV_remap_index, 585 }, - { GetVertexAttribdvNV_names, GetVertexAttribdvNV_remap_index, 753 }, - { VertexAttrib3fvNV_names, VertexAttrib3fvNV_remap_index, 771 }, - { VertexAttribs2fvNV_names, VertexAttribs2fvNV_remap_index, 633 }, - { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, 759 }, - { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, 580 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, 591 }, - { GetProgramStringNV_names, GetProgramStringNV_remap_index, 586 }, - { VertexAttribs4dvNV_names, VertexAttribs4dvNV_remap_index, 638 }, - { ProgramParameters4dvNV_names, ProgramParameters4dvNV_remap_index, 598 }, - { VertexAttrib1fNV_names, VertexAttrib1fNV_remap_index, 758 }, - { VertexAttrib4dNV_names, VertexAttrib4dNV_remap_index, 774 }, - { VertexAttribs4ubvNV_names, VertexAttribs4ubvNV_remap_index, 641 }, - { VertexAttribs3svNV_names, VertexAttribs3svNV_remap_index, 637 }, - { VertexAttrib1sNV_names, VertexAttrib1sNV_remap_index, 760 }, - { BindProgramNV_names, BindProgramNV_remap_index, 579 }, - { AreProgramsResidentNV_names, AreProgramsResidentNV_remap_index, 578 }, - { VertexAttrib3dvNV_names, VertexAttrib3dvNV_remap_index, 769 }, - { VertexAttrib1dNV_names, VertexAttrib1dNV_remap_index, 756 }, - { VertexAttribs4svNV_names, VertexAttribs4svNV_remap_index, 640 }, - { VertexAttribs1svNV_names, VertexAttribs1svNV_remap_index, 631 }, - { GenProgramsNV_names, GenProgramsNV_remap_index, 582 }, - { VertexAttrib4dvNV_names, VertexAttrib4dvNV_remap_index, 775 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_PGI_misc_hints) -static const struct dri_extension_function GL_PGI_misc_hints_functions[] = { - { HintPGI_names, HintPGI_remap_index, 544 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const struct dri_extension_function GL_SGIS_detail_texture_functions[] = { - { GetDetailTexFuncSGIS_names, GetDetailTexFuncSGIS_remap_index, 443 }, - { DetailTexFuncSGIS_names, DetailTexFuncSGIS_remap_index, 442 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const struct dri_extension_function GL_SGIS_fog_function_functions[] = { - { FogFuncSGIS_names, FogFuncSGIS_remap_index, -1 }, - { GetFogFuncSGIS_names, GetFogFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_multisample) -static const struct dri_extension_function GL_SGIS_multisample_functions[] = { - { SampleMaskSGIS_names, SampleMaskSGIS_remap_index, 446 }, - { SamplePatternSGIS_names, SamplePatternSGIS_remap_index, 447 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const struct dri_extension_function GL_SGIS_pixel_texture_functions[] = { - { PixelTexGenParameterfvSGIS_names, PixelTexGenParameterfvSGIS_remap_index, 434 }, - { GetPixelTexGenParameterivSGIS_names, GetPixelTexGenParameterivSGIS_remap_index, 435 }, - { PixelTexGenParameteriSGIS_names, PixelTexGenParameteriSGIS_remap_index, 431 }, - { PixelTexGenParameterivSGIS_names, PixelTexGenParameterivSGIS_remap_index, 432 }, - { PixelTexGenParameterfSGIS_names, PixelTexGenParameterfSGIS_remap_index, 433 }, - { GetPixelTexGenParameterfvSGIS_names, GetPixelTexGenParameterfvSGIS_remap_index, 436 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_point_parameters) -static const struct dri_extension_function GL_SGIS_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, 458 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, 459 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const struct dri_extension_function GL_SGIS_sharpen_texture_functions[] = { - { GetSharpenTexFuncSGIS_names, GetSharpenTexFuncSGIS_remap_index, 445 }, - { SharpenTexFuncSGIS_names, SharpenTexFuncSGIS_remap_index, 444 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const struct dri_extension_function GL_SGIS_texture4D_functions[] = { - { TexImage4DSGIS_names, TexImage4DSGIS_remap_index, 437 }, - { TexSubImage4DSGIS_names, TexSubImage4DSGIS_remap_index, 438 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture_color_mask) -static const struct dri_extension_function GL_SGIS_texture_color_mask_functions[] = { - { TextureColorMaskSGIS_names, TextureColorMaskSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const struct dri_extension_function GL_SGIS_texture_filter4_functions[] = { - { GetTexFilterFuncSGIS_names, GetTexFilterFuncSGIS_remap_index, 415 }, - { TexFilterFuncSGIS_names, TexFilterFuncSGIS_remap_index, 416 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_async) -static const struct dri_extension_function GL_SGIX_async_functions[] = { - { AsyncMarkerSGIX_names, AsyncMarkerSGIX_remap_index, -1 }, - { FinishAsyncSGIX_names, FinishAsyncSGIX_remap_index, -1 }, - { PollAsyncSGIX_names, PollAsyncSGIX_remap_index, -1 }, - { DeleteAsyncMarkersSGIX_names, DeleteAsyncMarkersSGIX_remap_index, -1 }, - { IsAsyncMarkerSGIX_names, IsAsyncMarkerSGIX_remap_index, -1 }, - { GenAsyncMarkersSGIX_names, GenAsyncMarkersSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_flush_raster) -static const struct dri_extension_function GL_SGIX_flush_raster_functions[] = { - { FlushRasterSGIX_names, FlushRasterSGIX_remap_index, 469 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const struct dri_extension_function GL_SGIX_fragment_lighting_functions[] = { - { FragmentMaterialfvSGIX_names, FragmentMaterialfvSGIX_remap_index, 486 }, - { FragmentLightModelivSGIX_names, FragmentLightModelivSGIX_remap_index, 484 }, - { FragmentLightiSGIX_names, FragmentLightiSGIX_remap_index, 479 }, - { GetFragmentMaterialfvSGIX_names, GetFragmentMaterialfvSGIX_remap_index, 491 }, - { FragmentMaterialfSGIX_names, FragmentMaterialfSGIX_remap_index, 485 }, - { GetFragmentLightivSGIX_names, GetFragmentLightivSGIX_remap_index, 490 }, - { FragmentLightModeliSGIX_names, FragmentLightModeliSGIX_remap_index, 483 }, - { FragmentLightivSGIX_names, FragmentLightivSGIX_remap_index, 480 }, - { GetFragmentMaterialivSGIX_names, GetFragmentMaterialivSGIX_remap_index, 492 }, - { FragmentLightModelfSGIX_names, FragmentLightModelfSGIX_remap_index, 481 }, - { FragmentColorMaterialSGIX_names, FragmentColorMaterialSGIX_remap_index, 476 }, - { FragmentMaterialiSGIX_names, FragmentMaterialiSGIX_remap_index, 487 }, - { LightEnviSGIX_names, LightEnviSGIX_remap_index, 493 }, - { FragmentLightModelfvSGIX_names, FragmentLightModelfvSGIX_remap_index, 482 }, - { FragmentLightfvSGIX_names, FragmentLightfvSGIX_remap_index, 478 }, - { FragmentLightfSGIX_names, FragmentLightfSGIX_remap_index, 477 }, - { GetFragmentLightfvSGIX_names, GetFragmentLightfvSGIX_remap_index, 489 }, - { FragmentMaterialivSGIX_names, FragmentMaterialivSGIX_remap_index, 488 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_framezoom) -static const struct dri_extension_function GL_SGIX_framezoom_functions[] = { - { FrameZoomSGIX_names, FrameZoomSGIX_remap_index, 466 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_igloo_interface) -static const struct dri_extension_function GL_SGIX_igloo_interface_functions[] = { - { IglooInterfaceSGIX_names, IglooInterfaceSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_instruments) -static const struct dri_extension_function GL_SGIX_instruments_functions[] = { - { ReadInstrumentsSGIX_names, ReadInstrumentsSGIX_remap_index, 463 }, - { GetInstrumentsSGIX_names, GetInstrumentsSGIX_remap_index, 460 }, - { StartInstrumentsSGIX_names, StartInstrumentsSGIX_remap_index, 464 }, - { StopInstrumentsSGIX_names, StopInstrumentsSGIX_remap_index, 465 }, - { InstrumentsBufferSGIX_names, InstrumentsBufferSGIX_remap_index, 461 }, - { PollInstrumentsSGIX_names, PollInstrumentsSGIX_remap_index, 462 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const struct dri_extension_function GL_SGIX_list_priority_functions[] = { - { ListParameterfSGIX_names, ListParameterfSGIX_remap_index, 472 }, - { GetListParameterivSGIX_names, GetListParameterivSGIX_remap_index, 471 }, - { GetListParameterfvSGIX_names, GetListParameterfvSGIX_remap_index, 470 }, - { ListParameteriSGIX_names, ListParameteriSGIX_remap_index, 474 }, - { ListParameterfvSGIX_names, ListParameterfvSGIX_remap_index, 473 }, - { ListParameterivSGIX_names, ListParameterivSGIX_remap_index, 475 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_pixel_texture) -static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = { - { PixelTexGenSGIX_names, PixelTexGenSGIX_remap_index, 430 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = { - { LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 }, - { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, - { DeformSGIX_names, DeformSGIX_remap_index, -1 }, - { DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_reference_plane) -static const struct dri_extension_function GL_SGIX_reference_plane_functions[] = { - { ReferencePlaneSGIX_names, ReferencePlaneSGIX_remap_index, 468 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_sprite) -static const struct dri_extension_function GL_SGIX_sprite_functions[] = { - { SpriteParameterfvSGIX_names, SpriteParameterfvSGIX_remap_index, 455 }, - { SpriteParameteriSGIX_names, SpriteParameteriSGIX_remap_index, 456 }, - { SpriteParameterfSGIX_names, SpriteParameterfSGIX_remap_index, 454 }, - { SpriteParameterivSGIX_names, SpriteParameterivSGIX_remap_index, 457 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_tag_sample_buffer) -static const struct dri_extension_function GL_SGIX_tag_sample_buffer_functions[] = { - { TagSampleBufferSGIX_names, TagSampleBufferSGIX_remap_index, 467 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGI_color_table) -static const struct dri_extension_function GL_SGI_color_table_functions[] = { - { GetColorTableParameterfvSGI_names, GetColorTableParameterfvSGI_remap_index, 428 }, - { ColorTableParameteriv_names, -1, 341 }, - { ColorTable_names, -1, 339 }, - { CopyColorTable_names, -1, 342 }, - { ColorTableParameterfv_names, -1, 340 }, - { GetColorTableParameterivSGI_names, GetColorTableParameterivSGI_remap_index, 429 }, - { GetColorTableSGI_names, GetColorTableSGI_remap_index, 427 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUNX_constant_data) -static const struct dri_extension_function GL_SUNX_constant_data_functions[] = { - { FinishTextureSUNX_names, FinishTextureSUNX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const struct dri_extension_function GL_SUN_global_alpha_functions[] = { - { GlobalAlphaFactorubSUN_names, GlobalAlphaFactorubSUN_remap_index, -1 }, - { GlobalAlphaFactoriSUN_names, GlobalAlphaFactoriSUN_remap_index, -1 }, - { GlobalAlphaFactordSUN_names, GlobalAlphaFactordSUN_remap_index, -1 }, - { GlobalAlphaFactoruiSUN_names, GlobalAlphaFactoruiSUN_remap_index, -1 }, - { GlobalAlphaFactorbSUN_names, GlobalAlphaFactorbSUN_remap_index, -1 }, - { GlobalAlphaFactorfSUN_names, GlobalAlphaFactorfSUN_remap_index, -1 }, - { GlobalAlphaFactorusSUN_names, GlobalAlphaFactorusSUN_remap_index, -1 }, - { GlobalAlphaFactorsSUN_names, GlobalAlphaFactorsSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_mesh_array) -static const struct dri_extension_function GL_SUN_mesh_array_functions[] = { - { DrawMeshArraysSUN_names, DrawMeshArraysSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const struct dri_extension_function GL_SUN_triangle_list_functions[] = { - { ReplacementCodeubSUN_names, ReplacementCodeubSUN_remap_index, -1 }, - { ReplacementCodeubvSUN_names, ReplacementCodeubvSUN_remap_index, -1 }, - { ReplacementCodeuivSUN_names, ReplacementCodeuivSUN_remap_index, -1 }, - { ReplacementCodeusvSUN_names, ReplacementCodeusvSUN_remap_index, -1 }, - { ReplacementCodePointerSUN_names, ReplacementCodePointerSUN_remap_index, -1 }, - { ReplacementCodeusSUN_names, ReplacementCodeusSUN_remap_index, -1 }, - { ReplacementCodeuiSUN_names, ReplacementCodeuiSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_vertex) -static const struct dri_extension_function GL_SUN_vertex_functions[] = { - { ReplacementCodeuiColor3fVertex3fvSUN_names, ReplacementCodeuiColor3fVertex3fvSUN_remap_index, -1 }, - { TexCoord4fColor4fNormal3fVertex4fvSUN_names, TexCoord4fColor4fNormal3fVertex4fvSUN_remap_index, -1 }, - { TexCoord2fColor4ubVertex3fvSUN_names, TexCoord2fColor4ubVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiVertex3fvSUN_names, ReplacementCodeuiVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiNormal3fVertex3fSUN_names, ReplacementCodeuiNormal3fVertex3fSUN_remap_index, -1 }, - { Color4ubVertex3fvSUN_names, Color4ubVertex3fvSUN_remap_index, -1 }, - { Color4ubVertex3fSUN_names, Color4ubVertex3fSUN_remap_index, -1 }, - { TexCoord2fVertex3fSUN_names, TexCoord2fVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4fNormal3fVertex3fSUN_names, TexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fNormal3fVertex3fvSUN_names, TexCoord2fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fVertex3fSUN_names, ReplacementCodeuiTexCoord2fVertex3fSUN_remap_index, -1 }, - { Color3fVertex3fSUN_names, Color3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiNormal3fVertex3fvSUN_names, ReplacementCodeuiNormal3fVertex3fvSUN_remap_index, -1 }, - { Color3fVertex3fvSUN_names, Color3fVertex3fvSUN_remap_index, -1 }, - { Color4fNormal3fVertex3fvSUN_names, Color4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_remap_index, -1 }, - { TexCoord2fColor3fVertex3fSUN_names, TexCoord2fColor3fVertex3fSUN_remap_index, -1 }, - { TexCoord4fColor4fNormal3fVertex4fSUN_names, TexCoord4fColor4fNormal3fVertex4fSUN_remap_index, -1 }, - { Color4ubVertex2fvSUN_names, Color4ubVertex2fvSUN_remap_index, -1 }, - { Normal3fVertex3fSUN_names, Normal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fNormal3fVertex3fSUN_names, TexCoord2fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fVertex3fvSUN_names, TexCoord2fVertex3fvSUN_remap_index, -1 }, - { Color4ubVertex2fSUN_names, Color4ubVertex2fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4ubVertex3fSUN_names, ReplacementCodeuiColor4ubVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4ubVertex3fSUN_names, TexCoord2fColor4ubVertex3fSUN_remap_index, -1 }, - { Normal3fVertex3fvSUN_names, Normal3fVertex3fvSUN_remap_index, -1 }, - { Color4fNormal3fVertex3fSUN_names, Color4fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4fNormal3fVertex3fvSUN_names, TexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4ubVertex3fvSUN_names, ReplacementCodeuiColor4ubVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiColor3fVertex3fSUN_names, ReplacementCodeuiColor3fVertex3fSUN_remap_index, -1 }, - { TexCoord4fVertex4fSUN_names, TexCoord4fVertex4fSUN_remap_index, -1 }, - { TexCoord2fColor3fVertex3fvSUN_names, TexCoord2fColor3fVertex3fvSUN_remap_index, -1 }, - { TexCoord4fVertex4fvSUN_names, TexCoord4fVertex4fvSUN_remap_index, -1 }, - { ReplacementCodeuiVertex3fSUN_names, ReplacementCodeuiVertex3fSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_3) -static const struct dri_extension_function GL_VERSION_1_3_functions[] = { - { SampleCoverageARB_names, SampleCoverageARB_remap_index, 412 }, - { MultiTexCoord3sARB_names, -1, 398 }, - { ActiveTextureARB_names, -1, 374 }, - { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, 558 }, - { CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, 554 }, - { MultiTexCoord1fvARB_names, -1, 379 }, - { MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, 411 }, - { CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, 556 }, - { MultiTexCoord3dARB_names, -1, 392 }, - { MultiTexCoord2iARB_names, -1, 388 }, - { MultiTexCoord2svARB_names, -1, 391 }, - { MultiTexCoord2fARB_names, -1, 386 }, - { LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, 409 }, - { MultiTexCoord3fvARB_names, -1, 395 }, - { MultiTexCoord4sARB_names, -1, 406 }, - { MultiTexCoord2dvARB_names, -1, 385 }, - { MultiTexCoord1svARB_names, -1, 383 }, - { MultiTexCoord3svARB_names, -1, 399 }, - { MultiTexCoord4iARB_names, -1, 404 }, - { MultiTexCoord3iARB_names, -1, 396 }, - { MultiTexCoord1dARB_names, -1, 376 }, - { MultiTexCoord3dvARB_names, -1, 393 }, - { MultiTexCoord3ivARB_names, -1, 397 }, - { MultiTexCoord2sARB_names, -1, 390 }, - { MultiTexCoord4ivARB_names, -1, 405 }, - { CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, 559 }, - { ClientActiveTextureARB_names, -1, 375 }, - { CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, 557 }, - { MultiTexCoord2dARB_names, -1, 384 }, - { MultiTexCoord4dvARB_names, -1, 401 }, - { MultiTexCoord4fvARB_names, -1, 403 }, - { MultiTexCoord3fARB_names, -1, 394 }, - { MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, 410 }, - { CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, 555 }, - { MultiTexCoord4dARB_names, -1, 400 }, - { MultiTexCoord1sARB_names, -1, 382 }, - { MultiTexCoord1dvARB_names, -1, 377 }, - { MultiTexCoord1ivARB_names, -1, 381 }, - { MultiTexCoord2ivARB_names, -1, 389 }, - { MultiTexCoord1iARB_names, -1, 380 }, - { GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, 560 }, - { MultiTexCoord4svARB_names, -1, 407 }, - { MultiTexCoord1fARB_names, -1, 378 }, - { MultiTexCoord4fARB_names, -1, 402 }, - { LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, 408 }, - { MultiTexCoord2fvARB_names, -1, 387 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_4) -static const struct dri_extension_function GL_VERSION_1_4_functions[] = { - { PointParameteriNV_names, PointParameteriNV_remap_index, 642 }, - { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, 567 }, - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, 523 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, 514 }, - { SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, 561 }, - { PointParameterfEXT_names, PointParameterfEXT_remap_index, 458 }, - { FogCoorddEXT_names, FogCoorddEXT_remap_index, 547 }, - { FogCoordfEXT_names, FogCoordfEXT_remap_index, 545 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, 520 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, 521 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, 459 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, 516 }, - { SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, 562 }, - { SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, 569 }, - { SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, 563 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, 513 }, - { SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, 577 }, - { SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, 573 }, - { SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, 576 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, 522 }, - { PointParameterivNV_names, PointParameterivNV_remap_index, 643 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, 524 }, - { SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, 568 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, 517 }, - { SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, 566 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, 527 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, 518 }, - { MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, 645 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, 519 }, - { FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, 549 }, - { SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, 572 }, - { SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, 574 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, 525 }, - { SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, 564 }, - { MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, 644 }, - { SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, 575 }, - { FogCoordfvEXT_names, FogCoordfvEXT_remap_index, 546 }, - { SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, 571 }, - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, 537 }, - { SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, 565 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, 526 }, - { SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, 570 }, - { FogCoorddvEXT_names, FogCoorddvEXT_remap_index, 548 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, 528 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, 515 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_5) -static const struct dri_extension_function GL_VERSION_1_5_functions[] = { - { BeginQueryARB_names, BeginQueryARB_remap_index, 703 }, - { GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, 695 }, - { BufferSubDataARB_names, BufferSubDataARB_remap_index, 690 }, - { GetQueryivARB_names, GetQueryivARB_remap_index, 705 }, - { GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, 706 }, - { BufferDataARB_names, BufferDataARB_remap_index, 689 }, - { EndQueryARB_names, EndQueryARB_remap_index, 704 }, - { GetBufferPointervARB_names, GetBufferPointervARB_remap_index, 694 }, - { GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, 707 }, - { GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, 693 }, - { DeleteQueriesARB_names, DeleteQueriesARB_remap_index, 701 }, - { IsQueryARB_names, IsQueryARB_remap_index, 702 }, - { MapBufferARB_names, MapBufferARB_remap_index, 697 }, - { GenQueriesARB_names, GenQueriesARB_remap_index, 700 }, - { IsBufferARB_names, IsBufferARB_remap_index, 696 }, - { DeleteBuffersARB_names, DeleteBuffersARB_remap_index, 691 }, - { UnmapBufferARB_names, UnmapBufferARB_remap_index, 698 }, - { BindBufferARB_names, BindBufferARB_remap_index, 688 }, - { GenBuffersARB_names, GenBuffersARB_remap_index, 692 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_2_0) -static const struct dri_extension_function GL_VERSION_2_0_functions[] = { - { StencilMaskSeparate_names, StencilMaskSeparate_remap_index, 815 }, - { StencilOpSeparate_names, StencilOpSeparate_remap_index, 814 }, - { StencilFuncSeparate_names, StencilFuncSeparate_remap_index, 813 }, - { NULL, 0, 0 } -}; -#endif - diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.NX.original b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.NX.original deleted file mode 100644 index 066c5ffba..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.NX.original +++ /dev/null @@ -1,497 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2003 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file glcontextmodes.c - * Utility routines for working with \c __GLcontextModes structures. At - * some point most or all of these functions will be moved to the Mesa - * code base. - * - * \author Ian Romanick - */ - -#if defined(IN_MINI_GLX) -# include -# include -# include -# include "GL/internal/dri_interface.h" -# include "imports.h" -# define __glXMemset memset -#else -# include -# include -# include "GL/glxint.h" - -# ifdef XFree86Server -void *memset( void * ptr, int val, size_t size); -# include "GL/glx_ansic.h" -extern void * __glXMalloc( size_t size ); -extern void __glXFree( void * ptr ); -# define _mesa_malloc(b) __glXMalloc(b) -# define _mesa_free(m) __glXFree(m) -# else -# include -# define __glXMemset memset -# define _mesa_malloc(b) Xmalloc(b) -# define _mesa_free(m) Xfree(m) -# endif /* XFree86Server */ -#endif /* !defined(IN_MINI_GLX) */ - -#include "glcontextmodes.h" - -#if !defined(IN_MINI_GLX) -#define NUM_VISUAL_TYPES 6 - -/** - * Convert an X visual type to a GLX visual type. - * - * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) - * to be converted. - * \return If \c visualType is a valid X visual type, a GLX visual type will - * be returned. Otherwise \c GLX_NONE will be returned. - */ -GLint -_gl_convert_from_x_visual_type( int visualType ) -{ - static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { - GLX_STATIC_GRAY, GLX_GRAY_SCALE, - GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, - GLX_TRUE_COLOR, GLX_DIRECT_COLOR - }; - - return ( (unsigned) visualType < NUM_VISUAL_TYPES ) - ? glx_visual_types[ visualType ] : GLX_NONE; -} - - -/** - * Convert a GLX visual type to an X visual type. - * - * \param visualType GLX visual type (i.e., \c GLX_TRUE_COLOR, - * \c GLX_STATIC_GRAY, etc.) to be converted. - * \return If \c visualType is a valid GLX visual type, an X visual type will - * be returned. Otherwise -1 will be returned. - */ -GLint -_gl_convert_to_x_visual_type( int visualType ) -{ - static const int x_visual_types[ NUM_VISUAL_TYPES ] = { - TrueColor, DirectColor, - PseudoColor, StaticColor, - GrayScale, StaticGray - }; - - return ( (unsigned) (visualType - GLX_TRUE_COLOR) <= NUM_VISUAL_TYPES ) - ? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1; -} - - -/** - * Copy a GLX visual config structure to a GL context mode structure. All - * of the fields in \c config are copied to \c mode. Additional fields in - * \c mode that can be derrived from the fields of \c config (i.e., - * \c haveDepthBuffer) are also filled in. The remaining fields in \c mode - * that cannot be derrived are set to default values. - * - * \param mode Destination GL context mode. - * \param config Source GLX visual config. - * - * \note - * The \c fbconfigID and \c visualID fields of the \c __GLcontextModes - * structure will be set to the \c vid of the \c __GLXvisualConfig structure. - */ -void -_gl_copy_visual_to_context_mode( __GLcontextModes * mode, - const __GLXvisualConfig * config ) -{ - __GLcontextModes * const next = mode->next; - - (void) __glXMemset( mode, 0, sizeof( __GLcontextModes ) ); - mode->next = next; - - mode->visualID = config->vid; - mode->visualType = _gl_convert_from_x_visual_type( config->class ); - mode->xRenderable = GL_TRUE; - mode->fbconfigID = config->vid; - mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; - - mode->rgbMode = (config->rgba != 0); - mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; - - mode->colorIndexMode = !(mode->rgbMode); - mode->doubleBufferMode = (config->doubleBuffer != 0); - mode->stereoMode = (config->stereo != 0); - - mode->haveAccumBuffer = ((config->accumRedSize + - config->accumGreenSize + - config->accumBlueSize + - config->accumAlphaSize) > 0); - mode->haveDepthBuffer = (config->depthSize > 0); - mode->haveStencilBuffer = (config->stencilSize > 0); - - mode->redBits = config->redSize; - mode->greenBits = config->greenSize; - mode->blueBits = config->blueSize; - mode->alphaBits = config->alphaSize; - mode->redMask = config->redMask; - mode->greenMask = config->greenMask; - mode->blueMask = config->blueMask; - mode->alphaMask = config->alphaMask; - mode->rgbBits = mode->rgbMode ? config->bufferSize : 0; - mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0; - - mode->accumRedBits = config->accumRedSize; - mode->accumGreenBits = config->accumGreenSize; - mode->accumBlueBits = config->accumBlueSize; - mode->accumAlphaBits = config->accumAlphaSize; - mode->depthBits = config->depthSize; - mode->stencilBits = config->stencilSize; - - mode->numAuxBuffers = config->auxBuffers; - mode->level = config->level; - - mode->visualRating = config->visualRating; - mode->transparentPixel = config->transparentPixel; - mode->transparentRed = config->transparentRed; - mode->transparentGreen = config->transparentGreen; - mode->transparentBlue = config->transparentBlue; - mode->transparentAlpha = config->transparentAlpha; - mode->transparentIndex = config->transparentIndex; - - mode->swapMethod = GLX_SWAP_UNDEFINED_OML; -} - - -/** - * Get data from a GL context mode. - * - * \param mode GL context mode whose data is to be returned. - * \param attribute Attribute of \c mode that is to be returned. - * \param value_return Location to store the data member of \c mode. - * \return If \c attribute is a valid attribute of \c mode, zero is - * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned. - */ -int -_gl_get_context_mode_data(const __GLcontextModes *mode, int attribute, - int *value_return) -{ - switch (attribute) { - case GLX_USE_GL: - *value_return = GL_TRUE; - return 0; - case GLX_BUFFER_SIZE: - *value_return = mode->rgbBits; - return 0; - case GLX_RGBA: - *value_return = mode->rgbMode; - return 0; - case GLX_RED_SIZE: - *value_return = mode->redBits; - return 0; - case GLX_GREEN_SIZE: - *value_return = mode->greenBits; - return 0; - case GLX_BLUE_SIZE: - *value_return = mode->blueBits; - return 0; - case GLX_ALPHA_SIZE: - *value_return = mode->alphaBits; - return 0; - case GLX_DOUBLEBUFFER: - *value_return = mode->doubleBufferMode; - return 0; - case GLX_STEREO: - *value_return = mode->stereoMode; - return 0; - case GLX_AUX_BUFFERS: - *value_return = mode->numAuxBuffers; - return 0; - case GLX_DEPTH_SIZE: - *value_return = mode->depthBits; - return 0; - case GLX_STENCIL_SIZE: - *value_return = mode->stencilBits; - return 0; - case GLX_ACCUM_RED_SIZE: - *value_return = mode->accumRedBits; - return 0; - case GLX_ACCUM_GREEN_SIZE: - *value_return = mode->accumGreenBits; - return 0; - case GLX_ACCUM_BLUE_SIZE: - *value_return = mode->accumBlueBits; - return 0; - case GLX_ACCUM_ALPHA_SIZE: - *value_return = mode->accumAlphaBits; - return 0; - case GLX_LEVEL: - *value_return = mode->level; - return 0; - case GLX_TRANSPARENT_TYPE_EXT: - *value_return = mode->transparentPixel; - return 0; - case GLX_TRANSPARENT_RED_VALUE: - *value_return = mode->transparentRed; - return 0; - case GLX_TRANSPARENT_GREEN_VALUE: - *value_return = mode->transparentGreen; - return 0; - case GLX_TRANSPARENT_BLUE_VALUE: - *value_return = mode->transparentBlue; - return 0; - case GLX_TRANSPARENT_ALPHA_VALUE: - *value_return = mode->transparentAlpha; - return 0; - case GLX_TRANSPARENT_INDEX_VALUE: - *value_return = mode->transparentIndex; - return 0; - case GLX_X_VISUAL_TYPE: - *value_return = mode->visualType; - return 0; - case GLX_CONFIG_CAVEAT: - *value_return = mode->visualRating; - return 0; - case GLX_VISUAL_ID: - *value_return = mode->visualID; - return 0; - case GLX_DRAWABLE_TYPE: - *value_return = mode->drawableType; - return 0; - case GLX_RENDER_TYPE: - *value_return = mode->renderType; - return 0; - case GLX_X_RENDERABLE: - *value_return = mode->xRenderable; - return 0; - case GLX_FBCONFIG_ID: - *value_return = mode->fbconfigID; - return 0; - case GLX_MAX_PBUFFER_WIDTH: - *value_return = mode->maxPbufferWidth; - return 0; - case GLX_MAX_PBUFFER_HEIGHT: - *value_return = mode->maxPbufferHeight; - return 0; - case GLX_MAX_PBUFFER_PIXELS: - *value_return = mode->maxPbufferPixels; - return 0; - case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: - *value_return = mode->optimalPbufferWidth; - return 0; - case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: - *value_return = mode->optimalPbufferHeight; - return 0; - case GLX_SWAP_METHOD_OML: - *value_return = mode->swapMethod; - return 0; - case GLX_SAMPLE_BUFFERS_SGIS: - *value_return = mode->sampleBuffers; - return 0; - case GLX_SAMPLES_SGIS: - *value_return = mode->samples; - return 0; - - /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX. - * It is ONLY for communication between the GLX client and the GLX - * server. - */ - case GLX_VISUAL_SELECT_GROUP_SGIX: - default: - return GLX_BAD_ATTRIBUTE; - } -} -#endif /* !defined(IN_MINI_GLX) */ - - -/** - * Allocate a linked list of \c __GLcontextModes structures. The fields of - * each structure will be initialized to "reasonable" default values. In - * most cases this is the default value defined by table 3.4 of the GLX - * 1.3 specification. This means that most values are either initialized to - * zero or \c GLX_DONT_CARE (which is -1). As support for additional - * extensions is added, the new values will be initialized to appropriate - * values from the extension specification. - * - * \param count Number of structures to allocate. - * \param minimum_size Minimum size of a structure to allocate. This allows - * for differences in the version of the - * \c __GLcontextModes stucture used in libGL and in a - * DRI-based driver. - * \returns A pointer to the first element in a linked list of \c count - * stuctures on success, or \c NULL on failure. - * - * \warning Use of \c minimum_size does \b not guarantee binary compatibility. - * The fundamental assumption is that if the \c minimum_size - * specified by the driver and the size of the \c __GLcontextModes - * structure in libGL is the same, then the meaning of each byte in - * the structure is the same in both places. \b Be \b careful! - * Basically this means that fields have to be added in libGL and - * then propagated to drivers. Drivers should \b never arbitrarilly - * extend the \c __GLcontextModes data-structure. - */ -__GLcontextModes * -_gl_context_modes_create( unsigned count, size_t minimum_size ) -{ - const size_t size = (minimum_size > sizeof( __GLcontextModes )) - ? minimum_size : sizeof( __GLcontextModes ); - __GLcontextModes * base = NULL; - __GLcontextModes ** next; - unsigned i; - - next = & base; - for ( i = 0 ; i < count ; i++ ) { - *next = (__GLcontextModes *) _mesa_malloc( size ); - if ( *next == NULL ) { - _gl_context_modes_destroy( base ); - base = NULL; - break; - } - - (void) __glXMemset( *next, 0, size ); - (*next)->visualID = GLX_DONT_CARE; - (*next)->visualType = GLX_DONT_CARE; - (*next)->visualRating = GLX_NONE; - (*next)->transparentPixel = GLX_NONE; - (*next)->transparentRed = GLX_DONT_CARE; - (*next)->transparentGreen = GLX_DONT_CARE; - (*next)->transparentBlue = GLX_DONT_CARE; - (*next)->transparentAlpha = GLX_DONT_CARE; - (*next)->transparentIndex = GLX_DONT_CARE; - (*next)->xRenderable = GLX_DONT_CARE; - (*next)->fbconfigID = GLX_DONT_CARE; - (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML; - - next = & ((*next)->next); - } - - return base; -} - - -/** - * Destroy a linked list of \c __GLcontextModes structures created by - * \c _gl_context_modes_create. - * - * \param modes Linked list of structures to be destroyed. All structres - * in the list will be freed. - */ -void -_gl_context_modes_destroy( __GLcontextModes * modes ) -{ - while ( modes != NULL ) { - __GLcontextModes * const next = modes->next; - - _mesa_free( modes ); - modes = next; - } -} - - -/** - * Find a context mode matching a Visual ID. - * - * \param modes List list of context-mode structures to be searched. - * \param vid Visual ID to be found. - * \returns A pointer to a context-mode in \c modes if \c vid was found in - * the list, or \c NULL if it was not. - */ - -__GLcontextModes * -_gl_context_modes_find_visual( __GLcontextModes * modes, int vid ) -{ - while ( modes != NULL ) { - if ( modes->visualID == vid ) { - break; - } - - modes = modes->next; - } - - return modes; -} - - -/** - * Determine if two context-modes are the same. This is intended to be used - * by libGL implementations to compare to sets of driver generated FBconfigs. - * - * \param a Context-mode to be compared. - * \param b Context-mode to be compared. - * \returns \c GL_TRUE if the two context-modes are the same. \c GL_FALSE is - * returned otherwise. - */ -GLboolean -_gl_context_modes_are_same( const __GLcontextModes * a, - const __GLcontextModes * b ) -{ - return( (a->rgbMode == b->rgbMode) && - (a->floatMode == b->floatMode) && - (a->colorIndexMode == b->colorIndexMode) && - (a->doubleBufferMode == b->doubleBufferMode) && - (a->stereoMode == b->stereoMode) && - (a->redBits == b->redBits) && - (a->greenBits == b->greenBits) && - (a->blueBits == b->blueBits) && - (a->alphaBits == b->alphaBits) && -#if 0 /* For some reason these don't get set on the client-side in libGL. */ - (a->redMask == b->redMask) && - (a->greenMask == b->greenMask) && - (a->blueMask == b->blueMask) && - (a->alphaMask == b->alphaMask) && -#endif - (a->rgbBits == b->rgbBits) && - (a->indexBits == b->indexBits) && - (a->accumRedBits == b->accumRedBits) && - (a->accumGreenBits == b->accumGreenBits) && - (a->accumBlueBits == b->accumBlueBits) && - (a->accumAlphaBits == b->accumAlphaBits) && - (a->depthBits == b->depthBits) && - (a->stencilBits == b->stencilBits) && - (a->numAuxBuffers == b->numAuxBuffers) && - (a->level == b->level) && - (a->pixmapMode == b->pixmapMode) && - (a->visualRating == b->visualRating) && - - (a->transparentPixel == b->transparentPixel) && - - ((a->transparentPixel != GLX_TRANSPARENT_RGB) || - ((a->transparentRed == b->transparentRed) && - (a->transparentGreen == b->transparentGreen) && - (a->transparentBlue == b->transparentBlue) && - (a->transparentAlpha == b->transparentAlpha))) && - - ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || - (a->transparentIndex == b->transparentIndex)) && - - (a->sampleBuffers == b->sampleBuffers) && - (a->samples == b->samples) && - ((a->drawableType & b->drawableType) != 0) && - (a->renderType == b->renderType) && - (a->maxPbufferWidth == b->maxPbufferWidth) && - (a->maxPbufferHeight == b->maxPbufferHeight) && - (a->maxPbufferPixels == b->maxPbufferPixels) && - (a->optimalPbufferWidth == b->optimalPbufferWidth) && - (a->optimalPbufferHeight == b->optimalPbufferHeight) && - (a->swapMethod == b->swapMethod) ); -} diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.X.original b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.X.original deleted file mode 100644 index 5e9e352f2..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/glcontextmodes.c.X.original +++ /dev/null @@ -1,496 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2003 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file glcontextmodes.c - * Utility routines for working with \c __GLcontextModes structures. At - * some point most or all of these functions will be moved to the Mesa - * code base. - * - * \author Ian Romanick - */ - -#if defined(IN_MINI_GLX) -# include -# include -# include -# include "GL/internal/dri_interface.h" -# include "imports.h" -# define __glXMemset memset -#else -# include -# include -# include "GL/glxint.h" - -# ifdef XFree86Server -# include "GL/glx_ansic.h" -extern void * __glXMalloc( size_t size ); -extern void __glXFree( void * ptr ); -# define _mesa_malloc(b) __glXMalloc(b) -# define _mesa_free(m) __glXFree(m) -# else -# include -# define __glXMemset memset -# define _mesa_malloc(b) Xmalloc(b) -# define _mesa_free(m) Xfree(m) -# endif /* XFree86Server */ -#endif /* !defined(IN_MINI_GLX) */ - -#include "glcontextmodes.h" - -#if !defined(IN_MINI_GLX) -#define NUM_VISUAL_TYPES 6 - -/** - * Convert an X visual type to a GLX visual type. - * - * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) - * to be converted. - * \return If \c visualType is a valid X visual type, a GLX visual type will - * be returned. Otherwise \c GLX_NONE will be returned. - */ -GLint -_gl_convert_from_x_visual_type( int visualType ) -{ - static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { - GLX_STATIC_GRAY, GLX_GRAY_SCALE, - GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, - GLX_TRUE_COLOR, GLX_DIRECT_COLOR - }; - - return ( (unsigned) visualType < NUM_VISUAL_TYPES ) - ? glx_visual_types[ visualType ] : GLX_NONE; -} - - -/** - * Convert a GLX visual type to an X visual type. - * - * \param visualType GLX visual type (i.e., \c GLX_TRUE_COLOR, - * \c GLX_STATIC_GRAY, etc.) to be converted. - * \return If \c visualType is a valid GLX visual type, an X visual type will - * be returned. Otherwise -1 will be returned. - */ -GLint -_gl_convert_to_x_visual_type( int visualType ) -{ - static const int x_visual_types[ NUM_VISUAL_TYPES ] = { - TrueColor, DirectColor, - PseudoColor, StaticColor, - GrayScale, StaticGray - }; - - return ( (unsigned) (visualType - GLX_TRUE_COLOR) <= NUM_VISUAL_TYPES ) - ? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1; -} - - -/** - * Copy a GLX visual config structure to a GL context mode structure. All - * of the fields in \c config are copied to \c mode. Additional fields in - * \c mode that can be derrived from the fields of \c config (i.e., - * \c haveDepthBuffer) are also filled in. The remaining fields in \c mode - * that cannot be derrived are set to default values. - * - * \param mode Destination GL context mode. - * \param config Source GLX visual config. - * - * \note - * The \c fbconfigID and \c visualID fields of the \c __GLcontextModes - * structure will be set to the \c vid of the \c __GLXvisualConfig structure. - */ -void -_gl_copy_visual_to_context_mode( __GLcontextModes * mode, - const __GLXvisualConfig * config ) -{ - __GLcontextModes * const next = mode->next; - - (void) __glXMemset( mode, 0, sizeof( __GLcontextModes ) ); - mode->next = next; - - mode->visualID = config->vid; - mode->visualType = _gl_convert_from_x_visual_type( config->class ); - mode->xRenderable = GL_TRUE; - mode->fbconfigID = config->vid; - mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; - - mode->rgbMode = (config->rgba != 0); - mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; - - mode->colorIndexMode = !(mode->rgbMode); - mode->doubleBufferMode = (config->doubleBuffer != 0); - mode->stereoMode = (config->stereo != 0); - - mode->haveAccumBuffer = ((config->accumRedSize + - config->accumGreenSize + - config->accumBlueSize + - config->accumAlphaSize) > 0); - mode->haveDepthBuffer = (config->depthSize > 0); - mode->haveStencilBuffer = (config->stencilSize > 0); - - mode->redBits = config->redSize; - mode->greenBits = config->greenSize; - mode->blueBits = config->blueSize; - mode->alphaBits = config->alphaSize; - mode->redMask = config->redMask; - mode->greenMask = config->greenMask; - mode->blueMask = config->blueMask; - mode->alphaMask = config->alphaMask; - mode->rgbBits = mode->rgbMode ? config->bufferSize : 0; - mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0; - - mode->accumRedBits = config->accumRedSize; - mode->accumGreenBits = config->accumGreenSize; - mode->accumBlueBits = config->accumBlueSize; - mode->accumAlphaBits = config->accumAlphaSize; - mode->depthBits = config->depthSize; - mode->stencilBits = config->stencilSize; - - mode->numAuxBuffers = config->auxBuffers; - mode->level = config->level; - - mode->visualRating = config->visualRating; - mode->transparentPixel = config->transparentPixel; - mode->transparentRed = config->transparentRed; - mode->transparentGreen = config->transparentGreen; - mode->transparentBlue = config->transparentBlue; - mode->transparentAlpha = config->transparentAlpha; - mode->transparentIndex = config->transparentIndex; - - mode->swapMethod = GLX_SWAP_UNDEFINED_OML; -} - - -/** - * Get data from a GL context mode. - * - * \param mode GL context mode whose data is to be returned. - * \param attribute Attribute of \c mode that is to be returned. - * \param value_return Location to store the data member of \c mode. - * \return If \c attribute is a valid attribute of \c mode, zero is - * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned. - */ -int -_gl_get_context_mode_data(const __GLcontextModes *mode, int attribute, - int *value_return) -{ - switch (attribute) { - case GLX_USE_GL: - *value_return = GL_TRUE; - return 0; - case GLX_BUFFER_SIZE: - *value_return = mode->rgbBits; - return 0; - case GLX_RGBA: - *value_return = mode->rgbMode; - return 0; - case GLX_RED_SIZE: - *value_return = mode->redBits; - return 0; - case GLX_GREEN_SIZE: - *value_return = mode->greenBits; - return 0; - case GLX_BLUE_SIZE: - *value_return = mode->blueBits; - return 0; - case GLX_ALPHA_SIZE: - *value_return = mode->alphaBits; - return 0; - case GLX_DOUBLEBUFFER: - *value_return = mode->doubleBufferMode; - return 0; - case GLX_STEREO: - *value_return = mode->stereoMode; - return 0; - case GLX_AUX_BUFFERS: - *value_return = mode->numAuxBuffers; - return 0; - case GLX_DEPTH_SIZE: - *value_return = mode->depthBits; - return 0; - case GLX_STENCIL_SIZE: - *value_return = mode->stencilBits; - return 0; - case GLX_ACCUM_RED_SIZE: - *value_return = mode->accumRedBits; - return 0; - case GLX_ACCUM_GREEN_SIZE: - *value_return = mode->accumGreenBits; - return 0; - case GLX_ACCUM_BLUE_SIZE: - *value_return = mode->accumBlueBits; - return 0; - case GLX_ACCUM_ALPHA_SIZE: - *value_return = mode->accumAlphaBits; - return 0; - case GLX_LEVEL: - *value_return = mode->level; - return 0; - case GLX_TRANSPARENT_TYPE_EXT: - *value_return = mode->transparentPixel; - return 0; - case GLX_TRANSPARENT_RED_VALUE: - *value_return = mode->transparentRed; - return 0; - case GLX_TRANSPARENT_GREEN_VALUE: - *value_return = mode->transparentGreen; - return 0; - case GLX_TRANSPARENT_BLUE_VALUE: - *value_return = mode->transparentBlue; - return 0; - case GLX_TRANSPARENT_ALPHA_VALUE: - *value_return = mode->transparentAlpha; - return 0; - case GLX_TRANSPARENT_INDEX_VALUE: - *value_return = mode->transparentIndex; - return 0; - case GLX_X_VISUAL_TYPE: - *value_return = mode->visualType; - return 0; - case GLX_CONFIG_CAVEAT: - *value_return = mode->visualRating; - return 0; - case GLX_VISUAL_ID: - *value_return = mode->visualID; - return 0; - case GLX_DRAWABLE_TYPE: - *value_return = mode->drawableType; - return 0; - case GLX_RENDER_TYPE: - *value_return = mode->renderType; - return 0; - case GLX_X_RENDERABLE: - *value_return = mode->xRenderable; - return 0; - case GLX_FBCONFIG_ID: - *value_return = mode->fbconfigID; - return 0; - case GLX_MAX_PBUFFER_WIDTH: - *value_return = mode->maxPbufferWidth; - return 0; - case GLX_MAX_PBUFFER_HEIGHT: - *value_return = mode->maxPbufferHeight; - return 0; - case GLX_MAX_PBUFFER_PIXELS: - *value_return = mode->maxPbufferPixels; - return 0; - case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: - *value_return = mode->optimalPbufferWidth; - return 0; - case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: - *value_return = mode->optimalPbufferHeight; - return 0; - case GLX_SWAP_METHOD_OML: - *value_return = mode->swapMethod; - return 0; - case GLX_SAMPLE_BUFFERS_SGIS: - *value_return = mode->sampleBuffers; - return 0; - case GLX_SAMPLES_SGIS: - *value_return = mode->samples; - return 0; - - /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX. - * It is ONLY for communication between the GLX client and the GLX - * server. - */ - case GLX_VISUAL_SELECT_GROUP_SGIX: - default: - return GLX_BAD_ATTRIBUTE; - } -} -#endif /* !defined(IN_MINI_GLX) */ - - -/** - * Allocate a linked list of \c __GLcontextModes structures. The fields of - * each structure will be initialized to "reasonable" default values. In - * most cases this is the default value defined by table 3.4 of the GLX - * 1.3 specification. This means that most values are either initialized to - * zero or \c GLX_DONT_CARE (which is -1). As support for additional - * extensions is added, the new values will be initialized to appropriate - * values from the extension specification. - * - * \param count Number of structures to allocate. - * \param minimum_size Minimum size of a structure to allocate. This allows - * for differences in the version of the - * \c __GLcontextModes stucture used in libGL and in a - * DRI-based driver. - * \returns A pointer to the first element in a linked list of \c count - * stuctures on success, or \c NULL on failure. - * - * \warning Use of \c minimum_size does \b not guarantee binary compatibility. - * The fundamental assumption is that if the \c minimum_size - * specified by the driver and the size of the \c __GLcontextModes - * structure in libGL is the same, then the meaning of each byte in - * the structure is the same in both places. \b Be \b careful! - * Basically this means that fields have to be added in libGL and - * then propagated to drivers. Drivers should \b never arbitrarilly - * extend the \c __GLcontextModes data-structure. - */ -__GLcontextModes * -_gl_context_modes_create( unsigned count, size_t minimum_size ) -{ - const size_t size = (minimum_size > sizeof( __GLcontextModes )) - ? minimum_size : sizeof( __GLcontextModes ); - __GLcontextModes * base = NULL; - __GLcontextModes ** next; - unsigned i; - - next = & base; - for ( i = 0 ; i < count ; i++ ) { - *next = (__GLcontextModes *) _mesa_malloc( size ); - if ( *next == NULL ) { - _gl_context_modes_destroy( base ); - base = NULL; - break; - } - - (void) __glXMemset( *next, 0, size ); - (*next)->visualID = GLX_DONT_CARE; - (*next)->visualType = GLX_DONT_CARE; - (*next)->visualRating = GLX_NONE; - (*next)->transparentPixel = GLX_NONE; - (*next)->transparentRed = GLX_DONT_CARE; - (*next)->transparentGreen = GLX_DONT_CARE; - (*next)->transparentBlue = GLX_DONT_CARE; - (*next)->transparentAlpha = GLX_DONT_CARE; - (*next)->transparentIndex = GLX_DONT_CARE; - (*next)->xRenderable = GLX_DONT_CARE; - (*next)->fbconfigID = GLX_DONT_CARE; - (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML; - - next = & ((*next)->next); - } - - return base; -} - - -/** - * Destroy a linked list of \c __GLcontextModes structures created by - * \c _gl_context_modes_create. - * - * \param modes Linked list of structures to be destroyed. All structres - * in the list will be freed. - */ -void -_gl_context_modes_destroy( __GLcontextModes * modes ) -{ - while ( modes != NULL ) { - __GLcontextModes * const next = modes->next; - - _mesa_free( modes ); - modes = next; - } -} - - -/** - * Find a context mode matching a Visual ID. - * - * \param modes List list of context-mode structures to be searched. - * \param vid Visual ID to be found. - * \returns A pointer to a context-mode in \c modes if \c vid was found in - * the list, or \c NULL if it was not. - */ - -__GLcontextModes * -_gl_context_modes_find_visual( __GLcontextModes * modes, int vid ) -{ - while ( modes != NULL ) { - if ( modes->visualID == vid ) { - break; - } - - modes = modes->next; - } - - return modes; -} - - -/** - * Determine if two context-modes are the same. This is intended to be used - * by libGL implementations to compare to sets of driver generated FBconfigs. - * - * \param a Context-mode to be compared. - * \param b Context-mode to be compared. - * \returns \c GL_TRUE if the two context-modes are the same. \c GL_FALSE is - * returned otherwise. - */ -GLboolean -_gl_context_modes_are_same( const __GLcontextModes * a, - const __GLcontextModes * b ) -{ - return( (a->rgbMode == b->rgbMode) && - (a->floatMode == b->floatMode) && - (a->colorIndexMode == b->colorIndexMode) && - (a->doubleBufferMode == b->doubleBufferMode) && - (a->stereoMode == b->stereoMode) && - (a->redBits == b->redBits) && - (a->greenBits == b->greenBits) && - (a->blueBits == b->blueBits) && - (a->alphaBits == b->alphaBits) && -#if 0 /* For some reason these don't get set on the client-side in libGL. */ - (a->redMask == b->redMask) && - (a->greenMask == b->greenMask) && - (a->blueMask == b->blueMask) && - (a->alphaMask == b->alphaMask) && -#endif - (a->rgbBits == b->rgbBits) && - (a->indexBits == b->indexBits) && - (a->accumRedBits == b->accumRedBits) && - (a->accumGreenBits == b->accumGreenBits) && - (a->accumBlueBits == b->accumBlueBits) && - (a->accumAlphaBits == b->accumAlphaBits) && - (a->depthBits == b->depthBits) && - (a->stencilBits == b->stencilBits) && - (a->numAuxBuffers == b->numAuxBuffers) && - (a->level == b->level) && - (a->pixmapMode == b->pixmapMode) && - (a->visualRating == b->visualRating) && - - (a->transparentPixel == b->transparentPixel) && - - ((a->transparentPixel != GLX_TRANSPARENT_RGB) || - ((a->transparentRed == b->transparentRed) && - (a->transparentGreen == b->transparentGreen) && - (a->transparentBlue == b->transparentBlue) && - (a->transparentAlpha == b->transparentAlpha))) && - - ((a->transparentPixel != GLX_TRANSPARENT_INDEX) || - (a->transparentIndex == b->transparentIndex)) && - - (a->sampleBuffers == b->sampleBuffers) && - (a->samples == b->samples) && - ((a->drawableType & b->drawableType) != 0) && - (a->renderType == b->renderType) && - (a->maxPbufferWidth == b->maxPbufferWidth) && - (a->maxPbufferHeight == b->maxPbufferHeight) && - (a->maxPbufferPixels == b->maxPbufferPixels) && - (a->optimalPbufferWidth == b->optimalPbufferWidth) && - (a->optimalPbufferHeight == b->optimalPbufferHeight) && - (a->swapMethod == b->swapMethod) ); -} diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/memops.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/memops.h deleted file mode 100644 index 4952d788e..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/memops.h +++ /dev/null @@ -1,17 +0,0 @@ -#ifndef DRIMEMSETIO_H -#define DRIMEMSETIO_H -/* -* memset an area in I/O space -* We need to be careful about this on some archs -*/ -static __inline__ void drimemsetio(void* address, int c, int size) -{ -#if defined(__powerpc__) || defined(__ia64__) - int i; - for(i=0;i - */ - - -#ifndef MMIO_H -#define MMIO_H - -#include "glheader.h" - -#if defined( __powerpc__ ) - -static __inline__ u_int32_t -read_MMIO_LE32( volatile void * base, unsigned long offset ) -{ - u_int32_t val; - - __asm__ __volatile__( "lwbrx %0, %1, %2 ; eieio" - : "=r" (val) - : "b" (base), "r" (offset) ); - return val; -} - -#else - -static __inline__ u_int32_t -read_MMIO_LE32( volatile void * base, unsigned long offset ) -{ - volatile u_int32_t * p = (volatile u_int32_t *) (((volatile char *) base) + offset); - return LE32_TO_CPU( p[0] ); -} - -#endif - -#endif /* MMIO_H */ diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/mmx.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/mmx.h deleted file mode 100644 index 49ce7e3e3..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/mmx.h +++ /dev/null @@ -1,560 +0,0 @@ -/* mmx.h - - MultiMedia eXtensions GCC interface library for IA32. - - To use this library, simply include this header file - and compile with GCC. You MUST have inlining enabled - in order for mmx_ok() to work; this can be done by - simply using -O on the GCC command line. - - Compiling with -DMMX_TRACE will cause detailed trace - output to be sent to stderr for each mmx operation. - This adds lots of code, and obviously slows execution to - a crawl, but can be very useful for debugging. - - THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY - EXPRESS OR IMPLIED WARRANTIES, INCLUDING, WITHOUT - LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY - AND FITNESS FOR ANY PARTICULAR PURPOSE. - - 1997-98 by H. Dietz and R. Fisher - - History: - 97-98* R.Fisher Early versions - 980501 R.Fisher Original Release - 980611* H.Dietz Rewrite, correctly implementing inlines, and - R.Fisher including direct register accesses. - 980616 R.Fisher Release of 980611 as 980616. - 980714 R.Fisher Minor corrections to Makefile, etc. - 980715 R.Fisher mmx_ok() now prevents optimizer from using - clobbered values. - mmx_ok() now checks if cpuid instruction is - available before trying to use it. - 980726* R.Fisher mm_support() searches for AMD 3DNow, Cyrix - Extended MMX, and standard MMX. It returns a - value which is positive if any of these are - supported, and can be masked with constants to - see which. mmx_ok() is now a call to this - 980726* R.Fisher Added i2r support for shift functions - 980919 R.Fisher Fixed AMD extended feature recognition bug. - 980921 R.Fisher Added definition/check for _MMX_H. - Added "float s[2]" to mmx_t for use with - 3DNow and EMMX. So same mmx_t can be used. - 981013 R.Fisher Fixed cpuid function 1 bug (looked at wrong reg) - Fixed psllq_i2r error in mmxtest.c - - * Unreleased (internal or interim) versions - - Notes: - It appears that the latest gas has the pand problem fixed, therefore - I'll undefine BROKEN_PAND by default. - String compares may be quicker than the multiple test/jumps in vendor - test sequence in mmx_ok(), but I'm not concerned with that right now. - - Acknowledgments: - Jussi Laako for pointing out the errors ultimately found to be - connected to the failure to notify the optimizer of clobbered values. - Roger Hardiman for reminding us that CPUID isn't everywhere, and that - someone may actually try to use this on a machine without CPUID. - Also for suggesting code for checking this. - Robert Dale for pointing out the AMD recognition bug. - Jimmy Mayfield and Carl Witty for pointing out the Intel recognition - bug. - Carl Witty for pointing out the psllq_i2r test bug. -*/ - -#ifndef _MMX_H -#define _MMX_H - -//#define MMX_TRACE - -/* Warning: at this writing, the version of GAS packaged - with most Linux distributions does not handle the - parallel AND operation mnemonic correctly. If the - symbol BROKEN_PAND is defined, a slower alternative - coding will be used. If execution of mmxtest results - in an illegal instruction fault, define this symbol. -*/ -#undef BROKEN_PAND - - -/* The type of an value that fits in an MMX register - (note that long long constant values MUST be suffixed - by LL and unsigned long long values by ULL, lest - they be truncated by the compiler) -*/ -typedef union { - long long q; /* Quadword (64-bit) value */ - unsigned long long uq; /* Unsigned Quadword */ - int d[2]; /* 2 Doubleword (32-bit) values */ - unsigned int ud[2]; /* 2 Unsigned Doubleword */ - short w[4]; /* 4 Word (16-bit) values */ - unsigned short uw[4]; /* 4 Unsigned Word */ - char b[8]; /* 8 Byte (8-bit) values */ - unsigned char ub[8]; /* 8 Unsigned Byte */ - float s[2]; /* Single-precision (32-bit) value */ -} mmx_t; - -/* Helper functions for the instruction macros that follow... - (note that memory-to-register, m2r, instructions are nearly - as efficient as register-to-register, r2r, instructions; - however, memory-to-memory instructions are really simulated - as a convenience, and are only 1/3 as efficient) -*/ -#ifdef MMX_TRACE - -/* Include the stuff for printing a trace to stderr... -*/ - -#include - -#define mmx_i2r(op, imm, reg) \ - { \ - mmx_t mmx_trace; \ - mmx_trace = (imm); \ - fprintf(stderr, #op "_i2r(" #imm "=0x%016llx, ", mmx_trace.q); \ - __asm__ __volatile__ ("movq %%" #reg ", %0" \ - : "=X" (mmx_trace) \ - : /* nothing */ ); \ - fprintf(stderr, #reg "=0x%016llx) => ", mmx_trace.q); \ - __asm__ __volatile__ (#op " %0, %%" #reg \ - : /* nothing */ \ - : "X" (imm)); \ - __asm__ __volatile__ ("movq %%" #reg ", %0" \ - : "=X" (mmx_trace) \ - : /* nothing */ ); \ - fprintf(stderr, #reg "=0x%016llx\n", mmx_trace.q); \ - } - -#define mmx_m2r(op, mem, reg) \ - { \ - mmx_t mmx_trace; \ - mmx_trace = (mem); \ - fprintf(stderr, #op "_m2r(" #mem "=0x%016llx, ", mmx_trace.q); \ - __asm__ __volatile__ ("movq %%" #reg ", %0" \ - : "=X" (mmx_trace) \ - : /* nothing */ ); \ - fprintf(stderr, #reg "=0x%016llx) => ", mmx_trace.q); \ - __asm__ __volatile__ (#op " %0, %%" #reg \ - : /* nothing */ \ - : "X" (mem)); \ - __asm__ __volatile__ ("movq %%" #reg ", %0" \ - : "=X" (mmx_trace) \ - : /* nothing */ ); \ - fprintf(stderr, #reg "=0x%016llx\n", mmx_trace.q); \ - } - -#define mmx_r2m(op, reg, mem) \ - { \ - mmx_t mmx_trace; \ - __asm__ __volatile__ ("movq %%" #reg ", %0" \ - : "=X" (mmx_trace) \ - : /* nothing */ ); \ - fprintf(stderr, #op "_r2m(" #reg "=0x%016llx, ", mmx_trace.q); \ - mmx_trace = (mem); \ - fprintf(stderr, #mem "=0x%016llx) => ", mmx_trace.q); \ - __asm__ __volatile__ (#op " %%" #reg ", %0" \ - : "=X" (mem) \ - : /* nothing */ ); \ - mmx_trace = (mem); \ - fprintf(stderr, #mem "=0x%016llx\n", mmx_trace.q); \ - } - -#define mmx_r2r(op, regs, regd) \ - { \ - mmx_t mmx_trace; \ - __asm__ __volatile__ ("movq %%" #regs ", %0" \ - : "=X" (mmx_trace) \ - : /* nothing */ ); \ - fprintf(stderr, #op "_r2r(" #regs "=0x%016llx, ", mmx_trace.q); \ - __asm__ __volatile__ ("movq %%" #regd ", %0" \ - : "=X" (mmx_trace) \ - : /* nothing */ ); \ - fprintf(stderr, #regd "=0x%016llx) => ", mmx_trace.q); \ - __asm__ __volatile__ (#op " %" #regs ", %" #regd); \ - __asm__ __volatile__ ("movq %%" #regd ", %0" \ - : "=X" (mmx_trace) \ - : /* nothing */ ); \ - fprintf(stderr, #regd "=0x%016llx\n", mmx_trace.q); \ - } - -#define mmx_m2m(op, mems, memd) \ - { \ - mmx_t mmx_trace; \ - mmx_trace = (mems); \ - fprintf(stderr, #op "_m2m(" #mems "=0x%016llx, ", mmx_trace.q); \ - mmx_trace = (memd); \ - fprintf(stderr, #memd "=0x%016llx) => ", mmx_trace.q); \ - __asm__ __volatile__ ("movq %0, %%mm0\n\t" \ - #op " %1, %%mm0\n\t" \ - "movq %%mm0, %0" \ - : "=X" (memd) \ - : "X" (mems)); \ - mmx_trace = (memd); \ - fprintf(stderr, #memd "=0x%016llx\n", mmx_trace.q); \ - } - -#else - -/* These macros are a lot simpler without the tracing... -*/ - -#define mmx_i2r(op, imm, reg) \ - __asm__ __volatile__ (#op " $" #imm ", %%" #reg \ - : /* nothing */ \ - : /* nothing */); - -#define mmx_m2r(op, mem, reg) \ - __asm__ __volatile__ (#op " %0, %%" #reg \ - : /* nothing */ \ - : "X" (mem)) - -#define mmx_r2m(op, reg, mem) \ - __asm__ __volatile__ (#op " %%" #reg ", %0" \ - : "=X" (mem) \ - : /* nothing */ ) - -#define mmx_r2r(op, regs, regd) \ - __asm__ __volatile__ (#op " %" #regs ", %" #regd) - -#define mmx_m2m(op, mems, memd) \ - __asm__ __volatile__ ("movq %0, %%mm0\n\t" \ - #op " %1, %%mm0\n\t" \ - "movq %%mm0, %0" \ - : "=X" (memd) \ - : "X" (mems)) - -#endif - - -/* 1x64 MOVe Quadword - (this is both a load and a store... - in fact, it is the only way to store) -*/ -#define movq_m2r(var, reg) mmx_m2r(movq, var, reg) -#define movq_r2m(reg, var) mmx_r2m(movq, reg, var) -#define movq_r2r(regs, regd) mmx_r2r(movq, regs, regd) -#define movq(vars, vard) \ - __asm__ __volatile__ ("movq %1, %%mm0\n\t" \ - "movq %%mm0, %0" \ - : "=X" (vard) \ - : "X" (vars)) - - -/* 1x32 MOVe Doubleword - (like movq, this is both load and store... - but is most useful for moving things between - mmx registers and ordinary registers) -*/ -#define movd_m2r(var, reg) mmx_m2r(movd, var, reg) -#define movd_r2m(reg, var) mmx_r2m(movd, reg, var) -#define movd_r2r(regs, regd) mmx_r2r(movd, regs, regd) -#define movd(vars, vard) \ - __asm__ __volatile__ ("movd %1, %%mm0\n\t" \ - "movd %%mm0, %0" \ - : "=X" (vard) \ - : "X" (vars)) - - -/* 2x32, 4x16, and 8x8 Parallel ADDs -*/ -#define paddd_m2r(var, reg) mmx_m2r(paddd, var, reg) -#define paddd_r2r(regs, regd) mmx_r2r(paddd, regs, regd) -#define paddd(vars, vard) mmx_m2m(paddd, vars, vard) - -#define paddw_m2r(var, reg) mmx_m2r(paddw, var, reg) -#define paddw_r2r(regs, regd) mmx_r2r(paddw, regs, regd) -#define paddw(vars, vard) mmx_m2m(paddw, vars, vard) - -#define paddb_m2r(var, reg) mmx_m2r(paddb, var, reg) -#define paddb_r2r(regs, regd) mmx_r2r(paddb, regs, regd) -#define paddb(vars, vard) mmx_m2m(paddb, vars, vard) - - -/* 4x16 and 8x8 Parallel ADDs using Saturation arithmetic -*/ -#define paddsw_m2r(var, reg) mmx_m2r(paddsw, var, reg) -#define paddsw_r2r(regs, regd) mmx_r2r(paddsw, regs, regd) -#define paddsw(vars, vard) mmx_m2m(paddsw, vars, vard) - -#define paddsb_m2r(var, reg) mmx_m2r(paddsb, var, reg) -#define paddsb_r2r(regs, regd) mmx_r2r(paddsb, regs, regd) -#define paddsb(vars, vard) mmx_m2m(paddsb, vars, vard) - - -/* 4x16 and 8x8 Parallel ADDs using Unsigned Saturation arithmetic -*/ -#define paddusw_m2r(var, reg) mmx_m2r(paddusw, var, reg) -#define paddusw_r2r(regs, regd) mmx_r2r(paddusw, regs, regd) -#define paddusw(vars, vard) mmx_m2m(paddusw, vars, vard) - -#define paddusb_m2r(var, reg) mmx_m2r(paddusb, var, reg) -#define paddusb_r2r(regs, regd) mmx_r2r(paddusb, regs, regd) -#define paddusb(vars, vard) mmx_m2m(paddusb, vars, vard) - - -/* 2x32, 4x16, and 8x8 Parallel SUBs -*/ -#define psubd_m2r(var, reg) mmx_m2r(psubd, var, reg) -#define psubd_r2r(regs, regd) mmx_r2r(psubd, regs, regd) -#define psubd(vars, vard) mmx_m2m(psubd, vars, vard) - -#define psubw_m2r(var, reg) mmx_m2r(psubw, var, reg) -#define psubw_r2r(regs, regd) mmx_r2r(psubw, regs, regd) -#define psubw(vars, vard) mmx_m2m(psubw, vars, vard) - -#define psubb_m2r(var, reg) mmx_m2r(psubb, var, reg) -#define psubb_r2r(regs, regd) mmx_r2r(psubb, regs, regd) -#define psubb(vars, vard) mmx_m2m(psubb, vars, vard) - - -/* 4x16 and 8x8 Parallel SUBs using Saturation arithmetic -*/ -#define psubsw_m2r(var, reg) mmx_m2r(psubsw, var, reg) -#define psubsw_r2r(regs, regd) mmx_r2r(psubsw, regs, regd) -#define psubsw(vars, vard) mmx_m2m(psubsw, vars, vard) - -#define psubsb_m2r(var, reg) mmx_m2r(psubsb, var, reg) -#define psubsb_r2r(regs, regd) mmx_r2r(psubsb, regs, regd) -#define psubsb(vars, vard) mmx_m2m(psubsb, vars, vard) - - -/* 4x16 and 8x8 Parallel SUBs using Unsigned Saturation arithmetic -*/ -#define psubusw_m2r(var, reg) mmx_m2r(psubusw, var, reg) -#define psubusw_r2r(regs, regd) mmx_r2r(psubusw, regs, regd) -#define psubusw(vars, vard) mmx_m2m(psubusw, vars, vard) - -#define psubusb_m2r(var, reg) mmx_m2r(psubusb, var, reg) -#define psubusb_r2r(regs, regd) mmx_r2r(psubusb, regs, regd) -#define psubusb(vars, vard) mmx_m2m(psubusb, vars, vard) - - -/* 4x16 Parallel MULs giving Low 4x16 portions of results -*/ -#define pmullw_m2r(var, reg) mmx_m2r(pmullw, var, reg) -#define pmullw_r2r(regs, regd) mmx_r2r(pmullw, regs, regd) -#define pmullw(vars, vard) mmx_m2m(pmullw, vars, vard) - - -/* 4x16 Parallel MULs giving High 4x16 portions of results -*/ -#define pmulhw_m2r(var, reg) mmx_m2r(pmulhw, var, reg) -#define pmulhw_r2r(regs, regd) mmx_r2r(pmulhw, regs, regd) -#define pmulhw(vars, vard) mmx_m2m(pmulhw, vars, vard) - - -/* 4x16->2x32 Parallel Mul-ADD - (muls like pmullw, then adds adjacent 16-bit fields - in the multiply result to make the final 2x32 result) -*/ -#define pmaddwd_m2r(var, reg) mmx_m2r(pmaddwd, var, reg) -#define pmaddwd_r2r(regs, regd) mmx_r2r(pmaddwd, regs, regd) -#define pmaddwd(vars, vard) mmx_m2m(pmaddwd, vars, vard) - - -/* 1x64 bitwise AND -*/ -#ifdef BROKEN_PAND -#define pand_m2r(var, reg) \ - { \ - mmx_m2r(pandn, (mmx_t) -1LL, reg); \ - mmx_m2r(pandn, var, reg); \ - } -#define pand_r2r(regs, regd) \ - { \ - mmx_m2r(pandn, (mmx_t) -1LL, regd); \ - mmx_r2r(pandn, regs, regd) \ - } -#define pand(vars, vard) \ - { \ - movq_m2r(vard, mm0); \ - mmx_m2r(pandn, (mmx_t) -1LL, mm0); \ - mmx_m2r(pandn, vars, mm0); \ - movq_r2m(mm0, vard); \ - } -#else -#define pand_m2r(var, reg) mmx_m2r(pand, var, reg) -#define pand_r2r(regs, regd) mmx_r2r(pand, regs, regd) -#define pand(vars, vard) mmx_m2m(pand, vars, vard) -#endif - - -/* 1x64 bitwise AND with Not the destination -*/ -#define pandn_m2r(var, reg) mmx_m2r(pandn, var, reg) -#define pandn_r2r(regs, regd) mmx_r2r(pandn, regs, regd) -#define pandn(vars, vard) mmx_m2m(pandn, vars, vard) - - -/* 1x64 bitwise OR -*/ -#define por_m2r(var, reg) mmx_m2r(por, var, reg) -#define por_r2r(regs, regd) mmx_r2r(por, regs, regd) -#define por(vars, vard) mmx_m2m(por, vars, vard) - - -/* 1x64 bitwise eXclusive OR -*/ -#define pxor_m2r(var, reg) mmx_m2r(pxor, var, reg) -#define pxor_r2r(regs, regd) mmx_r2r(pxor, regs, regd) -#define pxor(vars, vard) mmx_m2m(pxor, vars, vard) - - -/* 2x32, 4x16, and 8x8 Parallel CoMPare for EQuality - (resulting fields are either 0 or -1) -*/ -#define pcmpeqd_m2r(var, reg) mmx_m2r(pcmpeqd, var, reg) -#define pcmpeqd_r2r(regs, regd) mmx_r2r(pcmpeqd, regs, regd) -#define pcmpeqd(vars, vard) mmx_m2m(pcmpeqd, vars, vard) - -#define pcmpeqw_m2r(var, reg) mmx_m2r(pcmpeqw, var, reg) -#define pcmpeqw_r2r(regs, regd) mmx_r2r(pcmpeqw, regs, regd) -#define pcmpeqw(vars, vard) mmx_m2m(pcmpeqw, vars, vard) - -#define pcmpeqb_m2r(var, reg) mmx_m2r(pcmpeqb, var, reg) -#define pcmpeqb_r2r(regs, regd) mmx_r2r(pcmpeqb, regs, regd) -#define pcmpeqb(vars, vard) mmx_m2m(pcmpeqb, vars, vard) - - -/* 2x32, 4x16, and 8x8 Parallel CoMPare for Greater Than - (resulting fields are either 0 or -1) -*/ -#define pcmpgtd_m2r(var, reg) mmx_m2r(pcmpgtd, var, reg) -#define pcmpgtd_r2r(regs, regd) mmx_r2r(pcmpgtd, regs, regd) -#define pcmpgtd(vars, vard) mmx_m2m(pcmpgtd, vars, vard) - -#define pcmpgtw_m2r(var, reg) mmx_m2r(pcmpgtw, var, reg) -#define pcmpgtw_r2r(regs, regd) mmx_r2r(pcmpgtw, regs, regd) -#define pcmpgtw(vars, vard) mmx_m2m(pcmpgtw, vars, vard) - -#define pcmpgtb_m2r(var, reg) mmx_m2r(pcmpgtb, var, reg) -#define pcmpgtb_r2r(regs, regd) mmx_r2r(pcmpgtb, regs, regd) -#define pcmpgtb(vars, vard) mmx_m2m(pcmpgtb, vars, vard) - - -/* 1x64, 2x32, and 4x16 Parallel Shift Left Logical -*/ -#define psllq_i2r(imm, reg) mmx_i2r(psllq, imm, reg) -#define psllq_m2r(var, reg) mmx_m2r(psllq, var, reg) -#define psllq_r2r(regs, regd) mmx_r2r(psllq, regs, regd) -#define psllq(vars, vard) mmx_m2m(psllq, vars, vard) - -#define pslld_i2r(imm, reg) mmx_i2r(pslld, imm, reg) -#define pslld_m2r(var, reg) mmx_m2r(pslld, var, reg) -#define pslld_r2r(regs, regd) mmx_r2r(pslld, regs, regd) -#define pslld(vars, vard) mmx_m2m(pslld, vars, vard) - -#define psllw_i2r(imm, reg) mmx_i2r(psllw, imm, reg) -#define psllw_m2r(var, reg) mmx_m2r(psllw, var, reg) -#define psllw_r2r(regs, regd) mmx_r2r(psllw, regs, regd) -#define psllw(vars, vard) mmx_m2m(psllw, vars, vard) - - -/* 1x64, 2x32, and 4x16 Parallel Shift Right Logical -*/ -#define psrlq_i2r(imm, reg) mmx_i2r(psrlq, imm, reg) -#define psrlq_m2r(var, reg) mmx_m2r(psrlq, var, reg) -#define psrlq_r2r(regs, regd) mmx_r2r(psrlq, regs, regd) -#define psrlq(vars, vard) mmx_m2m(psrlq, vars, vard) - -#define psrld_i2r(imm, reg) mmx_i2r(psrld, imm, reg) -#define psrld_m2r(var, reg) mmx_m2r(psrld, var, reg) -#define psrld_r2r(regs, regd) mmx_r2r(psrld, regs, regd) -#define psrld(vars, vard) mmx_m2m(psrld, vars, vard) - -#define psrlw_i2r(imm, reg) mmx_i2r(psrlw, imm, reg) -#define psrlw_m2r(var, reg) mmx_m2r(psrlw, var, reg) -#define psrlw_r2r(regs, regd) mmx_r2r(psrlw, regs, regd) -#define psrlw(vars, vard) mmx_m2m(psrlw, vars, vard) - - -/* 2x32 and 4x16 Parallel Shift Right Arithmetic -*/ -#define psrad_i2r(imm, reg) mmx_i2r(psrad, imm, reg) -#define psrad_m2r(var, reg) mmx_m2r(psrad, var, reg) -#define psrad_r2r(regs, regd) mmx_r2r(psrad, regs, regd) -#define psrad(vars, vard) mmx_m2m(psrad, vars, vard) - -#define psraw_i2r(imm, reg) mmx_i2r(psraw, imm, reg) -#define psraw_m2r(var, reg) mmx_m2r(psraw, var, reg) -#define psraw_r2r(regs, regd) mmx_r2r(psraw, regs, regd) -#define psraw(vars, vard) mmx_m2m(psraw, vars, vard) - - -/* 2x32->4x16 and 4x16->8x8 PACK and Signed Saturate - (packs source and dest fields into dest in that order) -*/ -#define packssdw_m2r(var, reg) mmx_m2r(packssdw, var, reg) -#define packssdw_r2r(regs, regd) mmx_r2r(packssdw, regs, regd) -#define packssdw(vars, vard) mmx_m2m(packssdw, vars, vard) - -#define packsswb_m2r(var, reg) mmx_m2r(packsswb, var, reg) -#define packsswb_r2r(regs, regd) mmx_r2r(packsswb, regs, regd) -#define packsswb(vars, vard) mmx_m2m(packsswb, vars, vard) - - -/* 4x16->8x8 PACK and Unsigned Saturate - (packs source and dest fields into dest in that order) -*/ -#define packuswb_m2r(var, reg) mmx_m2r(packuswb, var, reg) -#define packuswb_r2r(regs, regd) mmx_r2r(packuswb, regs, regd) -#define packuswb(vars, vard) mmx_m2m(packuswb, vars, vard) - - -/* 2x32->1x64, 4x16->2x32, and 8x8->4x16 UNPaCK Low - (interleaves low half of dest with low half of source - as padding in each result field) -*/ -#define punpckldq_m2r(var, reg) mmx_m2r(punpckldq, var, reg) -#define punpckldq_r2r(regs, regd) mmx_r2r(punpckldq, regs, regd) -#define punpckldq(vars, vard) mmx_m2m(punpckldq, vars, vard) - -#define punpcklwd_m2r(var, reg) mmx_m2r(punpcklwd, var, reg) -#define punpcklwd_r2r(regs, regd) mmx_r2r(punpcklwd, regs, regd) -#define punpcklwd(vars, vard) mmx_m2m(punpcklwd, vars, vard) - -#define punpcklbw_m2r(var, reg) mmx_m2r(punpcklbw, var, reg) -#define punpcklbw_r2r(regs, regd) mmx_r2r(punpcklbw, regs, regd) -#define punpcklbw(vars, vard) mmx_m2m(punpcklbw, vars, vard) - - -/* 2x32->1x64, 4x16->2x32, and 8x8->4x16 UNPaCK High - (interleaves high half of dest with high half of source - as padding in each result field) -*/ -#define punpckhdq_m2r(var, reg) mmx_m2r(punpckhdq, var, reg) -#define punpckhdq_r2r(regs, regd) mmx_r2r(punpckhdq, regs, regd) -#define punpckhdq(vars, vard) mmx_m2m(punpckhdq, vars, vard) - -#define punpckhwd_m2r(var, reg) mmx_m2r(punpckhwd, var, reg) -#define punpckhwd_r2r(regs, regd) mmx_r2r(punpckhwd, regs, regd) -#define punpckhwd(vars, vard) mmx_m2m(punpckhwd, vars, vard) - -#define punpckhbw_m2r(var, reg) mmx_m2r(punpckhbw, var, reg) -#define punpckhbw_r2r(regs, regd) mmx_r2r(punpckhbw, regs, regd) -#define punpckhbw(vars, vard) mmx_m2m(punpckhbw, vars, vard) - - -/* Empty MMx State - (used to clean-up when going from mmx to float use - of the registers that are shared by both; note that - there is no float-to-mmx operation needed, because - only the float tag word info is corruptible) -*/ -#ifdef MMX_TRACE - -#define emms() \ - { \ - fprintf(stderr, "emms()\n"); \ - __asm__ __volatile__ ("emms"); \ - } - -#else - -#define emms() __asm__ __volatile__ ("emms") - -#endif - -#endif - diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/spantmp.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/spantmp.h deleted file mode 100644 index f726e8305..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/spantmp.h +++ /dev/null @@ -1,328 +0,0 @@ -/* - * Copyright 2000-2001 VA Linux Systems, Inc. - * (C) Copyright IBM Corporation 2002, 2003 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell - * Gareth Hughes - */ - -#include "spantmp_common.h" - -#ifndef DBG -#define DBG 0 -#endif - -#ifndef HW_READ_CLIPLOOP -#define HW_READ_CLIPLOOP() HW_CLIPLOOP() -#endif - -#ifndef HW_WRITE_CLIPLOOP -#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP() -#endif - - -static void TAG(WriteRGBASpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; - GLint x1; - GLint n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - HW_WRITE_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteRGBASpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_RGBA( x1, y, - rgba[i][0], rgba[i][1], - rgba[i][2], rgba[i][3] ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_RGBA( x1, y, - rgba[i][0], rgba[i][1], - rgba[i][2], rgba[i][3] ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - -static void TAG(WriteRGBSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; - GLint x1; - GLint n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - HW_WRITE_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteRGBSpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - -static void TAG(WriteRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; - GLuint i; - LOCAL_VARS; - - if (DBG) fprintf(stderr, "WriteRGBAPixels\n"); - - HW_WRITE_CLIPLOOP() - { - if (mask) - { - for (i=0;i0;i++,x1++,n1--) - if (mask[i]) - WRITE_PIXEL( x1, y, p ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_PIXEL( x1, y, p ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - - -static void TAG(WriteMonoRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const void *value, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte *color = (const GLubyte *) value; - GLuint i; - LOCAL_VARS; - INIT_MONO_PIXEL(p, color); - - if (DBG) fprintf(stderr, "WriteMonoRGBAPixels\n"); - - HW_WRITE_CLIPLOOP() - { - if (mask) - { - for (i=0;i0;i++,x1++,n1--) - READ_RGBA( rgba[i], x1, y ); - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -} - - -static void TAG(ReadRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - void *values ) -{ - HW_READ_LOCK() - { - GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - const GLubyte *mask = NULL; /* remove someday */ - GLuint i; - LOCAL_VARS; - - if (DBG) fprintf(stderr, "ReadRGBAPixels\n"); - - HW_READ_CLIPLOOP() - { - if (mask) - { - for (i=0;i - * \author Gareth Hughes - * \author Ian Romanick - */ - -#include "colormac.h" -#include "spantmp_common.h" - -#ifndef DBG -#define DBG 0 -#endif - -#ifndef HW_READ_CLIPLOOP -#define HW_READ_CLIPLOOP() HW_CLIPLOOP() -#endif - -#ifndef HW_WRITE_CLIPLOOP -#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP() -#endif - -#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5) - -#ifndef GET_SRC_PTR -#define GET_SRC_PTR(_x, _y) (read_buf + (_x) * 2 + (_y) * pitch) -#endif - -#ifndef GET_DST_PTR -#define GET_DST_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch) -#endif - -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_565( color[0], color[1], color[2] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - do { \ - GLshort * _p = (GLshort *) GET_DST_PTR(_x, _y); \ - _p[0] = ((((int)r & 0xf8) << 8) | (((int)g & 0xfc) << 3) | \ - (((int)b & 0xf8) >> 3)); \ - } while(0) - -#define WRITE_PIXEL( _x, _y, p ) \ - do { \ - GLushort * _p = (GLushort *) GET_DST_PTR(_x, _y); \ - _p[0] = p; \ - } while(0) - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(volatile GLshort *) GET_SRC_PTR(_x, _y); \ - rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ - rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ - rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ - rgba[3] = 0xff; \ - } while (0) - -#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) - -#ifndef GET_SRC_PTR -#define GET_SRC_PTR(_x, _y) (read_buf + (_x) * 4 + (_y) * pitch) -#endif - -#ifndef GET_DST_PTR -#define GET_DST_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) -#endif - -# define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_8888(color[3], color[0], color[1], color[2]) - -# define WRITE_RGBA(_x, _y, r, g, b, a) \ - do { \ - GLuint * _p = (GLuint *) GET_DST_PTR(_x, _y); \ - _p[0] = ((r << 16) | (g << 8) | (b << 0) | (a << 24)); \ - } while(0) - -#define WRITE_PIXEL(_x, _y, p) \ - do { \ - GLuint * _p = (GLuint *) GET_DST_PTR(_x, _y); \ - _p[0] = p; \ - } while(0) - -# if defined( USE_X86_ASM ) -# define READ_RGBA(rgba, _x, _y) \ - do { \ - GLuint p = *(volatile GLuint *) GET_SRC_PTR(_x, _y); \ - __asm__ __volatile__( "bswap %0; rorl $8, %0" \ - : "=r" (p) : "r" (p) ); \ - ((GLuint *)rgba)[0] = p; \ - } while (0) -# elif defined( MESA_BIG_ENDIAN ) - /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single - * rotlwi instruction. It also produces good code on SPARC. - */ -# define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = *(volatile GLuint *) GET_SRC_PTR(_x, _y); \ - GLuint t = p; \ - *((uint32_t *) rgba) = (t >> 24) | (p << 8); \ - } while (0) -# else -# define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = *(volatile GLuint *) GET_SRC_PTR(_x, _y); \ - rgba[0] = (p >> 16) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 0) & 0xff; \ - rgba[3] = (p >> 24) & 0xff; \ - } while (0) -# endif - -#else -#error SPANTMP_PIXEL_FMT must be set to a valid value! -#endif - -#if defined( USE_MMX_ASM ) || defined( USE_SSE_ASM ) -#include "x86/read_rgba_span_x86.h" -#include "x86/common_x86_asm.h" -#endif - -static void TAG(WriteRGBASpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; - GLint x1; - GLint n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - HW_WRITE_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteRGBASpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_RGBA( x1, y, - rgba[i][0], rgba[i][1], - rgba[i][2], rgba[i][3] ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_RGBA( x1, y, - rgba[i][0], rgba[i][1], - rgba[i][2], rgba[i][3] ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - -static void TAG(WriteRGBSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; - GLint x1; - GLint n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - HW_WRITE_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteRGBSpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_RGBA( x1, y, rgb[i][0], rgb[i][1], rgb[i][2], 255 ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - -static void TAG(WriteRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; - GLint i; - LOCAL_VARS; - - if (DBG) fprintf(stderr, "WriteRGBAPixels\n"); - - HW_WRITE_CLIPLOOP() - { - if (mask) - { - for (i=0;i0;i++,x1++,n1--) - if (mask[i]) - WRITE_PIXEL( x1, y, p ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_PIXEL( x1, y, p ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - - -static void TAG(WriteMonoRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const void *value, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte *color = (const GLubyte *) value; - GLint i; - LOCAL_VARS; - INIT_MONO_PIXEL(p, color); - - if (DBG) fprintf(stderr, "WriteMonoRGBAPixels\n"); - - HW_WRITE_CLIPLOOP() - { - if (mask) - { - for (i=0;i0;i++,x1++,n1--) - READ_RGBA( rgba[i], x1, y ); - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -} - - -#if defined(USE_MMX_ASM) && \ - (((SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \ - ((SPANTMP_PIXEL_FMT == GL_RGB) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) -static void TAG2(ReadRGBASpan,_MMX)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, void *values) -{ -#ifndef USE_INNER_EMMS - /* The EMMS instruction is directly in-lined here because using GCC's - * built-in _mm_empty function was found to utterly destroy performance. - */ - __asm__ __volatile__( "emms" ); -#endif - - HW_READ_LOCK() - { - GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLint x1,n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - if (DBG) fprintf(stderr, "ReadRGBASpan\n"); - - HW_READ_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - { - const char * src = GET_SRC_PTR( x1, y ); -#if (SPANTMP_PIXEL_FMT == GL_RGB) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5) - _generic_read_RGBA_span_RGB565_MMX( src, rgba[i], n1 ); -#else - _generic_read_RGBA_span_BGRA8888_REV_MMX( src, rgba[i], n1 ); -#endif - } - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -#ifndef USE_INNER_EMMS - __asm__ __volatile__( "emms" ); -#endif -} -#endif - - -#if defined(USE_SSE_ASM) && \ - (SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) -static void TAG2(ReadRGBASpan,_SSE2)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - void *values) -{ - HW_READ_LOCK() - { - GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLint x1,n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - if (DBG) fprintf(stderr, "ReadRGBASpan\n"); - - HW_READ_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - { - const char * src = GET_SRC_PTR( x1, y ); - _generic_read_RGBA_span_BGRA8888_REV_SSE2( src, rgba[i], n1 ); - } - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -} -#endif - -#if defined(USE_SSE_ASM) && \ - (SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) -static void TAG2(ReadRGBASpan,_SSE)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - void *values) -{ -#ifndef USE_INNER_EMMS - /* The EMMS instruction is directly in-lined here because using GCC's - * built-in _mm_empty function was found to utterly destroy performance. - */ - __asm__ __volatile__( "emms" ); -#endif - - HW_READ_LOCK() - { - GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLint x1,n1; - LOCAL_VARS; - - y = Y_FLIP(y); - - if (DBG) fprintf(stderr, "ReadRGBASpan\n"); - - HW_READ_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - { - const char * src = GET_SRC_PTR( x1, y ); - _generic_read_RGBA_span_BGRA8888_REV_SSE( src, rgba[i], n1 ); - } - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -#ifndef USE_INNER_EMMS - __asm__ __volatile__( "emms" ); -#endif -} -#endif - - -static void TAG(ReadRGBAPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - void *values ) -{ - HW_READ_LOCK() - { - GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLubyte *mask = NULL; /* remove someday */ - GLint i; - LOCAL_VARS; - - if (DBG) fprintf(stderr, "ReadRGBAPixels\n"); - - HW_READ_CLIPLOOP() - { - if (mask) - { - for (i=0;iPutRow = TAG(WriteRGBASpan); - rb->PutRowRGB = TAG(WriteRGBSpan); - rb->PutMonoRow = TAG(WriteMonoRGBASpan); - rb->PutValues = TAG(WriteRGBAPixels); - rb->PutMonoValues = TAG(WriteMonoRGBAPixels); - rb->GetValues = TAG(ReadRGBAPixels); - -#if defined(USE_SSE_ASM) && \ - (SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) - if ( cpu_has_xmm2 ) { - if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE2" ); - rb->GetRow = TAG2(ReadRGBASpan, _SSE2); - } - else -#endif -#if defined(USE_SSE_ASM) && \ - (SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) - if ( cpu_has_xmm ) { - if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE" ); - rb->GetRow = TAG2(ReadRGBASpan, _SSE); - } - else -#endif -#if defined(USE_MMX_ASM) && \ - (((SPANTMP_PIXEL_FMT == GL_BGRA) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \ - ((SPANTMP_PIXEL_FMT == GL_RGB) && \ - (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) - if ( cpu_has_mmx ) { - if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "MMX" ); - rb->GetRow = TAG2(ReadRGBASpan, _MMX); - } - else -#endif - { - if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "C" ); - rb->GetRow = TAG(ReadRGBASpan); - } - -} - - -#undef INIT_MONO_PIXEL -#undef WRITE_PIXEL -#undef WRITE_RGBA -#undef READ_RGBA -#undef TAG -#undef TAG2 -#undef GET_SRC_PTR -#undef GET_DST_PTR -#undef SPANTMP_PIXEL_FMT -#undef SPANTMP_PIXEL_TYPE diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/spantmp_common.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/spantmp_common.h deleted file mode 100644 index a4509a569..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/spantmp_common.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * Copyright 2000-2001 VA Linux Systems, Inc. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file spantmp_common.h - * - * common macros for span read / write functions to be used in the depth, - * stencil and pixel span templates. - */ - -#ifndef HW_WRITE_LOCK -#define HW_WRITE_LOCK() HW_LOCK() -#endif - -#ifndef HW_WRITE_UNLOCK -#define HW_WRITE_UNLOCK() HW_UNLOCK() -#endif - -#ifndef HW_READ_LOCK -#define HW_READ_LOCK() HW_LOCK() -#endif - -#ifndef HW_READ_UNLOCK -#define HW_READ_UNLOCK() HW_UNLOCK() -#endif - -#ifndef HW_CLIPLOOP -#define HW_CLIPLOOP() \ - do { \ - int _nc = dPriv->numClipRects; \ - while ( _nc-- ) { \ - int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \ - int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \ - int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \ - int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y; -#endif - -#ifndef HW_ENDCLIPLOOP -#define HW_ENDCLIPLOOP() \ - } \ - } while (0) -#endif - -#ifndef CLIPPIXEL -#define CLIPPIXEL( _x, _y ) \ - ((_x >= minx) && (_x < maxx) && (_y >= miny) && (_y < maxy)) -#endif - -#ifndef CLIPSPAN -#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \ - if ( _y < miny || _y >= maxy /*|| _x + n < minx || _x >=maxx*/ ) { \ - _n1 = 0, _x1 = x; \ - } else { \ - _n1 = _n; \ - _x1 = _x; \ - if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx; \ - if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \ - } -#endif diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/stenciltmp.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/stenciltmp.h deleted file mode 100644 index dccab0660..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/stenciltmp.h +++ /dev/null @@ -1,182 +0,0 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/common/stenciltmp.h,v 1.3 2001/03/21 16:14:20 dawes Exp $ */ - -#include "spantmp_common.h" - -#ifndef DBG -#define DBG 0 -#endif - -static void TAG(WriteStencilSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte *stencil = (const GLubyte *) values; - GLint x1; - GLint n1; - LOCAL_STENCIL_VARS; - - y = Y_FLIP(y); - - HW_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteStencilSpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_STENCIL( x1, y, stencil[i] ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_STENCIL( x1, y, stencil[i] ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - - -static void TAG(WriteMonoStencilSpan)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *value, - const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte stencil = *((const GLubyte *) value); - GLint x1; - GLint n1; - LOCAL_STENCIL_VARS; - - y = Y_FLIP(y); - - HW_CLIPLOOP() - { - GLint i = 0; - CLIPSPAN(x,y,n,x1,n1,i); - - if (DBG) fprintf(stderr, "WriteStencilSpan %d..%d (x1 %d)\n", - (int)i, (int)n1, (int)x1); - - if (mask) - { - for (;n1>0;i++,x1++,n1--) - if (mask[i]) - WRITE_STENCIL( x1, y, stencil ); - } - else - { - for (;n1>0;i++,x1++,n1--) - WRITE_STENCIL( x1, y, stencil ); - } - } - HW_ENDCLIPLOOP(); - } - HW_WRITE_UNLOCK(); -} - - - -static void TAG(WriteStencilPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const void *values, const GLubyte mask[] ) -{ - HW_WRITE_LOCK() - { - const GLubyte *stencil = (const GLubyte *) values; - GLuint i; - LOCAL_STENCIL_VARS; - - if (DBG) fprintf(stderr, "WriteStencilPixels\n"); - - HW_CLIPLOOP() - { - for (i=0;i0;i++,n1--) - READ_STENCIL( stencil[i], (x+i), y ); - } - HW_ENDCLIPLOOP(); - } - HW_READ_UNLOCK(); -} - -static void TAG(ReadStencilPixels)( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - void *values ) -{ - HW_READ_LOCK() - { - GLubyte *stencil = (GLubyte *) values; - GLuint i; - LOCAL_STENCIL_VARS; - - if (DBG) fprintf(stderr, "ReadStencilPixels\n"); - - HW_CLIPLOOP() - { - for (i=0;i - * Keith Whitwell - * Kevin E. Martin - * Gareth Hughes - */ -/* $XFree86:$ */ - -/** \file texmem.c - * Implements all of the device-independent texture memory management. - * - * Currently, only a simple LRU texture memory management policy is - * implemented. In the (hopefully very near) future, better policies will be - * implemented. The idea is that the DRI should be able to run in one of two - * modes. In the default mode the DRI will dynamically attempt to discover - * the best texture management policy for the running application. In the - * other mode, the user (via some sort of as yet TBD mechanism) will select - * a texture management policy that is known to work well with the - * application. - */ - -#include "texmem.h" -#include "simple_list.h" -#include "imports.h" -#include "macros.h" -#include "texformat.h" - -#include - - - -static unsigned dummy_swap_counter; - - -/** - * Calculate \f$\log_2\f$ of a value. This is a particularly poor - * implementation of this function. However, since system performance is in - * no way dependent on this function, the slowness of the implementation is - * irrelevent. - * - * \param n Value whose \f$\log_2\f$ is to be calculated - */ - -static GLuint -driLog2( GLuint n ) -{ - GLuint log2; - - for ( log2 = 1 ; n > 1 ; log2++ ) { - n >>= 1; - } - - return log2; -} - - - - -/** - * Determine if a texture is resident in textureable memory. Depending on - * the driver, this may or may not be on-card memory. It could be AGP memory - * or anyother type of memory from which the hardware can directly read - * texels. - * - * This function is intended to be used as the \c IsTextureResident function - * in the device's \c dd_function_table. - * - * \param ctx GL context pointer (currently unused) - * \param texObj Texture object to be tested - */ - -GLboolean -driIsTextureResident( GLcontext * ctx, - struct gl_texture_object * texObj ) -{ - driTextureObject * t; - - - t = (driTextureObject *) texObj->DriverData; - return( (t != NULL) && (t->memBlock != NULL) ); -} - - - - -/** - * (Re)initialize the global circular LRU list. The last element - * in the array (\a heap->nrRegions) is the sentinal. Keeping it - * at the end of the array allows the other elements of the array - * to be addressed rationally when looking up objects at a particular - * location in texture memory. - * - * \param heap Texture heap to be reset - */ - -static void resetGlobalLRU( driTexHeap * heap ) -{ - drmTextureRegionPtr list = heap->global_regions; - unsigned sz = 1U << heap->logGranularity; - unsigned i; - - for (i = 0 ; (i+1) * sz <= heap->size ; i++) { - list[i].prev = i-1; - list[i].next = i+1; - list[i].age = 0; - } - - i--; - list[0].prev = heap->nrRegions; - list[i].prev = i-1; - list[i].next = heap->nrRegions; - list[heap->nrRegions].prev = i; - list[heap->nrRegions].next = 0; - heap->global_age[0] = 0; -} - -/** - * Print out debugging information about the local texture LRU. - * - * \param heap Texture heap to be printed - * \param callername Name of calling function - */ -static void printLocalLRU( driTexHeap * heap, const char *callername ) -{ - driTextureObject *t; - unsigned sz = 1U << heap->logGranularity; - - fprintf( stderr, "%s in %s:\nLocal LRU, heap %d:\n", - __FUNCTION__, callername, heap->heapId ); - - foreach ( t, &heap->texture_objects ) { - if (!t->memBlock) - continue; - if (!t->tObj) { - fprintf( stderr, "Placeholder (%p) %d at 0x%x sz 0x%x\n", - (void *)t, - t->memBlock->ofs / sz, - t->memBlock->ofs, - t->memBlock->size ); - } else { - fprintf( stderr, "Texture (%p) at 0x%x sz 0x%x\n", - (void *)t, - t->memBlock->ofs, - t->memBlock->size ); - } - } - foreach ( t, heap->swapped_objects ) { - if (!t->tObj) { - fprintf( stderr, "Swapped Placeholder (%p)\n", (void *)t ); - } else { - fprintf( stderr, "Swapped Texture (%p)\n", (void *)t ); - } - } - - fprintf( stderr, "\n" ); -} - -/** - * Print out debugging information about the global texture LRU. - * - * \param heap Texture heap to be printed - * \param callername Name of calling function - */ -static void printGlobalLRU( driTexHeap * heap, const char *callername ) -{ - drmTextureRegionPtr list = heap->global_regions; - unsigned int i, j; - - fprintf( stderr, "%s in %s:\nGlobal LRU, heap %d list %p:\n", - __FUNCTION__, callername, heap->heapId, (void *)list ); - - for ( i = 0, j = heap->nrRegions ; i < heap->nrRegions ; i++ ) { - fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n", - j, list[j].age, list[j].next, list[j].prev, list[j].in_use ); - j = list[j].next; - if ( j == heap->nrRegions ) break; - } - - if ( j != heap->nrRegions ) { - fprintf( stderr, "Loop detected in global LRU\n" ); - for ( i = 0 ; i < heap->nrRegions ; i++ ) { - fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n", - i, list[i].age, list[i].next, list[i].prev, list[i].in_use ); - } - } - - fprintf( stderr, "\n" ); -} - - -/** - * Called by the client whenever it touches a local texture. - * - * \param t Texture object that the client has accessed - */ - -void driUpdateTextureLRU( driTextureObject * t ) -{ - driTexHeap * heap; - drmTextureRegionPtr list; - unsigned shift; - unsigned start; - unsigned end; - unsigned i; - - - heap = t->heap; - if ( heap != NULL ) { - shift = heap->logGranularity; - start = t->memBlock->ofs >> shift; - end = (t->memBlock->ofs + t->memBlock->size - 1) >> shift; - - - heap->local_age = ++heap->global_age[0]; - list = heap->global_regions; - - - /* Update the context's local LRU - */ - - move_to_head( & heap->texture_objects, t ); - - - for (i = start ; i <= end ; i++) { - list[i].age = heap->local_age; - - /* remove_from_list(i) - */ - list[(unsigned)list[i].next].prev = list[i].prev; - list[(unsigned)list[i].prev].next = list[i].next; - - /* insert_at_head(list, i) - */ - list[i].prev = heap->nrRegions; - list[i].next = list[heap->nrRegions].next; - list[(unsigned)list[heap->nrRegions].next].prev = i; - list[heap->nrRegions].next = i; - } - - if ( 0 ) { - printGlobalLRU( heap, __FUNCTION__ ); - printLocalLRU( heap, __FUNCTION__ ); - } - } -} - - - - -/** - * Keep track of swapped out texture objects. - * - * \param t Texture object to be "swapped" out of its texture heap - */ - -void driSwapOutTextureObject( driTextureObject * t ) -{ - unsigned face; - - - if ( t->memBlock != NULL ) { - assert( t->heap != NULL ); - mmFreeMem( t->memBlock ); - t->memBlock = NULL; - - if (t->timestamp > t->heap->timestamp) - t->heap->timestamp = t->timestamp; - - t->heap->texture_swaps[0]++; - move_to_tail( t->heap->swapped_objects, t ); - t->heap = NULL; - } - else { - assert( t->heap == NULL ); - } - - - for ( face = 0 ; face < 6 ; face++ ) { - t->dirty_images[face] = ~0; - } -} - - - - -/** - * Destroy hardware state associated with texture \a t. Calls the - * \a destroy_texture_object method associated with the heap from which - * \a t was allocated. - * - * \param t Texture object to be destroyed - */ - -void driDestroyTextureObject( driTextureObject * t ) -{ - driTexHeap * heap; - - - if ( 0 ) { - fprintf( stderr, "[%s:%d] freeing %p (tObj = %p, DriverData = %p)\n", - __FILE__, __LINE__, - (void *)t, - (void *)((t != NULL) ? t->tObj : NULL), - (void *)((t != NULL && t->tObj != NULL) ? t->tObj->DriverData : NULL )); - } - - if ( t != NULL ) { - if ( t->memBlock ) { - heap = t->heap; - assert( heap != NULL ); - - heap->texture_swaps[0]++; - - mmFreeMem( t->memBlock ); - t->memBlock = NULL; - - if (t->timestamp > t->heap->timestamp) - t->heap->timestamp = t->timestamp; - - heap->destroy_texture_object( heap->driverContext, t ); - t->heap = NULL; - } - - if ( t->tObj != NULL ) { - assert( t->tObj->DriverData == t ); - t->tObj->DriverData = NULL; - } - - remove_from_list( t ); - FREE( t ); - } - - if ( 0 ) { - fprintf( stderr, "[%s:%d] done freeing %p\n", __FILE__, __LINE__, (void *)t ); - } -} - - - - -/** - * Update the local heap's representation of texture memory based on - * data in the SAREA. This is done each time it is detected that some other - * direct rendering client has held the lock. This pertains to both our local - * textures and the textures belonging to other clients. Keep track of other - * client's textures by pushing a placeholder texture onto the LRU list -- - * these are denoted by \a tObj being \a NULL. - * - * \param heap Heap whose state is to be updated - * \param offset Byte offset in the heap that has been stolen - * \param size Size, in bytes, of the stolen block - * \param in_use Non-zero if the block is pinned/reserved by the kernel - */ - -static void driTexturesGone( driTexHeap * heap, int offset, int size, - int in_use ) -{ - driTextureObject * t; - driTextureObject * tmp; - - - foreach_s ( t, tmp, & heap->texture_objects ) { - if ( (t->memBlock->ofs < (offset + size)) - && ((t->memBlock->ofs + t->memBlock->size) > offset) ) { - /* It overlaps - kick it out. If the texture object is just a - * place holder, then destroy it all together. Otherwise, mark - * it as being swapped out. - */ - - if ( t->tObj != NULL ) { - driSwapOutTextureObject( t ); - } - else { - driDestroyTextureObject( t ); - } - } - } - - - { - t = (driTextureObject *) CALLOC( heap->texture_object_size ); - if ( t == NULL ) return; - - t->memBlock = mmAllocMem( heap->memory_heap, size, 0, offset ); - if ( t->memBlock == NULL ) { - fprintf( stderr, "Couldn't alloc placeholder: heap %u sz %x ofs %x\n", heap->heapId, - (int)size, (int)offset ); - mmDumpMemInfo( heap->memory_heap ); - return; - } - t->heap = heap; - if (in_use) - t->bound = 99; - insert_at_head( & heap->texture_objects, t ); - } -} - - - - -/** - * Called by the client on lock contention to determine whether textures have - * been stolen. If another client has modified a region in which we have - * textures, then we need to figure out which of our textures have been - * removed and update our global LRU. - * - * \param heap Texture heap to be updated - */ - -void driAgeTextures( driTexHeap * heap ) -{ - drmTextureRegionPtr list = heap->global_regions; - unsigned sz = 1U << (heap->logGranularity); - unsigned i, nr = 0; - - - /* Have to go right round from the back to ensure stuff ends up - * LRU in the local list... Fix with a cursor pointer. - */ - - for (i = list[heap->nrRegions].prev ; - i != heap->nrRegions && nr < heap->nrRegions ; - i = list[i].prev, nr++) { - /* If switching texturing schemes, then the SAREA might not have been - * properly cleared, so we need to reset the global texture LRU. - */ - - if ( (i * sz) > heap->size ) { - nr = heap->nrRegions; - break; - } - - if (list[i].age > heap->local_age) - driTexturesGone( heap, i * sz, sz, list[i].in_use); - } - - /* Loop or uninitialized heap detected. Reset. - */ - - if (nr == heap->nrRegions) { - driTexturesGone( heap, 0, heap->size, 0); - resetGlobalLRU( heap ); - } - - if ( 0 ) { - printGlobalLRU( heap, __FUNCTION__ ); - printLocalLRU( heap, __FUNCTION__ ); - } - - heap->local_age = heap->global_age[0]; -} - - - - -#define INDEX_ARRAY_SIZE 6 /* I'm not aware of driver with more than 2 heaps */ - -/** - * Allocate memory from a texture heap to hold a texture object. This - * routine will attempt to allocate memory for the texture from the heaps - * specified by \c heap_array in order. That is, first it will try to - * allocate from \c heap_array[0], then \c heap_array[1], and so on. - * - * \param heap_array Array of pointers to texture heaps to use - * \param nr_heaps Number of heap pointer in \a heap_array - * \param t Texture object for which space is needed - * \return The ID of the heap from which memory was allocated, or -1 if - * memory could not be allocated. - * - * \bug The replacement policy implemented by this function is horrible. - */ - - -int -driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps, - driTextureObject * t ) -{ - driTexHeap * heap; - driTextureObject * temp; - driTextureObject * cursor; - unsigned id; - - - /* In case it already has texture space, initialize heap. This also - * prevents GCC from issuing a warning that heap might be used - * uninitialized. - */ - - heap = t->heap; - - - /* Run through each of the existing heaps and try to allocate a buffer - * to hold the texture. - */ - - for ( id = 0 ; (t->memBlock == NULL) && (id < nr_heaps) ; id++ ) { - heap = heap_array[ id ]; - if ( heap != NULL ) { - t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize, - heap->alignmentShift, 0 ); - } - } - - - /* Kick textures out until the requested texture fits. - */ - - if ( t->memBlock == NULL ) { - unsigned index[INDEX_ARRAY_SIZE]; - unsigned nrGoodHeaps = 0; - - /* Trying to avoid dynamic memory allocation. If you have more - * heaps, increase INDEX_ARRAY_SIZE. I'm not aware of any - * drivers with more than 2 tex heaps. */ - assert( nr_heaps < INDEX_ARRAY_SIZE ); - - /* Sort large enough heaps by duty. Insertion sort should be - * fast enough for such a short array. */ - for ( id = 0 ; id < nr_heaps ; id++ ) { - heap = heap_array[ id ]; - - if ( heap != NULL && t->totalSize <= heap->size ) { - unsigned j; - - for ( j = 0 ; j < nrGoodHeaps; j++ ) { - if ( heap->duty > heap_array[ index[ j ] ]->duty ) - break; - } - - if ( j < nrGoodHeaps ) { - memmove( &index[ j+1 ], &index[ j ], - sizeof(index[ 0 ]) * (nrGoodHeaps - j) ); - } - - index[ j ] = id; - - nrGoodHeaps++; - } - } - - for ( id = 0 ; (t->memBlock == NULL) && (id < nrGoodHeaps) ; id++ ) { - heap = heap_array[ index[ id ] ]; - - for ( cursor = heap->texture_objects.prev, temp = cursor->prev; - cursor != &heap->texture_objects ; - cursor = temp, temp = cursor->prev ) { - - /* The the LRU element. If the texture is bound to one of - * the texture units, then we cannot kick it out. - */ - if ( cursor->bound /* || cursor->reserved */ ) { - continue; - } - - if ( cursor->memBlock ) - heap->duty -= cursor->memBlock->size; - - /* If this is a placeholder, there's no need to keep it */ - if (cursor->tObj) - driSwapOutTextureObject( cursor ); - else - driDestroyTextureObject( cursor ); - - t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize, - heap->alignmentShift, 0 ); - - if (t->memBlock) - break; - } - } - - /* Rebalance duties. If a heap kicked more data than its duty, - * then all other heaps get that amount multiplied with their - * relative weight added to their duty. The negative duty is - * reset to 0. In the end all heaps have a duty >= 0. - * - * CAUTION: we must not change the heap pointer here, because it - * is used below to update the texture object. - */ - for ( id = 0 ; id < nr_heaps ; id++ ) - if ( heap_array[ id ] != NULL && heap_array[ id ]->duty < 0) { - int duty = -heap_array[ id ]->duty; - double weight = heap_array[ id ]->weight; - unsigned j; - - for ( j = 0 ; j < nr_heaps ; j++ ) - if ( j != id && heap_array[ j ] != NULL ) { - heap_array[ j ]->duty += (double) duty * - heap_array[ j ]->weight / weight; - } - - heap_array[ id ]->duty = 0; - } - } - - - if ( t->memBlock != NULL ) { - /* id and heap->heapId may or may not be the same value here. - */ - - assert( heap != NULL ); - assert( (t->heap == NULL) || (t->heap == heap) ); - - t->heap = heap; - return heap->heapId; - } - else { - assert( t->heap == NULL ); - - fprintf( stderr, "[%s:%d] unable to allocate texture\n", - __FUNCTION__, __LINE__ ); - return -1; - } -} - - - - - - -/** - * Set the location where the texture-swap counter is stored. - */ - -void -driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter ) -{ - heap->texture_swaps = (counter == NULL) ? & dummy_swap_counter : counter; -} - - - - -/** - * Create a new heap for texture data. - * - * \param heap_id Device-dependent heap identifier. This value - * will returned by driAllocateTexture when memory - * is allocated from this heap. - * \param context Device-dependent driver context. This is - * supplied as the first parameter to the - * \c destroy_tex_obj function. - * \param size Size, in bytes, of the texture region - * \param alignmentShift Alignment requirement for textures. If textures - * must be allocated on a 4096 byte boundry, this - * would be 12. - * \param nr_regions Number of regions into which this texture space - * should be partitioned - * \param global_regions Array of \c drmTextureRegion structures in the SAREA - * \param global_age Pointer to the global texture age in the SAREA - * \param swapped_objects Pointer to the list of texture objects that are - * not in texture memory (i.e., have been swapped - * out). - * \param texture_object_size Size, in bytes, of a device-dependent texture - * object - * \param destroy_tex_obj Function used to destroy a device-dependent - * texture object - * - * \sa driDestroyTextureHeap - */ - -driTexHeap * -driCreateTextureHeap( unsigned heap_id, void * context, unsigned size, - unsigned alignmentShift, unsigned nr_regions, - drmTextureRegionPtr global_regions, unsigned * global_age, - driTextureObject * swapped_objects, - unsigned texture_object_size, - destroy_texture_object_t * destroy_tex_obj - ) -{ - driTexHeap * heap; - unsigned l; - - - if ( 0 ) - fprintf( stderr, "%s( %u, %p, %u, %u, %u )\n", - __FUNCTION__, - heap_id, (void *)context, size, alignmentShift, nr_regions ); - - heap = (driTexHeap *) CALLOC( sizeof( driTexHeap ) ); - if ( heap != NULL ) { - l = driLog2( (size - 1) / nr_regions ); - if ( l < alignmentShift ) - { - l = alignmentShift; - } - - heap->logGranularity = l; - heap->size = size & ~((1L << l) - 1); - - heap->memory_heap = mmInit( 0, heap->size ); - if ( heap->memory_heap != NULL ) { - heap->heapId = heap_id; - heap->driverContext = context; - - heap->alignmentShift = alignmentShift; - heap->nrRegions = nr_regions; - heap->global_regions = global_regions; - heap->global_age = global_age; - heap->swapped_objects = swapped_objects; - heap->texture_object_size = texture_object_size; - heap->destroy_texture_object = destroy_tex_obj; - - /* Force global heap init */ - if (heap->global_age[0] == 0) - heap->local_age = ~0; - else - heap->local_age = 0; - - make_empty_list( & heap->texture_objects ); - driSetTextureSwapCounterLocation( heap, NULL ); - - heap->weight = heap->size; - heap->duty = 0; - } - else { - FREE( heap ); - heap = NULL; - } - } - - - if ( 0 ) - fprintf( stderr, "%s returning %p\n", __FUNCTION__, (void *)heap ); - - return heap; -} - - - - -/** Destroys a texture heap - * - * \param heap Texture heap to be destroyed - */ - -void -driDestroyTextureHeap( driTexHeap * heap ) -{ - driTextureObject * t; - driTextureObject * temp; - - - if ( heap != NULL ) { - foreach_s( t, temp, & heap->texture_objects ) { - driDestroyTextureObject( t ); - } - foreach_s( t, temp, heap->swapped_objects ) { - driDestroyTextureObject( t ); - } - - mmDestroy( heap->memory_heap ); - FREE( heap ); - } -} - - - - -/****************************************************************************/ -/** - * Determine how many texels (including all mipmap levels) would be required - * for a texture map of size \f$2^^\c base_size_log2\f$ would require. - * - * \param base_size_log2 \f$log_2\f$ of the size of a side of the texture - * \param dimensions Number of dimensions of the texture. Either 2 or 3. - * \param faces Number of faces of the texture. Either 1 or 6 (for cube maps). - * \return Number of texels - */ - -static unsigned -texels_this_map_size( int base_size_log2, unsigned dimensions, unsigned faces ) -{ - unsigned texels; - - - assert( (faces == 1) || (faces == 6) ); - assert( (dimensions == 2) || (dimensions == 3) ); - - texels = 0; - if ( base_size_log2 >= 0 ) { - texels = (1U << (dimensions * base_size_log2)); - - /* See http://www.mail-archive.com/dri-devel@lists.sourceforge.net/msg03636.html - * for the complete explaination of why this formulation is used. - * Basically, the smaller mipmap levels sum to 0.333 the size of the - * level 0 map. The total size is therefore the size of the map - * multipled by 1.333. The +2 is there to round up. - */ - - texels = (texels * 4 * faces + 2) / 3; - } - - return texels; -} - - - - -struct maps_per_heap { - unsigned c[32]; -}; - -static void -fill_in_maximums( driTexHeap * const * heaps, unsigned nr_heaps, - unsigned max_bytes_per_texel, unsigned max_size, - unsigned mipmaps_at_once, unsigned dimensions, - unsigned faces, struct maps_per_heap * max_textures ) -{ - unsigned heap; - unsigned log2_size; - unsigned mask; - - - /* Determine how many textures of each size can be stored in each - * texture heap. - */ - - for ( heap = 0 ; heap < nr_heaps ; heap++ ) { - if ( heaps[ heap ] == NULL ) { - (void) memset( max_textures[ heap ].c, 0, - sizeof( max_textures[ heap ].c ) ); - continue; - } - - mask = (1U << heaps[ heap ]->logGranularity) - 1; - - if ( 0 ) { - fprintf( stderr, "[%s:%d] heap[%u] = %u bytes, mask = 0x%08x\n", - __FILE__, __LINE__, - heap, heaps[ heap ]->size, mask ); - } - - for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) { - unsigned total; - - - /* Determine the total number of bytes required by a texture of - * size log2_size. - */ - - total = texels_this_map_size( log2_size, dimensions, faces ) - - texels_this_map_size( log2_size - mipmaps_at_once, - dimensions, faces ); - total *= max_bytes_per_texel; - total = (total + mask) & ~mask; - - /* The number of textures of a given size that will fit in a heap - * is equal to the size of the heap divided by the size of the - * texture. - */ - - max_textures[ heap ].c[ log2_size ] = heaps[ heap ]->size / total; - - if ( 0 ) { - fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] " - "= 0x%08x / 0x%08x " - "= %u (%u)\n", - __FILE__, __LINE__, - heap, log2_size, - heaps[ heap ]->size, total, - heaps[ heap ]->size / total, - max_textures[ heap ].c[ log2_size ] ); - } - } - } -} - - -static unsigned -get_max_size( unsigned nr_heaps, - unsigned texture_units, - unsigned max_size, - int all_textures_one_heap, - struct maps_per_heap * max_textures ) -{ - unsigned heap; - unsigned log2_size; - - - /* Determine the largest texture size such that a texture of that size - * can be bound to each texture unit at the same time. Some hardware - * may require that all textures be in the same texture heap for - * multitexturing. - */ - - for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) { - unsigned total = 0; - - for ( heap = 0 ; heap < nr_heaps ; heap++ ) - { - total += max_textures[ heap ].c[ log2_size ]; - - if ( 0 ) { - fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] = %u, " - "total = %u\n", __FILE__, __LINE__, heap, log2_size, - max_textures[ heap ].c[ log2_size ], total ); - } - - if ( (max_textures[ heap ].c[ log2_size ] >= texture_units) - || (!all_textures_one_heap && (total >= texture_units)) ) { - /* The number of mipmap levels is the log-base-2 of the - * maximum texture size plus 1. If the maximum texture size - * is 1x1, the log-base-2 is 0 and 1 mipmap level (the base - * level) is available. - */ - - return log2_size + 1; - } - } - } - - /* This should NEVER happen. It should always be possible to have at - * *least* a 1x1 texture in memory! - */ - assert( log2_size != 0 ); - return 0; -} - -#define SET_MAX(f,v) \ - do { if ( max_sizes[v] != 0 ) { limits-> f = max_sizes[v]; } } while( 0 ) - -#define SET_MAX_RECT(f,v) \ - do { if ( max_sizes[v] != 0 ) { limits-> f = 1 << max_sizes[v]; } } while( 0 ) - - -/** - * Given the amount of texture memory, the number of texture units, and the - * maximum size of a texel, calculate the maximum texture size the driver can - * advertise. - * - * \param heaps Texture heaps for this card - * \param nr_heap Number of texture heaps - * \param limits OpenGL contants. MaxTextureUnits must be set. - * \param max_bytes_per_texel Maximum size of a single texel, in bytes - * \param max_2D_size \f$\log_2\f$ of the maximum 2D texture size (i.e., - * 1024x1024 textures, this would be 10) - * \param max_3D_size \f$\log_2\f$ of the maximum 3D texture size (i.e., - * 1024x1024x1024 textures, this would be 10) - * \param max_cube_size \f$\log_2\f$ of the maximum cube texture size (i.e., - * 1024x1024 textures, this would be 10) - * \param max_rect_size \f$\log_2\f$ of the maximum texture rectangle size - * (i.e., 1024x1024 textures, this would be 10). This is a power-of-2 - * even though texture rectangles need not be a power-of-2. - * \param mipmaps_at_once Total number of mipmaps that can be used - * at one time. For most hardware this will be \f$\c max_size + 1\f$. - * For hardware that does not support mipmapping, this will be 1. - * \param all_textures_one_heap True if the hardware requires that all - * textures be in a single texture heap for multitexturing. - */ - -void -driCalculateMaxTextureLevels( driTexHeap * const * heaps, - unsigned nr_heaps, - struct gl_constants * limits, - unsigned max_bytes_per_texel, - unsigned max_2D_size, - unsigned max_3D_size, - unsigned max_cube_size, - unsigned max_rect_size, - unsigned mipmaps_at_once, - int all_textures_one_heap ) -{ - struct maps_per_heap max_textures[8]; - unsigned i; - const unsigned dimensions[4] = { 2, 3, 2, 2 }; - const unsigned faces[4] = { 1, 1, 6, 1 }; - unsigned max_sizes[4]; - unsigned mipmaps[4]; - - - max_sizes[0] = max_2D_size; - max_sizes[1] = max_3D_size; - max_sizes[2] = max_cube_size; - max_sizes[3] = max_rect_size; - - mipmaps[0] = mipmaps_at_once; - mipmaps[1] = mipmaps_at_once; - mipmaps[2] = 1; - mipmaps[3] = mipmaps_at_once; - - - /* Calculate the maximum number of texture levels in two passes. The - * first pass determines how many textures of each power-of-two size - * (including all mipmap levels for that size) can fit in each texture - * heap. The second pass finds the largest texture size that allows - * a texture of that size to be bound to every texture unit. - */ - - for ( i = 0 ; i < 4 ; i++ ) { - if ( max_sizes[ i ] != 0 ) { - fill_in_maximums( heaps, nr_heaps, max_bytes_per_texel, - max_sizes[ i ], mipmaps[ i ], - dimensions[ i ], faces[ i ], - max_textures ); - - max_sizes[ i ] = get_max_size( nr_heaps, - limits->MaxTextureUnits, - max_sizes[ i ], - all_textures_one_heap, - max_textures ); - } - } - - SET_MAX( MaxTextureLevels, 0 ); - SET_MAX( Max3DTextureLevels, 1 ); - SET_MAX( MaxCubeTextureLevels, 2 ); - SET_MAX_RECT( MaxTextureRectSize, 3 ); -} - - - - -/** - * Perform initial binding of default textures objects on a per unit, per - * texture target basis. - * - * \param ctx Current OpenGL context - * \param swapped List of swapped-out textures - * \param targets Bit-mask of value texture targets - */ - -void driInitTextureObjects( GLcontext *ctx, driTextureObject * swapped, - GLuint targets ) -{ - struct gl_texture_object *texObj; - GLuint tmp = ctx->Texture.CurrentUnit; - unsigned i; - - - for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) { - ctx->Texture.CurrentUnit = i; - - if ( (targets & DRI_TEXMGR_DO_TEXTURE_1D) != 0 ) { - texObj = ctx->Texture.Unit[i].Current1D; - ctx->Driver.BindTexture( ctx, GL_TEXTURE_1D, texObj ); - move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); - } - - if ( (targets & DRI_TEXMGR_DO_TEXTURE_2D) != 0 ) { - texObj = ctx->Texture.Unit[i].Current2D; - ctx->Driver.BindTexture( ctx, GL_TEXTURE_2D, texObj ); - move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); - } - - if ( (targets & DRI_TEXMGR_DO_TEXTURE_3D) != 0 ) { - texObj = ctx->Texture.Unit[i].Current3D; - ctx->Driver.BindTexture( ctx, GL_TEXTURE_3D, texObj ); - move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); - } - - if ( (targets & DRI_TEXMGR_DO_TEXTURE_CUBE) != 0 ) { - texObj = ctx->Texture.Unit[i].CurrentCubeMap; - ctx->Driver.BindTexture( ctx, GL_TEXTURE_CUBE_MAP_ARB, texObj ); - move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); - } - - if ( (targets & DRI_TEXMGR_DO_TEXTURE_RECT) != 0 ) { - texObj = ctx->Texture.Unit[i].CurrentRect; - ctx->Driver.BindTexture( ctx, GL_TEXTURE_RECTANGLE_NV, texObj ); - move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); - } - } - - ctx->Texture.CurrentUnit = tmp; -} - - - - -/** - * Verify that the specified texture is in the specificed heap. - * - * \param tex Texture to be tested. - * \param heap Texture memory heap to be tested. - * \return True if the texture is in the heap, false otherwise. - */ - -static GLboolean -check_in_heap( const driTextureObject * tex, const driTexHeap * heap ) -{ -#if 1 - return tex->heap == heap; -#else - driTextureObject * curr; - - foreach( curr, & heap->texture_objects ) { - if ( curr == tex ) { - break; - } - } - - return curr == tex; -#endif -} - - - -/****************************************************************************/ -/** - * Validate the consistency of a set of texture heaps. - * Original version by Keith Whitwell in r200/r200_sanity.c. - */ - -GLboolean -driValidateTextureHeaps( driTexHeap * const * texture_heaps, - unsigned nr_heaps, const driTextureObject * swapped ) -{ - driTextureObject *t; - unsigned i; - - for ( i = 0 ; i < nr_heaps ; i++ ) { - int last_end = 0; - unsigned textures_in_heap = 0; - unsigned blocks_in_mempool = 0; - const driTexHeap * heap = texture_heaps[i]; - const memHeap_t * p = heap->memory_heap; - - /* Check each texture object has a MemBlock, and is linked into - * the correct heap. - * - * Check the texobj base address corresponds to the MemBlock - * range. Check the texobj size (recalculate?) fits within - * the MemBlock. - * - * Count the number of texobj's using this heap. - */ - - foreach ( t, &heap->texture_objects ) { - if ( !check_in_heap( t, heap ) ) { - fprintf( stderr, "%s memory block for texture object @ %p not " - "found in heap #%d\n", - __FUNCTION__, (void *)t, i ); - return GL_FALSE; - } - - - if ( t->totalSize > t->memBlock->size ) { - fprintf( stderr, "%s: Memory block for texture object @ %p is " - "only %u bytes, but %u are required\n", - __FUNCTION__, (void *)t, t->totalSize, t->memBlock->size ); - return GL_FALSE; - } - - textures_in_heap++; - } - - /* Validate the contents of the heap: - * - Ordering - * - Overlaps - * - Bounds - */ - - while ( p != NULL ) { - if (p->reserved) { - fprintf( stderr, "%s: Block (%08x,%x), is reserved?!\n", - __FUNCTION__, p->ofs, p->size ); - return GL_FALSE; - } - - if (p->ofs != last_end) { - fprintf( stderr, "%s: blocks_in_mempool = %d, last_end = %d, p->ofs = %d\n", - __FUNCTION__, blocks_in_mempool, last_end, p->ofs ); - return GL_FALSE; - } - - if (!p->reserved && !p->free) { - blocks_in_mempool++; - } - - last_end = p->ofs + p->size; - p = p->next; - } - - if (textures_in_heap != blocks_in_mempool) { - fprintf( stderr, "%s: Different number of textures objects (%u) and " - "inuse memory blocks (%u)\n", - __FUNCTION__, textures_in_heap, blocks_in_mempool ); - return GL_FALSE; - } - -#if 0 - fprintf( stderr, "%s: textures_in_heap = %u\n", - __FUNCTION__, textures_in_heap ); -#endif - } - - - /* Check swapped texobj's have zero memblocks - */ - i = 0; - foreach ( t, swapped ) { - if ( t->memBlock != NULL ) { - fprintf( stderr, "%s: Swapped texobj %p has non-NULL memblock %p\n", - __FUNCTION__, (void *)t, (void *)t->memBlock ); - return GL_FALSE; - } - i++; - } - -#if 0 - fprintf( stderr, "%s: swapped texture count = %u\n", __FUNCTION__, i ); -#endif - - return GL_TRUE; -} - - - - -/****************************************************************************/ -/** - * Compute which mipmap levels that really need to be sent to the hardware. - * This depends on the base image size, GL_TEXTURE_MIN_LOD, - * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. - */ - -void -driCalculateTextureFirstLastLevel( driTextureObject * t ) -{ - struct gl_texture_object * const tObj = t->tObj; - const struct gl_texture_image * const baseImage = - tObj->Image[0][tObj->BaseLevel]; - - /* These must be signed values. MinLod and MaxLod can be negative numbers, - * and having firstLevel and lastLevel as signed prevents the need for - * extra sign checks. - */ - int firstLevel; - int lastLevel; - - /* Yes, this looks overly complicated, but it's all needed. - */ - - switch (tObj->Target) { - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - case GL_TEXTURE_CUBE_MAP: - if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { - /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. - */ - - firstLevel = lastLevel = tObj->BaseLevel; - } - else { - firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, t->tObj->BaseLevel); - lastLevel = MIN2(lastLevel, t->tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, t->tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ - } - break; - case GL_TEXTURE_RECTANGLE_NV: - case GL_TEXTURE_4D_SGIS: - firstLevel = lastLevel = 0; - break; - default: - return; - } - - /* save these values */ - t->firstLevel = firstLevel; - t->lastLevel = lastLevel; -} - - - - -/** - * \name DRI texture formats. Pointers initialized to either the big- or - * little-endian Mesa formats. - */ -/*@{*/ -const struct gl_texture_format *_dri_texformat_rgba8888 = NULL; -const struct gl_texture_format *_dri_texformat_argb8888 = NULL; -const struct gl_texture_format *_dri_texformat_rgb565 = NULL; -const struct gl_texture_format *_dri_texformat_argb4444 = NULL; -const struct gl_texture_format *_dri_texformat_argb1555 = NULL; -const struct gl_texture_format *_dri_texformat_al88 = NULL; -const struct gl_texture_format *_dri_texformat_a8 = &_mesa_texformat_a8; -const struct gl_texture_format *_dri_texformat_ci8 = &_mesa_texformat_ci8; -const struct gl_texture_format *_dri_texformat_i8 = &_mesa_texformat_i8; -const struct gl_texture_format *_dri_texformat_l8 = &_mesa_texformat_l8; -/*@}*/ - - -/** - * Initialize little endian target, host byte order independent texture formats - */ -void -driInitTextureFormats(void) -{ - const GLuint ui = 1; - const GLubyte littleEndian = *((const GLubyte *) &ui); - - if (littleEndian) { - _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888; - _dri_texformat_argb8888 = &_mesa_texformat_argb8888; - _dri_texformat_rgb565 = &_mesa_texformat_rgb565; - _dri_texformat_argb4444 = &_mesa_texformat_argb4444; - _dri_texformat_argb1555 = &_mesa_texformat_argb1555; - _dri_texformat_al88 = &_mesa_texformat_al88; - } - else { - _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888_rev; - _dri_texformat_argb8888 = &_mesa_texformat_argb8888_rev; - _dri_texformat_rgb565 = &_mesa_texformat_rgb565_rev; - _dri_texformat_argb4444 = &_mesa_texformat_argb4444_rev; - _dri_texformat_argb1555 = &_mesa_texformat_argb1555_rev; - _dri_texformat_al88 = &_mesa_texformat_al88_rev; - } -} diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/texmem.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/texmem.h deleted file mode 100644 index 705cd4d34..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/texmem.h +++ /dev/null @@ -1,327 +0,0 @@ -/* - * Copyright 2000-2001 VA Linux Systems, Inc. - * (c) Copyright IBM Corporation 2002 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Ian Romanick - * Keith Whitwell - * Kevin E. Martin - * Gareth Hughes - */ -/* $XFree86:$ */ - -/** \file texmem.h - * Public interface to the DRI texture memory management routines. - * - * \sa texmem.c - */ - -#ifndef DRI_TEXMEM_H -#define DRI_TEXMEM_H - -#include "mtypes.h" -#include "mm.h" -#include "xf86drm.h" - -struct dri_tex_heap; -typedef struct dri_tex_heap driTexHeap; - -struct dri_texture_object; -typedef struct dri_texture_object driTextureObject; - - -/** - * Base texture object type. Each driver will extend this type with its own - * private data members. - */ - -struct dri_texture_object { - struct dri_texture_object * next; - struct dri_texture_object * prev; - - driTexHeap * heap; /**< Texture heap currently stored in */ - struct gl_texture_object * tObj;/**< Pointer to Mesa texture object - * If NULL, this texture object is a - * "placeholder" object representing - * texture memory in use by another context. - * A placeholder should have a heap and a memBlock. - */ - PMemBlock memBlock; /**< Memory block containing texture */ - unsigned bound; /**< Texture unit currently bound to */ - - unsigned totalSize; /**< Total size of the texture, - * including all mipmap levels - */ - - unsigned dirty_images[6]; /**< Flags for whether or not images - * need to be uploaded to local or - * AGP texture space. One flag set - * for each cube face for cubic - * textures. Bit zero corresponds to - * the base-level, which may or may - * not be the level zero mipmap. - */ - - unsigned timestamp; /**< Timestamp used to - * synchronize with 3d engine - * in hardware where textures - * are uploaded directly to - * the framebuffer. - */ - - unsigned firstLevel; /**< Image in \c tObj->Image[0] that - * corresponds to the base-level of - * this texture object. - */ - - unsigned lastLevel; /**< Last image in \c tObj->Image[0] - * used by the - * current LOD settings of - * this texture object. This - * value must be greater than - * or equal to \c firstLevel. - */ -}; - - -typedef void (destroy_texture_object_t)( void * driverContext, - driTextureObject * t ); - -/** - * Client-private representation of texture memory state. - * - * Clients will place one or more of these structs in their driver - * context struct to manage one or more global texture heaps. - */ - -struct dri_tex_heap { - - /** Client-supplied heap identifier - */ - unsigned heapId; - - /** Pointer to the client's private context - */ - void *driverContext; - - /** Total size of the heap, in bytes - */ - unsigned size; - - /** \brief \f$log_2\f$ of size of single heap region - * - * Each context takes memory from the global texture heap in - * \f$2^{logGranularity}\f$ byte blocks. The value of - * \a logGranularity is based on the amount of memory represented - * by the heap and the maximum number of regions in the SAREA. Given - * \a b bytes of texture memory an \a n regions in the SAREA, - * \a logGranularity will be \f$\lfloor\log_2( b / n )\rfloor\f$. - */ - unsigned logGranularity; - - /** \brief Required alignment of allocations in this heap - * - * The alignment shift is supplied to \a mmAllocMem when memory is - * allocated from this heap. The value of \a alignmentShift will - * typically reflect some require of the hardware. This value has - * \b no \b relation to \a logGranularity. \a alignmentShift is a - * per-context value. - * - * \sa mmAllocMem - */ - unsigned alignmentShift; - - /** Number of elements in global list (the SAREA). - */ - unsigned nrRegions; - - /** Pointer to SAREA \a driTexRegion array - */ - drmTextureRegionPtr global_regions; - - /** Pointer to the texture state age (generation number) in the SAREA - */ - unsigned * global_age; - - /** Local age (generation number) of texture state - */ - unsigned local_age; - - /** Memory heap used to manage texture memory represented by - * this texture heap. - */ - memHeap_t * memory_heap; - - /** List of objects that we currently believe to be in texture - * memory. - */ - driTextureObject texture_objects; - - /** Pointer to the list of texture objects that are not in - * texture memory. - */ - driTextureObject * swapped_objects; - - /** Size of the driver-speicific texture object. - */ - unsigned texture_object_size; - - - /** - * \brief Function to destroy driver-specific texture object data. - * - * This function is supplied by the driver so that the texture manager - * can release all resources associated with a texture object. This - * function should only release driver-specific data. That is, - * \a driDestroyTextureObject will release the texture memory - * associated with the texture object, it will release the memory - * for the texture object itself, and it will unlink the texture - * object from the texture object lists. - * - * \param driverContext Pointer to the driver supplied context - * \param t Texture object that is to be destroyed - * \sa driDestroyTextureObject - */ - - destroy_texture_object_t * destroy_texture_object; - - - /** - */ - unsigned * texture_swaps; - - /** - * Timestamp used to synchronize with 3d engine in hardware - * where textures are uploaded directly to the - * framebuffer. - */ - unsigned timestamp; - - /** \brief Kick/upload weight - * - * When not enough free space is available this weight - * influences the choice of the heap from which textures are - * kicked. By default the weight is equal to the heap size. - */ - double weight; - - /** \brief Kick/upload duty - * - * The heap with the highest duty will be chosen for kicking - * textures if not enough free space is available. The duty is - * reduced by the amount of data kicked. Rebalancing of - * negative duties takes the weights into account. - */ - int duty; -}; - - - - -/** - * Called by the client on lock contention to determine whether textures have - * been stolen. If another client has modified a region in which we have - * textures, then we need to figure out which of our textures have been - * removed and update our global LRU. - * - * \param heap Texture heap to be updated - * \hideinitializer - */ - -#define DRI_AGE_TEXTURES( heap ) \ - do { \ - if ( ((heap) != NULL) \ - && ((heap)->local_age != (heap)->global_age[0]) ) \ - driAgeTextures( heap ); \ - } while( 0 ) - - - - -/* This should be called whenever there has been contention on the hardware - * lock. driAgeTextures should not be called directly. Instead, clients - * should use DRI_AGE_TEXTURES, above. - */ - -void driAgeTextures( driTexHeap * heap ); - -void driUpdateTextureLRU( driTextureObject * t ); -void driSwapOutTextureObject( driTextureObject * t ); -void driDestroyTextureObject( driTextureObject * t ); -int driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps, - driTextureObject * t ); - -GLboolean driIsTextureResident( GLcontext * ctx, - struct gl_texture_object * texObj ); - -driTexHeap * driCreateTextureHeap( unsigned heap_id, void * context, - unsigned size, unsigned alignmentShift, unsigned nr_regions, - drmTextureRegionPtr global_regions, unsigned * global_age, - driTextureObject * swapped_objects, unsigned texture_object_size, - destroy_texture_object_t * destroy_tex_obj ); -void driDestroyTextureHeap( driTexHeap * heap ); - -void -driCalculateMaxTextureLevels( driTexHeap * const * heaps, - unsigned nr_heaps, - struct gl_constants * limits, - unsigned max_bytes_per_texel, - unsigned max_2D_size, - unsigned max_3D_size, - unsigned max_cube_size, - unsigned max_rect_size, - unsigned mipmaps_at_once, - int all_textures_one_heap ); - -void -driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter ); - -#define DRI_TEXMGR_DO_TEXTURE_1D 0x0001 -#define DRI_TEXMGR_DO_TEXTURE_2D 0x0002 -#define DRI_TEXMGR_DO_TEXTURE_3D 0x0004 -#define DRI_TEXMGR_DO_TEXTURE_CUBE 0x0008 -#define DRI_TEXMGR_DO_TEXTURE_RECT 0x0010 - -void driInitTextureObjects( GLcontext *ctx, driTextureObject * swapped, - GLuint targets ); - -GLboolean driValidateTextureHeaps( driTexHeap * const * texture_heaps, - unsigned nr_heaps, const driTextureObject * swapped ); - -extern void driCalculateTextureFirstLastLevel( driTextureObject * t ); - - -extern const struct gl_texture_format *_dri_texformat_rgba8888; -extern const struct gl_texture_format *_dri_texformat_argb8888; -extern const struct gl_texture_format *_dri_texformat_rgb565; -extern const struct gl_texture_format *_dri_texformat_argb4444; -extern const struct gl_texture_format *_dri_texformat_argb1555; -extern const struct gl_texture_format *_dri_texformat_al88; -extern const struct gl_texture_format *_dri_texformat_a8; -extern const struct gl_texture_format *_dri_texformat_ci8; -extern const struct gl_texture_format *_dri_texformat_i8; -extern const struct gl_texture_format *_dri_texformat_l8; - -extern void driInitTextureFormats( void ); - -#endif /* DRI_TEXMEM_H */ diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/utils.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/utils.c deleted file mode 100644 index fbe1991fa..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/utils.c +++ /dev/null @@ -1,695 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2002, 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file utils.c - * Utility functions for DRI drivers. - * - * \author Ian Romanick - */ - -#include -#include -#include "mtypes.h" -#include "extensions.h" -#include "utils.h" -#include "dispatch.h" - -int driDispatchRemapTable[ driDispatchRemapTable_size ]; - -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif - -#if defined(USE_PPC_ASM) -#include "ppc/common_ppc_features.h" -#endif - -unsigned -driParseDebugString( const char * debug, - const struct dri_debug_control * control ) -{ - unsigned flag; - - - flag = 0; - if ( debug != NULL ) { - while( control->string != NULL ) { - if ( !strcmp( debug, "all" ) || - strstr( debug, control->string ) != NULL ) { - flag |= control->flag; - } - - control++; - } - } - - return flag; -} - - - -/** - * Create the \c GL_RENDERER string for DRI drivers. - * - * Almost all DRI drivers use a \c GL_RENDERER string of the form: - * - * "Mesa DRI " - * - * Using the supplied chip name, driver data, and AGP speed, this function - * creates the string. - * - * \param buffer Buffer to hold the \c GL_RENDERER string. - * \param hardware_name Name of the hardware. - * \param driver_date Driver date. - * \param agp_mode AGP mode (speed). - * - * \returns - * The length of the string stored in \c buffer. This does \b not include - * the terminating \c NUL character. - */ -unsigned -driGetRendererString( char * buffer, const char * hardware_name, - const char * driver_date, GLuint agp_mode ) -{ -#define MAX_INFO 4 - const char * cpu[MAX_INFO]; - unsigned next = 0; - unsigned i; - unsigned offset; - - - offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date ); - - /* Append any AGP-specific information. - */ - switch ( agp_mode ) { - case 1: - case 2: - case 4: - case 8: - offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode ); - break; - - default: - break; - } - - /* Append any CPU-specific information. - */ -#ifdef USE_X86_ASM - if ( _mesa_x86_cpu_features ) { - cpu[next] = " x86"; - next++; - } -# ifdef USE_MMX_ASM - if ( cpu_has_mmx ) { - cpu[next] = (cpu_has_mmxext) ? "/MMX+" : "/MMX"; - next++; - } -# endif -# ifdef USE_3DNOW_ASM - if ( cpu_has_3dnow ) { - cpu[next] = (cpu_has_3dnowext) ? "/3DNow!+" : "/3DNow!"; - next++; - } -# endif -# ifdef USE_SSE_ASM - if ( cpu_has_xmm ) { - cpu[next] = (cpu_has_xmm2) ? "/SSE2" : "/SSE"; - next++; - } -# endif - -#elif defined(USE_SPARC_ASM) - - cpu[0] = " SPARC"; - next = 1; - -#elif defined(USE_PPC_ASM) - if ( _mesa_ppc_cpu_features ) { - cpu[next] = (cpu_has_64) ? " PowerPC 64" : " PowerPC"; - next++; - } - -# ifdef USE_VMX_ASM - if ( cpu_has_vmx ) { - cpu[next] = "/Altivec"; - next++; - } -# endif - - if ( ! cpu_has_fpu ) { - cpu[next] = "/No FPU"; - next++; - } -#endif - - for ( i = 0 ; i < next ; i++ ) { - const size_t len = strlen( cpu[i] ); - - strncpy( & buffer[ offset ], cpu[i], len ); - offset += len; - } - - return offset; -} - - - - -#define need_GL_ARB_multisample -#define need_GL_ARB_transpose_matrix -#define need_GL_ARB_window_pos -#define need_GL_EXT_compiled_vertex_array -#define need_GL_EXT_polygon_offset -#define need_GL_EXT_texture_object -#define need_GL_EXT_vertex_array -#define need_GL_MESA_window_pos - -/* These are needed in *all* drivers because Mesa internally implements - * certain functionality in terms of functions provided by these extensions. - * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT. - */ -#define need_GL_EXT_blend_func_separate -#define need_GL_NV_vertex_program - -#include "extension_helper.h" - -static const struct dri_extension all_mesa_extensions[] = { - { "GL_ARB_multisample", GL_ARB_multisample_functions }, - { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions }, - { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, - { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, - { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions }, - { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions }, - { "GL_EXT_texture_object", GL_EXT_texture_object_functions }, - { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions }, - { "GL_MESA_window_pos", GL_MESA_window_pos_functions }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { NULL, NULL } -}; - - -/** - * Enable extensions supported by the driver. - * - * \bug - * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also - * enables all the sub-extensions that are folded into it. This means that - * we need to add entry-points (via \c driInitSingleExtension) for those - * new functions here. - */ -void driInitExtensions( GLcontext * ctx, - const struct dri_extension * extensions_to_enable, - GLboolean enable_imaging ) -{ - static int first_time = 1; - unsigned i; - - if ( first_time ) { - for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) { - driDispatchRemapTable[i] = -1; - } - - first_time = 0; - driInitExtensions( ctx, all_mesa_extensions, GL_FALSE ); - } - - if ( (ctx != NULL) && enable_imaging ) { - _mesa_enable_imaging_extensions( ctx ); - } - - for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) { - driInitSingleExtension( ctx, & extensions_to_enable[i] ); - } -} - - - - -/** - * Enable and add dispatch functions for a single extension - * - * \param ctx Context where extension is to be enabled. - * \param ext Extension that is to be enabled. - * - * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint - * - * \todo - * Determine if it would be better to use \c strlen instead of the hardcoded - * for-loops. - */ -void driInitSingleExtension( GLcontext * ctx, - const struct dri_extension * ext ) -{ - unsigned i; - - - if ( ext->functions != NULL ) { - for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) { - const char * functions[16]; - const char * parameter_signature; - const char * str = ext->functions[i].strings; - unsigned j; - unsigned offset; - - - /* Separate the parameter signature from the rest of the string. - * If the parameter signature is empty (i.e., the string starts - * with a NUL character), then the function has a void parameter - * list. - */ - parameter_signature = str; - while ( str[0] != '\0' ) { - str++; - } - str++; - - - /* Divide the string into the substrings that name each - * entry-point for the function. - */ - for ( j = 0 ; j < 16 ; j++ ) { - if ( str[0] == '\0' ) { - functions[j] = NULL; - break; - } - - functions[j] = str; - - while ( str[0] != '\0' ) { - str++; - } - str++; - } - - - /* Add each entry-point to the dispatch table. - */ - offset = _glapi_add_dispatch( functions, parameter_signature ); - if ( ext->functions[i].remap_index != -1 ) { - driDispatchRemapTable[ ext->functions[i].remap_index ] = offset; - } - - if ( (ext->functions[i].offset != -1) - && (ext->functions[i].offset != offset) ) { - fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n", functions[0], - driDispatchRemapTable[ ext->functions[i].remap_index ], - ext->functions[i].offset); - } - } - } - - if ( ctx != NULL ) { - _mesa_enable_extension( ctx, ext->name ); - } -} - - -/** - * Utility function used by drivers to test the verions of other components. - * - * If one of the version requirements is not met, a message is logged using - * \c __driUtilMessage. - * - * \param driver_name Name of the driver. Used in error messages. - * \param driActual Actual DRI version supplied __driCreateNewScreen. - * \param driExpected Minimum DRI version required by the driver. - * \param ddxActual Actual DDX version supplied __driCreateNewScreen. - * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver. - * \param drmActual Actual DRM version supplied __driCreateNewScreen. - * \param drmExpected Minimum DRM version required by the driver. - * - * \returns \c GL_TRUE if all version requirements are met. Otherwise, - * \c GL_FALSE is returned. - * - * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2, __driUtilMessage - * - * \todo - * Now that the old \c driCheckDriDdxDrmVersions function is gone, this - * function and \c driCheckDriDdxDrmVersions2 should be renamed. - */ -GLboolean -driCheckDriDdxDrmVersions3(const char * driver_name, - const __DRIversion * driActual, - const __DRIversion * driExpected, - const __DRIversion * ddxActual, - const __DRIutilversion2 * ddxExpected, - const __DRIversion * drmActual, - const __DRIversion * drmExpected) -{ - static const char format[] = "%s DRI driver expected %s version %d.%d.x " - "but got version %d.%d.%d"; - static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x " - "but got version %d.%d.%d"; - - - /* Check the DRI version */ - if ( (driActual->major != driExpected->major) - || (driActual->minor < driExpected->minor) ) { - __driUtilMessage(format, driver_name, "DRI", - driExpected->major, driExpected->minor, - driActual->major, driActual->minor, driActual->patch); - return GL_FALSE; - } - - /* Check that the DDX driver version is compatible */ - if ( (ddxActual->major < ddxExpected->major_min) - || (ddxActual->major > ddxExpected->major_max) - || (ddxActual->minor < ddxExpected->minor) ) { - __driUtilMessage(format2, driver_name, "DDX", - ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor, - ddxActual->major, ddxActual->minor, ddxActual->patch); - return GL_FALSE; - } - - /* Check that the DRM driver version is compatible */ - if ( (drmActual->major != drmExpected->major) - || (drmActual->minor < drmExpected->minor) ) { - __driUtilMessage(format, driver_name, "DRM", - drmExpected->major, drmExpected->minor, - drmActual->major, drmActual->minor, drmActual->patch); - return GL_FALSE; - } - - return GL_TRUE; -} - -GLboolean -driCheckDriDdxDrmVersions2(const char * driver_name, - const __DRIversion * driActual, - const __DRIversion * driExpected, - const __DRIversion * ddxActual, - const __DRIversion * ddxExpected, - const __DRIversion * drmActual, - const __DRIversion * drmExpected) -{ - __DRIutilversion2 ddx_expected; - ddx_expected.major_min = ddxExpected->major; - ddx_expected.major_max = ddxExpected->major; - ddx_expected.minor = ddxExpected->minor; - ddx_expected.patch = ddxExpected->patch; - return driCheckDriDdxDrmVersions3(driver_name, driActual, - driExpected, ddxActual, & ddx_expected, - drmActual, drmExpected); -} - - - -GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, - GLint *x, GLint *y, - GLsizei *width, GLsizei *height ) -{ - /* left clipping */ - if (*x < buffer->_Xmin) { - *width -= (buffer->_Xmin - *x); - *x = buffer->_Xmin; - } - - /* right clipping */ - if (*x + *width > buffer->_Xmax) - *width -= (*x + *width - buffer->_Xmax - 1); - - if (*width <= 0) - return GL_FALSE; - - /* bottom clipping */ - if (*y < buffer->_Ymin) { - *height -= (buffer->_Ymin - *y); - *y = buffer->_Ymin; - } - - /* top clipping */ - if (*y + *height > buffer->_Ymax) - *height -= (*y + *height - buffer->_Ymax - 1); - - if (*height <= 0) - return GL_FALSE; - - return GL_TRUE; -} - - - -/** - * Creates a set of \c __GLcontextModes that a driver will expose. - * - * A set of \c __GLcontextModes will be created based on the supplied - * parameters. The number of modes processed will be 2 * - * \c num_depth_stencil_bits * \c num_db_modes. - * - * For the most part, data is just copied from \c depth_bits, \c stencil_bits, - * \c db_modes, and \c visType into each \c __GLcontextModes element. - * However, the meanings of \c fb_format and \c fb_type require further - * explanation. The \c fb_format specifies which color components are in - * each pixel and what the default order is. For example, \c GL_RGB specifies - * that red, green, blue are available and red is in the "most significant" - * position and blue is in the "least significant". The \c fb_type specifies - * the bit sizes of each component and the actual ordering. For example, if - * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] - * are the blue value, bits [10:5] are the green value, and bits [4:0] are - * the red value. - * - * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either - * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the - * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or - * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as - * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 - * still uses 32-bits. - * - * If in doubt, look at the tables used in the function. - * - * \param ptr_to_modes Pointer to a pointer to a linked list of - * \c __GLcontextModes. Upon completion, a pointer to - * the next element to be process will be stored here. - * If the function fails and returns \c GL_FALSE, this - * value will be unmodified, but some elements in the - * linked list may be modified. - * \param fb_format Format of the framebuffer. Currently only \c GL_RGB, - * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported. - * \param fb_type Type of the pixels in the framebuffer. Currently only - * \c GL_UNSIGNED_SHORT_5_6_5, - * \c GL_UNSIGNED_SHORT_5_6_5_REV, - * \c GL_UNSIGNED_INT_8_8_8_8, and - * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported. - * \param depth_bits Array of depth buffer sizes to be exposed. - * \param stencil_bits Array of stencil buffer sizes to be exposed. - * \param num_depth_stencil_bits Number of entries in both \c depth_bits and - * \c stencil_bits. - * \param db_modes Array of buffer swap modes. If an element has a - * value of \c GLX_NONE, then it represents a - * single-buffered mode. Other valid values are - * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and - * \c GLX_SWAP_UNDEFINED_OML. See the - * GLX_OML_swap_method extension spec for more details. - * \param num_db_modes Number of entries in \c db_modes. - * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or - * \c GLX_DIRECT_COLOR. - * - * \returns - * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only - * cause of failure is a bad parameter (i.e., unsupported \c fb_format or - * \c fb_type). - * - * \todo - * There is currently no way to support packed RGB modes (i.e., modes with - * exactly 3 bytes per pixel) or floating-point modes. This could probably - * be done by creating some new, private enums with clever names likes - * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, - * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. - */ -GLboolean -driFillInModes( __GLcontextModes ** ptr_to_modes, - GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, - int visType ) -{ - static const u_int8_t bits_table[3][4] = { - /* R G B A */ - { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ - { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ - { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ - }; - - /* The following arrays are all indexed by the fb_type masked with 0x07. - * Given the four supported fb_type values, this results in valid array - * indices of 3, 4, 5, and 7. - */ - static const u_int32_t masks_table_rgb[8][4] = { - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ - { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */ - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */ - }; - - static const u_int32_t masks_table_rgba[8][4] = { - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ - { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */ - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */ - }; - - static const u_int32_t masks_table_bgr[8][4] = { - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ - { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */ - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */ - }; - - static const u_int32_t masks_table_bgra[8][4] = { - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ - { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */ - { 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, - { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */ - }; - - static const u_int8_t bytes_per_pixel[8] = { - 0, 0, 0, 2, 2, 4, 0, 4 - }; - - const u_int8_t * bits; - const u_int32_t * masks; - const int index = fb_type & 0x07; - __GLcontextModes * modes = *ptr_to_modes; - unsigned i; - unsigned j; - unsigned k; - - - if ( bytes_per_pixel[ index ] == 0 ) { - fprintf( stderr, "[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.\n", - __FUNCTION__, __LINE__, fb_type ); - return GL_FALSE; - } - - - /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and - * the _REV versions. - * - * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA. - */ - - switch ( fb_format ) { - case GL_RGB: - bits = (bytes_per_pixel[ index ] == 2) - ? bits_table[0] : bits_table[1]; - masks = masks_table_rgb[ index ]; - break; - - case GL_RGBA: - bits = (bytes_per_pixel[ index ] == 2) - ? bits_table[0] : bits_table[2]; - masks = masks_table_rgba[ index ]; - break; - - case GL_BGR: - bits = (bytes_per_pixel[ index ] == 2) - ? bits_table[0] : bits_table[1]; - masks = masks_table_bgr[ index ]; - break; - - case GL_BGRA: - bits = (bytes_per_pixel[ index ] == 2) - ? bits_table[0] : bits_table[2]; - masks = masks_table_bgra[ index ]; - break; - - default: - fprintf( stderr, "[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.\n", - __FUNCTION__, __LINE__, fb_format ); - return GL_FALSE; - } - - - for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) { - for ( i = 0 ; i < num_db_modes ; i++ ) { - for ( j = 0 ; j < 2 ; j++ ) { - - modes->redBits = bits[0]; - modes->greenBits = bits[1]; - modes->blueBits = bits[2]; - modes->alphaBits = bits[3]; - modes->redMask = masks[0]; - modes->greenMask = masks[1]; - modes->blueMask = masks[2]; - modes->alphaMask = masks[3]; - modes->rgbBits = modes->redBits + modes->greenBits - + modes->blueBits + modes->alphaBits; - - modes->accumRedBits = 16 * j; - modes->accumGreenBits = 16 * j; - modes->accumBlueBits = 16 * j; - modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0; - modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; - - modes->stencilBits = stencil_bits[k]; - modes->depthBits = depth_bits[k]; - - modes->visualType = visType; - modes->renderType = GLX_RGBA_BIT; - modes->drawableType = GLX_WINDOW_BIT; - modes->rgbMode = GL_TRUE; - - if ( db_modes[i] == GLX_NONE ) { - modes->doubleBufferMode = GL_FALSE; - } - else { - modes->doubleBufferMode = GL_TRUE; - modes->swapMethod = db_modes[i]; - } - - modes->haveAccumBuffer = ((modes->accumRedBits + - modes->accumGreenBits + - modes->accumBlueBits + - modes->accumAlphaBits) > 0); - modes->haveDepthBuffer = (modes->depthBits > 0); - modes->haveStencilBuffer = (modes->stencilBits > 0); - - modes = modes->next; - } - } - } - - *ptr_to_modes = modes; - return GL_TRUE; -} diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/utils.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/utils.h deleted file mode 100644 index 26d178f74..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/utils.h +++ /dev/null @@ -1,119 +0,0 @@ -/* - * (C) Copyright IBM Corporation 2002, 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Ian Romanick - */ -/* $XFree86:$ */ - -#ifndef DRI_DEBUG_H -#define DRI_DEBUG_H - -#include "context.h" -#include "dri_util.h" - -struct dri_debug_control { - const char * string; - unsigned flag; -}; - -/** - * Description of the entry-points and parameters for an OpenGL function. - */ -struct dri_extension_function { - /** - * \brief - * Packed string describing the parameter signature and the entry-point - * names. - * - * The parameter signature and the names of the entry-points for this - * function are packed into a single string. The substrings are - * separated by NUL characters. The whole string is terminated by - * two consecutive NUL characters. - */ - const char * strings; - - - /** - * Location in the remap table where the dispatch offset should be - * stored. - */ - int remap_index; - - /** - * Offset of the function in the dispatch table. - */ - int offset; -}; - -/** - * Description of the API for an extension to OpenGL. - */ -struct dri_extension { - /** - * Name of the extension. - */ - const char * name; - - - /** - * Pointer to a list of \c dri_extension_function structures. The list - * is terminated by a structure with a \c NULL - * \c dri_extension_function::strings pointer. - */ - const struct dri_extension_function * functions; -}; - -extern unsigned driParseDebugString( const char * debug, - const struct dri_debug_control * control ); - -extern unsigned driGetRendererString( char * buffer, - const char * hardware_name, const char * driver_date, GLuint agp_mode ); - -extern void driInitExtensions( GLcontext * ctx, - const struct dri_extension * card_extensions, GLboolean enable_imaging ); - -extern void driInitSingleExtension( GLcontext * ctx, - const struct dri_extension * ext ); - -extern GLboolean driCheckDriDdxDrmVersions2(const char * driver_name, - const __DRIversion * driActual, const __DRIversion * driExpected, - const __DRIversion * ddxActual, const __DRIversion * ddxExpected, - const __DRIversion * drmActual, const __DRIversion * drmExpected); - -extern GLboolean driCheckDriDdxDrmVersions3(const char * driver_name, - const __DRIversion * driActual, const __DRIversion * driExpected, - const __DRIversion * ddxActual, const __DRIutilversion2 * ddxExpected, - const __DRIversion * drmActual, const __DRIversion * drmExpected); - -extern GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, - GLint *x, GLint *y, - GLsizei *width, GLsizei *height ); - -extern GLboolean driFillInModes( __GLcontextModes ** modes, - GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, int visType ); - -#endif /* DRI_DEBUG_H */ diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/vblank.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/vblank.c deleted file mode 100644 index eebe42d96..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/vblank.c +++ /dev/null @@ -1,347 +0,0 @@ -/* -*- mode: c; c-basic-offset: 3 -*- */ -/* - * (c) Copyright IBM Corporation 2002 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Ian Romanick - */ -/* $XFree86:$ */ - -#include "glheader.h" -#include "xf86drm.h" -#include "mtypes.h" -#include "macros.h" -#include "dd.h" -#include "vblank.h" -#include "xmlpool.h" - - -/****************************************************************************/ -/** - * Get the current MSC refresh counter. - * - * Stores the 64-bit count of vertical refreshes since some (arbitrary) - * point in time in \c count. Unless the value wraps around, which it - * may, it will never decrease. - * - * \warning This function is called from \c glXGetVideoSyncSGI, which expects - * a \c count of type \c unsigned (32-bit), and \c glXGetSyncValuesOML, which - * expects a \c count of type \c int64_t (signed 64-bit). The kernel ioctl - * currently always returns a \c sequence of type \c unsigned. - * - * \param priv Pointer to the DRI screen private struct. - * \param count Storage to hold MSC counter. - * \return Zero is returned on success. A negative errno value - * is returned on failure. - */ -int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count ) -{ - drmVBlank vbl; - int ret; - - /* Don't wait for anything. Just get the current refresh count. */ - - vbl.request.type = DRM_VBLANK_RELATIVE; - vbl.request.sequence = 0; - - ret = drmWaitVBlank( priv->fd, &vbl ); - *count = (int64_t)vbl.reply.sequence; - - return ret; -} - - -/****************************************************************************/ -/** - * Wait for a specified refresh count. This implements most of the - * functionality of \c glXWaitForMscOML from the GLX_OML_sync_control spec. - * Waits for the \c target_msc refresh. If that has already passed, it - * waits until \f$(MSC \bmod divisor)\f$ is equal to \c remainder. If - * \c target_msc is 0, use the behavior of glXWaitVideoSyncSGI(), which - * omits the initial check against a target MSC value. - * - * This function is actually something of a hack. The problem is that, at - * the time of this writing, none of the existing DRM modules support an - * ioctl that returns a 64-bit count (at least not on 32-bit platforms). - * However, this function exists to support a GLX function that requires - * the use of 64-bit counts. As such, there is a little bit of ugly - * hackery at the end of this function to make the 32-bit count act like - * a 64-bit count. There are still some cases where this will break, but - * I believe it catches the most common cases. - * - * The real solution is to provide an ioctl that uses a 64-bit count. - * - * \param dpy Pointer to the \c Display. - * \param priv Pointer to the DRI drawable private. - * \param target_msc Desired refresh count to wait for. A value of 0 - * means to use the glXWaitVideoSyncSGI() behavior. - * \param divisor MSC divisor if \c target_msc is already reached. - * \param remainder Desired MSC remainder if \c target_msc is already - * reached. - * \param msc Buffer to hold MSC when done waiting. - * - * \return Zero on success or \c GLX_BAD_CONTEXT on failure. - */ - -int driWaitForMSC32( __DRIdrawablePrivate *priv, - int64_t target_msc, int64_t divisor, int64_t remainder, - int64_t * msc ) -{ - drmVBlank vbl; - - - if ( divisor != 0 ) { - unsigned int target = (unsigned int)target_msc; - unsigned int next = target; - unsigned int r; - int dont_wait = (target_msc == 0); - - do { - /* dont_wait means we're using the glXWaitVideoSyncSGI() behavior. - * The first time around, just get the current count and proceed - * to the test for (MSC % divisor) == remainder. - */ - vbl.request.type = dont_wait ? DRM_VBLANK_RELATIVE : - DRM_VBLANK_ABSOLUTE; - vbl.request.sequence = next; - - if ( drmWaitVBlank( priv->driScreenPriv->fd, &vbl ) != 0 ) { - /* FIXME: This doesn't seem like the right thing to return here. - */ - return GLX_BAD_CONTEXT; - } - - dont_wait = 0; - if (target_msc != 0 && vbl.reply.sequence == target) - break; - - /* Assuming the wait-done test fails, the next refresh to wait for - * will be one that satisfies (MSC % divisor) == remainder. The - * value (MSC - (MSC % divisor) + remainder) is the refresh value - * closest to the current value that would satisfy the equation. - * If this refresh has already happened, we add divisor to obtain - * the next refresh after the current one that will satisfy it. - */ - r = (vbl.reply.sequence % (unsigned int)divisor); - next = (vbl.reply.sequence - r + (unsigned int)remainder); - if (next <= vbl.reply.sequence) next += (unsigned int)divisor; - - } while ( r != (unsigned int)remainder ); - } - else { - /* If the \c divisor is zero, just wait until the MSC is greater - * than or equal to \c target_msc. - */ - - vbl.request.type = DRM_VBLANK_ABSOLUTE; - vbl.request.sequence = target_msc; - - if ( drmWaitVBlank( priv->driScreenPriv->fd, &vbl ) != 0 ) { - /* FIXME: This doesn't seem like the right thing to return here. - */ - return GLX_BAD_CONTEXT; - } - } - - *msc = (target_msc & 0xffffffff00000000LL); - *msc |= vbl.reply.sequence; - if ( *msc < target_msc ) { - *msc += 0x0000000100000000LL; - } - - return 0; -} - - -/****************************************************************************/ -/** - * Gets a set of default vertical-blank-wait flags based on the internal GLX - * API version and several configuration options. - */ - -GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ) -{ - GLuint flags = VBLANK_FLAG_INTERVAL; - int vblank_mode; - - - if ( driCheckOption( optionCache, "vblank_mode", DRI_ENUM ) ) - vblank_mode = driQueryOptioni( optionCache, "vblank_mode" ); - else - vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1; - - switch (vblank_mode) { - case DRI_CONF_VBLANK_NEVER: - flags = 0; - break; - case DRI_CONF_VBLANK_DEF_INTERVAL_0: - break; - case DRI_CONF_VBLANK_DEF_INTERVAL_1: - flags |= VBLANK_FLAG_THROTTLE; - break; - case DRI_CONF_VBLANK_ALWAYS_SYNC: - flags |= VBLANK_FLAG_SYNC; - break; - } - - return flags; -} - - -/****************************************************************************/ -/** - * Sets the default swap interval when the drawable is first bound to a - * direct rendering context. - */ - -void driDrawableInitVBlank( __DRIdrawablePrivate *priv, GLuint flags ) -{ - if ( priv->pdraw->swap_interval == (unsigned)-1 ) { - priv->pdraw->swap_interval = (flags & VBLANK_FLAG_THROTTLE) != 0 ? 1 : 0; - } -} - - -/****************************************************************************/ -/** - * Wrapper to call \c drmWaitVBlank. The main purpose of this function is to - * wrap the error message logging. The error message should only be logged - * the first time the \c drmWaitVBlank fails. If \c drmWaitVBlank is - * successful, \c vbl_seq will be set the sequence value in the reply. - * - * \param vbl Pointer to drmVBlank packet desribing how to wait. - * \param vbl_seq Location to store the current refresh counter. - * \param fd File descriptor use to call into the DRM. - * \return Zero on success or -1 on failure. - */ - -static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd ) -{ - int ret; - - - ret = drmWaitVBlank( fd, vbl ); - if ( ret != 0 ) { - static GLboolean first_time = GL_TRUE; - - if ( first_time ) { - fprintf(stderr, - "%s: drmWaitVBlank returned %d, IRQs don't seem to be" - " working correctly.\nTry running with LIBGL_THROTTLE_REFRESH" - " and LIBL_SYNC_REFRESH unset.\n", __FUNCTION__, ret); - first_time = GL_FALSE; - } - - return -1; - } - - *vbl_seq = vbl->reply.sequence; - return 0; -} - - -/****************************************************************************/ -/** - * Waits for the vertical blank for use with glXSwapBuffers. - * - * \param vbl_seq Vertical blank sequence number (MSC) after the last buffer - * swap. Updated after this wait. - * \param flags \c VBLANK_FLAG bits that control how long to wait. - * \param missed_deadline Set to \c GL_TRUE if the MSC after waiting is later - * than the "target" based on \c flags. The idea is that if - * \c missed_deadline is set, then the application is not - * achieving its desired framerate. - * \return Zero on success, -1 on error. - */ - -int -driWaitForVBlank( const __DRIdrawablePrivate *priv, GLuint * vbl_seq, - GLuint flags, GLboolean * missed_deadline ) -{ - drmVBlank vbl; - unsigned original_seq; - unsigned deadline; - unsigned interval; - - - *missed_deadline = GL_FALSE; - if ( (flags & (VBLANK_FLAG_INTERVAL | - VBLANK_FLAG_THROTTLE | - VBLANK_FLAG_SYNC)) == 0 || - (flags & VBLANK_FLAG_NO_IRQ) != 0 ) { - return 0; - } - - - /* VBLANK_FLAG_SYNC means to wait for at least one vertical blank. If - * that flag is not set, do a fake wait for zero vertical blanking - * periods so that we can get the current MSC. - * - * VBLANK_FLAG_INTERVAL and VBLANK_FLAG_THROTTLE mean to wait for at - * least one vertical blank since the last wait. Since do_wait modifies - * vbl_seq, we have to save the original value of vbl_seq for the - * VBLANK_FLAG_INTERVAL / VBLANK_FLAG_THROTTLE calculation later. - */ - - original_seq = *vbl_seq; - - vbl.request.sequence = ((flags & VBLANK_FLAG_SYNC) != 0) ? 1 : 0; - vbl.request.type = DRM_VBLANK_RELATIVE; - - if ( do_wait( & vbl, vbl_seq, priv->driScreenPriv->fd ) != 0 ) { - return -1; - } - - - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( (flags & VBLANK_FLAG_INTERVAL) != 0 ) { - interval = priv->pdraw->swap_interval; - /* this must have been initialized when the drawable was first bound - * to a direct rendering context. */ - assert ( interval != (unsigned)-1 ); - } - else if ( (flags & VBLANK_FLAG_THROTTLE) != 0 ) { - interval = 1; - } - else { - interval = 0; - } - - - /* Wait until the next vertical blank. If the interval is zero, then - * the deadline is one vertical blank after the previous wait. - */ - - vbl.request.sequence = original_seq + interval; - if ( *vbl_seq < vbl.request.sequence ) { - if ( do_wait( & vbl, vbl_seq, priv->driScreenPriv->fd ) != 0 ) { - return -1; - } - } - - deadline = original_seq + ((interval == 0) ? 1 : interval); - *missed_deadline = ( *vbl_seq > deadline ); - - return 0; -} diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/vblank.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/vblank.h deleted file mode 100644 index 3dc965def..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/vblank.h +++ /dev/null @@ -1,69 +0,0 @@ -/* -*- mode: c; c-basic-offset: 3 -*- */ -/* - * (c) Copyright IBM Corporation 2002 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Ian Romanick - */ -/* $XFree86:$ */ - -#ifndef DRI_VBLANK_H -#define DRI_VBLANK_H - -#include "context.h" -#include "dri_util.h" -#include "xmlconfig.h" - -#define VBLANK_FLAG_INTERVAL (1U << 0) /* Respect the swap_interval setting - */ -#define VBLANK_FLAG_THROTTLE (1U << 1) /* Wait 1 refresh since last call. - */ -#define VBLANK_FLAG_SYNC (1U << 2) /* Sync to the next refresh. - */ -#define VBLANK_FLAG_NO_IRQ (1U << 7) /* DRM has no IRQ to wait on. - */ - -extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count ); -extern int driWaitForMSC32( __DRIdrawablePrivate *priv, - int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); -extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ); -extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv, GLuint flags ); -extern int driWaitForVBlank( const __DRIdrawablePrivate *priv, - GLuint * vbl_seq, GLuint flags, GLboolean * missed_deadline ); - -#undef usleep -#include /* for usleep() */ -#include /* for sched_yield() */ - -#ifdef linux -#include /* for sched_yield() */ -#endif - -#define DO_USLEEP(nr) \ - do { \ - if (0) fprintf(stderr, "%s: usleep for %u\n", __FUNCTION__, nr ); \ - if (1) usleep( nr ); \ - sched_yield(); \ - } while( 0 ) - -#endif /* DRI_VBLANK_H */ diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/xmlconfig.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/xmlconfig.c deleted file mode 100644 index b635894fe..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/common/xmlconfig.c +++ /dev/null @@ -1,1002 +0,0 @@ -/* - * XML DRI client-side driver configuration - * Copyright (C) 2003 Felix Kuehling - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ -/** - * \file xmlconfig.c - * \brief Driver-independent client-side part of the XML configuration - * \author Felix Kuehling - */ - -#include "glheader.h" - -#include -#include -#include -#include -#include -#include -#include "imports.h" -#include "dri_util.h" -#include "xmlconfig.h" - -/* - * OS dependent ways of getting the name of the running program - */ -#if (defined(__unix__) || defined(unix)) && !defined(USG) -#include -#endif - -#undef GET_PROGRAM_NAME - -#if (defined(__GNU_LIBRARY__) || defined(__GLIBC__)) && !defined(__UCLIBC__) -# if !defined(__GLIBC__) || (__GLIBC__ < 2) -/* These aren't declared in any libc5 header */ -extern char *program_invocation_name, *program_invocation_short_name; -# endif -# define GET_PROGRAM_NAME() program_invocation_short_name -#elif defined(__FreeBSD__) && (__FreeBSD__ >= 2) -# include -# if (__FreeBSD_version >= 440000) -# include -# define GET_PROGRAM_NAME() getprogname() -# endif -#elif defined(__NetBSD__) && defined(__NetBSD_Version) && (__NetBSD_Version >= 106000100) -# include -# define GET_PROGRAM_NAME() getprogname() -#endif - -#if !defined(GET_PROGRAM_NAME) -# if defined(OpenBSD) || defined(NetBSD) || defined(__UCLIBC__) -/* This is a hack. It's said to work on OpenBSD, NetBSD and GNU. - * Rogelio M.Serrano Jr. reported it's also working with UCLIBC. It's - * used as a last resort, if there is no documented facility available. */ -static const char *__getProgramName () { - extern const char *__progname; - char * arg = strrchr(__progname, '/'); - if (arg) - return arg+1; - else - return __progname; -} -# define GET_PROGRAM_NAME() __getProgramName() -# else -# define GET_PROGRAM_NAME() "" -# warning "Per application configuration won't work with your OS version." -# endif -#endif - -/** \brief Find an option in an option cache with the name as key */ -static GLuint findOption (const driOptionCache *cache, const char *name) { - GLuint len = strlen (name); - GLuint size = 1 << cache->tableSize, mask = size - 1; - GLuint hash = 0; - GLuint i, shift; - - /* compute a hash from the variable length name */ - for (i = 0, shift = 0; i < len; ++i, shift = (shift+8) & 31) - hash += (GLuint)name[i] << shift; - hash *= hash; - hash = (hash >> (16-cache->tableSize/2)) & mask; - - /* this is just the starting point of the linear search for the option */ - for (i = 0; i < size; ++i, hash = (hash+1) & mask) { - /* if we hit an empty entry then the option is not defined (yet) */ - if (cache->info[hash].name == 0) - break; - else if (!strcmp (name, cache->info[hash].name)) - break; - } - /* this assertion fails if the hash table is full */ - assert (i < size); - - return hash; -} - -/** \brief Count the real number of options in an option cache */ -static GLuint countOptions (const driOptionCache *cache) { - GLuint size = 1 << cache->tableSize; - GLuint i, count = 0; - for (i = 0; i < size; ++i) - if (cache->info[i].name) - count++; - return count; -} - -/** \brief Like strdup but using MALLOC and with error checking. */ -#define XSTRDUP(dest,source) do { \ - GLuint len = strlen (source); \ - if (!(dest = MALLOC (len+1))) { \ - fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__); \ - abort(); \ - } \ - memcpy (dest, source, len+1); \ -} while (0) - -static int compare (const void *a, const void *b) { - return strcmp (*(char *const*)a, *(char *const*)b); -} -/** \brief Binary search in a string array. */ -static GLuint bsearchStr (const XML_Char *name, - const XML_Char *elems[], GLuint count) { - const XML_Char **found; - found = bsearch (&name, elems, count, sizeof (XML_Char *), compare); - if (found) - return found - elems; - else - return count; -} - -/** \brief Locale-independent integer parser. - * - * Works similar to strtol. Leading space is NOT skipped. The input - * number may have an optional sign. Radix is specified by base. If - * base is 0 then decimal is assumed unless the input number is - * prefixed by 0x or 0X for hexadecimal or 0 for octal. After - * returning tail points to the first character that is not part of - * the integer number. If no number was found then tail points to the - * start of the input string. */ -static GLint strToI (const XML_Char *string, const XML_Char **tail, int base) { - GLint radix = base == 0 ? 10 : base; - GLint result = 0; - GLint sign = 1; - GLboolean numberFound = GL_FALSE; - const XML_Char *start = string; - - assert (radix >= 2 && radix <= 36); - - if (*string == '-') { - sign = -1; - string++; - } else if (*string == '+') - string++; - if (base == 0 && *string == '0') { - numberFound = GL_TRUE; - if (*(string+1) == 'x' || *(string+1) == 'X') { - radix = 16; - string += 2; - } else { - radix = 8; - string++; - } - } - do { - GLint digit = -1; - if (radix <= 10) { - if (*string >= '0' && *string < '0' + radix) - digit = *string - '0'; - } else { - if (*string >= '0' && *string <= '9') - digit = *string - '0'; - else if (*string >= 'a' && *string < 'a' + radix - 10) - digit = *string - 'a' + 10; - else if (*string >= 'A' && *string < 'A' + radix - 10) - digit = *string - 'A' + 10; - } - if (digit != -1) { - numberFound = GL_TRUE; - result = radix*result + digit; - string++; - } else - break; - } while (GL_TRUE); - *tail = numberFound ? string : start; - return sign * result; -} - -/** \brief Locale-independent floating-point parser. - * - * Works similar to strtod. Leading space is NOT skipped. The input - * number may have an optional sign. '.' is interpreted as decimal - * point and may occor at most once. Optionally the number may end in - * [eE], where is an integer as recognized by - * strToI. In that case the result is number * 10^exponent. After - * returning tail points to the first character that is not part of - * the floating point number. If no number was found then tail points - * to the start of the input string. - * - * Uses two passes for maximum accuracy. */ -static GLfloat strToF (const XML_Char *string, const XML_Char **tail) { - GLint nDigits = 0, pointPos, exponent; - GLfloat sign = 1.0f, result = 0.0f, scale; - const XML_Char *start = string, *numStart; - - /* sign */ - if (*string == '-') { - sign = -1.0f; - string++; - } else if (*string == '+') - string++; - - /* first pass: determine position of decimal point, number of - * digits, exponent and the end of the number. */ - numStart = string; - while (*string >= '0' && *string <= '9') { - string++; - nDigits++; - } - pointPos = nDigits; - if (*string == '.') { - string++; - while (*string >= '0' && *string <= '9') { - string++; - nDigits++; - } - } - if (nDigits == 0) { - /* no digits, no number */ - *tail = start; - return 0.0f; - } - *tail = string; - if (*string == 'e' || *string == 'E') { - const XML_Char *expTail; - exponent = strToI (string+1, &expTail, 10); - if (expTail == string+1) - exponent = 0; - else - *tail = expTail; - } else - exponent = 0; - string = numStart; - - /* scale of the first digit */ - scale = sign * (GLfloat)pow (10.0, (GLdouble)(pointPos-1 + exponent)); - - /* second pass: parse digits */ - do { - if (*string != '.') { - assert (*string >= '0' && *string <= '9'); - result += scale * (GLfloat)(*string - '0'); - scale *= 0.1f; - nDigits--; - } - string++; - } while (nDigits > 0); - - return result; -} - -/** \brief Parse a value of a given type. */ -static GLboolean parseValue (driOptionValue *v, driOptionType type, - const XML_Char *string) { - const XML_Char *tail; - /* skip leading white-space */ - string += strspn (string, " \f\n\r\t\v"); - switch (type) { - case DRI_BOOL: - if (!strcmp (string, "false")) { - v->_bool = GL_FALSE; - tail = string + 5; - } else if (!strcmp (string, "true")) { - v->_bool = GL_TRUE; - tail = string + 4; - } - else - return GL_FALSE; - break; - case DRI_ENUM: /* enum is just a special integer */ - case DRI_INT: - v->_int = strToI (string, &tail, 0); - break; - case DRI_FLOAT: - v->_float = strToF (string, &tail); - break; - } - - if (tail == string) - return GL_FALSE; /* empty string (or containing only white-space) */ - /* skip trailing white space */ - if (*tail) - tail += strspn (tail, " \f\n\r\t\v"); - if (*tail) - return GL_FALSE; /* something left over that is not part of value */ - - return GL_TRUE; -} - -/** \brief Parse a list of ranges of type info->type. */ -static GLboolean parseRanges (driOptionInfo *info, const XML_Char *string) { - XML_Char *cp, *range; - GLuint nRanges, i; - driOptionRange *ranges; - - XSTRDUP (cp, string); - /* pass 1: determine the number of ranges (number of commas + 1) */ - range = cp; - for (nRanges = 1; *range; ++range) - if (*range == ',') - ++nRanges; - - if ((ranges = MALLOC (nRanges*sizeof(driOptionRange))) == NULL) { - fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__); - abort(); - } - - /* pass 2: parse all ranges into preallocated array */ - range = cp; - for (i = 0; i < nRanges; ++i) { - XML_Char *end, *sep; - assert (range); - end = strchr (range, ','); - if (end) - *end = '\0'; - sep = strchr (range, ':'); - if (sep) { /* non-empty interval */ - *sep = '\0'; - if (!parseValue (&ranges[i].start, info->type, range) || - !parseValue (&ranges[i].end, info->type, sep+1)) - break; - if (info->type == DRI_INT && - ranges[i].start._int > ranges[i].end._int) - break; - if (info->type == DRI_FLOAT && - ranges[i].start._float > ranges[i].end._float) - break; - } else { /* empty interval */ - if (!parseValue (&ranges[i].start, info->type, range)) - break; - ranges[i].end = ranges[i].start; - } - if (end) - range = end+1; - else - range = NULL; - } - FREE (cp); - if (i < nRanges) { - FREE (ranges); - return GL_FALSE; - } else - assert (range == NULL); - - info->nRanges = nRanges; - info->ranges = ranges; - return GL_TRUE; -} - -/** \brief Check if a value is in one of info->ranges. */ -static GLboolean checkValue (const driOptionValue *v, const driOptionInfo *info) { - GLuint i; - assert (info->type != DRI_BOOL); /* should be caught by the parser */ - if (info->nRanges == 0) - return GL_TRUE; - switch (info->type) { - case DRI_ENUM: /* enum is just a special integer */ - case DRI_INT: - for (i = 0; i < info->nRanges; ++i) - if (v->_int >= info->ranges[i].start._int && - v->_int <= info->ranges[i].end._int) - return GL_TRUE; - break; - case DRI_FLOAT: - for (i = 0; i < info->nRanges; ++i) - if (v->_float >= info->ranges[i].start._float && - v->_float <= info->ranges[i].end._float) - return GL_TRUE; - break; - default: - assert (0); /* should never happen */ - } - return GL_FALSE; -} - -/** \brief Output a warning message. */ -#define XML_WARNING1(msg) do {\ - __driUtilMessage ("Warning in %s line %d, column %d: "msg, data->name, \ - XML_GetCurrentLineNumber(data->parser), \ - XML_GetCurrentColumnNumber(data->parser)); \ -} while (0) -#define XML_WARNING(msg,args...) do { \ - __driUtilMessage ("Warning in %s line %d, column %d: "msg, data->name, \ - XML_GetCurrentLineNumber(data->parser), \ - XML_GetCurrentColumnNumber(data->parser), \ - args); \ -} while (0) -/** \brief Output an error message. */ -#define XML_ERROR1(msg) do { \ - __driUtilMessage ("Error in %s line %d, column %d: "msg, data->name, \ - XML_GetCurrentLineNumber(data->parser), \ - XML_GetCurrentColumnNumber(data->parser)); \ -} while (0) -#define XML_ERROR(msg,args...) do { \ - __driUtilMessage ("Error in %s line %d, column %d: "msg, data->name, \ - XML_GetCurrentLineNumber(data->parser), \ - XML_GetCurrentColumnNumber(data->parser), \ - args); \ -} while (0) -/** \brief Output a fatal error message and abort. */ -#define XML_FATAL1(msg) do { \ - fprintf (stderr, "Fatal error in %s line %d, column %d: "msg"\n", \ - data->name, \ - XML_GetCurrentLineNumber(data->parser), \ - XML_GetCurrentColumnNumber(data->parser)); \ - abort();\ -} while (0) -#define XML_FATAL(msg,args...) do { \ - fprintf (stderr, "Fatal error in %s line %d, column %d: "msg"\n", \ - data->name, \ - XML_GetCurrentLineNumber(data->parser), \ - XML_GetCurrentColumnNumber(data->parser), \ - args); \ - abort();\ -} while (0) - -/** \brief Parser context for __driConfigOptions. */ -struct OptInfoData { - const char *name; - XML_Parser parser; - driOptionCache *cache; - GLboolean inDriInfo; - GLboolean inSection; - GLboolean inDesc; - GLboolean inOption; - GLboolean inEnum; - int curOption; -}; - -/** \brief Elements in __driConfigOptions. */ -enum OptInfoElem { - OI_DESCRIPTION = 0, OI_DRIINFO, OI_ENUM, OI_OPTION, OI_SECTION, OI_COUNT -}; -static const XML_Char *OptInfoElems[] = { - "description", "driinfo", "enum", "option", "section" -}; - -/** \brief Parse attributes of an enum element. - * - * We're not actually interested in the data. Just make sure this is ok - * for external configuration tools. - */ -static void parseEnumAttr (struct OptInfoData *data, const XML_Char **attr) { - GLuint i; - const XML_Char *value = NULL, *text = NULL; - driOptionValue v; - GLuint opt = data->curOption; - for (i = 0; attr[i]; i += 2) { - if (!strcmp (attr[i], "value")) value = attr[i+1]; - else if (!strcmp (attr[i], "text")) text = attr[i+1]; - else XML_FATAL("illegal enum attribute: %s.", attr[i]); - } - if (!value) XML_FATAL1 ("value attribute missing in enum."); - if (!text) XML_FATAL1 ("text attribute missing in enum."); - if (!parseValue (&v, data->cache->info[opt].type, value)) - XML_FATAL ("illegal enum value: %s.", value); - if (!checkValue (&v, &data->cache->info[opt])) - XML_FATAL ("enum value out of valid range: %s.", value); -} - -/** \brief Parse attributes of a description element. - * - * We're not actually interested in the data. Just make sure this is ok - * for external configuration tools. - */ -static void parseDescAttr (struct OptInfoData *data, const XML_Char **attr) { - GLuint i; - const XML_Char *lang = NULL, *text = NULL; - for (i = 0; attr[i]; i += 2) { - if (!strcmp (attr[i], "lang")) lang = attr[i+1]; - else if (!strcmp (attr[i], "text")) text = attr[i+1]; - else XML_FATAL("illegal description attribute: %s.", attr[i]); - } - if (!lang) XML_FATAL1 ("lang attribute missing in description."); - if (!text) XML_FATAL1 ("text attribute missing in description."); -} - -/** \brief Parse attributes of an option element. */ -static void parseOptInfoAttr (struct OptInfoData *data, const XML_Char **attr) { - enum OptAttr {OA_DEFAULT = 0, OA_NAME, OA_TYPE, OA_VALID, OA_COUNT}; - static const XML_Char *optAttr[] = {"default", "name", "type", "valid"}; - const XML_Char *attrVal[OA_COUNT] = {NULL, NULL, NULL, NULL}; - const char *defaultVal; - driOptionCache *cache = data->cache; - GLuint opt, i; - for (i = 0; attr[i]; i += 2) { - GLuint attrName = bsearchStr (attr[i], optAttr, OA_COUNT); - if (attrName >= OA_COUNT) - XML_FATAL ("illegal option attribute: %s", attr[i]); - attrVal[attrName] = attr[i+1]; - } - if (!attrVal[OA_NAME]) XML_FATAL1 ("name attribute missing in option."); - if (!attrVal[OA_TYPE]) XML_FATAL1 ("type attribute missing in option."); - if (!attrVal[OA_DEFAULT]) XML_FATAL1 ("default attribute missing in option."); - - opt = findOption (cache, attrVal[OA_NAME]); - if (cache->info[opt].name) - XML_FATAL ("option %s redefined.", attrVal[OA_NAME]); - data->curOption = opt; - - XSTRDUP (cache->info[opt].name, attrVal[OA_NAME]); - - if (!strcmp (attrVal[OA_TYPE], "bool")) - cache->info[opt].type = DRI_BOOL; - else if (!strcmp (attrVal[OA_TYPE], "enum")) - cache->info[opt].type = DRI_ENUM; - else if (!strcmp (attrVal[OA_TYPE], "int")) - cache->info[opt].type = DRI_INT; - else if (!strcmp (attrVal[OA_TYPE], "float")) - cache->info[opt].type = DRI_FLOAT; - else - XML_FATAL ("illegal type in option: %s.", attrVal[OA_TYPE]); - - defaultVal = getenv (cache->info[opt].name); - if (defaultVal != NULL) { - /* don't use XML_WARNING, we want the user to see this! */ - fprintf (stderr, - "ATTENTION: default value of option %s overridden by environment.\n", - cache->info[opt].name); - } else - defaultVal = attrVal[OA_DEFAULT]; - if (!parseValue (&cache->values[opt], cache->info[opt].type, defaultVal)) - XML_FATAL ("illegal default value: %s.", defaultVal); - - if (attrVal[OA_VALID]) { - if (cache->info[opt].type == DRI_BOOL) - XML_FATAL1 ("boolean option with valid attribute."); - if (!parseRanges (&cache->info[opt], attrVal[OA_VALID])) - XML_FATAL ("illegal valid attribute: %s.", attrVal[OA_VALID]); - if (!checkValue (&cache->values[opt], &cache->info[opt])) - XML_FATAL ("default value out of valid range '%s': %s.", - attrVal[OA_VALID], defaultVal); - } else if (cache->info[opt].type == DRI_ENUM) { - XML_FATAL1 ("valid attribute missing in option (mandatory for enums)."); - } else { - cache->info[opt].nRanges = 0; - cache->info[opt].ranges = NULL; - } -} - -/** \brief Handler for start element events. */ -static void optInfoStartElem (void *userData, const XML_Char *name, - const XML_Char **attr) { - struct OptInfoData *data = (struct OptInfoData *)userData; - enum OptInfoElem elem = bsearchStr (name, OptInfoElems, OI_COUNT); - switch (elem) { - case OI_DRIINFO: - if (data->inDriInfo) - XML_FATAL1 ("nested elements."); - if (attr[0]) - XML_FATAL1 ("attributes specified on element."); - data->inDriInfo = GL_TRUE; - break; - case OI_SECTION: - if (!data->inDriInfo) - XML_FATAL1 ("
must be inside ."); - if (data->inSection) - XML_FATAL1 ("nested
elements."); - if (attr[0]) - XML_FATAL1 ("attributes specified on
element."); - data->inSection = GL_TRUE; - break; - case OI_DESCRIPTION: - if (!data->inSection && !data->inOption) - XML_FATAL1 (" must be inside or inDesc) - XML_FATAL1 ("nested elements."); - data->inDesc = GL_TRUE; - parseDescAttr (data, attr); - break; - case OI_OPTION: - if (!data->inSection) - XML_FATAL1 ("