From f4092abdf94af6a99aff944d6264bc1284e8bdd4 Mon Sep 17 00:00:00 2001 From: Reinhard Tartler Date: Mon, 10 Oct 2011 17:43:39 +0200 Subject: Imported nx-X11-3.1.0-1.tar.gz Summary: Imported nx-X11-3.1.0-1.tar.gz Keywords: Imported nx-X11-3.1.0-1.tar.gz into Git repository --- nx-X11/extras/Mesa/src/mesa/main/colortab.c | 1445 +++++++++++++++++++++++++++ 1 file changed, 1445 insertions(+) create mode 100644 nx-X11/extras/Mesa/src/mesa/main/colortab.c (limited to 'nx-X11/extras/Mesa/src/mesa/main/colortab.c') diff --git a/nx-X11/extras/Mesa/src/mesa/main/colortab.c b/nx-X11/extras/Mesa/src/mesa/main/colortab.c new file mode 100644 index 000000000..4f0801578 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/main/colortab.c @@ -0,0 +1,1445 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "glheader.h" +#include "bufferobj.h" +#include "colortab.h" +#include "context.h" +#include "image.h" +#include "macros.h" +#include "state.h" + + +/* + * Given an internalFormat token passed to glColorTable, + * return the corresponding base format. + * Return -1 if invalid token. + */ +static GLint +base_colortab_format( GLenum format ) +{ + switch (format) { + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA8: + case GL_ALPHA12: + case GL_ALPHA16: + return GL_ALPHA; + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE8: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + return GL_LUMINANCE; + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE4_ALPHA4: + case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: + return GL_LUMINANCE_ALPHA; + case GL_INTENSITY: + case GL_INTENSITY4: + case GL_INTENSITY8: + case GL_INTENSITY12: + case GL_INTENSITY16: + return GL_INTENSITY; + case GL_RGB: + case GL_R3_G3_B2: + case GL_RGB4: + case GL_RGB5: + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + return GL_RGB; + case GL_RGBA: + case GL_RGBA2: + case GL_RGBA4: + case GL_RGB5_A1: + case GL_RGBA8: + case GL_RGB10_A2: + case GL_RGBA12: + case GL_RGBA16: + return GL_RGBA; + default: + return -1; /* error */ + } +} + + + +/* + * Examine table's format and set the component sizes accordingly. + */ +static void +set_component_sizes( struct gl_color_table *table ) +{ + GLubyte sz; + + switch (table->Type) { + case GL_UNSIGNED_BYTE: + sz = 8 * sizeof(GLubyte); + break; + case GL_UNSIGNED_SHORT: + sz = 8 * sizeof(GLushort); + break; + case GL_FLOAT: + /* Don't actually return 32 here since that causes the conformance + * tests to blow up. Conform thinks the component is an integer, + * not a float. + */ + sz = 8; /** 8 * sizeof(GLfloat); **/ + break; + default: + _mesa_problem(NULL, "bad color table type in set_component_sizes 0x%x", table->Type); + return; + } + + switch (table->Format) { + case GL_ALPHA: + table->RedSize = 0; + table->GreenSize = 0; + table->BlueSize = 0; + table->AlphaSize = sz; + table->IntensitySize = 0; + table->LuminanceSize = 0; + break; + case GL_LUMINANCE: + table->RedSize = 0; + table->GreenSize = 0; + table->BlueSize = 0; + table->AlphaSize = 0; + table->IntensitySize = 0; + table->LuminanceSize = sz; + break; + case GL_LUMINANCE_ALPHA: + table->RedSize = 0; + table->GreenSize = 0; + table->BlueSize = 0; + table->AlphaSize = sz; + table->IntensitySize = 0; + table->LuminanceSize = sz; + break; + case GL_INTENSITY: + table->RedSize = 0; + table->GreenSize = 0; + table->BlueSize = 0; + table->AlphaSize = 0; + table->IntensitySize = sz; + table->LuminanceSize = 0; + break; + case GL_RGB: + table->RedSize = sz; + table->GreenSize = sz; + table->BlueSize = sz; + table->AlphaSize = 0; + table->IntensitySize = 0; + table->LuminanceSize = 0; + break; + case GL_RGBA: + table->RedSize = sz; + table->GreenSize = sz; + table->BlueSize = sz; + table->AlphaSize = sz; + table->IntensitySize = 0; + table->LuminanceSize = 0; + break; + default: + _mesa_problem(NULL, "unexpected format in set_component_sizes"); + } +} + + + +/** + * Update/replace all or part of a color table. Helper function + * used by _mesa_ColorTable() and _mesa_ColorSubTable(). + * The table->Table buffer should already be allocated. + * \param start first entry to update + * \param count number of entries to update + * \param format format of user-provided table data + * \param type datatype of user-provided table data + * \param data user-provided table data + * \param [rgba]Scale - RGBA scale factors + * \param [rgba]Bias - RGBA bias factors + */ +static void +store_colortable_entries(GLcontext *ctx, struct gl_color_table *table, + GLsizei start, GLsizei count, + GLenum format, GLenum type, const GLvoid *data, + GLfloat rScale, GLfloat rBias, + GLfloat gScale, GLfloat gBias, + GLfloat bScale, GLfloat bBias, + GLfloat aScale, GLfloat aBias) +{ + if (ctx->Unpack.BufferObj->Name) { + /* Get/unpack the color table data from a PBO */ + GLubyte *buf; + if (!_mesa_validate_pbo_access(1, &ctx->Unpack, count, 1, 1, + format, type, data)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glColor[Sub]Table(bad PBO access)"); + return; + } + buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, + GL_READ_ONLY_ARB, + ctx->Unpack.BufferObj); + if (!buf) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glColor[Sub]Table(PBO mapped)"); + return; + } + data = ADD_POINTERS(buf, data); + } + + + if (table->Type == GL_FLOAT) { + /* convert user-provided data to GLfloat values */ + GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4]; + GLfloat *tableF; + GLint i; + + _mesa_unpack_color_span_float(ctx, + count, /* number of pixels */ + table->Format, /* dest format */ + tempTab, /* dest address */ + format, type, /* src format/type */ + data, /* src data */ + &ctx->Unpack, + IMAGE_CLAMP_BIT); /* transfer ops */ + + /* the destination */ + tableF = (GLfloat *) table->Table; + + /* Apply scale & bias & clamp now */ + switch (table->Format) { + case GL_INTENSITY: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F); + } + break; + case GL_LUMINANCE: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F); + } + break; + case GL_ALPHA: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F); + } + break; + case GL_LUMINANCE_ALPHA: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F); + tableF[j*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F); + } + break; + case GL_RGB: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F); + tableF[j*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F); + tableF[j*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F); + } + break; + case GL_RGBA: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F); + tableF[j*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F); + tableF[j*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F); + tableF[j*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F); + } + break; + default: + _mesa_problem(ctx, "Bad format in store_colortable_entries"); + return; + } + } + else { + /* non-float (GLchan) */ + const GLint comps = _mesa_components_in_format(table->Format); + GLchan *dest = (GLchan *) table->Table + start * comps; + _mesa_unpack_color_span_chan(ctx, count, /* number of entries */ + table->Format, /* dest format */ + dest, /* dest address */ + format, type, data, /* src data */ + &ctx->Unpack, + 0); /* transfer ops */ + } + + if (ctx->Unpack.BufferObj->Name) { + ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, + ctx->Unpack.BufferObj); + } +} + + + +void GLAPIENTRY +_mesa_ColorTable( GLenum target, GLenum internalFormat, + GLsizei width, GLenum format, GLenum type, + const GLvoid *data ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_object *texObj = NULL; + struct gl_color_table *table = NULL; + GLboolean proxy = GL_FALSE; + GLint baseFormat; + GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0; + GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0; + GLenum tableType = CHAN_TYPE; + GLint comps; + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */ + + switch (target) { + case GL_TEXTURE_1D: + texObj = texUnit->Current1D; + table = &texObj->Palette; + break; + case GL_TEXTURE_2D: + texObj = texUnit->Current2D; + table = &texObj->Palette; + break; + case GL_TEXTURE_3D: + texObj = texUnit->Current3D; + table = &texObj->Palette; + break; + case GL_TEXTURE_CUBE_MAP_ARB: + if (!ctx->Extensions.ARB_texture_cube_map) { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)"); + return; + } + texObj = texUnit->CurrentCubeMap; + table = &texObj->Palette; + break; + case GL_PROXY_TEXTURE_1D: + texObj = ctx->Texture.Proxy1D; + table = &texObj->Palette; + proxy = GL_TRUE; + break; + case GL_PROXY_TEXTURE_2D: + texObj = ctx->Texture.Proxy2D; + table = &texObj->Palette; + proxy = GL_TRUE; + break; + case GL_PROXY_TEXTURE_3D: + texObj = ctx->Texture.Proxy3D; + table = &texObj->Palette; + proxy = GL_TRUE; + break; + case GL_PROXY_TEXTURE_CUBE_MAP_ARB: + if (!ctx->Extensions.ARB_texture_cube_map) { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)"); + return; + } + texObj = ctx->Texture.ProxyCubeMap; + table = &texObj->Palette; + break; + case GL_SHARED_TEXTURE_PALETTE_EXT: + table = &ctx->Texture.Palette; + tableType = GL_FLOAT; + break; + case GL_COLOR_TABLE: + table = &ctx->ColorTable; + tableType = GL_FLOAT; + rScale = ctx->Pixel.ColorTableScale[0]; + gScale = ctx->Pixel.ColorTableScale[1]; + bScale = ctx->Pixel.ColorTableScale[2]; + aScale = ctx->Pixel.ColorTableScale[3]; + rBias = ctx->Pixel.ColorTableBias[0]; + gBias = ctx->Pixel.ColorTableBias[1]; + bBias = ctx->Pixel.ColorTableBias[2]; + aBias = ctx->Pixel.ColorTableBias[3]; + break; + case GL_PROXY_COLOR_TABLE: + table = &ctx->ProxyColorTable; + proxy = GL_TRUE; + break; + case GL_TEXTURE_COLOR_TABLE_SGI: + if (!ctx->Extensions.SGI_texture_color_table) { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)"); + return; + } + table = &(texUnit->ColorTable); + tableType = GL_FLOAT; + rScale = ctx->Pixel.TextureColorTableScale[0]; + gScale = ctx->Pixel.TextureColorTableScale[1]; + bScale = ctx->Pixel.TextureColorTableScale[2]; + aScale = ctx->Pixel.TextureColorTableScale[3]; + rBias = ctx->Pixel.TextureColorTableBias[0]; + gBias = ctx->Pixel.TextureColorTableBias[1]; + bBias = ctx->Pixel.TextureColorTableBias[2]; + aBias = ctx->Pixel.TextureColorTableBias[3]; + break; + case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: + if (!ctx->Extensions.SGI_texture_color_table) { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)"); + return; + } + table = &(texUnit->ProxyColorTable); + tableType = GL_FLOAT; + proxy = GL_TRUE; + break; + case GL_POST_CONVOLUTION_COLOR_TABLE: + table = &ctx->PostConvolutionColorTable; + tableType = GL_FLOAT; + rScale = ctx->Pixel.PCCTscale[0]; + gScale = ctx->Pixel.PCCTscale[1]; + bScale = ctx->Pixel.PCCTscale[2]; + aScale = ctx->Pixel.PCCTscale[3]; + rBias = ctx->Pixel.PCCTbias[0]; + gBias = ctx->Pixel.PCCTbias[1]; + bBias = ctx->Pixel.PCCTbias[2]; + aBias = ctx->Pixel.PCCTbias[3]; + break; + case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: + table = &ctx->ProxyPostConvolutionColorTable; + tableType = GL_FLOAT; + proxy = GL_TRUE; + break; + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + table = &ctx->PostColorMatrixColorTable; + tableType = GL_FLOAT; + rScale = ctx->Pixel.PCMCTscale[0]; + gScale = ctx->Pixel.PCMCTscale[1]; + bScale = ctx->Pixel.PCMCTscale[2]; + aScale = ctx->Pixel.PCMCTscale[3]; + rBias = ctx->Pixel.PCMCTbias[0]; + gBias = ctx->Pixel.PCMCTbias[1]; + bBias = ctx->Pixel.PCMCTbias[2]; + aBias = ctx->Pixel.PCMCTbias[3]; + break; + case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: + table = &ctx->ProxyPostColorMatrixColorTable; + tableType = GL_FLOAT; + proxy = GL_TRUE; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)"); + return; + } + + assert(table); + + if (!_mesa_is_legal_format_and_type(ctx, format, type) || + format == GL_INTENSITY) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable(format or type)"); + return; + } + + baseFormat = base_colortab_format(internalFormat); + if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)"); + return; + } + + if (width < 0 || (width != 0 && _mesa_bitcount(width) != 1)) { + /* error */ + if (proxy) { + table->Size = 0; + table->IntFormat = (GLenum) 0; + table->Format = (GLenum) 0; + } + else { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorTable(width=%d)", width); + } + return; + } + + if (width > (GLsizei) ctx->Const.MaxColorTableSize) { + if (proxy) { + table->Size = 0; + table->IntFormat = (GLenum) 0; + table->Format = (GLenum) 0; + } + else { + _mesa_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)"); + } + return; + } + + table->Size = width; + table->IntFormat = internalFormat; + table->Format = (GLenum) baseFormat; + table->Type = (tableType == GL_FLOAT) ? GL_FLOAT : CHAN_TYPE; + + comps = _mesa_components_in_format(table->Format); + assert(comps > 0); /* error should have been caught sooner */ + + if (!proxy) { + /* free old table, if any */ + if (table->Table) { + FREE(table->Table); + table->Table = NULL; + } + + if (width > 0) { + if (table->Type == GL_FLOAT) { + table->Table = MALLOC(comps * width * sizeof(GLfloat)); + } + else { + table->Table = MALLOC(comps * width * sizeof(GLchan)); + } + + if (!table->Table) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable"); + return; + } + + store_colortable_entries(ctx, table, + 0, width, /* start, count */ + format, type, data, + rScale, rBias, + gScale, gBias, + bScale, bBias, + aScale, aBias); + } + } /* proxy */ + + /* do this after the table's Type and Format are set */ + set_component_sizes(table); + + if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) { + /* texture object palette, texObj==NULL means the shared palette */ + if (ctx->Driver.UpdateTexturePalette) { + (*ctx->Driver.UpdateTexturePalette)( ctx, texObj ); + } + } + + ctx->NewState |= _NEW_PIXEL; +} + + + +void GLAPIENTRY +_mesa_ColorSubTable( GLenum target, GLsizei start, + GLsizei count, GLenum format, GLenum type, + const GLvoid *data ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_object *texObj = NULL; + struct gl_color_table *table = NULL; + GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0; + GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0; + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + switch (target) { + case GL_TEXTURE_1D: + texObj = texUnit->Current1D; + table = &texObj->Palette; + break; + case GL_TEXTURE_2D: + texObj = texUnit->Current2D; + table = &texObj->Palette; + break; + case GL_TEXTURE_3D: + texObj = texUnit->Current3D; + table = &texObj->Palette; + break; + case GL_TEXTURE_CUBE_MAP_ARB: + if (!ctx->Extensions.ARB_texture_cube_map) { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)"); + return; + } + texObj = texUnit->CurrentCubeMap; + table = &texObj->Palette; + break; + case GL_SHARED_TEXTURE_PALETTE_EXT: + table = &ctx->Texture.Palette; + break; + case GL_COLOR_TABLE: + table = &ctx->ColorTable; + rScale = ctx->Pixel.ColorTableScale[0]; + gScale = ctx->Pixel.ColorTableScale[1]; + bScale = ctx->Pixel.ColorTableScale[2]; + aScale = ctx->Pixel.ColorTableScale[3]; + rBias = ctx->Pixel.ColorTableBias[0]; + gBias = ctx->Pixel.ColorTableBias[1]; + bBias = ctx->Pixel.ColorTableBias[2]; + aBias = ctx->Pixel.ColorTableBias[3]; + break; + case GL_TEXTURE_COLOR_TABLE_SGI: + if (!ctx->Extensions.SGI_texture_color_table) { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)"); + return; + } + table = &(texUnit->ColorTable); + rScale = ctx->Pixel.TextureColorTableScale[0]; + gScale = ctx->Pixel.TextureColorTableScale[1]; + bScale = ctx->Pixel.TextureColorTableScale[2]; + aScale = ctx->Pixel.TextureColorTableScale[3]; + rBias = ctx->Pixel.TextureColorTableBias[0]; + gBias = ctx->Pixel.TextureColorTableBias[1]; + bBias = ctx->Pixel.TextureColorTableBias[2]; + aBias = ctx->Pixel.TextureColorTableBias[3]; + break; + case GL_POST_CONVOLUTION_COLOR_TABLE: + table = &ctx->PostConvolutionColorTable; + rScale = ctx->Pixel.PCCTscale[0]; + gScale = ctx->Pixel.PCCTscale[1]; + bScale = ctx->Pixel.PCCTscale[2]; + aScale = ctx->Pixel.PCCTscale[3]; + rBias = ctx->Pixel.PCCTbias[0]; + gBias = ctx->Pixel.PCCTbias[1]; + bBias = ctx->Pixel.PCCTbias[2]; + aBias = ctx->Pixel.PCCTbias[3]; + break; + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + table = &ctx->PostColorMatrixColorTable; + rScale = ctx->Pixel.PCMCTscale[0]; + gScale = ctx->Pixel.PCMCTscale[1]; + bScale = ctx->Pixel.PCMCTscale[2]; + aScale = ctx->Pixel.PCMCTscale[3]; + rBias = ctx->Pixel.PCMCTbias[0]; + gBias = ctx->Pixel.PCMCTbias[1]; + bBias = ctx->Pixel.PCMCTbias[2]; + aBias = ctx->Pixel.PCMCTbias[3]; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)"); + return; + } + + assert(table); + + if (!_mesa_is_legal_format_and_type(ctx, format, type) || + format == GL_INTENSITY) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable(format or type)"); + return; + } + + if (count < 1) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)"); + return; + } + + /* error should have been caught sooner */ + assert(_mesa_components_in_format(table->Format) > 0); + + if (start + count > (GLint) table->Size) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)"); + return; + } + + if (!table->Table) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorSubTable"); + return; + } + + store_colortable_entries(ctx, table, start, count, + format, type, data, + rScale, rBias, + gScale, gBias, + bScale, bBias, + aScale, aBias); + + if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) { + /* per-texture object palette */ + if (ctx->Driver.UpdateTexturePalette) { + (*ctx->Driver.UpdateTexturePalette)( ctx, texObj ); + } + } + + ctx->NewState |= _NEW_PIXEL; +} + + + +void GLAPIENTRY +_mesa_CopyColorTable(GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + /* Select buffer to read from */ + ctx->Driver.CopyColorTable( ctx, target, internalformat, x, y, width ); +} + + + +void GLAPIENTRY +_mesa_CopyColorSubTable(GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + ctx->Driver.CopyColorSubTable( ctx, target, start, x, y, width ); +} + + + +void GLAPIENTRY +_mesa_GetColorTable( GLenum target, GLenum format, + GLenum type, GLvoid *data ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_color_table *table = NULL; + GLchan rgba[MAX_COLOR_TABLE_SIZE][4]; + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (ctx->NewState) { + _mesa_update_state(ctx); + } + + switch (target) { + case GL_TEXTURE_1D: + table = &texUnit->Current1D->Palette; + break; + case GL_TEXTURE_2D: + table = &texUnit->Current2D->Palette; + break; + case GL_TEXTURE_3D: + table = &texUnit->Current3D->Palette; + break; + case GL_TEXTURE_CUBE_MAP_ARB: + if (!ctx->Extensions.ARB_texture_cube_map) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); + return; + } + table = &texUnit->CurrentCubeMap->Palette; + break; + case GL_SHARED_TEXTURE_PALETTE_EXT: + table = &ctx->Texture.Palette; + break; + case GL_COLOR_TABLE: + table = &ctx->ColorTable; + break; + case GL_TEXTURE_COLOR_TABLE_SGI: + if (!ctx->Extensions.SGI_texture_color_table) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); + return; + } + table = &(texUnit->ColorTable); + break; + case GL_POST_CONVOLUTION_COLOR_TABLE: + table = &ctx->PostConvolutionColorTable; + break; + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + table = &ctx->PostColorMatrixColorTable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); + return; + } + + ASSERT(table); + + switch (table->Format) { + case GL_ALPHA: + if (table->Type == GL_FLOAT) { + const GLfloat *tableF = (const GLfloat *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = 0; + rgba[i][GCOMP] = 0; + rgba[i][BCOMP] = 0; + rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); + } + } + else { + const GLchan *tableUB = (const GLchan *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = 0; + rgba[i][GCOMP] = 0; + rgba[i][BCOMP] = 0; + rgba[i][ACOMP] = tableUB[i]; + } + } + break; + case GL_LUMINANCE: + if (table->Type == GL_FLOAT) { + const GLfloat *tableF = (const GLfloat *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); + rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); + rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); + rgba[i][ACOMP] = CHAN_MAX; + } + } + else { + const GLchan *tableUB = (const GLchan *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = tableUB[i]; + rgba[i][GCOMP] = tableUB[i]; + rgba[i][BCOMP] = tableUB[i]; + rgba[i][ACOMP] = CHAN_MAX; + } + } + break; + case GL_LUMINANCE_ALPHA: + if (table->Type == GL_FLOAT) { + const GLfloat *tableF = (const GLfloat *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF); + rgba[i][GCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF); + rgba[i][BCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF); + rgba[i][ACOMP] = IROUND_POS(tableF[i*2+1] * CHAN_MAXF); + } + } + else { + const GLchan *tableUB = (const GLchan *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = tableUB[i*2+0]; + rgba[i][GCOMP] = tableUB[i*2+0]; + rgba[i][BCOMP] = tableUB[i*2+0]; + rgba[i][ACOMP] = tableUB[i*2+1]; + } + } + break; + case GL_INTENSITY: + if (table->Type == GL_FLOAT) { + const GLfloat *tableF = (const GLfloat *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); + rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); + rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); + rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); + } + } + else { + const GLchan *tableUB = (const GLchan *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = tableUB[i]; + rgba[i][GCOMP] = tableUB[i]; + rgba[i][BCOMP] = tableUB[i]; + rgba[i][ACOMP] = tableUB[i]; + } + } + break; + case GL_RGB: + if (table->Type == GL_FLOAT) { + const GLfloat *tableF = (const GLfloat *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = IROUND_POS(tableF[i*3+0] * CHAN_MAXF); + rgba[i][GCOMP] = IROUND_POS(tableF[i*3+1] * CHAN_MAXF); + rgba[i][BCOMP] = IROUND_POS(tableF[i*3+2] * CHAN_MAXF); + rgba[i][ACOMP] = CHAN_MAX; + } + } + else { + const GLchan *tableUB = (const GLchan *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = tableUB[i*3+0]; + rgba[i][GCOMP] = tableUB[i*3+1]; + rgba[i][BCOMP] = tableUB[i*3+2]; + rgba[i][ACOMP] = CHAN_MAX; + } + } + break; + case GL_RGBA: + if (table->Type == GL_FLOAT) { + const GLfloat *tableF = (const GLfloat *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = IROUND_POS(tableF[i*4+0] * CHAN_MAXF); + rgba[i][GCOMP] = IROUND_POS(tableF[i*4+1] * CHAN_MAXF); + rgba[i][BCOMP] = IROUND_POS(tableF[i*4+2] * CHAN_MAXF); + rgba[i][ACOMP] = IROUND_POS(tableF[i*4+3] * CHAN_MAXF); + } + } + else { + const GLchan *tableUB = (const GLchan *) table->Table; + GLuint i; + for (i = 0; i < table->Size; i++) { + rgba[i][RCOMP] = tableUB[i*4+0]; + rgba[i][GCOMP] = tableUB[i*4+1]; + rgba[i][BCOMP] = tableUB[i*4+2]; + rgba[i][ACOMP] = tableUB[i*4+3]; + } + } + break; + default: + _mesa_problem(ctx, "bad table format in glGetColorTable"); + return; + } + + if (ctx->Pack.BufferObj->Name) { + /* pack color table into PBO */ + GLubyte *buf; + if (!_mesa_validate_pbo_access(1, &ctx->Pack, table->Size, 1, 1, + format, type, data)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetColorTable(invalid PBO access)"); + return; + } + buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + GL_WRITE_ONLY_ARB, + ctx->Pack.BufferObj); + if (!buf) { + /* buffer is already mapped - that's an error */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetColorTable(PBO is mapped)"); + return; + } + data = ADD_POINTERS(buf, data); + } + + _mesa_pack_rgba_span_chan(ctx, table->Size, (const GLchan (*)[4]) rgba, + format, type, data, &ctx->Pack, GL_FALSE); + + if (ctx->Pack.BufferObj->Name) { + ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + ctx->Pack.BufferObj); + } +} + + + +void GLAPIENTRY +_mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + switch (target) { + case GL_COLOR_TABLE_SGI: + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + ctx->Pixel.ColorTableScale[0] = params[0]; + ctx->Pixel.ColorTableScale[1] = params[1]; + ctx->Pixel.ColorTableScale[2] = params[2]; + ctx->Pixel.ColorTableScale[3] = params[3]; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + ctx->Pixel.ColorTableBias[0] = params[0]; + ctx->Pixel.ColorTableBias[1] = params[1]; + ctx->Pixel.ColorTableBias[2] = params[2]; + ctx->Pixel.ColorTableBias[3] = params[3]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)"); + return; + } + break; + case GL_TEXTURE_COLOR_TABLE_SGI: + if (!ctx->Extensions.SGI_texture_color_table) { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)"); + return; + } + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + ctx->Pixel.TextureColorTableScale[0] = params[0]; + ctx->Pixel.TextureColorTableScale[1] = params[1]; + ctx->Pixel.TextureColorTableScale[2] = params[2]; + ctx->Pixel.TextureColorTableScale[3] = params[3]; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + ctx->Pixel.TextureColorTableBias[0] = params[0]; + ctx->Pixel.TextureColorTableBias[1] = params[1]; + ctx->Pixel.TextureColorTableBias[2] = params[2]; + ctx->Pixel.TextureColorTableBias[3] = params[3]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)"); + return; + } + break; + case GL_POST_CONVOLUTION_COLOR_TABLE_SGI: + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + ctx->Pixel.PCCTscale[0] = params[0]; + ctx->Pixel.PCCTscale[1] = params[1]; + ctx->Pixel.PCCTscale[2] = params[2]; + ctx->Pixel.PCCTscale[3] = params[3]; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + ctx->Pixel.PCCTbias[0] = params[0]; + ctx->Pixel.PCCTbias[1] = params[1]; + ctx->Pixel.PCCTbias[2] = params[2]; + ctx->Pixel.PCCTbias[3] = params[3]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)"); + return; + } + break; + case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI: + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + ctx->Pixel.PCMCTscale[0] = params[0]; + ctx->Pixel.PCMCTscale[1] = params[1]; + ctx->Pixel.PCMCTscale[2] = params[2]; + ctx->Pixel.PCMCTscale[3] = params[3]; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + ctx->Pixel.PCMCTbias[0] = params[0]; + ctx->Pixel.PCMCTbias[1] = params[1]; + ctx->Pixel.PCMCTbias[2] = params[2]; + ctx->Pixel.PCMCTbias[3] = params[3]; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)"); + return; + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)"); + return; + } + + ctx->NewState |= _NEW_PIXEL; +} + + + +void GLAPIENTRY +_mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + GLfloat fparams[4]; + if (pname == GL_COLOR_TABLE_SGI || + pname == GL_TEXTURE_COLOR_TABLE_SGI || + pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI || + pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI) { + /* four values */ + fparams[0] = (GLfloat) params[0]; + fparams[1] = (GLfloat) params[1]; + fparams[2] = (GLfloat) params[2]; + fparams[3] = (GLfloat) params[3]; + } + else { + /* one values */ + fparams[0] = (GLfloat) params[0]; + } + _mesa_ColorTableParameterfv(target, pname, fparams); +} + + + +void GLAPIENTRY +_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_color_table *table = NULL; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + switch (target) { + case GL_TEXTURE_1D: + table = &texUnit->Current1D->Palette; + break; + case GL_TEXTURE_2D: + table = &texUnit->Current2D->Palette; + break; + case GL_TEXTURE_3D: + table = &texUnit->Current3D->Palette; + break; + case GL_TEXTURE_CUBE_MAP_ARB: + if (!ctx->Extensions.ARB_texture_cube_map) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetColorTableParameterfv(target)"); + return; + } + table = &texUnit->CurrentCubeMap->Palette; + break; + case GL_PROXY_TEXTURE_1D: + table = &ctx->Texture.Proxy1D->Palette; + break; + case GL_PROXY_TEXTURE_2D: + table = &ctx->Texture.Proxy2D->Palette; + break; + case GL_PROXY_TEXTURE_3D: + table = &ctx->Texture.Proxy3D->Palette; + break; + case GL_PROXY_TEXTURE_CUBE_MAP_ARB: + if (!ctx->Extensions.ARB_texture_cube_map) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetColorTableParameterfv(target)"); + return; + } + table = &ctx->Texture.ProxyCubeMap->Palette; + break; + case GL_SHARED_TEXTURE_PALETTE_EXT: + table = &ctx->Texture.Palette; + break; + case GL_COLOR_TABLE: + table = &ctx->ColorTable; + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + params[0] = ctx->Pixel.ColorTableScale[0]; + params[1] = ctx->Pixel.ColorTableScale[1]; + params[2] = ctx->Pixel.ColorTableScale[2]; + params[3] = ctx->Pixel.ColorTableScale[3]; + return; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + params[0] = ctx->Pixel.ColorTableBias[0]; + params[1] = ctx->Pixel.ColorTableBias[1]; + params[2] = ctx->Pixel.ColorTableBias[2]; + params[3] = ctx->Pixel.ColorTableBias[3]; + return; + } + break; + case GL_PROXY_COLOR_TABLE: + table = &ctx->ProxyColorTable; + break; + case GL_TEXTURE_COLOR_TABLE_SGI: + if (!ctx->Extensions.SGI_texture_color_table) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)"); + return; + } + table = &(texUnit->ColorTable); + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + params[0] = ctx->Pixel.TextureColorTableScale[0]; + params[1] = ctx->Pixel.TextureColorTableScale[1]; + params[2] = ctx->Pixel.TextureColorTableScale[2]; + params[3] = ctx->Pixel.TextureColorTableScale[3]; + return; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + params[0] = ctx->Pixel.TextureColorTableBias[0]; + params[1] = ctx->Pixel.TextureColorTableBias[1]; + params[2] = ctx->Pixel.TextureColorTableBias[2]; + params[3] = ctx->Pixel.TextureColorTableBias[3]; + return; + } + break; + case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: + if (!ctx->Extensions.SGI_texture_color_table) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)"); + return; + } + table = &(texUnit->ProxyColorTable); + break; + case GL_POST_CONVOLUTION_COLOR_TABLE: + table = &ctx->PostConvolutionColorTable; + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + params[0] = ctx->Pixel.PCCTscale[0]; + params[1] = ctx->Pixel.PCCTscale[1]; + params[2] = ctx->Pixel.PCCTscale[2]; + params[3] = ctx->Pixel.PCCTscale[3]; + return; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + params[0] = ctx->Pixel.PCCTbias[0]; + params[1] = ctx->Pixel.PCCTbias[1]; + params[2] = ctx->Pixel.PCCTbias[2]; + params[3] = ctx->Pixel.PCCTbias[3]; + return; + } + break; + case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: + table = &ctx->ProxyPostConvolutionColorTable; + break; + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + table = &ctx->PostColorMatrixColorTable; + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + params[0] = ctx->Pixel.PCMCTscale[0]; + params[1] = ctx->Pixel.PCMCTscale[1]; + params[2] = ctx->Pixel.PCMCTscale[2]; + params[3] = ctx->Pixel.PCMCTscale[3]; + return; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + params[0] = ctx->Pixel.PCMCTbias[0]; + params[1] = ctx->Pixel.PCMCTbias[1]; + params[2] = ctx->Pixel.PCMCTbias[2]; + params[3] = ctx->Pixel.PCMCTbias[3]; + return; + } + break; + case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: + table = &ctx->ProxyPostColorMatrixColorTable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)"); + return; + } + + assert(table); + + switch (pname) { + case GL_COLOR_TABLE_FORMAT: + *params = (GLfloat) table->IntFormat; + break; + case GL_COLOR_TABLE_WIDTH: + *params = (GLfloat) table->Size; + break; + case GL_COLOR_TABLE_RED_SIZE: + *params = (GLfloat) table->RedSize; + break; + case GL_COLOR_TABLE_GREEN_SIZE: + *params = (GLfloat) table->GreenSize; + break; + case GL_COLOR_TABLE_BLUE_SIZE: + *params = (GLfloat) table->BlueSize; + break; + case GL_COLOR_TABLE_ALPHA_SIZE: + *params = (GLfloat) table->AlphaSize; + break; + case GL_COLOR_TABLE_LUMINANCE_SIZE: + *params = (GLfloat) table->LuminanceSize; + break; + case GL_COLOR_TABLE_INTENSITY_SIZE: + *params = (GLfloat) table->IntensitySize; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(pname)" ); + return; + } +} + + + +void GLAPIENTRY +_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_color_table *table = NULL; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + switch (target) { + case GL_TEXTURE_1D: + table = &texUnit->Current1D->Palette; + break; + case GL_TEXTURE_2D: + table = &texUnit->Current2D->Palette; + break; + case GL_TEXTURE_3D: + table = &texUnit->Current3D->Palette; + break; + case GL_TEXTURE_CUBE_MAP_ARB: + if (!ctx->Extensions.ARB_texture_cube_map) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetColorTableParameteriv(target)"); + return; + } + table = &texUnit->CurrentCubeMap->Palette; + break; + case GL_PROXY_TEXTURE_1D: + table = &ctx->Texture.Proxy1D->Palette; + break; + case GL_PROXY_TEXTURE_2D: + table = &ctx->Texture.Proxy2D->Palette; + break; + case GL_PROXY_TEXTURE_3D: + table = &ctx->Texture.Proxy3D->Palette; + break; + case GL_PROXY_TEXTURE_CUBE_MAP_ARB: + if (!ctx->Extensions.ARB_texture_cube_map) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetColorTableParameteriv(target)"); + return; + } + table = &ctx->Texture.ProxyCubeMap->Palette; + break; + case GL_SHARED_TEXTURE_PALETTE_EXT: + table = &ctx->Texture.Palette; + break; + case GL_COLOR_TABLE: + table = &ctx->ColorTable; + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + params[0] = (GLint) ctx->Pixel.ColorTableScale[0]; + params[1] = (GLint) ctx->Pixel.ColorTableScale[1]; + params[2] = (GLint) ctx->Pixel.ColorTableScale[2]; + params[3] = (GLint) ctx->Pixel.ColorTableScale[3]; + return; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + params[0] = (GLint) ctx->Pixel.ColorTableBias[0]; + params[1] = (GLint) ctx->Pixel.ColorTableBias[1]; + params[2] = (GLint) ctx->Pixel.ColorTableBias[2]; + params[3] = (GLint) ctx->Pixel.ColorTableBias[3]; + return; + } + break; + case GL_PROXY_COLOR_TABLE: + table = &ctx->ProxyColorTable; + break; + case GL_TEXTURE_COLOR_TABLE_SGI: + if (!ctx->Extensions.SGI_texture_color_table) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)"); + return; + } + table = &(texUnit->ColorTable); + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + params[0] = (GLint) ctx->Pixel.TextureColorTableScale[0]; + params[1] = (GLint) ctx->Pixel.TextureColorTableScale[1]; + params[2] = (GLint) ctx->Pixel.TextureColorTableScale[2]; + params[3] = (GLint) ctx->Pixel.TextureColorTableScale[3]; + return; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + params[0] = (GLint) ctx->Pixel.TextureColorTableBias[0]; + params[1] = (GLint) ctx->Pixel.TextureColorTableBias[1]; + params[2] = (GLint) ctx->Pixel.TextureColorTableBias[2]; + params[3] = (GLint) ctx->Pixel.TextureColorTableBias[3]; + return; + } + break; + case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: + if (!ctx->Extensions.SGI_texture_color_table) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)"); + return; + } + table = &(texUnit->ProxyColorTable); + break; + case GL_POST_CONVOLUTION_COLOR_TABLE: + table = &ctx->PostConvolutionColorTable; + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + params[0] = (GLint) ctx->Pixel.PCCTscale[0]; + params[1] = (GLint) ctx->Pixel.PCCTscale[1]; + params[2] = (GLint) ctx->Pixel.PCCTscale[2]; + params[3] = (GLint) ctx->Pixel.PCCTscale[3]; + return; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + params[0] = (GLint) ctx->Pixel.PCCTbias[0]; + params[1] = (GLint) ctx->Pixel.PCCTbias[1]; + params[2] = (GLint) ctx->Pixel.PCCTbias[2]; + params[3] = (GLint) ctx->Pixel.PCCTbias[3]; + return; + } + break; + case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: + table = &ctx->ProxyPostConvolutionColorTable; + break; + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + table = &ctx->PostColorMatrixColorTable; + if (pname == GL_COLOR_TABLE_SCALE_SGI) { + params[0] = (GLint) ctx->Pixel.PCMCTscale[0]; + params[1] = (GLint) ctx->Pixel.PCMCTscale[1]; + params[2] = (GLint) ctx->Pixel.PCMCTscale[2]; + params[3] = (GLint) ctx->Pixel.PCMCTscale[3]; + return; + } + else if (pname == GL_COLOR_TABLE_BIAS_SGI) { + params[0] = (GLint) ctx->Pixel.PCMCTbias[0]; + params[1] = (GLint) ctx->Pixel.PCMCTbias[1]; + params[2] = (GLint) ctx->Pixel.PCMCTbias[2]; + params[3] = (GLint) ctx->Pixel.PCMCTbias[3]; + return; + } + break; + case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: + table = &ctx->ProxyPostColorMatrixColorTable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(target)"); + return; + } + + assert(table); + + switch (pname) { + case GL_COLOR_TABLE_FORMAT: + *params = table->IntFormat; + break; + case GL_COLOR_TABLE_WIDTH: + *params = table->Size; + break; + case GL_COLOR_TABLE_RED_SIZE: + *params = table->RedSize; + break; + case GL_COLOR_TABLE_GREEN_SIZE: + *params = table->GreenSize; + break; + case GL_COLOR_TABLE_BLUE_SIZE: + *params = table->BlueSize; + break; + case GL_COLOR_TABLE_ALPHA_SIZE: + *params = table->AlphaSize; + break; + case GL_COLOR_TABLE_LUMINANCE_SIZE: + *params = table->LuminanceSize; + break; + case GL_COLOR_TABLE_INTENSITY_SIZE: + *params = table->IntensitySize; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(pname)" ); + return; + } +} + +/**********************************************************************/ +/***** Initialization *****/ +/**********************************************************************/ + + +void +_mesa_init_colortable( struct gl_color_table *p ) +{ + p->Type = CHAN_TYPE; + p->Table = NULL; + p->Size = 0; + p->IntFormat = GL_RGBA; +} + + + +void +_mesa_free_colortable_data( struct gl_color_table *p ) +{ + if (p->Table) { + FREE(p->Table); + p->Table = NULL; + } +} + + +/* + * Initialize all colortables for a context. + */ +void _mesa_init_colortables( GLcontext * ctx ) +{ + /* Color tables */ + _mesa_init_colortable(&ctx->ColorTable); + _mesa_init_colortable(&ctx->ProxyColorTable); + _mesa_init_colortable(&ctx->PostConvolutionColorTable); + _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable); + _mesa_init_colortable(&ctx->PostColorMatrixColorTable); + _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable); +} + + +/* + * Free all colortable data for a context + */ +void _mesa_free_colortables_data( GLcontext *ctx ) +{ + _mesa_free_colortable_data(&ctx->ColorTable); + _mesa_free_colortable_data(&ctx->ProxyColorTable); + _mesa_free_colortable_data(&ctx->PostConvolutionColorTable); + _mesa_free_colortable_data(&ctx->ProxyPostConvolutionColorTable); + _mesa_free_colortable_data(&ctx->PostColorMatrixColorTable); + _mesa_free_colortable_data(&ctx->ProxyPostColorMatrixColorTable); +} -- cgit v1.2.3