From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/NOTES.imm | 112 ----------------------- 1 file changed, 112 deletions(-) delete mode 100644 nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/NOTES.imm (limited to 'nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/NOTES.imm') diff --git a/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/NOTES.imm b/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/NOTES.imm deleted file mode 100644 index 9b2bd65e4..000000000 --- a/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/NOTES.imm +++ /dev/null @@ -1,112 +0,0 @@ - -NOTE: - -These files are incomplete. They do not yet form a working -implementation of hte concepts discused below. - - -OVERVIEW - -The t_dd_imm_* files form a set of templates to produce driver - -specific software tnl modules for a small subset of transformation and -lighting states. - -The approach is quite different to the large vertex buffers of the -src/tnl module, and is based around a cache of four recent vertices -and a 'current' vertex which is updated directly from the Color, -Normal, Texcoord, SecondaryColor and Fog entrypoints. - -The current vertex is actually a composite of the ctx->Current values -and a partial hardware vertex maintained where the hardware values -differ from those in ctx->Current. For example, clamped color values -are kept in the hardware vertex, while texcoords remain in -ctx->Current. - -A crude diagram: - - +--------------+ +-------------------+ - | ctx->Current | | Current-HW-vertex | - +--------------+ +-------------------+ - \ / - \ / - \ / - \ / - --------- -------- - | | - v v - +--------+ +--------+ +--------+ +--------+ - | vert-0 | | vert-1 | | vert-2 | | vert-3 | - +--------+ +--------+ +--------+ +--------+ - | - | - v - - DMA - - -Here values from ctx->Current and current-HW-vertex are merged to -build vert-2, which is then dumped to hardware (DMA). A state machine -determines which vertex is built in turn, and how the vertices are -used to present primitives to hardware. These actions all occur -during a call to Vertex{234}f{v}. - -Each vert-n includes clip coordinates and a clipmask in addition to -the hardware (window) coordinates. This information allows clipping -to take place directly on these vertices, if need be. - -t_dd_imm_capi.h - - Color{34}{fub}{v}() implementations. These update both - ctx->Current (unclamped float colors) and current-HW-vertex - with hardware-specific color values (typically unsigned - bytes). - - When lighting is enabled, the functions from src/api_noop.c - should be used, which just update ctx->Current. (The - current-hw-vertex colors are produced from lighting, which is - keyed to Normal3f). - -t_dd_imm_vb.c - - Support functions for clipping and fallback. See - t_dd_imm_primtmp.h. - -t_dd_imm_napi.c -t_dd_imm_napi.h - - Versions of Normal3f{v} to perform lighting with one or more - infinite lights. Updates ctx->Current.Normal and the current - HW colors. - - When lighting is disabled, use the functions from api_noop.c - instead. - - -t_dd_imm_primtmp.h - - State machine to control emission of vertices and primitives - to hardware. Called indirectly from Vertex{234}f{v}. Capable - of supporting hardware strip and fan primitives, and of - decomposing to discreet primitives for clipping or fallback, - or where the native primitive is unavailable. - -t_dd_imm_tapi.h - - Implementations of TexCoord{v} and MultiTexCoord4f{v}ARB to - fire a callback when transitioning to projective texture. - Most drivers will need to change vertex format at this point, - some may need to enable a software rasterization fallback. - -t_dd_imm_vapi.h - - Implementations of Vertex{234}f{v}. These perform - transformation and cliptesting on their arguments, then jump - into the state machine implemented in primtmp.h. - -t_dd_imm_vertex.h - - Support functions for building and clip-interpolating hardware - vertices. Called from primtmp.h. - - -Keith Whitwell, June 2001. \ No newline at end of file -- cgit v1.2.3