From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- .../ogl-sample/main/doc/man/mangl/ftn/Imakefile | 874 --------------------- 1 file changed, 874 deletions(-) delete mode 100644 nx-X11/extras/ogl-sample/main/doc/man/mangl/ftn/Imakefile (limited to 'nx-X11/extras/ogl-sample/main/doc/man/mangl/ftn/Imakefile') diff --git a/nx-X11/extras/ogl-sample/main/doc/man/mangl/ftn/Imakefile b/nx-X11/extras/ogl-sample/main/doc/man/mangl/ftn/Imakefile deleted file mode 100644 index 2ccc9c282..000000000 --- a/nx-X11/extras/ogl-sample/main/doc/man/mangl/ftn/Imakefile +++ /dev/null @@ -1,874 +0,0 @@ -XCOMM License Applicability. Except to the extent portions of this file are -XCOMM made subject to an alternative license as permitted in the SGI Free -XCOMM Software License B, Version 1.1 (the "License"), the contents of this -XCOMM file are subject only to the provisions of the License. You may not use -XCOMM this file except in compliance with the License. You may obtain a copy -XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -XCOMM -XCOMM http://oss.sgi.com/projects/FreeB -XCOMM -XCOMM Note that, as provided in the License, the Software is distributed on an -XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -XCOMM -XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, -XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -XCOMM Copyright in any portions created by third parties is as indicated -XCOMM elsewhere herein. All Rights Reserved. -XCOMM -XCOMM Additional Notice Provisions: The application programming interfaces -XCOMM established by SGI in conjunction with the Original Code are The -XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software -XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation -XCOMM published by SGI, but has not been independently verified as being -XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. -XCOMM - -#ifdef ManPageAlias -#undef ManPageAlias -#endif -#define ManPageAlias(file,destdir,alias) @@\ -alias.$(MANSUFFIX): file.$(MANSUFFIX) @@\ - echo .so `basename destdir`/file.$(MANSUFFIX) > alias.$(MANSUFFIX) @@\ - -MANSUFFIX = 3gl - -MAN_PAGES = \ -fglAccum.$(MANSUFFIX) fglAlphaFunc.$(MANSUFFIX) \ -fglAreTexturesResident.$(MANSUFFIX) fglArrayElement.$(MANSUFFIX) \ -fglBegin.$(MANSUFFIX) fglBindTexture.$(MANSUFFIX) \ -fglBitmap.$(MANSUFFIX) fglBlendColorEXT.$(MANSUFFIX) \ -fglBlendFunc.$(MANSUFFIX) fglCallList.$(MANSUFFIX) \ -fglCallLists.$(MANSUFFIX) fglClear.$(MANSUFFIX) \ -fglClearAccum.$(MANSUFFIX) fglClearColor.$(MANSUFFIX) \ -fglClearDepth.$(MANSUFFIX) fglClearIndex.$(MANSUFFIX) \ -fglClearStencil.$(MANSUFFIX) fglClipPlane.$(MANSUFFIX) \ 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fglFeedbackBuffer.$(MANSUFFIX) \ -fglFinish.$(MANSUFFIX) fglFlush.$(MANSUFFIX) \ -fglFogf.$(MANSUFFIX) fglFogfv.$(MANSUFFIX) \ -fglFogi.$(MANSUFFIX) fglFogiv.$(MANSUFFIX) \ -fglFrontFace.$(MANSUFFIX) fglFrustum.$(MANSUFFIX) \ -fglGenLists.$(MANSUFFIX) fglGenTextures.$(MANSUFFIX) \ -fglGetBooleanv.$(MANSUFFIX) fglGetClipPlane.$(MANSUFFIX) \ -fglGetDoublev.$(MANSUFFIX) fglGetError.$(MANSUFFIX) \ -fglGetFloatv.$(MANSUFFIX) fglGetIntegerv.$(MANSUFFIX) \ -fglGetLightfv.$(MANSUFFIX) fglGetLightiv.$(MANSUFFIX) \ -fglGetMapdv.$(MANSUFFIX) fglGetMapfv.$(MANSUFFIX) \ -fglGetMapiv.$(MANSUFFIX) fglGetMaterialfv.$(MANSUFFIX) \ -fglGetMaterialiv.$(MANSUFFIX) fglGetPixelMapfv.$(MANSUFFIX) \ -fglGetPixelMapuiv.$(MANSUFFIX) fglGetPixelMapusv.$(MANSUFFIX) \ -fglGetPointerv.$(MANSUFFIX) fglGetPolygonStipple.$(MANSUFFIX) \ -fglGetString.$(MANSUFFIX) fglGetTexEnvfv.$(MANSUFFIX) \ -fglGetTexEnviv.$(MANSUFFIX) fglGetTexGendv.$(MANSUFFIX) \ -fglGetTexGenfv.$(MANSUFFIX) fglGetTexGeniv.$(MANSUFFIX) \ -fglGetTexImage.$(MANSUFFIX) fglGetTexLevelParameterfv.$(MANSUFFIX) \ -fglGetTexLevelParameteriv.$(MANSUFFIX) fglGetTexParameterfv.$(MANSUFFIX) \ -fglGetTexParameteriv.$(MANSUFFIX) fglHint.$(MANSUFFIX) \ -fglIndexMask.$(MANSUFFIX) fglIndexPointer.$(MANSUFFIX) \ -fglIndexd.$(MANSUFFIX) fglIndexdv.$(MANSUFFIX) \ -fglIndexf.$(MANSUFFIX) fglIndexfv.$(MANSUFFIX) \ -fglIndexi.$(MANSUFFIX) fglIndexiv.$(MANSUFFIX) \ -fglIndexs.$(MANSUFFIX) fglIndexsv.$(MANSUFFIX) \ -fglIndexub.$(MANSUFFIX) fglIndexubv.$(MANSUFFIX) \ -fglInitNames.$(MANSUFFIX) fglInterleavedArrays.$(MANSUFFIX) \ -fglIsEnabled.$(MANSUFFIX) fglIsList.$(MANSUFFIX) \ -fglIsTexture.$(MANSUFFIX) fglLightModelf.$(MANSUFFIX) \ -fglLightModelfv.$(MANSUFFIX) fglLightModeli.$(MANSUFFIX) \ -fglLightModeliv.$(MANSUFFIX) fglLightf.$(MANSUFFIX) \ -fglLightfv.$(MANSUFFIX) fglLighti.$(MANSUFFIX) \ -fglLightiv.$(MANSUFFIX) fglLineStipple.$(MANSUFFIX) \ -fglLineWidth.$(MANSUFFIX) fglListBase.$(MANSUFFIX) \ -fglLoadIdentity.$(MANSUFFIX) 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-fglRasterPos3sv.$(MANSUFFIX) fglRasterPos4d.$(MANSUFFIX) \ -fglRasterPos4dv.$(MANSUFFIX) fglRasterPos4f.$(MANSUFFIX) \ -fglRasterPos4fv.$(MANSUFFIX) fglRasterPos4i.$(MANSUFFIX) \ -fglRasterPos4iv.$(MANSUFFIX) fglRasterPos4s.$(MANSUFFIX) \ -fglRasterPos4sv.$(MANSUFFIX) fglReadBuffer.$(MANSUFFIX) \ -fglReadPixels.$(MANSUFFIX) fglRectd.$(MANSUFFIX) \ -fglRectdv.$(MANSUFFIX) fglRectf.$(MANSUFFIX) \ -fglRectfv.$(MANSUFFIX) fglRecti.$(MANSUFFIX) \ -fglRectiv.$(MANSUFFIX) fglRects.$(MANSUFFIX) \ -fglRectsv.$(MANSUFFIX) fglRenderMode.$(MANSUFFIX) \ -fglRotated.$(MANSUFFIX) fglRotatef.$(MANSUFFIX) \ -fglScaled.$(MANSUFFIX) fglScalef.$(MANSUFFIX) \ -fglScissor.$(MANSUFFIX) fglSelectBuffer.$(MANSUFFIX) \ -fglShadeModel.$(MANSUFFIX) fglStencilFunc.$(MANSUFFIX) \ -fglStencilMask.$(MANSUFFIX) fglStencilOp.$(MANSUFFIX) \ -fglTexCoord1d.$(MANSUFFIX) fglTexCoord1dv.$(MANSUFFIX) \ -fglTexCoord1f.$(MANSUFFIX) fglTexCoord1fv.$(MANSUFFIX) \ -fglTexCoord1i.$(MANSUFFIX) fglTexCoord1iv.$(MANSUFFIX) \ -fglTexCoord1s.$(MANSUFFIX) fglTexCoord1sv.$(MANSUFFIX) \ -fglTexCoord2d.$(MANSUFFIX) fglTexCoord2dv.$(MANSUFFIX) \ -fglTexCoord2f.$(MANSUFFIX) fglTexCoord2fv.$(MANSUFFIX) \ -fglTexCoord2i.$(MANSUFFIX) fglTexCoord2iv.$(MANSUFFIX) \ -fglTexCoord2s.$(MANSUFFIX) fglTexCoord2sv.$(MANSUFFIX) \ -fglTexCoord3d.$(MANSUFFIX) fglTexCoord3dv.$(MANSUFFIX) \ -fglTexCoord3f.$(MANSUFFIX) fglTexCoord3fv.$(MANSUFFIX) \ -fglTexCoord3i.$(MANSUFFIX) fglTexCoord3iv.$(MANSUFFIX) \ -fglTexCoord3s.$(MANSUFFIX) fglTexCoord3sv.$(MANSUFFIX) \ -fglTexCoord4d.$(MANSUFFIX) fglTexCoord4dv.$(MANSUFFIX) \ -fglTexCoord4f.$(MANSUFFIX) fglTexCoord4fv.$(MANSUFFIX) \ -fglTexCoord4i.$(MANSUFFIX) fglTexCoord4iv.$(MANSUFFIX) \ -fglTexCoord4s.$(MANSUFFIX) fglTexCoord4sv.$(MANSUFFIX) \ -fglTexCoordPointer.$(MANSUFFIX) fglTexEnvf.$(MANSUFFIX) \ -fglTexEnvfv.$(MANSUFFIX) fglTexEnvi.$(MANSUFFIX) \ -fglTexEnviv.$(MANSUFFIX) fglTexGend.$(MANSUFFIX) \ -fglTexGendv.$(MANSUFFIX) fglTexGenf.$(MANSUFFIX) \ -fglTexGenfv.$(MANSUFFIX) fglTexGeni.$(MANSUFFIX) \ -fglTexGeniv.$(MANSUFFIX) fglTexImage1D.$(MANSUFFIX) \ -fglTexImage2D.$(MANSUFFIX) fglTexParameterf.$(MANSUFFIX) \ -fglTexParameterfv.$(MANSUFFIX) fglTexParameteri.$(MANSUFFIX) \ -fglTexParameteriv.$(MANSUFFIX) fglTexSubImage1D.$(MANSUFFIX) \ -fglTexSubImage2D.$(MANSUFFIX) fglTranslated.$(MANSUFFIX) \ -fglTranslatef.$(MANSUFFIX) fglVertex2d.$(MANSUFFIX) \ -fglVertex2dv.$(MANSUFFIX) fglVertex2f.$(MANSUFFIX) \ -fglVertex2fv.$(MANSUFFIX) fglVertex2i.$(MANSUFFIX) \ -fglVertex2iv.$(MANSUFFIX) fglVertex2s.$(MANSUFFIX) \ -fglVertex2sv.$(MANSUFFIX) fglVertex3d.$(MANSUFFIX) \ -fglVertex3dv.$(MANSUFFIX) fglVertex3f.$(MANSUFFIX) \ -fglVertex3fv.$(MANSUFFIX) fglVertex3i.$(MANSUFFIX) \ -fglVertex3iv.$(MANSUFFIX) fglVertex3s.$(MANSUFFIX) \ -fglVertex3sv.$(MANSUFFIX) fglVertex4d.$(MANSUFFIX) \ -fglVertex4dv.$(MANSUFFIX) fglVertex4f.$(MANSUFFIX) \ -fglVertex4fv.$(MANSUFFIX) fglVertex4i.$(MANSUFFIX) \ -fglVertex4iv.$(MANSUFFIX) fglVertex4s.$(MANSUFFIX) \ -fglVertex4sv.$(MANSUFFIX) fglVertexPointer.$(MANSUFFIX) \ -fglViewport.$(MANSUFFIX) - -LINK_NAMES = \ -fglAccum.$(MANSUFFIX) fglAlphaFunc.$(MANSUFFIX) \ -fglAreTexturesResident.$(MANSUFFIX) fglArrayElement.$(MANSUFFIX) \ -fglBegin.$(MANSUFFIX) fglBindTexture.$(MANSUFFIX) \ -fglBitmap.$(MANSUFFIX) fglBlendColorEXT.$(MANSUFFIX) \ -fglBlendFunc.$(MANSUFFIX) fglCallList.$(MANSUFFIX) \ -fglCallLists.$(MANSUFFIX) fglClear.$(MANSUFFIX) \ -fglClearAccum.$(MANSUFFIX) fglClearColor.$(MANSUFFIX) \ -fglClearDepth.$(MANSUFFIX) fglClearIndex.$(MANSUFFIX) \ -fglClearStencil.$(MANSUFFIX) fglClipPlane.$(MANSUFFIX) \ -fglColor3b.$(MANSUFFIX) fglColorMask.$(MANSUFFIX) \ -fglColorMaterial.$(MANSUFFIX) fglColorPointer.$(MANSUFFIX) \ -fglCopyPixels.$(MANSUFFIX) fglCopyTexImage1D.$(MANSUFFIX) \ -fglCopyTexImage2D.$(MANSUFFIX) fglCopyTexSubImage1D.$(MANSUFFIX) \ -fglCopyTexSubImage2D.$(MANSUFFIX) fglCullFace.$(MANSUFFIX) \ -fglDeleteLists.$(MANSUFFIX) fglDeleteTextures.$(MANSUFFIX) \ -fglDepthFunc.$(MANSUFFIX) fglDepthMask.$(MANSUFFIX) \ -fglDepthRange.$(MANSUFFIX) fglDrawArrays.$(MANSUFFIX) \ -fglDrawBuffer.$(MANSUFFIX) fglDrawElements.$(MANSUFFIX) \ -fglDrawPixels.$(MANSUFFIX) fglEdgeFlag.$(MANSUFFIX) \ -fglEdgeFlagPointer.$(MANSUFFIX) fglEnable.$(MANSUFFIX) \ -fglEnableClientState.$(MANSUFFIX) fglEvalCoord1d.$(MANSUFFIX) \ -fglEvalMesh1.$(MANSUFFIX) fglEvalPoint1.$(MANSUFFIX) \ -fglFeedbackBuffer.$(MANSUFFIX) fglFinish.$(MANSUFFIX) \ -fglFlush.$(MANSUFFIX) fglFogf.$(MANSUFFIX) \ -fglFrontFace.$(MANSUFFIX) fglFrustum.$(MANSUFFIX) \ -fglGenLists.$(MANSUFFIX) fglGenTextures.$(MANSUFFIX) \ -fglGetBooleanv.$(MANSUFFIX) fglGetClipPlane.$(MANSUFFIX) \ -fglGetError.$(MANSUFFIX) fglGetLightfv.$(MANSUFFIX) \ -fglGetMapdv.$(MANSUFFIX) fglGetMaterialfv.$(MANSUFFIX) \ -fglGetPixelMapfv.$(MANSUFFIX) fglGetPointerv.$(MANSUFFIX) \ -fglGetPolygonStipple.$(MANSUFFIX) fglGetString.$(MANSUFFIX) \ -fglGetTexEnvfv.$(MANSUFFIX) fglGetTexGendv.$(MANSUFFIX) \ -fglGetTexImage.$(MANSUFFIX) fglGetTexLevelParameterfv.$(MANSUFFIX) \ -fglGetTexParameterfv.$(MANSUFFIX) fglHint.$(MANSUFFIX) \ -fglIndexMask.$(MANSUFFIX) fglIndexPointer.$(MANSUFFIX) \ -fglIndexd.$(MANSUFFIX) fglInitNames.$(MANSUFFIX) \ -fglInterleavedArrays.$(MANSUFFIX) fglIsEnabled.$(MANSUFFIX) \ -fglIsList.$(MANSUFFIX) fglIsTexture.$(MANSUFFIX) \ -fglLightModelf.$(MANSUFFIX) fglLightf.$(MANSUFFIX) \ -fglLineStipple.$(MANSUFFIX) fglLineWidth.$(MANSUFFIX) \ -fglListBase.$(MANSUFFIX) fglLoadIdentity.$(MANSUFFIX) \ -fglLoadMatrixd.$(MANSUFFIX) fglLoadName.$(MANSUFFIX) \ -fglLogicOp.$(MANSUFFIX) fglMap1d.$(MANSUFFIX) \ -fglMap2d.$(MANSUFFIX) fglMapGrid1d.$(MANSUFFIX) \ -fglMaterialf.$(MANSUFFIX) fglMatrixMode.$(MANSUFFIX) \ -fglMultMatrixd.$(MANSUFFIX) fglNewList.$(MANSUFFIX) \ -fglNormal3b.$(MANSUFFIX) fglNormalPointer.$(MANSUFFIX) \ -fglOrtho.$(MANSUFFIX) fglPassThrough.$(MANSUFFIX) \ -fglPixelMapfv.$(MANSUFFIX) fglPixelStoref.$(MANSUFFIX) \ -fglPixelTransferf.$(MANSUFFIX) fglPixelZoom.$(MANSUFFIX) \ -fglPointSize.$(MANSUFFIX) fglPolygonMode.$(MANSUFFIX) \ -fglPolygonOffset.$(MANSUFFIX) fglPolygonStipple.$(MANSUFFIX) \ -fglPrioritizeTextures.$(MANSUFFIX) fglPushAttrib.$(MANSUFFIX) \ -fglPushClientAttrib.$(MANSUFFIX) fglPushMatrix.$(MANSUFFIX) \ -fglPushName.$(MANSUFFIX) fglRasterPos2d.$(MANSUFFIX) \ -fglReadBuffer.$(MANSUFFIX) fglReadPixels.$(MANSUFFIX) \ -fglRectd.$(MANSUFFIX) fglRenderMode.$(MANSUFFIX) \ -fglRotated.$(MANSUFFIX) fglScaled.$(MANSUFFIX) \ -fglScissor.$(MANSUFFIX) fglSelectBuffer.$(MANSUFFIX) \ -fglShadeModel.$(MANSUFFIX) fglStencilFunc.$(MANSUFFIX) \ -fglStencilMask.$(MANSUFFIX) fglStencilOp.$(MANSUFFIX) \ -fglTexCoord1d.$(MANSUFFIX) fglTexCoordPointer.$(MANSUFFIX) \ -fglTexEnvf.$(MANSUFFIX) fglTexGend.$(MANSUFFIX) \ -fglTexImage1D.$(MANSUFFIX) fglTexImage2D.$(MANSUFFIX) \ -fglTexParameterf.$(MANSUFFIX) fglTexSubImage1D.$(MANSUFFIX) \ -fglTexSubImage2D.$(MANSUFFIX) fglTranslated.$(MANSUFFIX) \ -fglVertex2d.$(MANSUFFIX) 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