From d877b46dd438a36f7481f5a270caf44635d0aa7d Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Tue, 26 May 2015 16:22:40 +0200 Subject: Drop nx-X11/lib/GL and move Imakefile.inc include files into Xserver code tree. The client-side library libNX_GL.{a,so} is not built when building nx-libs. However, nx-X11/lib/GL/** ships several imake include files (Imakefile.inc) that are also used in nx-X11/programs/Xserver/GL/**. These files have been moved from the nx-X11/lib/GL/ code subtree to the nx-X11/programs/Xserver/GL/. Furthermore, we don't provide module builds of the GL extension anymore, as that feature is neither used in nx-libs. --- nx-X11/lib/GL/mesa/shader/Imakefile.inc | 106 -------------------------------- 1 file changed, 106 deletions(-) delete mode 100644 nx-X11/lib/GL/mesa/shader/Imakefile.inc (limited to 'nx-X11/lib/GL/mesa/shader/Imakefile.inc') diff --git a/nx-X11/lib/GL/mesa/shader/Imakefile.inc b/nx-X11/lib/GL/mesa/shader/Imakefile.inc deleted file mode 100644 index 7d0032e56..000000000 --- a/nx-X11/lib/GL/mesa/shader/Imakefile.inc +++ /dev/null @@ -1,106 +0,0 @@ -XCOMM $XFree86:$ - -#ifndef MesaShaderBuildDir -#define MesaShaderBuildDir $(GLXLIBSRC)/mesa/shader/ -#endif - -MESASHADERBUILDDIR = MesaShaderBuildDir - - MESA_SHADER_SRCS = $(MESASHADERBUILDDIR)arbprogparse.c \ - $(MESASHADERBUILDDIR)arbprogram.c \ - $(MESASHADERBUILDDIR)arbfragparse.c \ - $(MESASHADERBUILDDIR)arbvertparse.c \ - $(MESASHADERBUILDDIR)atifragshader.c \ - $(MESASHADERBUILDDIR)nvprogram.c \ - $(MESASHADERBUILDDIR)nvfragparse.c \ - $(MESASHADERBUILDDIR)nvvertexec.c \ - $(MESASHADERBUILDDIR)nvvertparse.c \ - $(MESASHADERBUILDDIR)program.c \ - $(MESASHADERBUILDDIR)shaderobjects.c \ - $(MESASHADERBUILDDIR)shaderobjects_3dlabs.c - -#ifdef NeedToLinkMesaSrc -LinkSourceFile(arbprogparse.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(arbprogram.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(arbfragparse.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(arbvertparse.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(arbfragparse.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(arbprogparse.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(arbprogram.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(arbprogram_syn.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(arbvertparse.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(atifragshader.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(atifragshader.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(nvfragparse.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(nvfragprog.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(nvprogram.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(nvprogram.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(nvfragparse.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(nvvertexec.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(nvvertexec.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(nvvertparse.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(nvvertparse.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(nvvertprog.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(program.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(program.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(shaderobjects.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(shaderobjects.h, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(shaderobjects_3dlabs.c, $(MESASRCDIR)/src/mesa/shader) -LinkSourceFile(shaderobjects_3dlabs.h, $(MESASRCDIR)/src/mesa/shader) -#endif - - MESA_SHADER_OBJS = $(MESASHADERBUILDDIR)arbprogparse.o \ - $(MESASHADERBUILDDIR)arbprogram.o \ - $(MESASHADERBUILDDIR)arbfragparse.o \ - $(MESASHADERBUILDDIR)arbvertparse.o \ - $(MESASHADERBUILDDIR)atifragshader.o \ - $(MESASHADERBUILDDIR)nvprogram.o \ - $(MESASHADERBUILDDIR)nvfragparse.o \ - $(MESASHADERBUILDDIR)nvvertexec.o \ - $(MESASHADERBUILDDIR)nvvertparse.o \ - $(MESASHADERBUILDDIR)program.o \ - $(MESASHADERBUILDDIR)shaderobjects.o \ - $(MESASHADERBUILDDIR)shaderobjects_3dlabs.o - -#if defined(DoSharedLib) && DoSharedLib - MESA_SHADER_UOBJS = $(MESASHADERBUILDDIR)unshared/arbprogparse.o \ - $(MESASHADERBUILDDIR)unshared/arbprogram.o \ - $(MESASHADERBUILDDIR)unshared/arbfragparse.o \ - $(MESASHADERBUILDDIR)unshared/arbvertparse.o \ - $(MESASHADERBUILDDIR)unshared/atifragshader.o \ - $(MESASHADERBUILDDIR)unshared/nvprogram.o \ - $(MESASHADERBUILDDIR)unshared/nvfragparse.o \ - $(MESASHADERBUILDDIR)unshared/nvvertexec.o \ - $(MESASHADERBUILDDIR)unshared/nvvertparse.o \ - $(MESASHADERBUILDDIR)unshared/program.o \ - $(MESASHADERBUILDDIR)unshared/shaderobjects.o \ - $(MESASHADERBUILDDIR)unshared/shaderobjects_3dlabs.o -#else - MESA_SHADER_UOBJS = $(MESA_SHADER_OBJS) -#endif - - MESA_SHADER_DOBJS = $(MESASHADERBUILDDIR)debugger/arbprogparse.o \ - $(MESASHADERBUILDDIR)debugger/arbprogram.o \ - $(MESASHADERBUILDDIR)debugger/arbfragparse.o \ - $(MESASHADERBUILDDIR)debugger/arbvertparse.o \ - $(MESASHADERBUILDDIR)debugger/atifragshader.o \ - $(MESASHADERBUILDDIR)debugger/nvprogram.o \ - $(MESASHADERBUILDDIR)debugger/nvfragparse.o \ - $(MESASHADERBUILDDIR)debugger/nvvertexec.o \ - $(MESASHADERBUILDDIR)debugger/nvvertparse.o \ - $(MESASHADERBUILDDIR)debugger/program.o \ - $(MESASHADERBUILDDIR)debugger/shaderobjects.o \ - $(MESASHADERBUILDDIR)debugger/shaderobjects_3dlabs.o - - MESA_SHADER_POBJS = $(MESASHADERBUILDDIR)profiled/arbprogparse.o \ - $(MESASHADERBUILDDIR)profiled/arbprogram.o \ - $(MESASHADERBUILDDIR)profiled/arbfragparse.o \ - $(MESASHADERBUILDDIR)profiled/arbvertparse.o \ - $(MESASHADERBUILDDIR)profiled/atifragshader.o \ - $(MESASHADERBUILDDIR)profiled/nvprogram.o \ - $(MESASHADERBUILDDIR)profiled/nvfragparse.o \ - $(MESASHADERBUILDDIR)profiled/nvvertexec.o \ - $(MESASHADERBUILDDIR)profiled/nvvertparse.o \ - $(MESASHADERBUILDDIR)profiled/program.o \ - $(MESASHADERBUILDDIR)profiled/shaderobjects.o \ - $(MESASHADERBUILDDIR)profiled/shaderobjects_3dlabs.o -- cgit v1.2.3