From cb4a2d732001d32fa1e95bb15e047da12b6c9754 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Tue, 26 May 2015 16:22:40 +0200 Subject: Drop nx-X11/lib/GL and move Imakefile.inc include files into Xserver code tree. The client-side library libNX_GL.{a,so} is not built when building nx-libs. However, nx-X11/lib/GL/** ships several imake include files (Imakefile.inc) that are also used in nx-X11/programs/Xserver/GL/**. These files have been moved from the nx-X11/lib/GL/ code subtree to the nx-X11/programs/Xserver/GL/. Furthermore, we don't provide module builds of the GL extension anymore, as that feature is neither used in nx-libs. --- nx-X11/programs/Xserver/GL/mesa/shader/Imakefile | 13 +-- .../programs/Xserver/GL/mesa/shader/Imakefile.inc | 106 +++++++++++++++++++++ .../Xserver/GL/mesa/shader/grammar/Imakefile | 11 +-- .../Xserver/GL/mesa/shader/grammar/Imakefile.inc | 29 ++++++ .../Xserver/GL/mesa/shader/slang/Imakefile | 13 +-- .../Xserver/GL/mesa/shader/slang/Imakefile.inc | 90 +++++++++++++++++ .../Xserver/GL/mesa/shader/slang/library/Imakefile | 11 +-- .../GL/mesa/shader/slang/library/Imakefile.inc | 14 +++ 8 files changed, 243 insertions(+), 44 deletions(-) create mode 100644 nx-X11/programs/Xserver/GL/mesa/shader/Imakefile.inc create mode 100644 nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile.inc create mode 100644 nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc create mode 100644 nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc (limited to 'nx-X11/programs/Xserver/GL/mesa/shader') diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile b/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile index 7b14ab7b9..6129d71b9 100644 --- a/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile +++ b/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile @@ -1,27 +1,16 @@ #if DoLoadableServer -#if !BuildModuleInSubdir #define IHaveModules -#elif !defined(IHaveModules) -#define IHaveSubdirs -SUBDIRS = module -#endif #endif -#if !defined(IHaveModules) || !BuildModuleInSubdir #define IHaveSubdirs SUBDIRS = grammar slang -#endif #include #define NeedAllMesaSrc #define NeedToLinkMesaSrc #define MesaShaderBuildDir /**/ -#if !defined(IHaveModules) || !BuildModuleInSubdir -#include "../../../../../lib/GL/mesa/shader/Imakefile.inc" -#else -#include "../../../../../../lib/GL/mesa/shader/Imakefile.inc" -#endif +#include "Imakefile.inc" SRCS = $(MESA_SHADER_SRCS) OBJS = $(MESA_SHADER_OBJS) diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile.inc new file mode 100644 index 000000000..7d0032e56 --- /dev/null +++ b/nx-X11/programs/Xserver/GL/mesa/shader/Imakefile.inc @@ -0,0 +1,106 @@ +XCOMM $XFree86:$ + +#ifndef MesaShaderBuildDir +#define MesaShaderBuildDir $(GLXLIBSRC)/mesa/shader/ +#endif + +MESASHADERBUILDDIR = MesaShaderBuildDir + + MESA_SHADER_SRCS = $(MESASHADERBUILDDIR)arbprogparse.c \ + $(MESASHADERBUILDDIR)arbprogram.c \ + $(MESASHADERBUILDDIR)arbfragparse.c \ + $(MESASHADERBUILDDIR)arbvertparse.c \ + $(MESASHADERBUILDDIR)atifragshader.c \ + $(MESASHADERBUILDDIR)nvprogram.c \ + $(MESASHADERBUILDDIR)nvfragparse.c \ + $(MESASHADERBUILDDIR)nvvertexec.c \ + $(MESASHADERBUILDDIR)nvvertparse.c \ + $(MESASHADERBUILDDIR)program.c \ + $(MESASHADERBUILDDIR)shaderobjects.c \ + $(MESASHADERBUILDDIR)shaderobjects_3dlabs.c + +#ifdef NeedToLinkMesaSrc +LinkSourceFile(arbprogparse.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(arbprogram.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(arbfragparse.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(arbvertparse.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(arbfragparse.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(arbprogparse.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(arbprogram.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(arbprogram_syn.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(arbvertparse.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(atifragshader.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(atifragshader.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(nvfragparse.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(nvfragprog.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(nvprogram.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(nvprogram.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(nvfragparse.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(nvvertexec.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(nvvertexec.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(nvvertparse.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(nvvertparse.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(nvvertprog.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(program.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(program.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(shaderobjects.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(shaderobjects.h, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(shaderobjects_3dlabs.c, $(MESASRCDIR)/src/mesa/shader) +LinkSourceFile(shaderobjects_3dlabs.h, $(MESASRCDIR)/src/mesa/shader) +#endif + + MESA_SHADER_OBJS = $(MESASHADERBUILDDIR)arbprogparse.o \ + $(MESASHADERBUILDDIR)arbprogram.o \ + $(MESASHADERBUILDDIR)arbfragparse.o \ + $(MESASHADERBUILDDIR)arbvertparse.o \ + $(MESASHADERBUILDDIR)atifragshader.o \ + $(MESASHADERBUILDDIR)nvprogram.o \ + $(MESASHADERBUILDDIR)nvfragparse.o \ + $(MESASHADERBUILDDIR)nvvertexec.o \ + $(MESASHADERBUILDDIR)nvvertparse.o \ + $(MESASHADERBUILDDIR)program.o \ + $(MESASHADERBUILDDIR)shaderobjects.o \ + $(MESASHADERBUILDDIR)shaderobjects_3dlabs.o + +#if defined(DoSharedLib) && DoSharedLib + MESA_SHADER_UOBJS = $(MESASHADERBUILDDIR)unshared/arbprogparse.o \ + $(MESASHADERBUILDDIR)unshared/arbprogram.o \ + $(MESASHADERBUILDDIR)unshared/arbfragparse.o \ + $(MESASHADERBUILDDIR)unshared/arbvertparse.o \ + $(MESASHADERBUILDDIR)unshared/atifragshader.o \ + $(MESASHADERBUILDDIR)unshared/nvprogram.o \ + $(MESASHADERBUILDDIR)unshared/nvfragparse.o \ + $(MESASHADERBUILDDIR)unshared/nvvertexec.o \ + $(MESASHADERBUILDDIR)unshared/nvvertparse.o \ + $(MESASHADERBUILDDIR)unshared/program.o \ + $(MESASHADERBUILDDIR)unshared/shaderobjects.o \ + $(MESASHADERBUILDDIR)unshared/shaderobjects_3dlabs.o +#else + MESA_SHADER_UOBJS = $(MESA_SHADER_OBJS) +#endif + + MESA_SHADER_DOBJS = $(MESASHADERBUILDDIR)debugger/arbprogparse.o \ + $(MESASHADERBUILDDIR)debugger/arbprogram.o \ + $(MESASHADERBUILDDIR)debugger/arbfragparse.o \ + $(MESASHADERBUILDDIR)debugger/arbvertparse.o \ + $(MESASHADERBUILDDIR)debugger/atifragshader.o \ + $(MESASHADERBUILDDIR)debugger/nvprogram.o \ + $(MESASHADERBUILDDIR)debugger/nvfragparse.o \ + $(MESASHADERBUILDDIR)debugger/nvvertexec.o \ + $(MESASHADERBUILDDIR)debugger/nvvertparse.o \ + $(MESASHADERBUILDDIR)debugger/program.o \ + $(MESASHADERBUILDDIR)debugger/shaderobjects.o \ + $(MESASHADERBUILDDIR)debugger/shaderobjects_3dlabs.o + + MESA_SHADER_POBJS = $(MESASHADERBUILDDIR)profiled/arbprogparse.o \ + $(MESASHADERBUILDDIR)profiled/arbprogram.o \ + $(MESASHADERBUILDDIR)profiled/arbfragparse.o \ + $(MESASHADERBUILDDIR)profiled/arbvertparse.o \ + $(MESASHADERBUILDDIR)profiled/atifragshader.o \ + $(MESASHADERBUILDDIR)profiled/nvprogram.o \ + $(MESASHADERBUILDDIR)profiled/nvfragparse.o \ + $(MESASHADERBUILDDIR)profiled/nvvertexec.o \ + $(MESASHADERBUILDDIR)profiled/nvvertparse.o \ + $(MESASHADERBUILDDIR)profiled/program.o \ + $(MESASHADERBUILDDIR)profiled/shaderobjects.o \ + $(MESASHADERBUILDDIR)profiled/shaderobjects_3dlabs.o diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile b/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile index c16b3ddad..d975ec73c 100644 --- a/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile +++ b/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile @@ -1,10 +1,5 @@ #if DoLoadableServer -#if !BuildModuleInSubdir #define IHaveModules -#elif !defined(IHaveModules) -#define IHaveSubdirs -SUBDIRS = module -#endif #endif #include @@ -12,11 +7,7 @@ SUBDIRS = module #define NeedAllMesaSrc #define NeedToLinkMesaSrc #define MesaGrammarBuildDir /**/ -#if !defined(IHaveModules) || !BuildModuleInSubdir -#include "../../../../../../lib/GL/mesa/shader/grammar/Imakefile.inc" -#else -#include "../../../../../../../lib/GL/mesa/shader/grammar/Imakefile.inc" -#endif +#include "Imakefile.inc" SRCS = $(MESA_GRAMMAR_SRCS) OBJS = $(MESA_GRAMMAR_OBJS) diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile.inc new file mode 100644 index 000000000..b2e885f89 --- /dev/null +++ b/nx-X11/programs/Xserver/GL/mesa/shader/grammar/Imakefile.inc @@ -0,0 +1,29 @@ +XCOMM $XFree86$ + +#ifndef MesaGrammarBuildDir +#define MesaGrammarBuildDir $(GLXLIBSRC)/mesa/shader/grammar/ +#endif + +MESAGRAMMARBUILDDIR=MesaGrammarBuildDir + + MESA_GRAMMAR_SRCS = $(MESAGRAMMARBUILDDIR)grammar_mesa.c + +#ifdef NeedToLinkMesaSrc +LinkSourceFile(grammar.c, $(MESASRCDIR)/src/mesa/shader/grammar) +LinkSourceFile(grammar.h, $(MESASRCDIR)/src/mesa/shader/grammar) +LinkSourceFile(grammar_syn.h, $(MESASRCDIR)/src/mesa/shader/grammar) +LinkSourceFile(grammar_mesa.c, $(MESASRCDIR)/src/mesa/shader/grammar) +LinkSourceFile(grammar_mesa.h, $(MESASRCDIR)/src/mesa/shader/grammar) +#endif + + MESA_GRAMMAR_OBJS = $(MESAGRAMMARBUILDDIR)grammar_mesa.o + +#if defined(DoSharedLib) && DoSharedLib + MESA_GRAMMAR_UOBJS = $(MESAGRAMMARBUILDDIR)unshared/grammar_mesa.o +#else + MESA_GRAMMAR_UOBJS = $(MESA_GRAMMAR_OBJS) +#endif + + MESA_GRAMMAR_DOBJS = $(MESAGRAMMARBUILDDIR)debugger/grammar_mesa.o + + MESA_GRAMMAR_POBJS = $(MESAGRAMMARBUILDDIR)profiled/grammar_mesa.o diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile b/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile index 0bee2b774..da3fbc703 100644 --- a/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile +++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile @@ -1,27 +1,16 @@ #if DoLoadableServer -#if !BuildModuleInSubdir #define IHaveModules -#elif !defined(IHaveModules) -#define IHaveSubdirs -SUBDIRS = module -#endif #endif -#if !defined(IHaveModules) || !BuildModuleInSubdir #define IHaveSubdirs SUBDIRS = library -#endif #include #define NeedAllMesaSrc #define NeedToLinkMesaSrc #define MesaSlangBuildDir /**/ -#if !defined(IHaveModules) || !BuildModuleInSubdir -#include "../../../../../../lib/GL/mesa/shader/slang/Imakefile.inc" -#else -#include "../../../../../../../lib/GL/mesa/shader/slang/Imakefile.inc" -#endif +#include "Imakefile.inc" SRCS = $(MESA_SLANG_SRCS) OBJS = $(MESA_SLANG_OBJS) diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc new file mode 100644 index 000000000..d824ca797 --- /dev/null +++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/Imakefile.inc @@ -0,0 +1,90 @@ +XCOMM $XFree86$ + +#ifndef MesaSlangBuildDir +#define MesaSlangBuildDir $(GLXLIBSRC)/mesa/shader/slang/ +#endif + +MESASLANGBUILDDIR=MesaSlangBuildDir + + MESA_SLANG_SRCS = $(MESASLANGBUILDDIR)slang_assemble_assignment.c \ + $(MESASLANGBUILDDIR)slang_assemble.c \ + $(MESASLANGBUILDDIR)slang_assemble_conditional.c \ + $(MESASLANGBUILDDIR)slang_assemble_constructor.c \ + $(MESASLANGBUILDDIR)slang_assemble_typeinfo.c \ + $(MESASLANGBUILDDIR)slang_compile.c \ + $(MESASLANGBUILDDIR)slang_execute.c \ + $(MESASLANGBUILDDIR)slang_preprocess.c \ + $(MESASLANGBUILDDIR)slang_storage.c \ + $(MESASLANGBUILDDIR)slang_utility.c + +#ifdef NeedToLinkMesaSrc +LinkSourceFile(slang_assemble_assignment.c, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_assemble_assignment.h, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_assemble.c, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_assemble.h, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_assemble_conditional.c, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_assemble_conditional.h, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_assemble_constructor.c, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_assemble_constructor.h, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_assemble_typeinfo.c, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_assemble_typeinfo.h, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_compile.c, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_compile.h, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_execute.c, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_execute.h, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_preprocess.c, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_preprocess.h, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_storage.c, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_storage.h, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_utility.c, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(slang_utility.h, $(MESASRCDIR)/src/mesa/shader/slang) +LinkSourceFile(traverse_wrap.h, $(MESASRCDIR)/src/mesa/shader/slang) +#endif + + MESA_SLANG_OBJS = $(MESASLANGBUILDDIR)slang_assemble_assignment.o \ + $(MESASLANGBUILDDIR)slang_assemble.o \ + $(MESASLANGBUILDDIR)slang_assemble_conditional.o \ + $(MESASLANGBUILDDIR)slang_assemble_constructor.o \ + $(MESASLANGBUILDDIR)slang_assemble_typeinfo.o \ + $(MESASLANGBUILDDIR)slang_compile.o \ + $(MESASLANGBUILDDIR)slang_execute.o \ + $(MESASLANGBUILDDIR)slang_preprocess.o \ + $(MESASLANGBUILDDIR)slang_storage.o \ + $(MESASLANGBUILDDIR)slang_utility.o + +#if defined(DoSharedLib) && DoSharedLib + MESA_SLANG_UOBJS = $(MESASLANGBUILDDIR)unshared/slang_assemble_assignment.o \ + $(MESASLANGBUILDDIR)unshared/slang_assemble.o \ + $(MESASLANGBUILDDIR)unshared/slang_assemble_conditional.o \ + $(MESASLANGBUILDDIR)unshared/slang_assemble_constructor.o \ + $(MESASLANGBUILDDIR)unshared/slang_assemble_typeinfo.o \ + $(MESASLANGBUILDDIR)unshared/slang_compile.o \ + $(MESASLANGBUILDDIR)unshared/slang_execute.o \ + $(MESASLANGBUILDDIR)unshared/slang_preprocess.o \ + $(MESASLANGBUILDDIR)unshared/slang_storage.o \ + $(MESASLANGBUILDDIR)unshared/slang_utility.o +#else + MESA_SLANG_UOBJS = $(MESA_SLANG_OBJS) +#endif + + MESA_SLANG_DOBJS = $(MESASLANGBUILDDIR)debuggerslang_assemble_assignment.o \ + $(MESASLANGBUILDDIR)debuggerslang_assemble.o \ + $(MESASLANGBUILDDIR)debuggerslang_assemble_conditional.o \ + $(MESASLANGBUILDDIR)debuggerslang_assemble_constructor.o \ + $(MESASLANGBUILDDIR)debuggerslang_assemble_typeinfo.o \ + $(MESASLANGBUILDDIR)debuggerslang_compile.o \ + $(MESASLANGBUILDDIR)debuggerslang_execute.o \ + $(MESASLANGBUILDDIR)debuggerslang_preprocess.o \ + $(MESASLANGBUILDDIR)debuggerslang_storage.o \ + $(MESASLANGBUILDDIR)debuggerslang_utility.o + + MESA_SLANG_POBJS = $(MESASLANGBUILDDIR)profiled/slang_assemble_assignment.o \ + $(MESASLANGBUILDDIR)profiled/slang_assemble.o \ + $(MESASLANGBUILDDIR)profiled/slang_assemble_conditional.o \ + $(MESASLANGBUILDDIR)profiled/slang_assemble_constructor.o \ + $(MESASLANGBUILDDIR)profiled/slang_assemble_typeinfo.o \ + $(MESASLANGBUILDDIR)profiled/slang_compile.o \ + $(MESASLANGBUILDDIR)profiled/slang_execute.o \ + $(MESASLANGBUILDDIR)profiled/slang_preprocess.o \ + $(MESASLANGBUILDDIR)profiled/slang_storage.o \ + $(MESASLANGBUILDDIR)profiled/slang_utility.o diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile index e332121c9..d6de08e1b 100644 --- a/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile +++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile @@ -1,10 +1,5 @@ #if DoLoadableServer -#if !BuildModuleInSubdir #define IHaveModules -#elif !defined(IHaveModules) -#define IHaveSubdirs -SUBDIRS = module -#endif #endif #include @@ -12,11 +7,7 @@ SUBDIRS = module #define NeedAllMesaSrc #define NeedToLinkMesaSrc #define MesaLibraryBuildDir /**/ -#if !defined(IHaveModules) || !BuildModuleInSubdir -#include "../../../../../../../lib/GL/mesa/shader/slang/library/Imakefile.inc" -#else -#include "../../../../../../../../lib/GL/mesa/shader/slang/library/Imakefile.inc" -#endif +#include "Imakefile.inc" INCLUDES = -I$(MESASRCDIR)/src/mesa \ -I$(MESASRCDIR)/src/mesa/shader \ diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc new file mode 100644 index 000000000..3489b7a28 --- /dev/null +++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc @@ -0,0 +1,14 @@ +XCOMM $XFree86:$ + +#ifdef NeedToLinkMesaSrc +LinkSourceFile(slang_common_builtin_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_common_builtin_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_core_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_core_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_fragment_builtin_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_fragment_builtin_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_shader_syn.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_version_syn.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_vertex_builtin_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_vertex_builtin_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +#endif -- cgit v1.2.3