From 49d63d92a81ff5157c18bbdc9a3b0cba1b70d425 Mon Sep 17 00:00:00 2001 From: Ulrich Sibiller Date: Thu, 7 May 2020 18:56:35 +0200 Subject: NXevents.c, NXdispatch.c: add some DEBUG statements --- nx-X11/programs/Xserver/hw/nxagent/NXevents.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'nx-X11/programs/Xserver/hw/nxagent/NXevents.c') diff --git a/nx-X11/programs/Xserver/hw/nxagent/NXevents.c b/nx-X11/programs/Xserver/hw/nxagent/NXevents.c index 4b4232c4b..ff50c9965 100644 --- a/nx-X11/programs/Xserver/hw/nxagent/NXevents.c +++ b/nx-X11/programs/Xserver/hw/nxagent/NXevents.c @@ -155,9 +155,13 @@ extern void nxagentInitViewportFrame(ScreenPtr, WindowPtr); extern int nxagentShadowInit(ScreenPtr, WindowPtr); void -ActivatePointerGrab(register DeviceIntPtr mouse, register GrabPtr grab, +ActivatePointerGrab(register DeviceIntPtr mouse, register GrabPtr grab, TimeStamp time, Bool autoGrab) { + #ifdef DEBUG + fprintf(stderr, "%s: called\n", __func__); + #endif + xorg_ActivatePointerGrab(mouse, grab, time, autoGrab); #ifdef NXAGENT_SERVER @@ -166,7 +170,7 @@ ActivatePointerGrab(register DeviceIntPtr mouse, register GrabPtr grab, * If grab is synchronous, events are delivered to clients only if they send * an AllowEvent request. If mode field in AllowEvent request is SyncPointer, the * delivered event is saved in a queue and replayed later, when grab is released. - * We should export sync grab to X as async in order to avoid events to be + * We should export sync grab to X as async in order to avoid events to be * queued twice, in the agent and in the X server. This solution have a drawback: * replayed events are not delivered to that application that are not clients of * the agent. @@ -217,6 +221,10 @@ ActivatePointerGrab(register DeviceIntPtr mouse, register GrabPtr grab, void DeactivatePointerGrab(register DeviceIntPtr mouse) { + #ifdef DEBUG + fprintf(stderr, "%s: called\n", __func__); + #endif + xorg_DeactivatePointerGrab(mouse); #ifdef NXAGENT_SERVER -- cgit v1.2.3