From f4092abdf94af6a99aff944d6264bc1284e8bdd4 Mon Sep 17 00:00:00 2001 From: Reinhard Tartler Date: Mon, 10 Oct 2011 17:43:39 +0200 Subject: Imported nx-X11-3.1.0-1.tar.gz Summary: Imported nx-X11-3.1.0-1.tar.gz Keywords: Imported nx-X11-3.1.0-1.tar.gz into Git repository --- nx-X11/programs/Xserver/hw/xwin/wincmap.c | 675 ++++++++++++++++++++++++++++++ 1 file changed, 675 insertions(+) create mode 100644 nx-X11/programs/Xserver/hw/xwin/wincmap.c (limited to 'nx-X11/programs/Xserver/hw/xwin/wincmap.c') diff --git a/nx-X11/programs/Xserver/hw/xwin/wincmap.c b/nx-X11/programs/Xserver/hw/xwin/wincmap.c new file mode 100644 index 000000000..b3b99b1b5 --- /dev/null +++ b/nx-X11/programs/Xserver/hw/xwin/wincmap.c @@ -0,0 +1,675 @@ +/* + *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. + * + *Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + *"Software"), to deal in the Software without restriction, including + *without limitation the rights to use, copy, modify, merge, publish, + *distribute, sublicense, and/or sell copies of the Software, and to + *permit persons to whom the Software is furnished to do so, subject to + *the following conditions: + * + *The above copyright notice and this permission notice shall be + *included in all copies or substantial portions of the Software. + * + *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR + *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + *Except as contained in this notice, the name of the XFree86 Project + *shall not be used in advertising or otherwise to promote the sale, use + *or other dealings in this Software without prior written authorization + *from the XFree86 Project. + * + * Authors: Dakshinamurthy Karra + * Suhaib M Siddiqi + * Peter Busch + * Harold L Hunt II + */ +/* $XFree86: xc/programs/Xserver/hw/xwin/wincmap.c,v 1.9 2002/07/05 09:19:26 alanh Exp $ */ + +#ifdef HAVE_XWIN_CONFIG_H +#include +#endif +#include "win.h" + + +/* + * Local prototypes + */ + +static int +winListInstalledColormaps (ScreenPtr pScreen, Colormap *pmaps); + +static void +winStoreColors (ColormapPtr pmap, int ndef, xColorItem *pdefs); + +static void +winInstallColormap (ColormapPtr pmap); + +static void +winUninstallColormap (ColormapPtr pmap); + +static void +winResolveColor (unsigned short *pred, + unsigned short *pgreen, + unsigned short *pblue, + VisualPtr pVisual); + +static Bool +winCreateColormap (ColormapPtr pmap); + +static void +winDestroyColormap (ColormapPtr pmap); + +static Bool +winGetPaletteDIB (ScreenPtr pScreen, ColormapPtr pcmap); + +static Bool +winGetPaletteDD (ScreenPtr pScreen, ColormapPtr pcmap); + + +/* + * Set screen functions for colormaps + */ + +void +winSetColormapFunctions (ScreenPtr pScreen) +{ + pScreen->CreateColormap = winCreateColormap; + pScreen->DestroyColormap = winDestroyColormap; + pScreen->InstallColormap = winInstallColormap; + pScreen->UninstallColormap = winUninstallColormap; + pScreen->ListInstalledColormaps = winListInstalledColormaps; + pScreen->StoreColors = winStoreColors; + pScreen->ResolveColor = winResolveColor; +} + + +/* See Porting Layer Definition - p. 30 */ +/* + * Walk the list of installed colormaps, filling the pmaps list + * with the resource ids of the installed maps, and return + * a count of the total number of installed maps. + */ +static int +winListInstalledColormaps (ScreenPtr pScreen, Colormap *pmaps) +{ + winScreenPriv(pScreen); + + /* + * There will only be one installed colormap, so we only need + * to return one id, and the count of installed maps will always + * be one. + */ + *pmaps = pScreenPriv->pcmapInstalled->mid; + return 1; +} + + +/* See Porting Layer Definition - p. 30 */ +/* See Programming Windows - p. 663 */ +static void +winInstallColormap (ColormapPtr pColormap) +{ + ScreenPtr pScreen = pColormap->pScreen; + winScreenPriv(pScreen); + ColormapPtr oldpmap = pScreenPriv->pcmapInstalled; + +#if CYGDEBUG + winDebug ("winInstallColormap\n"); +#endif + + /* Did the colormap actually change? */ + if (pColormap != oldpmap) + { +#if CYGDEBUG + winDebug ("winInstallColormap - Colormap has changed, attempt " + "to install.\n"); +#endif + + /* Was there a previous colormap? */ + if (oldpmap != (ColormapPtr) None) + { + /* There was a previous colormap; tell clients it is gone */ + WalkTree (pColormap->pScreen, TellLostMap, (char *)&oldpmap->mid); + } + + /* Install new colormap */ + pScreenPriv->pcmapInstalled = pColormap; + WalkTree (pColormap->pScreen, TellGainedMap, (char *)&pColormap->mid); + + /* Call the engine specific colormap install procedure */ + if (!((*pScreenPriv->pwinInstallColormap) (pColormap))) + { + winErrorFVerb (2, "winInstallColormap - Screen specific colormap install " + "procedure failed. Continuing, but colors may be " + "messed up from now on.\n"); + } + } + + /* Save a pointer to the newly installed colormap */ + pScreenPriv->pcmapInstalled = pColormap; +} + + +/* See Porting Layer Definition - p. 30 */ +static void +winUninstallColormap (ColormapPtr pmap) +{ + winScreenPriv(pmap->pScreen); + ColormapPtr curpmap = pScreenPriv->pcmapInstalled; + +#if CYGDEBUG + winDebug ("winUninstallColormap\n"); +#endif + + /* Is the colormap currently installed? */ + if (pmap != curpmap) + { + /* Colormap not installed, nothing to do */ + return; + } + + /* Clear the installed colormap flag */ + pScreenPriv->pcmapInstalled = NULL; + + /* + * NOTE: The default colormap does not get "uninstalled" before + * it is destroyed. + */ + + /* Install the default cmap in place of the cmap to be uninstalled */ + if (pmap->mid != pmap->pScreen->defColormap) + { + curpmap = (ColormapPtr) LookupIDByType(pmap->pScreen->defColormap, + RT_COLORMAP); + (*pmap->pScreen->InstallColormap) (curpmap); + } +} + + +/* See Porting Layer Definition - p. 30 */ +static void +winStoreColors (ColormapPtr pmap, + int ndef, + xColorItem *pdefs) +{ + ScreenPtr pScreen = pmap->pScreen; + winScreenPriv(pScreen); + winCmapPriv(pmap); + int i; + unsigned short nRed, nGreen, nBlue; + +#if CYGDEBUG + if (ndef != 1) + winDebug ("winStoreColors - ndef: %d\n", + ndef); +#endif + + /* Save the new colors in the colormap privates */ + for (i = 0; i < ndef; ++i) + { + /* Adjust the colors from the X color spec to the Windows color spec */ + nRed = pdefs[i].red >> 8; + nGreen = pdefs[i].green >> 8; + nBlue = pdefs[i].blue >> 8; + + /* Copy the colors to a palette entry table */ + pCmapPriv->peColors[pdefs[0].pixel + i].peRed = nRed; + pCmapPriv->peColors[pdefs[0].pixel + i].peGreen = nGreen; + pCmapPriv->peColors[pdefs[0].pixel + i].peBlue = nBlue; + + /* Copy the colors to a RGBQUAD table */ + pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbRed = nRed; + pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbGreen = nGreen; + pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbBlue = nBlue; + +#if CYGDEBUG + winDebug ("winStoreColors - nRed %d nGreen %d nBlue %d\n", + nRed, nGreen, nBlue); +#endif + } + + /* Call the engine specific store colors procedure */ + if (!((pScreenPriv->pwinStoreColors) (pmap, ndef, pdefs))) + { + winErrorFVerb (2, "winStoreColors - Engine cpecific color storage procedure " + "failed. Continuing, but colors may be messed up from now " + "on.\n"); + } +} + + +/* See Porting Layer Definition - p. 30 */ +static void +winResolveColor (unsigned short *pred, + unsigned short *pgreen, + unsigned short *pblue, + VisualPtr pVisual) +{ +#if CYGDEBUG + winDebug ("winResolveColor ()\n"); +#endif + + miResolveColor (pred, pgreen, pblue, pVisual); +} + + +/* See Porting Layer Definition - p. 29 */ +static Bool +winCreateColormap (ColormapPtr pmap) +{ + winPrivCmapPtr pCmapPriv = NULL; + ScreenPtr pScreen = pmap->pScreen; + winScreenPriv(pScreen); + +#if CYGDEBUG + winDebug ("winCreateColormap\n"); +#endif + + /* Allocate colormap privates */ + if (!winAllocateCmapPrivates (pmap)) + { + ErrorF ("winCreateColorma - Couldn't allocate cmap privates\n"); + return FALSE; + } + + /* Get a pointer to the newly allocated privates */ + pCmapPriv = winGetCmapPriv (pmap); + + /* + * FIXME: This is some evil hackery to help in handling some X clients + * that expect the top pixel to be white. This "help" only lasts until + * some client overwrites the top colormap entry. + * + * We don't want to actually allocate the top entry, as that causes + * problems with X clients that need 7 planes (128 colors) in the default + * colormap, such as Magic 7.1. + */ + pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbRed = 255; + pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbGreen = 255; + pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbBlue = 255; + pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peRed = 255; + pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peGreen = 255; + pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peBlue = 255; + + /* Call the engine specific colormap initialization procedure */ + if (!((*pScreenPriv->pwinCreateColormap) (pmap))) + { + ErrorF ("winCreateColormap - Engine specific colormap creation " + "procedure failed. Aborting.\n"); + return FALSE; + } + + return TRUE; +} + + +/* See Porting Layer Definition - p. 29, 30 */ +static void +winDestroyColormap (ColormapPtr pColormap) +{ + winScreenPriv(pColormap->pScreen); + winCmapPriv(pColormap); + + /* Call the engine specific colormap destruction procedure */ + if (!((*pScreenPriv->pwinDestroyColormap) (pColormap))) + { + winErrorFVerb (2, "winDestroyColormap - Engine specific colormap destruction " + "procedure failed. Continuing, but it is possible that memory " + "was leaked, or that colors will be messed up from now on.\n"); + } + + /* Free the colormap privates */ + free (pCmapPriv); + winSetCmapPriv (pColormap, NULL); + +#if CYGDEBUG + winDebug ("winDestroyColormap - Returning\n"); +#endif +} + + +/* + * Internal function to load the palette used by the Shadow DIB + */ + +static Bool +winGetPaletteDIB (ScreenPtr pScreen, ColormapPtr pcmap) +{ + winScreenPriv(pScreen); + int i; + Pixel pixel; /* Pixel == CARD32 */ + CARD16 nRed, nGreen, nBlue; /* CARD16 == unsigned short */ + UINT uiColorsRetrieved = 0; + RGBQUAD rgbColors[WIN_NUM_PALETTE_ENTRIES]; + + /* Get the color table for the screen */ + uiColorsRetrieved = GetDIBColorTable (pScreenPriv->hdcScreen, + 0, + WIN_NUM_PALETTE_ENTRIES, + rgbColors); + if (uiColorsRetrieved == 0) + { + ErrorF ("winGetPaletteDIB - Could not retrieve screen color table\n"); + return FALSE; + } + +#if CYGDEBUG + winDebug ("winGetPaletteDIB - Retrieved %d colors from DIB\n", + uiColorsRetrieved); +#endif + + /* Set the DIB color table to the default screen palette */ + if (SetDIBColorTable (pScreenPriv->hdcShadow, + 0, + uiColorsRetrieved, + rgbColors) == 0) + { + ErrorF ("winGetPaletteDIB - SetDIBColorTable () failed\n"); + return FALSE; + } + + /* Alloc each color in the DIB color table */ + for (i = 0; i < uiColorsRetrieved; ++i) + { + pixel = i; + + /* Extract the color values for current palette entry */ + nRed = rgbColors[i].rgbRed << 8; + nGreen = rgbColors[i].rgbGreen << 8; + nBlue = rgbColors[i].rgbBlue << 8; + +#if CYGDEBUG + winDebug ("winGetPaletteDIB - Allocating a color: %d; " + "%d %d %d\n", + pixel, nRed, nGreen, nBlue); +#endif + + /* Allocate a entry in the X colormap */ + if (AllocColor (pcmap, + &nRed, + &nGreen, + &nBlue, + &pixel, + 0) != Success) + { + ErrorF ("winGetPaletteDIB - AllocColor () failed, pixel %d\n", + i); + return FALSE; + } + + if (i != pixel + || nRed != rgbColors[i].rgbRed + || nGreen != rgbColors[i].rgbGreen + || nBlue != rgbColors[i].rgbBlue) + { + winDebug ("winGetPaletteDIB - Got: %d; " + "%d %d %d\n", + (int) pixel, nRed, nGreen, nBlue); + } + + /* FIXME: Not sure that this bit is needed at all */ + pcmap->red[i].co.local.red = nRed; + pcmap->red[i].co.local.green = nGreen; + pcmap->red[i].co.local.blue = nBlue; + } + + /* System is using a colormap */ + /* Set the black and white pixel indices */ + pScreen->whitePixel = uiColorsRetrieved - 1; + pScreen->blackPixel = 0; + + return TRUE; +} + + +/* + * Internal function to load the standard system palette being used by DD + */ + +static Bool +winGetPaletteDD (ScreenPtr pScreen, ColormapPtr pcmap) +{ + int i; + Pixel pixel; /* Pixel == CARD32 */ + CARD16 nRed, nGreen, nBlue; /* CARD16 == unsigned short */ + UINT uiSystemPaletteEntries; + LPPALETTEENTRY ppeColors = NULL; + HDC hdc = NULL; + + /* Get a DC to obtain the default palette */ + hdc = GetDC (NULL); + if (hdc == NULL) + { + ErrorF ("winGetPaletteDD - Couldn't get a DC\n"); + return FALSE; + } + + /* Get the number of entries in the system palette */ + uiSystemPaletteEntries = GetSystemPaletteEntries (hdc, + 0, 0, NULL); + if (uiSystemPaletteEntries == 0) + { + ErrorF ("winGetPaletteDD - Unable to determine number of " + "system palette entries\n"); + return FALSE; + } + +#if CYGDEBUG + winDebug ("winGetPaletteDD - uiSystemPaletteEntries %d\n", + uiSystemPaletteEntries); +#endif + + /* Allocate palette entries structure */ + ppeColors = malloc (uiSystemPaletteEntries * sizeof (PALETTEENTRY)); + if (ppeColors == NULL) + { + ErrorF ("winGetPaletteDD - malloc () for colormap failed\n"); + return FALSE; + } + + /* Get system palette entries */ + GetSystemPaletteEntries (hdc, + 0, uiSystemPaletteEntries, ppeColors); + + /* Allocate an X colormap entry for every system palette entry */ + for (i = 0; i < uiSystemPaletteEntries; ++i) + { + pixel = i; + + /* Extract the color values for current palette entry */ + nRed = ppeColors[i].peRed << 8; + nGreen = ppeColors[i].peGreen << 8; + nBlue = ppeColors[i].peBlue << 8; +#if CYGDEBUG + winDebug ("winGetPaletteDD - Allocating a color: %d; " + "%d %d %d\n", + pixel, nRed, nGreen, nBlue); +#endif + if (AllocColor (pcmap, + &nRed, + &nGreen, + &nBlue, + &pixel, + 0) != Success) + { + ErrorF ("winGetPaletteDD - AllocColor () failed, pixel %d\n", + i); + free (ppeColors); + ppeColors = NULL; + return FALSE; + } + + pcmap->red[i].co.local.red = nRed; + pcmap->red[i].co.local.green = nGreen; + pcmap->red[i].co.local.blue = nBlue; + } + + /* System is using a colormap */ + /* Set the black and white pixel indices */ + pScreen->whitePixel = uiSystemPaletteEntries - 1; + pScreen->blackPixel = 0; + + /* Free colormap */ + if (ppeColors != NULL) + { + free (ppeColors); + ppeColors = NULL; + } + + /* Free the DC */ + if (hdc != NULL) + { + ReleaseDC (NULL, hdc); + hdc = NULL; + } + + return TRUE; +} + + +/* + * Install the standard fb colormap, or the GDI colormap, + * depending on the current screen depth. + */ + +Bool +winCreateDefColormap (ScreenPtr pScreen) +{ + winScreenPriv(pScreen); + winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; + unsigned short zero = 0, ones = 0xFFFF; + VisualPtr pVisual = pScreenPriv->pRootVisual; + ColormapPtr pcmap = NULL; + Pixel wp, bp; + +#if CYGDEBUG + winDebug ("winCreateDefColormap\n"); +#endif + + /* Use standard fb colormaps for non palettized color modes */ + if (pScreenInfo->dwBPP > 8) + { + winDebug ("winCreateDefColormap - Deferring to " \ + "fbCreateDefColormap ()\n"); + return fbCreateDefColormap (pScreen); + } + + /* + * AllocAll for non-Dynamic visual classes, + * AllocNone for Dynamic visual classes. + */ + + /* + * Dynamic visual classes allow the colors of the color map + * to be changed by clients. + */ + +#if CYGDEBUG + winDebug ("winCreateDefColormap - defColormap: %d\n", + pScreen->defColormap); +#endif + + /* Allocate an X colormap, owned by client 0 */ + if (CreateColormap (pScreen->defColormap, + pScreen, + pVisual, + &pcmap, + (pVisual->class & DynamicClass) ? AllocNone : AllocAll, + 0) != Success) + { + ErrorF ("winCreateDefColormap - CreateColormap failed\n"); + return FALSE; + } + if (pcmap == NULL) + { + ErrorF ("winCreateDefColormap - Colormap could not be created\n"); + return FALSE; + } + +#if CYGDEBUG + winDebug ("winCreateDefColormap - Created a colormap\n"); +#endif + + /* Branch on the visual class */ + if (!(pVisual->class & DynamicClass)) + { + /* Branch on engine type */ + if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI) + { + /* Load the colors being used by the Shadow DIB */ + if (!winGetPaletteDIB (pScreen, pcmap)) + { + ErrorF ("winCreateDefColormap - Couldn't get DIB colors\n"); + return FALSE; + } + } + else + { + /* Load the colors from the default system palette */ + if (!winGetPaletteDD (pScreen, pcmap)) + { + ErrorF ("winCreateDefColormap - Couldn't get colors " + "for DD\n"); + return FALSE; + } + } + } + else + { + wp = pScreen->whitePixel; + bp = pScreen->blackPixel; + + /* Allocate a black and white pixel */ + if ((AllocColor (pcmap, &ones, &ones, &ones, &wp, 0) != + Success) + || + (AllocColor (pcmap, &zero, &zero, &zero, &bp, 0) != + Success)) + { + ErrorF ("winCreateDefColormap - Couldn't allocate bp or wp\n"); + return FALSE; + } + + pScreen->whitePixel = wp; + pScreen->blackPixel = bp; + +#if 0 + /* Have to reserve first 10 and last ten pixels in DirectDraw windowed */ + if (pScreenInfo->dwEngine != WIN_SERVER_SHADOW_GDI) + { + int k; + Pixel p; + + for (k = 1; k < 10; ++k) + { + p = k; + if (AllocColor (pcmap, &ones, &ones, &ones, &p, 0) != Success) + FatalError ("Foo!\n"); + } + + for (k = 245; k < 255; ++k) + { + p = k; + if (AllocColor (pcmap, &zero, &zero, &zero, &p, 0) != Success) + FatalError ("Baz!\n"); + } + } +#endif + } + + /* Install the created colormap */ + (*pScreen->InstallColormap)(pcmap); + +#if CYGDEBUG + winDebug ("winCreateDefColormap - Returning\n"); +#endif + + return TRUE; +} -- cgit v1.2.3