From b16b9e4656e7199c2aec74a4c8ebc7a875d3ba73 Mon Sep 17 00:00:00 2001 From: Mike Gabriel Date: Mon, 2 Feb 2015 15:02:49 +0100 Subject: massive reduction of unneeded files --- nx-X11/programs/Xserver/miext/layer/layerinit.c | 363 ------------------------ 1 file changed, 363 deletions(-) delete mode 100644 nx-X11/programs/Xserver/miext/layer/layerinit.c (limited to 'nx-X11/programs/Xserver/miext/layer/layerinit.c') diff --git a/nx-X11/programs/Xserver/miext/layer/layerinit.c b/nx-X11/programs/Xserver/miext/layer/layerinit.c deleted file mode 100644 index 994c6747c..000000000 --- a/nx-X11/programs/Xserver/miext/layer/layerinit.c +++ /dev/null @@ -1,363 +0,0 @@ -/* - * $XFree86: xc/programs/Xserver/miext/layer/layerinit.c,v 1.6tsi Exp $ - * - * Copyright © 2001 Keith Packard, member of The XFree86 Project, Inc. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Keith Packard not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Keith Packard makes no - * representations about the suitability of this software for any purpose. It - * is provided "as is" without express or implied warranty. - * - * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include -#endif - -#include "layerstr.h" - -int layerScrPrivateIndex; -int layerGCPrivateIndex; -int layerWinPrivateIndex; -int layerGeneration; - -/* - * Call this before wrapping stuff for acceleration, it - * gives layer pointers to the raw frame buffer functions - */ - -extern const GCFuncs fbGCFuncs; -extern GCFuncs shadowGCFuncs; - -Bool -LayerStartInit (ScreenPtr pScreen) -{ - LayerScreenPtr pScrPriv; - - if (layerGeneration != serverGeneration) - { - layerScrPrivateIndex = AllocateScreenPrivateIndex (); - if (layerScrPrivateIndex == -1) - return FALSE; - layerGCPrivateIndex = AllocateGCPrivateIndex (); - if (layerGCPrivateIndex == -1) - return FALSE; - layerWinPrivateIndex = AllocateWindowPrivateIndex (); - if (layerWinPrivateIndex == -1) - return FALSE; - layerGeneration = serverGeneration; - } - if (!AllocateGCPrivate (pScreen, layerGCPrivateIndex, sizeof (LayerGCRec))) - return FALSE; - if (!AllocateWindowPrivate (pScreen, layerWinPrivateIndex, sizeof (LayerWinRec))) - return FALSE; - pScrPriv = (LayerScreenPtr) xalloc (sizeof (LayerScreenRec)); - if (!pScrPriv) - return FALSE; - pScrPriv->nkinds = 0; - pScrPriv->kinds = 0; - pScrPriv->pLayers = 0; - pScreen->devPrivates[layerScrPrivateIndex].ptr = (pointer) pScrPriv; - /* - * Add fb kind -- always 0 - */ - if (LayerNewKind (pScreen) < 0) - { - pScreen->devPrivates[layerScrPrivateIndex].ptr = 0; - xfree (pScrPriv); - return FALSE; - } - /* - * Add shadow kind -- always 1 - */ - if (!shadowSetup (pScreen)) - return FALSE; - if (LayerNewKind (pScreen) < 0) - { - pScreen->devPrivates[layerScrPrivateIndex].ptr = 0; - xfree (pScrPriv->kinds); - xfree (pScrPriv); - return FALSE; - } - return TRUE; -} - -/* - * Initialize wrappers for each acceleration type and - * call this function, it will move the needed functions - * into a new LayerKind and replace them with the generic - * functions. - */ - -int -LayerNewKind (ScreenPtr pScreen) -{ - layerScrPriv(pScreen); - LayerKindPtr pLayKind, pLayKinds; -#ifdef RENDER - PictureScreenPtr ps = GetPictureScreen (pScreen); -#endif - LayerPtr pLayer; - - /* - * Allocate a new kind structure - */ - if (pLayScr->kinds) - pLayKinds = (LayerKindPtr) xrealloc ((pointer) pLayScr->kinds, - (pLayScr->nkinds + 1) * sizeof (LayerKindRec)); - else - pLayKinds = (LayerKindPtr) xalloc (sizeof (LayerKindRec)); - if (!pLayKinds) - return -1; - - /* - * Fix up existing layers to point at the new kind - */ - for (pLayer = pLayScr->pLayers; pLayer; pLayer = pLayer->pNext) - { - int kind = pLayer->pKind - pLayScr->kinds; - - pLayer->pKind = &pLayKinds[kind]; - } - - pLayScr->kinds = pLayKinds; - pLayKind = &pLayScr->kinds[pLayScr->nkinds]; - pLayKind->kind = pLayScr->nkinds; - - /* - * Extract wrapped functions from screen and stick in kind - */ - pLayKind->CloseScreen = pScreen->CloseScreen; - - pLayKind->CreateWindow = pScreen->CreateWindow; - pLayKind->DestroyWindow = pScreen->DestroyWindow; - pLayKind->ChangeWindowAttributes = pScreen->ChangeWindowAttributes; - pLayKind->PaintWindowBackground = pScreen->PaintWindowBackground; - pLayKind->PaintWindowBorder = pScreen->PaintWindowBorder; - pLayKind->CopyWindow = pScreen->CopyWindow; - - pLayKind->CreatePixmap = pScreen->CreatePixmap; - pLayKind->DestroyPixmap = pScreen->DestroyPixmap; - - pLayKind->CreateGC = pScreen->CreateGC; - -#ifdef RENDER - if (ps) - { - pLayKind->Composite = ps->Composite; - pLayKind->Glyphs = ps->Glyphs; - pLayKind->CompositeRects = ps->CompositeRects; - } -#endif - /* - * If not underlying frame buffer kind, - * replace screen functions with those - */ - if (pLayKind->kind != 0) - { - pScreen->CloseScreen = pLayKinds->CloseScreen; - - pScreen->CreateWindow = pLayKinds->CreateWindow; - pScreen->DestroyWindow = pLayKinds->DestroyWindow; - pScreen->ChangeWindowAttributes = pLayKinds->ChangeWindowAttributes; - pScreen->PaintWindowBackground = pLayKinds->PaintWindowBackground; - pScreen->PaintWindowBorder = pLayKinds->PaintWindowBorder; - pScreen->CopyWindow = pLayKinds->CopyWindow; - - pScreen->CreatePixmap = pLayKinds->CreatePixmap; - pScreen->DestroyPixmap = pLayKinds->DestroyPixmap; - - pScreen->CreateGC = pLayKinds->CreateGC; - -#ifdef RENDER - if (ps) - { - ps->Composite = pLayKinds->Composite; - ps->Glyphs = pLayKinds->Glyphs; - ps->CompositeRects = pLayKinds->CompositeRects; - } -#endif - } - - pLayScr->nkinds++; - return pLayKind->kind; -} - -/* - * Finally, call this function and layer - * will wrap the screen functions and prepare for execution - */ - -Bool -LayerFinishInit (ScreenPtr pScreen) -{ -#ifdef RENDER - PictureScreenPtr ps = GetPictureScreen (pScreen); -#endif - - pScreen->CloseScreen = layerCloseScreen; - - pScreen->CreateWindow = layerCreateWindow; - pScreen->DestroyWindow = layerDestroyWindow; - pScreen->ChangeWindowAttributes = layerChangeWindowAttributes; - pScreen->PaintWindowBackground = layerPaintWindowBackground; - pScreen->PaintWindowBorder = layerPaintWindowBorder; - pScreen->CopyWindow = layerCopyWindow; - - pScreen->CreatePixmap = layerCreatePixmap; - pScreen->DestroyPixmap = layerDestroyPixmap; - - pScreen->CreateGC = layerCreateGC; - -#ifdef RENDER - if (ps) - { - ps->Composite = layerComposite; - ps->Glyphs = layerGlyphs; - ps->CompositeRects = layerCompositeRects; - } -#endif - - return TRUE; -} - -/* - * At any point after LayerStartInit, a new layer can be created. - */ -LayerPtr -LayerCreate (ScreenPtr pScreen, - int kind, - int depth, - PixmapPtr pPixmap, - ShadowUpdateProc update, - ShadowWindowProc window, - int randr, - void *closure) -{ - layerScrPriv(pScreen); - LayerPtr pLay, *pPrev; - LayerKindPtr pLayKind; - - if (kind < 0 || pLayScr->nkinds <= kind) - return 0; - pLayKind = &pLayScr->kinds[kind]; - pLay = (LayerPtr) xalloc (sizeof (LayerRec)); - if (!pLay) - return 0; - /* - * Initialize the layer - */ - pLay->pNext = 0; - pLay->pKind = pLayKind; - pLay->refcnt = 1; - pLay->windows = 0; - pLay->depth = depth; - pLay->pPixmap = pPixmap; - pLay->update = update; - pLay->window = window; - pLay->randr = randr; - pLay->closure = closure; - if (pPixmap == LAYER_SCREEN_PIXMAP) - pLay->freePixmap = FALSE; - else - { - pLay->freePixmap = TRUE; - if (pPixmap) - pPixmap->refcnt++; - } - REGION_NULL(pScreen, &pLay->region); - /* - * Hook the layer at the end of the list - */ - for (pPrev = &pLayScr->pLayers; *pPrev; pPrev = &(*pPrev)->pNext) - ; - *pPrev = pLay; - return pLay; -} - -/* - * Change a layer pixmap - */ -void -LayerSetPixmap (ScreenPtr pScreen, LayerPtr pLayer, PixmapPtr pPixmap) -{ - LayerDestroyPixmap (pScreen, pLayer); - pLayer->pPixmap = pPixmap; - if (pPixmap == LAYER_SCREEN_PIXMAP) - pLayer->freePixmap = FALSE; - else - { - if (pPixmap) - pPixmap->refcnt++; - pLayer->freePixmap = TRUE; - } -} - -/* - * Destroy a layer. The layer must not contain any windows. - */ -void -LayerDestroy (ScreenPtr pScreen, LayerPtr pLay) -{ - layerScrPriv(pScreen); - LayerPtr *pPrev; - - --pLay->refcnt; - if (pLay->refcnt > 0) - return; - /* - * Unhook the layer from the list - */ - for (pPrev = &pLayScr->pLayers; *pPrev; pPrev = &(*pPrev)->pNext) - if (*pPrev == pLay) - { - *pPrev = pLay->pNext; - break; - } - /* - * Free associated storage - */ - LayerDestroyPixmap (pScreen, pLay); - REGION_UNINIT (pScreen, &pLay->region); - xfree (pLay); -} - -/* - * CloseScreen wrapper - */ -Bool -layerCloseScreen (int index, ScreenPtr pScreen) -{ - layerScrPriv(pScreen); - int kind; - - /* XXX this is a mess -- fbCloseScreen can only be called once, - * and yet the intervening layers need to be called as well. - */ - kind = pLayScr->nkinds - 1; - pScreen->CloseScreen = pLayScr->kinds[kind].CloseScreen; - (*pScreen->CloseScreen) (index, pScreen); - - /* - * make sure the shadow layer is cleaned up as well - */ - if (kind != LAYER_SHADOW) - xfree (shadowGetScrPriv (pScreen)); - - xfree (pLayScr->kinds); - xfree (pLayScr); - pScreen->devPrivates[layerScrPrivateIndex].ptr = 0; - return TRUE; -} -- cgit v1.2.3