/* * Mesa 3-D graphics library * Version: 6.3 * * Copyright (C) 2004-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file shaderobjects.c * ARB_shader_objects state management functions * \author Michal Krol */ #include "glheader.h" #include "shaderobjects.h" #include "shaderobjects_3dlabs.h" #include "context.h" #include "macros.h" #include "hash.h" void GLAPIENTRY _mesa_DeleteObjectARB (GLhandleARB obj) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_generic_intf **gen; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glDeleteObjectARB"); return; } gen = (struct gl2_generic_intf **) (**unk).QueryInterface (unk, UIID_GENERIC); if (gen == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glDeleteObjectARB"); return; } (**gen).Delete (gen); (**gen)._unknown.Release ((struct gl2_unknown_intf **) gen); } GLhandleARB GLAPIENTRY _mesa_GetHandleARB (GLenum pname) { GET_CURRENT_CONTEXT(ctx); switch (pname) { case GL_PROGRAM_OBJECT_ARB: if (ctx->ShaderObjects.current_program != NULL) return (**ctx->ShaderObjects.current_program)._container._generic.GetName ( (struct gl2_generic_intf **) ctx->ShaderObjects.current_program); break; } return 0; } void GLAPIENTRY _mesa_DetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unkc, **unka; struct gl2_container_intf **con; struct gl2_generic_intf **att; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unkc = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, containerObj); unka = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, attachedObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unkc == NULL || unka == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glDetachObjectARB"); return; } con = (struct gl2_container_intf **) (**unkc).QueryInterface (unkc, UIID_CONTAINER); if (con == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glDetachObjectARB"); return; } att = (struct gl2_generic_intf **) (**unka).QueryInterface (unka, UIID_GENERIC); if (att == NULL) { (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); _mesa_error (ctx, GL_INVALID_VALUE, "glDetachObjectARB"); return; } if ((**con).Detach (con, att) == GL_FALSE) { (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); (**att)._unknown.Release ((struct gl2_unknown_intf **) att); return; } (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); (**att)._unknown.Release ((struct gl2_unknown_intf **) att); } GLhandleARB GLAPIENTRY _mesa_CreateShaderObjectARB (GLenum shaderType) { return _mesa_3dlabs_create_shader_object (shaderType); } void GLAPIENTRY _mesa_ShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_shader_intf **sha; GLint *offsets; GLsizei i; GLcharARB *source; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, shaderObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glShaderSourceARB"); return; } sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER); if (sha == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glShaderSourceARB"); return; } /* this array holds offsets of where the appropriate string ends, thus the last element will be set to the total length of the source code */ offsets = (GLint *) _mesa_malloc (count * sizeof (GLint)); if (offsets == NULL) { (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); _mesa_error (ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; } for (i = 0; i < count; i++) { if (length == NULL || length[i] < 0) offsets[i] = _mesa_strlen (string[i]); else offsets[i] = length[i]; /* accumulate string lengths */ if (i > 0) offsets[i] += offsets[i - 1]; } source = (GLcharARB *) _mesa_malloc ((offsets[count - 1] + 1) * sizeof (GLcharARB)); if (source == NULL) { _mesa_free ((void *) offsets); (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); _mesa_error (ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; } for (i = 0; i < count; i++) { GLint start = (i > 0) ? offsets[i - 1] : 0; _mesa_memcpy (source + start, string[i], (offsets[i] - start) * sizeof (GLcharARB)); } source[offsets[count - 1]] = '\0'; (**sha).SetSource (sha, source, offsets, count); (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); } void GLAPIENTRY _mesa_CompileShaderARB (GLhandleARB shaderObj) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_shader_intf **sha; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, shaderObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glCompileShaderARB"); return; } sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER); if (sha == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glCompileShaderARB"); return; } (**sha).Compile (sha); (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); } GLhandleARB GLAPIENTRY _mesa_CreateProgramObjectARB (void) { return _mesa_3dlabs_create_program_object (); } void GLAPIENTRY _mesa_AttachObjectARB (GLhandleARB containerObj, GLhandleARB obj) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unkc, **unka; struct gl2_container_intf **con; struct gl2_generic_intf **att; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unkc = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, containerObj); unka = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unkc == NULL || unka == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glAttachObjectARB"); return; } con = (struct gl2_container_intf **) (**unkc).QueryInterface (unkc, UIID_CONTAINER); if (con == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glAttachObjectARB"); return; } att = (struct gl2_generic_intf **) (**unka).QueryInterface (unka, UIID_GENERIC); if (att == NULL) { (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); _mesa_error (ctx, GL_INVALID_VALUE, "glAttachObjectARB"); return; } if (!(**con).Attach (con, att)) { (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); (**att)._unknown.Release ((struct gl2_unknown_intf **) att); return; } (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); (**att)._unknown.Release ((struct gl2_unknown_intf **) att); } void GLAPIENTRY _mesa_LinkProgramARB (GLhandleARB programObj) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_program_intf **pro; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glLinkProgramARB"); return; } pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); if (pro == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glLinkProgramARB"); return; } if (pro == ctx->ShaderObjects.current_program) { /* TODO re-install executable program */ } (**pro).Link (pro); (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); } void GLAPIENTRY _mesa_UseProgramObjectARB (GLhandleARB programObj) { GET_CURRENT_CONTEXT(ctx); struct gl2_program_intf **pro; if (programObj == 0) { pro = NULL; } else { struct gl2_unknown_intf **unk; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glUseProgramObjectARB"); return; } pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); if (pro == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUseProgramObjectARB"); return; } if ((**pro).GetLinkStatus (pro) == GL_FALSE) { (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); _mesa_error (ctx, GL_INVALID_OPERATION, "glUseProgramObjectARB"); return; } } if (ctx->ShaderObjects.current_program != NULL) { (**ctx->ShaderObjects.current_program)._container._generic._unknown.Release ( (struct gl2_unknown_intf **) ctx->ShaderObjects.current_program); } ctx->ShaderObjects.current_program = pro; } void GLAPIENTRY _mesa_ValidateProgramARB (GLhandleARB programObj) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_program_intf **pro; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glValidateProgramARB"); return; } pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); if (pro == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glValidateProgramARB"); return; } (**pro).Validate (pro); (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); } /* Errors TODO The error INVALID_OPERATION is generated by the Uniform*ARB if the number of values loaded results in exceeding the declared extent of a uniform. The error INVALID_OPERATION is generated by the Uniform*ARB commands if the size does not match the size of the uniform declared in the shader. The error INVALID_OPERATION is generated by the Uniform*ARB commands if the type does not match the type of the uniform declared in the shader, if the uniform is not of type Boolean. The error INVALID_OPERATION is generated by the Uniform*ARB commands if does not exist for the program object currently in use. The error INVALID_OPERATION is generated if a uniform command other than Uniform1i{v}ARB is used to load a sampler value. */ void GLAPIENTRY _mesa_Uniform1fARB (GLint location, GLfloat v0) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1fARB"); return; } } void GLAPIENTRY _mesa_Uniform2fARB (GLint location, GLfloat v0, GLfloat v1) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2fARB"); return; } } void GLAPIENTRY _mesa_Uniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3fARB"); return; } } void GLAPIENTRY _mesa_Uniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4fARB"); return; } } void GLAPIENTRY _mesa_Uniform1iARB (GLint location, GLint v0) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1iARB"); return; } } void GLAPIENTRY _mesa_Uniform2iARB (GLint location, GLint v0, GLint v1) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2iARB"); return; } } void GLAPIENTRY _mesa_Uniform3iARB (GLint location, GLint v0, GLint v1, GLint v2) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3iARB"); return; } } void GLAPIENTRY _mesa_Uniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4iARB"); return; } } void GLAPIENTRY _mesa_Uniform1fvARB (GLint location, GLsizei count, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1fvARB"); return; } } void GLAPIENTRY _mesa_Uniform2fvARB (GLint location, GLsizei count, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2fvARB"); return; } } void GLAPIENTRY _mesa_Uniform3fvARB (GLint location, GLsizei count, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3fvARB"); return; } } void GLAPIENTRY _mesa_Uniform4fvARB (GLint location, GLsizei count, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4fvARB"); return; } } void GLAPIENTRY _mesa_Uniform1ivARB (GLint location, GLsizei count, const GLint *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1ivARB"); return; } } void GLAPIENTRY _mesa_Uniform2ivARB (GLint location, GLsizei count, const GLint *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2ivARB"); return; } } void GLAPIENTRY _mesa_Uniform3ivARB (GLint location, GLsizei count, const GLint *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3ivARB"); return; } } void GLAPIENTRY _mesa_Uniform4ivARB (GLint location, GLsizei count, const GLint *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4ivARB"); return; } } void GLAPIENTRY _mesa_UniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix2fvARB"); return; } } void GLAPIENTRY _mesa_UniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix3fvARB"); return; } } void GLAPIENTRY _mesa_UniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); if (ctx->ShaderObjects.current_program == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix4fvARB"); return; } } static GLboolean _mesa_get_object_parameter (GLhandleARB obj, GLenum pname, GLvoid *params, GLboolean *integral, GLint *size) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_generic_intf **gen; struct gl2_shader_intf **sha; struct gl2_program_intf **pro; GLint *ipar = (GLint *) params; /*GLfloat *fpar = (GLfloat *) params;*/ GLboolean success = GL_TRUE; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetObjectParameterivARB"); return GL_FALSE; } gen = (struct gl2_generic_intf **) (**unk).QueryInterface (unk, UIID_GENERIC); if (gen == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); return GL_FALSE; } sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER); pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); /* set default values */ *integral = GL_TRUE; /* indicates param type, TRUE: GLint, FALSE: GLfloat */ *size = 1; /* param array size */ switch (pname) { case GL_OBJECT_TYPE_ARB: *ipar = (**gen).GetType (gen); break; case GL_OBJECT_SUBTYPE_ARB: if (sha != NULL) *ipar = (**sha).GetSubType (sha); else { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); success = GL_FALSE; } break; case GL_OBJECT_DELETE_STATUS_ARB: *ipar = (**gen).GetDeleteStatus (gen); break; case GL_OBJECT_COMPILE_STATUS_ARB: if (sha != NULL) *ipar = (**sha).GetCompileStatus (sha); else { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); success = GL_FALSE; } break; case GL_OBJECT_LINK_STATUS_ARB: if (pro != NULL) *ipar = (**pro).GetLinkStatus (pro); else { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); success = GL_FALSE; } break; case GL_OBJECT_VALIDATE_STATUS_ARB: if (pro != NULL) *ipar = (**pro).GetValidateStatus (pro); else { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); success = GL_FALSE; } break; case GL_OBJECT_INFO_LOG_LENGTH_ARB: { const GLcharARB *info = (**gen).GetInfoLog (gen); if (info == NULL) *ipar = 0; else *ipar = _mesa_strlen (info) + 1; } break; case GL_OBJECT_ATTACHED_OBJECTS_ARB: if (pro != NULL) *ipar = (**pro)._container.GetAttachedCount ((struct gl2_container_intf **) pro); else { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); success = GL_FALSE; } break; case GL_OBJECT_ACTIVE_UNIFORMS_ARB: if (pro != NULL) *ipar = 0; /* TODO */ else { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); success = GL_FALSE; } break; case GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB: if (pro != NULL) *ipar = 0; /* TODO */ else { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); success = GL_FALSE; } break; case GL_OBJECT_SHADER_SOURCE_LENGTH_ARB: if (sha != NULL) { const GLcharARB *src = (**sha).GetSource (sha); if (src == NULL) *ipar = 0; else *ipar = _mesa_strlen (src) + 1; } else { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB"); success = GL_FALSE; } break; default: _mesa_error (ctx, GL_INVALID_ENUM, "glGetObjectParameterivARB"); success = GL_FALSE; break; } (**gen)._unknown.Release ((struct gl2_unknown_intf **) gen); if (sha != NULL) (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); if (pro != NULL) (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); return success; } void GLAPIENTRY _mesa_GetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params) { GLboolean integral; GLint size, i; assert (sizeof (GLfloat) == sizeof (GLint)); if (_mesa_get_object_parameter (obj, pname, (GLvoid *) params, &integral, &size) != GL_FALSE) if (integral != GL_FALSE) for (i = 0; i < size; i++) params[i] = (GLfloat) ((GLint *) params)[i]; } void GLAPIENTRY _mesa_GetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params) { GLboolean integral; GLint size, i; assert (sizeof (GLfloat) == sizeof (GLint)); if (_mesa_get_object_parameter (obj, pname, (GLvoid *) params, &integral, &size) != GL_FALSE) if (integral == GL_FALSE) for (i = 0; i < size; i++) params[i] = (GLint) ((GLfloat *) params)[i]; } static void _mesa_get_string (const GLcharARB *src, GLsizei maxLength, GLsizei *length, GLcharARB *str) { GLsizei len; if (src == NULL) src = ""; len = _mesa_strlen (src); if (len > maxLength) { len = maxLength; /* allocate space for null termination */ if (len > 0) len--; } _mesa_memcpy (str, src, len * sizeof (GLcharARB)); if (maxLength > 0) str[len] = '\0'; if (length != NULL) *length = len; } void GLAPIENTRY _mesa_GetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_generic_intf **gen; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetInfoLogARB"); return; } gen = (struct gl2_generic_intf **) (**unk).QueryInterface (unk, UIID_GENERIC); if (gen == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetInfoLogARB"); return; } _mesa_get_string ((**gen).GetInfoLog (gen), maxLength, length, infoLog); (**gen)._unknown.Release ((struct gl2_unknown_intf **) gen); } void GLAPIENTRY _mesa_GetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_container_intf **con; GLsizei cnt, i; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, containerObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetAttachedObjectsARB"); return; } con = (struct gl2_container_intf **) (**unk).QueryInterface (unk, UIID_CONTAINER); if (con == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetAttachedObjectsARB"); return; } cnt = (**con).GetAttachedCount (con); if (cnt > maxCount) cnt = maxCount; for (i = 0; i < cnt; i++) { struct gl2_generic_intf **x = (**con).GetAttached (con, i); obj[i] = (**x).GetName (x); (**x)._unknown.Release ((struct gl2_unknown_intf **) x); } (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con); if (count != NULL) *count = cnt; } GLint GLAPIENTRY _mesa_GetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_program_intf **pro; GLint loc = -1; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetUniformLocationARB"); return -1; } pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); if (pro == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformLocationARB"); return -1; } if ((**pro).GetLinkStatus (pro) == GL_FALSE) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformLocationARB"); (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); return -1; } /* TODO */ (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); return loc; } void GLAPIENTRY _mesa_GetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_program_intf **pro; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveUniformARB"); return; } pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); if (pro == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetActiveUniformARB"); return; } /* if (index >= val (OBJECT_ACTIVE_ATTRIBUTES_ARB)) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveUniformARB"); (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); return; }*/ /* TODO */ (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); } void GLAPIENTRY _mesa_GetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_program_intf **pro; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetUniformfvARB"); return; } pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); if (pro == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformfvARB"); return; } if ((**pro).GetLinkStatus (pro) == GL_FALSE) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformfvARB"); (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); return; } /* TODO validate location (OPERATION) */ /* TODO */ (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); } void GLAPIENTRY _mesa_GetUniformivARB (GLhandleARB programObj, GLint location, GLint *params) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_program_intf **pro; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetUniformivARB"); return; } pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); if (pro == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformivARB"); return; } if ((**pro).GetLinkStatus (pro) == GL_FALSE) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformivARB"); (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); return; } /* TODO validate location (GL_INVALID_OPERATION) */ /* TODO */ (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); } void GLAPIENTRY _mesa_GetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_shader_intf **sha; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetShaderSourceARB"); return; } sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER); if (sha == NULL) { _mesa_error (ctx, GL_INVALID_OPERATION, "glGetShaderSourceARB"); return; } _mesa_get_string ((**sha).GetSource (sha), maxLength, length, source); (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha); } /* GL_ARB_vertex_shader */ void GLAPIENTRY _mesa_BindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_program_intf **pro; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glBindAttribLocationARB"); return; } pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); if (pro == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glBindAttribLocationARB"); return; } /* TODO */ (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); } void GLAPIENTRY _mesa_GetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_program_intf **pro; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveAttribARB"); return; } pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); if (pro == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveAttribARB"); return; } /* TODO */ (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); } GLint GLAPIENTRY _mesa_GetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name) { GET_CURRENT_CONTEXT(ctx); struct gl2_unknown_intf **unk; struct gl2_program_intf **pro; GLint loc = 0; _glthread_LOCK_MUTEX (ctx->Shared->Mutex); unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj); _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex); if (unk == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetAttribLocationARB"); return 0; } pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM); if (pro == NULL) { _mesa_error (ctx, GL_INVALID_VALUE, "glGetAttribLocationARB"); return 0; } /* TODO */ (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro); return loc; } void _mesa_init_shaderobjects (GLcontext *ctx) { ctx->ShaderObjects.current_program = NULL; _mesa_init_shaderobjects_3dlabs (ctx); }