/* */ /*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ /*All rights reserved. */ /* */ /*Redistribution and use in source and binary forms, with or without */ /*modification, are permitted provided that the following conditions */ /*are met: */ /* */ /* Redistributions of source code must retain the above copyright */ /* notice, this list of conditions and the following disclaimer. */ /* */ /* Redistributions in binary form must reproduce the above */ /* copyright notice, this list of conditions and the following */ /* disclaimer in the documentation and/or other materials provided */ /* with the distribution. */ /* */ /* Neither the name of 3Dlabs Inc. 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Except as expressly stated in this notice, no other rights or licenses express or implied, are granted by NVIDIA herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the NVIDIA Software may be incorporated. No hardware is licensed hereunder. THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \****************************************************************************/ /* */ /* compile.h */ /* */ #if !defined(__COMPILE_H) #define __COMPILE_H 1 int InitCPPStruct(void); typedef struct Options_Rec{ const char *profileString; int ErrorMode; int Quiet; /* Debug The Compiler options: */ int DumpAtomTable; } Options; struct CPPStruct_Rec { /* Public members */ SourceLoc *pLastSourceLoc; /* Set at the start of each statement by the tree walkers */ Options options; /* Compile options and parameters */ /* Private members */ SourceLoc lastSourceLoc; /* Scanner data: */ SourceLoc *tokenLoc; /* Source location of most recent token seen by the scanner */ int mostRecentToken; /* Most recent token seen by the scanner */ InputSrc *currentInput; int previous_token; int notAVersionToken; /* used to make sure that #version is the first token seen in the file, if present */ void *pC; /* storing the parseContext of the compile object in cpp. */ /* Private members: */ SourceLoc ltokenLoc; int ifdepth; /*current #if-#else-#endif nesting in the cpp.c file (pre-processor) */ int elsedepth[64]; /*Keep a track of #if depth..Max allowed is 64. */ int elsetracker; /*#if-#else and #endif constructs...Counter. */ const char *ErrMsg; int CompileError; /*Indicate compile error when #error, #else,#elif mismatch. */ /* */ /* Globals used to communicate between PaParseStrings() and yy_input()and */ /* also across the files.(gen_glslang.cpp and scanner.c) */ /* */ int PaWhichStr; /* which string we're parsing */ int* PaStrLen; /* array of lengths of the PaArgv strings */ int PaArgc; /* count of strings in the array */ char** PaArgv; /* our array of strings to parse */ unsigned int tokensBeforeEOF : 1; }; #endif /* !defined(__COMPILE_H) */