/* */ /*Copyright (C) 2002-2005 3Dlabs Inc. Ltd. */ /*All rights reserved. */ /* */ /*Redistribution and use in source and binary forms, with or without */ /*modification, are permitted provided that the following conditions */ /*are met: */ /* */ /* Redistributions of source code must retain the above copyright */ /* notice, this list of conditions and the following disclaimer. */ /* */ /* Redistributions in binary form must reproduce the above */ /* copyright notice, this list of conditions and the following */ /* disclaimer in the documentation and/or other materials provided */ /* with the distribution. */ /* */ /* Neither the name of 3Dlabs Inc. 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Except as expressly stated in this notice, no other rights or licenses express or implied, are granted by NVIDIA herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the NVIDIA Software may be incorporated. No hardware is licensed hereunder. THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \****************************************************************************/ /* */ /* scanner.h */ /* */ #if !defined(__SCANNER_H) #define __SCANNER_H 1 #define MAX_SYMBOL_NAME_LEN 128 #define MAX_STRING_LEN 512 #include "parser.h" /* Not really atom table stuff but needed first... */ typedef struct SourceLoc_Rec { unsigned short file, line; } SourceLoc; int yyparse (void); int yylex_CPP(char* buf, int maxSize); typedef struct InputSrc { struct InputSrc *prev; int (*scan)(struct InputSrc *, yystypepp *); int (*getch)(struct InputSrc *, yystypepp *); void (*ungetch)(struct InputSrc *, int, yystypepp *); int name; /* atom */ int line; } InputSrc; int InitScanner(CPPStruct *cpp); /* Intialise the cpp scanner. */ int ScanFromString(char *); /* Start scanning the input from the string mentioned. */ int check_EOF(int); /* check if we hit a EOF abruptly */ void CPPErrorToInfoLog(char *); /* sticking the msg,line into the Shader's.Info.log */ void SetLineNumber(int); void SetStringNumber(int); void IncLineNumber(void); void DecLineNumber(void); int FreeScanner(void); /* Free the cpp scanner */ #endif /* !(defined(__SCANNER_H) */