# # DISTDIR_SI = /xc/doc/man/GL/gl_ftn DISTFILES_SI = \ Imakefile \ fglaccum.3gl \ fglalphafunc.3gl \ fglaretexturesresident.3gl \ fglarrayelement.3gl \ fglbegin.3gl \ fglbindtexture.3gl \ fglbitmap.3gl \ fglblendfunc.3gl \ fglcalllist.3gl \ fglcalllists.3gl \ fglclear.3gl \ fglclearaccum.3gl \ fglclearcolor.3gl \ fglcleardepth.3gl \ fglclearindex.3gl \ fglclearstencil.3gl \ fglclipplane.3gl \ fglcolor.3gl \ fglcolormask.3gl \ fglcolormaterial.3gl \ fglcolorpointer.3gl \ fglcopypixels.3gl \ fglcopyteximage1d.3gl \ fglcopyteximage2d.3gl \ fglcopytexsubimage1d.3gl \ fglcopytexsubimage2d.3gl \ fglcullface.3gl \ fgldeletelists.3gl \ fgldeletetextures.3gl \ fgldepthfunc.3gl \ fgldepthmask.3gl \ fgldepthrange.3gl \ fgldrawarrays.3gl \ fgldrawbuffer.3gl \ fgldrawelements.3gl \ fgldrawpixels.3gl \ fgledgeflag.3gl \ fgledgeflagpointer.3gl \ fglenable.3gl \ fglenableclientstate.3gl \ fglevalcoord.3gl \ fglevalmesh.3gl \ fglevalpoint.3gl \ fglfeedbackbuffer.3gl \ fglfinish.3gl \ fglflush.3gl \ fglfog.3gl \ fglfrontface.3gl \ fglfrustum.3gl \ fglgenlists.3gl \ fglgentextures.3gl \ fglget.3gl \ fglgetclipplane.3gl \ fglgeterror.3gl \ fglgetlight.3gl \ fglgetmap.3gl \ fglgetmaterial.3gl \ fglgetpixelmap.3gl \ fglgetpointerv.3gl \ fglgetpolygonstipple.3gl \ fglgetstring.3gl \ fglgettexenv.3gl \ fglgettexgen.3gl \ fglgetteximage.3gl \ fglgettexlevelparameter.3gl \ fglgettexparameter.3gl \ fglhint.3gl \ fglindex.3gl \ fglindexmask.3gl \ fglindexpointer.3gl \ fglinitnames.3gl \ fglinterleavedarrays.3gl \ fglisenabled.3gl \ fglislist.3gl \ fglistexture.3gl \ fgllight.3gl \ fgllightmodel.3gl \ fgllinestipple.3gl \ fgllinewidth.3gl \ fgllistbase.3gl \ fglloadidentity.3gl \ fglloadmatrix.3gl \ fglloadname.3gl \ fgllogicop.3gl \ fglmap1.3gl \ fglmap2.3gl \ fglmapgrid.3gl \ fglmaterial.3gl \ fglmatrixmode.3gl \ fglmultmatrix.3gl \ fglnewlist.3gl \ fglnormal.3gl \ fglnormalpointer.3gl \ fglortho.3gl \ fglpassthrough.3gl \ fglpixelmap.3gl \ fglpixelstore.3gl \ fglpixeltransfer.3gl \ fglpixelzoom.3gl \ fglpointsize.3gl \ fglpolygonmode.3gl \ fglpolygonoffset.3gl \ fglpolygonstipple.3gl \ fglprioritizetextures.3gl \ fglpushattrib.3gl \ fglpushclientattrib.3gl \ fglpushmatrix.3gl \ fglpushname.3gl \ fglrasterpos.3gl \ fglreadbuffer.3gl \ fglreadpixels.3gl \ fglrect.3gl \ fglrendermode.3gl \ fglrotate.3gl \ fglscale.3gl \ fglscissor.3gl \ fglselectbuffer.3gl \ fglshademodel.3gl \ fglstencilfunc.3gl \ fglstencilmask.3gl \ fglstencilop.3gl \ fgltexcoord.3gl \ fgltexcoordpointer.3gl \ fgltexenv.3gl \ fgltexgen.3gl \ fglteximage1d.3gl \ fglteximage2d.3gl \ fgltexparameter.3gl \ fgltexsubimage1d.3gl \ fgltexsubimage2d.3gl \ fgltranslate.3gl \ fglvertex.3gl \ fglvertexpointer.3gl \ fglviewport.3gl \ $(NULL)