# # DISTDIR_SI = /xc/doc/hardcopy/GL/html/gl DISTFILES_SI = \ accum.html \ alphafunc.html \ aretexturesresident.html \ arrayelement.html \ begin.html \ bindtexture.html \ bitmap.html \ blendfunc.html \ calllist.html \ calllists.html \ clear.html \ clearaccum.html \ clearcolor.html \ cleardepth.html \ clearindex.html \ clearstencil.html \ clipplane.html \ color.html \ colormask.html \ colormaterial.html \ colorpointer.html \ copypixels.html \ copyteximage1d.html \ copyteximage2d.html \ copytexsubimage1d.html \ copytexsubimage2d.html \ cullface.html \ deletelists.html \ deletetextures.html \ depthfunc.html \ depthmask.html \ depthrange.html \ drawarrays.html \ drawbuffer.html \ drawelements.html \ drawpixels.html \ edgeflag.html \ edgeflagpointer.html \ enable.html \ enableclientstate.html \ evalcoord.html \ evalmesh.html \ evalpoint.html \ feedbackbuffer.html \ finish.html \ flush.html \ fog.html \ frontface.html \ frustum.html \ genlists.html \ gentextures.html \ get.html \ getclipplane.html \ geterror.html \ getlight.html \ getmap.html \ getmaterial.html \ getpixelmap.html \ getpointerv.html \ getpolygonstipple.html \ getstring.html \ gettexenv.html \ gettexgen.html \ getteximage.html \ gettexlevelparameter.html \ gettexparameter.html \ hint.html \ index.html \ indexmask.html \ indexpointer.html \ initnames.html \ interleavedarrays.html \ isenabled.html \ islist.html \ istexture.html \ light.html \ lightmodel.html \ linestipple.html \ linewidth.html \ listbase.html \ loadidentity.html \ loadmatrix.html \ loadname.html \ logicop.html \ map1.html \ map2.html \ mapgrid.html \ material.html \ matrixmode.html \ multmatrix.html \ newlist.html \ normal.html \ normalpointer.html \ ortho.html \ passthrough.html \ pixelmap.html \ pixelstore.html \ pixeltransfer.html \ pixelzoom.html \ pointsize.html \ polygonmode.html \ polygonoffset.html \ polygonstipple.html \ prioritizetextures.html \ pushattrib.html \ pushclientattrib.html \ pushmatrix.html \ pushname.html \ rasterpos.html \ readbuffer.html \ readpixels.html \ rect.html \ rendermode.html \ rotate.html \ scale.html \ scissor.html \ selectbuffer.html \ shademodel.html \ stencilfunc.html \ stencilmask.html \ stencilop.html \ texcoord.html \ texcoordpointer.html \ texenv.html \ texgen.html \ teximage1d.html \ teximage2d.html \ texparameter.html \ texsubimage1d.html \ texsubimage2d.html \ translate.html \ vertex.html \ vertexpointer.html \ viewport.html \ $(NULL)