# # DISTDIR_SI = /xc/doc/man/GL/gl DISTFILES_SI = \ Imakefile \ accum.3gl \ alphafunc.3gl \ aretexturesresident.3gl \ arrayelement.3gl \ begin.3gl \ bindtexture.3gl \ bitmap.3gl \ blendfunc.3gl \ calllist.3gl \ calllists.3gl \ clear.3gl \ clearaccum.3gl \ clearcolor.3gl \ cleardepth.3gl \ clearindex.3gl \ clearstencil.3gl \ clipplane.3gl \ color.3gl \ colormask.3gl \ colormaterial.3gl \ colorpointer.3gl \ copypixels.3gl \ copyteximage1d.3gl \ copyteximage2d.3gl \ copytexsubimage1d.3gl \ copytexsubimage2d.3gl \ cullface.3gl \ deletelists.3gl \ deletetextures.3gl \ depthfunc.3gl \ depthmask.3gl \ depthrange.3gl \ drawarrays.3gl \ drawbuffer.3gl \ drawelements.3gl \ drawpixels.3gl \ edgeflag.3gl \ edgeflagpointer.3gl \ enable.3gl \ enableclientstate.3gl \ evalcoord.3gl \ evalmesh.3gl \ evalpoint.3gl \ feedbackbuffer.3gl \ finish.3gl \ flush.3gl \ fog.3gl \ frontface.3gl \ frustum.3gl \ genlists.3gl \ gentextures.3gl \ get.3gl \ getclipplane.3gl \ geterror.3gl \ getlight.3gl \ getmap.3gl \ getmaterial.3gl \ getpixelmap.3gl \ getpointerv.3gl \ getpolygonstipple.3gl \ getstring.3gl \ gettexenv.3gl \ gettexgen.3gl \ getteximage.3gl \ gettexlevelparameter.3gl \ gettexparameter.3gl \ hint.3gl \ index.3gl \ indexmask.3gl \ indexpointer.3gl \ initnames.3gl \ interleavedarrays.3gl \ isenabled.3gl \ islist.3gl \ istexture.3gl \ light.3gl \ lightmodel.3gl \ linestipple.3gl \ linewidth.3gl \ listbase.3gl \ loadidentity.3gl \ loadmatrix.3gl \ loadname.3gl \ logicop.3gl \ map1.3gl \ map2.3gl \ mapgrid.3gl \ material.3gl \ matrixmode.3gl \ multmatrix.3gl \ newlist.3gl \ normal.3gl \ normalpointer.3gl \ ortho.3gl \ passthrough.3gl \ pixelmap.3gl \ pixelstore.3gl \ pixeltransfer.3gl \ pixelzoom.3gl \ pointsize.3gl \ polygonmode.3gl \ polygonoffset.3gl \ polygonstipple.3gl \ prioritizetextures.3gl \ pushattrib.3gl \ pushclientattrib.3gl \ pushmatrix.3gl \ pushname.3gl \ rasterpos.3gl \ readbuffer.3gl \ readpixels.3gl \ rect.3gl \ rendermode.3gl \ rotate.3gl \ scale.3gl \ scissor.3gl \ selectbuffer.3gl \ shademodel.3gl \ stencilfunc.3gl \ stencilmask.3gl \ stencilop.3gl \ texcoord.3gl \ texcoordpointer.3gl \ texenv.3gl \ texgen.3gl \ teximage1d.3gl \ teximage2d.3gl \ texparameter.3gl \ texsubimage1d.3gl \ texsubimage2d.3gl \ translate.3gl \ vertex.3gl \ vertexpointer.3gl \ viewport.3gl \ $(NULL)