_C_ License Applicability. Except to the extent portions of this file are _C_ made subject to an alternative license as permitted in the SGI Free _C_ Software License B, Version 1.1 (the "License"), the contents of this _C_ file are subject only to the provisions of the License. You may not use _C_ this file except in compliance with the License. You may obtain a copy _C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 _C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: _C_ _C_ http://oss.sgi.com/projects/FreeB _C_ _C_ Note that, as provided in the License, the Software is distributed on an _C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS _C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND _C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A _C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. _C_ _C_ Original Code. The Original Code is: OpenGL Sample Implementation, _C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, _C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. _C_ Copyright in any portions created by third parties is as indicated _C_ elsewhere herein. All Rights Reserved. _C_ _C_ Additional Notice Provisions: The application programming interfaces _C_ established by SGI in conjunction with the Original Code are The _C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released _C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version _C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X _C_ Window System(R) (Version 1.3), released October 19, 1998. This software _C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation _C_ published by SGI, but has not been independently verified as being _C_ compliant with the OpenGL(R) version 1.2.1 Specification. _C_ _C_ The first character in this file must be an '_'! _C_ Anything on a line after _C_ is ignored _define(_filters,tbl|eqn)_C_ _C_ eqn is automatically replaced with neqn for nroff _header(EvalCoord,evaluate enabled one- and two-dimensional maps) .EQ delim $$ .EN _names(EvalCoord,[1-2][fd]) .SH PARAMETERS _phead(_param1) Specifies a value that is the domain coordinate $u$ to the basis function defined in a previous _cmnd(Map1) or _cmnd(Map2) command. _phead(_param2) Specifies a value that is the domain coordinate $v$ to the basis function defined in a previous _cmnd(Map2) command. This argument is not present in a _cmnd(EvalCoord1) command. _names(EvalCoord,[1-2][fd]v) .SH PARAMETERS _phead(_param1) Specifies a pointer to an array containing either one or two domain coordinates. The first coordinate is $u$. The second coordinate is $v$, which is present only in _cmnd(EvalCoord2) versions. .SH DESCRIPTION _cmnd(EvalCoord1) evaluates enabled one-dimensional maps at argument _param1(1). _cmnd(EvalCoord2) does the same for two-dimensional maps using two domain values, _param1(1) and _param2(1). To define a map, call _cmnd(Map1) and _cmnd(Map2); to enable and disable it, call _cmnd(Enable) and _cmnd(Disable). .P When one of the _cmnd(EvalCoord) commands is issued, all currently enabled maps of the indicated dimension are evaluated. Then, for each enabled map, it is as if the corresponding GL command had been issued with the computed value. That is, if _const(MAP1_INDEX) or _const(MAP2_INDEX) is enabled, a _cmnd(Index) command is simulated. If _const(MAP1_COLOR_4) or _const(MAP2_COLOR_4) is enabled, a _cmnd(Color) command is simulated. If _const(MAP1_NORMAL) or _const(MAP2_NORMAL) is enabled, a normal vector is produced, and if any of _const(MAP1_TEXTURE_COORD_1), _const(MAP1_TEXTURE_COORD_2), _const(MAP1_TEXTURE_COORD_3), _const(MAP1_TEXTURE_COORD_4), _const(MAP2_TEXTURE_COORD_1), _const(MAP2_TEXTURE_COORD_2), _const(MAP2_TEXTURE_COORD_3), or _const(MAP2_TEXTURE_COORD_4) is enabled, then an appropriate _cmnd(TexCoord) command is simulated. .P For color, color index, normal, and texture coordinates the GL uses evaluated values instead of current values for those evaluations that are enabled, and current values otherwise, However, the evaluated values do not update the current values. Thus, if _cmnd(Vertex) commands are interspersed with _cmnd(EvalCoord) commands, the color, normal, and texture coordinates associated with the _cmnd(Vertex) commands are not affected by the values generated by the _cmnd(EvalCoord) commands, but only by the most recent _cmnd(Color), _cmnd(Index), _cmnd(Normal), and _cmnd(TexCoord) commands. .P No commands are issued for maps that are not enabled. If more than one texture evaluation is enabled for a particular dimension (for example, _const(MAP2_TEXTURE_COORD_1) and _const(MAP2_TEXTURE_COORD_2)), then only the evaluation of the map that produces the larger number of coordinates (in this case, _const(MAP2_TEXTURE_COORD_2)) is carried out. _const(MAP1_VERTEX_4) overrides _const(MAP1_VERTEX_3), and _const(MAP2_VERTEX_4) overrides _const(MAP2_VERTEX_3), in the same manner. If neither a three- nor a four-component vertex map is enabled for the specified dimension, the _cmnd(EvalCoord) command is ignored. .P If you have enabled automatic normal generation, by calling _cmnd(Enable) with argument _const(AUTO_NORMAL), _cmnd(EvalCoord2) generates surface normals analytically, regardless of the contents or enabling of the _const(MAP2_NORMAL) map. Let .sp .ce .EQ bold m ~=~ {partial bold p} over {partial u} ~times~ {partial bold p} over {partial v} .EN .ce 0 .sp .br Then the generated normal $ bold n $ is .br .ce $bold n ~=~ bold m over { || bold m || }$ .ce 0 .sp .br If automatic normal generation is disabled, the corresponding normal map _const(MAP2_NORMAL), if enabled, is used to produce a normal. If neither automatic normal generation nor a normal map is enabled, no normal is generated for _cmnd(EvalCoord2) commands. .SH ASSOCIATED GETS .nf _cmnd(IsEnabled) with argument _const(MAP1_VERTEX_3) .br _cmnd(IsEnabled) with argument _const(MAP1_VERTEX_4) .br _cmnd(IsEnabled) with argument _const(MAP1_INDEX) .br _cmnd(IsEnabled) with argument _const(MAP1_COLOR_4) .br _cmnd(IsEnabled) with argument _const(MAP1_NORMAL) .br _cmnd(IsEnabled) with argument _const(MAP1_TEXTURE_COORD_1) .br _cmnd(IsEnabled) with argument _const(MAP1_TEXTURE_COORD_2) .br _cmnd(IsEnabled) with argument _const(MAP1_TEXTURE_COORD_3) .br _cmnd(IsEnabled) with argument _const(MAP1_TEXTURE_COORD_4) .br _cmnd(IsEnabled) with argument _const(MAP2_VERTEX_3) .br _cmnd(IsEnabled) with argument _const(MAP2_VERTEX_4) .br _cmnd(IsEnabled) with argument _const(MAP2_INDEX) .br _cmnd(IsEnabled) with argument _const(MAP2_COLOR_4) .br _cmnd(IsEnabled) with argument _const(MAP2_NORMAL) .br _cmnd(IsEnabled) with argument _const(MAP2_TEXTURE_COORD_1) .br _cmnd(IsEnabled) with argument _const(MAP2_TEXTURE_COORD_2) .br _cmnd(IsEnabled) with argument _const(MAP2_TEXTURE_COORD_3) .br _cmnd(IsEnabled) with argument _const(MAP2_TEXTURE_COORD_4) .br _cmnd(IsEnabled) with argument _const(AUTO_NORMAL) .br _cmnd(GetMap) .SH SEE ALSO _cmnd(Begin), _cmnd(Color), _cmnd(Enable), _cmnd(EvalMesh), _cmnd(EvalPoint), _cmnd(Index), _cmnd(Map1), _cmnd(Map2), _cmnd(MapGrid), _cmnd(Normal), _cmnd(TexCoord), _cmnd(Vertex)