_C_ License Applicability. Except to the extent portions of this file are _C_ made subject to an alternative license as permitted in the SGI Free _C_ Software License B, Version 1.1 (the "License"), the contents of this _C_ file are subject only to the provisions of the License. You may not use _C_ this file except in compliance with the License. You may obtain a copy _C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 _C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: _C_ _C_ http://oss.sgi.com/projects/FreeB _C_ _C_ Note that, as provided in the License, the Software is distributed on an _C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS _C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND _C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A _C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. _C_ _C_ Original Code. The Original Code is: OpenGL Sample Implementation, _C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, _C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. _C_ Copyright in any portions created by third parties is as indicated _C_ elsewhere herein. All Rights Reserved. _C_ _C_ Additional Notice Provisions: The application programming interfaces _C_ established by SGI in conjunction with the Original Code are The _C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released _C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version _C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X _C_ Window System(R) (Version 1.3), released October 19, 1998. This software _C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation _C_ published by SGI, but has not been independently verified as being _C_ compliant with the OpenGL(R) version 1.2.1 Specification. _C_ _C_ The first character in this file must be an '_'! _C_ Anything on a line after _C_ is ignored _C_ A real line follows. _define(_filters,tbl|eqn)_C_ _C_ eqn is automatically replaced with neqn for nroff _C_ Use GL not OpenGL _C_ Don't change the ordering of the main headers. _C_ C specification (or fortran) is handled automatically _C_ .TH is automatically added to the top of this file. _C_ Below, use current tense, active do not capitalize the first word _C_ and don't use a period. _header(InterleavedArrays, simultaneously specify and enable several interleaved arrays) _names(InterleavedArrays) .SH PARAMETERS _phead(_param1) Specifies the type of array to enable. Symbolic constants _const(V2F), _const(V3F), _const(C4UB_V2F), _const(C4UB_V3F), _const(C3F_V3F), _const(N3F_V3F), _const(C4F_N3F_V3F), _const(T2F_V3F), _const(T4F_V4F), _const(T2F_C4UB_V3F), _const(T2F_C3F_V3F), _const(T2F_N3F_V3F), _const(T2F_C4F_N3F_V3F), and _const(T4F_C4F_N3F_V4F) are accepted. _phead(_param2) Specifies the offset in bytes between each aggregate array element. .SH DESCRIPTION _cmnd lets you specify and enable individual color, normal, texture and vertex arrays whose elements are part of a larger aggregate array element. For some implementations, this is more efficient than specifying the arrays separately. .P If _param2 is 0, the aggregate elements are stored consecutively. Otherwise, _param2 bytes occur between the beginning of one aggregate array element and the beginning of the next aggregate array element. .P _param1 serves as a ``key'' describing the extraction of individual arrays from the aggregate array. If _param1 contains a T, then texture coordinates are extracted from the interleaved array. If C is present, color values are extracted. If N is present, normal coordinates are extracted. Vertex coordinates are always extracted. .P The digits 2, 3, and 4 denote how many values are extracted. F indicates that values are extracted as floating-point values. Colors may also be extracted as 4 unsigned bytes if 4UB follows the C. If a color is extracted as 4 unsigned bytes, the vertex array element which follows is located at the first possible floating-point aligned address. .SH NOTES _cmnd is available only if the GL version is 1.1 or greater. .P If _cmnd is called while compiling a display list, it is not compiled into the list, and it is executed immediately. .P Execution of _cmnd is not allowed between the execution of _cmnd(Begin) and the corresponding execution of _cmnd(End), but an error may or may not be generated. If no error is generated, the operation is undefined. .P _cmnd is typically implemented on the client side. .P Vertex array parameters are client-side state and are therefore not saved or restored by _cmnd(PushAttrib) and _cmnd(PopAttrib). Use _cmnd(PushClientAttrib) and _cmnd(PopClientAttrib) instead. .P When the _arbstring(multitexture) extension is supported, _cmnd only updates the texture coordinate array for the active active texture unit. The texture coordinate state for other client texture units is not update, regardless if they are enabled or not. .SH ERRORS _const(INVALID_ENUM) is generated if _param1 is not an accepted value. .P _const(INVALID_VALUE) is generated if _param2 is negative. .SH SEE ALSO _cmnd(ArrayElement), _cmnd(ClientActiveTextureARB), _cmnd(ColorPointer), _cmnd(DrawArrays), _cmnd(DrawElements), _cmnd(EdgeFlagPointer), _cmnd(EnableClientState), _cmnd(GetPointer), _cmnd(IndexPointer), _cmnd(NormalPointer), _cmnd(TexCoordPointer), _cmnd(VertexPointer)