_C_ License Applicability. Except to the extent portions of this file are _C_ made subject to an alternative license as permitted in the SGI Free _C_ Software License B, Version 1.1 (the "License"), the contents of this _C_ file are subject only to the provisions of the License. You may not use _C_ this file except in compliance with the License. You may obtain a copy _C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 _C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: _C_ _C_ http://oss.sgi.com/projects/FreeB _C_ _C_ Note that, as provided in the License, the Software is distributed on an _C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS _C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND _C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A _C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. _C_ _C_ Original Code. The Original Code is: OpenGL Sample Implementation, _C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, _C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. _C_ Copyright in any portions created by third parties is as indicated _C_ elsewhere herein. All Rights Reserved. _C_ _C_ Additional Notice Provisions: The application programming interfaces _C_ established by SGI in conjunction with the Original Code are The _C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released _C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version _C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X _C_ Window System(R) (Version 1.3), released October 19, 1998. This software _C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation _C_ published by SGI, but has not been independently verified as being _C_ compliant with the OpenGL(R) version 1.2.1 Specification. _C_ _C_ The first character in this file must be an '_'! _C_ Anything on a line after _C_ is ignored _define(_filters,eqn)_C_ _C_ eqn is automatically replaced with neqn for nroff _header(Rotate,multiply the current matrix by a rotation matrix) _names(Rotate,[df]) .EQ delim $$ .EN .SH PARAMETERS _phead(_param1) Specifies the angle of rotation, in degrees. _phead(_param2 _param3 _param4) Specify the \f2x\fP, \f2y\fP, and \f2z\fP coordinates of a vector, respectively. .SH DESCRIPTION _cmnd produces a rotation of _param1 degrees around the vector $(_eqnparam2, _eqnparam3, _eqnparam4)$. The current matrix (see _cmnd(MatrixMode)) is multiplied by a rotation matrix with the product replacing the current matrix, as if _cmnd(MultMatrix) were called with the following matrix as its argument: .P .ce .EQ left ( ~ down 20 matrix { ccol { _eqnparam2 sup 2 (1 ^-^ c)~+~ c above _eqnparam3 _eqnparam2 (1 ^-^ c)~+~ _eqnparam4 s above _eqnparam2 _eqnparam4 (1 ^-^ c)~-~_eqnparam3 s above ~0 } ccol { ~~ _eqnparam2 _eqnparam3 (1 ^-^ c)~-~_eqnparam4 s above ~~ _eqnparam3 sup 2 (1 ^-^ c)~+~ c above ~~ _eqnparam3 _eqnparam4 (1 ^-^ c)~+~ _eqnparam2 s above ~~ ~0 } ccol { ~~ _eqnparam2 _eqnparam4 (1 ^-^ c)~+~ _eqnparam3 s above ~~ _eqnparam3 _eqnparam4 (1 ^-^ c)~-~ _eqnparam2 s above ~~ _eqnparam4 sup 2 (1 ^-^ c) ~+~ c above ~~ ~0 } ccol { ~0 above ~0 above ~0 above ~1} } ~~ right ) .EN .P .sp Where $c ~=~ cos (_eqnparam1)$, $s ~=~ sin (_eqnparam1)$, and $||(~_eqnparam2, _eqnparam3, _eqnparam4~)|| ~=~ 1$ (if not, the GL will normalize this vector). .sp .sp .P If the matrix mode is either _const(MODELVIEW) or _const(PROJECTION), all objects drawn after _cmnd is called are rotated. Use _cmnd(PushMatrix) and _cmnd(PopMatrix) to save and restore the unrotated coordinate system. .SH NOTES This rotation follows the right-hand rule, so if the vector $(_eqnparam2, _eqnparam3, _eqnparam4)$ points toward the user, the rotation will be counterclockwise. .SH ERRORS _const(INVALID_OPERATION) is generated if _cmnd is executed between the execution of _cmnd(Begin) and the corresponding execution of _cmnd(End). .SH ASSOCIATED GETS _cmnd(Get) with argument _const(MATRIX_MODE) .br _cmnd(Get) with argument _const(COLOR_MATRIX) .br _cmnd(Get) with argument _const(MODELVIEW_MATRIX) .br _cmnd(Get) with argument _const(PROJECTION_MATRIX) .br _cmnd(Get) with argument _const(TEXTURE_MATRIX) .SH SEE ALSO _cmnd(MatrixMode), _cmnd(MultMatrix), _cmnd(PushMatrix), _cmnd(Scale), _cmnd(Translate)